Fix shaders compilation, replace some opengl functions with opengles analogs

This commit is contained in:
nillerusr
2021-11-26 20:51:33 +03:00
parent 1aa234af4d
commit 24b2f5892c
16 changed files with 3462 additions and 859 deletions
+19
View File
@@ -0,0 +1,19 @@
#ifndef _GL4ES_DECOMPRESS_H_
#define _GL4ES_DECOMPRESS_H_
void DecompressBlockDXT1(uint32_t x, uint32_t y, uint32_t width,
const uint8_t* blockStorage,
int transparent0, int* simpleAlpha, int *complexAlpha,
uint32_t* image);
void DecompressBlockDXT3(uint32_t x, uint32_t y, uint32_t width,
const uint8_t* blockStorage,
int transparent0, int* simpleAlpha, int *complexAlpha,
uint32_t* image);
void DecompressBlockDXT5(uint32_t x, uint32_t y, uint32_t width,
const uint8_t* blockStorage,
int transparent0, int* simpleAlpha, int *complexAlpha,
uint32_t* image);
#endif // _GL4ES_DECOMPRESS_H_