Files
KytyPS5/tests/ResourceTrackingTests.cpp
T
2026-08-02 10:50:28 +02:00

1986 lines
88 KiB
C++

#include "graphics/guest_gpu/gpu_defs.h"
#include "graphics/shader/recompiler/ir/BindingLayout.h"
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
#include "graphics/shader/recompiler/ir/ResourceTracking.h"
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
#include "graphics/shader/recompiler/ir/ShaderInfoCollection.h"
#include "graphics/shader/recompiler/ir/SrtPatcher.h"
#include "graphics/shader/recompiler/ir/SrtWalker.h"
#include "graphics/shader/shaderBindings.h"
#include <algorithm>
#include <array>
#include <iostream>
#include <stdexcept>
namespace {
using namespace Libs::Graphics::ShaderRecompiler::IR;
using Libs::Graphics::ShaderComputeInputInfo;
using Libs::Graphics::ShaderPixelInputInfo;
using Libs::Graphics::ShaderTextureResource;
using Libs::Graphics::ShaderType;
using Libs::Graphics::ShaderVertexInputInfo;
namespace Prospero = Libs::Graphics::Prospero;
namespace Decoder = Libs::Graphics::ShaderRecompiler::Decoder;
void Check(bool condition, const char* message) {
if (!condition) {
throw std::runtime_error(message);
}
}
Operand Sgpr(uint32_t reg) {
Operand operand;
operand.kind = OperandKind::Register;
operand.reg.file = RegisterFile::Scalar;
operand.reg.index = reg;
return operand;
}
Operand Imm(uint32_t value) {
Operand operand;
operand.kind = OperandKind::ImmediateU32;
operand.imm = value;
return operand;
}
Instruction Move(uint32_t pc, uint32_t dst, uint32_t src) {
Instruction inst;
inst.pc = pc;
inst.op = Opcode::MoveU32;
inst.dst = Sgpr(dst);
inst.src[0] = Sgpr(src);
inst.src_count = 1;
return inst;
}
Instruction MoveImmediate(uint32_t pc, uint32_t dst, uint32_t value) {
auto inst = Move(pc, dst, 0);
inst.src[0] = Imm(value);
return inst;
}
Instruction BufferUse(uint32_t pc, uint32_t base, Opcode op = Opcode::BufferLoadDword) {
Instruction inst;
inst.pc = pc;
inst.op = op;
inst.memory.kind = ResourceKind::Buffer;
inst.memory.resource = base / 4;
return inst;
}
Instruction ImageUse(uint32_t pc, Opcode op, ResourceKind kind, Decoder::ImageDimension dimension,
uint32_t resource = 0, uint32_t sampler = 2) {
Instruction inst;
inst.pc = pc;
inst.op = op;
inst.memory.kind = kind;
inst.memory.resource = resource;
inst.memory.sampler = sampler;
inst.memory.image_dimension = dimension;
return inst;
}
Instruction ScalarLoad(uint32_t pc, uint32_t dst, uint32_t base, uint32_t offset) {
Instruction inst;
inst.pc = pc;
inst.op = Opcode::SLoadDword;
inst.dst = Sgpr(dst);
inst.memory.kind = ResourceKind::ScalarBuffer;
inst.memory.resource = base;
inst.memory.offset = offset;
return inst;
}
Instruction ScalarBufferLoad(uint32_t pc, uint32_t dst, uint32_t descriptor, uint32_t offset) {
auto inst = ScalarLoad(pc, dst, descriptor * 4, offset);
inst.op = Opcode::SBufferLoadDword;
inst.memory.resource = descriptor;
return inst;
}
void MakeScalarMemoryGroup(std::vector<Instruction>* instructions) {
const auto count = static_cast<uint32_t>(instructions->size());
for (uint32_t i = 0; i < count; i++) {
(*instructions)[i].memory.component_index = i;
(*instructions)[i].memory.component_count = count;
}
}
Instruction Export(uint32_t pc, ExportTargetKind kind, uint32_t index = 0, uint32_t en = 0xf) {
Instruction inst;
inst.pc = pc;
inst.op = Opcode::Export;
inst.export_info.kind = kind;
inst.export_info.index = index;
inst.export_info.en = en;
return inst;
}
struct TestMemory {
uint64_t base = 0x1000;
std::array<uint32_t, 8> words {};
uint32_t reads = 0;
uint32_t fail_after = UINT32_MAX;
};
bool ReadTestMemory(void* userdata, uint64_t address, uint32_t* value) {
auto* memory = static_cast<TestMemory*>(userdata);
if (memory == nullptr || value == nullptr || address < memory->base ||
address - memory->base >= memory->words.size() * sizeof(uint32_t) ||
memory->reads >= memory->fail_after) {
return false;
}
const auto index = static_cast<size_t>((address - memory->base) / sizeof(uint32_t));
*value = memory->words[index];
memory->reads++;
return true;
}
const StageInput* FindInput(const ShaderInfo& info, StageInputKind kind, uint32_t location = 0) {
for (const auto& input: info.inputs) {
if (input.kind == kind && input.location == location) {
return &input;
}
}
return nullptr;
}
const StageOutput* FindOutput(const ShaderInfo& info, StageOutputKind kind, uint32_t index = 0) {
for (const auto& output: info.outputs) {
if (output.kind == kind && output.index == index) {
return &output;
}
}
return nullptr;
}
void Prepare(Program& program) {
std::string error;
if (!BuildScalarProvenance(program, &error) || !BuildSrtPlan(program, &error) ||
!PatchSrtReads(program, &error) || !TrackResources(program, &error)) {
throw std::runtime_error(error);
}
}
void TestDenseBufferPatching() {
Program program;
program.blocks.resize(1);
auto first = BufferUse(4, 0);
first.memory.offset = 4;
first.memory.formatted = true;
auto write = BufferUse(8, 0, Opcode::BufferStoreDword);
write.memory.offset = 12;
auto atomic = BufferUse(10, 0, Opcode::AtomicAddU32);
auto& insts = program.blocks[0].instructions;
insts = {first, atomic, write, Move(12, 4, 20),
Move(16, 5, 21), Move(20, 6, 22), Move(24, 7, 23), BufferUse(28, 4)};
Prepare(program);
Check(program.info.buffers.size() == 2, "buffer sources were not densely deduplicated");
const auto& resource = program.info.buffers[0];
Check(resource.read && resource.written && resource.atomic && resource.formatted &&
resource.max_byte_extent == 16 && resource.first_use_pc == 4,
"buffer access facts were not merged");
Check(insts[0].memory.resource == 0 && insts[1].memory.resource == 0 &&
insts[2].memory.resource == 0 && insts[7].memory.resource == 1,
"buffer operands were not patched to dense indices");
Check(insts[0].memory.resource_source == ScalarProvenance::Undefined &&
insts[7].memory.resource_source == ScalarProvenance::Undefined,
"patched instructions retained duplicate descriptor source handles");
std::string error;
Check(!TrackResources(program, &error) && error.find("already tracked") != std::string::npos,
"resource tracking was not guarded against a second patch pass");
}
void TestScalarAndVectorBufferAlias() {
Program program;
program.blocks.resize(1);
Instruction scalar;
scalar.pc = 4;
scalar.op = Opcode::SBufferLoadDword;
scalar.dst = Sgpr(20);
scalar.src[0] = Imm(0);
scalar.src_count = 1;
scalar.memory.kind = ResourceKind::ScalarBuffer;
scalar.memory.resource = 2;
program.blocks[0].instructions = {scalar, BufferUse(8, 8)};
Prepare(program);
Check(program.info.buffers.size() == 1 && program.info.buffers[0].scalar,
"scalar and vector uses of one descriptor were split");
Check(program.blocks[0].instructions[0].memory.resource == 0 &&
program.blocks[0].instructions[1].memory.resource == 0,
"scalar/vector alias did not share one dense index");
}
void TestBufferImageAliasIsLinkedDuringTracking() {
Program program;
program.blocks.resize(1);
program.blocks[0].instructions = {
BufferUse(4, 0), BufferUse(8, 8),
ImageUse(12, Opcode::ImageLoad, ResourceKind::Image, Decoder::ImageDimension::Dim2D)};
Prepare(program);
Check(program.info.buffers.size() == 2 && program.info.images.size() == 1 &&
program.info.buffers[0].image_alias == 0 &&
program.info.buffers[1].image_alias == BufferResource::NoImageAlias,
"buffer/image descriptor provenance aliases were not linked during "
"tracking");
}
void TestImagesAndSamplers() {
Program program;
program.blocks.resize(1);
auto sample0 =
ImageUse(4, Opcode::ImageSample, ResourceKind::Image, Decoder::ImageDimension::Dim2D);
auto sample1 =
ImageUse(8, Opcode::ImageSample, ResourceKind::Image, Decoder::ImageDimension::Dim2D);
auto volume =
ImageUse(12, Opcode::ImageSample, ResourceKind::Image, Decoder::ImageDimension::Dim3D);
auto compare =
ImageUse(16, Opcode::ImageSample, ResourceKind::Image, Decoder::ImageDimension::Dim2D);
compare.memory.image_sample_flags = Decoder::ImageSampleFlagCompare;
auto storage = ImageUse(20, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim2D);
auto storage_mip = storage;
storage_mip.pc = 24;
storage_mip.memory.image_has_mip = true;
auto atomic = ImageUse(28, Opcode::AtomicAddU32, ResourceKind::StorageImageUint,
Decoder::ImageDimension::Dim2D);
program.blocks[0].instructions = {sample0, sample1, volume, compare,
storage, storage_mip, atomic};
Prepare(program);
Check(program.info.images.size() == 6 && program.info.samplers.size() == 1 &&
program.info.sampled_pairs.size() == 3,
"image view classes or samplers were deduplicated incorrectly");
const auto& insts = program.blocks[0].instructions;
Check(insts[0].memory.resource == 0 && insts[1].memory.resource == 0 &&
insts[2].memory.resource == 1 && insts[3].memory.resource == 2 &&
insts[4].memory.resource == 3 && insts[5].memory.resource == 4 &&
insts[6].memory.resource == 5 && insts[0].memory.sampler == 0 &&
insts[2].memory.sampler == 0,
"image/sampler operands were not patched to dense list indices");
Check(program.info.images[0].read && !program.info.images[0].written &&
program.info.images[2].depth_compare && program.info.images[3].written &&
program.info.images[4].mip_mode == ImageMipMode::DynamicStorage &&
program.info.images[5].atomic &&
program.info.sampled_pairs[0].sampler == program.info.sampled_pairs[1].sampler,
"image access facts were wrong");
}
void TestDynamicPhiResource() {
Program program;
program.blocks.resize(4);
program.blocks[0].successors = {1, 2};
program.blocks[1].predecessors = {0};
program.blocks[1].successors = {3};
program.blocks[2].predecessors = {0};
program.blocks[2].successors = {3};
program.blocks[3].predecessors = {1, 2};
Instruction left;
left.op = Opcode::MoveU32;
left.dst = Sgpr(0);
left.src[0] = Imm(1);
left.src_count = 1;
Instruction right = left;
right.pc = 4;
right.src[0] = Imm(2);
program.blocks[1].instructions = {left};
