mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-24 07:06:50 +00:00
58 lines
1.5 KiB
C
58 lines
1.5 KiB
C
|
#ifndef _ASW_WEAPON_HORNET_BARRAGE_H
|
||
|
#define _ASW_WEAPON_HORNET_BARRAGE_H
|
||
|
#pragma once
|
||
|
|
||
|
#include "asw_weapon_shared.h"
|
||
|
#include "asw_shareddefs.h"
|
||
|
|
||
|
#ifdef CLIENT_DLL
|
||
|
#include "c_asw_weapon.h"
|
||
|
#define CASW_Weapon C_ASW_Weapon
|
||
|
#define CASW_Weapon_Hornet_Barrage C_ASW_Weapon_Hornet_Barrage
|
||
|
#define CASW_Marine C_ASW_Marine
|
||
|
#else
|
||
|
#include "asw_weapon.h"
|
||
|
#endif
|
||
|
|
||
|
class CASW_Weapon_Hornet_Barrage : public CASW_Weapon
|
||
|
{
|
||
|
public:
|
||
|
DECLARE_CLASS( CASW_Weapon_Hornet_Barrage, CASW_Weapon );
|
||
|
DECLARE_NETWORKCLASS();
|
||
|
DECLARE_PREDICTABLE();
|
||
|
|
||
|
CASW_Weapon_Hornet_Barrage();
|
||
|
|
||
|
virtual void PrimaryAttack();
|
||
|
virtual void ItemPostFrame();
|
||
|
virtual void Precache();
|
||
|
|
||
|
#ifndef CLIENT_DLL
|
||
|
DECLARE_DATADESC();
|
||
|
|
||
|
virtual const char* GetPickupClass() { return "asw_pickup_mines"; }
|
||
|
#else
|
||
|
|
||
|
#endif
|
||
|
int GetRocketsToFire() { return m_iRocketsToFire.Get(); }
|
||
|
float GetNextLaunchTime() { return m_flNextLaunchTime.Get(); }
|
||
|
virtual void FireRocket();
|
||
|
virtual bool IsOffensiveWeapon() { return false; }
|
||
|
virtual bool OffhandActivate();
|
||
|
virtual bool WantsOffhandPostFrame() { return m_iRocketsToFire.Get() > 0; }
|
||
|
virtual const QAngle& GetRocketAngle();
|
||
|
virtual void SetRocketsToFire();
|
||
|
virtual float GetRocketFireInterval();
|
||
|
virtual const Vector& GetRocketFiringPosition();
|
||
|
|
||
|
CNetworkVar( float, m_flNextLaunchTime );
|
||
|
CNetworkVar( int, m_iRocketsToFire );
|
||
|
CNetworkVar( float, m_flFireInterval );
|
||
|
|
||
|
// Classification
|
||
|
virtual Class_T Classify( void ) { return (Class_T) CLASS_ASW_HORNET_BARRAGE; }
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif /* _INCLUDED_ASW_WEAPON_HORNET_BARRAGE_H */
|