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Author SHA1 Message Date
nmzik a65d17a5d6 renderer: skip debug checks when stencil&depth is not active 2026-08-01 00:22:24 +02:00
nmzik c690aeea62 add HiS PM4 handler, accept Ngs2CustomMastering 2026-08-01 00:12:42 +02:00
nmzik f830d6b2e4 renderer: remove legacy code left from refactoring 2026-07-31 23:13:48 +02:00
nmzik d68a477276 renderer: broaden compatibility 2026-07-31 22:24:56 +02:00
nmzik 8977d4d2f0 shader: add descriptor log 2026-07-31 21:29:26 +02:00
nmzik 4b4e3bf3cf pm4: implement missing selectors 2026-07-31 19:45:47 +02:00
nmzik a0bb129f02 SaveData: stop escaping root directory 2026-07-31 18:53:54 +02:00
nmzik 846002c5eb shader: fix invalid texture descriptors and add missing format 2026-07-31 17:30:31 +02:00
nmzik d8a4c83cc7 format src and tests with clang-format 2026-07-31 11:36:12 +02:00
nmzik 68be13345a fix(shader): support multisampled depth image loads 2026-07-31 11:36:12 +02:00
nmzik 167da0abe0 shader: fix readlane/writelane for inactive host lanes 2026-07-31 11:36:12 +02:00
nmzik 48c31d61ee Implement VideoDec2 2026-07-31 11:36:12 +02:00
nmzik 212282d693 fix(shader): preserve packed UINT16 MRT exports 2026-07-31 11:36:12 +02:00
nmzik 6bca35d1f5 renderer: broaden compatibility 2026-07-31 11:36:12 +02:00
M. AbdullahandGitHub e4ad5fc988 docs: add macOS build and run instructions (#137)
The README had macOS badges and an experimental-support note but no build,
run, or system-requirement information for the platform. Document the
Rosetta 2 / MoltenVK setup, the x86-64 configure invocation, the Qt
universal-build requirement, MoltenVK installation and signing, and the
SDL_VULKAN_LIBRARY variable needed at run time.
2026-07-31 05:32:29 +02:00
126 changed files with 20283 additions and 22075 deletions
+54 -5
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@@ -27,8 +27,9 @@ Development is focused on compatibility and boot reliability.
Windows is the primary platform and receives the most testing. Linux builds and runs; see
[Building on Linux](#building-on-linux).
macOS support is experimental. Compatibility with the same games on Windows and macOS has not yet
been tested.
macOS support is experimental. The emulator is built for x86-64 and runs on Apple Silicon under
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
on Apple Silicon hardware; see [Building on macOS](#building-on-macos).
## Bugs and Issues
@@ -114,9 +115,10 @@ the Vulkan/SPIR-V validation rules.
### System requirements
- Windows 10 version 1803, or a current Linux distribution
- A 64-bit x86 processor
- A Vulkan 1.3-capable GPU with current drivers
- Windows 10 version 1803, a current Linux distribution, or macOS on Apple Silicon
- A 64-bit x86 processor (on macOS, an Apple Silicon processor with Rosetta 2)
- A Vulkan 1.3-capable GPU with current drivers (on macOS, Vulkan is provided by the bundled
MoltenVK)
### Build requirements (Windows)
@@ -188,6 +190,45 @@ time.
Note that the CMake source root is `src`, not the repository root.
### Building on macOS
macOS builds target x86-64 and run under Rosetta 2 on Apple Silicon, so the PS5's x86-64 game
code executes through the same translation layer as the emulator itself. Prebuilt archives are
attached to releases; the steps below are for building from source.
Requirements:
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
- Xcode (or the Command Line Tools)
- Homebrew packages: `brew install cmake ninja glslang`
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
universal and works; Homebrew's Qt is arm64-only and will not link
```bash
git submodule update --init --recursive
cmake -S src -B _Build/macos -G Ninja -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ \
-DCMAKE_PREFIX_PATH="$Qt6_DIR"
cmake --build _Build/macos --target launcher --parallel
cmake --install _Build/macos --prefix _Build/macos/install
```
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
guest code; no manual signing step is required.
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to `kyty_emulator` and ad-hoc sign it:
```bash
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
```
Release archives already include a signed `libMoltenVK.dylib`.
### Visual Studio Code
A ready-made Visual Studio Code setup is included in [`.vscode`](.vscode). It configures CMake
@@ -233,6 +274,14 @@ The emulator can also be started directly with a legally obtained game directory
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame"
```
On macOS, point SDL at the MoltenVK library explicitly; the hardened runtime prevents it from
being picked up from the executable's directory:
```bash
cd _Build/macos/install
SDL_VULKAN_LIBRARY="$PWD/libMoltenVK.dylib" ./kyty_emulator --game "/games/ExampleGame"
```
Run `kyty_emulator --help` to see the available graphics, logging, validation, profiling, and
debugging options.
+2
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@@ -329,6 +329,7 @@ add_kyty_full_emulator_test(shader_cfg_tests ../tests/shaderCfgTests.cpp)
add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
../tests/ScalarProvenanceTests.cpp
graphics/host_gpu/hostMemory.cpp
graphics/shader/recompiler/ir/ReadLaneElimination.cpp
graphics/shader/recompiler/ir/ScalarProvenance.cpp
graphics/shader/recompiler/ir/SrtWalker.cpp
)
@@ -441,6 +442,7 @@ if(NOT KYTY_CLANG_CL)
endif()
if(BUILD_TESTING)
add_test(NAME scalar_provenance COMMAND $<TARGET_FILE:scalar_provenance_tests>)
add_test(NAME image_page_table COMMAND $<TARGET_FILE:image_page_table_tests>)
add_test(NAME memory_tracker COMMAND $<TARGET_FILE:memory_tracker_tests>)
add_test(NAME page_manager COMMAND $<TARGET_FILE:page_manager_tests>)
+6 -6
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@@ -175,9 +175,9 @@ static void SignalHandler(int sig, siginfo_t* si, void* uctx) {
}
g_in_exception_filter = true;
auto* uc = static_cast<ucontext_t*>(uctx);
const auto* mc = uc->uc_mcontext;
const auto& ss = mc->__ss;
auto* uc = static_cast<ucontext_t*>(uctx);
const auto* mc = uc->uc_mcontext;
const auto& ss = mc->__ss;
ExceptionInfo info {};
info.exception_address = ss.__rip;
@@ -214,7 +214,7 @@ static void SignalHandler(int sig, siginfo_t* si, void* uctx) {
FailFast("host exception callback is null");
}
const bool resolved = handler(info);
const bool resolved = handler(info);
g_in_exception_filter = false;
if (resolved) {
@@ -255,8 +255,8 @@ static void SignalHandler(int signal_number, siginfo_t* signal_info, void* nativ
info.native_context = context;
if (signal_number == SIGSEGV || signal_number == SIGBUS) {
info.type = ExceptionType::AccessViolation;
const auto error_code = static_cast<uint64_t>(gregs[REG_ERR]);
info.type = ExceptionType::AccessViolation;
const auto error_code = static_cast<uint64_t>(gregs[REG_ERR]);
if ((error_code & PAGE_FAULT_ERROR_INSTRUCTION) != 0) {
info.access_violation_type = AccessViolationType::Execute;
} else if ((error_code & PAGE_FAULT_ERROR_WRITE) != 0) {
+7 -8
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@@ -19,10 +19,10 @@ class LeastRecentlyUsedCache {
public:
[[nodiscard]] size_t Insert(Object object, Tick tick) {
const auto id = Build();
const auto id = Build();
auto& item = m_items[id];
item.object = std::move(object);
item.tick = tick;
item.object = std::move(object);
item.tick = tick;
Attach(item);
return id;
}
@@ -49,8 +49,7 @@ public:
template <typename Function>
void ForEachItemBelow(Tick tick, Function&& function) {
constexpr bool ReturnsBool =
std::is_same_v<std::invoke_result_t<Function, Object>, bool>;
constexpr bool ReturnsBool = std::is_same_v<std::invoke_result_t<Function, Object>, bool>;
for (auto* item = m_first; item != nullptr;) {
if (item->tick > tick) {
return;
@@ -87,10 +86,10 @@ private:
m_last = &item;
return;
}
item.prev = m_last;
item.prev = m_last;
m_last->next = &item;
item.next = nullptr;
m_last = &item;
item.next = nullptr;
m_last = &item;
}
void Detach(Item& item) {
+3 -4
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@@ -31,10 +31,9 @@ static bool OnOwnStack() {
if (pthread_getattr_np(pthread_self(), &attr) != 0) {
return false;
}
void* base = nullptr;
size_t size = 0;
const bool ok =
pthread_attr_getstack(&attr, &base, &size) == 0 && base != nullptr && size != 0;
void* base = nullptr;
size_t size = 0;
const bool ok = pthread_attr_getstack(&attr, &base, &size) == 0 && base != nullptr && size != 0;
pthread_attr_destroy(&attr);
if (!ok) {
return false;
+3 -5
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@@ -172,8 +172,7 @@ sys_file_t* SysFileCreate(const std::filesystem::path& file_name) {
return ret;
}
sys_file_t* SysFileOpenR(const std::filesystem::path& file_name,
sys_file_cache_type_t cache_type) {
sys_file_t* SysFileOpenR(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
auto* ret = new sys_file_t;
ret->type = SYS_FILE_FILE;
@@ -218,8 +217,7 @@ sys_file_t* SysFileCreate() {
return ret;
}
sys_file_t* SysFileOpenW(const std::filesystem::path& file_name,
sys_file_cache_type_t cache_type) {
sys_file_t* SysFileOpenW(const std::filesystem::path& file_name, sys_file_cache_type_t cache_type) {
auto* ret = new sys_file_t;
auto real_name = get_internal_name(file_name);
@@ -241,7 +239,7 @@ sys_file_t* SysFileOpenW(const std::filesystem::path& file_name,
}
sys_file_t* SysFileOpenRw(const std::filesystem::path& file_name,
sys_file_cache_type_t cache_type) {
sys_file_cache_type_t cache_type) {
auto* ret = new sys_file_t;
auto real_name = get_internal_name(file_name);
+13 -13
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@@ -136,8 +136,8 @@ static void* map_anonymous(uintptr_t addr, size_t size, int protect, int flags)
break;
}
const auto hint = (top - step) & ~(LOW_ARENA_GRAIN - 1);
void* ptr = mmap(reinterpret_cast<void*>(hint), size, protect,
flags | MAP_FIXED_NOREPLACE, -1, 0); // NOLINT
void* ptr = mmap(reinterpret_cast<void*>(hint), size, protect, flags | MAP_FIXED_NOREPLACE,
-1, 0); // NOLINT
if (ptr != MAP_FAILED) {
return ptr;
}
@@ -161,8 +161,8 @@ uint64_t SysVirtualAlloc(uint64_t address, uint64_t size, VirtualMemory::Mode mo
if (ptr != MAP_FAILED) {
pthread_mutex_lock(&g_virtual_mutex);
record_alloc(ret_addr, size);
uintptr_t page_start = ret_addr >> 12u;
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
uintptr_t page_start = ret_addr >> 12u;
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
for (uintptr_t page = page_start; page <= page_end; page++) {
(*g_protects)[page] = protect;
}
@@ -194,8 +194,8 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
if (ptr != MAP_FAILED && ((ret_addr & (alignment - 1)) != 0)) {
munmap(ptr, size);
ptr = map_anonymous(addr, size + alignment, protect,
MAP_PRIVATE | MAP_ANON | MAP_NORESERVE);
ptr =
map_anonymous(addr, size + alignment, protect, MAP_PRIVATE | MAP_ANON | MAP_NORESERVE);
ret_addr = reinterpret_cast<uintptr_t>(ptr);
if (ptr != MAP_FAILED) {
#if defined(__APPLE__)
@@ -251,8 +251,8 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
pthread_mutex_lock(&g_virtual_mutex);
record_alloc(ret_addr, size);
uintptr_t page_start = ret_addr >> 12u;
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
uintptr_t page_start = ret_addr >> 12u;
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
for (uintptr_t page = page_start; page <= page_end; page++) {
(*g_protects)[page] = protect;
}
@@ -266,9 +266,9 @@ uint64_t SysVirtualAllocAligned(uint64_t address, uint64_t size, VirtualMemory::
// the first mapped region at or above `region_addr`; if it begins before the end of the
// requested range, the range overlaps an existing mapping.
static bool is_mapped(void* ptr, size_t length) {
auto query_addr = reinterpret_cast<mach_vm_address_t>(ptr);
mach_vm_address_t region_addr = query_addr;
mach_vm_size_t region_size = 0;
auto query_addr = reinterpret_cast<mach_vm_address_t>(ptr);
mach_vm_address_t region_addr = query_addr;
mach_vm_size_t region_size = 0;
vm_region_basic_info_data_64_t info {};
mach_msg_type_number_t count = VM_REGION_BASIC_INFO_COUNT_64;
mach_port_t object_name = MACH_PORT_NULL;
@@ -337,8 +337,8 @@ bool SysVirtualAllocFixed(uint64_t address, uint64_t size, VirtualMemory::Mode m
if (ptr != MAP_FAILED) {
pthread_mutex_lock(&g_virtual_mutex);
record_alloc(ret_addr, size);
uintptr_t page_start = ret_addr >> 12u;
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
uintptr_t page_start = ret_addr >> 12u;
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
for (uintptr_t page = page_start; page <= page_end; page++) {
(*g_protects)[page] = protect;
}
+1 -1
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@@ -5,9 +5,9 @@
#include <algorithm>
#include <atomic>
#include <cerrno>
#include <chrono> // IWYU pragma: keep
#include <condition_variable> // IWYU pragma: keep
#include <cerrno>
#include <mutex>
#include <vector>
+2 -4
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@@ -11,7 +11,7 @@ template <typename Result, typename... Args>
class UniqueFunction {
class CallableBase {
public:
virtual ~CallableBase() = default;
virtual ~CallableBase() = default;
virtual Result Invoke(Args&&... args) = 0;
};
@@ -20,9 +20,7 @@ class UniqueFunction {
public:
explicit Callable(Function function): m_function(std::move(function)) {}
Result Invoke(Args&&... args) override {
return m_function(std::forward<Args>(args)...);
}
Result Invoke(Args&&... args) override { return m_function(std::forward<Args>(args)...); }
private:
Function m_function;
@@ -158,7 +158,7 @@ private:
void CheckBuffer() const { GetScheduler().CheckActive(); }
GpuResourceManager& GetGpuResources() const { return m_renderer.GetGpuResources(); }
RenderContext& m_renderer;
RenderContext& m_renderer;
HW::Context m_ctx;
HW::UserConfig m_ucfg;
HW::Shader m_sh_ctx;
@@ -170,9 +170,9 @@ private:
uint64_t m_dispatch_indirect_args_base_addr = 0;
uint32_t m_num_instances = 1;
uint32_t m_de_count = 0;
uint32_t m_ce_count = 0;
bool m_ce_complete = false;
uint32_t m_de_count = 0;
uint32_t m_ce_count = 0;
bool m_ce_complete = false;
bool m_readback_active = false;
uint32_t m_const_ram[0x3000] = {0};
@@ -1917,17 +1917,23 @@ KYTY_CP_OP_PARSER(CpOpCopyData) {
EXIT_NOT_IMPLEMENTED(cmd_id != KYTY_PM4(6, Pm4::IT_COPY_DATA, 0u));
const uint32_t control = buffer[0];
const uint32_t src_sel = ((control & 0xfu) << 1u) | ((control >> 30u) & 0x1u);
const uint32_t dst_sel = ((control >> 8u) & 0xfu) << 1u;
const uint8_t src_cache = static_cast<uint8_t>((control >> 13u) & 0x3u);
const uint8_t dst_cache = static_cast<uint8_t>((control >> 25u) & 0x3u);
const uint8_t write_confirm = static_cast<uint8_t>((control >> 20u) & 0x1u);
const uint32_t num_bytes = ((control >> 16u) & 0x1u) != 0 ? 8u : 4u;
const uint64_t src = buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u);
const uint64_t dst = buffer[3] | (static_cast<uint64_t>(buffer[4]) << 32u);
if (src_sel == (9u << 1u)) {
if (dst_sel != (2u << 1u) || dst == 0 || (dst & (num_bytes - 1u)) != 0) {
const uint32_t control = buffer[0];
const uint32_t src_sel = ((control & 0xfu) << 1u) | ((control >> 30u) & 0x1u);
const uint32_t dst_sel = ((control >> 8u) & 0xfu) << 1u;
const uint8_t src_cache = static_cast<uint8_t>((control >> 13u) & 0x3u);
const uint8_t dst_cache = static_cast<uint8_t>((control >> 25u) & 0x3u);
const uint8_t write_confirm = static_cast<uint8_t>((control >> 20u) & 0x1u);
const uint32_t num_bytes = ((control >> 16u) & 0x1u) != 0 ? 8u : 4u;
const uint64_t src = buffer[1] | (static_cast<uint64_t>(buffer[2]) << 32u);
const uint64_t dst = buffer[3] | (static_cast<uint64_t>(buffer[4]) << 32u);
uint32_t reference_clock_dst = 0;
switch (src_sel) {
case 9u: reference_clock_dst = 2u; break;
case 18u: reference_clock_dst = 4u; break;
default: break;
}
if (reference_clock_dst != 0) {
if (dst_sel != reference_clock_dst || dst == 0 || (dst & (num_bytes - 1u)) != 0) {
EXIT("unsupported reference-clock copyData, src_sel=0x%02" PRIx32
" dst_sel=0x%02" PRIx32 " dst=0x%016" PRIx64 " size=%u\n",
src_sel, dst_sel, dst, num_bytes);
@@ -3390,6 +3396,12 @@ void GraphicsInitJmpTablesCxIndirect() {
g_hw_ctx_indirect_func[Pm4::DB_COUNT_CONTROL] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnoreDepthMetadataRegister(cmd_offset, value);
};
for (auto cmd_offset = Pm4::DB_SRESULTS_COMPARE_STATE0;
cmd_offset <= Pm4::DB_SRESULTS_COMPARE_STATE1; cmd_offset++) {
g_hw_ctx_indirect_func[cmd_offset] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnoreDepthMetadataRegister(cmd_offset, value);
};
}
g_hw_ctx_indirect_func[Pm4::DB_RENDER_OVERRIDE] = [](KYTY_HW_CTX_INDIRECT_ARGS) {
HwCtxIgnoreDepthMetadataRegister(cmd_offset, value);
};
+3
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@@ -72,6 +72,7 @@ enum class ChannelLayout : uint32_t {
k32_32 = 11,
k16_16_16_16 = 12,
k32_32_32_32 = 14,
k5_6_5 = 16,
k5_5_5_1 = 17,
k4_4_4_4 = 19,
kBc1 = 35,
@@ -374,6 +375,8 @@ enum class BufferFormat : uint32_t {
k32_32_32_32UInt = 75,
k32_32_32_32SInt = 76,
k32_32_32_32Float = 77,
k8Srgb = 128,
k8_8Srgb = 129,
k8_8_8_8Srgb = 130,
k9_9_9_5Float = 132,
k5_6_5UNorm = 133,
+2
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@@ -57,6 +57,8 @@ constexpr FormatInfo kFormatInfo[] = {
{GpuEnumValue(BufferFormat::k32_32_32_32UInt), 16, 0, 16, true, true},
{GpuEnumValue(BufferFormat::k32_32_32_32SInt), 16, 0, 16, false, false},
{GpuEnumValue(BufferFormat::k32_32_32_32Float), 16, 0, 16, true, false},
{GpuEnumValue(BufferFormat::k8Srgb), 1, 0, 0, true, false},
{GpuEnumValue(BufferFormat::k8_8Srgb), 2, 0, 0, true, false},
{GpuEnumValue(BufferFormat::k8_8_8_8Srgb), 4, 0, 4, true, false},
{GpuEnumValue(BufferFormat::k9_9_9_5Float), 4, 0, 0, true, false},
{GpuEnumValue(BufferFormat::k5_6_5UNorm), 2, 0, 2, true, false},
+19 -16
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@@ -407,11 +407,16 @@ void CommandProcessor::WriteData(uint32_t* dst, const uint32_t* src, uint32_t dw
uint32_t write_control) {
const uint32_t dst_sel = ((write_control >> 30u) & 0x1u) | ((write_control >> 7u) & 0x1eu);
const uint32_t cache_policy = (write_control >> 25u) & 0x3u;
const uint32_t increment = (write_control >> 16u) & 0x1u;
const uint32_t increment = (write_control >> 16u) & 0x1u;
const uint32_t write_confirm = (write_control >> 20u) & 0x1u;
if (dst_sel != 0 && dst_sel != 2 && dst_sel != 4 && dst_sel != 5) {
EXIT("unsupported writeData destination selector 0x%02" PRIx32 "\n", dst_sel);
switch (dst_sel) {
case 0:
case 2:
case 4:
case 5:
case 6: break;
default: EXIT("unsupported writeData destination selector 0x%02" PRIx32 "\n", dst_sel);
}
EXIT_NOT_IMPLEMENTED(increment != 0);
@@ -962,9 +967,8 @@ void CommandProcessor::DrawIndexOffset(uint32_t index_offset, uint32_t index_cou
auto* index_addr = reinterpret_cast<const void*>(
m_index_base_addr + static_cast<uint64_t>(index_offset) * index_size);
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(),
m_index_type_and_size, index_count, index_addr,
flags, 1, m_num_instances);
m_renderer.GetRenderExecutor().DrawIndex(m_submit_id, CurrentBuffer(), m_index_type_and_size,
index_count, index_addr, flags, 1, m_num_instances);
}
void CommandProcessor::DrawIndirect(uint32_t data_offset, uint32_t draw_initiator, bool indexed) {
@@ -1190,8 +1194,8 @@ void CommandProcessor::DispatchDirect(uint32_t thread_group_x, uint32_t thread_g
}
}
m_renderer.GetRenderExecutor().DispatchDirect(
m_submit_id, CurrentBuffer(), thread_group_x, thread_group_y, thread_group_z, mode);
m_renderer.GetRenderExecutor().DispatchDirect(m_submit_id, CurrentBuffer(), thread_group_x,
thread_group_y, thread_group_z, mode);
}
constexpr uint32_t DispatchInitiatorUseThreadDimensions = 1u << 5u;
@@ -1237,16 +1241,16 @@ void CommandProcessor::DrawIndexAuto(uint32_t index_count, uint32_t flags,
uint32_t first_vertex, uint32_t first_instance) {
CheckBuffer();
m_renderer.GetRenderExecutor().DrawAuto(
m_submit_id, CurrentBuffer(), index_count, flags, render_target_slice_offset,
instance_count, first_vertex, first_instance);
m_renderer.GetRenderExecutor().DrawAuto(m_submit_id, CurrentBuffer(), index_count, flags,
render_target_slice_offset, instance_count,
first_vertex, first_instance);
}
void CommandProcessor::WaitFlipDone(uint32_t video_out_handle, uint32_t display_buffer_index) {
BufferFlush();
m_renderer.GetVideoOut().WaitFlipDone(static_cast<int>(video_out_handle),
static_cast<int>(display_buffer_index));
static_cast<int>(display_buffer_index));
}
template <typename T>
@@ -1317,8 +1321,8 @@ void CommandProcessor::WriteAtEndOfPipe(uint32_t cache_policy, uint32_t event_wr
if (eop_event_type == 0x2f && cache_action == 0x00 && event_index == 0x06) {
auto* dst = static_cast<uint32_t*>(dst_gpu_addr);
SynchronizeGpu();
Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst,
value & 0xffffu, value >> 16u);
Sync::ReadGds(m_renderer.GetBufferCache().GetGdsBuffer(), dst, value & 0xffffu,
value >> 16u);
Sync::WriteAtEndOfPipeGds32(m_submit_id, CurrentBuffer(), dst, value & 0xffffu,
value >> 16u);
return;
@@ -1486,8 +1490,7 @@ void CommandProcessor::EmitGlobalBarrier() {
barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
barrier.srcAccessMask = vk::AccessFlagBits2::eMemoryWrite;
barrier.dstStageMask = vk::PipelineStageFlagBits2::eAllCommands;
barrier.dstAccessMask =
vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
barrier.dstAccessMask = vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
vk::DependencyInfo dependency {};
dependency.memoryBarrierCount = 1;
+11 -11
View File
@@ -65,41 +65,41 @@ struct TileVolumeLayout {
};
bool TileGetBlockLayout(TileBlockFamily family, uint32_t bytes_per_element,
TileBlockLayout& layout);
TileBlockLayout& layout);
bool TileGetBlockOffset(const TileBlockLayout& layout, uint32_t x, uint32_t y, uint32_t z,