program.blocks[2].instructions = {right};
program.blocks[3].instructions = {BufferUse(8, 0)};
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
PatchSrtReads(program, &error),
error.c_str());
const auto original_source = program.blocks[3].instructions[0].memory.resource_source;
Check(!TrackResources(program, &error) &&
error.find("unsupported GPU selection") != std::string::npos &&
program.blocks[3].instructions[0].memory.resource_source == original_source &&
!program.resource_tracking_complete,
"control-flow descriptor was patched without an executable GPU selector");
}
void TestTrackingRequiresCompletedSrtPlan() {
Program program;
program.stage = ShaderType::Compute;
program.shader_hash = 0x8899;
program.blocks.resize(4);
program.blocks[0].successors = {1, 2};
program.blocks[1].predecessors = {0};
program.blocks[1].successors = {3};
program.blocks[2].predecessors = {0};
program.blocks[2].successors = {3};
program.blocks[3].predecessors = {1, 2};
program.blocks[1].instructions = {MoveImmediate(0, 0, 1)};
program.blocks[2].instructions = {MoveImmediate(4, 0, 2)};
program.blocks[3].instructions = {BufferUse(8, 0)};
std::string error;
Check(BuildScalarProvenance(program, &error), error.c_str());
Check(!program.srt_plan_complete, "provenance unexpectedly marked the SRT plan complete");
const auto original_source = program.blocks[3].instructions[0].memory.resource_source;
BufferResource existing_info;
existing_info.source = 777;
program.info.buffers.push_back(existing_info);
Check(!TrackResources(program, &error) &&
error.find("SRT plan is not ready") != std::string::npos &&
program.blocks[3].instructions[0].memory.resource == 0 &&
program.blocks[3].instructions[0].memory.resource_source == original_source &&
program.info.buffers.size() == 1 && program.info.buffers[0].source == 777 &&
!program.resource_tracking_complete,
"tracking bypassed the SRT-plan readiness invariant or partially "
"patched the program");
}
void TestCyclicResourceIsRejected() {
Program program;
program.blocks.resize(2);
program.blocks[0].successors = {1};
program.blocks[1].predecessors = {0, 1};
program.blocks[1].successors = {1};
Instruction increment;
increment.op = Opcode::IAddU32;
increment.dst = Sgpr(0);
increment.src[0] = Sgpr(0);
increment.src[1] = Imm(1);
increment.src_count = 2;
program.blocks[1].instructions = {BufferUse(4, 0), increment};
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
PatchSrtReads(program, &error),
error.c_str());
Check(!TrackResources(program, &error) &&
error.find("unsupported GPU selection") != std::string::npos &&
!program.resource_tracking_complete,
"cyclic descriptor was patched without a bindless/direct path");
}
void TestUnknownSourceFailsWithoutPatching() {
Program program;
program.stage = ShaderType::Pixel;
program.shader_hash = 0x12345678;
program.blocks.resize(1);
auto valid = BufferUse(4, 0);
Instruction unsupported;
unsupported.op = Opcode::SelectU32;
unsupported.dst = Sgpr(4);
unsupported.src[0] = Sgpr(20);
unsupported.src_count = 1;
program.blocks[0].instructions = {valid, unsupported, BufferUse(0x44, 4)};
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
PatchSrtReads(program, &error),
error.c_str());
BufferResource existing_info;
existing_info.source = 777;
program.info.buffers.push_back(existing_info);
Check(!TrackResources(program, &error), "unknown descriptor unexpectedly tracked");
Check(error.find("hash=0x0000000012345678") != std::string::npos &&
error.find("stage=pixel") != std::string::npos &&
error.find("pc=0x00000044") != std::string::npos &&
error.find("unknown value") != std::string::npos,
"unknown descriptor error lost shader context");
Check(!program.resource_tracking_complete && program.info.buffers.size() == 1 &&
program.info.buffers[0].source == 777 &&
program.blocks[0].instructions[0].memory.resource == 0 &&
program.blocks[0].instructions[0].memory.resource_source !=
ScalarProvenance::Undefined &&
program.blocks[0].instructions[2].memory.resource == 1 &&
program.blocks[0].instructions[2].memory.resource_source !=
ScalarProvenance::Undefined,
"failed tracking partially patched the program");
}
void TestResourceLimitFailsTransactionally() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t i = 0; i <= ShaderInfo::MaxBuffers; i++) {
insts.push_back(MoveImmediate(i * 8, 0, i));
insts.push_back(BufferUse(i * 8 + 4, 0));
}
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
PatchSrtReads(program, &error),
error.c_str());
const auto first_source = insts[1].memory.resource_source;
Check(!TrackResources(program, &error) &&
error.find("buffer resource limit exceeded") != std::string::npos &&
insts[1].memory.resource_source == first_source && program.info.buffers.empty() &&
!program.resource_tracking_complete,
"resource limit failure partially patched the program");
}
void TestComputeShaderInfoCollection() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
Instruction add_tid;
add_tid.op = Opcode::DsReadAddtidB32;
program.blocks[0].instructions = {add_tid, BufferUse(4, 0)};
Prepare(program);
const auto buffers = program.info.buffers;
const auto images = program.info.images;
const auto samplers = program.info.samplers;
const auto pairs = program.info.sampled_pairs;
ShaderComputeInputInfo compute;
compute.group_id[1] = true;
compute.dispatch_thread_dimensions = true;
std::string error;
Check(CollectShaderInfo(program, {.compute = &compute}, &error), error.c_str());
Check(program.shader_info_complete && program.info.inputs.size() == 3 &&
FindInput(program.info, StageInputKind::WorkgroupId) != nullptr &&
FindInput(program.info, StageInputKind::LocalInvocationId) == nullptr &&
FindInput(program.info, StageInputKind::LocalInvocationIndex) != nullptr &&
FindInput(program.info, StageInputKind::GlobalInvocationId) != nullptr &&
program.info.buffers == buffers && program.info.images == images &&
program.info.samplers == samplers && program.info.sampled_pairs == pairs,
"compute addtid input discovery or resource preservation was wrong");
Program metadata_program;
metadata_program.stage = ShaderType::Compute;
metadata_program.blocks.resize(1);
Instruction xor_address;
xor_address.op = Opcode::BitwiseXor3U32;
metadata_program.blocks[0].instructions = {xor_address};
Prepare(metadata_program);
compute = {};
compute.thread_ids_num = 2;
Check(CollectShaderInfo(metadata_program, {.compute = &compute}, &error), error.c_str());
Check(FindInput(metadata_program.info, StageInputKind::LocalInvocationId) != nullptr &&
FindInput(metadata_program.info, StageInputKind::LocalInvocationIndex) != nullptr &&
metadata_program.info.has_bitwise_xor,
"compute thread metadata or XOR-address heuristic was not collected");
}
void TestVertexShaderInfoCollection() {
Program program;
program.stage = ShaderType::Vertex;
program.blocks.resize(1);
Instruction attr0;
attr0.op = Opcode::LoadInputF32;
attr0.input_info.attr = 0;
attr0.input_info.chan = 2;
Instruction attr2 = attr0;
attr2.input_info.attr = 2;
attr2.input_info.chan = 0;
program.blocks[0].instructions = {attr0, attr2, Export(8, ExportTargetKind::Position),
Export(12, ExportTargetKind::Parameter, 2)};
Prepare(program);
ShaderVertexInputInfo vertex;
vertex.resources_num = 3;
std::string error;
Check(CollectShaderInfo(program, {.vertex = &vertex}, &error), error.c_str());
const auto* input0 = FindInput(program.info, StageInputKind::Parameter, 0);
const auto* input2 = FindInput(program.info, StageInputKind::Parameter, 2);
Check(program.info.inputs.size() == 4 && input0 != nullptr && input0->component_count == 3 &&
input2 != nullptr && input2->component_count == 1 &&
FindInput(program.info, StageInputKind::VertexIndex) != nullptr &&
FindInput(program.info, StageInputKind::InstanceIndex) != nullptr &&
FindOutput(program.info, StageOutputKind::Position) != nullptr &&
FindOutput(program.info, StageOutputKind::Parameter, 2) != nullptr,
"vertex inputs or exports were not collected from lowered IR");
const auto info = program.info;
const auto resources_complete = program.resource_tracking_complete;
const auto srt_complete = program.srt_plan_complete;
const auto patching_complete = program.srt_patching_complete;
Check(!CollectShaderInfo(program, {.vertex = &vertex}, &error) &&
error.find("already collected") != std::string::npos && program.info == info &&
program.shader_info_complete &&
program.resource_tracking_complete == resources_complete &&
program.srt_plan_complete == srt_complete &&
program.srt_patching_complete == patching_complete,
"repeated shader info collection mutated the immutable interface");
}
void TestPixelShaderInfoCollection() {
Program program;
program.stage = ShaderType::Pixel;
program.blocks.resize(1);
program.blocks[0].instructions = {
Export(4, ExportTargetKind::Mrt, 3), Export(8, ExportTargetKind::MrtZ, 0, 0x4),
Export(12, ExportTargetKind::Mrt, 3), Export(16, ExportTargetKind::Mrt, 7, 0)};
Prepare(program);
ShaderPixelInputInfo pixel;
pixel.ps_pos_x = true;
pixel.ps_front_face = true;
pixel.input_num = 2;
pixel.ps_depth_export_enable = true;
pixel.ps_sample_mask_export_enable = true;
std::string error;
Check(CollectShaderInfo(program, {.pixel = &pixel}, &error), error.c_str());
Check(program.info.inputs.size() == 4 &&
FindInput(program.info, StageInputKind::FragCoord) != nullptr &&
FindInput(program.info, StageInputKind::FrontFacing) != nullptr &&
FindInput(program.info, StageInputKind::Parameter, 0) != nullptr &&
FindInput(program.info, StageInputKind::Parameter, 1) != nullptr &&
program.info.outputs.size() == 2 &&
FindOutput(program.info, StageOutputKind::Mrt, 3) != nullptr &&
FindOutput(program.info, StageOutputKind::Mrt, 7) == nullptr &&
FindOutput(program.info, StageOutputKind::Depth) == nullptr &&
FindOutput(program.info, StageOutputKind::SampleMask) != nullptr,
"pixel inputs, disabled exports, or sample-mask-only MRTZ collection "
