mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
34 lines
713 B
PHP
34 lines
713 B
PHP
|
#include "shaderlib/cshader.h"
|
||
|
class filmgrain_ps20_Static_Index
|
||
|
{
|
||
|
public:
|
||
|
filmgrain_ps20_Static_Index( )
|
||
|
{
|
||
|
}
|
||
|
int GetIndex()
|
||
|
{
|
||
|
// Asserts to make sure that we aren't using any skipped combinations.
|
||
|
// Asserts to make sure that we are setting all of the combination vars.
|
||
|
#ifdef _DEBUG
|
||
|
#endif // _DEBUG
|
||
|
return 0;
|
||
|
}
|
||
|
};
|
||
|
#define shaderStaticTest_filmgrain_ps20 0
|
||
|
class filmgrain_ps20_Dynamic_Index
|
||
|
{
|
||
|
public:
|
||
|
filmgrain_ps20_Dynamic_Index()
|
||
|
{
|
||
|
}
|
||
|
int GetIndex()
|
||
|
{
|
||
|
// Asserts to make sure that we aren't using any skipped combinations.
|
||
|
// Asserts to make sure that we are setting all of the combination vars.
|
||
|
#ifdef _DEBUG
|
||
|
#endif // _DEBUG
|
||
|
return 0;
|
||
|
}
|
||
|
};
|
||
|
#define shaderDynamicTest_filmgrain_ps20 0
|