uint32_t& byte_offset);
uint32_t& byte_offset);
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
uint32_t& byte_offset);
uint32_t& byte_offset);
bool TileGetBlockXor(const TileBlockLayout& layout, uint32_t block_x, uint32_t block_y,
uint32_t block_z, uint32_t& byte_offset);
uint32_t block_z, uint32_t& byte_offset);
bool TileIsStandard256BTextureSupported(uint32_t format);
bool TileIsStandard4KBTextureSupported(uint32_t format);
bool TileIsStandard64KBTextureSupported(uint32_t format);
bool TileGetTextureVolumeLayout(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
uint32_t levels, uint32_t tile, TileVolumeLayout& layout);
uint32_t levels, uint32_t tile, TileVolumeLayout& layout);
bool TileGetHtileSize(uint32_t width, uint32_t height, TileSizeAlign& htile_size);
bool TileGetDepthSize(uint32_t width, uint32_t height, uint32_t pitch, uint32_t z_format,
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
uint32_t stencil_format, bool htile, TileSizeAlign& stencil_size,
TileSizeAlign& htile_size, TileSizeAlign& depth_size,
uint32_t num_fragments_log2 = 0);
uint32_t TileGetRenderTargetPitch(uint32_t width, uint32_t bytes_per_element,
uint32_t num_fragments_log2 = 0);
uint32_t TileGetDepthPitch(uint32_t width, uint32_t bytes_per_element,
uint32_t num_fragments_log2 = 0);
bool TileGetRenderTargetSize(uint32_t width, uint32_t height, uint32_t pitch,
uint32_t bytes_per_element, TileSizeAlign& total_size,
uint32_t bytes_per_element, TileSizeAlign& total_size,
uint32_t num_fragments_log2 = 0);
bool TileGetRenderTargetMipLayout(uint32_t width, uint32_t height, uint32_t pitch,
uint32_t bytes_per_element, uint32_t levels,
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
uint32_t bytes_per_element, uint32_t levels,
TileSizeAlign& total_size, TileSizeOffset* level_sizes,
TilePaddedSize* padded_size);
void TileGetTextureSize(uint32_t format, uint32_t width, uint32_t height, uint32_t pitch,
uint32_t levels, uint32_t tile, TileSizeAlign* total_size,
TileSizeOffset* level_sizes, TilePaddedSize* padded_size);
void TileGetTextureTotalSize(uint32_t format, uint32_t width, uint32_t height, uint32_t depth,
uint32_t pitch, uint32_t levels, uint32_t tile, bool volume_texture,
TileSizeAlign& total_size);
TileSizeAlign& total_size);
uint32_t TileGetTexturePitch(uint32_t format, uint32_t width, uint32_t levels, uint32_t tile);
} // namespace Libs::Graphics
+12 -12
View File
@@ -60,19 +60,19 @@ struct VulkanImage {
VulkanImage() = default;
KYTY_CLASS_NO_COPY(VulkanImage);
vk::Format format = vk::Format::eUndefined;
vk::ImageType image_type = vk::ImageType::e2D;
vk::Extent3D extent = {1, 1, 1};
uint32_t guest_pitch = 0;
uint32_t layers = 1;
uint32_t mip_levels = 1;
uint32_t samples = 1;
vk::ImageUsageFlags usage = {};
vk::ImageCreateFlags flags = {};
vk::Image image = nullptr;
VulkanImageState state;
vk::Format format = vk::Format::eUndefined;
vk::ImageType image_type = vk::ImageType::e2D;
vk::Extent3D extent = {1, 1, 1};
uint32_t guest_pitch = 0;
uint32_t layers = 1;
uint32_t mip_levels = 1;
uint32_t samples = 1;
vk::ImageUsageFlags usage = {};
vk::ImageCreateFlags flags = {};
vk::Image image = nullptr;
VulkanImageState state;
std::vector<VulkanImageState> subresource_states;
Graphics::VulkanMemory memory;
Graphics::VulkanMemory memory;
};
struct VulkanBuffer {
+1 -1
View File
@@ -30,7 +30,7 @@ bool IsAccessible(DWORD protect, HostMemoryAccess access) {
} // namespace
bool HostMemoryQueryRange(uint64_t addr, uint64_t requested_size, HostMemoryAccess access,
uint64_t& accessible_size) {
uint64_t& accessible_size) {
accessible_size = 0;
if (addr == 0 || requested_size == 0) {
return false;
+1 -1
View File
@@ -8,7 +8,7 @@ namespace Libs::Graphics {
enum class HostMemoryAccess { Read, Mapped };
bool HostMemoryQueryRange(uint64_t addr, uint64_t requested_size, HostMemoryAccess access,
uint64_t& accessible_size);
uint64_t& accessible_size);
bool HostMemoryQueryReadable(uint64_t addr, uint64_t requested_size, uint64_t& readable_size);
bool HostMemoryIsReadable(uint64_t addr);
bool HostMemoryRangeIsReadable(uint64_t addr, uint64_t size);
-90
View File
@@ -157,7 +157,6 @@ void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
const auto changed =
manager->ChangeState<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset, bytes);
manager->ApplyProtection(changed, false);
manager->Untrack(manager->GetCpuAddr() + offset, bytes);
});
locks.clear();
}
@@ -168,93 +167,4 @@ void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
UntrackMemoryLocked(vaddr, size);
}
bool MemoryTracker::InvalidateRegion(uint64_t vaddr, uint64_t size, PageFaultPhase phase) noexcept {
switch (phase) {
case PageFaultPhase::Release: return true;
case PageFaultPhase::Invalidate: {
const auto action = BeginCpuFault(vaddr, size);
switch (action) {
case CpuFaultAction::Untracked: return false;
case CpuFaultAction::Continue: return true;
case CpuFaultAction::Download:
EXIT("generic region invalidation cannot download GPU-dirty memory\n");
}
}
case PageFaultPhase::Complete:
return CompleteCpuFault(vaddr, size, PageFaultAccess::Write, false);
}
EXIT("unsupported region invalidation phase\n");
}
bool MemoryTracker::InvalidateVirtualGpuWrite(PageFaultAccess access, uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept {
switch (phase) {
case PageFaultPhase::Release: return true;
case PageFaultPhase::Invalidate: {
const bool gpu_modified = Iterate<false>(
vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
});
if (!gpu_modified) {
return false;
}
const auto action = BeginCpuFault(vaddr, size);
if (access != PageFaultAccess::Write || action != CpuFaultAction::Download) {
EXIT("virtual GPU write fault requires write access to GPU-dirty memory\n");
}
return true;
}
case PageFaultPhase::Complete: {
if (access != PageFaultAccess::Write) {
EXIT("virtual GPU write completion requires write access\n");
}
bool completed = false;
Iterate<false>(
vaddr, size, [&completed](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
if (completed) {
EXIT("virtual GPU write fault spans multiple tracked regions\n");
}
completed =
manager->CompleteVirtualGpuWrite(manager->GetCpuAddr() + offset, bytes);
});
return completed;
}
}
EXIT("unsupported virtual GPU write invalidation phase\n");
}
CpuFaultAction MemoryTracker::BeginCpuFault(uint64_t vaddr, uint64_t size,
PageFaultAccess access) noexcept {
CheckNotInUploadCallback();
CpuFaultAction action = CpuFaultAction::Untracked;
Iterate<false>(
vaddr, size, [&action, access](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
if (action != CpuFaultAction::Untracked) {
EXIT("CPU fault spans multiple tracked regions\n");
}
action = manager->BeginCpuFault(manager->GetCpuAddr() + offset, bytes, access);
});
return action;
}
bool MemoryTracker::CompleteCpuFault(uint64_t vaddr, uint64_t size, PageFaultAccess access,
bool downloaded) noexcept {
CheckNotInUploadCallback();
bool found = false;
Iterate<false>(
vaddr, size,
[&found, access, downloaded](RegionManager* manager, uint64_t offset, uint64_t bytes) {
std::scoped_lock lock(manager->lock);
if (found) {
EXIT("CPU fault completion spans multiple tracked regions\n");
}
found = manager->CompleteCpuFault(manager->GetCpuAddr() + offset, bytes, access,
downloaded);
});
return found;
}
} // namespace Libs::Graphics
+2 -15
View File
@@ -30,13 +30,6 @@ public:
void MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
void UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
void UntrackMemory(uint64_t vaddr, uint64_t size);
[[nodiscard]] CpuFaultAction
BeginCpuFault(uint64_t vaddr, uint64_t size,
PageFaultAccess access = PageFaultAccess::Write) noexcept;
[[nodiscard]] bool CompleteCpuFault(uint64_t vaddr, uint64_t size, PageFaultAccess access,
bool downloaded) noexcept;
[[nodiscard]] bool InvalidateRegion(uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept;
template <typename Flush>
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) {
static_assert(std::is_invocable_v<Flush&>);
@@ -78,10 +71,8 @@ public:
EXIT("memory invalidation retained GPU-owned pages\n");
}
}
[[nodiscard]] bool InvalidateVirtualGpuWrite(PageFaultAccess access, uint64_t vaddr,
uint64_t size, PageFaultPhase phase) noexcept;
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
const char* operation) const noexcept;
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
const char* operation) const noexcept;
void ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
const char* operation);
@@ -102,9 +93,6 @@ public:
}
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
const auto address = manager->GetCpuAddr() + offset;
if (manager->HasPendingFault(address, bytes)) {
EXIT("GPU download synchronization raced a pending CPU fault\n");
}
manager->template ForEachModifiedRange<DirtySource::Gpu, false>(address, bytes,
preflight);
});
@@ -141,7 +129,6 @@ public:
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
manager->lock.lock();
manager->Track(manager->GetCpuAddr() + offset, bytes);
manager->ForEachModifiedRange<DirtySource::Cpu, true>(manager->GetCpuAddr() + offset,
bytes, range_func);
if (!is_written) {
+18 -206
View File
@@ -56,8 +56,6 @@ constexpr uint32_t READ_WRITE_PROTECTION = PAGE_READWRITE;
// Zero is the unknown protection sentinel.
constexpr uint32_t UNKNOWN_PROTECTION = 0;
thread_local bool g_in_fault_resolution = false;
[[noreturn]] void FailFast(const char* reason = nullptr) noexcept {
std::fputs("PageManager fail-fast: ", stderr);
std::fputs(reason != nullptr ? reason : "invalid page state", stderr);
@@ -162,11 +160,8 @@ struct PageManager::Impl {
uint32_t original_protection = 0;
uint32_t backing_writer = 0;
// Shadow the protection applied through Protect().
uint32_t current_protection = UNKNOWN_PROTECTION;
bool resolving = false;
bool resolving_read_write = false;
bool late_read_pending = false;
bool late_write_pending = false;
uint32_t current_protection = UNKNOWN_PROTECTION;
bool resolving = false;
};
struct Region {
@@ -193,10 +188,7 @@ struct PageManager::Impl {
std::span<PageState*> m_pages;
};
Impl(PageFaultHandler handler, void* context): fault_handler(handler), fault_context(context) {
if (fault_handler == nullptr) {
Fatal("null page-manager fault callback");
}
Impl() {
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
SYSTEM_INFO info {};
GetSystemInfo(&info);
@@ -268,17 +260,6 @@ struct PageManager::Impl {
return page.original_protection;
}
static void PublishDelayedFaults(PageState& page, uint32_t old_protection,
uint32_t new_protection) {
if (old_protection == NO_ACCESS_PROTECTION && new_protection != NO_ACCESS_PROTECTION) {
page.late_read_pending = true;
}
if ((old_protection == NO_ACCESS_PROTECTION || old_protection == READ_ONLY_PROTECTION) &&
new_protection == READ_WRITE_PROTECTION) {
page.late_write_pending = true;
}
}
static void InitializeProtection(std::span<PageState*> pages) {
for (auto* page: pages) {
page->original_protection = READ_WRITE_PROTECTION;
@@ -286,19 +267,8 @@ struct PageManager::Impl {
}
}
static bool AllowsAccess(const PageState& page, [[maybe_unused]] uint64_t vaddr,
PageFaultAccess access) noexcept {
switch (access) {
case PageFaultAccess::Read:
return page.current_protection == READ_ONLY_PROTECTION ||
page.current_protection == READ_WRITE_PROTECTION;
case PageFaultAccess::Write: return page.current_protection == READ_WRITE_PROTECTION;
default: return false;
}
}
void ProtectRange(std::span<PageState*> pages, uint64_t vaddr, uint32_t protection,
std::span<const uint32_t> expected_old, bool fault_path) noexcept {
std::span<const uint32_t> expected_old) noexcept {
const auto size = pages.size() * PAGE_SIZE;
if (pages.size() != expected_old.size()) {
FailFast("protection range state size mismatch");
@@ -306,9 +276,6 @@ struct PageManager::Impl {
for (size_t i = 0; i < pages.size(); i++) {
const auto actual = pages[i]->current_protection;
if (actual != UNKNOWN_PROTECTION && actual != expected_old[i]) {
if (fault_path) {
FailFast("mprotect fault transition did not match expected protection");
}
Fatal("invalid protection transition at 0x%016" PRIx64 ", old=0x%08" PRIx32
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
vaddr + i * PAGE_SIZE, actual, expected_old[i], protection);
@@ -316,9 +283,6 @@ struct PageManager::Impl {
}
if (!Libs::LibKernel::Memory::ProtectGuestHostMemory(vaddr, size,
ToMemoryMode(protection))) {
if (fault_path) {
FailFast("address-space fault protection transition failed");
}
Fatal("address-space protection failed at 0x%016" PRIx64 ", new=0x%08" PRIx32, vaddr,
protection);
}
@@ -327,47 +291,28 @@ struct PageManager::Impl {
}
}
void Protect(PageState& page, uint64_t vaddr, uint32_t protection, uint32_t expected_old,
bool fault_path) noexcept {
void Protect(PageState& page, uint64_t vaddr, uint32_t protection,
uint32_t expected_old) noexcept {
PageState* pages[] = {&page};
uint32_t expected[] = {expected_old};
ProtectRange(pages, vaddr, protection, expected, fault_path);
ProtectRange(pages, vaddr, protection, expected);
}
std::unique_ptr<std::atomic<Region*>[]> regions;
std::vector<std::unique_ptr<Region>> region_storage;
std::mutex region_mutex;
PageFaultHandler fault_handler = nullptr;
void* fault_context = nullptr;
};
static_assert(std::atomic<void*>::is_always_lock_free);
PageManager::PageManager(PageFaultHandler fault_handler, void* fault_context)
: m_impl(std::make_unique<Impl>(fault_handler, fault_context)) {}
PageManager::PageManager(): m_impl(std::make_unique<Impl>()) {}
PageManager::~PageManager() = default;
uint64_t PageManager::GetPageSize() const {
if (g_in_fault_resolution) {
FailFast("nested page fault while resolving a watched page");
}
return PAGE_SIZE;
}
bool PageManager::IsTracked(uint64_t vaddr) const noexcept {
if (g_in_fault_resolution) {
FailFast("IsTracked called during fault resolution");
}
auto* region = m_impl->FindRegion(vaddr);
if (region == nullptr) {
return false;
}
auto& page = m_impl->GetPage(*region, vaddr);
SpinGuard lock(page.lock);
return page.write_watchers != 0 || page.access_watchers != 0;
}
void PageManager::UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
PageWatchMode mode) {
if (mode != PageWatchMode::Write && mode != PageWatchMode::ReadWrite) {
@@ -473,27 +418,14 @@ void PageManager::UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
}
m_impl->ProtectRange(std::span {pages}.subspan(first, last - first),
chunk_begin + first * PAGE_SIZE, protection,
std::span {old_protections}.subspan(first, last - first), false);
std::span {old_protections}.subspan(first, last - first));
first = current;
}
for (size_t i = 0; i < page_count; i++) {
auto& page = *pages[i];
const auto protection = new_protections[i];
if (track) {
switch (protection) {
case NO_ACCESS_PROTECTION:
page.late_read_pending = false;
page.late_write_pending = false;
break;
case READ_ONLY_PROTECTION: page.late_write_pending = false; break;
default: break;
}
} else if (page.backing_writer == 0) {
Impl::PublishDelayedFaults(page, old_protections[i], protection);
if (page.write_watchers == 0 && page.access_watchers == 0) {
page.original_protection = 0;
}
for (auto* page: pages) {
if (!track && page->backing_writer == 0 && page->write_watchers == 0 &&
page->access_watchers == 0) {
page->original_protection = 0;
}
}
chunk_begin = chunk_end;
@@ -546,9 +478,6 @@ PageManager::ReserveBackingWrites(std::span<const RangeSet::Range> ranges) {
}
void PageManager::BeginBackingWrite(uint64_t vaddr, uint64_t size) noexcept {
if (g_in_fault_resolution) {
FailFast("backing write began during fault resolution");
}
const auto end = PageEnd(vaddr, size);
const auto writer = CurrentThread();
for (auto address = PageStart(vaddr); address < end; address += PAGE_SIZE) {
@@ -561,16 +490,12 @@ void PageManager::BeginBackingWrite(uint64_t vaddr, uint64_t size) noexcept {
if (page.resolving || page.backing_writer != 0 || page.access_watchers == 0) {
Fatal("backing write races page resolution at 0x%016" PRIx64, address);
}
page.resolving = true;
page.resolving_read_write = true;
page.backing_writer = writer;
page.resolving = true;
page.backing_writer = writer;
}
}
void PageManager::EndBackingWrite(uint64_t vaddr, uint64_t size) noexcept {
if (g_in_fault_resolution) {
FailFast("backing write ended during fault resolution");
}
const auto end = PageEnd(vaddr, size);
const auto writer = CurrentThread();
for (auto address = PageStart(vaddr); address < end; address += PAGE_SIZE) {
@@ -586,127 +511,14 @@ void PageManager::EndBackingWrite(uint64_t vaddr, uint64_t size) noexcept {
const auto old_protection = NO_ACCESS_PROTECTION;
const auto new_protection = Impl::WatcherProtection(page);
if (new_protection != old_protection) {
m_impl->Protect(page, address, new_protection, old_protection, false);
m_impl->Protect(page, address, new_protection, old_protection);
}
Impl::PublishDelayedFaults(page, old_protection, new_protection);
if (page.write_watchers == 0 && page.access_watchers == 0) {
page.original_protection = 0;
}
page.backing_writer = 0;
page.resolving = false;
page.resolving_read_write = false;
page.backing_writer = 0;
page.resolving = false;
}
}
bool PageManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
if (g_in_fault_resolution) {
FailFast("nested HandleFault call");
}
auto* region = m_impl->FindRegion(fault_vaddr);
if (region == nullptr) {
return false;
}
auto& page = m_impl->GetPage(*region, fault_vaddr);
bool waited = false;
while (true) {
SpinGuard lock(page.lock);
if (access == PageFaultAccess::Read && page.late_read_pending &&
Impl::AllowsAccess(page, fault_vaddr, access)) {
page.late_read_pending = false;
return true;
}
if (access == PageFaultAccess::Write && page.late_write_pending &&
Impl::AllowsAccess(page, fault_vaddr, access)) {
page.late_write_pending = false;
return true;
}
if (page.resolving) {
if (page.backing_writer == CurrentThread()) {
FailFast("backing writer faulted on its own reserved page");
}
if ((!page.resolving_read_write && access != PageFaultAccess::Write) ||
(page.resolving_read_write && access != PageFaultAccess::Read &&
access != PageFaultAccess::Write)) {
FailFast("fault access is incompatible with the active resolver");
}
waited = true;
continue;
}
if (page.write_watchers == 0 && page.access_watchers == 0) {
if (access != PageFaultAccess::Read && access != PageFaultAccess::Write) {
return false;
}
bool& pending = (access == PageFaultAccess::Read ? page.late_read_pending
: page.late_write_pending);
const bool allowed = Impl::AllowsAccess(page, fault_vaddr, access);
pending = false;
if (waited && !allowed) {
FailFast("page remained inaccessible after waiting for its resolver");
}
// More than one CPU can fault before a protection transition becomes visible. The first
// delayed fault consumes the hint bit; later faults must also resume once the mapped
// page already permits the requested access. A genuinely read-only/no-access page still
// falls through to the guest exception path.
return allowed;
}
if ((access != PageFaultAccess::Read && access != PageFaultAccess::Write) ||
(access == PageFaultAccess::Read && page.access_watchers == 0)) {
FailFast("fault access is incompatible with active page watchers");
}
page.resolving = true;
page.resolving_read_write = page.access_watchers != 0;
break;
}
g_in_fault_resolution = true;
const bool handled = m_impl->fault_handler(m_impl->fault_context, access, fault_vaddr, 1,
PageFaultPhase::Invalidate);
g_in_fault_resolution = false;
{
SpinGuard lock(page.lock);
if (!handled || !page.resolving) {
FailFast("fault invalidation did not preserve the resolving state");
}
}
g_in_fault_resolution = true;
const bool completed = m_impl->fault_handler(m_impl->fault_context, access, fault_vaddr, 1,
PageFaultPhase::Complete);
g_in_fault_resolution = false;
{
SpinGuard lock(page.lock);
if (!completed || !page.resolving) {
FailFast("fault completion did not preserve the resolving state");
}
if (page.write_watchers != 0 || page.access_watchers != 0) {
const auto old_protection = Impl::WatcherProtection(page);
const bool read_only_fault = access == PageFaultAccess::Read;
if (read_only_fault && page.access_watchers == 0) {
FailFast("read fault completed without a read/write watcher");
}
page.access_watchers = 0;
if (!read_only_fault) {
page.write_watchers = 0;
}
const auto restored_protection = Impl::WatcherProtection(page);
m_impl->Protect(page, PageStart(fault_vaddr), restored_protection, old_protection,
true);
if (page.write_watchers == 0) {
page.original_protection = 0;
}
Impl::PublishDelayedFaults(page, old_protection, restored_protection);
} else if (!Impl::AllowsAccess(page, fault_vaddr, access)) {
FailFast("fault completion left the page inaccessible");
}
page.resolving = false;
page.resolving_read_write = false;
}
g_in_fault_resolution = true;
const bool released = m_impl->fault_handler(m_impl->fault_context, access, fault_vaddr, 1,
PageFaultPhase::Release);
g_in_fault_resolution = false;
if (!released) {
FailFast("fault release callback failed");
}
return true;
}
} // namespace Libs::Graphics
+1 -6
View File
@@ -11,11 +11,8 @@
namespace Libs::Graphics {
enum class PageFaultAccess { Read, Write, Execute, Unknown };
enum class PageFaultPhase { Invalidate, Complete, Release };
enum class PageWatchMode { Write, ReadWrite };
using PageFaultHandler = bool (*)(void* context, PageFaultAccess access, uint64_t vaddr,
uint64_t size, PageFaultPhase phase) noexcept;
class PageManager final {
public:
class BackingWrite final {
@@ -30,21 +27,19 @@ public:
uint64_t m_size = 0;
};
PageManager(PageFaultHandler fault_handler, void* fault_context);
PageManager();
// The owner must stop all PageManager callers before destruction.