"was wrong");
Program depth_program;
depth_program.stage = ShaderType::Pixel;
depth_program.blocks.resize(1);
depth_program.blocks[0].instructions = {Export(4, ExportTargetKind::MrtZ, 0, 0x1)};
Prepare(depth_program);
Check(CollectShaderInfo(depth_program, {.pixel = &pixel}, &error), error.c_str());
Check(depth_program.info.outputs.size() == 1 &&
FindOutput(depth_program.info, StageOutputKind::Depth) != nullptr &&
FindOutput(depth_program.info, StageOutputKind::SampleMask) == nullptr,
"depth-only MRTZ export incorrectly enabled sample-mask output");
}
void TestShaderInfoCollectionIsTransactional() {
Program program;
program.stage = ShaderType::Compute;
StageInput sentinel;
sentinel.kind = StageInputKind::Parameter;
sentinel.location = 9;
program.info.inputs.push_back(sentinel);
const auto info = program.info;
std::string error;
Check(!CollectShaderInfo(program, {}, &error) &&
error.find("not tracked") != std::string::npos && program.info == info &&
!program.shader_info_complete,
"pre-track shader info collection mutated program state");
Prepare(program);
const auto tracked_info = program.info;
const auto srt_complete = program.srt_plan_complete;
const auto patching_complete = program.srt_patching_complete;
Check(!CollectShaderInfo(program, {}, &error) &&
error.find("requires compute metadata") != std::string::npos &&
program.info == tracked_info && !program.shader_info_complete &&
program.resource_tracking_complete && program.srt_plan_complete == srt_complete &&
program.srt_patching_complete == patching_complete,
"missing stage metadata committed incomplete shader info");
program.stage = ShaderType::Unknown;
Check(!CollectShaderInfo(program, {}, &error) &&
error.find("unsupported shader stage") != std::string::npos &&
program.info == tracked_info && !program.shader_info_complete &&
program.resource_tracking_complete && program.srt_plan_complete == srt_complete &&
program.srt_patching_complete == patching_complete,
"unsupported-stage shader info collection was not transactional");
}
void TestShaderInfoMetadataValidation() {
std::string error;
Program vertex_program;
vertex_program.stage = ShaderType::Vertex;
vertex_program.blocks.resize(1);
Instruction bad_input;
bad_input.op = Opcode::LoadInputF32;
bad_input.input_info.attr = 0;
bad_input.input_info.chan = 4;
vertex_program.blocks[0].instructions = {bad_input};
Prepare(vertex_program);
ShaderVertexInputInfo vertex;
vertex.resources_num = 1;
const auto vertex_info = vertex_program.info;
Check(!CollectShaderInfo(vertex_program, {.vertex = &vertex}, &error) &&
error.find("vertex input reference") != std::string::npos &&
vertex_program.info == vertex_info && !vertex_program.shader_info_complete,
"out-of-range vertex channel produced immutable malformed info");
vertex.resources_num = -1;
Check(!CollectShaderInfo(vertex_program, {.vertex = &vertex}, &error) &&
error.find("vertex resource count") != std::string::npos &&
vertex_program.info == vertex_info && !vertex_program.shader_info_complete,
"negative vertex resource count produced immutable malformed info");
Program pixel_program;
pixel_program.stage = ShaderType::Pixel;
pixel_program.blocks.resize(1);
Prepare(pixel_program);
ShaderPixelInputInfo pixel;
pixel.input_num = 33;
const auto pixel_info = pixel_program.info;
Check(!CollectShaderInfo(pixel_program, {.pixel = &pixel}, &error) &&
error.find("pixel input count") != std::string::npos &&
pixel_program.info == pixel_info && !pixel_program.shader_info_complete,
"out-of-range pixel input count produced immutable malformed info");
Program compute_program;
compute_program.stage = ShaderType::Compute;
compute_program.blocks.resize(1);
Prepare(compute_program);
ShaderComputeInputInfo compute;
compute.thread_ids_num = 4;
const auto compute_info = compute_program.info;
Check(!CollectShaderInfo(compute_program, {.compute = &compute}, &error) &&
error.find("thread ID count") != std::string::npos &&
compute_program.info == compute_info && !compute_program.shader_info_complete,
"out-of-range compute metadata produced immutable malformed info");
}
void TestTrackingRequiresSrtPatching() {
Program program;
program.blocks.resize(1);
program.blocks[0].instructions = {BufferUse(4, 0)};
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error), error.c_str());
const auto source = program.blocks[0].instructions[0].memory.resource_source;
Check(!TrackResources(program, &error) &&
error.find("SRT reads were not patched") != std::string::npos &&
program.blocks[0].instructions[0].memory.resource_source == source &&
!program.resource_tracking_complete,
"resource tracking bypassed SRT patch completion");
Check(PatchSrtReads(program, &error) && TrackResources(program, &error), error.c_str());
}
void TestDynamicSrtReadRemainsExplicit() {
Program program;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t i = 0; i < 8; i++) {
auto load = ScalarLoad(i * 4, i, 16, i * 4);
load.src[0] = Sgpr(20);
load.src_count = 1;
insts.push_back(load);
}
insts.push_back(ImageUse(0x40, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim2D));
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
PatchSrtReads(program, &error),
error.c_str());
Check(program.srt.reads.empty() && program.srt.dynamic_reads.size() == 8 &&
program.srt_patching_complete,
"dynamic SRT offsets were incorrectly assigned fixed flat slots");
for (uint32_t i = 0; i < 8; i++) {
Check(insts[i].op == Opcode::SLoadDword &&
insts[i].memory.kind == ResourceKind::ScalarBuffer,
"dynamic SRT read was rewritten as an immediate flat load");
}
Check(TrackResources(program, &error), error.c_str());
}
void TestSrtPatchingFailureIsTransactional() {
Program program;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t i = 0; i < 4; i++) {
insts.push_back(ScalarLoad(i * 4, i, 16, i * 4));
}
insts.push_back(BufferUse(0x20, 0));
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
program.srt.reads.size() == 4,
error.c_str());
insts[0].scalar_value = ScalarProvenance::Undefined;
const auto instructions = insts;
const auto provenance = program.provenance;
const auto srt = program.srt;
Check(!PatchSrtReads(program, &error) &&
error.find("no scalar-load producer") != std::string::npos && insts == instructions &&
program.provenance == provenance && program.srt == srt &&
!program.srt_patching_complete,
"failed SRT patching partially changed the program");
}
void TestScalarMemoryGroupsSnapshotOperands() {
const auto CheckGroup = [](bool buffer) {
Program program;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t i = 0; i < 4; i++) {
insts.push_back(buffer ? ScalarBufferLoad(4, 16 + i, 4, i * 4)
: ScalarLoad(4, 16 + i, 16, i * 4));
}
MakeScalarMemoryGroup(&insts);
insts.push_back(BufferUse(8, 16));
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
program.srt.reads.size() == 4 && PatchSrtReads(program, &error),
error.c_str());
for (uint32_t i = 0; i < 4; i++) {
Check(insts[i].op == Opcode::LoadSrtDword && insts[i].src[0].imm == i,
"overlapping scalar-memory group did not snapshot its operands");
}
};
CheckGroup(false);
CheckGroup(true);
const auto CheckOffsetOverlap = [](bool buffer) {
Program program;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t i = 0; i < 4; i++) {
auto load =
buffer ? ScalarBufferLoad(4, 20 + i, 4, i * 4) : ScalarLoad(4, 20 + i, 16, i * 4);
load.src[0] = Sgpr(20);
load.src_count = 1;
insts.push_back(load);
}
MakeScalarMemoryGroup(&insts);
insts.push_back(BufferUse(8, 20));
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
program.srt.dynamic_reads.size() == 4 && PatchSrtReads(program, &error),
error.c_str());
for (uint32_t i = 0; i < 4; i++) {
const auto value = insts[i].scalar_value;
const auto& node = program.provenance.values[value];
const auto offset_arg = buffer ? 4u : 2u;
Check(program.provenance.values[node.args[offset_arg]].op == ScalarValueOp::UserData &&
program.provenance.values[node.args[offset_arg]].imm == 20 &&
insts[i].op == (buffer ? Opcode::SBufferLoadDword : Opcode::SLoadDword),
"overlapping scalar-memory offset was read after a component write");
}
};
CheckOffsetOverlap(false);
CheckOffsetOverlap(true);
}
void TestSrtPatchingHandlesGvnAndMoveForwarding() {
Program program;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t copy = 0; copy < 2; copy++) {
for (uint32_t i = 0; i < 4; i++) {
insts.push_back(ScalarLoad(copy * 0x20 + i * 4, copy * 4 + i, 16, i * 4));
}
}
for (uint32_t i = 0; i < 4; i++) {
insts.push_back(Move(0x40 + i * 4, 8 + i, i));
}
insts.push_back(BufferUse(0x60, 4));
insts.push_back(BufferUse(0x64, 8));
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
program.srt.reads.size() == 4 && PatchSrtReads(program, &error),
error.c_str());
for (uint32_t i = 0; i < 8; i++) {
Check(insts[i].op == Opcode::LoadSrtDword && insts[i].src[0].imm == i % 4,
"all producers of a GVN'd SRT read were not patched");
}
for (uint32_t i = 8; i < 12; i++) {
Check(insts[i].op == Opcode::MoveU32,
"move forwarding was incorrectly rewritten as an SRT load");
}
}
void TestSrtPatchingHandlesCfgProducers() {
Program program;
program.blocks.resize(4);
program.blocks[0].successors = {1, 2};
program.blocks[1].predecessors = {0};
program.blocks[1].successors = {3};
program.blocks[2].predecessors = {0};
program.blocks[2].successors = {3};
program.blocks[3].predecessors = {1, 2};
for (uint32_t block = 1; block <= 2; block++) {
for (uint32_t i = 0; i < 4; i++) {
program.blocks[block].instructions.push_back(
ScalarLoad(block * 0x20 + i * 4, i, 16, i * 4));
}
}
program.blocks[3].instructions = {BufferUse(0x60, 0)};
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
program.srt.reads.size() == 4 && PatchSrtReads(program, &error),
error.c_str());
for (uint32_t block = 1; block <= 2; block++) {
for (uint32_t i = 0; i < 4; i++) {
const auto& inst = program.blocks[block].instructions[i];
