Jordan Woyak
543b85a451
DolphinQt: Make WrapInScrollArea and GetWrappedWidget less hacky.
2025-05-26 20:58:48 -05:00
Jordan Woyak
e796e82e8c
DolphinQt: Change game properties QTabWidget to QListWidget.
2025-05-26 20:58:48 -05:00
Jordan Woyak
2b9935e6f4
DolphinQt: Change main settings window QTabWidget into a QListWidget and QStackedWidget.
2025-05-26 20:58:48 -05:00
JMC47
53b54406bd
Merge pull request #13690 from icup321/master
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GameINI: Disable icache for The Ant Bully [Wii]
2025-05-26 21:12:17 -04:00
OatmealDome
f5d7b1fb4c
Merge pull request #13644 from dreamsyntax/gup-disable-dualcore
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GameINI: Disable Dual Core for Shadow the Hedgehog
2025-05-26 13:58:54 -04:00
Admiral H. Curtiss
4e8a863d8b
Merge pull request #13709 from JosJuice/hide-header-bin
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Hide DirectoryBlob header.bin files from game list
2025-05-26 19:41:07 +02:00
JosJuice
66f181a621
Hide DirectoryBlob header.bin files from game list
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This is a continuation of 552b6da
. That commit hid sys/boot.bin, but not
disc/header.bin, which is only present for Wii games.
Fixes https://bugs.dolphin-emu.org/issues/13810 .
2025-05-25 20:37:52 +02:00
JosJuice
18a78a9bab
Merge pull request #13647 from jordan-woyak/sha1-avoid-memcpy
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Crypto/SHA1: Re-add memcpy avoiding optimization to BlockContext::Update.
2025-05-25 12:40:43 +02:00
JosJuice
f99d3dbd5c
Android: Ask system for optimal audio buffer size and sample rate
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This can reduce audio latency according to
https://developer.android.com/ndk/guides/audio/opensl/opensl-prog-notes#perform .
Previously we were using the hardcoded values of 48000 Hz and 256 frames
per buffer. The sample rate we use with this change is 48000 Hz on all
devices I'm aware of, but the buffer size does vary across devices.
Terminology note: The old code used the term "sample" to refer to what
Android refers to as a "frame". "Frame" is a clearer term to use for
this, so I've changed OpenSLESStream's terminology. One frame consists
of one sample per channel.
2025-05-25 11:59:33 +02:00
JosJuice
34e8fb068f
Android: Get rid of OpenSLESStream's global state
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Not sure if we're ever going to want to have more than one of these at
the same time, but these global variables are a code smell nonetheless.
I'm also deleting the existing member variables because they were
unused.
2025-05-25 11:55:22 +02:00
Dr. Dystopia
7c237bbd7c
AudioCommon: Remove unused includes
2025-05-25 10:30:41 +02:00
JosJuice
776086fa1c
Merge pull request #13692 from jordan-woyak/work-queue-thread-command-queue
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WorkQueueThread: Fix Cancel() race with internal command queue.
2025-05-24 16:26:10 +02:00
iwubcode
b23dddea4e
VideoCommon: move vertex shader gen logic to a 'process_vertex()' function, to eventually allow for custom shaders to override vertex logic
2025-05-24 01:27:58 -05:00
JMC47
66b8fa03cb
Merge pull request #13705 from noahpistilli/fix-corrupt-msg
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IOS/KD: Set Checksum when flushing NWC24Config
2025-05-23 22:45:11 -04:00
Sketch
35d70fd531
IOS/KD: Set Checksum when flushing NWC24Config
2025-05-23 18:01:06 -04:00
JosJuice
da8610e76f
Translation resources sync with Transifex
2025-05-22 23:25:50 +02:00
JosJuice
7c8d53a51d
Merge pull request #13699 from JosJuice/force-typo
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DolphinQt: Fix verb agreement in Immediate XFB description
2025-05-22 23:22:53 +02:00
Jordan Woyak
97d27130ed
Merge pull request #13700 from JosJuice/tr-wii-speak-osd
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DolphinQt: Don't translate Wii Speak OSD string
2025-05-22 12:40:09 -05:00
JosJuice
260f0225a4
DolphinQt: Don't translate Wii Speak OSD string
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We have a general policy of not translating OSD strings due to the OSD
font not having good enough support for languages other than English.
2025-05-22 16:51:28 +02:00
JosJuice
98b0d1db05
DolphinQt: Fix verb agreement in Immediate XFB description
2025-05-22 16:48:10 +02:00
Joshua Vandaële
2ed5f16600
minizip-ng: Stop using compatibility mode
2025-05-22 12:51:55 +02:00
LillyJadeKatrin
c23b4e1020
RetroAchievements: Updated PatchAllowlistTest to generate new allowlist
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Refactors the PatchAllowlistTest to streamline the experience for developers. Instead of a textual description of what needs to change in ApprovedInis.json for RetroAchievements compatibility, the test will now generate a replacement file and instruct the coder where to copy it in their local branch, and what to update APPROVED_LIST_HASH to. The result should be easier and more instructive for developers to make changes, while still maintaining that allowed codes cannot be added or modified without recompiling Dolphin.
As ApprovedInis.json no longer needs to be user-readable for this process, it no longer contains titles or pretty formatting and as such is updated in this commit, hash included.
2025-05-21 21:38:34 -04:00
JMC47
69af10ef86
Merge pull request #13663 from dreamsyntax/spiderman-heuristic
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GameINI: Spider-Man SuggestedAspectRatio to 4:3
2025-05-21 17:34:09 -04:00
dreamsyntax
f96e667a5f
GameINI: Spider-Man SuggestedAspectRatio to 4:3
2025-05-21 14:05:19 -07:00
Admiral H. Curtiss
f90508ff99
Merge pull request #13661 from jordan-woyak/info-first
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DolphinQt: Make the Info tab first in the game properties dialog.