~PageManager();
KYTY_CLASS_NO_COPY(PageManager);
[[nodiscard]] uint64_t GetPageSize() const;
[[nodiscard]] bool IsTracked(uint64_t vaddr) const noexcept;
void UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
PageWatchMode mode = PageWatchMode::Write);
void OnGpuMap(uint64_t vaddr, uint64_t size);
void OnGpuUnmap(uint64_t vaddr, uint64_t size);
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
[[nodiscard]] std::vector<std::unique_ptr<BackingWrite>>
ReserveBackingWrites(std::span<const RangeSet::Range> ranges);
+4 -120
View File
@@ -25,8 +25,6 @@
namespace Libs::Graphics {
enum class CpuFaultAction { Untracked, Continue, Download };
class TrackingSpinLock final {
public:
void lock() noexcept {
@@ -85,18 +83,6 @@ public:
KYTY_CLASS_NO_COPY(RegionManager);
[[nodiscard]] uint64_t GetCpuAddr() const { return m_cpu_addr; }
void Track(uint64_t vaddr, uint64_t size) {
const auto [start, end] = GetPageRange(vaddr, size);
for (auto page = start; page < end; page++) {
m_tracked.set(page);
}
}
void Untrack(uint64_t vaddr, uint64_t size) {
const auto [start, end] = GetPageRange(vaddr, size);
for (auto page = start; page < end; page++) {
m_tracked.reset(page);
}
}
template <DirtySource source>
[[nodiscard]] bool IsModified(uint64_t offset, uint64_t size) const {
const auto [start, end] = GetPageRange(m_cpu_addr + offset, size);
@@ -126,15 +112,15 @@ public:
const auto [start, end] = GetPageRange(vaddr, size);
if constexpr (source == DirtySource::Cpu && enable) {
for (auto page = start; page < end; page++) {
if (m_gpu_dirty.test(page) || m_fault_pending.test(page)) {
EXIT("CPU dirty state conflicts with GPU dirty or pending fault state\n");
if (m_gpu_dirty.test(page)) {
EXIT("CPU dirty state conflicts with GPU dirty state\n");
}
}
}
if constexpr (source == DirtySource::Gpu && enable) {
for (auto page = start; page < end; page++) {
if (m_cpu_dirty.test(page) || m_fault_pending.test(page)) {
EXIT("GPU dirty state conflicts with CPU dirty or pending fault state\n");
if (m_cpu_dirty.test(page)) {
EXIT("GPU dirty state conflicts with CPU dirty state\n");
}
}
}
@@ -151,110 +137,10 @@ public:
return changed;
}
[[nodiscard]] CpuFaultAction BeginCpuFault(uint64_t vaddr, uint64_t size,
PageFaultAccess access = PageFaultAccess::Write) {
if (access != PageFaultAccess::Read && access != PageFaultAccess::Write) {
EXIT("unsupported CPU fault access while beginning ownership transfer\n");
}
const auto [start, end] = GetPageRange(vaddr, size);
const bool tracked = m_tracked.test(start);
for (auto page = start; page < end; page++) {
if (m_tracked.test(page) != tracked) {
EXIT("CPU fault spans mixed tracked and untracked pages\n");
}
if (m_fault_pending.test(page)) {
return CpuFaultAction::Untracked;
}
if (m_cpu_dirty.test(page) != m_writable.test(page) ||
(m_gpu_dirty.test(page) && (m_cpu_dirty.test(page) || m_writable.test(page)))) {
EXIT("inconsistent CPU fault page state\n");
}
}
if (!tracked) {
return CpuFaultAction::Untracked;
}
bool gpu_dirty = m_gpu_dirty.test(start);
bool writable = m_writable.test(start);
for (auto page = start + 1; page < end; page++) {
if (m_gpu_dirty.test(page) != gpu_dirty || m_writable.test(page) != writable) {
EXIT("CPU fault spans pages with incompatible dirty or writable state\n");
}
}
for (auto page = start; page < end; page++) {
if (!gpu_dirty && access == PageFaultAccess::Write) {
m_cpu_dirty.set(page);
m_writable.set(page);
}
m_fault_pending.set(page);
}
return gpu_dirty ? CpuFaultAction::Download : CpuFaultAction::Continue;
}
[[nodiscard]] bool CompleteCpuFault(uint64_t vaddr, uint64_t size, PageFaultAccess access,
bool downloaded) {
const auto [start, end] = GetPageRange(vaddr, size);
for (auto page = start; page < end; page++) {
if (!m_fault_pending.test(page)) {
return false;
}
}
for (auto page = start; page < end; page++) {
const bool gpu_dirty = m_gpu_dirty.test(page);
if (gpu_dirty != downloaded) {
EXIT("CPU fault download result disagrees with GPU dirty state\n");
}
if (gpu_dirty) {
m_gpu_dirty.reset(page);
switch (access) {
case PageFaultAccess::Read: break;
case PageFaultAccess::Write:
m_cpu_dirty.set(page);
m_writable.set(page);
break;
default: EXIT("unsupported CPU fault access after GPU download\n");
}
}
m_fault_pending.reset(page);
}
return true;
}
[[nodiscard]] bool HasPendingFault(uint64_t vaddr, uint64_t size) const {
const auto [start, end] = GetPageRange(vaddr, size);
for (auto page = start; page < end; page++) {
if (m_fault_pending.test(page)) {
return true;
}
}
return false;
}
[[nodiscard]] bool CompleteVirtualGpuWrite(uint64_t vaddr, uint64_t size) {
const auto [start, end] = GetPageRange(vaddr, size);
for (auto page = start; page < end; page++) {
if (!m_fault_pending.test(page)) {
return false;
}
if (!m_gpu_dirty.test(page)) {
EXIT("virtual GPU write completion found a non-GPU-dirty page\n");
}
}
for (auto page = start; page < end; page++) {
m_gpu_dirty.reset(page);
m_cpu_dirty.set(page);
m_writable.set(page);
m_fault_pending.reset(page);
}
return true;
}
template <DirtySource source, bool clear, typename Func>
RegionBits ForEachModifiedRange(uint64_t vaddr, uint64_t size, Func&& func) {
const auto [start, end] = GetPageRange(vaddr, size);
auto mask = GetBits<source>();
if constexpr (source == DirtySource::Cpu) {
mask &= ~m_fault_pending;
}
for (auto page = 0u; page < start; page++) {
mask.reset(page);
}
@@ -351,8 +237,6 @@ private:
RegionBits m_cpu_dirty;
RegionBits m_gpu_dirty;
RegionBits m_writable;
RegionBits m_fault_pending;
RegionBits m_tracked;
};
} // namespace Libs::Graphics
+2 -110
View File
@@ -123,24 +123,6 @@ struct BufferCache::RetiredBuffer {
std::shared_ptr<Buffer> owner;
};
struct BufferCache::FaultReadback {
PageFaultAccess access = PageFaultAccess::Unknown;
uint64_t vaddr = 0;
uint64_t size = 0;
std::vector<DownloadRange> ranges;
bool installed = false;
[[nodiscard]] bool Active() const noexcept { return !ranges.empty(); }
void Reset() {
access = PageFaultAccess::Unknown;
vaddr = 0;
size = 0;
installed = false;
ranges.clear();
}
};
struct BufferCache::PendingBackingPublication {
uint64_t address = 0;
uint64_t size = 0;
@@ -253,7 +235,7 @@ BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
ResourceMutex& resource_mutex)
: m_graphics(graphics), m_scheduler(scheduler),
m_gds_buffer(graphics, scheduler, MemoryUsage::Stream, 0, AllFlags, GdsBufferSize),
m_fault_readback(std::make_unique<FaultReadback>()), m_memory_tracker(page_manager),
m_memory_tracker(page_manager),
m_staging_buffer(graphics, scheduler, MemoryUsage::Upload, 512 * MiB),
m_stream_buffer(graphics, scheduler, MemoryUsage::Stream, 64 * MiB),
m_download_buffer(graphics, scheduler, MemoryUsage::Download, 32 * MiB),
@@ -277,9 +259,6 @@ BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
}
BufferCache::~BufferCache() {
if (m_fault_readback->Active()) {
EXIT("BufferCache: destroyed with an active fault readback\n");
}
if (!m_gpu_modified_ranges.Empty()) {
EXIT("BufferCache: destroyed with pending GPU-modified ranges\n");
}
@@ -447,93 +426,6 @@ void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size) {
}
}
bool BufferCache::InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept {
const auto page = vaddr & ~(TRACKER_PAGE_SIZE - 1);
if (size == 0 || size > page + TRACKER_PAGE_SIZE - vaddr) {
EXIT("BufferCache: invalid page-fault range\n");
}
if (phase == PageFaultPhase::Complete) {
FaultSafeCacheLock lock(this, m_mutex);
auto& fault = *m_fault_readback;
if (!fault.Active()) {
return m_memory_tracker.CompleteCpuFault(vaddr, size, access, false);
}
if (fault.access != access || fault.vaddr != vaddr || fault.size != size ||
fault.installed) {
EXIT("BufferCache: mismatched fault readback completion\n");
}
PublishDownloads(fault.ranges);
if (!m_memory_tracker.CompleteCpuFault(vaddr, size, access, true)) {
EXIT("BufferCache: failed to complete downloaded CPU fault\n");
}
fault.installed = true;
return true;
}
if (phase == PageFaultPhase::Release) {
FaultSafeCacheLock lock(this, m_mutex);
auto& fault = *m_fault_readback;
if (fault.Active()) {
if (fault.access != access || fault.vaddr != vaddr || fault.size != size ||
!fault.installed) {
EXIT("BufferCache: mismatched fault readback release\n");
}
for (const auto& range: fault.ranges) {
m_gpu_modified_ranges.Subtract(range.address, range.size);
}
fault.Reset();
}
return true;
}
if (phase != PageFaultPhase::Invalidate) {
EXIT("BufferCache: unsupported page-fault phase\n");
}
const auto action = m_memory_tracker.BeginCpuFault(vaddr, size, access);
if (action != CpuFaultAction::Download) {
return action == CpuFaultAction::Continue;
}
auto& fault = *m_fault_readback;
std::vector<DownloadCopy> copies;
{
FaultSafeCacheLock lock(this, m_mutex);
if (fault.Active()) {
EXIT("BufferCache: nested fault readback\n");
}
fault.access = access;
fault.vaddr = vaddr;
fault.size = size;
m_gpu_modified_ranges.ForEachIntersection(
page, TRACKER_PAGE_SIZE, [&](RangeSet::Range range) {
auto owner = m_buffers.upper_bound(range.address);
if (owner == m_buffers.begin()) {
EXIT("BufferCache: fault readback has no buffer owner\n");
}
--owner;
auto& cached = *owner->second;
if (!cached.buffer->IsInBounds(range.address, range.size)) {
EXIT("BufferCache: fault readback is outside its buffer owner\n");
}
copies.push_back({cached.buffer, cached.buffer->Offset(range.address),
range.address, range.size});
});
if (copies.empty()) {
EXIT("BufferCache: GPU-dirty fault page has no dirty byte ranges\n");
}
}
fault.ranges = RecordDownloads(copies);
if (!fault.Active()) {
EXIT("BufferCache: GPU-dirty fault page has no dirty byte ranges\n");
}
m_scheduler.FinishCurrent();
return true;
}
void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
if (vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr) {
EXIT("BufferCache: invalid unmap range\n");
@@ -1201,7 +1093,7 @@ void BufferCache::RunGarbageCollector() {
if (m_graphics.CanReportMemoryUsage()) {
m_total_used_memory = m_graphics.GetDeviceMemoryUsage();
}
if (m_total_used_memory < m_trigger_gc_memory || m_fault_readback->Active()) {
if (m_total_used_memory < m_trigger_gc_memory) {
return;
}
+3 -7
View File
@@ -47,11 +47,9 @@ public:
~BufferCache();
KYTY_CLASS_NO_COPY(BufferCache);
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept;
void InvalidateMemory(uint64_t vaddr, uint64_t size);
void ReadMemory(uint64_t vaddr, uint64_t size);
void UnmapMemory(uint64_t vaddr, uint64_t size);
void InvalidateMemory(uint64_t vaddr, uint64_t size);
void ReadMemory(uint64_t vaddr, uint64_t size);
void UnmapMemory(uint64_t vaddr, uint64_t size);
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
bool is_written = false, bool is_read = true,
bool is_formatted = false);
@@ -90,7 +88,6 @@ private:
struct DownloadCopy;
struct DownloadRange;
struct RetiredBuffer;
struct FaultReadback;
struct PendingBackingPublication;
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
@@ -120,7 +117,6 @@ private:
Common::Mutex m_mutex;
std::shared_ptr<Buffer> m_null_buffer;
std::map<uint64_t, std::unique_ptr<CachedBuffer>> m_buffers;
std::unique_ptr<FaultReadback> m_fault_readback;
RangeSet m_gpu_modified_ranges;
RangeSet m_image_invalidated_ranges;
std::mutex m_publication_mutex;
+1 -23
View File
@@ -7,33 +7,11 @@
namespace Libs::Graphics {
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
: m_page_manager(FaultThunk, this),
m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache, m_resource_mutex),
: m_buffer_cache(graphics, scheduler, m_page_manager, m_texture_cache, m_resource_mutex),
m_texture_cache(graphics, scheduler, m_page_manager, m_buffer_cache, m_resource_mutex) {}
GpuResourceManager::~GpuResourceManager() = default;
bool GpuResourceManager::FaultThunk(void* context, PageFaultAccess access, uint64_t vaddr,
uint64_t size, PageFaultPhase phase) noexcept {
return static_cast<GpuResourceManager*>(context)->InvalidateMemory(access, vaddr, size, phase);
}
bool GpuResourceManager::InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept {
// Let the authoritative image materialize first. A clean overlapping buffer marks a write
// fault CPU-dirty when it begins ownership transfer; doing that before image preflight would
// make the image appear to race a real CPU write. Completion and release retain buffer-first
// ordering so its pending fault is gone before TextureCache publishes the downloaded backing.