Check(inst.op == Opcode::LoadSrtDword && inst.src[0].imm == i,
"CFG-equivalent SRT producer was not patched");
}
}
}
void TestSrtPatchPlanValidation() {
Program program;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t i = 0; i < 4; i++) {
insts.push_back(ScalarLoad(i * 4, i, 16, i * 4));
}
insts.push_back(BufferUse(0x20, 0));
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error), error.c_str());
program.srt.reads = {program.srt.reads[0], program.srt.reads[0]};
const auto instructions = insts;
Check(!PatchSrtReads(program, &error) &&
error.find("dense value-to-offset bijection") != std::string::npos &&
insts == instructions && !program.srt_patching_complete,
"duplicate SRT flat slots were accepted or partially patched");
Program dynamic;
dynamic.blocks.resize(1);
dynamic.blocks[0].instructions = {BufferUse(4, 0)};
Check(BuildScalarProvenance(dynamic, &error) && BuildSrtPlan(dynamic, &error), error.c_str());
dynamic.srt.dynamic_sources = {ScalarProvenance::Undefined};
Check(!PatchSrtReads(dynamic, &error) &&
error.find("invalid dynamic descriptor source") != std::string::npos &&
!dynamic.srt_patching_complete,
"undefined dynamic descriptor source was accepted");
}
void TestMaterializationSharesReadConstEvaluation() {
Program program;
program.stage = ShaderType::Pixel;
program.shader_hash = 0x10203040;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t i = 0; i < 8; i++) {
insts.push_back(ScalarLoad(i * 4, i, 16, i * 4));
}
for (uint32_t i = 0; i < 4; i++) {
insts.push_back(MoveImmediate(0x20 + i * 4, 8 + i, 0xa0 + i));
}
insts.push_back(
ImageUse(0x40, Opcode::ImageSample, ResourceKind::Image, Decoder::ImageDimension::Dim2D));
insts.push_back(ImageUse(0x44, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim2D));
Prepare(program);
Check(program.info.images.size() == 2 && program.info.samplers.size() == 1,
"materialization test did not preserve sampled/storage view topology");
Check(program.srt.reads.size() == 8 && program.srt_patching_complete,
"immediate descriptor reads did not produce a compact SRT patch plan");
for (uint32_t i = 0; i < 8; i++) {
Check(insts[i].op == Opcode::LoadSrtDword && insts[i].src_count == 1 &&
insts[i].src[0].kind == OperandKind::ImmediateU32 && insts[i].src[0].imm == i &&
insts[i].memory.kind == ResourceKind::None,
"immediate SRT read was not patched to its dense flat-buffer slot");
}
std::string error;
Check(!PatchSrtReads(program, &error) && error.find("already patched") != std::string::npos,
"repeated SRT patching was accepted");
TestMemory memory;
for (uint32_t i = 0; i < memory.words.size(); i++) {
memory.words[i] = 0x100 + i;
}
memory.words[1] |= Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm) << 20u;
memory.words[3] |= Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) << 28u;
std::array<uint32_t, 32> user_data {};
user_data[16] = static_cast<uint32_t>(memory.base);
user_data[17] = static_cast<uint32_t>(memory.base >> 32u);
SrtRuntime runtime {user_data, 0, ReadTestMemory, &memory};
ResourceSnapshot snapshot;
error.clear();
Check(MaterializeResources(program, runtime, snapshot, &error), error.c_str());
Check(snapshot.buffers.empty() && snapshot.images.size() == 2 &&
snapshot.samplers.size() == 1 && snapshot.images[0] == snapshot.images[1],
"dense runtime snapshot did not preserve resource order or aliases");
Check(snapshot.flattened_srt.size() == 8 &&
std::equal(snapshot.flattened_srt.begin(), snapshot.flattened_srt.end(),
memory.words.begin()) &&
snapshot.user_data == std::vector<uint32_t>(user_data.begin(), user_data.end()),
"runtime snapshot omitted flattened SRT or current user data");
Check(memory.reads == 8, "aliased image views repeated ReadConst evaluation "
"instead of sharing it");
for (uint32_t i = 0; i < 8; i++) {
Check(snapshot.images[0].dwords[i] == memory.words[i],
"materialized image descriptor contains the wrong dword");
}
}
void TestInvalidImagesMaterializeAsNull() {
Program sampled;
sampled.stage = ShaderType::Pixel;
sampled.user_data_count = 8;
sampled.blocks.resize(1);
sampled.blocks[0].instructions = {
ImageUse(0x40, Opcode::ImageLoad, ResourceKind::Image, Decoder::ImageDimension::Dim2D)};
Prepare(sampled);
Check(sampled.info.images.size() == 1 && sampled.info.samplers.empty(),
"sampled-image normalization test has unexpected resource topology");
constexpr std::array<uint32_t, 8> stale = {0x00000004, 0x00000004, 0xc0061060, 0x06000514,
0x20010000, 0xa4580290, 0x00000004, 0x00000001};
std::string error;
for (uint32_t type = 0; type < 8; type++) {
auto descriptor = stale;
descriptor[1] |= Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm) << 20u;
descriptor[3] = (descriptor[3] & 0x0fffffffu) | (type << 28u);
ResourceSnapshot snapshot;
Check(MaterializeResources(sampled, {descriptor}, snapshot, &error) &&
snapshot.images.size() == 1 &&
std::all_of(snapshot.images[0].dwords.begin(), snapshot.images[0].dwords.end(),
[](uint32_t word) { return word == 0; }) &&
ValidateResourceSpecialization(sampled, snapshot, &error),
error.c_str());
}
constexpr std::array<uint32_t, 8> packet = {0xc0071058, 0xe80eeeb8, 0x00000000, 0xffffffff,
0xffffffff, 0x00000001, 0x00000000, 0x00000113};
ResourceSnapshot packet_snapshot;
Check(MaterializeResources(sampled, {packet}, packet_snapshot, &error) &&
std::all_of(packet_snapshot.images[0].dwords.begin(),
packet_snapshot.images[0].dwords.end(),
[](uint32_t word) { return word == 0; }),
"invalid MSAA image words were not normalized to null");
struct MsaaCase {
uint32_t base_level;
uint32_t fragments;
uint32_t max_mip;
bool valid;
};
constexpr std::array msaa_cases = {
MsaaCase {0, 1, 1, true}, MsaaCase {0, 2, 2, true}, MsaaCase {0, 3, 3, true},
MsaaCase {1, 1, 1, false}, MsaaCase {0, 2, 1, false}, MsaaCase {0, 0, 0, false},
MsaaCase {0, 4, 4, false},
};
constexpr std::array msaa_types = {
Prospero::ImageType::kColor2DMsaa,
Prospero::ImageType::kColor2DMsaaArray,
};
for (const auto type: msaa_types) {
for (const auto& test: msaa_cases) {
std::array<uint32_t, 8> msaa {};
msaa[0] = 1;
msaa[1] = 36u << 20u;
msaa[3] = (Prospero::GpuEnumValue(type) << 28u) | (test.base_level << 12u) |
(test.fragments << 16u);
msaa[5] = test.max_mip << 4u;
ResourceSnapshot msaa_snapshot;
const auto materialized = MaterializeResources(sampled, {msaa}, msaa_snapshot, &error);
const auto preserved =
materialized &&
std::equal(msaa.begin(), msaa.end(), msaa_snapshot.images[0].dwords.begin());
const auto is_null =
materialized && std::all_of(msaa_snapshot.images[0].dwords.begin(),
msaa_snapshot.images[0].dwords.end(),
[](uint32_t word) { return word == 0; });
Check(materialized && (test.valid ? preserved : is_null),
"MSAA image descriptor validity mismatch");
}
}
std::array<uint32_t, 8> invalid_format {};
invalid_format[0] = 1;
invalid_format[3] = Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) << 28u;
ResourceSnapshot invalid_format_snapshot;
Check(MaterializeResources(sampled, {invalid_format}, invalid_format_snapshot, &error) &&
std::all_of(invalid_format_snapshot.images[0].dwords.begin(),
invalid_format_snapshot.images[0].dwords.end(),
[](uint32_t word) { return word == 0; }),
"invalid-format image descriptor was not normalized to null");
auto valid = stale;
valid[1] |= Prospero::GpuEnumValue(Prospero::BufferFormat::k8UNorm) << 20u;
valid[3] =
(valid[3] & 0x0fffffffu) | (Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) << 28u);
ResourceSnapshot valid_snapshot;
Check(MaterializeResources(sampled, {valid}, valid_snapshot, &error) &&
std::equal(valid.begin(), valid.end(), valid_snapshot.images[0].dwords.begin()),
"valid sampled image descriptor was normalized");
Program storage;
storage.stage = ShaderType::Compute;
storage.user_data_count = 8;
storage.blocks.resize(1);
storage.blocks[0].instructions = {ImageUse(0x40, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim2D)};
Prepare(storage);
ResourceSnapshot storage_snapshot;
Check(MaterializeResources(storage, {stale}, storage_snapshot, &error) &&
std::all_of(storage_snapshot.images[0].dwords.begin(),
storage_snapshot.images[0].dwords.end(),
[](uint32_t word) { return word == 0; }),
"invalid storage image descriptor was not normalized to null");
}
void TestInvalidBuffersMaterializeAsNull() {
Program program;
program.stage = ShaderType::Compute;
program.user_data_count = 4;
program.blocks.resize(1);
program.blocks[0].instructions = {BufferUse(0x40, 0)};
Prepare(program);
constexpr std::array<uint32_t, 4> valid = {0x0000100c, 0x00100000, 0x00000001, 0x0004dfac};
auto invalid = valid;
invalid[3] |= 1u << 30u;
std::string error;
ResourceSnapshot snapshot;
Check(MaterializeResources(program, {invalid}, snapshot, &error) &&
std::all_of(snapshot.buffers[0].dwords.begin(),
snapshot.buffers[0].dwords.begin() + 4,
[](uint32_t word) { return word == 0; }),
"invalid buffer descriptor was not normalized to null");
Check(MaterializeResources(program, {valid}, snapshot, &error) &&
std::equal(valid.begin(), valid.end(), snapshot.buffers[0].dwords.begin()),
"valid buffer descriptor was normalized");
}
void TestMaterializationFailureIsTransactional() {
Program program;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t i = 0; i < 8; i++) {
insts.push_back(ScalarLoad(i * 4, i, 16, i * 4));
}
insts.push_back(ImageUse(0x40, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim2D));
Prepare(program);
TestMemory memory;
memory.fail_after = 3;
std::array<uint32_t, 32> user_data {};
user_data[16] = static_cast<uint32_t>(memory.base);
user_data[17] = static_cast<uint32_t>(memory.base >> 32u);
SrtRuntime runtime {user_data, 0, ReadTestMemory, &memory};
ResourceSnapshot snapshot;
DescriptorValue sentinel;
sentinel.dword_count = 1;
sentinel.dwords[0] = 777;
snapshot.images.push_back(sentinel);
std::string error;
Check(!MaterializeResources(program, runtime, snapshot, &error) &&
