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add hl1,portal,dod source code
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef DOD_MOUSE_OVER_BUTTON_H
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#define DOD_MOUSE_OVER_BUTTON_H
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#include "dodbutton.h"
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#include "mouseoverpanelbutton.h"
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template <class T>
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class CDODMouseOverButton : public MouseOverButton<T>, public CDODButtonShape
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{
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private:
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//DECLARE_CLASS_SIMPLE( CDODMouseOverButton, MouseOverButton );
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public:
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CDODMouseOverButton(vgui::Panel *parent, const char *panelName, T *templatePanel ) :
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MouseOverButton<T>( parent, panelName, templatePanel )
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{
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}
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protected:
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virtual void PaintBackground();
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virtual void PaintBorder();
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public:
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virtual void ShowPage( void );
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virtual void HidePage( void );
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};
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//===============================================
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// CDODMouseOverButton - shaped mouseover button
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//===============================================
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template <class T>
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void CDODMouseOverButton<T>::PaintBackground()
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{
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int wide, tall;
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this->GetSize(wide,tall);
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DrawShapedBackground( 0, 0, wide, tall, this->GetBgColor() );
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}
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template <class T>
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void CDODMouseOverButton<T>::PaintBorder()
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{
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int wide, tall;
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this->GetSize(wide,tall);
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DrawShapedBorder( 0, 0, wide, tall, this->GetFgColor() );
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}
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template <class T>
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void CDODMouseOverButton<T>::ShowPage( void )
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{
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MouseOverButton<T>::ShowPage();
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// send message to parent that we triggered something
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this->PostActionSignal( new KeyValues("ShowPage", "page", this->GetName() ) );
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}
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template <class T>
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void CDODMouseOverButton<T>::HidePage( void )
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{
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MouseOverButton<T>::HidePage();
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// send message to parent that we triggered something
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this->PostActionSignal( new KeyValues("ShowPage", "page", this->GetName() ) );
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}
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#endif // DOD_MOUSE_OVER_BUTTON_H
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