if (phase == PageFaultPhase::Invalidate) {
const bool image_handled = m_texture_cache.InvalidateMemory(access, vaddr, size, phase);
const bool buffer_handled = m_buffer_cache.InvalidateMemory(access, vaddr, size, phase);
return buffer_handled || image_handled;
}
const bool buffer_handled = m_buffer_cache.InvalidateMemory(access, vaddr, size, phase);
const bool image_handled = m_texture_cache.InvalidateMemory(access, vaddr, size, phase);
return buffer_handled || image_handled;
}
bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
constexpr uint64_t fault_size = 8;
if (!IsMapped(fault_vaddr, fault_size)) {
@@ -34,11 +34,6 @@ public:
void RunGarbageCollector();
private:
static bool FaultThunk(void* context, PageFaultAccess access, uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept;
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
PageFaultPhase phase) noexcept;
PageManager m_page_manager;
ResourceMutex m_resource_mutex;
BufferCache m_buffer_cache;
+4 -1
View File
@@ -56,7 +56,10 @@ vk::Sampler SamplerCache::GetSampler(const ShaderSamplerResource& r) {
case Prospero::SamplerAnisoRatio::kFour: aniso_ratio = 4.0f; break;
case Prospero::SamplerAnisoRatio::kEight: aniso_ratio = 8.0f; break;
case Prospero::SamplerAnisoRatio::kSixteen: aniso_ratio = 16.0f; break;
default: EXIT("unknown ratio: %d\n", static_cast<int>(r.MaxAnisoRatio()));
default:
EXIT("unknown ratio: %d dwords=%08x,%08x,%08x,%08x\n",
static_cast<int>(r.MaxAnisoRatio()), r.fields[0], r.fields[1], r.fields[2],
r.fields[3]);
}
}
+10 -12
View File
@@ -135,8 +135,8 @@ void Buffer::Write(uint64_t offset, const void* source, uint64_t size) {
void Buffer::Flush(uint64_t offset, uint64_t size) {
EXIT_IF(m_mapped.empty() || offset > m_size || size > m_size - offset);
if (!m_is_coherent && size != 0) {
const auto result = vmaFlushAllocation(m_graphics->allocator, m_buffer->memory.allocation,
offset, size);
const auto result =
vmaFlushAllocation(m_graphics->allocator, m_buffer->memory.allocation, offset, size);
EXIT_NOT_IMPLEMENTED(static_cast<vk::Result>(result) != vk::Result::eSuccess);
}
}
@@ -144,8 +144,8 @@ void Buffer::Flush(uint64_t offset, uint64_t size) {
vk::BufferMemoryBarrier Buffer::Barrier(uint64_t offset, uint64_t size, vk::AccessFlags source,
vk::AccessFlags destination) const {
if (Handle() == nullptr || size == 0 || offset > m_size || size > m_size - offset) {
EXIT("Buffer: invalid DMA barrier, handle=%p offset=0x%016" PRIx64
" size=0x%016" PRIx64 " capacity=0x%016" PRIx64 "\n",
EXIT("Buffer: invalid DMA barrier, handle=%p offset=0x%016" PRIx64 " size=0x%016" PRIx64
" capacity=0x%016" PRIx64 "\n",
static_cast<const void*>(Handle()), offset, size, m_size);
}
vk::BufferMemoryBarrier barrier {};
@@ -175,10 +175,9 @@ void Buffer::CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t sou
command.EndRendering();
const vk::BufferMemoryBarrier before[] = {
source.Barrier(source_offset, size, source_before, vk::AccessFlagBits::eTransferRead),
Barrier(destination_offset, size, destination_before,
vk::AccessFlagBits::eTransferWrite),
Barrier(destination_offset, size, destination_before, vk::AccessFlagBits::eTransferWrite),
};
const auto host_access = vk::AccessFlagBits::eHostRead | vk::AccessFlagBits::eHostWrite;
const auto host_access = vk::AccessFlagBits::eHostRead | vk::AccessFlagBits::eHostWrite;
auto before_stage = vk::PipelineStageFlags {vk::PipelineStageFlagBits::eAllCommands};
if (static_cast<bool>((source_before | destination_before) & host_access)) {
before_stage |= vk::PipelineStageFlagBits::eHost;
@@ -214,9 +213,8 @@ void Buffer::Fill(uint64_t offset, uint64_t size, uint32_t value) {
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlagBits::eByRegion,
0, nullptr, 1, &before, 0, nullptr);
native.fillBuffer(Handle(), offset, size, value);
const auto after =
Barrier(offset, size, vk::AccessFlagBits::eTransferWrite,
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite);
const auto after = Barrier(offset, size, vk::AccessFlagBits::eTransferWrite,
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite);
native.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 1, &after, 0, nullptr);
@@ -250,8 +248,8 @@ std::pair<uint8_t*, uint64_t> StreamBuffer::Map(uint64_t size, uint64_t alignmen
if (Mapped().empty()) {
return {nullptr, 0};
}
uint64_t mapped_size = size;
const auto atom = Graphics().physical_device_properties.limits.nonCoherentAtomSize;
uint64_t mapped_size = size;
const auto atom = Graphics().physical_device_properties.limits.nonCoherentAtomSize;
if (!NormalizeReservation(IsCoherent(), atom, mapped_size, alignment)) {
return {nullptr, 0};
}
+14 -15
View File
@@ -54,16 +54,15 @@ public:
[[nodiscard]] bool IsInBounds(uint64_t address, uint64_t size) const noexcept;
void Write(uint64_t offset, const void* source, uint64_t size);
void Flush(uint64_t offset, uint64_t size);
void CopyFrom(
CommandBuffer& command, const Buffer& source, uint64_t source_offset,
uint64_t destination_offset, uint64_t size,
vk::AccessFlags source_before = vk::AccessFlagBits::eMemoryWrite,
vk::AccessFlags destination_before =
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
vk::AccessFlags source_after =
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite,
vk::AccessFlags destination_after =
vk::AccessFlagBits::eMemoryRead | vk::AccessFlagBits::eMemoryWrite);
void CopyFrom(CommandBuffer& command, const Buffer& source, uint64_t source_offset,
uint64_t destination_offset, uint64_t size,
vk::AccessFlags source_before = vk::AccessFlagBits::eMemoryWrite,
vk::AccessFlags destination_before = vk::AccessFlagBits::eMemoryRead |
vk::AccessFlagBits::eMemoryWrite,
vk::AccessFlags source_after = vk::AccessFlagBits::eMemoryRead |
vk::AccessFlagBits::eMemoryWrite,
vk::AccessFlags destination_after = vk::AccessFlagBits::eMemoryRead |
vk::AccessFlagBits::eMemoryWrite);
void Fill(uint64_t offset, uint64_t size, uint32_t value);
protected:
@@ -107,13 +106,13 @@ private:
uint64_t upper_bound = 0;
};
void ReserveWatches(std::vector<Watch>& watches, size_t grow_size);
void ReserveWatches(std::vector<Watch>& watches, size_t grow_size);
[[nodiscard]] static bool NormalizeReservation(bool coherent, uint64_t atom, uint64_t& size,
uint64_t& alignment);
[[nodiscard]] bool WaitPendingOperations(const std::vector<Watch>& watches,
std::optional<size_t> invalidation_mark,
uint64_t requested_upper_bound, bool allow_wait,
size_t& wait_cursor, uint64_t& wait_bound);
[[nodiscard]] bool WaitPendingOperations(const std::vector<Watch>& watches,
std::optional<size_t> invalidation_mark,
uint64_t requested_upper_bound, bool allow_wait,
size_t& wait_cursor, uint64_t& wait_bound);
uint64_t m_offset = 0;
uint64_t m_mapped_size = 0;
-31
View File
@@ -1826,37 +1826,6 @@ bool TextureCache::TouchMeta(uint64_t address, uint32_t slice, bool is_clear) {
return true;
}
bool TextureCache::InvalidateMemory(PageFaultAccess access, uint64_t address, uint64_t size,
PageFaultPhase phase) noexcept {
if ((access != PageFaultAccess::Read && access != PageFaultAccess::Write) ||
!GuestRange {address, size}.Valid()) {
return false;
}
if (access == PageFaultAccess::Read) {
return false;
}
if (phase == PageFaultPhase::Invalidate) {
CacheLock lock(*this, m_lock);
const bool tracked =
std::ranges::any_of(FindImagesInRegion(address, size, true), [&](ImageId id) {
const auto owner = ResolveOwner(id);
return owner != nullptr && !owner->depth_id && owner->IsTracked();
});
if (tracked) {
InvalidateCpuAliases(address, size);
}
return tracked;
}
if (phase != PageFaultPhase::Complete && phase != PageFaultPhase::Release) {
return false;
}
CacheLock lock(*this, m_lock);
return std::ranges::any_of(FindImagesInRegion(address, size, true), [&](ImageId id) {
const auto owner = ResolveOwner(id);
return owner != nullptr && !owner->depth_id;
});
}
void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
if (!GuestRange {address, size}.Valid()) {
EXIT("TextureCache: invalid unmap range\n");
+3 -5
View File
@@ -76,11 +76,9 @@ public:
[[nodiscard]] bool ClearMeta(uint64_t address);
[[nodiscard]] bool TouchMeta(uint64_t address, uint32_t slice, bool is_clear);
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t address, uint64_t size,
PageFaultPhase phase) noexcept;
void UnmapMemory(uint64_t address, uint64_t size);
void ProcessDownloadImages();
void RunGarbageCollector();
void UnmapMemory(uint64_t address, uint64_t size);
void ProcessDownloadImages();
void RunGarbageCollector();
private:
enum class TransferDirection { Upload, Download };
@@ -7,8 +7,8 @@
#include "graphics/guest_gpu/hardwareContext.h"
#include "graphics/guest_gpu/tile.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/image/textureCommon.h"
#include "graphics/host_gpu/renderer/debug.h"
#include "graphics/host_gpu/renderer/image/textureCommon.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
@@ -23,10 +23,10 @@ static std::atomic<uint32_t> g_render_color_log_count = 0;
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandBuffer& buffer,
RenderColorInfo& r,
uint32_t render_target_slice_offset,
uint32_t render_target_slot, bool ignore_target_mask,
bool exact_format) {
RenderColorInfo& r,
uint32_t render_target_slice_offset,
uint32_t render_target_slot, bool ignore_target_mask,
bool exact_format) {
KYTY_PROFILER_FUNCTION();
const auto& hw = buffer.GetRegisters();
@@ -79,10 +79,8 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
const auto view = ResolveTargetViewInfo(
rt.view.base_array_slice_index, rt.view.last_array_slice_index, render_target_slice_offset);
switch (view.type) {
case TargetViewType::Image2D: break;
case TargetViewType::Image2DArray:
EXIT("layered render-target views are unsupported: base=%u count=%u\n", view.base_layer,
view.layer_count);
case TargetViewType::Image2D:
case TargetViewType::Image2DArray: break;
case TargetViewType::Unsupported:
EXIT("invalid render-target view: base=%u last=%u draw_offset=%u\n",
rt.view.base_array_slice_index, rt.view.last_array_slice_index,
@@ -241,12 +239,12 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
}
TextureCache::ImageDesc desc {};
desc.type = TextureCache::BindingType::RenderTarget;
desc.info.data = {rt.base.addr, backing_size};
desc.info.pixel_format = target_format.format;
desc.info.guest_format = ImageOps::RenderTargetTransferFormat(bytes_per_element);
desc.info.type = Prospero::ImageType::kColor2D;
desc.info.extent = {width, height, 1};
desc.type = TextureCache::BindingType::RenderTarget;
desc.info.data = {rt.base.addr, backing_size};
desc.info.pixel_format = target_format.format;
desc.info.guest_format = ImageOps::RenderTargetTransferFormat(bytes_per_element);
desc.info.type = Prospero::ImageType::kColor2D;
desc.info.extent = {width, height, 1};
desc.info.resources = {levels, view.image_layers};
desc.info.pitch = pitch;
desc.info.bytes_per_block = bytes_per_element;
@@ -275,20 +273,20 @@ void RenderExecutor::ResolveRenderColorTarget(uint64_t submit_id, RenderCommandB
desc.view_info.base_layer = view.base_layer;
desc.view_info.layer_count = view.layer_count;
desc.view_info.usage = vk::ImageUsageFlagBits::eColorAttachment;
auto& texture_cache = m_context.GetTextureCache();
r.desc = std::move(desc);
r.image_id = texture_cache.FindImage(r.desc, exact_format);
r.type = RenderColorType::RenderTexture;
r.base_addr = rt.base.addr;
r.image_view = nullptr;
r.format = r.desc.view_info.format;
r.extent = view_extent;
r.base_mip_level = rt.view.current_mip_level;
r.buffer_size = backing_size;
r.samples = samples;
r.export_mapping = target_format.export_mapping;
r.color_clear_enable = false;
r.color_clear_value = {};
auto& texture_cache = m_context.GetTextureCache();
r.desc = std::move(desc);
r.image_id = texture_cache.FindImage(r.desc, exact_format);
r.type = RenderColorType::RenderTexture;
r.base_addr = rt.base.addr;
r.image_view = nullptr;
r.format = r.desc.view_info.format;
r.extent = view_extent;
r.base_mip_level = rt.view.current_mip_level;
r.buffer_size = backing_size;
r.samples = samples;
r.export_mapping = target_format.export_mapping;
r.color_clear_enable = false;
r.color_clear_value = {};
BindRenderTarget(r.image_id);
}
@@ -2,8 +2,8 @@
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_COLORRENDERTARGET_H_
#include "graphics/guest_gpu/gpu_defs.h"
#include "graphics/host_gpu/renderer/renderTarget.h"
#include "graphics/host_gpu/renderer/cache/textureCache.h"
#include "graphics/host_gpu/renderer/renderTarget.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include <cstdint>
@@ -44,13 +44,13 @@ CommandSlot* CommandScheduler::CommandPool::CreateSlot() {
allocate.commandPool = m_pool;
allocate.level = vk::CommandBufferLevel::ePrimary;
allocate.commandBufferCount = 1;
vk::CommandBuffer buffer = nullptr;
vk::CommandBuffer buffer = nullptr;
EXIT_IF(graphics.device.allocateCommandBuffers(&allocate, &buffer) != vk::Result::eSuccess);
vk::FenceCreateInfo fence_create {};
fence_create.sType = vk::StructureType::eFenceCreateInfo;
fence_create.flags = vk::FenceCreateFlagBits::eSignaled;
vk::Fence fence = nullptr;
vk::Fence fence = nullptr;
if (graphics.device.createFence(&fence_create, nullptr, &fence) != vk::Result::eSuccess) {
graphics.device.freeCommandBuffers(m_pool, 1, &buffer);
EXIT("failed to create command-buffer fence\n");
@@ -70,9 +70,9 @@ CommandSlot* CommandScheduler::CommandPool::Allocate(GraphicContext& graphics) {
Create(graphics);
}
EXIT_IF(m_graphics != &graphics);
auto found = std::ranges::find_if(m_slots, [](const auto& slot) { return !slot.busy; });
auto* slot = found != m_slots.end() ? &*found : CreateSlot();
slot->busy = true;
auto found = std::ranges::find_if(m_slots, [](const auto& slot) { return !slot.busy; });
auto* slot = found != m_slots.end() ? &*found : CreateSlot();
slot->busy = true;
slot->Reset();
return slot;
}
@@ -331,8 +331,7 @@ void CommandScheduler::WaitPriorityOperations(uint64_t tick) {
EXIT_IF(g_deferred_callback_scheduler == this);
std::unique_lock lock(m_operation_mutex);
m_operation_available.wait(lock, [this, tick] {
const bool active_before_or_at =
m_priority_active && m_priority_active_tick <= tick;
const bool active_before_or_at = m_priority_active && m_priority_active_tick <= tick;
const bool queued_before_or_at =
!m_priority_operations.empty() && m_priority_operations.front().tick <= tick;
return !active_before_or_at && !queued_before_or_at;
@@ -47,21 +47,21 @@ public:
void FinishCurrent();
// Deferred callbacks can observe an externally owned drain, but cannot initiate shutdown:
// the priority runner cannot join itself.
void Shutdown();
void Wait(uint64_t tick);
void PopPendingOperations();
void DrainPriorityOperations();
void WaitPriorityOperations(uint64_t tick);
void DeferOperation(Common::UniqueFunction<void>&& operation);
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
void Shutdown();
void Wait(uint64_t tick);
void PopPendingOperations();
void DrainPriorityOperations();
void WaitPriorityOperations(uint64_t tick);
void DeferOperation(Common::UniqueFunction<void>&& operation);
void DeferPriorityOperation(Common::UniqueFunction<void>&& operation);
[[nodiscard]] static bool InDeferredOperation() noexcept;
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
void CheckActive() const;
RenderCommandBuffer& Current() const;
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
[[nodiscard]] bool IsFree(uint64_t tick);
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
[[nodiscard]] bool Active() const noexcept { return m_current >= 0; }
void CheckActive() const;
RenderCommandBuffer& Current() const;
[[nodiscard]] uint64_t CurrentTick() const noexcept { return m_master.CurrentTick(); }
[[nodiscard]] bool IsFree(uint64_t tick);
[[nodiscard]] RenderContext& Context() const noexcept { return m_context; }
[[nodiscard]] GraphicContext& Graphics() const noexcept { return m_graphics; }
private:
@@ -91,11 +91,11 @@ private:
uint64_t tick = 0;
};
void BindCurrent() const;
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
void BeginNext();
void PriorityOperationsThread(std::stop_token stop);
void RunOperation(Common::UniqueFunction<void>&& operation);
void BindCurrent() const;
CommandBuffer& SubmitCurrent(SubmitInfo& submit);
void BeginNext();
void PriorityOperationsThread(std::stop_token stop);
void RunOperation(Common::UniqueFunction<void>&& operation);
[[nodiscard]] CommandSlot* AllocateCommandBuffer();
[[nodiscard]] uint64_t NextSubmitSequence() noexcept;
@@ -109,14 +109,14 @@ private:
std::mutex m_operation_mutex;
std::condition_variable m_operation_available;
std::jthread m_priority_thread;
bool m_priority_active = false;
bool m_priority_active = false;
uint64_t m_priority_active_tick = 0;
OperationState m_operation_state = OperationState::Open;
int m_current = -1;
bool m_recording = false;
HW::Context* m_registers = nullptr;
HW::UserConfig* m_user_config = nullptr;
HW::Shader* m_shaders = nullptr;
OperationState m_operation_state = OperationState::Open;
int m_current = -1;
bool m_recording = false;
HW::Context* m_registers = nullptr;
HW::UserConfig* m_user_config = nullptr;
HW::Shader* m_shaders = nullptr;
std::atomic<uint64_t> m_submit_sequence = 0;
friend class CommandBuffer;
+13 -13
View File
@@ -8,8 +8,8 @@
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
#include "graphics/host_gpu/renderer/debug.h"
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/image/imageView.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vma.h"
@@ -270,30 +270,30 @@ void CommandBuffer::BeginRendering(const RenderState& state) const {
colors[i].sType = vk::StructureType::eRenderingAttachmentInfo;
colors[i].imageView = attachment.image_view;
colors[i].imageLayout = attachment.image_layout;
colors[i].loadOp = attachment.is_clear ? vk::AttachmentLoadOp::eClear
: vk::AttachmentLoadOp::eLoad;
colors[i].storeOp = vk::AttachmentStoreOp::eStore;
colors[i].clearValue.color.uint32 = attachment.clear_value;
colors[i].loadOp =
attachment.is_clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
colors[i].storeOp = vk::AttachmentStoreOp::eStore;
colors[i].clearValue.color.uint32 = attachment.clear_value;
}
const auto& depth_stencil = state.depth_stencil_attachment;
const auto& depth_stencil = state.depth_stencil_attachment;
vk::RenderingAttachmentInfo depth {};
depth.sType = vk::StructureType::eRenderingAttachmentInfo;
depth.imageView = depth_stencil.image_view;
depth.imageLayout = depth_stencil.image_layout;
depth.loadOp = depth_stencil.depth_clear ? vk::AttachmentLoadOp::eClear
: vk::AttachmentLoadOp::eLoad;
depth.storeOp = vk::AttachmentStoreOp::eStore;
depth.loadOp =
depth_stencil.depth_clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
depth.storeOp = vk::AttachmentStoreOp::eStore;
depth.clearValue.depthStencil.depth = std::bit_cast<float>(depth_stencil.clear_value[0]);
vk::RenderingAttachmentInfo stencil {};
stencil.sType = vk::StructureType::eRenderingAttachmentInfo;
stencil.imageView = depth_stencil.image_view;
stencil.imageLayout = depth_stencil.image_layout;
stencil.loadOp = depth_stencil.stencil_clear ? vk::AttachmentLoadOp::eClear
: vk::AttachmentLoadOp::eLoad;
stencil.storeOp = vk::AttachmentStoreOp::eStore;
stencil.clearValue.depthStencil.stencil = depth_stencil.clear_value[1];
stencil.loadOp =
depth_stencil.stencil_clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
stencil.storeOp = vk::AttachmentStoreOp::eStore;
stencil.clearValue.depthStencil.stencil = depth_stencil.clear_value[1];
vk::RenderingInfo rendering {};
rendering.sType = vk::StructureType::eRenderingInfo;
+10 -10
View File
@@ -497,7 +497,15 @@ static void ZPrint(const char* func, const HW::DepthRenderTarget& z) {
}
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
static void ZCheck(const HW::DepthRenderTarget& z) {
static void ZCheck(const HW::DepthRenderTarget& z, const HW::DepthControl& dc,
const HW::RenderControl& rc) {
const bool depth_active =
dc.z_enable || dc.z_write_enable || dc.depth_bounds_enable || rc.depth_clear_enable;
const bool stencil_active = dc.stencil_enable || rc.stencil_clear_enable;
if (!depth_active && !stencil_active) {
return;
}
EXIT_NOT_IMPLEMENTED(!z.z_info.HasValidTextureCompatibility());
EXIT_NOT_IMPLEMENTED(!z.stencil_info.HasValidTextureCompatibility());
if (z.z_info.format == 0) {
@@ -548,14 +556,6 @@ static void ZCheck(const HW::DepthRenderTarget& z) {
EXIT_NOT_IMPLEMENTED(z.htile_surface.prefetch_height != 0x00000000);
EXIT_NOT_IMPLEMENTED(z.htile_surface.dst_outside_zero_to_one != 0x00000000);
if (z.depth_view.slice_start != 0x00000000 || z.depth_view.slice_max != 0x00000000) {
static std::atomic<uint32_t> log_count {0};
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
LOGF("DepthTarget: temporary: ignoring PS5 array slice view start=0x%08" PRIx32
", max=0x%08" PRIx32 "\n",
z.depth_view.slice_start, z.depth_view.slice_max);
}
}
