//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============// // // Purpose: Special handling for hl2 usable ladders // //=============================================================================// #include "cbase.h" #include "coordsize.h" #include "movevars_shared.h" #include "in_buttons.h" #include "utlrbtree.h" #include "gamemovement.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" // Expose standard movement interface. static CGameMovement g_GameMovement; IGameMovement *g_pGameMovement = ( IGameMovement * )&g_GameMovement; EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CGameMovement, IGameMovement,INTERFACENAME_GAMEMOVEMENT, g_GameMovement );