mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
238 lines
4.7 KiB
PHP
238 lines
4.7 KiB
PHP
|
#include "shaderlib/cshader.h"
|
||
|
class shatteredglass_ps20b_Static_Index
|
||
|
{
|
||
|
private:
|
||
|
int m_nCONVERT_TO_SRGB;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bCONVERT_TO_SRGB;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetCONVERT_TO_SRGB( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nCONVERT_TO_SRGB = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCONVERT_TO_SRGB = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetCONVERT_TO_SRGB( bool i )
|
||
|
{
|
||
|
m_nCONVERT_TO_SRGB = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCONVERT_TO_SRGB = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nCUBEMAP;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bCUBEMAP;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetCUBEMAP( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nCUBEMAP = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCUBEMAP = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetCUBEMAP( bool i )
|
||
|
{
|
||
|
m_nCUBEMAP = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bCUBEMAP = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nVERTEXCOLOR;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bVERTEXCOLOR;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetVERTEXCOLOR( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nVERTEXCOLOR = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bVERTEXCOLOR = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetVERTEXCOLOR( bool i )
|
||
|
{
|
||
|
m_nVERTEXCOLOR = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bVERTEXCOLOR = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nENVMAPMASK;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bENVMAPMASK;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetENVMAPMASK( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nENVMAPMASK = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bENVMAPMASK = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetENVMAPMASK( bool i )
|
||
|
{
|
||
|
m_nENVMAPMASK = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bENVMAPMASK = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nBASEALPHAENVMAPMASK;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bBASEALPHAENVMAPMASK;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetBASEALPHAENVMAPMASK( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nBASEALPHAENVMAPMASK = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bBASEALPHAENVMAPMASK = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetBASEALPHAENVMAPMASK( bool i )
|
||
|
{
|
||
|
m_nBASEALPHAENVMAPMASK = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bBASEALPHAENVMAPMASK = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nHDRTYPE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bHDRTYPE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetHDRTYPE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 2 );
|
||
|
m_nHDRTYPE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetHDRTYPE( bool i )
|
||
|
{
|
||
|
m_nHDRTYPE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
public:
|
||
|
shatteredglass_ps20b_Static_Index( )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
m_bCONVERT_TO_SRGB = true;
|
||
|
#endif // _DEBUG
|
||
|
m_nCONVERT_TO_SRGB = g_pHardwareConfig->NeedsShaderSRGBConversion();
|
||
|
#ifdef _DEBUG
|
||
|
m_bCUBEMAP = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nCUBEMAP = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bVERTEXCOLOR = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nVERTEXCOLOR = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bENVMAPMASK = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nENVMAPMASK = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bBASEALPHAENVMAPMASK = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nBASEALPHAENVMAPMASK = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRTYPE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nHDRTYPE = 0;
|
||
|
}
|
||
|
int GetIndex()
|
||
|
{
|
||
|
// Asserts to make sure that we aren't using any skipped combinations.
|
||
|
// Asserts to make sure that we are setting all of the combination vars.
|
||
|
#ifdef _DEBUG
|
||
|
bool bAllStaticVarsDefined = m_bCONVERT_TO_SRGB && m_bCUBEMAP && m_bVERTEXCOLOR && m_bENVMAPMASK && m_bBASEALPHAENVMAPMASK && m_bHDRTYPE;
|
||
|
Assert( bAllStaticVarsDefined );
|
||
|
#endif // _DEBUG
|
||
|
return ( 4 * m_nCONVERT_TO_SRGB ) + ( 8 * m_nCUBEMAP ) + ( 16 * m_nVERTEXCOLOR ) + ( 32 * m_nENVMAPMASK ) + ( 64 * m_nBASEALPHAENVMAPMASK ) + ( 128 * m_nHDRTYPE ) + 0;
|
||
|
}
|
||
|
};
|
||
|
#define shaderStaticTest_shatteredglass_ps20b psh_forgot_to_set_static_CUBEMAP + psh_forgot_to_set_static_VERTEXCOLOR + psh_forgot_to_set_static_ENVMAPMASK + psh_forgot_to_set_static_BASEALPHAENVMAPMASK + psh_forgot_to_set_static_HDRTYPE + 0
|
||
|
class shatteredglass_ps20b_Dynamic_Index
|
||
|
{
|
||
|
private:
|
||
|
int m_nHDRENABLED;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bHDRENABLED;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetHDRENABLED( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nHDRENABLED = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRENABLED = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetHDRENABLED( bool i )
|
||
|
{
|
||
|
m_nHDRENABLED = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRENABLED = true;
|
||
|
#endif
|
||
|
}
|
||
|
private:
|
||
|
int m_nPIXELFOGTYPE;
|
||
|
#ifdef _DEBUG
|
||
|
bool m_bPIXELFOGTYPE;
|
||
|
#endif
|
||
|
public:
|
||
|
void SetPIXELFOGTYPE( int i )
|
||
|
{
|
||
|
Assert( i >= 0 && i <= 1 );
|
||
|
m_nPIXELFOGTYPE = i;
|
||
|
#ifdef _DEBUG
|
||
|
m_bPIXELFOGTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
void SetPIXELFOGTYPE( bool i )
|
||
|
{
|
||
|
m_nPIXELFOGTYPE = i ? 1 : 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bPIXELFOGTYPE = true;
|
||
|
#endif
|
||
|
}
|
||
|
public:
|
||
|
shatteredglass_ps20b_Dynamic_Index()
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
m_bHDRENABLED = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nHDRENABLED = 0;
|
||
|
#ifdef _DEBUG
|
||
|
m_bPIXELFOGTYPE = false;
|
||
|
#endif // _DEBUG
|
||
|
m_nPIXELFOGTYPE = 0;
|
||
|
}
|
||
|
int GetIndex()
|
||
|
{
|
||
|
// Asserts to make sure that we aren't using any skipped combinations.
|
||
|
// Asserts to make sure that we are setting all of the combination vars.
|
||
|
#ifdef _DEBUG
|
||
|
bool bAllDynamicVarsDefined = m_bHDRENABLED && m_bPIXELFOGTYPE;
|
||
|
Assert( bAllDynamicVarsDefined );
|
||
|
#endif // _DEBUG
|
||
|
return ( 1 * m_nHDRENABLED ) + ( 2 * m_nPIXELFOGTYPE ) + 0;
|
||
|
}
|
||
|
};
|
||
|
#define shaderDynamicTest_shatteredglass_ps20b psh_forgot_to_set_dynamic_HDRENABLED + psh_forgot_to_set_dynamic_PIXELFOGTYPE + 0
|