mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
253 lines
7.8 KiB
C++
253 lines
7.8 KiB
C++
|
//========= Copyright 1996-2005, Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
#include "stdafx.h"
|
||
|
#include "framefunction.h"
|
||
|
#include "gclogger.h"
|
||
|
#include "gcsdk/scheduledfunction.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
namespace GCSDK
|
||
|
{
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
CBaseFrameFunction::CBaseFrameFunction( const char *pchName, EFrameType eFrameType ) :
|
||
|
m_sName( pchName ),
|
||
|
m_EFrameType( eFrameType ),
|
||
|
m_nNumCalls( 0 ),
|
||
|
m_nTrackedTime( 0 ),
|
||
|
m_bRegistered( false )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
CBaseFrameFunction::~CBaseFrameFunction()
|
||
|
{
|
||
|
Deregister();
|
||
|
}
|
||
|
|
||
|
//called to handle registering for updates and unregistering. Not registered by default
|
||
|
void CBaseFrameFunction::Register()
|
||
|
{
|
||
|
if( !m_bRegistered )
|
||
|
{
|
||
|
GFrameFunctionMgr().Register( this );
|
||
|
m_bRegistered = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CBaseFrameFunction::Deregister()
|
||
|
{
|
||
|
if( m_bRegistered )
|
||
|
{
|
||
|
GFrameFunctionMgr().Deregister( this );
|
||
|
m_bRegistered = false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
CFrameFunctionMgr::CFrameFunctionMgr() :
|
||
|
m_nNumProfileFrames( 0 ),
|
||
|
m_bCompletedHighPri( false )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
void CFrameFunctionMgr::Register( CBaseFrameFunction* pFrameFunc )
|
||
|
{
|
||
|
if( !pFrameFunc )
|
||
|
return;
|
||
|
|
||
|
//see which type this frame function is
|
||
|
CBaseFrameFunction::EFrameType eType = pFrameFunc->m_EFrameType;
|
||
|
if( eType >= CBaseFrameFunction::k_EFrameType_Count )
|
||
|
return;
|
||
|
|
||
|
//don't allow for duplicates
|
||
|
if( m_MainLoopFrameFuncs[ eType ].Find( pFrameFunc ) == m_MainLoopFrameFuncs[ eType ].InvalidIndex() )
|
||
|
{
|
||
|
m_MainLoopFrameFuncs[ eType ].AddToTail( pFrameFunc );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
void CFrameFunctionMgr::Deregister( CBaseFrameFunction* pFrameFunc )
|
||
|
{
|
||
|
if( !pFrameFunc )
|
||
|
return;
|
||
|
|
||
|
//see which type this frame function is
|
||
|
CBaseFrameFunction::EFrameType eType = pFrameFunc->m_EFrameType;
|
||
|
if( eType >= CBaseFrameFunction::k_EFrameType_Count )
|
||
|
return;
|
||
|
|
||
|
m_MainLoopFrameFuncs[ eType ].FindAndRemove( pFrameFunc );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
void CFrameFunctionMgr::RunFrame( const CLimitTimer& limitTimer )
|
||
|
{
|
||
|
VPROF_BUDGET( "CFrameFunctionMgr::RunFrame", VPROF_BUDGETGROUP_STEAM );
|
||
|
|
||
|
//track the number of frames we've profiled
|
||
|
m_nNumProfileFrames++;
|
||
|
m_bCompletedHighPri = false;
|
||
|
|
||
|
//run through each of our 'once a frame' updates
|
||
|
RunFrameList( CBaseFrameFunction::k_EFrameType_RunOnce, limitTimer );
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
bool CFrameFunctionMgr::RunFrameTick( const CLimitTimer& limitTimer )
|
||
|
{
|
||
|
VPROF_BUDGET( "CFrameFunctionMgr::RunFrameTick", VPROF_BUDGETGROUP_STEAM );
|
||
|
|
||
|
//run high priority if we haven't finished it yet
|
||
|
if( !m_bCompletedHighPri )
|
||
|
{
|
||
|
if( RunFrameList( CBaseFrameFunction::k_EFrameType_RunUntilCompleted, limitTimer ) )
|
||
|
{
|
||
|
//we need to update another frame
|
||
|
return true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
//we have completed high priority
|
||
|
m_bCompletedHighPri = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//if we are still here, we have completed high priority, so run until we are done with low priority
|
||
|
return RunFrameList( CBaseFrameFunction::k_EFrameType_RunUntilCompletedLowPri, limitTimer );
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
bool CFrameFunctionMgr::RunFrameList( CBaseFrameFunction::EFrameType eType, const CLimitTimer& limitTimer )
|
||
|
{
|
||
|
bool bResult = false;
|
||
|
|
||
|
//run through each of our 'once a frame' updates
|
||
|
FOR_EACH_VEC( m_MainLoopFrameFuncs[ eType ], nCurrFunc )
|
||
|
{
|
||
|
CBaseFrameFunction* pFunc = m_MainLoopFrameFuncs[ eType ][ nCurrFunc ];
|
||
|
|
||
|
uint64 nTimeStart = limitTimer.CMicroSecLeft();
|
||
|
|
||
|
{
|
||
|
VPROF_BUDGET( pFunc->m_sName.Get(), VPROF_BUDGETGROUP_STEAM );
|
||
|