error.find("failed at") != std::string::npos && snapshot.images.size() == 1 &&
snapshot.images[0].dwords[0] == 777 && snapshot.images[0].dword_count == 1,
"failed runtime materialization partially replaced the prior snapshot");
}
void TestResourceSpecializationIsTypedAndTransactional() {
Program null_program;
null_program.stage = ShaderType::Compute;
null_program.blocks.resize(1);
null_program.blocks[0].instructions = {
ImageUse(0x10, Opcode::ImageLoad, ResourceKind::ImageUint, Decoder::ImageDimension::Dim3D)};
Prepare(null_program);
ResourceSnapshot null_snapshot;
null_snapshot.images.resize(1);
null_snapshot.images[0].dword_count = 8;
null_snapshot.images[0].dwords[1] = 0x12345600u;
null_snapshot.images[0].dwords[2] = 0x89abcdefu;
null_snapshot.images[0].dwords[3] = 0x01234567u;
std::string error;
Check(SpecializeResources(null_program, null_snapshot, &error) &&
ValidateResourceSpecialization(null_program, null_snapshot, &error) &&
null_program.info.images[0].kind == ResourceKind::Image &&
null_program.info.images[0].dimension == Decoder::ImageDimension::Dim2D &&
null_program.blocks[0].instructions[0].memory.image_dimension ==
Decoder::ImageDimension::Dim2D,
"zero-base image descriptor did not use the canonical null-image shape");
Program null_atomic;
null_atomic.stage = ShaderType::Compute;
null_atomic.blocks.resize(1);
null_atomic.blocks[0].instructions = {ImageUse(0x14, Opcode::AtomicAddU32,
ResourceKind::StorageImageUint,
Decoder::ImageDimension::Dim1D)};
Prepare(null_atomic);
Check(SpecializeResources(null_atomic, null_snapshot, &error) &&
ValidateResourceSpecialization(null_atomic, null_snapshot, &error) &&
null_atomic.info.images[0].kind == ResourceKind::StorageImageUint &&
null_atomic.info.images[0].dimension == Decoder::ImageDimension::Dim2D,
"null image atomic did not preserve its required integer storage type");
Program array_view;
array_view.stage = ShaderType::Compute;
array_view.blocks.resize(1);
array_view.blocks[0].instructions = {
ImageUse(0x18, Opcode::ImageLoad, ResourceKind::Image, Decoder::ImageDimension::Dim1D)};
Prepare(array_view);
ResourceSnapshot array_snapshot;
array_snapshot.images.resize(1);
array_snapshot.images[0].dword_count = 8;
array_snapshot.images[0].dwords[0] = 0x1000;
array_snapshot.images[0].dwords[3] = Prospero::GpuEnumValue(Prospero::ImageType::kColor1DArray)
<< 28u;
Check(SpecializeResources(array_view, array_snapshot, &error) &&
array_view.info.images[0].dimension == Decoder::ImageDimension::Dim1D &&
array_view.blocks[0].instructions[0].memory.image_dimension ==
Decoder::ImageDimension::Dim1D,
"non-array MIMG view did not narrow a 1D-array descriptor");
auto null_after_1d = array_snapshot;
null_after_1d.images[0].dwords.fill(0);
Check(!ValidateResourceSpecialization(array_view, null_after_1d, &error) &&
error.find("canonical null specialization") != std::string::npos,
"non-null 1D specialization accepted a canonical 2D null descriptor");
Program cross_family_array;
cross_family_array.stage = ShaderType::Compute;
cross_family_array.blocks.resize(1);
cross_family_array.blocks[0].instructions = {ImageUse(
0x1c, Opcode::ImageLoad, ResourceKind::Image, Decoder::ImageDimension::Dim2DArray)};
Prepare(cross_family_array);
Check(SpecializeResources(cross_family_array, array_snapshot, &error) &&
cross_family_array.info.images[0].dimension == Decoder::ImageDimension::Dim1DArray &&
cross_family_array.blocks[0].instructions[0].memory.image_dimension ==
Decoder::ImageDimension::Dim1DArray,
"array MIMG intent did not produce a 1D-array view");
Program cross_family_2d_array;
cross_family_2d_array.stage = ShaderType::Compute;
cross_family_2d_array.blocks.resize(1);
cross_family_2d_array.blocks[0].instructions = {ImageUse(
0x20, Opcode::ImageLoad, ResourceKind::Image, Decoder::ImageDimension::Dim1DArray)};
Prepare(cross_family_2d_array);
auto array_2d_snapshot = array_snapshot;
array_2d_snapshot.images[0].dwords[3] =
Prospero::GpuEnumValue(Prospero::ImageType::kColor2DArray) << 28u;
Check(SpecializeResources(cross_family_2d_array, array_2d_snapshot, &error) &&
cross_family_2d_array.info.images[0].dimension == Decoder::ImageDimension::Dim2DArray,
"array MIMG intent did not produce a 2D-array view");
Program cube_view;
cube_view.stage = ShaderType::Compute;
cube_view.blocks.resize(1);
cube_view.blocks[0].instructions = {ImageUse(0x24, Opcode::ImageLoad, ResourceKind::Image,
Decoder::ImageDimension::Dim2DArray)};
Prepare(cube_view);
auto cube_snapshot = array_2d_snapshot;
cube_snapshot.images[0].dwords[3] = Prospero::GpuEnumValue(Prospero::ImageType::kCube) << 28u;
Check(SpecializeResources(cube_view, cube_snapshot, &error) &&
ValidateResourceSpecialization(cube_view, cube_snapshot, &error) &&
cube_view.info.images[0].cube &&
cube_view.blocks[0].instructions[0].memory.image_cube,
"cube descriptor identity did not reach the specialized image and IR");
auto array_after_cube = cube_snapshot;
array_after_cube.images[0].dwords[3] =
Prospero::GpuEnumValue(Prospero::ImageType::kColor2DArray) << 28u;
Check(!ValidateResourceSpecialization(cube_view, array_after_cube, &error),
"2D-array descriptor reused a cube-coordinate specialization");
auto null_after_cube = cube_snapshot;
null_after_cube.images[0].dwords.fill(0);
Check(SpecializeResources(cube_view, null_after_cube, &error) &&
ValidateResourceSpecialization(cube_view, null_after_cube, &error) &&
!cube_view.info.images[0].cube &&
!cube_view.blocks[0].instructions[0].memory.image_cube,
"canonical null respecialization retained stale cube-coordinate state");
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
program.blocks[0].instructions = {ImageUse(0x20, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim3D)};
Prepare(program);
ResourceSnapshot snapshot;
snapshot.images.resize(1);
snapshot.images[0].dword_count = 7;
const auto info = program.info;
const auto memory = program.blocks[0].instructions[0].memory;
error.clear();
Check(!ValidateResourceSnapshot(program, snapshot, &error) &&
error.find("image descriptor 0 has 7 dwords") != std::string::npos,
"malformed resource snapshot was accepted");
Check(!SpecializeResources(program, snapshot, &error) && program.info == info &&
program.blocks[0].instructions[0].memory == memory,
"failed resource specialization partially mutated the program");
snapshot.images[0].dword_count = 8;
snapshot.images[0].dwords[0] = 0x1000;
snapshot.images[0].dwords[1] = Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt) << 20u;
snapshot.images[0].dwords[3] =
(Prospero::GpuEnumValue(Prospero::ImageType::kColor2D) << 28u) | 0x3acu;
Check(SpecializeResources(program, snapshot, &error), error.c_str());
const auto& image = program.info.images[0];
const auto& inst = program.blocks[0].instructions[0];
Check(image.kind == ResourceKind::StorageImageUint &&
image.dimension == Decoder::ImageDimension::Dim2D &&
image.storage_swizzle == 0x3acu &&
inst.memory.kind == ResourceKind::StorageImageUint &&
inst.memory.image_dimension == Decoder::ImageDimension::Dim2D,
"runtime descriptor shape and integer format did not specialize dense "
"IR");
auto null_after_uint = snapshot;
null_after_uint.images[0].dwords.fill(0);
Check(!ValidateResourceSpecialization(program, null_after_uint, &error) &&
error.find("canonical null specialization") != std::string::npos,
"non-null integer specialization accepted a non-integer null descriptor");
auto stale_swizzle = snapshot;
stale_swizzle.images[0].dwords[3] =
(stale_swizzle.images[0].dwords[3] & ~0xfffu) | StorageImageIdentitySwizzle;
Check(!ValidateResourceSpecialization(program, stale_swizzle, &error) &&
error.find("changed swizzle") != std::string::npos,
"storage image cache validation ignored a SPIR-V-baked swizzle");
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
Check(CollectShaderInfo(program, {.compute = &compute}, &error) &&
AllocateBindings(program, {}, &error),
error.c_str());
const auto* binding = FindBinding(program.bindings, DescriptorBindingKind::StorageUint2D);
Check(binding != nullptr && binding->resources == std::vector<uint32_t>({0}) &&
FindBinding(program.bindings, DescriptorBindingKind::Storage3D) == nullptr,
"specialized image topology did not reach the exact native binding "
"group");
}
void TestRuntimeSpecializationCoversBakedBufferAndAddressFields() {
Program buffer_program;
buffer_program.stage = ShaderType::Compute;
buffer_program.blocks.resize(1);
buffer_program.blocks[0].instructions = {BufferUse(0, 0)};
Prepare(buffer_program);
ResourceSnapshot buffer_snapshot;
buffer_snapshot.buffers.resize(1);
buffer_snapshot.buffers[0].dword_count = 4;
buffer_snapshot.buffers[0].dwords[1] = (16u << 16u) | (1u << 31u);
buffer_snapshot.buffers[0].dwords[3] =
(Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt) << 12u) | (2u << 21u) |
(1u << 23u);
std::string error;
Check(SpecializeResources(buffer_program, buffer_snapshot, &error) &&
ValidateResourceSpecialization(buffer_program, buffer_snapshot, &error),
error.c_str());
Check(buffer_program.info.buffers[0].packed_stride ==
(16u | (1u << 14u) | (2u << 16u) | (1u << 20u)) &&
buffer_program.info.buffers[0].descriptor_format ==
Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt),
"buffer specialization omitted SPIR-V-baked descriptor fields");
auto stale_buffer = buffer_snapshot;
stale_buffer.buffers[0].dwords[1] ^= 4u << 16u;
Check(!ValidateResourceSpecialization(buffer_program, stale_buffer, &error) &&
error.find("buffer descriptor 0") != std::string::npos,
"stale buffer stride reused incompatible specialized SPIR-V");
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
Check(CollectShaderInfo(buffer_program, {.compute = &compute}, &error) &&
AllocateBindings(buffer_program, {}, &error),
error.c_str());
Check(buffer_program.bindings.user_data_registers == std::vector<uint32_t>({0, 1, 2, 3}),
