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3
.gitmodules
vendored
3
.gitmodules
vendored
@ -84,6 +84,9 @@
|
||||
[submodule "Externals/Vulkan-Headers"]
|
||||
path = Externals/Vulkan-Headers
|
||||
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||
[submodule "Externals/watcher/watcher"]
|
||||
path = Externals/watcher/watcher
|
||||
url = https://github.com/e-dant/watcher.git
|
||||
[submodule "Externals/SFML/SFML"]
|
||||
path = Externals/SFML/SFML
|
||||
url = https://github.com/SFML/SFML.git
|
||||
|
@ -784,6 +784,8 @@ if (USE_RETRO_ACHIEVEMENTS)
|
||||
add_subdirectory(Externals/rcheevos)
|
||||
endif()
|
||||
|
||||
add_subdirectory(Externals/watcher)
|
||||
|
||||
########################################
|
||||
# Pre-build events: Define configuration variables and write SCM info header
|
||||
#
|
||||
|
9
Data/Sys/GameSettings/SCYE4Q.ini
Normal file
9
Data/Sys/GameSettings/SCYE4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# SCYE4Q - Cars 2
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x8019CB1C:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/SCYP4Q.ini
Normal file
9
Data/Sys/GameSettings/SCYP4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# SCYP4Q - Cars 2
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x8019CB1C:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/SCYR4Q.ini
Normal file
9
Data/Sys/GameSettings/SCYR4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# SCYR4Q - Cars 2
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x8019B4EC:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/SCYX4Q.ini
Normal file
9
Data/Sys/GameSettings/SCYX4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# SCYX4Q - Cars 2
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x8019CBBC:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/SCYY4Q.ini
Normal file
9
Data/Sys/GameSettings/SCYY4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# SCYY4Q - Cars 2
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x8019B55C:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/SCYZ4Q.ini
Normal file
9
Data/Sys/GameSettings/SCYZ4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# SCYZ4Q - Cars 2
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x8019B55C:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
@ -1,4 +1,4 @@
|
||||
# SQIE4Q, SQIP4Q - Disney Infinity
|
||||
# SQIE4Q, SQIP4Q, SQIY4Q - Disney Infinity
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
9
Data/Sys/GameSettings/SQIE4Q.ini
Normal file
9
Data/Sys/GameSettings/SQIE4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# SQIE4Q - Disney Infinity
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x8008E60C:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/SQIP4Q.ini
Normal file
9
Data/Sys/GameSettings/SQIP4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# SQIP4Q - Disney Infinity
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x8008E60C:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/SQIY4Q.ini
Normal file
9
Data/Sys/GameSettings/SQIY4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# SQIY4Q - Disney Infinity
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x8008E60C:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/STSE4Q.ini
Normal file
9
Data/Sys/GameSettings/STSE4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# STSE4Q - Toy Story 3
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x801FA2E4:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/STSP4Qr1.ini
Normal file
9
Data/Sys/GameSettings/STSP4Qr1.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# STSP4Q - Toy Story 3
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x801FA2E4:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/STSP4Qr2.ini
Normal file
9
Data/Sys/GameSettings/STSP4Qr2.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# STSP4Q - Toy Story 3
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x801FA354:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/STSX4Q.ini
Normal file
9
Data/Sys/GameSettings/STSX4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# STSX4Q - Toy Story 3
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x801FA354:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/STSY4Qr0.ini
Normal file
9
Data/Sys/GameSettings/STSY4Qr0.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# STSY4Q - Toy Story 3
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x801FA2E4:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/STSY4Qr1.ini
Normal file
9
Data/Sys/GameSettings/STSY4Qr1.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# STSY4Q - Toy Story 3
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x801FA354:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
9
Data/Sys/GameSettings/STSZ4Q.ini
Normal file
9
Data/Sys/GameSettings/STSZ4Q.ini
Normal file
@ -0,0 +1,9 @@
|
||||
# STSZ4Q - Toy Story 3 Toy Box Special Edition
|
||||
|
||||
[OnFrame]
|
||||
#This speedhack modifies the way the game manages memory to run faster in Dolphin.
|
||||
$BAT Speedhack
|
||||
0x801FA2E4:dword:0x48000180
|
||||
|
||||
[OnFrame_Enabled]
|
||||
$BAT Speedhack
|
4
Externals/watcher/CMakeLists.txt
vendored
Normal file
4
Externals/watcher/CMakeLists.txt
vendored
Normal file
@ -0,0 +1,4 @@
|
||||
add_library(watcher INTERFACE IMPORTED GLOBAL)
|
||||
set_target_properties(watcher PROPERTIES
|
||||
INTERFACE_INCLUDE_DIRECTORIES ${CMAKE_CURRENT_LIST_DIR}/watcher/include
|
||||
)
|
1
Externals/watcher/watcher
vendored
Submodule
1
Externals/watcher/watcher
vendored
Submodule
@ -0,0 +1 @@
|
||||
Subproject commit b03bdcfc11549df595b77239cefe2643943a3e2f
|
@ -3,9 +3,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
#if defined(HAVE_ALSA) && HAVE_ALSA
|
||||
|
@ -166,7 +166,8 @@ void UpdateSoundStream(Core::System& system)
|
||||
|
||||
if (sound_stream)
|
||||
{
|
||||
int volume = Config::Get(Config::MAIN_AUDIO_MUTED) ? 0 : Config::Get(Config::MAIN_AUDIO_VOLUME);
|
||||
int const volume =
|
||||
Config::Get(Config::MAIN_AUDIO_MUTED) ? 0 : Config::Get(Config::MAIN_AUDIO_VOLUME);
|
||||
sound_stream->SetVolume(volume);
|
||||
}
|
||||
}
|
||||
@ -192,7 +193,7 @@ void SetSoundStreamRunning(Core::System& system, bool running)
|
||||
|
||||
void SendAIBuffer(Core::System& system, const short* samples, unsigned int num_samples)
|
||||
{
|
||||
SoundStream* sound_stream = system.GetSoundStream();
|
||||
const SoundStream* const sound_stream = system.GetSoundStream();
|
||||
|
||||
if (!sound_stream)
|
||||
return;
|
||||
@ -212,9 +213,9 @@ void SendAIBuffer(Core::System& system, const short* samples, unsigned int num_s
|
||||
|
||||
void StartAudioDump(Core::System& system)
|
||||
{
|
||||
SoundStream* sound_stream = system.GetSoundStream();
|
||||
const SoundStream* const sound_stream = system.GetSoundStream();
|
||||
|
||||
std::time_t start_time = std::time(nullptr);
|
||||
std::time_t const start_time = std::time(nullptr);
|
||||
|
||||
std::string path_prefix = File::GetUserPath(D_DUMPAUDIO_IDX) + SConfig::GetInstance().GetGameID();
|
||||
|
||||
@ -232,7 +233,7 @@ void StartAudioDump(Core::System& system)
|
||||
|
||||
void StopAudioDump(Core::System& system)
|
||||
{
|
||||
SoundStream* sound_stream = system.GetSoundStream();
|
||||