bResult |= pFunc->BRun( limitTimer );
|
||
|
}
|
||
|
|
||
|
//track the time spent in this function
|
||
|
pFunc->m_nNumCalls++;
|
||
|
pFunc->m_nTrackedTime += nTimeStart - limitTimer.CMicroSecLeft();
|
||
|
}
|
||
|
|
||
|
return bResult;
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
|
||
|
bool CFrameFunctionMgr::SortFrameFuncByTime( const CBaseFrameFunction* pLhs, const CBaseFrameFunction* pRhs )
|
||
|
{
|
||
|
//sort by time first, then name if the same time (unlikely)
|
||
|
if( pLhs->m_nTrackedTime != pRhs->m_nTrackedTime )
|
||
|
return pLhs->m_nTrackedTime > pRhs->m_nTrackedTime;
|
||
|
return stricmp( pLhs->m_sName.Get(), pRhs->m_sName.Get() ) < 0;
|
||
|
}
|
||
|
|
||
|
void CFrameFunctionMgr::DumpProfile()
|
||
|
{
|
||
|
//collect all of our functions and sort them based upon time elapsed
|
||
|
CUtlVector< CBaseFrameFunction* > FrameFuncs;
|
||
|
uint64 nTotalTime = 0;
|
||
|
uint32 nTotalCalls = 0;
|
||
|
|
||
|
for( uint32 nCurrType = 0; nCurrType < CBaseFrameFunction::k_EFrameType_Count; nCurrType++ )
|
||
|
{
|
||
|
FOR_EACH_VEC (m_MainLoopFrameFuncs[ nCurrType ], nCurrFunc )
|
||
|
{
|
||
|
CBaseFrameFunction* pFunc = m_MainLoopFrameFuncs[ nCurrType ][ nCurrFunc ];
|
||
|
FrameFuncs.AddToTail( pFunc );
|
||
|
nTotalTime += pFunc->m_nTrackedTime;
|
||
|
nTotalCalls += pFunc->m_nNumCalls;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
double fInvFrame = ( m_nNumProfileFrames > 0 ) ? 1.0 / m_nNumProfileFrames : 1.0;
|
||
|
|
||
|
std::sort( FrameFuncs.begin(), FrameFuncs.end(), SortFrameFuncByTime );
|
||
|
|
||
|
//now dump out the timings in a grid
|
||
|
EmitInfo( SPEW_CONSOLE, SPEW_ALWAYS, LOG_ALWAYS, "%s", "Name Time(ms) Calls Time% Time/F Calls/F\n" );
|
||
|
EmitInfo( SPEW_CONSOLE, SPEW_ALWAYS, LOG_ALWAYS, "%s", "---------------------------------------- ------------ ---------- ------ ---------- ----------\n" );
|
||
|
|
||
|
//print out each API
|
||
|
FOR_EACH_VEC( FrameFuncs, nFunc )
|
||
|
{
|
||
|
CBaseFrameFunction* pFunc = FrameFuncs[ nFunc ];
|
||
|
EmitInfo( SPEW_CONSOLE, SPEW_ALWAYS, LOG_ALWAYS, "%-40s %12.2f %10d %5.1f%% %10.3f %10.1f\n",
|
||
|
pFunc->m_sName.Get(), pFunc->m_nTrackedTime / 1000.0, pFunc->m_nNumCalls, pFunc->m_nTrackedTime / ( double )nTotalTime, pFunc->m_nTrackedTime * fInvFrame / 1000.0, pFunc->m_nNumCalls * fInvFrame );
|
||
|
}
|
||
|
|
||
|
//print out the footer and totals
|
||
|
EmitInfo( SPEW_CONSOLE, SPEW_ALWAYS, LOG_ALWAYS, "%s", "---------------------------------------- ------------ ---------- ------ ---------- ----------\n" );
|
||
|
EmitInfo( SPEW_CONSOLE, SPEW_ALWAYS, LOG_ALWAYS, "%-40s %12.2f %10d %5.1f%% %10.3f %10.1f\n",
|
||
|
"Totals", nTotalTime / 1000.0, nTotalCalls, 100.0, nTotalTime * fInvFrame / 1000.0, nTotalCalls * fInvFrame );
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
void CFrameFunctionMgr::ClearProfile()
|
||
|
{
|
||
|
//run through all of our functions and clear timings
|
||
|
for( uint32 nCurrType = 0; nCurrType < CBaseFrameFunction::k_EFrameType_Count; nCurrType++ )
|
||
|
{
|
||
|
FOR_EACH_VEC (m_MainLoopFrameFuncs[ nCurrType ], nCurrFunc )
|
||
|
{
|
||
|
CBaseFrameFunction* pFunc = m_MainLoopFrameFuncs[ nCurrType ][ nCurrFunc ];
|
||
|
pFunc->m_nTrackedTime = 0;
|
||
|
pFunc->m_nNumCalls = 0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
m_nNumProfileFrames = 0;
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
CFrameFunctionMgr& GFrameFunctionMgr()
|
||
|
{
|
||
|
static CFrameFunctionMgr s_Singleton;
|
||
|
return s_Singleton;
|
||
|
}
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
|
||
|
//utility class for dumping out the profile results after time has expired
|
||
|
static void DumpFrameFunctionProfile()
|
||
|
{
|
||
|
GFrameFunctionMgr().DumpProfile();
|
||
|
}
|
||
|
|
||
|
GC_CON_COMMAND( framefunc_profile, "Turns on frame function profiling for N seconds and dumps the results" )
|
||
|
{
|
||
|
if( args.ArgC() < 2 )
|
||
|
{
|
||
|
EmitInfo( SPEW_CONSOLE, SPEW_ALWAYS, LOG_ALWAYS, "Proper usage is framefunc_profile <n> where n is the number of seconds to profile for\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
float fSeconds = MAX( 1.0f, atof( args[ 1 ] ) );
|
||
|
GFrameFunctionMgr().ClearProfile();
|
||
|
static CGlobalScheduledFunction s_DumpProfile;
|
||
|
s_DumpProfile.ScheduleMS( DumpFrameFunctionProfile, fSeconds * 1000.0f );
|
||
|
}
|
||
|
|
||
|
} //namespace GCSDK
|