if (z.depth_view.current_mip_level != 0x00000000) {
static std::atomic<uint32_t> log_count {0};
if (log_count.fetch_add(1, std::memory_order_relaxed) < 16) {
@@ -1214,7 +1214,7 @@ void hw_check(const RenderCommandBuffer& buffer) {
log_phase("vp");
VpCheck(vp, smc);
log_phase("z");
ZCheck(z);
ZCheck(z, d, rc);
log_phase("clip");
ClipCheck(c);
log_phase("rc");
@@ -10,10 +10,10 @@
#include "graphics/guest_gpu/hardwareContext.h"
#include "graphics/guest_gpu/tile.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/image/textureCommon.h"
#include "graphics/host_gpu/renderer/debug.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/image/imageView.h"
#include "graphics/host_gpu/renderer/image/textureCommon.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vulkanCommon.h"
@@ -150,10 +150,8 @@ void RenderExecutor::ResolveRenderDepthTarget(uint64_t submit_id, RenderCommandB
has_stencil, has_htile, z.stencil_info.htile_stencil_disabled);
const auto view = ResolveTargetViewInfo(z.depth_view.slice_start, z.depth_view.slice_max);
switch (view.type) {
case TargetViewType::Image2D: break;
case TargetViewType::Image2DArray:
DepthFatal("layered depth views are unsupported: base=%u count=%u", view.base_layer,
view.layer_count);
case TargetViewType::Image2D:
case TargetViewType::Image2DArray: break;
case TargetViewType::Unsupported:
DepthFatal("invalid depth view: base=%u last=%u", z.depth_view.slice_start,
z.depth_view.slice_max);
@@ -2,9 +2,9 @@
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DEPTHRENDERTARGET_H_
#include "common/assert.h"
#include "graphics/host_gpu/renderer/cache/textureCache.h"
#include "graphics/host_gpu/renderer/image/imageView.h"
#include "graphics/host_gpu/renderer/renderTarget.h"
#include "graphics/host_gpu/renderer/cache/textureCache.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include <cstdint>
@@ -182,8 +182,8 @@ void BlitHelper::ReinterpretColorAsMsDepth(Image& source, Image& destination) {
auto command = command_buffer.Handle();
source.Transit(vk::ImageLayout::eShaderReadOnlyOptimal, vk::AccessFlagBits2::eShaderRead, {},
command);
destination.Transit(ColorToMsDepthLayout,
vk::AccessFlagBits2::eDepthStencilAttachmentWrite, {}, command);
destination.Transit(ColorToMsDepthLayout, vk::AccessFlagBits2::eDepthStencilAttachmentWrite, {},
command);
vk::RenderingAttachmentInfo depth_attachment {};
depth_attachment.sType = vk::StructureType::eRenderingAttachmentInfo;
@@ -19,10 +19,9 @@ struct GuestRange {
uint64_t address = 0;
uint64_t size = 0;
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
[[nodiscard]] constexpr bool Valid() const noexcept {
return !Empty() && address < TRACKER_ADDRESS_SIZE &&
size <= TRACKER_ADDRESS_SIZE - address;
[[nodiscard]] constexpr bool Empty() const noexcept { return address == 0 || size == 0; }
[[nodiscard]] constexpr bool Valid() const noexcept {
return !Empty() && address < TRACKER_ADDRESS_SIZE && size <= TRACKER_ADDRESS_SIZE - address;
}
[[nodiscard]] constexpr uint64_t End() const noexcept { return address + size; }
auto operator<=>(const GuestRange&) const = default;
@@ -47,10 +46,10 @@ struct ImageSubresources {
};
struct ImageSubresourceRange {
uint32_t base_level = 0;
uint32_t level_count = 1;
uint32_t base_layer = 0;
uint32_t layer_count = 1;
uint32_t base_level = 0;
uint32_t level_count = 1;
uint32_t base_layer = 0;
uint32_t layer_count = 1;
auto operator<=>(const ImageSubresourceRange&) const = default;
};
@@ -67,10 +66,10 @@ struct ImageInfo {
GuestRange stencil;
ImageMetadataInfo metadata;
uint32_t htile_clear_mask = UINT32_MAX;
vk::Format pixel_format = vk::Format::eUndefined;
uint32_t guest_format = 0;
Prospero::ImageType type = Prospero::ImageType::kColor2D;
vk::Extent3D extent = {1, 1, 1};
vk::Format pixel_format = vk::Format::eUndefined;
uint32_t guest_format = 0;
Prospero::ImageType type = Prospero::ImageType::kColor2D;
vk::Extent3D extent = {1, 1, 1};
ImageSubresources resources;
uint32_t pitch = 0;
uint32_t bytes_per_block = 0;
@@ -352,8 +351,7 @@ inline bool ImageInfo::IsDepth() const noexcept {
}
const auto transfer_bytes = DepthAspectTransferBytes(info.pixel_format);
return transfer_bytes == info.bytes_per_block ||
(info.bytes_per_block == sizeof(uint16_t) &&
transfer_bytes == sizeof(uint32_t));
(info.bytes_per_block == sizeof(uint16_t) && transfer_bytes == sizeof(uint32_t));
}
[[nodiscard]] inline VideoOutCompression
@@ -470,18 +468,13 @@ IsSupportedDisplayRenderTargetTileMode(uint32_t tile_mode) noexcept {
vk::ClearColorValue& clear) {
vk::ClearColorValue next {};
const auto unorm8 = [](uint32_t value) { return static_cast<float>(value & 0xffu) / 255.0f; };
const auto srgb8 = [](uint32_t value) {
const auto srgb8 = [](uint32_t value) {
const auto encoded = static_cast<float>(value & 0xffu) / 255.0f;
return encoded <= 0.04045f ? encoded / 12.92f
: std::pow((encoded + 0.055f) / 1.055f, 2.4f);
return encoded <= 0.04045f ? encoded / 12.92f : std::pow((encoded + 0.055f) / 1.055f, 2.4f);
};
switch (format) {
case vk::Format::eR32Uint:
next.uint32[0] = packed;
break;
case vk::Format::eR32Sint:
next.int32[0] = static_cast<int32_t>(packed);
break;
case vk::Format::eR32Uint: next.uint32[0] = packed; break;
case vk::Format::eR32Sint: next.int32[0] = static_cast<int32_t>(packed); break;
case vk::Format::eR8G8B8A8Srgb:
next.float32[0] = srgb8(packed);
next.float32[1] = srgb8(packed >> 8u);
@@ -70,15 +70,14 @@ namespace {
}
case vk::ImageType::e3D:
switch (info.type) {
case vk::ImageViewType::e3D:
return info.base_layer == 0 && info.layer_count == 1;
case vk::ImageViewType::e3D: return info.base_layer == 0 && info.layer_count == 1;
case vk::ImageViewType::e2D:
return static_cast<bool>(
image.flags & vk::ImageCreateFlagBits::e2DArrayCompatible) &&
return static_cast<bool>(image.flags &
vk::ImageCreateFlagBits::e2DArrayCompatible) &&
info.level_count == 1 && info.layer_count == 1;
case vk::ImageViewType::e2DArray:
return static_cast<bool>(
image.flags & vk::ImageCreateFlagBits::e2DArrayCompatible) &&
return static_cast<bool>(image.flags &
vk::ImageCreateFlagBits::e2DArrayCompatible) &&
info.level_count == 1;
default: return false;
}
@@ -325,11 +324,10 @@ bool FormatsCompatible(vk::Format base, vk::Format view) noexcept {
} // namespace ImageViewOps
vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
const auto& image = backing;
const auto& image = backing;
auto normalized = view_info;
const bool is_storage =
static_cast<bool>(normalized.usage & vk::ImageUsageFlagBits::eStorage);
normalized.aspect = FullAspectMask(image.format);
const bool is_storage = static_cast<bool>(normalized.usage & vk::ImageUsageFlagBits::eStorage);
normalized.aspect = FullAspectMask(image.format);
if (normalized.aspect & vk::ImageAspectFlagBits::eDepth &&
IsDepthViewFormat(normalized.format)) {
normalized.format = image.format;
@@ -340,28 +338,26 @@ vk::ImageView Image::FindView(const ImageViewInfo& view_info) {
normalized.format = image.format;
normalized.aspect = vk::ImageAspectFlagBits::eStencil;
}
normalized.usage =
is_storage ? vk::ImageUsageFlagBits::eStorage : vk::ImageUsageFlags {};
normalized.usage = is_storage ? vk::ImageUsageFlagBits::eStorage : vk::ImageUsageFlags {};
const bool format_compatible = normalized.format != vk::Format::eUndefined &&
IsCompatibleViewFormat(image.format, normalized.format);
const bool slice_view = image.image_type == vk::ImageType::e3D &&
(normalized.type == vk::ImageViewType::e2D ||
normalized.type == vk::ImageViewType::e2DArray);
const bool slice_view =
image.image_type == vk::ImageType::e3D && (normalized.type == vk::ImageViewType::e2D ||
normalized.type == vk::ImageViewType::e2DArray);
const bool levels_valid = normalized.level_count != 0 &&
normalized.base_level < image.mip_levels &&
normalized.level_count <= image.mip_levels - normalized.base_level;
const auto view_layers = slice_view && levels_valid
? std::max(image.extent.depth >> normalized.base_level, 1u)
: image.layers;
const bool ranges_valid = levels_valid &&
normalized.layer_count != 0 && normalized.base_layer < view_layers &&
const auto view_layers = slice_view && levels_valid
? std::max(image.extent.depth >> normalized.base_level, 1u)
: image.layers;
const bool ranges_valid = levels_valid && normalized.layer_count != 0 &&
normalized.base_layer < view_layers &&
normalized.layer_count <= view_layers - normalized.base_layer;
const bool mapping_valid =
IsComponentSwizzle(normalized.mapping.r) && IsComponentSwizzle(normalized.mapping.g) &&
IsComponentSwizzle(normalized.mapping.b) && IsComponentSwizzle(normalized.mapping.a);
if (image.image == nullptr || !format_compatible || !ranges_valid || !mapping_valid ||
!IsValidViewType(image, normalized) ||
!IsValidAspect(image, normalized.aspect)) {
!IsValidViewType(image, normalized) || !IsValidAspect(image, normalized.aspect)) {
EXIT("invalid image view: image_format=%d view_format=%d type=%d aspect=0x%x "
"mip=%u+%u layer=%u+%u usage=0x%x image_levels=%u image_layers=%u\n",
static_cast<int>(image.format), static_cast<int>(normalized.format),
@@ -88,7 +88,9 @@ SelectSampledDepthView(vk::Format image_format, vk::Format view_format, uint32_t
IsSupportedSampledDepthResource(const ShaderRecompiler::IR::ImageResource& resource) noexcept {
return resource.kind == ShaderRecompiler::IR::ResourceKind::Image &&
(resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa ||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray) &&
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.read &&
!resource.written && !resource.atomic;
}
@@ -70,6 +70,10 @@ constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
Prospero::ChannelType::kFloat,
Prospero::ChannelOrder::kStandard,
{vk::Format::eB10G11R11UfloatPack32, 4}},
{Prospero::ChannelLayout::k5_6_5,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kStandard,
{vk::Format::eB5G6R5UnormPack16, 2}},
{Prospero::ChannelLayout::k16,
Prospero::ChannelType::kUNorm,
Prospero::ChannelOrder::kStandard,
@@ -397,10 +401,10 @@ TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64
return layout;
}
std::vector<vk::BufferImageCopy>
TextureBuildImageCopies(const TextureUploadLayout& layout, uint32_t width, uint32_t height,
uint32_t depth, uint64_t levels, bool array_texture,
bool volume_texture) {
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
uint32_t width, uint32_t height,
uint32_t depth, uint64_t levels,
bool array_texture, bool volume_texture) {
uint32_t mip_width = width;
uint32_t mip_height = height;
uint32_t mip_pitch = volume_texture && static_cast<Prospero::TileMode>(layout.tile) !=
@@ -416,14 +420,13 @@ TextureBuildImageCopies(const TextureUploadLayout& layout, uint32_t width, uint3
const auto mip_depth = GetTextureLevelDepth(depth, i, volume_texture);
for (uint32_t z = 0; z < mip_depth; z++) {
const auto slice_offset = z * layout.slice_stride;
const auto slice_offset = z * layout.slice_stride;
vk::BufferImageCopy region {};
region.bufferOffset =
layout.level_sizes[i].offset + slice_offset;
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i,
array_texture ? z : 0, 1};
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
region.imageExtent = {mip_width, mip_height, 1};
region.bufferOffset = layout.level_sizes[i].offset + slice_offset;
region.imageSubresource = {vk::ImageAspectFlagBits::eColor, i, array_texture ? z : 0,
1};
region.imageOffset.z = volume_texture ? static_cast<int>(z) : 0;
region.imageExtent = {mip_width, mip_height, 1};
const bool linear =
static_cast<Prospero::TileMode>(layout.tile) == Prospero::TileMode::kLinear;
if (linear) {
@@ -433,9 +436,8 @@ TextureBuildImageCopies(const TextureUploadLayout& layout, uint32_t width, uint3
const auto align = [](uint32_t value, uint32_t block) {
return ((value + block - 1u) / block) * block;
};
const auto pitch = align(mip_pitch, layout.texel_block);
region.bufferRowLength =
pitch > align(mip_width, layout.texel_block) ? pitch : 0;
const auto pitch = align(mip_pitch, layout.texel_block);
region.bufferRowLength = pitch > align(mip_width, layout.texel_block) ? pitch : 0;
}
regions.push_back(region);
}
@@ -480,8 +482,7 @@ static bool SetGpuTileSize(uint64_t offset, uint64_t length, uint64_t capacity,
return true;
}
bool TextureBuildGpuTileInfos(uint64_t size,
const std::vector<vk::BufferImageCopy>& regions,
bool TextureBuildGpuTileInfos(uint64_t size, const std::vector<vk::BufferImageCopy>& regions,
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
uint64_t levels, std::vector<GpuTileInfo>& out_infos) {
if (size == 0 || levels == 0 || levels > 16 || depth == 0 ||
@@ -522,13 +523,12 @@ bool TextureBuildGpuTileInfos(uint64_t size,
for (uint32_t z = 0; z < mip_depth; z += block.block_depth) {
const uint32_t copy_depth = std::min(block.block_depth, mip_depth - z);
const auto& region = regions[region_base + z];
const auto pitch = region.bufferRowLength != 0
? region.bufferRowLength
: region.imageExtent.width;
const auto logical_height = region.bufferImageHeight != 0
? region.bufferImageHeight
: region.imageExtent.height;
GpuTileInfo info {};
const auto pitch =
region.bufferRowLength != 0 ? region.bufferRowLength : region.imageExtent.width;
const auto logical_height = region.bufferImageHeight != 0
? region.bufferImageHeight
: region.imageExtent.height;
GpuTileInfo info {};
info.family = block.family;
info.bytes_per_element = block.bytes_per_element;
info.linear_offset = region.bufferOffset;
@@ -544,20 +544,17 @@ bool TextureBuildGpuTileInfos(uint64_t size,
return false;
}
info.linear_slice_stride = linear_stride;
info.width = std::max(
(region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
info.height = std::max(
(logical_height + element.tall - 1u) / element.tall, 1u);
info.depth = copy_depth;
info.surface_z = block.block_depth == 1
? static_cast<uint32_t>(region.imageOffset.z)
: 0;
info.pitch =
std::max((pitch + element.wide - 1u) / element.wide, 1u);
info.tail_x = tail ? volume.tail_x[level] : 0;
info.tail_y = tail ? volume.tail_y[level] : 0;
info.tail = tail;
info.tiled_width = volume.level_widths[level];
info.width =
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
info.depth = copy_depth;
info.surface_z =
block.block_depth == 1 ? static_cast<uint32_t>(region.imageOffset.z) : 0;
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
info.tail_x = tail ? volume.tail_x[level] : 0;
info.tail_y = tail ? volume.tail_y[level] : 0;
info.tail = tail;
info.tiled_width = volume.level_widths[level];
info.tiled_height = volume.level_heights[level];
infos.push_back(info);
}
@@ -581,12 +578,11 @@ bool TextureBuildGpuTileInfos(uint64_t size,
const auto level_depth = GetTextureLevelDepth(depth, level, layout.volume_texture);
for (uint32_t z = 0; z < level_depth; z++) {
const auto& region = regions[region_index++];
const auto pitch = region.bufferRowLength != 0
? region.bufferRowLength
: region.imageExtent.width;
const auto logical_height = region.bufferImageHeight != 0
? region.bufferImageHeight
: region.imageExtent.height;
const auto pitch =
region.bufferRowLength != 0 ? region.bufferRowLength : region.imageExtent.width;
const auto logical_height = region.bufferImageHeight != 0
? region.bufferImageHeight
: region.imageExtent.height;
GpuTileInfo info {};
info.family = block.family;
info.bytes_per_element = block.bytes_per_element;
@@ -597,16 +593,14 @@ bool TextureBuildGpuTileInfos(uint64_t size,
info.tiled_size)) {
return false;
}
info.width = std::max(
(region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
info.height = std::max(
(logical_height + element.tall - 1u) / element.tall, 1u);
info.width =
std::max((region.imageExtent.width + element.wide - 1u) / element.wide, 1u);
info.height = std::max((logical_height + element.tall - 1u) / element.tall, 1u);
info.surface_z = base_family == TileBlockFamily::RenderTarget64KB ||
base_family == TileBlockFamily::Depth64KB
? region.imageSubresource.baseArrayLayer
: 0;
info.pitch =
std::max((pitch + element.wide - 1u) / element.wide, 1u);
info.pitch = std::max((pitch + element.wide - 1u) / element.wide, 1u);
info.tail = tail;
info.tail_x = tail ? level_size.x : 0;
info.tail_y = tail ? level_size.y : 0;
@@ -32,20 +32,19 @@ struct TextureUploadLayout {
TilePaddedSize padded_sizes[16] = {};
};
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
vk::ComponentMapping TextureGetComponentMapping(uint32_t swizzle);
vk::Format TextureGetFormat(uint32_t fmt);
RenderTargetFormatInfo TextureGetRenderTargetFormat(uint32_t layout, uint32_t type, uint32_t order);
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
uint64_t levels, uint32_t depth, uint64_t pitch,
uint64_t tile, uint64_t upload_size,
bool allow_depth_tile, bool volume_texture,
const char* owner);
std::vector<vk::BufferImageCopy>
TextureBuildImageCopies(const TextureUploadLayout& layout, uint32_t width, uint32_t height,
uint32_t depth, uint64_t levels, bool array_texture,
bool volume_texture);
bool TextureBuildGpuTileInfos(uint64_t size,
const std::vector<vk::BufferImageCopy>& regions,
TextureUploadLayout TextureCalcUploadLayout(uint32_t fmt, uint64_t width, uint64_t height,
uint64_t levels, uint32_t depth, uint64_t pitch,
uint64_t tile, uint64_t upload_size,
bool allow_depth_tile, bool volume_texture,
const char* owner);
std::vector<vk::BufferImageCopy> TextureBuildImageCopies(const TextureUploadLayout& layout,
uint32_t width, uint32_t height,
uint32_t depth, uint64_t levels,
bool array_texture, bool volume_texture);
bool TextureBuildGpuTileInfos(uint64_t size, const std::vector<vk::BufferImageCopy>& regions,
const TextureUploadLayout& layout, uint32_t fmt, uint32_t depth,
uint64_t levels, std::vector<GpuTileInfo>& infos);
@@ -14,9 +14,9 @@
#include "gpu_tiler_shaders/gpu_tiler_standard64_spv.h"
#include "gpu_tiler_shaders/gpu_tiler_swap_bgra16_spv.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
#include "graphics/host_gpu/renderer/image/image.h"
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
#include <algorithm>
#include <array>
@@ -26,8 +26,8 @@ MasterSemaphore::~MasterSemaphore() {
}
void MasterSemaphore::Refresh() {
uint64_t counter = 0;
const auto result = m_graphics.device.getSemaphoreCounterValue(m_semaphore, &counter);
uint64_t counter = 0;
const auto result = m_graphics.device.getSemaphoreCounterValue(m_semaphore, &counter);
EXIT_NOT_IMPLEMENTED(result != vk::Result::eSuccess);
auto known = m_gpu_tick.load(std::memory_order_acquire);
@@ -22,7 +22,7 @@ public:
[[nodiscard]] uint64_t KnownGpuTick() const noexcept {
return m_gpu_tick.load(std::memory_order_acquire);
}
[[nodiscard]] bool IsFree(uint64_t tick) const noexcept { return KnownGpuTick() >= tick; }
[[nodiscard]] bool IsFree(uint64_t tick) const noexcept { return KnownGpuTick() >= tick; }
[[nodiscard]] uint64_t NextTick() noexcept {
return m_current_tick.fetch_add(1, std::memory_order_release);
}
@@ -26,11 +26,15 @@ bool IsSampledImage(BindingKind kind) {
case BindingKind::Sampled1DArray:
case BindingKind::Sampled2D:
case BindingKind::Sampled2DArray:
case BindingKind::Sampled2DMsaa:
case BindingKind::Sampled2DMsaaArray:
case BindingKind::Sampled3D:
case BindingKind::SampledUint1D:
case BindingKind::SampledUint1DArray:
case BindingKind::SampledUint2D:
case BindingKind::SampledUint2DArray:
case BindingKind::SampledUint2DMsaa:
case BindingKind::SampledUint2DMsaaArray:
case BindingKind::SampledUint3D: return true;
default: return false;
}
@@ -95,7 +95,7 @@ private:
};
static vk::DescriptorImageInfo MakeImageInfo(const TextureBinding& texture);
void CreatePool();
void CreatePool();
VulkanDescriptorSet* Allocate(Stage stage, const ShaderRecompiler::IR::Program& program);
vk::DescriptorSetLayout
GetDescriptorSetLayoutInternal(Stage stage, const ShaderRecompiler::IR::Program& program);
@@ -73,6 +73,11 @@ static Prospero::ImageType TextureBaseType(Prospero::ImageType type) {
}
}
static bool IsMultisampledTexture(Prospero::ImageType type) {
return type == Prospero::ImageType::kColor2DMsaa ||
type == Prospero::ImageType::kColor2DMsaaArray;
}
static BufferView NativeStorageBuffer(RenderContext& context, CommandBuffer& command_buffer,
const ShaderBufferResource& descriptor,
const ShaderRecompiler::IR::BufferResource& resource,
@@ -159,6 +164,8 @@ static bool IsSupportedSampledColorResource(const ShaderRecompiler::IR::ImageRes
case ShaderRecompiler::Decoder::ImageDimension::Dim1DArray:
case ShaderRecompiler::Decoder::ImageDimension::Dim2D:
case ShaderRecompiler::Decoder::ImageDimension::Dim2DArray:
case ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa:
case ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray:
supported_dimension = true;
break;
default: break;
@@ -195,6 +202,22 @@ TargetTextureViewInfo ResolveTargetTextureView(const ShaderRecompiler::IR::Image
? TargetTextureViewInfo {vk::ImageViewType::e2DArray, base_layer,
image_layers - base_layer}
: TargetTextureViewInfo {};