const SoundStream* const sound_stream = system.GetSoundStream();
|
||||
|
||||
if (!sound_stream)
|
||||
return;
|
||||
@ -265,7 +266,7 @@ void DecreaseVolume(Core::System& system, unsigned short offset)
|
||||
|
||||
void ToggleMuteVolume(Core::System& system)
|
||||
{
|
||||
bool isMuted = Config::Get(Config::MAIN_AUDIO_MUTED);
|
||||
bool const isMuted = Config::Get(Config::MAIN_AUDIO_MUTED);
|
||||
Config::SetBaseOrCurrent(Config::MAIN_AUDIO_MUTED, !isMuted);
|
||||
UpdateSoundStream(system);
|
||||
}
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
@ -10,7 +10,6 @@
|
||||
#include "Common/Event.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "Common/ScopeGuard.h"
|
||||
#include "Common/Thread.h"
|
||||
#include "Core/Config/MainSettings.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
@ -23,7 +22,7 @@ constexpr u32 BUFFER_SAMPLES = 512;
|
||||
long CubebStream::DataCallback(cubeb_stream* stream, void* user_data, const void* /*input_buffer*/,
|
||||
void* output_buffer, long num_frames)
|
||||
{
|
||||
auto* self = static_cast<CubebStream*>(user_data);
|
||||
const auto* const self = static_cast<CubebStream*>(user_data);
|
||||
|
||||
if (self->m_stereo)
|
||||
self->m_mixer->Mix(static_cast<short*>(output_buffer), num_frames);
|
||||
@ -44,7 +43,7 @@ CubebStream::CubebStream()
|
||||
Common::Event sync_event;
|
||||
m_work_queue.Push([this, &sync_event] {
|
||||
Common::ScopeGuard sync_event_guard([&sync_event] { sync_event.Set(); });
|
||||
auto result = ::CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE);
|
||||
auto const result = CoInitializeEx(nullptr, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE);
|
||||
m_coinit_success = result == S_OK;
|
||||
m_should_couninit = result == S_OK || result == S_FALSE;
|
||||
});
|
||||
|
@ -3,8 +3,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
|
@ -182,7 +182,8 @@ std::size_t Mixer::MixSurround(float* samples, std::size_t num_samples)
|
||||
|
||||
memset(samples, 0, num_samples * SURROUND_CHANNELS * sizeof(float));
|
||||
|
||||
std::size_t needed_frames = m_surround_decoder.QueryFramesNeededForSurroundOutput(num_samples);
|
||||
std::size_t const needed_frames =
|
||||
m_surround_decoder.QueryFramesNeededForSurroundOutput(num_samples);
|
||||
|
||||
constexpr std::size_t max_samples = 0x8000;
|
||||
ASSERT_MSG(AUDIO, needed_frames <= max_samples,
|
||||
@ -190,7 +191,7 @@ std::size_t Mixer::MixSurround(float* samples, std::size_t num_samples)
|
||||
needed_frames, max_samples);
|
||||
|
||||
std::array<s16, max_samples> buffer;
|
||||
std::size_t available_frames = Mix(buffer.data(), static_cast<std::size_t>(needed_frames));
|
||||
std::size_t const available_frames = Mix(buffer.data(), static_cast<std::size_t>(needed_frames));
|
||||
if (available_frames != needed_frames)
|
||||
{
|
||||
ERROR_LOG_FMT(AUDIO,
|
||||
@ -229,7 +230,7 @@ void Mixer::PushSamples(const s16* samples, std::size_t num_samples)
|
||||
if (m_log_dsp_audio)
|
||||
{
|
||||
const s32 sample_rate_divisor = m_dma_mixer.GetInputSampleRateDivisor();
|
||||
auto volume = m_dma_mixer.GetVolume();
|
||||
auto const volume = m_dma_mixer.GetVolume();
|
||||
m_wave_writer_dsp.AddStereoSamplesBE(samples, static_cast<u32>(num_samples),
|
||||
sample_rate_divisor, volume.first, volume.second);
|
||||
}
|
||||
@ -241,7 +242,7 @@ void Mixer::PushStreamingSamples(const s16* samples, std::size_t num_samples)
|
||||
if (m_log_dtk_audio)
|
||||
{
|
||||
const s32 sample_rate_divisor = m_streaming_mixer.GetInputSampleRateDivisor();
|
||||
auto volume = m_streaming_mixer.GetVolume();
|
||||
auto const volume = m_streaming_mixer.GetVolume();
|
||||
m_wave_writer_dtk.AddStereoSamplesBE(samples, static_cast<u32>(num_samples),
|
||||
sample_rate_divisor, volume.first, volume.second);
|
||||
}
|
||||
@ -286,7 +287,8 @@ void Mixer::PushSkylanderPortalSamples(const u8* samples, std::size_t num_sample
|
||||
{
|
||||
for (std::size_t i = 0; i < num_samples; ++i)
|
||||
{
|
||||
s16 sample = static_cast<u16>(samples[i * 2 + 1]) << 8 | static_cast<u16>(samples[i * 2]);
|
||||
s16 const sample =
|
||||
static_cast<u16>(samples[i * 2 + 1]) << 8 | static_cast<u16>(samples[i * 2]);
|
||||
samples_stereo[i * 2] = sample;
|
||||
samples_stereo[i * 2 + 1] = sample;
|
||||
}
|
||||
@ -335,7 +337,8 @@ void Mixer::StartLogDTKAudio(const std::string& filename)
|
||||
{
|
||||
if (!m_log_dtk_audio)
|
||||
{
|
||||
bool success = m_wave_writer_dtk.Start(filename, m_streaming_mixer.GetInputSampleRateDivisor());
|
||||
bool const success =
|
||||
m_wave_writer_dtk.Start(filename, m_streaming_mixer.GetInputSampleRateDivisor());
|
||||
if (success)
|
||||
{
|
||||
m_log_dtk_audio = true;
|
||||
@ -372,7 +375,7 @@ void Mixer::StartLogDSPAudio(const std::string& filename)
|
||||
{
|
||||
if (!m_log_dsp_audio)
|
||||
{
|
||||
bool success = m_wave_writer_dsp.Start(filename, m_dma_mixer.GetInputSampleRateDivisor());
|
||||
bool const success = m_wave_writer_dsp.Start(filename, m_dma_mixer.GetInputSampleRateDivisor());
|
||||
if (success)
|
||||
{
|
||||
m_log_dsp_audio = true;
|
||||
@ -494,10 +497,10 @@ void Mixer::MixerFifo::Enqueue()
|
||||
0.0002984010f, 0.0002102045f, 0.0001443499f, 0.0000961509f, 0.0000616906f, 0.0000377350f,
|
||||
0.0000216492f, 0.0000113187f, 0.0000050749f, 0.0000016272f};
|
||||
|
||||
const std::size_t head = m_queue_head.load(std::memory_order_acquire);
|
||||
std::size_t const head = m_queue_head.load(std::memory_order_acquire);
|
||||
|
||||
// Check if we run out of space in the circular queue. (rare)
|
||||
std::size_t next_head = (head + 1) & GRANULE_QUEUE_MASK;
|
||||
std::size_t const next_head = (head + 1) & GRANULE_QUEUE_MASK;
|
||||
if (next_head == m_queue_tail.load(std::memory_order_acquire))
|
||||
{
|
||||
WARN_LOG_FMT(AUDIO,
|
||||
|
@ -3,11 +3,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <bit>
|
||||
#include <cmath>
|
||||
|
||||
#include "AudioCommon/SurroundDecoder.h"
|
||||
#include "AudioCommon/WaveFile.h"
|
||||
|
@ -76,7 +76,7 @@ static bool InitLibrary()
|
||||
|
||||
if (!InitFunctions())
|
||||
{
|
||||
::FreeLibrary(s_openal_dll);
|
||||
FreeLibrary(s_openal_dll);
|
||||
s_openal_dll = nullptr;
|
||||
return false;
|
||||
}
|
||||
@ -168,7 +168,7 @@ bool OpenALStream::SetRunning(bool running)
|
||||
|
||||
static ALenum CheckALError(const char* desc)
|
||||
{
|
||||
ALenum err = palGetError();
|
||||
ALenum const err = palGetError();
|
||||
|
||||
if (err != AL_NO_ERROR)
|
||||
{
|
||||
@ -211,16 +211,16 @@ void OpenALStream::SoundLoop()
|
||||
{
|
||||
Common::SetCurrentThreadName("Audio thread - openal");
|
||||
|
||||
bool float32_capable = palIsExtensionPresent("AL_EXT_float32") != 0;
|
||||
bool surround_capable = palIsExtensionPresent("AL_EXT_MCFORMATS") || IsCreativeXFi();
|
||||
bool const float32_capable = palIsExtensionPresent("AL_EXT_float32") != 0;
|
||||
bool const surround_capable = palIsExtensionPresent("AL_EXT_MCFORMATS") || IsCreativeXFi();
|
||||
bool use_surround = Config::ShouldUseDPL2Decoder() && surround_capable;
|
||||
|
||||
// As there is no extension to check for 32-bit fixed point support
|
||||
// and we know that only a X-Fi with hardware OpenAL supports it,
|
||||
// we just check if one is being used.