"buffer fixture did not allocate its descriptor user-data roots");
buffer_snapshot.user_data.resize(4);
Check(ValidateResourceSpecialization(buffer_program, buffer_snapshot, &error), error.c_str());
auto truncated_user_data = buffer_snapshot;
truncated_user_data.user_data.resize(3);
Check(!ValidateResourceSnapshot(buffer_program, truncated_user_data, &error) &&
error.find("user SGPR 3") != std::string::npos,
"truncated cache snapshot user-data window was accepted");
Program based_program;
based_program.stage = ShaderType::Compute;
based_program.blocks.resize(1);
auto raw = ScalarLoad(8, 0, 16, 0);
raw.memory.offset = static_cast<uint32_t>(-4);
raw.src[0] = Sgpr(20);
raw.src_count = 1;
based_program.blocks[0].instructions = {MoveImmediate(0, 16, 0x1000), MoveImmediate(4, 17, 0),
raw};
Prepare(based_program);
ResourceSnapshot based_snapshot;
Check(MaterializeResources(based_program, {}, based_snapshot, &error) &&
SpecializeResources(based_program, based_snapshot, &error),
error.c_str());
auto relocated = based_snapshot;
relocated.addresses[0].guest_base += 0x1000;
relocated.addresses[0].binding_base += 0x1000;
Check(ValidateResourceSpecialization(based_program, relocated, &error),
"relocated based address with identical relative bias changed "
"specialization");
relocated.addresses[0].binding_base++;
Check(!ValidateResourceSpecialization(based_program, relocated, &error) &&
error.find("address resource 0") != std::string::npos,
"stale based-address bias reused incompatible specialized SPIR-V");
Program flat_program;
flat_program.stage = ShaderType::Compute;
flat_program.blocks.resize(1);
Instruction flat;
flat.op = Opcode::FlatLoadDword;
flat.memory.kind = ResourceKind::Flat;
flat_program.blocks[0].instructions = {flat};
Prepare(flat_program);
ResourceSnapshot flat_snapshot;
flat_snapshot.addresses = {{0x11u, 0x10u}};
flat_snapshot.user_data = {0xdeadbeefu};
const auto prior_flat_snapshot = flat_snapshot;
Check(!MaterializeResources(flat_program, {}, flat_snapshot, &error) &&
error.find("requires runtime guest-address translation") != std::string::npos &&
flat_snapshot.addresses == prior_flat_snapshot.addresses &&
flat_snapshot.user_data == prior_flat_snapshot.user_data,
"unbased flat memory without a translator did not fail transactionally");
SrtRuntime flat_runtime;
flat_runtime.flat_memory_base = 0x100000000ull;
Check(MaterializeResources(flat_program, flat_runtime, flat_snapshot, &error) &&
SpecializeResources(flat_program, flat_snapshot, &error),
error.c_str());
auto stale_flat = flat_snapshot;
stale_flat.addresses[0].guest_base += 0x1000;
stale_flat.addresses[0].binding_base += 0x1000;
Check(!ValidateResourceSpecialization(flat_program, stale_flat, &error),
"unbased flat memory reused an absolute base baked into SPIR-V");
}
void TestTrackedProgramIsImmutable() {
Program program;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
for (uint32_t i = 0; i < 8; i++) {
insts.push_back(ScalarLoad(i * 4, i, 16, i * 4));
}
for (uint32_t i = 0; i < 4; i++) {
insts.push_back(MoveImmediate(0x20 + i * 4, 8 + i, 0xa0 + i));
insts.push_back(MoveImmediate(0x30 + i * 4, 12 + i, 0xb0 + i));
}
insts.push_back(
ImageUse(0x50, Opcode::ImageSample, ResourceKind::Image, Decoder::ImageDimension::Dim2D));
insts.push_back(ImageUse(0x54, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim2D));
insts.push_back(BufferUse(0x58, 12));
Prepare(program);
Check(program.info.buffers.size() == 1 && program.info.images.size() == 2 &&
program.info.samplers.size() == 1 && program.info.sampled_pairs.size() == 1,
"post-track immutability fixture lacks complete resource topology");
const auto provenance = program.provenance;
const auto srt = program.srt;
const auto info = program.info;
const auto srt_complete = program.srt_plan_complete;
const auto tracking_complete = program.resource_tracking_complete;
const auto patching_complete = program.srt_patching_complete;
std::vector<MemoryInfo> memory;
memory.reserve(insts.size());
for (const auto& inst: insts) {
memory.push_back(inst.memory);
}
const auto CheckUnchanged = [&]() {
Check(program.provenance == provenance && program.srt == srt && program.info == info &&
program.srt_plan_complete == srt_complete &&
program.srt_patching_complete == patching_complete &&
program.resource_tracking_complete == tracking_complete &&
insts.size() == memory.size(),
"rejected post-track pass mutated immutable program state");
for (uint32_t i = 0; i < memory.size(); i++) {
Check(insts[i].memory == memory[i],
"rejected post-track pass mutated a dense operand or source handle");
}
};
std::string error;
Check(!BuildScalarProvenance(program, &error) &&
error.find("after resource tracking") != std::string::npos,
"post-track provenance rebuild was accepted");
CheckUnchanged();
Check(!BuildSrtPlan(program, &error) &&
error.find("after resource tracking") != std::string::npos,
"post-track SRT rebuild was accepted");
CheckUnchanged();
}
void TestNativeBindingLayout() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
insts.push_back(BufferUse(4, 48));
insts.push_back(ImageUse(8, Opcode::ImageSample, ResourceKind::Image,
Decoder::ImageDimension::Dim2D, 0, 2));
insts.push_back(ImageUse(12, Opcode::ImageSample, ResourceKind::Image,
Decoder::ImageDimension::Dim2DArray, 0, 2));
insts.push_back(ImageUse(16, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim3D, 4));
insts.push_back(ImageUse(20, Opcode::ImageStore, ResourceKind::StorageImageUint,
Decoder::ImageDimension::Dim2DArray, 6));
Prepare(program);
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
std::string error;
Check(CollectShaderInfo(program, {.compute = &compute}, &error) &&
AllocateBindings(program, {.descriptor_set = 3}, &error),
error.c_str());
const auto* buffers = FindBinding(program.bindings, DescriptorBindingKind::Buffers);
const auto* sampled2d = FindBinding(program.bindings, DescriptorBindingKind::Sampled2D);
const auto* sampled_array =
FindBinding(program.bindings, DescriptorBindingKind::Sampled2DArray);
const auto* storage3d = FindBinding(program.bindings, DescriptorBindingKind::Storage3D);
const auto* storage_uint_array =
FindBinding(program.bindings, DescriptorBindingKind::StorageUint2DArray);
const auto* samplers = FindBinding(program.bindings, DescriptorBindingKind::Samplers);
const auto* shader_data = FindBinding(program.bindings, DescriptorBindingKind::UserData);
const auto shader_data_dwords = program.bindings.ShaderDataDwords();
Check(program.bindings.descriptor_set == 3 && buffers != nullptr && sampled2d != nullptr &&
sampled_array != nullptr && storage3d != nullptr && storage_uint_array != nullptr &&
samplers != nullptr && buffers->binding == 0 && sampled2d->binding == 1 &&
sampled_array->binding == 2 && storage3d->binding == 3 &&
storage_uint_array->binding == 4 && samplers->binding == 5 &&
buffers->resources == std::vector<uint32_t> {0} &&
sampled2d->resources == std::vector<uint32_t> {0} &&
sampled_array->resources == std::vector<uint32_t> {1} &&
storage3d->resources == std::vector<uint32_t> {2} &&
storage_uint_array->resources == std::vector<uint32_t> {3} &&
samplers->resources == std::vector<uint32_t> {0} &&
!program.bindings.user_data_registers.empty() &&
program.bindings.buffer_offset_dword == program.bindings.user_data_registers.size() &&
program.bindings.buffer_offset_count == 1 &&
((program.bindings.push_constant_size == shader_data_dwords * sizeof(uint32_t) &&
shader_data == nullptr) ||
(program.bindings.push_constant_size == 0 && shader_data != nullptr &&
shader_data->binding == 6)) &&
FindBinding(program.bindings, DescriptorBindingKind::FlattenedSrt) == nullptr &&
program.binding_layout_complete,
"native binding allocator did not preserve dense typed resource groups");
}
void TestNativeBindingLayoutOneDimensionalImages() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
insts.push_back(ImageUse(8, Opcode::ImageSample, ResourceKind::Image,
Decoder::ImageDimension::Dim1D, 0, 2));
insts.push_back(ImageUse(12, Opcode::ImageSample, ResourceKind::Image,
Decoder::ImageDimension::Dim1DArray, 0, 2));
insts.push_back(ImageUse(16, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim1D, 4));
insts.push_back(ImageUse(20, Opcode::ImageStore, ResourceKind::StorageImageUint,
Decoder::ImageDimension::Dim1DArray, 6));
Prepare(program);
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
std::string error;
Check(CollectShaderInfo(program, {.compute = &compute}, &error) &&
AllocateBindings(program, {}, &error),
error.c_str());
const auto* sampled = FindBinding(program.bindings, DescriptorBindingKind::Sampled1D);
const auto* sampled_array =
FindBinding(program.bindings, DescriptorBindingKind::Sampled1DArray);
const auto* storage = FindBinding(program.bindings, DescriptorBindingKind::Storage1D);
const auto* storage_uint_array =
FindBinding(program.bindings, DescriptorBindingKind::StorageUint1DArray);
Check(sampled != nullptr && sampled_array != nullptr && storage != nullptr &&
storage_uint_array != nullptr && sampled->resources == std::vector<uint32_t> {0} &&
sampled_array->resources == std::vector<uint32_t> {1} &&
storage->resources == std::vector<uint32_t> {2} &&
storage_uint_array->resources == std::vector<uint32_t> {3},
"binding allocator did not preserve first-class 1D image groups");
}
void TestNativeBindingLayoutExpandsDynamicStorageMips() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
auto dynamic = ImageUse(8, Opcode::ImageStore, ResourceKind::StorageImageUint,
Decoder::ImageDimension::Dim2D, 4);
dynamic.memory.image_has_mip = true;
program.blocks[0].instructions = {
dynamic, ImageUse(12, Opcode::ImageStore, ResourceKind::StorageImageUint,
Decoder::ImageDimension::Dim2D, 6)};
Prepare(program);
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
std::string error;