case Prospero::ImageType::kColor2DMsaa:
return resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa &&
base_layer == 0 && image_layers == 1
? TargetTextureViewInfo {vk::ImageViewType::e2D, 0, 1}
: TargetTextureViewInfo {};
case Prospero::ImageType::kColor2DMsaaArray:
if (resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa &&
base_layer == 0 && image_layers == 1) {
return {vk::ImageViewType::e2D, 0, 1};
}
return resource.dimension ==
ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray &&
base_layer < image_layers
? TargetTextureViewInfo {vk::ImageViewType::e2DArray, base_layer,
image_layers - base_layer}
: TargetTextureViewInfo {};
default: return {};
}
}
@@ -209,41 +232,64 @@ bool IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& r
}
bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor, const Image& image) {
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
const auto pitch = TileGetTexturePitch(descriptor.Format(), width, 1, descriptor.TileMode());
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
const bool supported_single_layer =
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
descriptor.BaseArray5() == 0 &&
(type == Prospero::ImageType::kColor2D || type == Prospero::ImageType::kColor2DArray);
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
const auto type = static_cast<Prospero::ImageType>(descriptor.Type());
const bool multisampled = IsMultisampledTexture(type);
const auto samples = multisampled ? 1u << descriptor.LastLevel() : 1u;
const auto pitch =
multisampled ? TileGetDepthPitch(width, image.info.bytes_per_block, descriptor.LastLevel())
: TileGetTexturePitch(descriptor.Format(), width, 1, descriptor.TileMode());
const bool supported_2d = type == Prospero::ImageType::kColor2D &&
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
descriptor.BaseArray5() == 0;
const bool supported_array = type == Prospero::ImageType::kColor2DArray &&
descriptor.BaseArray5() <= descriptor.Depth() &&
descriptor.Depth() < image.info.resources.layers;
const bool supported_cube =
type == Prospero::ImageType::kCube && width == height && image.info.resources.layers >= 6 &&
image.info.resources.layers % 6u == 0 &&
static_cast<uint32_t>(descriptor.Depth()) + 1u == image.info.resources.layers &&
descriptor.BaseArray5() == 0;
const bool supported_msaa_2d = type == Prospero::ImageType::kColor2DMsaa &&
image.info.resources.layers == 1 && descriptor.Depth() == 0 &&
descriptor.BaseArray5() == 0;
const bool supported_msaa_array = type == Prospero::ImageType::kColor2DMsaaArray &&
descriptor.BaseArray5() <= descriptor.Depth() &&
descriptor.Depth() < image.info.resources.layers;
const bool levels_ok =
multisampled
? descriptor.BaseLevel() == 0 && descriptor.LastLevel() >= 1 &&
descriptor.LastLevel() <= 3 && descriptor.MaxMip() == descriptor.LastLevel() &&
image.info.resources.levels == 1 && image.info.samples == samples
: descriptor.BaseLevel() == 0 && descriptor.LastLevel() == 0 &&
descriptor.MaxMip() == 0 && image.info.samples == 1;
return image.info.IsDepth() && width == image.info.extent.width &&
height == image.info.extent.height && (supported_single_layer || supported_cube) &&
descriptor.BaseLevel() == 0 && descriptor.LastLevel() == 0 && descriptor.MaxMip() == 0 &&
descriptor.MinLod() == 0 && descriptor.BaseArray5() == 0 &&
height == image.info.extent.height &&
(supported_2d || supported_array || supported_cube || supported_msaa_2d ||
supported_msaa_array) &&
levels_ok && descriptor.MinLod() == 0 &&
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
descriptor.BCSwizzle() == 0 && !descriptor.MsaaDepth() && pitch >= width &&
pitch == image.info.pitch;
descriptor.BCSwizzle() == 0 && (!descriptor.MsaaDepth() || multisampled) &&
pitch >= width && pitch == image.info.pitch;
}
bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, const Image& image) {
constexpr uint32_t field1_reserved_mask = 0x200fff00u;
constexpr uint32_t field2_reserved_mask = 0xf0003000u;
constexpr uint32_t field3_common = 0x01800000u;
constexpr uint32_t field5_expected = 0x00700000u;
const uint32_t field3_expected =
(descriptor.Type() << 28u) | field3_common | descriptor.DstSelXYZW();
const uint32_t field4_expected = descriptor.Depth() | (descriptor.BaseArray5() << 16u);
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
descriptor.fields[3] == field3_expected &&
descriptor.fields[4] == field4_expected &&
descriptor.fields[5] == field5_expected;
const uint32_t field3_expected = descriptor.DstSelXYZW() |
(static_cast<uint32_t>(descriptor.BaseLevel()) << 12u) |
(static_cast<uint32_t>(descriptor.LastLevel()) << 16u) |
(static_cast<uint32_t>(descriptor.TileMode()) << 20u) |
(static_cast<uint32_t>(descriptor.Type()) << 28u);
const uint32_t field4_expected = descriptor.Depth() | (descriptor.BaseArray5() << 16u);
const uint32_t field5_expected =
0x00700000u | (static_cast<uint32_t>(descriptor.MaxMip()) << 4u);
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
descriptor.fields[3] == field3_expected &&
descriptor.fields[4] == field4_expected &&
descriptor.fields[5] == field5_expected;
if (!common || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0)) {
return false;
}
@@ -251,8 +297,9 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
return true;
}
constexpr uint32_t htile_control = 0x00280000u;
const auto metadata_addr = descriptor.MetaAddr() << 8u;
return (descriptor.fields[6] & 0x00ffffffu) == htile_control && metadata_addr != 0 &&
const uint32_t expected_control = htile_control | (descriptor.MsaaDepth() ? (1u << 10u) : 0u);
const auto metadata_addr = descriptor.MetaAddr() << 8u;
return (descriptor.fields[6] & 0x00ffffffu) == expected_control && metadata_addr != 0 &&
descriptor.TileMode() == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
image.info.tile_mode == Prospero::GpuEnumValue(Prospero::TileMode::kDepth) &&
image.info.metadata.kind == ImageMetadataKind::Htile &&
@@ -377,10 +424,14 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
const bool encoding_ok = IsSupportedStorageTextureEncoding(descriptor);
const bool uint_resource =
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
const bool raw_sint_storage =
format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) && uint_resource &&
resource.written && !resource.read && !resource.atomic;
const bool format_ok =
Prospero::IsSupportedTextureFormat(format) &&
uint_resource == Prospero::IsUintTextureFormat(format) &&
(!resource.atomic || format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt));
raw_sint_storage ||
(Prospero::IsSupportedTextureFormat(format) &&
uint_resource == Prospero::IsUintTextureFormat(format) &&
(!resource.atomic || format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt)));
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
return;
}
@@ -518,6 +569,7 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
view.layer_count = 1;
break;
case ShaderRecompiler::Decoder::ImageDimension::Dim2DArray:
case ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaaArray:
view.type = vk::ImageViewType::e2DArray;
view.base_layer = descriptor.BaseArray5();
if (view.base_layer >= image_layers) {
@@ -526,6 +578,7 @@ static ImageViewInfo TextureViewInfo(const ShaderRecompiler::IR::ImageResource&
view.layer_count = image_layers - view.base_layer;
break;
case ShaderRecompiler::Decoder::ImageDimension::Dim2D:
case ShaderRecompiler::Decoder::ImageDimension::Dim2DMsaa:
view.type = vk::ImageViewType::e2D;
view.base_layer = descriptor.BaseArray5();
if (view.base_layer >= image_layers) {
@@ -556,25 +609,32 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
return {id, nullptr, std::move(desc)};
}
const auto address = descriptor.Base40();
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
const auto base_level = descriptor.BaseLevel();
const auto last_level = descriptor.LastLevel();
const auto type = TextureType(descriptor);
const bool multisampled =
type == Prospero::ImageType::kColor2DMsaa || type == Prospero::ImageType::kColor2DMsaaArray;
const auto levels = multisampled ? 1u : static_cast<uint32_t>(descriptor.MaxMip()) + 1u;
const auto tile = descriptor.TileMode();
const bool msaa_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
const auto address = descriptor.Base40();
const auto width = static_cast<uint32_t>(descriptor.Width5()) + 1u;
const auto height = static_cast<uint32_t>(descriptor.Height5()) + 1u;
const auto base_level = descriptor.BaseLevel();
const auto last_level = descriptor.LastLevel();
const auto type = TextureType(descriptor);
const bool multisampled = IsMultisampledTexture(type);
const auto levels = multisampled ? 1u : static_cast<uint32_t>(descriptor.MaxMip()) + 1u;
const auto tile = descriptor.TileMode();
const bool depth_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kDepth);
const bool msaa_tile =
depth_tile || tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget);
const bool msaa_array = type == Prospero::ImageType::kColor2DMsaaArray;
if ((!multisampled && (base_level > last_level || last_level >= levels)) ||
(multisampled &&
(base_level != 0 || last_level == 0 || last_level > 3 ||
descriptor.MaxMip() != last_level || !msaa_tile || descriptor.MsaaDepth() ||
descriptor.MaxMip() != last_level || !msaa_tile || (descriptor.MsaaDepth() && !depth_tile) ||
(!msaa_array && (descriptor.Depth() != 0 || descriptor.BaseArray5() != 0))))) {
EXIT("unsupported texture mip view: base=%u last=%u levels=%u\n", base_level, last_level,
levels);
EXIT("unsupported texture mip view: base=%u last=%u levels=%u max=%u type=%u tile=%u "
"kind=%u dimension=%u mip_mode=%u read=%d written=%d "
"dwords=%08x,%08x,%08x,%08x,%08x,%08x,%08x,%08x\n",
base_level, last_level, levels, descriptor.MaxMip(), descriptor.Type(), tile,
static_cast<uint32_t>(resource.kind), static_cast<uint32_t>(resource.dimension),
static_cast<uint32_t>(resource.mip_mode), resource.read, resource.written,
descriptor.fields[0], descriptor.fields[1], descriptor.fields[2], descriptor.fields[3],
descriptor.fields[4], descriptor.fields[5], descriptor.fields[6], descriptor.fields[7]);
}
const auto samples = multisampled ? 1u << last_level : 1u;
const auto view_levels =
@@ -601,7 +661,8 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
TileSizeAlign size {};
if (multisampled) {
const auto bytes = Prospero::NumBytesPerElement(format);
pitch = TileGetRenderTargetPitch(width, bytes, last_level);
pitch = depth_tile ? TileGetDepthPitch(width, bytes, last_level)
: TileGetRenderTargetPitch(width, bytes, last_level);
if (pitch == 0 || !TileGetRenderTargetSize(width, height, pitch, bytes, size, last_level) ||
size.size > UINT32_MAX / image_layers) {
EXIT("unsupported multisample texture layout\n");
@@ -618,8 +679,11 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
ValidateStorageTexture(resource, descriptor, size.size);
}
const auto pixel_format = TextureGetFormat(format);
const auto storage_view_format = SrgbStorageViewFormat(pixel_format);
const auto pixel_format = TextureGetFormat(format);
const auto storage_view_format =
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt)
? vk::Format::eR32Uint
: SrgbStorageViewFormat(pixel_format);
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
? storage_view_format
: pixel_format;
@@ -36,7 +36,7 @@ ResolveTargetTextureView(const ShaderRecompiler::IR::ImageResource& resource,
[[nodiscard]] bool IsSupportedDepthTargetDescriptor(const ShaderTextureResource& descriptor,
const Image& image);
[[nodiscard]] bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor,
const Image& image);
const Image& image);
[[nodiscard]] bool
IsSupportedSampledVideoOutView(const ShaderRecompiler::IR::ImageResource& resource,
const ShaderTextureResource& descriptor, const Image& image);
@@ -88,12 +88,12 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
PipelineStaticParameters static_params {};
GraphicsPipeline p {};
p.ps_shader_id = ps_id;
p.vs_shader_id = vs_id;
p.ps_shader_id = ps_id;
p.vs_shader_id = vs_id;
static_params.color_count = color_count;
PipelineRenderingState rendering {};
rendering.color_count = color_count;
rendering.color_count = color_count;
uint32_t attachment_samples = 0;
for (uint32_t i = 0; i < color_count; i++) {
EXIT_IF(!colors[i].image_id || colors[i].format == vk::Format::eUndefined);
@@ -116,8 +116,8 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
if (attachment_samples == 0) {
attachment_samples = depth.samples;
} else if (attachment_samples != depth.samples) {
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n",
attachment_samples, depth.samples);
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n", attachment_samples,
depth.samples);
}
}
EXIT_IF(attachment_samples == 0 ||
@@ -179,10 +179,10 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
NormalizeStaticParamsForDynamicState(static_params);
GraphicsPipelineKey key {};
key.rendering = rendering;
key.vs_shader_id = p.vs_shader_id;
key.ps_shader_id = p.ps_shader_id;
key.static_params = static_params;
key.rendering = rendering;
key.vs_shader_id = p.vs_shader_id;
key.ps_shader_id = p.ps_shader_id;
key.static_params = static_params;
if (auto iter = m_graphics_pipelines.find(key); iter != m_graphics_pipelines.end()) {
return *iter->second;
@@ -203,9 +203,8 @@ PipelineCache::GraphicsPipeline& PipelineCache::CreateGraphicsPipeline(
LogPipelineTrace("CreatePipelineInternal begin", vs_id.hash0, vs_id.crc32, ps_id.hash0,
ps_id.crc32);
CreatePipelineInternal(m_graphics, m_descriptor_cache, *cached, rendering, vs_input_info,
vs_spirv, ps_input_info,
ps_spirv, static_params, vs_id.hash0, vs_id.crc32, ps_id.hash0,
ps_id.crc32, ps_active);
vs_spirv, ps_input_info, ps_spirv, static_params, vs_id.hash0,
vs_id.crc32, ps_id.hash0, ps_id.crc32, ps_active);
LogPipelineTrace("CreatePipelineInternal done", vs_id.hash0, vs_id.crc32, ps_id.hash0,
ps_id.crc32);
@@ -88,9 +88,9 @@ static_assert(sizeof(PipelineStaticParameters) ==
struct PipelineRenderingState {
std::array<vk::Format, RENDER_COLOR_ATTACHMENTS_MAX> color_formats {};
vk::Format depth_format = vk::Format::eUndefined;
vk::Format stencil_format = vk::Format::eUndefined;
uint32_t color_count = 0;
vk::Format depth_format = vk::Format::eUndefined;
vk::Format stencil_format = vk::Format::eUndefined;
uint32_t color_count = 0;
bool operator==(const PipelineRenderingState&) const = default;
};
@@ -118,11 +118,12 @@ public:
ShaderId cs_shader_id;
};
GraphicsPipeline& CreateGraphicsPipeline(
RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology, bool ps_active,
std::span<const uint32_t> vs_spirv, std::span<const uint32_t> ps_spirv);
GraphicsPipeline&
CreateGraphicsPipeline(RenderColorInfo* colors, uint32_t color_count, RenderDepthInfo& depth,
ShaderVertexInputInfo& vs_input_info, RenderCommandBuffer& command,
ShaderPixelInputInfo* ps_input_info, vk::PrimitiveTopology topology,
bool ps_active, std::span<const uint32_t> vs_spirv,
std::span<const uint32_t> ps_spirv);
ComputePipeline& CreateComputePipeline(ShaderComputeInputInfo& input_info,
const HW::ComputeShaderInfo& cs_regs,
std::span<const uint32_t> cs_spirv);
@@ -199,7 +200,7 @@ private:
}
};
GraphicContext& m_graphics;
GraphicContext& m_graphics;
DescriptorCache& m_descriptor_cache;
std::unordered_map<GraphicsPipelineKey, std::unique_ptr<GraphicsPipeline>,
GraphicsPipelineKeyHash>
@@ -211,16 +212,13 @@ private:
void LogPipelineTrace(const char* phase, uint32_t vs_hash0, uint32_t vs_crc32, uint32_t ps_hash0,
uint32_t ps_crc32);
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
PipelineCache::GraphicsPipeline& pipeline,
const PipelineRenderingState& rendering,
const ShaderVertexInputInfo& vs_input_info,
std::span<const uint32_t> vs_shader,
const ShaderPixelInputInfo* ps_input_info,
std::span<const uint32_t> ps_shader,
const PipelineStaticParameters& static_params, uint32_t vs_hash0,
uint32_t vs_crc32, uint32_t ps_hash0, uint32_t ps_crc32,
bool ps_active);
void CreatePipelineInternal(
GraphicContext& graphics, DescriptorCache& descriptor_cache,
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active);
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
PipelineCache::ComputePipeline& pipeline,
const ShaderComputeInputInfo& input_info,
@@ -8,10 +8,10 @@
#include "graphics/host_gpu/renderer/debug.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/renderer/renderTarget.h"
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/shader.h"
@@ -385,9 +385,8 @@ static vk::BlendOp GetBlendOp(uint32_t op) {
return vk::BlendOp::eAdd;
}
static void CreateLayout(DescriptorCache& descriptor_cache,
std::span<vk::DescriptorSetLayout> set_layouts,
uint32_t& set_layouts_num,
static void CreateLayout(DescriptorCache& descriptor_cache,
std::span<vk::DescriptorSetLayout> set_layouts, uint32_t& set_layouts_num,
std::span<vk::PushConstantRange> push_constant_info,
uint32_t& push_constant_info_num,
const ShaderRecompiler::IR::Program& program,
@@ -412,12 +411,11 @@ static void CreateLayout(DescriptorCache& descriptor_cache,
}
}
static void ConfigureSubgroupSize(const GraphicContext& graphics,
vk::ShaderStageFlagBits vk_stage,
static void ConfigureSubgroupSize(const GraphicContext& graphics, vk::ShaderStageFlagBits vk_stage,
const ShaderRecompiler::IR::Program& program,
vk::PipelineShaderStageRequiredSubgroupSizeCreateInfo& required,
vk::PipelineShaderStageCreateInfo& stage) {
const auto config =
const auto config =
ConfigureShaderSubgroup(ShaderSubgroupCapabilities {graphics}, vk_stage, program);
switch (config.mode) {
case ShaderSubgroupMode::Natural: return;
@@ -456,16 +454,13 @@ static void ConfigureSubgroupSize(const GraphicContext&
}
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descriptor_cache,
PipelineCache::GraphicsPipeline& pipeline,
const PipelineRenderingState& rendering,
const ShaderVertexInputInfo& vs_input_info,
std::span<const uint32_t> vs_shader,
const ShaderPixelInputInfo* ps_input_info,
std::span<const uint32_t> ps_shader,
const PipelineStaticParameters& static_params, uint32_t vs_hash0,
uint32_t vs_crc32, uint32_t ps_hash0, uint32_t ps_crc32,
bool ps_active) {
void CreatePipelineInternal(
GraphicContext& graphics, DescriptorCache& descriptor_cache,
PipelineCache::GraphicsPipeline& pipeline, const PipelineRenderingState& rendering,
const ShaderVertexInputInfo& vs_input_info, std::span<const uint32_t> vs_shader,
const ShaderPixelInputInfo* ps_input_info, std::span<const uint32_t> ps_shader,
const PipelineStaticParameters& static_params, uint32_t vs_hash0, uint32_t vs_crc32,
uint32_t ps_hash0, uint32_t ps_crc32, bool ps_active) {
EXIT_IF(ps_active && ps_input_info == nullptr);
vk::ShaderModule vert_shader_module = nullptr;
@@ -511,8 +506,7 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
vert_shader_stage_info.pName = "main";
vert_shader_stage_info.pSpecializationInfo = nullptr;
EXIT_IF(!vs_input_info.stage);
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eVertex,
*vs_input_info.stage.program,
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eVertex, *vs_input_info.stage.program,
vert_subgroup_size, vert_shader_stage_info);
vk::PipelineShaderStageCreateInfo frag_shader_stage_info {};
@@ -527,8 +521,8 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
if (ps_active) {
EXIT_IF(!ps_input_info->stage);
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eFragment,
*ps_input_info->stage.program,
frag_subgroup_size, frag_shader_stage_info);
*ps_input_info->stage.program, frag_subgroup_size,
frag_shader_stage_info);
}
vk::PipelineShaderStageCreateInfo shader_stages[] = {vert_shader_stage_info,
@@ -728,13 +722,13 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
clip_ext.depthClipEnable = static_params.depth_clip_enable ? VK_TRUE : VK_FALSE;
vk::PipelineRasterizationStateCreateInfo rasterizer {};
rasterizer.sType = vk::StructureType::ePipelineRasterizationStateCreateInfo;
rasterizer.sType = vk::StructureType::ePipelineRasterizationStateCreateInfo;
// MoltenVK lacks VK_EXT_depth_clip_enable; omit the depth-clip struct on macOS and accept
// Vulkan's default depth clipping (enabled) instead of the PS5's clamp behavior.
#if defined(__APPLE__)
rasterizer.pNext = nullptr;
rasterizer.pNext = nullptr;
#else
rasterizer.pNext = &clip_ext;
rasterizer.pNext = &clip_ext;
#endif
rasterizer.flags = {};
rasterizer.depthClampEnable = VK_FALSE;
@@ -812,13 +806,13 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
color_write.pColorWriteEnables = color_write_enable;
vk::PipelineColorBlendStateCreateInfo color_blending {};
color_blending.sType = vk::StructureType::ePipelineColorBlendStateCreateInfo;
color_blending.sType = vk::StructureType::ePipelineColorBlendStateCreateInfo;
// MoltenVK lacks VK_EXT_color_write_enable; drop the dynamic color-write struct on macOS
// and rely on each attachment's static colorWriteMask (all channels enabled by default).