|
||||
bool fixed32_capable = IsCreativeXFi();
|
||||
bool const fixed32_capable = IsCreativeXFi();
|
||||
|
||||
u32 frequency = m_mixer->GetSampleRate();
|
||||
u32 const frequency = m_mixer->GetSampleRate();
|
||||
|
||||
u32 frames_per_buffer;
|
||||
// Can't have zero samples per buffer
|
||||
@ -288,12 +288,12 @@ void OpenALStream::SoundLoop()
|
||||
num_buffers_queued -= num_buffers_processed;
|
||||
}
|
||||
|
||||
unsigned int min_frames = frames_per_buffer;
|
||||
unsigned int const min_frames = frames_per_buffer;
|
||||
|
||||
if (use_surround)
|
||||
{
|
||||
std::array<float, OAL_MAX_FRAMES * SURROUND_CHANNELS> dpl2;
|
||||
u32 rendered_frames = static_cast<u32>(m_mixer->MixSurround(dpl2.data(), min_frames));
|
||||
u32 const rendered_frames = static_cast<u32>(m_mixer->MixSurround(dpl2.data(), min_frames));
|
||||
|
||||
if (rendered_frames < min_frames)
|
||||
continue;
|
||||
@ -351,7 +351,8 @@ void OpenALStream::SoundLoop()
|
||||
}
|
||||
else
|
||||
{
|
||||
u32 rendered_frames = static_cast<u32>(m_mixer->Mix(m_realtime_buffer.data(), min_frames));
|
||||
u32 const rendered_frames =
|
||||
static_cast<u32>(m_mixer->Mix(m_realtime_buffer.data(), min_frames));
|
||||
|
||||
if (!rendered_frames)
|
||||
continue;
|
||||
|
@ -7,9 +7,6 @@
|
||||
|
||||
#include "AudioCommon/SoundStream.h"
|
||||
#include "Common/Event.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/HW/AudioInterface.h"
|
||||
#include "Core/HW/SystemTimers.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <al.h>
|
||||
|
@ -8,7 +8,6 @@
|
||||
#endif
|
||||
|
||||
#include "AudioCommon/SoundStream.h"
|
||||
#include "Common/CommonTypes.h"
|
||||
#include "Common/Flag.h"
|
||||
#include "Common/Thread.h"
|
||||
|
||||
|
@ -32,7 +32,7 @@ size_t SurroundDecoder::QueryFramesNeededForSurroundOutput(const size_t output_f
|
||||
if (m_decoded_fifo.size() < output_frames * SURROUND_CHANNELS)
|
||||
{
|
||||
// Output stereo frames needed to have at least the desired number of surround frames
|
||||
size_t frames_needed = output_frames - m_decoded_fifo.size() / SURROUND_CHANNELS;
|
||||
size_t const frames_needed = output_frames - m_decoded_fifo.size() / SURROUND_CHANNELS;
|
||||
return frames_needed + m_frame_block_size - frames_needed % m_frame_block_size;
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,6 @@
|
||||
// clang-format off
|
||||
#include <Audioclient.h>
|
||||
#include <mmdeviceapi.h>
|
||||
#include <devpkey.h>
|
||||
#include <functiondiscoverykeys_devpkey.h>
|
||||
#include <wil/resource.h>
|
||||
// clang-format on
|
||||
@ -159,8 +158,9 @@ ComPtr<IMMDevice> WASAPIStream::GetDeviceByName(std::string_view name)
|
||||
bool WASAPIStream::Init()
|
||||
{
|
||||
ASSERT(m_enumerator == nullptr);
|
||||
HRESULT result = CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_INPROC_SERVER,
|
||||
IID_PPV_ARGS(m_enumerator.GetAddressOf()));
|
||||
HRESULT const result =
|
||||
CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_INPROC_SERVER,
|
||||
IID_PPV_ARGS(m_enumerator.GetAddressOf()));
|
||||
|
||||
if (!HandleWinAPI("Failed to create MMDeviceEnumerator", result))
|
||||
return false;
|
||||
|
@ -32,7 +32,7 @@ class WASAPIStream final : public SoundStream
|
||||
#ifdef _WIN32
|
||||
public:
|
||||
explicit WASAPIStream();
|
||||
~WASAPIStream();
|
||||
~WASAPIStream() override;
|
||||
bool Init() override;
|
||||
bool SetRunning(bool running) override;
|
||||
|
||||
|
@ -31,7 +31,7 @@ public:
|
||||
{
|
||||
m_active_block = &m_output_result.blocks.emplace_back(base_addr);
|
||||
}
|
||||
virtual ~GekkoIRPlugin() = default;
|
||||
~GekkoIRPlugin() override = default;
|
||||
|
||||
void OnDirectivePre(GekkoDirective directive) override;
|
||||
void OnDirectivePost(GekkoDirective directive) override;
|
||||
|
@ -64,6 +64,8 @@ add_library(common
|
||||
FatFsUtil.h
|
||||
FileSearch.cpp
|
||||
FileSearch.h
|
||||
FilesystemWatcher.cpp
|
||||
FilesystemWatcher.h
|
||||
FileUtil.cpp
|
||||
FileUtil.h
|
||||
FixedSizeQueue.h
|
||||
@ -184,6 +186,7 @@ PRIVATE
|
||||
FatFs
|
||||
Iconv::Iconv
|
||||
spng::spng
|
||||
watcher
|
||||
${VTUNE_LIBRARIES}
|
||||
)
|
||||
|
||||
|
@ -46,8 +46,7 @@ public:
|
||||
ASSERT(!mbedtls_aes_setkey_dec(&ctx, key, 128));
|
||||
}
|
||||
|
||||
virtual bool Crypt(const u8* iv, u8* iv_out, const u8* buf_in, u8* buf_out,
|
||||
size_t len) const override
|
||||
bool Crypt(const u8* iv, u8* iv_out, const u8* buf_in, u8* buf_out, size_t len) const override
|
||||
{
|
||||
std::array<u8, BLOCK_SIZE> iv_tmp{};
|
||||
if (iv)
|
||||
@ -206,8 +205,7 @@ public:
|
||||
_mm_storeu_si128(&((__m128i*)buf_out)[d], block[d]);
|
||||
}
|
||||
|
||||
virtual bool Crypt(const u8* iv, u8* iv_out, const u8* buf_in, u8* buf_out,
|
||||
size_t len) const override
|
||||
bool Crypt(const u8* iv, u8* iv_out, const u8* buf_in, u8* buf_out, size_t len) const override
|
||||
{
|
||||
if (len % BLOCK_SIZE)
|
||||
return false;
|
||||
|
@ -41,18 +41,18 @@ public:
|
||||
mbedtls_sha1_init(&ctx);
|
||||
ASSERT(!mbedtls_sha1_starts_ret(&ctx));
|
||||
}
|
||||
~ContextMbed() { mbedtls_sha1_free(&ctx); }
|
||||
virtual void Update(const u8* msg, size_t len) override
|
||||
~ContextMbed() override { mbedtls_sha1_free(&ctx); }
|
||||
void Update(const u8* msg, size_t len) override
|
||||
{
|
||||
ASSERT(!mbedtls_sha1_update_ret(&ctx, msg, len));
|
||||
}
|
||||
virtual Digest Finish() override
|
||||
Digest Finish() override
|
||||
{
|
||||
Digest digest;
|
||||
ASSERT(!mbedtls_sha1_finish_ret(&ctx, digest.data()));
|
||||
return digest;
|
||||
}
|
||||
virtual bool HwAccelerated() const override { return false; }
|
||||
bool HwAccelerated() const override { return false; }
|
||||
|
||||
private:
|
||||
mbedtls_sha1_context ctx{};
|
||||
@ -204,7 +204,7 @@ private:
|
||||
}
|
||||
|
||||
ATTRIBUTE_TARGET("sha")
|
||||
virtual void ProcessBlock(const u8* msg) override
|
||||
void ProcessBlock(const u8* msg) override
|
||||
{
|
||||
// There are 80 rounds with 4 bytes per round, giving 0x140 byte work space, but we can keep
|
||||
// active state in just 0x40 bytes.
|
||||
@ -248,7 +248,7 @@ private:
|
||||
// clang-format on
|
||||
}
|
||||
|
||||
virtual Digest GetDigest() override
|
||||
Digest GetDigest() override
|
||||
{
|
||||
Digest digest;
|
||||
_mm_storeu_si128((__m128i*)&digest[0], byterev_16B(state[0]));
|
||||
@ -257,7 +257,7 @@ private:
|
||||
return digest;
|
||||
}
|
||||
|
||||
virtual bool HwAccelerated() const override { return true; }
|
||||
bool HwAccelerated() const override { return true; }
|
||||
|
||||
std::array<XmmReg, 2> state{};
|
||||
};
|
||||
|
67
Source/Core/Common/FilesystemWatcher.cpp
Normal file
67
Source/Core/Common/FilesystemWatcher.cpp
Normal file
@ -0,0 +1,67 @@
|
||||
// Copyright 2025 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "Common/FilesystemWatcher.h"
|
||||
|
||||
#include <wtr/watcher.hpp>
|
||||
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "Common/StringUtil.h"
|
||||
|
||||
namespace Common
|
||||
{
|
||||
FilesystemWatcher::FilesystemWatcher() = default;
|
||||
FilesystemWatcher::~FilesystemWatcher() = default;
|
||||
|
||||
void FilesystemWatcher::Watch(const std::string& path)
|
||||
{
|
||||
const auto [iter, inserted] = m_watched_paths.try_emplace(path, nullptr);
|
||||
if (inserted)
|
||||
{
|
||||
iter->second = std::make_unique<wtr::watch>(path, [this](wtr::event e) {
|
||||
const auto watched_path = PathToString(e.path_name);
|
||||
if (e.path_type == wtr::event::path_type::watcher)
|
||||
{
|
||||
if (watched_path.starts_with('e'))
|
||||
ERROR_LOG_FMT(COMMON, "Filesystem watcher: '{}'", watched_path);
|
||||
else if (watched_path.starts_with('w'))
|
||||
WARN_LOG_FMT(COMMON, "Filesystem watcher: '{}'", watched_path);
|
||||
return;
|
||||
}
|
||||
|
||||