Check(CollectShaderInfo(program, {.compute = &compute}, &error), error.c_str());
Check(program.info.images.size() == 2 &&
program.info.images[0].mip_mode == ImageMipMode::DynamicStorage,
"dynamic storage image was not tracked independently");
program.info.images[0].mip_levels = 3;
Check(AllocateBindings(program, {}, &error), error.c_str());
const auto* storage = FindBinding(program.bindings, DescriptorBindingKind::StorageUint2D);
Check(storage != nullptr && storage->resources == std::vector<uint32_t>({0, 0, 0, 1}),
"dynamic storage mip span overlapped the following logical image");
}
void TestNativeBindingLayoutSrtAndUserDataOverflow() {
Program srt;
srt.stage = ShaderType::Compute;
srt.blocks.resize(1);
for (uint32_t i = 0; i < 4; i++) {
srt.blocks[0].instructions.push_back(ScalarLoad(i * 4, i, 16, i * 4));
}
srt.blocks[0].instructions.push_back(BufferUse(0x20, 0));
Prepare(srt);
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
std::string error;
Check(CollectShaderInfo(srt, {.compute = &compute}, &error) &&
AllocateBindings(srt, {}, &error),
error.c_str());
const auto* flat = FindBinding(srt.bindings, DescriptorBindingKind::FlattenedSrt);
Check(flat != nullptr && flat->binding == 1 && flat->resources.empty(),
"flattened SRT did not receive one native backend binding");
Program overflow;
overflow.stage = ShaderType::Compute;
overflow.blocks.resize(1);
for (uint32_t i = 0; i < 33; i++) {
Instruction direct;
direct.pc = i * 4;
direct.op = Opcode::MoveU32;
direct.dst.kind = OperandKind::Register;
direct.dst.reg = {RegisterFile::Vector, i};
direct.src[0] = Sgpr(i);
direct.src_count = 1;
overflow.blocks[0].instructions.push_back(direct);
}
Check(BuildScalarProvenance(overflow, &error) && BuildSrtPlan(overflow, &error) &&
PatchSrtReads(overflow, &error) && TrackResources(overflow, &error) &&
CollectShaderInfo(overflow, {.compute = &compute}, &error) &&
AllocateBindings(overflow, {}, &error),
error.c_str());
const auto* user_data = FindBinding(overflow.bindings, DescriptorBindingKind::UserData);
Check(overflow.bindings.user_data_registers.size() == 33 &&
overflow.bindings.user_data_registers.front() == 0 &&
overflow.bindings.user_data_registers.back() == 32 &&
overflow.bindings.push_constant_size == 0 && user_data != nullptr &&
user_data->binding == 0,
"oversized sparse user data was not moved to a descriptor binding");
}
void TestNativeBindingLayoutGds() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
Instruction append;
append.op = Opcode::DsAppend;
append.memory.kind = ResourceKind::Gds;
program.blocks[0].instructions.push_back(append);
ShaderComputeInputInfo compute;
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
PatchSrtReads(program, &error) && TrackResources(program, &error) &&
CollectShaderInfo(program, {.compute = &compute}, &error) &&
AllocateBindings(program, {}, &error),
error.c_str());
const auto* gds = FindBinding(program.bindings, DescriptorBindingKind::Gds);
Check(gds != nullptr && gds->binding == 0 && gds->resources.empty(),
"GDS append/consume did not allocate one native storage binding");
Program lds;
lds.stage = ShaderType::Compute;
lds.blocks.resize(1);
append.memory.kind = ResourceKind::Lds;
lds.blocks[0].instructions.push_back(append);
Check(BuildScalarProvenance(lds, &error) && BuildSrtPlan(lds, &error) &&
PatchSrtReads(lds, &error) && TrackResources(lds, &error) &&
CollectShaderInfo(lds, {.compute = &compute}, &error) &&
AllocateBindings(lds, {}, &error),
error.c_str());
Check(FindBinding(lds.bindings, DescriptorBindingKind::Gds) == nullptr,
"LDS append/consume incorrectly allocated a GDS binding");
}
void TestNativeBindingLayoutIsTransactional() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
std::string error;
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
PatchSrtReads(program, &error) && TrackResources(program, &error) &&
CollectShaderInfo(program, {.compute = &compute}, &error),
error.c_str());
BindingLayout sentinel;
sentinel.descriptor_set = 99;
program.bindings = sentinel;
Check(!AllocateBindings(program, {.push_constant_offset = 129}, &error) &&
error.find("Vulkan minimum") != std::string::npos && program.bindings == sentinel &&
!program.binding_layout_complete,
"failed native binding allocation partially changed the program");
Check(!AllocateBindings(program, {.push_constant_offset = 2}, &error) &&
error.find("dword aligned") != std::string::npos && program.bindings == sentinel &&
!program.binding_layout_complete,
"misaligned push-constant allocation partially changed the program");
Check(AllocateBindings(program, {}, &error), error.c_str());
const auto layout = program.bindings;
Check(!AllocateBindings(program, {}, &error) &&
error.find("already allocated") != std::string::npos && program.bindings == layout,
"repeated native binding allocation was accepted or mutated layout");
Program tail;
tail.stage = ShaderType::Compute;
tail.blocks.resize(1);
Instruction direct;
direct.op = Opcode::MoveU32;
direct.dst.kind = OperandKind::Register;
direct.dst.reg = {RegisterFile::Vector, 0};
direct.src[0] = Sgpr(0);
direct.src_count = 1;
tail.blocks[0].instructions = {direct};
Check(BuildScalarProvenance(tail, &error) && BuildSrtPlan(tail, &error) &&
PatchSrtReads(tail, &error) && TrackResources(tail, &error) &&
CollectShaderInfo(tail, {.compute = &compute}, &error) &&
AllocateBindings(tail, {.push_constant_offset = 124}, &error) &&
tail.bindings.push_constant_size == 4 &&
FindBinding(tail.bindings, DescriptorBindingKind::UserData) == nullptr,
"valid final dword of the guaranteed push-constant range was rejected");
}
void TestNativeBindingLayoutTracksReachingUserData() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
auto& insts = program.blocks[0].instructions;
insts.push_back(Move(0, 100, 4));
Instruction forwarded;
forwarded.pc = 4;
forwarded.op = Opcode::MoveU32;
forwarded.dst.kind = OperandKind::Register;
forwarded.dst.reg = {RegisterFile::Vector, 0};
forwarded.src[0] = Sgpr(100);
forwarded.src_count = 1;
insts.push_back(forwarded);
auto sparse = forwarded;
sparse.pc = 8;
sparse.dst.reg.index = 1;
sparse.src[0] = Sgpr(20);
insts.push_back(sparse);
insts.push_back(MoveImmediate(12, 101, 7));
auto constant = forwarded;
constant.pc = 16;
constant.dst.reg.index = 2;
constant.src[0] = Sgpr(101);
insts.push_back(constant);
std::string error;
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
PatchSrtReads(program, &error) && TrackResources(program, &error) &&
CollectShaderInfo(program, {.compute = &compute}, &error),
error.c_str());
auto fallback = program;
Check(AllocateBindings(program, {}, &error) &&
program.bindings.user_data_registers == std::vector<uint32_t>({4, 20}) &&
program.bindings.push_constant_size == 8 &&
FindBinding(program.bindings, DescriptorBindingKind::UserData) == nullptr,
"native user-data map included a temporary or missed sparse roots");
Check(AllocateBindings(fallback, {.max_push_dwords = 1}, &error) &&
fallback.bindings.user_data_registers == std::vector<uint32_t>({4, 20}) &&
fallback.bindings.push_constant_size == 0 &&
FindBinding(fallback.bindings, DescriptorBindingKind::UserData) != nullptr,
"max push-dword limit did not move exact sparse user data to storage");
}
void TestNativeBindingLayoutRejectsUnknownShapeAndBadProvenance() {
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
std::string error;
Program image;
image.stage = ShaderType::Compute;
image.blocks.resize(1);
image.blocks[0].instructions = {ImageUse(4, Opcode::ImageStore, ResourceKind::StorageImage,
Decoder::ImageDimension::Dim2D)};
Prepare(image);
Check(CollectShaderInfo(image, {.compute = &compute}, &error), error.c_str());
image.info.images[0].dimension = Decoder::ImageDimension::Unknown;
image.bindings.descriptor_set = 77;
const auto image_layout = image.bindings;
Check(!AllocateBindings(image, {}, &error) &&
error.find("invalid image binding class") != std::string::npos &&
image.bindings == image_layout && !image.binding_layout_complete,
"unknown image shape was defaulted or partially allocated");
Program provenance;
provenance.stage = ShaderType::Compute;
provenance.blocks.resize(1);
Instruction direct;
direct.op = Opcode::MoveU32;
direct.dst.kind = OperandKind::Register;
direct.dst.reg = {RegisterFile::Vector, 0};
direct.src[0] = Sgpr(4);
direct.src_count = 1;
provenance.blocks[0].instructions = {direct};
Check(BuildScalarProvenance(provenance, &error) && BuildSrtPlan(provenance, &error) &&
PatchSrtReads(provenance, &error) && TrackResources(provenance, &error) &&
CollectShaderInfo(provenance, {.compute = &compute}, &error),
error.c_str());
provenance.blocks[0].instructions[0].scalar_sources[0] =
static_cast<uint32_t>(provenance.provenance.values.size() + 1);
provenance.bindings.descriptor_set = 88;
const auto provenance_layout = provenance.bindings;
Check(!AllocateBindings(provenance, {}, &error) &&
error.find("invalid scalar provenance reference") != std::string::npos &&
provenance.bindings == provenance_layout && !provenance.binding_layout_complete,
"malformed per-use provenance was ignored or partially allocated");
}
void TestNativeBindingLayoutDynamicSrtDoesNotUseFlatBinding() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
for (uint32_t i = 0; i < 4; i++) {
auto load = ScalarLoad(i * 4, i, 16, i * 4);
load.src[0] = Sgpr(20);
load.src_count = 1;
program.blocks[0].instructions.push_back(load);
}
program.blocks[0].instructions.push_back(BufferUse(0x20, 0));
Prepare(program);
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
std::string error;
Check(program.srt.reads.empty() && program.srt.dynamic_reads.size() == 4 &&
CollectShaderInfo(program, {.compute = &compute}, &error) &&
AllocateBindings(program, {}, &error),
error.c_str());
Check(program.bindings.user_data_registers == std::vector<uint32_t>({16, 17, 20}) &&