#if defined(__APPLE__)
color_blending.pNext = nullptr;
color_blending.pNext = nullptr;
#else
color_blending.pNext = &color_write;
color_blending.pNext = &color_write;
#endif
color_blending.flags = {};
color_blending.logicOpEnable = VK_FALSE;
@@ -838,15 +832,13 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
EXIT_IF(!vs_input_info.stage);
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
push_constant_info_num,
*vs_input_info.stage.program, vk::ShaderStageFlagBits::eVertex,
DescriptorCache::Stage::Vertex);
push_constant_info_num, *vs_input_info.stage.program,
vk::ShaderStageFlagBits::eVertex, DescriptorCache::Stage::Vertex);
if (ps_active) {
EXIT_IF(!ps_input_info->stage);
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
push_constant_info_num,
*ps_input_info->stage.program, vk::ShaderStageFlagBits::eFragment,
DescriptorCache::Stage::Pixel);
push_constant_info_num, *ps_input_info->stage.program,
vk::ShaderStageFlagBits::eFragment, DescriptorCache::Stage::Pixel);
}
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
@@ -923,32 +915,32 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
dynamic_state.dynamicStateCount = dynamic_states_count;
dynamic_state.pDynamicStates = dynamic_states;
vk::GraphicsPipelineCreateInfo pipeline_info {};
vk::GraphicsPipelineCreateInfo pipeline_info {};
vk::PipelineRenderingCreateInfo rendering_info {};
rendering_info.sType = vk::StructureType::ePipelineRenderingCreateInfo;
rendering_info.colorAttachmentCount = rendering.color_count;
rendering_info.pColorAttachmentFormats = rendering.color_formats.data();
rendering_info.depthAttachmentFormat = rendering.depth_format;
rendering_info.stencilAttachmentFormat = rendering.stencil_format;
pipeline_info.sType = vk::StructureType::eGraphicsPipelineCreateInfo;
pipeline_info.pNext = &rendering_info;
pipeline_info.flags = {};
pipeline_info.stageCount = shader_stage_count;
pipeline_info.pStages = shader_stages;
pipeline_info.pVertexInputState = &vertex_input_info;
pipeline_info.pInputAssemblyState = &input_assembly;
pipeline_info.pTessellationState = nullptr;
pipeline_info.pViewportState = &viewport_state;
pipeline_info.pRasterizationState = &rasterizer;
pipeline_info.pMultisampleState = &multisampling;
pipeline_info.pDepthStencilState = (static_params.with_depth ? &depth_stencil_info : nullptr);
pipeline_info.pColorBlendState = &color_blending;
pipeline_info.pDynamicState = &dynamic_state;
pipeline_info.layout = pipeline.pipeline_layout;
pipeline_info.renderPass = nullptr;
pipeline_info.subpass = 0;
pipeline_info.basePipelineHandle = nullptr;
pipeline_info.basePipelineIndex = -1;
pipeline_info.sType = vk::StructureType::eGraphicsPipelineCreateInfo;
pipeline_info.pNext = &rendering_info;
pipeline_info.flags = {};
pipeline_info.stageCount = shader_stage_count;
pipeline_info.pStages = shader_stages;
pipeline_info.pVertexInputState = &vertex_input_info;
pipeline_info.pInputAssemblyState = &input_assembly;
pipeline_info.pTessellationState = nullptr;
pipeline_info.pViewportState = &viewport_state;
pipeline_info.pRasterizationState = &rasterizer;
pipeline_info.pMultisampleState = &multisampling;
pipeline_info.pDepthStencilState = (static_params.with_depth ? &depth_stencil_info : nullptr);
pipeline_info.pColorBlendState = &color_blending;
pipeline_info.pDynamicState = &dynamic_state;
pipeline_info.layout = pipeline.pipeline_layout;
pipeline_info.renderPass = nullptr;
pipeline_info.subpass = 0;
pipeline_info.basePipelineHandle = nullptr;
pipeline_info.basePipelineIndex = -1;
EXIT_IF(pipeline.pipeline != nullptr);
@@ -1012,8 +1004,7 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
comp_shader_stage_info.pName = "main";
comp_shader_stage_info.pSpecializationInfo = nullptr;
EXIT_IF(!input_info.stage);
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eCompute,
*input_info.stage.program,
ConfigureSubgroupSize(graphics, vk::ShaderStageFlagBits::eCompute, *input_info.stage.program,
comp_subgroup_size, comp_shader_stage_info);
vk::DescriptorSetLayout set_layouts[1] = {};
@@ -1024,9 +1015,8 @@ void CreatePipelineInternal(GraphicContext& graphics, DescriptorCache& descripto
EXIT_IF(!input_info.stage);
CreateLayout(descriptor_cache, set_layouts, set_layouts_num, push_constant_info,
push_constant_info_num,
*input_info.stage.program, vk::ShaderStageFlagBits::eCompute,
DescriptorCache::Stage::Compute);
push_constant_info_num, *input_info.stage.program,
vk::ShaderStageFlagBits::eCompute, DescriptorCache::Stage::Compute);
vk::PipelineLayoutCreateInfo pipeline_layout_info {};
pipeline_layout_info.sType = vk::StructureType::ePipelineLayoutCreateInfo;
@@ -10,14 +10,14 @@
#include "graphics/guest_gpu/graphicsRun.h"
#include "graphics/guest_gpu/hardwareContext.h"
#include "graphics/host_gpu/graphicContext.h"
#include "graphics/host_gpu/renderer/image/imageInfo.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
#include "graphics/host_gpu/renderer/image/imageInfo.h"
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
#include "graphics/host_gpu/renderer/render.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
@@ -14,8 +14,7 @@ namespace Libs::Graphics {
RenderContext::RenderContext(GraphicContext& graphics)
: m_graphics(graphics), m_render_executor(*this), m_command_scheduler(*this, graphics),
m_descriptor_cache(graphics), m_pipeline_cache(graphics, m_descriptor_cache),
m_sampler_cache(graphics),
m_gpu_resources(graphics, m_command_scheduler) {
m_sampler_cache(graphics), m_gpu_resources(graphics, m_command_scheduler) {
EXIT_NOT_IMPLEMENTED(!Common::Thread::IsMainThread());
}
@@ -27,7 +26,7 @@ RenderContext::~RenderContext() {
void RenderContext::InitializeGpu(VideoOut::VideoOutDriver* video_out) {
EXIT_IF(m_gpu != nullptr);
m_video_out = video_out;
m_gpu = std::make_unique<Gpu>(*this);
m_gpu = std::make_unique<Gpu>(*this);
m_gpu_resources.SetGpu(m_gpu.get());
}
@@ -99,8 +98,7 @@ void RenderContext::TriggerEopEvent(uint32_t context_id) {
registration.eq, static_cast<uintptr_t>(registration.id),
LibKernel::EventQueue::KERNEL_EVFILT_GRAPHICS,
reinterpret_cast<void*>(static_cast<uintptr_t>(context_id)));
if (result == LibKernel::KERNEL_ERROR_EBADF ||
result == LibKernel::KERNEL_ERROR_ENOENT) {
if (result == LibKernel::KERNEL_ERROR_EBADF || result == LibKernel::KERNEL_ERROR_ENOENT) {
DeleteEopEq(registration.eq, registration.id);
continue;
}
+17 -17
View File
@@ -6,12 +6,12 @@
#include "common/common.h"
#include "common/threads.h"
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "graphics/host_gpu/renderer/cache/samplerCache.h"
#include "graphics/host_gpu/renderer/cache/textureCache.h"
#include "graphics/host_gpu/renderer/commandScheduler.h"
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
#include "kernel/eventQueue.h"
#include <memory>
@@ -32,10 +32,10 @@ public:
~RenderContext();
KYTY_CLASS_NO_COPY(RenderContext);
[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
void InitializeGpu(VideoOut::VideoOutDriver* video_out);
void ShutdownGpu();
[[nodiscard]] Gpu& GetGpu() const;
[[nodiscard]] GraphicContext& GetGraphics() const noexcept { return m_graphics; }
void InitializeGpu(VideoOut::VideoOutDriver* video_out);
void ShutdownGpu();
[[nodiscard]] Gpu& GetGpu() const;
[[nodiscard]] VideoOut::VideoOutDriver& GetVideoOut() const;
Common::Mutex& GetMutex() { return m_mutex; }
@@ -56,18 +56,18 @@ private:
struct EopEqRegistration {
LibKernel::EventQueue::KernelEqueue eq = LibKernel::EventQueue::KERNEL_EQUEUE_INVALID;
LibKernel::EventQueue::KernelEqueueRef queue;
int id = 0;
int id = 0;
};
GraphicContext& m_graphics;
Common::Mutex m_mutex;
RenderExecutor m_render_executor;
CommandScheduler m_command_scheduler;
DescriptorCache m_descriptor_cache;
PipelineCache m_pipeline_cache;
SamplerCache m_sampler_cache;
GpuResourceManager m_gpu_resources;
std::unique_ptr<Gpu> m_gpu;
GraphicContext& m_graphics;
Common::Mutex m_mutex;
RenderExecutor m_render_executor;
CommandScheduler m_command_scheduler;
DescriptorCache m_descriptor_cache;
PipelineCache m_pipeline_cache;
SamplerCache m_sampler_cache;
GpuResourceManager m_gpu_resources;
std::unique_ptr<Gpu> m_gpu;
VideoOut::VideoOutDriver* m_video_out = nullptr;
Common::Mutex m_eop_mutex;
@@ -12,13 +12,13 @@ namespace Libs::Graphics {
static constexpr uint32_t RENDER_COLOR_ATTACHMENTS_MAX = 8;
struct RenderAttachment {
vk::ImageView image_view = nullptr;
vk::ImageLayout image_layout = vk::ImageLayout::eUndefined;
std::array<uint32_t, 4> clear_value = {};
vk::ImageView image_view = nullptr;
vk::ImageLayout image_layout = vk::ImageLayout::eUndefined;
std::array<uint32_t, 4> clear_value = {};
bool is_clear = false;
bool has_depth = false;
bool depth_clear = false;
bool has_stencil = false;
bool has_depth = false;
bool depth_clear = false;
bool has_stencil = false;
bool stencil_clear = false;
bool operator==(const RenderAttachment&) const = default;
+3 -3
View File
@@ -251,9 +251,9 @@ uint64_t PrepareVideoOutFlip(CommandBuffer& buffer, int handle, int index, int f
int64_t flip_arg) {
for (;;) {
uint64_t request_id = 0;
auto& video_out = buffer.GetContext().GetVideoOut();
const auto result = video_out.SubmitFlipFromGpu(
buffer, handle, index, flip_mode, flip_arg, request_id);
auto& video_out = buffer.GetContext().GetVideoOut();
const auto result =
video_out.SubmitFlipFromGpu(buffer, handle, index, flip_mode, flip_arg, request_id);
if (result == OK) {
EXIT_IF(request_id == 0);
return request_id;
+6 -7
View File
@@ -122,9 +122,9 @@ uint64_t GraphicContext::GetDeviceMemoryUsage() const {
physical_device_properties.deviceType == vk::PhysicalDeviceType::eDiscreteGpu;
uint64_t usage = 0;
for (uint32_t heap = 0; heap < physical_device_memory_properties.memoryHeapCount; heap++) {
const bool device_local = static_cast<bool>(
physical_device_memory_properties.memoryHeaps[heap].flags &
vk::MemoryHeapFlagBits::eDeviceLocal);
const bool device_local =
static_cast<bool>(physical_device_memory_properties.memoryHeaps[heap].flags &
vk::MemoryHeapFlagBits::eDeviceLocal);
if (!discrete || device_local) {
usage += budgets[heap].usage;
}
@@ -144,7 +144,7 @@ uint64_t GraphicContext::GetTotalMemoryBudget() const {
uint64_t local = 0;
uint64_t usage = 0;
for (uint32_t heap = 0; heap < physical_device_memory_properties.memoryHeapCount; heap++) {
const auto& properties = physical_device_memory_properties.memoryHeaps[heap];
const auto& properties = physical_device_memory_properties.memoryHeaps[heap];
const bool device_local =
static_cast<bool>(properties.flags & vk::MemoryHeapFlagBits::eDeviceLocal);
if (device_local) {
@@ -159,9 +159,8 @@ uint64_t GraphicContext::GetTotalMemoryBudget() const {
return budget - std::min<uint64_t>(budget / 8, 1024ull * 1024 * 1024);
}
constexpr uint64_t system_reserve = 8ull * 1024 * 1024 * 1024;
const auto available = budget > usage ? budget - usage : uint64_t {0};
return std::max(local,
available > system_reserve ? available - system_reserve : uint64_t {0});
const auto available = budget > usage ? budget - usage : uint64_t {0};
return std::max(local, available > system_reserve ? available - system_reserve : uint64_t {0});
}
void GraphicContext::CreateBuffer(uint64_t size, VulkanBuffer& buffer) {
+4
View File
@@ -55,6 +55,10 @@ constexpr FormatMapping kFormatMappings[] = {
{Prospero::BufferFormat::k32_32_32_32UInt, vk::Format::eR32G32B32A32Uint},
{Prospero::BufferFormat::k32_32_32_32SInt, vk::Format::eR32G32B32A32Sint},
{Prospero::BufferFormat::k32_32_32_32Float, vk::Format::eR32G32B32A32Sfloat},
// Narrow-channel sRGB formats are optional in Vulkan. Keep a same-width fallback until
// sampler-aware sRGB emulation is available.
{Prospero::BufferFormat::k8Srgb, vk::Format::eR8Unorm},
{Prospero::BufferFormat::k8_8Srgb, vk::Format::eR8G8Unorm},
{Prospero::BufferFormat::k8_8_8_8Srgb, vk::Format::eR8G8B8A8Srgb},
{Prospero::BufferFormat::k9_9_9_5Float, vk::Format::eE5B9G9R9UfloatPack32},
{Prospero::BufferFormat::k5_6_5UNorm, vk::Format::eB5G6R5UnormPack16},
+7 -7
View File
@@ -20,14 +20,14 @@ public:
~Presenter();
KYTY_CLASS_NO_COPY(Presenter);
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info);
[[nodiscard]] Frame& PrepareBlankFrame(uint32_t width, uint32_t height, bool opaque,
CommandBuffer* producer = nullptr);
[[nodiscard]] Frame* PrepareLastFrame();
[[nodiscard]] bool IsGuestPaused() const noexcept;
[[nodiscard]] Frame& PrepareFrame(CommandBuffer& command, const ImageInfo& info);
[[nodiscard]] Frame& PrepareBlankFrame(uint32_t width, uint32_t height, bool opaque,
CommandBuffer* producer = nullptr);
[[nodiscard]] Frame* PrepareLastFrame();
[[nodiscard]] bool IsGuestPaused() const noexcept;
[[nodiscard]] RenderContext& Renderer() const noexcept;
void Present(Frame& frame, bool reuse = false);
void Discard(Frame& frame);
void Present(Frame& frame, bool reuse = false);
void Discard(Frame& frame);
private:
struct Impl;
+37 -41
View File
@@ -69,8 +69,8 @@ enum class FlipRequestSource { Cpu, GpuEop };
struct VideoOutEventState;
struct VideoOutEventRegistration {
EventQueue::KernelEqueue handle = EventQueue::KERNEL_EQUEUE_INVALID;
std::shared_ptr<VideoOutEventState> state;
EventQueue::KernelEqueue handle = EventQueue::KERNEL_EQUEUE_INVALID;
std::shared_ptr<VideoOutEventState> state;
uint64_t generation = 0;
VideoOutEventKind kind = VideoOutEventKind::Flip;
};
@@ -170,13 +170,13 @@ struct BufferAttributeGroup {
struct VideoOutConfig {
Common::Mutex mutex;
Common::CondVar vblank_cond;
std::shared_ptr<VideoOutEventState> events = std::make_shared<VideoOutEventState>();
uint32_t width = 0;
uint32_t height = 0;
uint64_t generation = 0;
bool opened = false;
bool closing = false;
int flip_rate = 0;
std::shared_ptr<VideoOutEventState> events = std::make_shared<VideoOutEventState>();
uint32_t width = 0;
uint32_t height = 0;
uint64_t generation = 0;
bool opened = false;
bool closing = false;
int flip_rate = 0;
uint64_t output_mode = VIDEO_OUT_OUTPUT_MODE_DEFAULT;
float gamma = 1.0f;
VideoOutFlipStatus flip_status;
@@ -250,8 +250,8 @@ public:
VideoOutConfig* Get(int handle, uint64_t& generation);
bool IsOpened(int handle);
void Init(uint32_t width, uint32_t height);
FlipQueue& GetFlipQueue() { return m_flip_queue; }
void Init(uint32_t width, uint32_t height);
FlipQueue& GetFlipQueue() { return m_flip_queue; }
Graphics::RenderContext& Renderer() const noexcept { return m_renderer; }
void VblankBegin();
@@ -259,12 +259,12 @@ public:
void PresentThread(std::stop_token token);
private:
Common::Mutex m_mutex;
VideoOutConfig m_video_out_ctx[VIDEO_OUT_NUM_MAX];
Common::Mutex m_mutex;
VideoOutConfig m_video_out_ctx[VIDEO_OUT_NUM_MAX];
Graphics::RenderContext& m_renderer;
Graphics::Presenter& m_presenter;
FlipQueue m_flip_queue;
std::jthread m_present_thread;
Graphics::Presenter& m_presenter;
FlipQueue m_flip_queue;
std::jthread m_present_thread;
};
static std::unique_ptr<VideoOutDriver> g_video_out_driver;
@@ -279,7 +279,7 @@ static uintptr_t VideoOutEventId(VideoOutEventKind kind) {
}
static VideoOutEventQueues& VideoOutEventQueuesFor(VideoOutEventState& state,
VideoOutEventKind kind) {
VideoOutEventKind kind) {
switch (kind) {
case VideoOutEventKind::Flip: return state.flip;
case VideoOutEventKind::Vblank: return state.vblank;
@@ -359,9 +359,9 @@ static void TriggerVideoOutEvents(VideoOutConfig& video_out, VideoOutEventKind k
if (!registration || registration->generation != video_out.generation) {
continue;
}
const auto result = EventQueue::KernelTriggerEvent(
registration->handle, VideoOutEventId(kind), EventQueue::KERNEL_EVFILT_VIDEO_OUT,
trigger_data);
const auto result =
EventQueue::KernelTriggerEvent(registration->handle, VideoOutEventId(kind),
EventQueue::KERNEL_EVFILT_VIDEO_OUT, trigger_data);
EXIT_NOT_IMPLEMENTED(result != OK && result != LibKernel::KERNEL_ERROR_EBADF &&
result != LibKernel::KERNEL_ERROR_ENOENT);
}
@@ -372,9 +372,8 @@ static void DeleteVideoOutEvents(const VideoOutEventQueues& queues, VideoOutEven
if (!registration) {
continue;
}
const auto result =
EventQueue::KernelDeleteEvent(registration->handle, VideoOutEventId(kind),
EventQueue::KERNEL_EVFILT_VIDEO_OUT);
const auto result = EventQueue::KernelDeleteEvent(
registration->handle, VideoOutEventId(kind), EventQueue::KERNEL_EVFILT_VIDEO_OUT);
EXIT_NOT_IMPLEMENTED(result != OK && result != LibKernel::KERNEL_ERROR_EBADF &&
result != LibKernel::KERNEL_ERROR_ENOENT);
}
@@ -383,7 +382,7 @@ static void DeleteVideoOutEvents(const VideoOutEventQueues& queues, VideoOutEven
static int RegisterVideoOutEvent(int handle, EventQueue::KernelEqueue eq, VideoOutEventKind kind,
void* udata) {
uint64_t generation = 0;
auto* video_out = DriverState().Get(handle, generation);
auto* video_out = DriverState().Get(handle, generation);
if (video_out == nullptr) {
return VIDEO_OUT_ERROR_INVALID_HANDLE;
}
@@ -425,27 +424,25 @@ static int RegisterVideoOutEvent(int handle, EventQueue::KernelEqueue eq, VideoO
bool add_queue = false;
{
Common::LockGuard event_lock(event_state->mutex);
const auto existing = std::find_if(queues.begin(), queues.end(), [&](const auto& candidate) {
return candidate->handle == eq && candidate->generation == generation;
});
const auto existing =
std::find_if(queues.begin(), queues.end(), [&](const auto& candidate) {
return candidate->handle == eq && candidate->generation == generation;
});
if (existing != queues.end()) {
registration = *existing;
} else {
registration = std::make_shared<VideoOutEventRegistration>(
VideoOutEventRegistration {.handle = eq,
.state = event_state,
.generation = generation,
.kind = kind});
registration = std::make_shared<VideoOutEventRegistration>(VideoOutEventRegistration {
.handle = eq, .state = event_state, .generation = generation, .kind = kind});
queues.push_back(registration);
add_queue = true;
}
}
event.filter.data = registration.get();
event.filter.owner = registration;
const int result = EventQueue::KernelAddEvent(eq, event);
const int result = EventQueue::KernelAddEvent(eq, event);
if (result != OK && add_queue) {
Common::LockGuard event_lock(event_state->mutex);
const auto added = std::find(queues.begin(), queues.end(), registration);
const auto added = std::find(queues.begin(), queues.end(), registration);
if (added != queues.end()) {
queues.erase(added);
}
@@ -455,7 +452,7 @@ static int RegisterVideoOutEvent(int handle, EventQueue::KernelEqueue eq, VideoO
static int DeleteVideoOutEvent(int handle, EventQueue::KernelEqueue eq, VideoOutEventKind kind) {
uint64_t generation = 0;
auto* video_out = DriverState().Get(handle, generation);
auto* video_out = DriverState().Get(handle, generation);
if (video_out == nullptr) {
return VIDEO_OUT_ERROR_INVALID_HANDLE;
}
@@ -814,8 +811,8 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
m_presenter.Present(*frame, true);
}
const auto frame_end = Common::Timer::QueryPerformanceCounter();
total_wait += static_cast<int64_t>(period) -
static_cast<int64_t>(frame_end - frame_begin);
total_wait +=
static_cast<int64_t>(period) - static_cast<int64_t>(frame_end - frame_begin);
continue;
}
@@ -841,8 +838,7 @@ void VideoOutDriver::Impl::PresentThread(std::stop_token token) {
VblankEnd();
const auto frame_end = Common::Timer::QueryPerformanceCounter();
total_wait += static_cast<int64_t>(period) -
static_cast<int64_t>(frame_end - frame_begin);
total_wait += static_cast<int64_t>(period) - static_cast<int64_t>(frame_end - frame_begin);
}
}
@@ -1000,8 +996,8 @@ void FlipQueue::Prepare(uint64_t request_id, Graphics::CommandBuffer& buffer) {
}
Graphics::Presenter::Frame* frame = nullptr;
if (special) {
frame = &m_presenter.PrepareBlankFrame(width, height,
index == VIDEO_OUT_BUFFER_INDEX_BLACK, &buffer);
frame = &m_presenter.PrepareBlankFrame(width, height, index == VIDEO_OUT_BUFFER_INDEX_BLACK,
&buffer);
} else {
frame = &m_presenter.PrepareFrame(buffer, source_info);
}
+7 -7
View File
@@ -32,13 +32,13 @@ public:
~VideoOutDriver();
KYTY_CLASS_NO_COPY(VideoOutDriver);
int SubmitFlipFromGpu(Graphics::CommandBuffer& buffer, int handle, int index, int flip_mode,
int64_t flip_arg, uint64_t& request_id);
void PrepareFlip(uint64_t request_id, Graphics::CommandBuffer& buffer);
void CompleteFlip(uint64_t request_id);
void SubmitFlipPreparation(uint64_t request_id);
void WaitForSubmitSlot();
void WaitFlipDone(int handle, int index);
int SubmitFlipFromGpu(Graphics::CommandBuffer& buffer, int handle, int index, int flip_mode,
int64_t flip_arg, uint64_t& request_id);
void PrepareFlip(uint64_t request_id, Graphics::CommandBuffer& buffer);
void CompleteFlip(uint64_t request_id);
void SubmitFlipPreparation(uint64_t request_id);
void WaitForSubmitSlot();
void WaitFlipDone(int handle, int index);
[[nodiscard]] Impl& State() noexcept;
+61 -83
View File
@@ -61,7 +61,7 @@ namespace Libs::Graphics {
struct Presenter::Frame {
VulkanImage image;
std::unique_ptr<CommandBuffer> present_commands;
bool busy = false;
bool busy = false;
bool reusing_last = false;
void Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format);
@@ -155,7 +155,7 @@ public:
EXIT("last submitted frame is not available for reuse\n");
}
m_free.erase(free);
m_last_frame = nullptr;
m_last_frame = nullptr;
frame->busy = true;
frame->reusing_last = true;
m_mutex.Unlock();
@@ -197,30 +197,27 @@ private:
}
}
WindowContext& m_window;
Common::Mutex m_mutex;
Common::CondVar m_available;
WindowContext& m_window;
Common::Mutex m_mutex;
Common::CondVar m_available;
std::vector<std::unique_ptr<Presenter::Frame>> m_frames;
std::deque<Presenter::Frame*> m_free;
Presenter::Frame* m_last_frame = nullptr;
vk::Format m_format = vk::Format::eUndefined;
vk::Format m_format = vk::Format::eUndefined;
};
void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent,
vk::Format format) {
void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent, vk::Format format) {
if (extent.width == 0 || extent.height == 0 || format == vk::Format::eUndefined) {
EXIT("unsupported prepared frame, extent=%ux%u format=%d\n", extent.width, extent.height,