if (e.effect_type == wtr::event::effect_type::create)
|
||||
{
|
||||
const auto path = WithUnifiedPathSeparators(watched_path);
|
||||
PathAdded(path);
|
||||
}
|
||||
else if (e.effect_type == wtr::event::effect_type::modify)
|
||||
{
|
||||
const auto path = WithUnifiedPathSeparators(watched_path);
|
||||
PathModified(path);
|
||||
}
|
||||
else if (e.effect_type == wtr::event::effect_type::rename)
|
||||
{
|
||||
if (!e.associated)
|
||||
{
|
||||
WARN_LOG_FMT(COMMON, "Rename on path '{}' seen without association!", watched_path);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto old_path = WithUnifiedPathSeparators(watched_path);
|
||||
const auto new_path = WithUnifiedPathSeparators(PathToString(e.associated->path_name));
|
||||
PathRenamed(old_path, new_path);
|
||||
}
|
||||
else if (e.effect_type == wtr::event::effect_type::destroy)
|
||||
{
|
||||
const auto path = WithUnifiedPathSeparators(watched_path);
|
||||
PathDeleted(path);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
void FilesystemWatcher::Unwatch(const std::string& path)
|
||||
{
|
||||
m_watched_paths.erase(path);
|
||||
}
|
||||
} // namespace Common
|
47
Source/Core/Common/FilesystemWatcher.h
Normal file
47
Source/Core/Common/FilesystemWatcher.h
Normal file
@ -0,0 +1,47 @@
|
||||
// Copyright 2025 Dolphin Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
namespace wtr
|
||||
{
|
||||
inline namespace watcher
|
||||
{
|
||||
class watch;
|
||||
}
|
||||
} // namespace wtr
|
||||
|
||||
namespace Common
|
||||
{
|
||||
// A class that can watch a path and receive callbacks
|
||||
// when files or directories underneath that path receive events
|
||||
class FilesystemWatcher
|
||||
{
|
||||
public:
|
||||
FilesystemWatcher();
|
||||
virtual ~FilesystemWatcher();
|
||||
|
||||
void Watch(const std::string& path);
|
||||
void Unwatch(const std::string& path);
|
||||
|
||||
private:
|
||||
// A new file or folder was added to one of the watched paths
|
||||
virtual void PathAdded(std::string_view path) {}
|
||||
|
||||
// A file or folder was modified in one of the watched paths
|
||||
virtual void PathModified(std::string_view path) {}
|
||||
|
||||
// A file or folder was renamed in one of the watched paths
|
||||
virtual void PathRenamed(std::string_view old_path, std::string_view new_path) {}
|
||||
|
||||
// A file or folder was deleted in one of the watched paths
|
||||
virtual void PathDeleted(std::string_view path) {}
|
||||
|
||||
std::map<std::string, std::unique_ptr<wtr::watch>> m_watched_paths;
|
||||
};
|
||||
} // namespace Common
|
@ -10,9 +10,9 @@
|
||||
class GLContextWGL final : public GLContext
|
||||
{
|
||||
public:
|
||||
~GLContextWGL();
|
||||
~GLContextWGL() override;
|
||||
|
||||
bool IsHeadless() const;
|
||||
bool IsHeadless() const override;
|
||||
|
||||
std::unique_ptr<GLContext> CreateSharedContext() override;
|
||||
|
||||
|
@ -101,7 +101,7 @@ class HostDisassemblerBochs final : public HostDisassembler
|
||||
{
|
||||
public:
|
||||
explicit HostDisassemblerBochs();
|
||||
~HostDisassemblerBochs() = default;
|
||||
~HostDisassemblerBochs() override = default;
|
||||
|
||||
private:
|
||||
disassembler m_disasm;
|
||||
|
@ -9,7 +9,7 @@ class ConsoleListener : public Common::Log::LogListener
|
||||
{
|
||||
public:
|
||||
ConsoleListener();
|
||||
~ConsoleListener();
|
||||
~ConsoleListener() override;
|
||||
|
||||
void Log(Common::Log::LogLevel level, const char* text) override;
|
||||
|
||||
|
@ -20,7 +20,7 @@ public:
|
||||
explicit DolReader(const std::string& filename);
|
||||
explicit DolReader(File::IOFile file);
|
||||
explicit DolReader(std::vector<u8> buffer);
|
||||
~DolReader();
|
||||
~DolReader() override;
|
||||
|
||||
bool IsValid() const override { return m_is_valid; }
|
||||
bool IsWii() const override { return m_is_wii; }
|
||||
|
@ -28,7 +28,7 @@ public:
|
||||
explicit ElfReader(const std::string& filename);
|
||||
explicit ElfReader(File::IOFile file);
|
||||
explicit ElfReader(std::vector<u8> buffer);
|
||||
~ElfReader();
|
||||
~ElfReader() override;
|
||||
u32 Read32(int off) const { return base32[off >> 2]; }
|
||||
// Quick accessors
|
||||
ElfType GetType() const { return (ElfType)(header->e_type); }
|
||||
|
@ -45,6 +45,7 @@ const Info<bool> MAIN_ACCURATE_CPU_CACHE{{System::Main, "Core", "AccurateCPUCach
|
||||
const Info<bool> MAIN_DSP_HLE{{System::Main, "Core", "DSPHLE"}, true};
|
||||
const Info<int> MAIN_MAX_FALLBACK{{System::Main, "Core", "MaxFallback"}, 100};
|
||||
const Info<int> MAIN_TIMING_VARIANCE{{System::Main, "Core", "TimingVariance"}, 40};
|
||||
const Info<bool> MAIN_CORRECT_TIME_DRIFT{{System::Main, "Core", "CorrectTimeDrift"}, false};
|
||||
const Info<bool> MAIN_CPU_THREAD{{System::Main, "Core", "CPUThread"}, true};
|
||||
const Info<bool> MAIN_SYNC_ON_SKIP_IDLE{{System::Main, "Core", "SyncOnSkipIdle"}, true};
|
||||
const Info<std::string> MAIN_DEFAULT_ISO{{System::Main, "Core", "DefaultISO"}, ""};
|
||||
|
@ -63,6 +63,7 @@ extern const Info<bool> MAIN_ACCURATE_CPU_CACHE;
|
||||
extern const Info<bool> MAIN_DSP_HLE;
|
||||
extern const Info<int> MAIN_MAX_FALLBACK;
|
||||
extern const Info<int> MAIN_TIMING_VARIANCE;
|
||||
extern const Info<bool> MAIN_CORRECT_TIME_DRIFT;
|
||||
extern const Info<bool> MAIN_CPU_THREAD;
|
||||
extern const Info<bool> MAIN_SYNC_ON_SKIP_IDLE;
|
||||
extern const Info<std::string> MAIN_DEFAULT_ISO;
|
||||
|
@ -82,7 +82,6 @@
|
||||
#include "InputCommon/ControllerInterface/ControllerInterface.h"
|
||||
#include "InputCommon/GCAdapter.h"
|
||||
|
||||
#include "VideoCommon/Assets/CustomAssetLoader.h"
|
||||
#include "VideoCommon/AsyncRequests.h"
|
||||
#include "VideoCommon/Fifo.h"
|
||||
#include "VideoCommon/FrameDumper.h"
|
||||
@ -528,9 +527,6 @@ static void EmuThread(Core::System& system, std::unique_ptr<BootParameters> boot
|
||||
|
||||
FreeLook::LoadInputConfig();
|
||||
|
||||
system.GetCustomAssetLoader().Init();
|
||||
Common::ScopeGuard asset_loader_guard([&system] { system.GetCustomAssetLoader().Shutdown(); });
|
||||
|
||||
system.GetMovie().Init(*boot);
|
||||
Common::ScopeGuard movie_guard([&system] { system.GetMovie().Shutdown(); });
|
||||
|
||||
|
@ -105,10 +105,20 @@ void CoreTimingManager::Init()
|
||||
|
||||
m_last_oc_factor = m_config_oc_factor;
|
||||
m_globals.last_OC_factor_inverted = m_config_oc_inv_factor;
|
||||
|
||||
m_on_state_changed_handle = Core::AddOnStateChangedCallback([this](Core::State state) {
|
||||
if (state == Core::State::Running)
|
||||
{
|
||||
// We don't want Throttle to attempt catch-up for all the time lost while paused.
|
||||
ResetThrottle(GetTicks());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void CoreTimingManager::Shutdown()
|
||||
{
|
||||
Core::RemoveOnStateChangedCallback(&m_on_state_changed_handle);
|
||||
|
||||
std::lock_guard lk(m_ts_write_lock);
|
||||
MoveEvents();
|
||||
ClearPendingEvents();
|
||||
@ -131,6 +141,8 @@ void CoreTimingManager::RefreshConfig()
|
||||
|
||||
m_max_variance = std::chrono::duration_cast<DT>(DT_ms(Config::Get(Config::MAIN_TIMING_VARIANCE)));
|
||||
|
||||
m_correct_time_drift = Config::Get(Config::MAIN_CORRECT_TIME_DRIFT);
|
||||
|
||||
if (AchievementManager::GetInstance().IsHardcoreModeActive() &&
|
||||
Config::Get(Config::MAIN_EMULATION_SPEED) < 1.0f &&
|
||||
Config::Get(Config::MAIN_EMULATION_SPEED) > 0.0f)
|
||||
@ -428,7 +440,9 @@ void CoreTimingManager::Throttle(const s64 target_cycle)
|
||||
const TimePoint time = Clock::now();
|
||||
|
||||
const TimePoint min_target = time - m_max_fallback;
|
||||
if (target_time < min_target)
|
||||
|
||||
// "Correct Time Drift" setting prevents timing relaxing.
|
||||
if (!m_correct_time_drift && target_time < min_target)
|
||||
{
|
||||
// Core is running too slow.. i.e. CPU bottleneck.
