source-engine/game/shared/swarm/asw_gamemovement.cpp

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2023-10-03 14:23:56 +00:00
//========= Copyright <20> 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose: Special handling for hl2 usable ladders
//
//=============================================================================//
#include "cbase.h"
#include "coordsize.h"
#include "movevars_shared.h"
#include "in_buttons.h"
#include "utlrbtree.h"
#include "gamemovement.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
// Expose standard movement interface.
static CGameMovement g_GameMovement;
IGameMovement *g_pGameMovement = ( IGameMovement * )&g_GameMovement;
EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CGameMovement, IGameMovement,INTERFACENAME_GAMEMOVEMENT, g_GameMovement );