mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 22:56:50 +00:00
64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
|
//=========== Copyright Valve Corporation, All rights reserved. ===============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef EDGE_SCROLLER_H
|
||
|
#define EDGE_SCROLLER_H
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "panorama/controls/panel2d.h"
|
||
|
|
||
|
namespace panorama
|
||
|
{
|
||
|
|
||
|
class CEdgeScrollBar;
|
||
|
class CUIEdgeScrollBar;
|
||
|
class CButton;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Control that shows buttons on the edges to scroll rather than a normal scroll bar
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CEdgeScroller : public CPanel2D
|
||
|
{
|
||
|
DECLARE_PANEL2D( CEdgeScroller, CPanel2D );
|
||
|
|
||
|
public:
|
||
|
CEdgeScroller( CPanel2D *pParent, const char *pchID );
|
||
|
virtual ~CEdgeScroller();
|
||
|
|
||
|
// Callback to client panel to create a scrollbar
|
||
|
virtual IUIScrollBar *CreateNewVerticalScrollBar( float flInitialScrollPos ) OVERRIDE;
|
||
|
virtual IUIScrollBar *CreateNewHorizontalScrollBar( float flInitialScrollPos ) OVERRIDE;
|
||
|
};
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Scrollbar that just shows buttons on the edges of the panel rather than an actual Scrollbar
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CEdgeScrollBar : public CBaseScrollBar
|
||
|
{
|
||
|
DECLARE_PANEL2D( CEdgeScrollBar, CBaseScrollBar );
|
||
|
|
||
|
public:
|
||
|
CEdgeScrollBar( CPanel2D *pParent, const char *pchID, bool bHorizontal );
|
||
|
virtual ~CEdgeScrollBar();
|
||
|
|
||
|
protected:
|
||
|
virtual void UpdateLayout( bool bImmediateMove ) OVERRIDE;
|
||
|
|
||
|
private:
|
||
|
bool m_bHorizontal;
|
||
|
|
||
|
CButton *m_pMinButton;
|
||
|
CButton *m_pMaxButton;
|
||
|
};
|
||
|
|
||
|
|
||
|
} // namespace panorama
|
||
|
|
||
|
#endif // EDGE_SCROLLER_H
|