|
||||
const DT adjustment = min_target - target_time;
|
||||
|
@ -211,6 +211,7 @@ private:
|
||||
|
||||
DT m_max_fallback = {};
|
||||
DT m_max_variance = {};
|
||||
bool m_correct_time_drift = false;
|
||||
double m_emulation_speed = 1.0;
|
||||
|
||||
bool IsSpeedUnlimited() const;
|
||||
@ -225,6 +226,8 @@ private:
|
||||
std::atomic_bool m_use_precision_timer = false;
|
||||
Common::PrecisionTimer m_precision_cpu_timer;
|
||||
Common::PrecisionTimer m_precision_gpu_timer;
|
||||
|
||||
int m_on_state_changed_handle;
|
||||
};
|
||||
|
||||
} // namespace CoreTiming
|
||||
|
@ -132,7 +132,7 @@ class OSThreadView : public Common::Debug::ThreadView
|
||||
{
|
||||
public:
|
||||
explicit OSThreadView(const Core::CPUThreadGuard& guard, u32 addr);
|
||||
~OSThreadView() = default;
|
||||
~OSThreadView() override = default;
|
||||
|
||||
const OSThread& Data() const;
|
||||
|
||||
|
@ -220,7 +220,7 @@ class FifoPlayer::CPUCore final : public CPUCoreBase
|
||||
public:
|
||||
explicit CPUCore(FifoPlayer* parent) : m_parent(parent) {}
|
||||
CPUCore(const CPUCore&) = delete;
|
||||
~CPUCore() {}
|
||||
~CPUCore() override {}
|
||||
CPUCore& operator=(const CPUCore&) = delete;
|
||||
|
||||
void Init() override
|
||||
|
@ -157,7 +157,7 @@ class VAListStruct : public VAList
|
||||
{
|
||||
public:
|
||||
explicit VAListStruct(const Core::CPUThreadGuard& guard, u32 address);
|
||||
~VAListStruct() = default;
|
||||
~VAListStruct() override = default;
|
||||
|
||||
private:
|
||||
struct svr4_va_list
|
||||
|
@ -28,7 +28,7 @@ public:
|
||||
DSPHLE(DSPHLE&& other) = delete;
|
||||
DSPHLE& operator=(const DSPHLE& other) = delete;
|
||||
DSPHLE& operator=(DSPHLE&& other) = delete;
|
||||
~DSPHLE();
|
||||
~DSPHLE() override;
|
||||
|
||||
bool Initialize(bool wii, bool dsp_thread) override;
|
||||
void Shutdown() override;
|
||||
|
@ -27,7 +27,7 @@ public:
|
||||
AESndAccelerator(AESndAccelerator&&) = delete;
|
||||
AESndAccelerator& operator=(const AESndAccelerator&) = delete;
|
||||
AESndAccelerator& operator=(AESndAccelerator&&) = delete;
|
||||
~AESndAccelerator();
|
||||
~AESndAccelerator() override;
|
||||
|
||||
protected:
|
||||
void OnRawReadEndException() override {}
|
||||
|
@ -129,7 +129,7 @@ public:
|
||||
HLEAccelerator(HLEAccelerator&&) = delete;
|
||||
HLEAccelerator& operator=(const HLEAccelerator&) = delete;
|
||||
HLEAccelerator& operator=(HLEAccelerator&&) = delete;
|
||||
~HLEAccelerator() = default;
|
||||
~HLEAccelerator() override = default;
|
||||
|
||||
PB_TYPE* acc_pb = nullptr;
|
||||
|
||||
|
@ -20,7 +20,7 @@ class DSPLLE : public DSPEmulator
|
||||
{
|
||||
public:
|
||||
DSPLLE();
|
||||
~DSPLLE();
|
||||
~DSPLLE() override;
|
||||
|
||||
bool Initialize(bool wii, bool dsp_thread) override;
|
||||
void Shutdown() override;
|
||||
|
@ -18,7 +18,7 @@ class CEXIAgp : public IEXIDevice
|
||||
{
|
||||
public:
|
||||
CEXIAgp(Core::System& system, const Slot slot);
|
||||
virtual ~CEXIAgp() override;
|
||||
~CEXIAgp() override;
|
||||
bool IsPresent() const override { return true; }
|
||||
void ImmWrite(u32 _uData, u32 _uSize) override;
|
||||
u32 ImmRead(u32 _uSize) override;
|
||||
|
@ -216,7 +216,7 @@ class CEXIETHERNET : public IEXIDevice
|
||||
{
|
||||
public:
|
||||
CEXIETHERNET(Core::System& system, BBADeviceType type);
|
||||
virtual ~CEXIETHERNET();
|
||||
~CEXIETHERNET() override;
|
||||
void SetCS(int cs) override;
|
||||
bool IsPresent() const override;
|
||||
bool IsInterruptSet() override;
|
||||
|
@ -18,7 +18,7 @@ class CEXIMic : public IEXIDevice
|
||||
{
|
||||
public:
|
||||
CEXIMic(Core::System& system, const int index);
|
||||
virtual ~CEXIMic();
|
||||
~CEXIMic() override;
|
||||
void SetCS(int cs) override;
|
||||
bool IsInterruptSet() override;
|
||||
bool IsPresent() const override;
|
||||
|
@ -33,7 +33,7 @@ class CEXIModem : public IEXIDevice
|
||||
{
|
||||
public:
|
||||
CEXIModem(Core::System& system, ModemDeviceType type);
|
||||
virtual ~CEXIModem();
|
||||
~CEXIModem() override;
|
||||
void SetCS(int cs) override;
|
||||
bool IsPresent() const override;
|
||||
bool IsInterruptSet() override;
|
||||
@ -136,13 +136,13 @@ private:
|
||||
TAPServerNetworkInterface(CEXIModem* modem_ref, const std::string& destination);
|
||||
|
||||
public:
|
||||
virtual bool Activate() override;
|
||||
virtual void Deactivate() override;
|
||||
virtual bool IsActivated() override;
|
||||
virtual bool SendAndRemoveAllHDLCFrames(std::string* send_buffer) override;
|
||||
virtual bool RecvInit() override;
|
||||
virtual void RecvStart() override;
|
||||
virtual void RecvStop() override;
|
||||
bool Activate() override;
|
||||
void Deactivate() override;
|
||||
bool IsActivated() override;
|
||||
bool SendAndRemoveAllHDLCFrames(std::string* send_buffer) override;
|
||||
bool RecvInit() override;
|
||||
void RecvStart() override;
|
||||
void RecvStop() override;
|
||||
|
||||
private:
|
||||
TAPServerConnection m_tapserver_if;
|
||||
|
@ -24,7 +24,7 @@ class GCMemcardDirectory : public MemoryCardBase
|
||||
public:
|
||||
GCMemcardDirectory(const std::string& directory, ExpansionInterface::Slot slot,
|
||||
const Memcard::HeaderData& header_data, u32 game_id);
|
||||
~GCMemcardDirectory();
|
||||
~GCMemcardDirectory() override;
|
||||
|
||||
GCMemcardDirectory(const GCMemcardDirectory&) = delete;
|
||||
GCMemcardDirectory& operator=(const GCMemcardDirectory&) = delete;
|
||||
|
@ -19,7 +19,7 @@ class MemoryCard : public MemoryCardBase
|
||||
public:
|
||||
MemoryCard(const std::string& filename, ExpansionInterface::Slot card_slot,
|
||||
u16 size_mbits = Memcard::MBIT_SIZE_MEMORY_CARD_2043);
|
||||
~MemoryCard();
|
||||
~MemoryCard() override;
|
||||
void FlushThread();
|
||||
void MakeDirty();
|
||||
|
||||
|
@ -39,7 +39,7 @@ class ConstantHandlingMethod : public ReadHandlingMethod<T>
|
||||
{
|
||||
public:
|
||||
explicit ConstantHandlingMethod(T value) : value_(value) {}
|
||||
virtual ~ConstantHandlingMethod() = default;
|
||||
~ConstantHandlingMethod() override = default;
|
||||
void AcceptReadVisitor(ReadHandlingMethodVisitor<T>& v) const override
|
||||
{
|
||||
v.VisitConstant(value_);
|
||||
@ -62,7 +62,7 @@ class NopHandlingMethod : public WriteHandlingMethod<T>
|
||||
{
|
||||
public:
|
||||
NopHandlingMethod() {}
|
||||
virtual ~NopHandlingMethod() = default;
|
||||
~NopHandlingMethod() override = default;
|
||||
void AcceptWriteVisitor(WriteHandlingMethodVisitor<T>& v) const override { v.VisitNop(); }
|
||||
};
|
||||
template <typename T>
|
||||
@ -79,7 +79,7 @@ class DirectHandlingMethod : public ReadHandlingMethod<T>, public WriteHandlingM
|
||||
{
|
||||
public:
|
||||
DirectHandlingMethod(T* addr, u32 mask) : addr_(addr), mask_(mask) {}
|
||||
virtual ~DirectHandlingMethod() = default;
|
||||
~DirectHandlingMethod() override = default;
|
||||
void AcceptReadVisitor(ReadHandlingMethodVisitor<T>& v) const override
|
||||
{
|
||||
v.VisitDirect(addr_, mask_);
|
||||
@ -122,7 +122,7 @@ public:
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~ComplexHandlingMethod() = default;
|
||||
~ComplexHandlingMethod() override = default;
|
||||
void AcceptReadVisitor(ReadHandlingMethodVisitor<T>& v) const override
|
||||
{
|
||||
v.VisitComplex(&read_lambda_);
|
||||
|
@ -21,7 +21,7 @@ class CSIDevice_GBAEmu final : public ISIDevice
|
||||
{
|
||||
public:
|
||||
CSIDevice_GBAEmu(Core::System& system, SIDevices device, int device_number);
|
||||
~CSIDevice_GBAEmu();
|
||||
~CSIDevice_GBAEmu() override;
|
||||
|
||||
int RunBuffer(u8* buffer, int request_length) override;
|
||||
int TransferInterval() override;
|
||||
|
@ -120,7 +120,7 @@ protected:
|
||||