FindBinding(program.bindings, DescriptorBindingKind::FlattenedSrt) == nullptr,
"dynamic-only SRT reads were flattened or lost reaching user data");
}
void TestNativeBindingLayoutTracksRawScalarMemoryBase() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
auto load = ScalarLoad(0, 0, 16, 0);
load.src[0] = Sgpr(20);
load.src_count = 1;
Instruction consume;
consume.pc = 4;
consume.op = Opcode::MoveU32;
consume.dst.kind = OperandKind::Register;
consume.dst.reg = {RegisterFile::Vector, 0};
consume.src[0] = Sgpr(0);
consume.src_count = 1;
program.blocks[0].instructions = {load, consume};
std::string error;
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
program.srt.reads.empty() && program.srt.dynamic_reads.empty() &&
PatchSrtReads(program, &error) && TrackResources(program, &error) &&
CollectShaderInfo(program, {.compute = &compute}, &error) &&
AllocateBindings(program, {}, &error),
error.c_str());
const auto* address_memory =
FindBinding(program.bindings, DescriptorBindingKind::AddressMemory);
Check(program.blocks[0].instructions[0].op == Opcode::SLoadDword &&
program.bindings.user_data_registers == std::vector<uint32_t>({16, 17, 20}) &&
FindBinding(program.bindings, DescriptorBindingKind::FlattenedSrt) == nullptr &&
address_memory != nullptr &&
address_memory->resources == std::vector<uint32_t>({0}) &&
program.info.addresses.size() == 1 &&
program.info.addresses[0].kind == ResourceKind::ScalarBuffer,
"ordinary raw scalar memory omitted its implicit base or offset roots");
}
void TestRawScalarMemoryTracksReachingBaseIdentity() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
auto first = ScalarLoad(8, 0, 16, 0);
first.memory.offset = static_cast<uint32_t>(-4);
first.src[0] = Sgpr(20);
first.src_count = 1;
auto second = ScalarLoad(20, 1, 16, 0);
second.src[0] = Sgpr(20);
second.src_count = 1;
program.blocks[0].instructions = {
MoveImmediate(0, 16, 0x1000), MoveImmediate(4, 17, 0), first,
MoveImmediate(12, 16, 0x2000), MoveImmediate(16, 17, 0), second};
std::string error;
Check(BuildScalarProvenance(program, &error) && BuildSrtPlan(program, &error) &&
PatchSrtReads(program, &error) && TrackResources(program, &error),
error.c_str());
Check(program.info.addresses.size() == 2 &&
program.info.addresses[0].source != program.info.addresses[1].source &&
program.blocks[0].instructions[2].memory.resource == 0 &&
program.blocks[0].instructions[5].memory.resource == 1,
"raw scalar loads with redefined SBASE collapsed to one address "
"resource");
std::array<uint32_t, 64> user_data {};
user_data[20] = 4;
ResourceSnapshot snapshot;
Check(MaterializeResources(program, {user_data}, snapshot, &error), error.c_str());
Check(snapshot.addresses.size() == 2 && snapshot.addresses[0].guest_base == 0x1000 &&
snapshot.addresses[0].binding_base == 0x0ffc &&
snapshot.addresses[1].guest_base == 0x2000 &&
snapshot.addresses[1].binding_base == 0x2000,
"runtime snapshot lost per-use raw scalar base values");
}
void TestNativeBindingLayoutUsesExplicitFlatMemory() {
Program program;
program.stage = ShaderType::Compute;
program.blocks.resize(1);
Instruction load;
load.op = Opcode::FlatLoadDword;
load.memory.kind = ResourceKind::Flat;
program.blocks[0].instructions = {load};
Prepare(program);
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
std::string error;
Check(CollectShaderInfo(program, {.compute = &compute}, &error) &&
AllocateBindings(program, {}, &error),
error.c_str());
const auto* flat = FindBinding(program.bindings, DescriptorBindingKind::AddressMemory);
Check(flat != nullptr && flat->resources == std::vector<uint32_t>({0}) &&
program.info.addresses.size() == 1 &&
program.info.addresses[0].kind == ResourceKind::Flat &&
FindBinding(program.bindings, DescriptorBindingKind::Buffers) == nullptr,
"flat address space was aliased to an ordinary buffer descriptor group");
ResourceSnapshot snapshot;
SrtRuntime runtime;
runtime.flat_memory_base = 0x1234567887654000ull;
Check(MaterializeResources(program, runtime, snapshot, &error) &&
snapshot.addresses.size() == 1 &&
snapshot.addresses[0].guest_base == 0x1234567887654000ull &&
snapshot.addresses[0].binding_base == 0x1234567887654000ull,
"unbased flat virtual address space lost its runtime binding base");
}
void TestNativeBindingLayoutHonorsUserDataCount() {
Program program;
program.stage = ShaderType::Compute;
program.user_data_count = 8;
program.blocks.resize(1);
for (uint32_t i = 0; i < 2; i++) {
Instruction direct;
direct.pc = i * 4;
direct.op = Opcode::MoveU32;
direct.dst.kind = OperandKind::Register;
direct.dst.reg = {RegisterFile::Vector, i};
direct.src[0] = Sgpr(7 + i);
direct.src_count = 1;
program.blocks[0].instructions.push_back(direct);
}
std::string error;
ShaderComputeInputInfo compute;
compute.thread_ids_num = 1;
Check(BuildScalarProvenance(program, &error) &&
program.provenance.values[program.blocks[0].instructions[0].scalar_sources[0]].op ==
ScalarValueOp::UserData &&
program.blocks[0].instructions[1].scalar_sources[0] == ScalarProvenance::Unknown &&
BuildSrtPlan(program, &error) && PatchSrtReads(program, &error) &&
TrackResources(program, &error) &&
CollectShaderInfo(program, {.compute = &compute}, &error) &&
AllocateBindings(program, {}, &error) &&
program.bindings.user_data_registers == std::vector<uint32_t>({7}),
"stage user-data count did not bound provenance roots");
Program invalid;
invalid.user_data_count = 65;
invalid.blocks.resize(1);
Check(!BuildScalarProvenance(invalid, &error) && error.find("exceeds 64") != std::string::npos,
"out-of-range stage user-data count was accepted");
}
void TestNativeBindingLayoutHonorsUserDataBase() {
Program program;
program.stage = ShaderType::Vertex;
program.user_data_base = 8;
program.user_data_count = 8;
program.blocks.resize(1);
program.blocks[0].instructions = {Move(0, 20, 7), Move(4, 21, 8), Move(8, 22, 15),
Move(12, 23, 16), BufferUse(16, 8)};
std::string error;
Check(BuildScalarProvenance(program, &error) &&
program.blocks[0].instructions[0].scalar_sources[0] == ScalarProvenance::Unknown &&
program.provenance.values[program.blocks[0].instructions[1].scalar_sources[0]].op ==
ScalarValueOp::UserData &&
program.blocks[0].instructions[3].scalar_sources[0] == ScalarProvenance::Unknown &&
BuildSrtPlan(program, &error),
error.c_str());
const std::array<uint32_t, 8> user_data = {0x11111111, 0x22222222, 0x33333333, 0x44444444,
0, 0, 0, 0xaaaaaaaa};
DescriptorValue descriptor;
const auto source = program.blocks[0].instructions.back().memory.resource_source;
Check(EvaluateDescriptorSource(program, source, 16, {user_data}, descriptor, &error) &&
descriptor.dwords[0] == user_data[0] && descriptor.dwords[3] == user_data[3],
"vertex user-data base was not translated to runtime-local indices");
ShaderVertexInputInfo vertex;
Check(PatchSrtReads(program, &error) && TrackResources(program, &error) &&
CollectShaderInfo(program, {.vertex = &vertex}, &error) &&
AllocateBindings(program, {}, &error),
error.c_str());
Check(program.bindings.user_data_registers == std::vector<uint32_t>({8, 9, 10, 11, 15}),
"native binding plan did not retain physical shifted user-SGPR indices");
}
void TestTextureNullDescriptorUsesAddressBits() {
ShaderTextureResource texture;
const uint32_t captured[8] = {0x00000000, 0xc3800000, 0x0059c09f, 0x91b00fac,
0x00000000, 0x00700000, 0x00000000, 0x00000000};
std::copy(std::begin(captured), std::end(captured), std::begin(texture.fields));
Check(texture.IsNull(),
"zero-address image with populated metadata was not classified as null");
texture.fields[0] = 1;
Check(!texture.IsNull(), "nonzero image base address was classified as null");
}
} // namespace
int main() {
const char* current = "startup";
#define RUN(test) \
current = #test; \
test()
try {
RUN(TestDenseBufferPatching);
RUN(TestScalarAndVectorBufferAlias);
RUN(TestBufferImageAliasIsLinkedDuringTracking);
RUN(TestImagesAndSamplers);
RUN(TestDynamicPhiResource);
RUN(TestTrackingRequiresCompletedSrtPlan);
RUN(TestCyclicResourceIsRejected);
RUN(TestUnknownSourceFailsWithoutPatching);
RUN(TestResourceLimitFailsTransactionally);
RUN(TestComputeShaderInfoCollection);
RUN(TestVertexShaderInfoCollection);
RUN(TestPixelShaderInfoCollection);
RUN(TestShaderInfoCollectionIsTransactional);
RUN(TestShaderInfoMetadataValidation);
RUN(TestTrackingRequiresSrtPatching);
RUN(TestDynamicSrtReadRemainsExplicit);
RUN(TestSrtPatchingFailureIsTransactional);
RUN(TestScalarMemoryGroupsSnapshotOperands);
RUN(TestSrtPatchingHandlesGvnAndMoveForwarding);
RUN(TestSrtPatchingHandlesCfgProducers);
RUN(TestSrtPatchPlanValidation);
RUN(TestMaterializationSharesReadConstEvaluation);
RUN(TestInvalidImagesMaterializeAsNull);
RUN(TestInvalidBuffersMaterializeAsNull);
RUN(TestMaterializationFailureIsTransactional);
RUN(TestResourceSpecializationIsTypedAndTransactional);
RUN(TestRuntimeSpecializationCoversBakedBufferAndAddressFields);
RUN(TestTrackedProgramIsImmutable);
RUN(TestNativeBindingLayout);
RUN(TestNativeBindingLayoutOneDimensionalImages);
RUN(TestNativeBindingLayoutExpandsDynamicStorageMips);
RUN(TestNativeBindingLayoutSrtAndUserDataOverflow);
RUN(TestNativeBindingLayoutGds);
RUN(TestNativeBindingLayoutIsTransactional);
RUN(TestNativeBindingLayoutTracksReachingUserData);
RUN(TestNativeBindingLayoutRejectsUnknownShapeAndBadProvenance);
RUN(TestNativeBindingLayoutDynamicSrtDoesNotUseFlatBinding);
RUN(TestNativeBindingLayoutTracksRawScalarMemoryBase);
RUN(TestRawScalarMemoryTracksReachingBaseIdentity);
RUN(TestNativeBindingLayoutUsesExplicitFlatMemory);
RUN(TestNativeBindingLayoutHonorsUserDataCount);
RUN(TestNativeBindingLayoutHonorsUserDataBase);
RUN(TestTextureNullDescriptorUsesAddressBits);
std::cout << "ResourceTrackingTests: all cases passed\n";
return 0;
} catch (const std::exception& e) {
std::cerr << "ResourceTrackingTests: " << current << " failed: " << e.what() << '\n';
return 1;
}
#undef RUN
}