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game: fixed npc_manhack not notifying npc_template_maker/npc_maker when thrown and destroyed with gravity gun. (ValveSoftware/source-sdk-2013#362)
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@@ -254,6 +254,7 @@ private:
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CSprite *m_pLightGlow;
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CHandle<SmokeTrail> m_hSmokeTrail;
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CHandle<CBaseEntity> m_pPrevOwner;
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int m_iPanel1;
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int m_iPanel2;
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