using EncryptedExtension::EncryptedExtension;
|
||||
|
||||
private:
|
||||
void UpdateEncryptionKey() final override;
|
||||
void UpdateEncryptionKey() final;
|
||||
};
|
||||
|
||||
class Extension3rdParty : public EncryptedExtension
|
||||
@ -129,7 +129,7 @@ protected:
|
||||
using EncryptedExtension::EncryptedExtension;
|
||||
|
||||
private:
|
||||
void UpdateEncryptionKey() final override;
|
||||
void UpdateEncryptionKey() final;
|
||||
};
|
||||
|
||||
} // namespace WiimoteEmu
|
||||
|
@ -137,7 +137,7 @@ public:
|
||||
static constexpr const char* SIDEWAYS_OPTION = "Sideways Wiimote";
|
||||
|
||||
explicit Wiimote(unsigned int index);
|
||||
~Wiimote();
|
||||
~Wiimote() override;
|
||||
|
||||
std::string GetName() const override;
|
||||
|
||||
|
@ -34,7 +34,7 @@ class WiimoteScannerHidapi final : public WiimoteScannerBackend
|
||||
{
|
||||
public:
|
||||
WiimoteScannerHidapi();
|
||||
~WiimoteScannerHidapi();
|
||||
~WiimoteScannerHidapi() override;
|
||||
bool IsReady() const override;
|
||||
void FindWiimotes(std::vector<Wiimote*>&, Wiimote*&) override;
|
||||
void Update() override {} // not needed for hidapi
|
||||
|
@ -233,7 +233,7 @@ class HotkeyManager : public ControllerEmu::EmulatedController
|
||||
{
|
||||
public:
|
||||
HotkeyManager();
|
||||
~HotkeyManager();
|
||||
~HotkeyManager() override;
|
||||
|
||||
void GetInput(HotkeyStatus* hk, bool ignore_focus);
|
||||
std::string GetName() const override;
|
||||
|
@ -234,7 +234,7 @@ public:
|
||||
ESDevice(ESDevice&& other) = delete;
|
||||
ESDevice& operator=(const ESDevice& other) = delete;
|
||||
ESDevice& operator=(ESDevice&& other) = delete;
|
||||
~ESDevice();
|
||||
~ESDevice() override;
|
||||
|
||||
static void InitializeEmulationState(CoreTiming::CoreTimingManager& core_timing);
|
||||
static void FinalizeEmulationState();
|
||||
|
@ -117,7 +117,7 @@ class FSDevice final : public EmulationDevice
|
||||
{
|
||||
public:
|
||||
FSDevice(EmulationKernel& ios, FSCore& core, const std::string& device_name);
|
||||
~FSDevice();
|
||||
~FSDevice() override;
|
||||
|
||||
void DoState(PointerWrap& p) override;
|
||||
|
||||
|
@ -23,7 +23,7 @@ class HostFileSystem final : public FileSystem
|
||||
{
|
||||
public:
|
||||
HostFileSystem(const std::string& root_path, std::vector<NandRedirect> nand_redirects = {});
|
||||
~HostFileSystem();
|
||||
~HostFileSystem() override;
|
||||
|
||||
void DoState(PointerWrap& p) override;
|
||||
|
||||
|
@ -153,7 +153,7 @@ class EmulationKernel final : public Kernel
|
||||
{
|
||||
public:
|
||||
EmulationKernel(Core::System& system, u64 ios_title_id);
|
||||
~EmulationKernel();
|
||||
~EmulationKernel() override;
|
||||
|
||||
// Get a resource manager by name.
|
||||
// This only works for devices which are part of the device map.
|
||||
|
@ -84,7 +84,7 @@ class NetSSLDevice : public EmulationDevice
|
||||
public:
|
||||
NetSSLDevice(EmulationKernel& ios, const std::string& device_name);
|
||||
|
||||
virtual ~NetSSLDevice();
|
||||
~NetSSLDevice() override;
|
||||
|
||||
std::optional<IPCReply> IOCtl(const IOCtlRequest& request) override;
|
||||
std::optional<IPCReply> IOCtlV(const IOCtlVRequest& request) override;
|
||||
|
@ -41,7 +41,7 @@ class BluetoothEmuDevice final : public BluetoothBaseDevice
|
||||
public:
|
||||
BluetoothEmuDevice(EmulationKernel& ios, const std::string& device_name);
|
||||
|
||||
virtual ~BluetoothEmuDevice();
|
||||
~BluetoothEmuDevice() override;
|
||||
|
||||
std::optional<IPCReply> Close(u32 fd) override;
|
||||
std::optional<IPCReply> IOCtlV(const IOCtlVRequest& request) override;
|
||||
|
@ -73,7 +73,7 @@ class SkylanderUSB final : public Device
|
||||
{
|
||||
public:
|
||||
SkylanderUSB();
|
||||
~SkylanderUSB();
|
||||
~SkylanderUSB() override;
|
||||
DeviceDescriptor GetDeviceDescriptor() const override;
|
||||
std::vector<ConfigDescriptor> GetConfigurations() const override;
|
||||
std::vector<InterfaceDescriptor> GetInterfaces(u8 config) const override;
|
||||
|
@ -78,8 +78,8 @@ std::string USBHost::GetDeviceNameFromVIDPID(u16 vid, u16 pid)
|
||||
libusb_get_string_descriptor_ascii(handle, desc.iProduct, buffer, sizeof(buffer)) > 0)
|
||||
{
|
||||
device_name = reinterpret_cast<char*>(buffer);
|
||||
libusb_close(handle);
|
||||
}
|
||||
libusb_close(handle);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
@ -25,7 +25,7 @@ class USBHost : public EmulationDevice
|
||||
{
|
||||
public:
|
||||
USBHost(EmulationKernel& ios, const std::string& device_name);
|
||||
virtual ~USBHost();
|
||||
~USBHost() override;
|
||||
|
||||
std::optional<IPCReply> Open(const OpenRequest& request) override;
|
||||
|
||||
|
@ -27,7 +27,7 @@ class LibusbDevice final : public Device
|
||||
{
|
||||
public:
|
||||
LibusbDevice(libusb_device* device, const libusb_device_descriptor& device_descriptor);
|
||||
~LibusbDevice();
|
||||
~LibusbDevice() override;
|
||||
DeviceDescriptor GetDeviceDescriptor() const override;
|
||||
std::vector<ConfigDescriptor> GetConfigurations() const override;
|
||||
std::vector<InterfaceDescriptor> GetInterfaces(u8 config) const override;
|
||||
|
@ -116,7 +116,7 @@ public:
|
||||
|
||||
NetPlayClient(const std::string& address, const u16 port, NetPlayUI* dialog,
|
||||
const std::string& name, const NetTraversalConfig& traversal_config);
|
||||
~NetPlayClient();
|
||||
~NetPlayClient() override;
|
||||
|
||||
std::vector<const Player*> GetPlayers();
|
||||
const NetSettings& GetNetSettings() const;
|
||||
|
@ -44,7 +44,7 @@ public:
|
||||
|
||||
NetPlayServer(u16 port, bool forward_port, NetPlayUI* dialog,
|
||||
const NetTraversalConfig& traversal_config);
|
||||
~NetPlayServer();
|
||||
~NetPlayServer() override;
|
||||
|
||||
bool ChangeGame(const SyncIdentifier& sync_identifier, const std::string& netplay_name);
|
||||
bool ComputeGameDigest(const SyncIdentifier& sync_identifier);
|
||||
|
@ -86,7 +86,7 @@ class PCAPSSLCaptureLogger final : public NetworkCaptureLogger
|
||||
{
|
||||
public:
|
||||
PCAPSSLCaptureLogger();
|
||||
~PCAPSSLCaptureLogger();
|
||||
~PCAPSSLCaptureLogger() override;
|
||||
|
||||
void OnNewSocket(s32 socket) override;
|
||||
|
||||
|
@ -31,7 +31,7 @@ public:
|
||||
CachedInterpreter(CachedInterpreter&&) = delete;
|
||||
CachedInterpreter& operator=(const CachedInterpreter&) = delete;
|
||||
CachedInterpreter& operator=(CachedInterpreter&&) = delete;
|
||||
~CachedInterpreter();
|
||||
~CachedInterpreter() override;
|
||||
|
||||
void Init() override;
|
||||
void Shutdown() override;
|
||||
|
@ -30,7 +30,7 @@ public:
|
||||
Interpreter(Interpreter&&) = delete;
|
||||
Interpreter& operator=(const Interpreter&) = delete;
|
||||
Interpreter& operator=(Interpreter&&) = delete;
|
||||
~Interpreter();
|
||||
~Interpreter() override;
|
||||
|
||||
void Init() override;
|
||||
void Shutdown() override;
|
||||
|
@ -8,7 +8,7 @@
|
||||
class CSVSignatureDB final : public HashSignatureDB
|
||||
{
|
||||
public:
|
||||
~CSVSignatureDB() = default;
|
||||
~CSVSignatureDB() override = default;
|
||||
bool Load(const std::string& file_path) override;
|
||||
bool Save(const std::string& file_path) const override;
|
||||
};
|
||||
|
@ -8,7 +8,7 @@
|
||||
class DSYSignatureDB final : public HashSignatureDB
|
||||
{
|
||||
public:
|
||||
~DSYSignatureDB() = default;
|
||||
~DSYSignatureDB() override = default;
|
||||
bool Load(const std::string& file_path) override;
|
||||
bool Save(const std::string& file_path) const override;
|
||||
};
|
||||
|
@ -33,7 +33,7 @@
|
||||
#include "IOS/USB/Emulated/Infinity.h"
|
||||
#include "IOS/USB/Emulated/Skylanders/Skylander.h"
|
||||
#include "IOS/USB/USBScanner.h"
|
||||
#include "VideoCommon/Assets/CustomAssetLoader.h"
