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add hl1,portal,dod source code
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include "cbase.h"
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#include "fx_dod_shared.h"
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#include "weapon_dodfullauto.h"
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IMPLEMENT_NETWORKCLASS_ALIASED( DODFullAutoWeapon, DT_FullAutoWeapon )
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BEGIN_NETWORK_TABLE( CDODFullAutoWeapon, DT_FullAutoWeapon )
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END_NETWORK_TABLE()
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BEGIN_PREDICTION_DATA( CDODFullAutoWeapon )
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END_PREDICTION_DATA()
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CDODFullAutoWeapon::CDODFullAutoWeapon()
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{
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}
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void CDODFullAutoWeapon::Spawn()
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{
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BaseClass::Spawn();
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}
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void CDODFullAutoWeapon::PrimaryAttack( void )
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{
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BaseClass::PrimaryAttack();
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}
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