2025-05-21 20:43:51 +02:00
Admiral H. Curtiss
a6bc251677
Merge pull request #13693 from jordan-woyak/focus-render-window-on-click
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DolphinQt/RenderWidget: Grab focus on mouse button press.
2025-05-21 20:28:58 +02:00
JMC47
a62449711f
Merge pull request #12769 from sepalani/wii-speak
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IOS/USB: Emulate Wii Speak using cubeb
2025-05-21 13:54:56 -04:00
Jordan Woyak
9ba71448cc
WorkQueueThread: Fix Cancel() race with internal command queue.
2025-05-20 21:51:25 -05:00
Jordan Woyak
f1b7f8a72e
DolphinQt/RenderWidget: Grab focus on mouse button press.
2025-05-20 21:06:32 -05:00
JMC47
1dc4dc6b6d
Merge pull request #13675 from LillyJadeKatrin/retroachievements-close-deadlock
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AchievementManager - LoadGameCallback
2025-05-20 11:54:31 -04:00
icup321
d22702a16f
Disable icache for The Ant Bully [Wii]
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This fixes an invalid read error that would happen specifically in the Wii version.
2025-05-20 03:36:00 -04:00
Jordan Woyak
faaf13eaad
Merge pull request #13562 from sanjay900/santroller-support
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LibusbDevice: Send wakeup command to Santroller devices
2025-05-20 01:13:39 -05:00
LillyJadeKatrin
dac023af15
Resolve clang-tidy violation
2025-05-18 05:16:17 -04:00
Jordan Woyak
2e22a3cf42
Merge pull request #13672 from tygyh/UnitTests/Remove-redundant-template-type-specifiers
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UnitTests: Remove redundant template type specifers
2025-05-18 02:12:45 -05:00
Jordan Woyak
88005deaeb
Merge pull request #13668 from tygyh/UnitTests/Core/Make-parameters-constant
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UnitTests/Core: Make parameters constant
2025-05-18 02:12:32 -05:00
JMC47
f59708a26c
Merge pull request #13656 from icup321/master
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GameINI: Disable Dual Core for several games
2025-05-18 02:13:18 -04:00
Jordan Woyak
62a926a0f5
Merge pull request #13515 from tygyh/Remove-redundant-parentheses
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Tools/symbolicate-ppc: Remove redundant parentheses
2025-05-17 18:01:17 -05:00
Jordan Woyak
94888d250e
Merge pull request #13527 from tygyh/Replace-msg-with-structured-binding-VideoCommon/NetPlayChatUI
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VideoCommon/NetPlayChatUI: Replace msg with structured binding
2025-05-17 17:09:13 -05:00
Jordan Woyak
dacb004516
Merge pull request #13190 from tygyh/Move-to-inner-scope-DolphinQT
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DolphinQT: Move variables to inner scope
2025-05-17 16:52:25 -05:00
LillyJadeKatrin
b6803d00fe
Revert "RetroAchievements: Fix potential deadlock on shutdown."
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This reverts commit 826f04d06c
.
2025-05-17 08:29:50 -04:00
LillyJadeKatrin
137e50dc25
AchievementManager: Remove CloseGame from LoadGameCallback
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This was causing deadlocks when a game didn't load (including if RetroAchievements does not yet support it) because it was attempting to close the queue the the callback was currently running on, forcing LoadGameCallback to wait for LoadGameCallback to finish. However, it appears that recent changes to the queue have independently resolved the reason CloseGame was being called here in the first place.
2025-05-17 08:29:34 -04:00
Martino Fontana
8b228503d9
GameINI: Set texture cache accuracy for Scooby-Doo! Night of 100 Frights PAL
2025-05-17 13:35:17 +02:00
Jordan Woyak
88389146d3
Merge pull request #13662 from Dentomologist/wiimotecontrollerswidget_scan_for_bluetooth_adapters_on_separate_thread
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WiimoteControllersWidget: Fix UI hang when opening Controllers window
2025-05-16 19:43:35 -05:00
Jordan Woyak
6c5b35f92c
Merge pull request #13554 from tygyh/DSPSpy-Apply-style-alignment-refactorings
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DSPSpy: Apply style-alignment refactorings
2025-05-16 14:55:11 -05:00
Jordan Woyak
7804c16dbb
Merge pull request #13531 from tygyh/DiscIO-Make-functions-constant
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DiscIO: Make functions constant
2025-05-16 14:49:05 -05:00
Jordan Woyak
3b3bf6a04c
Merge pull request #13459 from tygyh/Make-parameters-constants-DolphinQt-Netplay
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DolphinQt/NetPlay: Make variables constant
2025-05-16 14:29:44 -05:00
Dr. Dystopia
2102108b1a
UnitTests: Remove redundant template type specifers
2025-05-16 21:09:52 +02:00
JMC47
f1ffcf2b00
Merge pull request #13654 from JosJuice/android-clear-without-dismiss
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Android: Don't dismiss AdvancedMappingDialog when pressing Clear
2025-05-16 14:33:49 -04:00
Jordan Woyak
404a7c75b2
Merge pull request #13666 from tygyh/UnitTests/PowerPC-Use-constant-functions-variables-parameters
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UnitTests/PowerPC: Use constant functions, variables and parameters
2025-05-16 13:01:07 -05:00
Jordan Woyak
3fecce8723
Merge pull request #13669 from tygyh/UnitTests/Common/Use-std-size-for-size-calculation
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UnitTests/Common: Use `std::size` for size calculation
2025-05-16 12:59:52 -05:00