|
||||
#include "VideoCommon/Assets/CustomResourceManager.h"
|
||||
#include "VideoCommon/CommandProcessor.h"
|
||||
#include "VideoCommon/Fifo.h"
|
||||
#include "VideoCommon/GeometryShaderManager.h"
|
||||
@ -96,7 +96,7 @@ struct System::Impl
|
||||
VideoInterface::VideoInterfaceManager m_video_interface;
|
||||
Interpreter m_interpreter;
|
||||
JitInterface m_jit_interface;
|
||||
VideoCommon::CustomAssetLoader m_custom_asset_loader;
|
||||
VideoCommon::CustomResourceManager m_custom_resource_manager;
|
||||
FifoPlayer m_fifo_player;
|
||||
FifoRecorder m_fifo_recorder;
|
||||
Movie::MovieManager m_movie;
|
||||
@ -335,8 +335,8 @@ VideoInterface::VideoInterfaceManager& System::GetVideoInterface() const
|
||||
return m_impl->m_video_interface;
|
||||
}
|
||||
|
||||
VideoCommon::CustomAssetLoader& System::GetCustomAssetLoader() const
|
||||
VideoCommon::CustomResourceManager& System::GetCustomResourceManager() const
|
||||
{
|
||||
return m_impl->m_custom_asset_loader;
|
||||
return m_impl->m_custom_resource_manager;
|
||||
}
|
||||
} // namespace Core
|
||||
|
@ -108,8 +108,8 @@ class SystemTimersManager;
|
||||
}
|
||||
namespace VideoCommon
|
||||
{
|
||||
class CustomAssetLoader;
|
||||
}
|
||||
class CustomResourceManager;
|
||||
} // namespace VideoCommon
|
||||
namespace VideoInterface
|
||||
{
|
||||
class VideoInterfaceManager;
|
||||
@ -197,7 +197,7 @@ public:
|
||||
VertexShaderManager& GetVertexShaderManager() const;
|
||||
XFStateManager& GetXFStateManager() const;
|
||||
VideoInterface::VideoInterfaceManager& GetVideoInterface() const;
|
||||
VideoCommon::CustomAssetLoader& GetCustomAssetLoader() const;
|
||||
VideoCommon::CustomResourceManager& GetCustomResourceManager() const;
|
||||
|
||||
private:
|
||||
System();
|
||||
|
@ -107,7 +107,7 @@ protected:
|
||||
class SectorReader : public BlobReader
|
||||
{
|
||||
public:
|
||||
virtual ~SectorReader() = 0;
|
||||
~SectorReader() override = 0;
|
||||
|
||||
bool Read(u64 offset, u64 size, u8* out_ptr) override;
|
||||
|
||||
|
@ -45,7 +45,7 @@ class CompressedBlobReader final : public SectorReader
|
||||
public:
|
||||
static std::unique_ptr<CompressedBlobReader> Create(File::IOFile file,
|
||||
const std::string& filename);
|
||||
~CompressedBlobReader();
|
||||
~CompressedBlobReader() override;
|
||||
|
||||
const CompressedBlobHeader& GetHeader() const { return m_header; }
|
||||
|
||||
|
@ -29,7 +29,7 @@ class VolumeGC final : public VolumeDisc
|
||||
{
|
||||
public:
|
||||
VolumeGC(std::unique_ptr<BlobReader> reader);
|
||||
~VolumeGC();
|
||||
~VolumeGC() override;
|
||||
bool Read(u64 offset, u64 length, u8* buffer,
|
||||
const Partition& partition = PARTITION_NONE) const override;
|
||||
const FileSystem* GetFileSystem(const Partition& partition = PARTITION_NONE) const override;
|
||||
|
@ -58,7 +58,7 @@ public:
|
||||
static_assert(sizeof(HashBlock) == BLOCK_HEADER_SIZE);
|
||||
|
||||
VolumeWii(std::unique_ptr<BlobReader> reader);
|
||||
~VolumeWii();
|
||||
~VolumeWii() override;
|
||||
bool Read(u64 offset, u64 length, u8* buffer, const Partition& partition) const override;
|
||||
bool HasWiiHashes() const override;
|
||||
bool HasWiiEncryption() const override;
|
||||
|
@ -44,7 +44,7 @@ template <bool RVZ>
|
||||
class WIARVZFileReader final : public BlobReader
|
||||
{
|
||||
public:
|
||||
~WIARVZFileReader();
|
||||
~WIARVZFileReader() override;
|
||||
|
||||
static std::unique_ptr<WIARVZFileReader> Create(File::IOFile file, const std::string& path);
|
||||
|
||||
|
@ -75,7 +75,7 @@ private:
|
||||
class Bzip2Decompressor final : public Decompressor
|
||||
{
|
||||
public:
|
||||
~Bzip2Decompressor();
|
||||
~Bzip2Decompressor() override;
|
||||
|
||||
bool Decompress(const DecompressionBuffer& in, DecompressionBuffer* out,
|
||||
size_t* in_bytes_read) override;
|
||||
@ -89,7 +89,7 @@ class LZMADecompressor final : public Decompressor
|
||||
{
|
||||
public:
|
||||
LZMADecompressor(bool lzma2, const u8* filter_options, size_t filter_options_size);
|
||||
~LZMADecompressor();
|
||||
~LZMADecompressor() override;
|
||||
|
||||
bool Decompress(const DecompressionBuffer& in, DecompressionBuffer* out,
|
||||
size_t* in_bytes_read) override;
|
||||
@ -106,7 +106,7 @@ class ZstdDecompressor final : public Decompressor
|
||||
{
|
||||
public:
|
||||
ZstdDecompressor();
|
||||
~ZstdDecompressor();
|
||||
~ZstdDecompressor() override;
|
||||
|
||||
bool Decompress(const DecompressionBuffer& in, DecompressionBuffer* out,
|
||||
size_t* in_bytes_read) override;
|
||||
@ -164,7 +164,7 @@ class PurgeCompressor final : public Compressor
|
||||
{
|
||||
public:
|
||||
PurgeCompressor();
|
||||
~PurgeCompressor();
|
||||
~PurgeCompressor() override;
|
||||
|
||||
bool Start(std::optional<u64> size) override;
|
||||
bool AddPrecedingDataOnlyForPurgeHashing(const u8* data, size_t size) override;
|
||||
@ -184,7 +184,7 @@ class Bzip2Compressor final : public Compressor
|
||||
{
|
||||
public:
|
||||
Bzip2Compressor(int compression_level);
|
||||
~Bzip2Compressor();
|
||||
~Bzip2Compressor() override;
|
||||
|
||||
bool Start(std::optional<u64> size) override;
|
||||
bool Compress(const u8* data, size_t size) override;
|
||||
@ -206,7 +206,7 @@ class LZMACompressor final : public Compressor
|
||||
public:
|
||||
LZMACompressor(bool lzma2, int compression_level, u8 compressor_data_out[7],
|
||||
u8* compressor_data_size_out);
|
||||
~LZMACompressor();
|
||||
~LZMACompressor() override;
|
||||
|
||||
bool Start(std::optional<u64> size) override;
|
||||
bool Compress(const u8* data, size_t size) override;
|
||||
@ -229,7 +229,7 @@ class ZstdCompressor final : public Compressor
|
||||
{
|
||||
public:
|
||||
ZstdCompressor(int compression_level);
|
||||
~ZstdCompressor();
|
||||
~ZstdCompressor() override;
|
||||
|
||||
bool Start(std::optional<u64> size) override;
|
||||
bool Compress(const u8* data, size_t size) override;
|
||||
|
@ -18,7 +18,7 @@ static constexpr u32 WBFS_MAGIC = 0x53464257; // "WBFS" (byteswapped to little
|
||||
class WbfsFileReader final : public BlobReader
|
||||
{
|
||||
public:
|
||||
~WbfsFileReader();
|
||||
~WbfsFileReader() override;
|
||||
|
||||
static std::unique_ptr<WbfsFileReader> Create(File::IOFile file, const std::string& path);
|
||||
|
||||
|
@ -59,6 +59,7 @@
|
||||
<ClInclude Include="Common\Event.h" />
|
||||
<ClInclude Include="Common\FatFsUtil.h" />
|
||||
<ClInclude Include="Common\FileSearch.h" />
|
||||
<ClInclude Include="Common\FilesystemWatcher.h" />
|
||||
<ClInclude Include="Common\FileUtil.h" />
|
||||
<ClInclude Include="Common\FixedSizeQueue.h" />
|
||||
<ClInclude Include="Common\Flag.h" />
|
||||
@ -671,12 +672,16 @@
|
||||
<ClInclude Include="VideoCommon\Assets\CustomAsset.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\CustomAssetLibrary.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\CustomAssetLoader.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\CustomResourceManager.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\CustomTextureData.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\DirectFilesystemAssetLibrary.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\MaterialAsset.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\MeshAsset.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\ShaderAsset.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\TextureAsset.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\TextureAssetUtils.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\Types.h" />
|
||||
<ClInclude Include="VideoCommon\Assets\WatchableFilesystemAssetLibrary.h" />
|
||||
<ClInclude Include="VideoCommon\AsyncRequests.h" />
|
||||
<ClInclude Include="VideoCommon\AsyncShaderCompiler.h" />
|
||||
<ClInclude Include="VideoCommon\BoundingBox.h" />
|
||||
@ -816,6 +821,7 @@
|
||||
<ClCompile Include="Common\ENet.cpp" />
|
||||
<ClCompile Include="Common\FatFsUtil.cpp" />
|
||||
<ClCompile Include="Common\FileSearch.cpp" />
|
||||
<ClCompile Include="Common\FilesystemWatcher.cpp" />
|
||||
<ClCompile Include="Common\FileUtil.cpp" />
|
||||
<ClCompile Include="Common\FloatUtils.cpp" />
|
||||
<ClCompile Include="Common\GekkoDisassembler.cpp" />
|
||||
@ -1323,14 +1329,15 @@
|
||||
<ClCompile Include="VideoCommon\AbstractStagingTexture.cpp" />
|
||||
<ClCompile Include="VideoCommon\AbstractTexture.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\CustomAsset.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\CustomAssetLibrary.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\CustomAssetLoader.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\CustomResourceManager.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\CustomTextureData.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\DirectFilesystemAssetLibrary.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\MaterialAsset.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\MeshAsset.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\ShaderAsset.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\TextureAsset.cpp" />
|
||||
<ClCompile Include="VideoCommon\Assets\TextureAssetUtils.cpp" />
|
||||
<ClCompile Include="VideoCommon\AsyncRequests.cpp" />
|
||||
<ClCompile Include="VideoCommon\AsyncShaderCompiler.cpp" />
|
||||
<ClCompile Include="VideoCommon\BoundingBox.cpp" />
|
||||
|
@ -4,10 +4,8 @@
|
||||
#include "DolphinNoGUI/Platform.h"
|
||||
|
||||
#include <OptionParser.h>
|
||||
#include <cstddef>
|
||||
#include <csignal>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <signal.h>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@ -32,15 +30,13 @@
|
||||
#endif
|
||||
#include "UICommon/UICommon.h"
|
||||
|
||||
#include "InputCommon/GCAdapter.h"
|
||||
|
||||
#include "VideoCommon/VideoBackendBase.h"
|
||||
|
||||
static std::unique_ptr<Platform> s_platform;
|
||||
|
||||
static void signal_handler(int)
|
||||
{
|
||||
const char message[] = "A signal was received. A second signal will force Dolphin to stop.\n";
|
||||
constexpr char message[] = "A signal was received. A second signal will force Dolphin to stop.\n";
|
||||
#ifdef _WIN32
|
||||
puts(message);
|
||||
#else
|
||||
@ -75,7 +71,7 @@ bool Host_UIBlocksControllerState()
|
||||
}
|
||||
|
||||
static Common::Event s_update_main_frame_event;
|
||||
void Host_Message(HostMessageID id)
|
||||
void Host_Message(const HostMessageID id)
|
||||
{
|
||||
if (id == HostMessageID::WMUserStop)
|
||||
s_platform->Stop();
|
||||
@ -201,11 +197,12 @@ static std::unique_ptr<Platform> GetPlatform(const optparse::Values& options)
|
||||
#define main app_main
|
||||
#endif
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
int main(const int argc, char* argv[])
|
||||
{
|
||||
Core::DeclareAsHostThread();
|
||||
|
||||
auto parser = CommandLineParse::CreateParser(CommandLineParse::ParserOptions::OmitGUIOptions);
|
||||
const auto parser =
|
||||
CommandLineParse::CreateParser(CommandLineParse::ParserOptions::OmitGUIOptions);
|
||||
parser->add_option("-p", "--platform")
|
||||
.action("store")
|
||||
.help("Window platform to use [%choices]")
|
||||
@ -301,14 +298,14 @@ int main(int argc, char* argv[])
|
||||
return 1;
|
||||
}
|
||||
|
||||
Core::AddOnStateChangedCallback([](Core::State state) {
|
||||
Core::AddOnStateChangedCallback([](const Core::State state) {
|
||||
if (state == Core::State::Uninitialized)
|
||||
s_platform->Stop();
|
||||
});
|
||||
|
||||
#ifdef _WIN32
|
||||
signal(SIGINT, signal_handler);
|
||||
signal(SIGTERM, signal_handler);
|
||||
std::signal(SIGINT, signal_handler);
|
||||
std::signal(SIGTERM, signal_handler);
|
||||
#else
|
||||
// Shut down cleanly on SIGINT and SIGTERM
|
||||
struct sigaction sa;
|
||||
|
@ -6,7 +6,6 @@
|
||||
#include "Core/HW/ProcessorInterface.h"
|
||||
#include "Core/IOS/IOS.h"
|
||||
#include "Core/IOS/STM/STM.h"
|
||||
#include "Core/State.h"
|
||||
#include "Core/System.h"
|
||||
|
||||
Platform::~Platform() = default;
|
||||
@ -24,7 +23,7 @@ void Platform::UpdateRunningFlag()
|
||||
{
|
||||
if (m_shutdown_requested.TestAndClear())
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
const auto& system = Core::System::GetInstance();
|
||||
const auto ios = system.GetIOS();
|
||||
const auto stm = ios ? ios->GetDeviceByName("/dev/stm/eventhook") : nullptr;
|
||||
if (!m_tried_graceful_shutdown.IsSet() && stm &&
|
||||
|
@ -10,7 +10,7 @@
|
||||
|
||||
namespace
|
||||
{
|
||||
class PlatformHeadless : public Platform
|
||||
class PlatformHeadless final : public Platform
|
||||
{
|
||||
public:
|
||||
void SetTitle(const std::string& title) override;
|
||||
|
@ -3,16 +3,13 @@
|
||||
|
||||
#include "DolphinNoGUI/Platform.h"
|
||||
|
||||
#include "Common/MsgHandler.h"
|
||||
#include "Core/Config/MainSettings.h"
|
||||
#include "Core/ConfigManager.h"
|
||||
#include "Core/Core.h"
|
||||
#include "Core/State.h"
|
||||
#include "Core/System.h"
|
||||
|
||||
#include <Windows.h>
|
||||
#include <climits>
|
||||
#include <cstdio>
|
||||
#include <dwmapi.h>
|
||||
|
||||
#include "VideoCommon/Present.h"
|
||||
@ -20,7 +17,7 @@
|
||||
|
||||
namespace
|
||||
{
|
||||
class PlatformWin32 : public Platform
|
||||
class PlatformWin32 final : public Platform
|
||||
{
|
||||
public:
|
||||
~PlatformWin32() override;
|
||||
@ -29,14 +26,14 @@ public:
|
||||
void SetTitle(const std::string& string) override;
|
||||
void MainLoop() override;
|
||||
|
||||
WindowSystemInfo GetWindowSystemInfo() const;
|
||||
WindowSystemInfo GetWindowSystemInfo() const override;
|
||||
|
||||
private:
|
||||
static constexpr TCHAR WINDOW_CLASS_NAME[] = _T("DolphinNoGUI");
|
||||
|
||||
static LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
||||
|
||||
bool RegisterRenderWindowClass();
|
||||
static bool RegisterRenderWindowClass();
|
||||
bool CreateRenderWindow();
|
||||
void UpdateWindowPosition();
|
||||
void ProcessEvents();
|
||||
@ -66,7 +63,7 @@ bool PlatformWin32::RegisterRenderWindowClass()
|
||||
wc.hInstance = GetModuleHandle(nullptr);
|
||||
wc.hIcon = LoadIcon(nullptr, IDI_ICON1);
|
||||
wc.hCursor = LoadCursor(nullptr, IDC_ARROW);
|
||||
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
|
||||
wc.hbrBackground = reinterpret_cast<HBRUSH>(COLOR_WINDOW + 1);
|
||||
wc.lpszMenuName = nullptr;
|
||||
wc.lpszClassName = WINDOW_CLASS_NAME;
|
||||
wc.hIconSm = LoadIcon(nullptr, IDI_ICON1);
|
||||
@ -168,7 +165,8 @@ void PlatformWin32::ProcessEvents()
|
||||
}
|
||||
}
|
||||
|
||||
LRESULT PlatformWin32::WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||
LRESULT PlatformWin32::WndProc(const HWND hwnd, const UINT msg, const WPARAM wParam,
|
||||
const LPARAM lParam)
|
||||
{
|
||||
PlatformWin32* platform = reinterpret_cast<PlatformWin32*>(GetWindowLongPtr(hwnd, GWLP_USERDATA));
|
||||
switch (msg)
|
||||
@ -185,7 +183,7 @@ LRESULT PlatformWin32::WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam
|
||||
if (hwnd)
|
||||
{
|
||||
// Remove rounded corners from the render window on Windows 11
|
||||
const DWM_WINDOW_CORNER_PREFERENCE corner_preference = DWMWCP_DONOTROUND;
|
||||
constexpr DWM_WINDOW_CORNER_PREFERENCE corner_preference = DWMWCP_DONOTROUND;
|
||||
DwmSetWindowAttribute(hwnd, DWMWA_WINDOW_CORNER_PREFERENCE, &corner_preference,
|
||||
sizeof(corner_preference));
|
||||
}
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user