static_cast<int>(format));
}
const auto features = graphics.GetFormatProperties(format).optimalTilingFeatures;
const auto required = vk::FormatFeatureFlagBits::eBlitSrc |
vk::FormatFeatureFlagBits::eSampledImageFilterLinear |
vk::FormatFeatureFlagBits::eTransferSrc |
vk::FormatFeatureFlagBits::eTransferDst;
const auto required =
vk::FormatFeatureFlagBits::eBlitSrc | vk::FormatFeatureFlagBits::eSampledImageFilterLinear |
vk::FormatFeatureFlagBits::eTransferSrc | vk::FormatFeatureFlagBits::eTransferDst;
if ((features & required) != required) {
EXIT("prepared presentation format lacks optimal blit support: format=%d features=0x%x\n",
static_cast<int>(format),
static_cast<vk::FormatFeatureFlags::MaskType>(features));
static_cast<int>(format), static_cast<vk::FormatFeatureFlags::MaskType>(features));
}
auto& dst = image;
@@ -234,11 +231,11 @@ void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent,
dst.memory = {};
}
dst.extent = {extent.width, extent.height, 1};
dst.format = format;
dst.layers = 1;
dst.mip_levels = 1;
dst.state = {};
dst.extent = {extent.width, extent.height, 1};
dst.format = format;
dst.layers = 1;
dst.mip_levels = 1;
dst.state = {};
dst.subresource_states.clear();
dst.memory.property = vk::MemoryPropertyFlagBits::eDeviceLocal;
@@ -262,13 +259,12 @@ void Presenter::Frame::Configure(GraphicContext& graphics, vk::Extent2D extent,
void Presenter::Frame::Transit(vk::CommandBuffer command, vk::ImageLayout layout,
vk::AccessFlags2 access) {
const auto stage = access == vk::AccessFlagBits2::eTransferRead ||
access == vk::AccessFlagBits2::eTransferWrite
? vk::PipelineStageFlagBits2::eTransfer
: vk::PipelineStageFlagBits2::eAllCommands;
const auto stage = access == vk::AccessFlagBits2::eTransferRead ||
access == vk::AccessFlagBits2::eTransferWrite
? vk::PipelineStageFlagBits2::eTransfer
: vk::PipelineStageFlagBits2::eAllCommands;
constexpr auto writes = vk::AccessFlagBits2::eTransferWrite |
vk::AccessFlagBits2::eShaderWrite |
vk::AccessFlagBits2::eMemoryWrite;
vk::AccessFlagBits2::eShaderWrite | vk::AccessFlagBits2::eMemoryWrite;
if (image.state.layout == layout && image.state.access_mask == access &&
!static_cast<bool>(image.state.access_mask & writes)) {
return;
@@ -299,35 +295,27 @@ void Presenter::Frame::Transit(vk::CommandBuffer command, vk::ImageLayout layout
void Presenter::Frame::CopyFrom(CommandBuffer& command_buffer, Image& source) {
command_buffer.EndRendering();
auto command = command_buffer.Handle();
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
vk::AccessFlagBits2::eTransferRead, {}, command);
Transit(command, vk::ImageLayout::eTransferDstOptimal,
vk::AccessFlagBits2::eTransferWrite);
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
command);
Transit(command, vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite);
vk::ImageCopy copy {};
copy.srcSubresource = {vk::ImageAspectFlagBits::eColor, 0, 0,
source.backing.layers};
copy.srcSubresource = {vk::ImageAspectFlagBits::eColor, 0, 0, source.backing.layers};
copy.dstSubresource = {vk::ImageAspectFlagBits::eColor, 0, 0, image.layers};
copy.extent = {std::min(source.backing.extent.width, image.extent.width),
std::min(source.backing.extent.height, image.extent.height), 1};
copy.extent = {std::min(source.backing.extent.width, image.extent.width),
std::min(source.backing.extent.height, image.extent.height), 1};
EXIT_IF(copy.srcSubresource.layerCount != copy.dstSubresource.layerCount);
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
image.image, vk::ImageLayout::eTransferDstOptimal, copy);
Transit(command, vk::ImageLayout::eTransferSrcOptimal,
vk::AccessFlagBits2::eTransferRead);
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, image.image,
vk::ImageLayout::eTransferDstOptimal, copy);
Transit(command, vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead);
}
void Presenter::Frame::Clear(CommandBuffer& command_buffer,
const vk::ClearColorValue& color) {
void Presenter::Frame::Clear(CommandBuffer& command_buffer, const vk::ClearColorValue& color) {
command_buffer.EndRendering();
auto command = command_buffer.Handle();
Transit(command, vk::ImageLayout::eTransferDstOptimal,
vk::AccessFlagBits2::eTransferWrite);
const vk::ImageSubresourceRange range {
vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
command.clearColorImage(image.image, vk::ImageLayout::eTransferDstOptimal, &color, 1,
&range);
Transit(command, vk::ImageLayout::eTransferSrcOptimal,
vk::AccessFlagBits2::eTransferRead);
Transit(command, vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite);
const vk::ImageSubresourceRange range {vk::ImageAspectFlagBits::eColor, 0, 1, 0, 1};
command.clearColorImage(image.image, vk::ImageLayout::eTransferDstOptimal, &color, 1, &range);
Transit(command, vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead);
}
class Swapchain final {
@@ -338,8 +326,8 @@ public:
~Swapchain();
KYTY_CLASS_NO_COPY(Swapchain);
void Create();
void Recreate(bool surface_lost = false);
void Create();
void Recreate(bool surface_lost = false);
[[nodiscard]] Status AcquireNextImage();
void RecordPresentCommands(CommandBuffer& command, VulkanImage& source);
void Submit(CommandBuffer& command);
@@ -395,17 +383,17 @@ struct Presenter::Impl {
desc.view_info.usage = vk::ImageUsageFlagBits::eTransferSrc;
desc.type = TextureCache::BindingType::VideoOut;
auto& cache = renderer.GetTextureCache();
auto& image = cache.GetImage(cache.FindImage(desc));
auto& cache = renderer.GetTextureCache();
auto& image = cache.GetImage(cache.FindImage(desc));
image.usage.video_out = true;
return image;
}
RenderContext& renderer;
WindowContext& window;
Swapchain swapchain;
RenderContext& renderer;
WindowContext& window;
Swapchain swapchain;
CommandScheduler present_scheduler;
FramePool frames;
FramePool frames;
};
void Swapchain::Create() {
@@ -441,25 +429,20 @@ void Swapchain::Create() {
? vk::CompositeAlphaFlagBitsKHR::eOpaque
: vk::CompositeAlphaFlagBitsKHR::eInherit;
vk::SurfaceFormatKHR format {vk::Format::eR8G8B8A8Unorm,
vk::ColorSpaceKHR::eSrgbNonlinear};
if (surface.formats.size() != 1 ||
surface.formats.front().format != vk::Format::eUndefined) {
vk::SurfaceFormatKHR format {vk::Format::eR8G8B8A8Unorm, vk::ColorSpaceKHR::eSrgbNonlinear};
if (surface.formats.size() != 1 || surface.formats.front().format != vk::Format::eUndefined) {
const auto it = std::find_if(surface.formats.begin(), surface.formats.end(),
[](const vk::SurfaceFormatKHR& candidate) {
return candidate.format ==
vk::Format::eB8G8R8A8Unorm ||
candidate.format ==
vk::Format::eR8G8B8A8Unorm;
return candidate.format == vk::Format::eB8G8R8A8Unorm ||
candidate.format == vk::Format::eR8G8B8A8Unorm;
});
if (it == surface.formats.end()) {
EXIT("no supported UNORM swapchain format\n");
}
format = *it;
}
m_format = format.format;
const auto swapchain_features =
graphics.GetFormatProperties(m_format).optimalTilingFeatures;
m_format = format.format;
const auto swapchain_features = graphics.GetFormatProperties(m_format).optimalTilingFeatures;
if (!static_cast<bool>(swapchain_features & vk::FormatFeatureFlagBits::eBlitDst)) {
EXIT("swapchain format cannot be a blit destination: format=%d\n",
static_cast<int>(m_format));
@@ -503,9 +486,8 @@ void Swapchain::Create() {
view.subresourceRange.baseMipLevel = 0;
view.subresourceRange.layerCount = 1;
view.subresourceRange.levelCount = 1;
RequireVulkanSuccess(
graphics.device.createImageView(&view, nullptr, &m_image_views[i]),
"vkCreateImageView");
RequireVulkanSuccess(graphics.device.createImageView(&view, nullptr, &m_image_views[i]),
"vkCreateImageView");
EXIT_IF(m_image_views[i] == nullptr);
}
@@ -600,7 +582,7 @@ void Swapchain::Recreate(bool surface_lost) {
Swapchain::Status Swapchain::AcquireNextImage() {
EXIT_IF(m_handle == nullptr || m_frame_index >= m_image_acquired.size());
m_image_index = static_cast<uint32_t>(-1);
m_image_index = static_cast<uint32_t>(-1);
const auto result = m_window.graphic_ctx.device.acquireNextImageKHR(
m_handle, std::numeric_limits<uint64_t>::max(), m_image_acquired[m_frame_index], nullptr,
&m_image_index);
@@ -683,10 +665,9 @@ void Swapchain::RecordPresentCommands(CommandBuffer& command, VulkanImage& sourc
to_present.subresourceRange.levelCount = 1;
to_present.subresourceRange.baseArrayLayer = 0;
to_present.subresourceRange.layerCount = 1;
vk_command.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0,
nullptr, 0, nullptr, 1, &to_present);
vk_command.pipelineBarrier(
vk::PipelineStageFlagBits::eAllCommands, vk::PipelineStageFlagBits::eAllCommands,
vk::DependencyFlagBits::eByRegion, 0, nullptr, 0, nullptr, 1, &to_present);
command.End();
}
@@ -700,7 +681,7 @@ void Swapchain::Submit(CommandBuffer& command) {
Swapchain::Status Swapchain::Present() {
EXIT_IF(m_image_index >= m_render_complete.size());
const auto ready = m_render_complete[m_image_index];
const auto ready = m_render_complete[m_image_index];
vk::PresentInfoKHR present {};
present.sType = vk::StructureType::ePresentInfoKHR;
present.swapchainCount = 1;
@@ -738,7 +719,7 @@ Presenter::~Presenter() = default;
Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo& info) {
KYTY_PROFILER_FUNCTION();
EXIT_IF(buffer.IsInvalid());
auto* frame = m_impl->frames.Acquire();
auto* frame = m_impl->frames.Acquire();
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
auto& image = m_impl->ResolveSurface(info);
if (image.backing.format == vk::Format::eUndefined) {
@@ -752,14 +733,13 @@ Presenter::Frame& Presenter::PrepareFrame(CommandBuffer& buffer, const ImageInfo
default: break;
}
frame->Configure(m_impl->window.graphic_ctx,
{image.backing.extent.width, image.backing.extent.height},
frame_format);
{image.backing.extent.width, image.backing.extent.height}, frame_format);
frame->CopyFrom(buffer, image);
return *frame;
}
Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height, bool opaque,
CommandBuffer* producer) {
CommandBuffer* producer) {
KYTY_PROFILER_FUNCTION();
auto format = m_impl->frames.GetFormat();
auto* frame = m_impl->frames.Acquire();
@@ -772,8 +752,7 @@ Presenter::Frame& Presenter::PrepareBlankFrame(uint32_t width, uint32_t height,
frame->Clear(*producer, clear);
} else {
if (frame->present_commands == nullptr) {
frame->present_commands =
std::make_unique<CommandBuffer>(m_impl->present_scheduler);
frame->present_commands = std::make_unique<CommandBuffer>(m_impl->present_scheduler);
}
auto& command = *frame->present_commands;
command.WaitForFenceAndReset();
@@ -830,8 +809,7 @@ void Presenter::Present(Frame& frame, bool reuse) {
continue;
}
if (frame.present_commands == nullptr) {
frame.present_commands =
std::make_unique<CommandBuffer>(m_impl->present_scheduler);
frame.present_commands = std::make_unique<CommandBuffer>(m_impl->present_scheduler);
}
{
Common::LockGuard render_lock(m_impl->renderer.GetMutex());
@@ -32,11 +32,11 @@
#include "graphics/host_gpu/vma.h"
#include "graphics/host_gpu/vulkanCommon.h"
#include "graphics/presentation/presenter.h"
#include "kernel/memory.h"
#include "graphics/presentation/renderDoc.h"
#include "graphics/presentation/videoOut.h"
#include "graphics/presentation/window.h"
#include "graphics/presentation/window/windowInternal.h"
#include "kernel/memory.h"
#include "libs/controller.h"
#include "loader/systemContent.h"
@@ -475,9 +475,9 @@ static void VulkanInitSubgroupSizeControl(vk::PhysicalDevice physical_device,
}
static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const VulkanExtensions& r,
uint32_t queue_family,
uint32_t queue_family,
const std::vector<const char*>& device_extensions,
GraphicContext& graphics) {
GraphicContext& graphics) {
EXIT_IF(physical_device == nullptr);
EXIT_IF(queue_family == static_cast<uint32_t>(-1));
@@ -551,19 +551,19 @@ static vk::Device VulkanCreateDevice(vk::PhysicalDevice physical_device, const V
features12.timelineSemaphore = VK_TRUE;
vk::PhysicalDeviceFeatures device_features {};
device_features.fragmentStoresAndAtomics = VK_TRUE;
device_features.samplerAnisotropy = VK_TRUE;
device_features.robustBufferAccess = VK_TRUE;
device_features.fragmentStoresAndAtomics = VK_TRUE;
device_features.samplerAnisotropy = VK_TRUE;
device_features.robustBufferAccess = VK_TRUE;
#if !defined(__APPLE__)
device_features.depthBounds = VK_TRUE; // unsupported by MoltenVK
device_features.depthBounds = VK_TRUE; // unsupported by MoltenVK
#endif
device_features.shaderStorageImageWriteWithoutFormat = VK_TRUE;
device_features.shaderStorageImageReadWithoutFormat = VK_TRUE;
device_features.shaderImageGatherExtended = VK_TRUE;
device_features.independentBlend = VK_TRUE;
device_features.tessellationShader = VK_TRUE;
device_features.sampleRateShading = VK_TRUE;
graphics.sample_rate_shading_enabled = true;
device_features.sampleRateShading = VK_TRUE;
graphics.sample_rate_shading_enabled = true;
device_features.vertexPipelineStoresAndAtomics =
supported_features2.features.vertexPipelineStoresAndAtomics;
@@ -909,10 +909,9 @@ void WindowContext::CreateVulkan() {
}
surface = native_surface;
std::vector<const char*> device_extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME,
VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME,
VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME,
"VK_KHR_maintenance1"};
std::vector<const char*> device_extensions = {
VK_KHR_SWAPCHAIN_EXTENSION_NAME, VK_EXT_DEPTH_CLIP_CONTROL_EXTENSION_NAME,
VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME, "VK_KHR_maintenance1"};
#if defined(__APPLE__)
// MoltenVK lacks VK_EXT_depth_clip_enable and VK_EXT_color_write_enable; the renderer
@@ -932,8 +931,8 @@ void WindowContext::CreateVulkan() {
uint32_t queue_family = static_cast<uint32_t>(-1);
VulkanFindPhysicalDevice(graphic_ctx.instance, surface, device_extensions,
surface_capabilities, graphic_ctx.physical_device, queue_family);
VulkanFindPhysicalDevice(graphic_ctx.instance, surface, device_extensions, surface_capabilities,
graphic_ctx.physical_device, queue_family);
if (graphic_ctx.physical_device == nullptr) {
EXIT("Could not find suitable device");
@@ -949,9 +948,8 @@ void WindowContext::CreateVulkan() {
auto available_extensions = EnumerateVulkan<vk::ExtensionProperties>(
"vkEnumerateDeviceExtensionProperties",
[&](uint32_t* count, vk::ExtensionProperties* values) {
return graphic_ctx.physical_device.enumerateDeviceExtensionProperties(nullptr,
count,
values);
return graphic_ctx.physical_device.enumerateDeviceExtensionProperties(
nullptr, count, values);
});
if (HasExtension(available_extensions, VK_EXT_MEMORY_BUDGET_EXTENSION_NAME)) {
@@ -985,7 +983,7 @@ void WindowContext::CreateVulkan() {
render_context = std::make_unique<RenderContext>(graphic_ctx);
LibKernel::Memory::InstallGpuResources(&render_context->GetGpuResources());
presenter = std::make_unique<Presenter>(*this);
presenter = std::make_unique<Presenter>(*this);
RenderDocSetActiveWindow(graphic_ctx.instance, window);
}
+23 -25
View File
@@ -1,7 +1,5 @@
#include "graphics/presentation/window.h"
#include <cstdlib>
#include "SDL.h"
#include "SDL_error.h"
#include "SDL_events.h"
@@ -40,6 +38,7 @@
#include <algorithm>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <memory>
#include <string>
@@ -59,7 +58,7 @@
namespace Libs::Graphics {
constexpr int KEYBOARD_CONTROLLER_ID = -1000;
constexpr int KEYBOARD_CONTROLLER_ID = -1000;
struct EventKeyboard {
bool down;
@@ -251,9 +250,7 @@ static void GameEventKeyboard(WindowLoopState& game, const EventKeyboard& key) {
if (key.down) {
switch (key.key_code) {
case SDLK_ESCAPE: game.need_exit = true; break;
case SDLK_SPACE:
SetPause(game, !game.paused.load(std::memory_order_acquire));
break;
case SDLK_SPACE: SetPause(game, !game.paused.load(std::memory_order_acquire)); break;
case SDLK_F1:
if (!key.repeat) {
RenderDocRequestCapture();
@@ -390,7 +387,9 @@ void WindowContext::Resize(uint32_t new_width, uint32_t new_height) {
void WindowContext::ProcessWindowEvent(const SDL_WindowEvent& event) {
const auto& window_event = event;
switch (window_event.event) {
case SDL_WINDOWEVENT_SHOWN: LOGF("Window %" PRIu32 " shown\n", window_event.windowID); break;
case SDL_WINDOWEVENT_SHOWN:
LOGF("Window %" PRIu32 " shown\n", window_event.windowID);
break;
case SDL_WINDOWEVENT_HIDDEN:
LOGF("Window %" PRIu32 " hidden\n", window_event.windowID);
@@ -401,13 +400,13 @@ void WindowContext::ProcessWindowEvent(const SDL_WindowEvent& event) {
break;
case SDL_WINDOWEVENT_MOVED:
LOGF("Window %" PRIu32 " moved to %" PRId32 ",%" PRId32 "\n",
window_event.windowID, window_event.data1, window_event.data2);
LOGF("Window %" PRIu32 " moved to %" PRId32 ",%" PRId32 "\n", window_event.windowID,
window_event.data1, window_event.data2);
break;
case SDL_WINDOWEVENT_RESIZED:
LOGF("Window %" PRIu32 " resized to %" PRId32 "x%" PRId32 "\n",
window_event.windowID, window_event.data1, window_event.data2);
LOGF("Window %" PRIu32 " resized to %" PRId32 "x%" PRId32 "\n", window_event.windowID,
window_event.data1, window_event.data2);
LOGF("m: %d\n", static_cast<int>(SDL_ThreadID()));
Resize(window_event.data1, window_event.data2);
@@ -807,9 +806,8 @@ static void WindowCreate(WindowContext& context) {
window_flags |= static_cast<uint32_t>(SDL_WINDOW_BORDERLESS);
}
#endif
context.window =
SDL_CreateWindow(KYTY_SDL_WINDOW_CAPTION, KYTY_SDL_WINDOWPOS_CENTERED,
KYTY_SDL_WINDOWPOS_CENTERED, width, height, window_flags);
context.window = SDL_CreateWindow(KYTY_SDL_WINDOW_CAPTION, KYTY_SDL_WINDOWPOS_CENTERED,
KYTY_SDL_WINDOWPOS_CENTERED, width, height, window_flags);
context.window_hidden = true;
@@ -832,7 +830,7 @@ Presenter& WindowInit(uint32_t width, uint32_t height) {
WindowCreate(*window);
window->CreateVulkan();
auto& presenter = *window->presenter;
g_window = std::move(window);
g_window = std::move(window);
return presenter;
}
@@ -934,9 +932,9 @@ void WindowContext::UpdateTitle() {
Loader::SystemContentParamSfoGetString("TITLE_ID", title_id, sizeof(title_id));
static bool has_app_ver =
Loader::SystemContentParamSfoGetString("APP_VER", app_ver, sizeof(app_ver));
static uint64_t fps_start = Common::Timer::QueryPerformanceCounter();
static uint64_t frame_num = 0;
static uint64_t fps_frames = 0;
static uint64_t fps_start = Common::Timer::QueryPerformanceCounter();
static uint64_t frame_num = 0;
static uint64_t fps_frames = 0;
static double current_fps = 0.0;
const auto now = Common::Timer::QueryPerformanceCounter();
@@ -946,15 +944,15 @@ void WindowContext::UpdateTitle() {
if (now - fps_start >= frequency) {
current_fps = static_cast<double>(fps_frames) * static_cast<double>(frequency) /
static_cast<double>(now - fps_start);
fps_start = now;
fps_frames = 0;
fps_start = now;
fps_frames = 0;
}
auto fps = fmt::format("{}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", (has_title ? title : ""),
(has_title ? ", " : ""), (has_title_id ? title_id : ""),
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""),
(has_app_ver ? " " : ""), device_name, processor_name,
frame_num, current_fps);
auto fps =
fmt::format("{}{}{}{}{}{}[{}] [{}], frame: {}, fps: {:f}", (has_title ? title : ""),
(has_title ? ", " : ""), (has_title_id ? title_id : ""),
(has_title_id ? ", " : ""), (has_app_ver ? app_ver : ""),
(has_app_ver ? " " : ""), device_name, processor_name, frame_num, current_fps);
#if defined(__APPLE__)
// AppKit traps on title changes off the main thread; fire-and-forget keeps present pacing.
@@ -28,8 +28,8 @@ struct SurfaceCapabilities {
};
struct WindowLoopState {
SDL_Event event {};
bool need_exit = false;
SDL_Event event {};
bool need_exit = false;
std::atomic_bool paused = false;
};
@@ -38,14 +38,13 @@ struct WindowContext {
~WindowContext();
KYTY_CLASS_NO_COPY(WindowContext);
[[nodiscard]] static vk::PhysicalDeviceVulkan13Features
RequiredVulkan13Features() noexcept;
void CreateVulkan();
void RecreateSurface();
void RefreshSurfaceCapabilities();
void UpdateIcon();
void UpdateTitle();
void Resize(uint32_t width, uint32_t height);
[[nodiscard]] static vk::PhysicalDeviceVulkan13Features RequiredVulkan13Features() noexcept;
void CreateVulkan();
void RecreateSurface();
void RefreshSurfaceCapabilities();
void UpdateIcon();
void UpdateTitle();
void Resize(uint32_t width, uint32_t height);
void ProcessWindowEvent(const SDL_WindowEvent& event);
void ProcessDisplayEvent(const SDL_DisplayEvent& event);
void ProcessEvent(double time_seconds);
@@ -59,14 +58,14 @@ struct WindowContext {
void DrainMainThreadTasks();
#endif
GraphicContext graphic_ctx;
SDL_Window* window = nullptr;
bool window_hidden = true;
vk::SurfaceKHR surface = nullptr;
SurfaceCapabilities surface_capabilities;
GraphicContext graphic_ctx;
SDL_Window* window = nullptr;
bool window_hidden = true;
vk::SurfaceKHR surface = nullptr;
SurfaceCapabilities surface_capabilities;
std::unique_ptr<RenderContext> render_context;
std::unique_ptr<Presenter> presenter;
WindowLoopState loop;
std::unique_ptr<Presenter> presenter;
WindowLoopState loop;
char device_name[VK_MAX_PHYSICAL_DEVICE_NAME_SIZE] = {0};
char processor_name[64] = {0};
@@ -76,7 +75,7 @@ struct WindowContext {
#if defined(__APPLE__)
Common::Mutex main_task_mutex;
Common::CondVar main_task_done;
std::vector<std::function<void()>> main_tasks; // guarded by main_task_mutex
std::vector<std::function<void()>> main_tasks; // guarded by main_task_mutex
uint64_t main_tasks_queued = 0; // guarded by main_task_mutex
uint64_t main_tasks_run = 0; // guarded by main_task_mutex
#endif
@@ -2,15 +2,16 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
#include "graphics/shader/recompiler/ir/BindingLayout.h"
#include "graphics/shader/recompiler/ir/ReadLaneElimination.h"
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
#include "graphics/shader/recompiler/ir/ResourceTracking.h"
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
#include "graphics/shader/recompiler/ir/ShaderIR.h"
#include "graphics/shader/recompiler/ir/ShaderInfoCollection.h"
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
#include "graphics/shader/recompiler/ir/SrtPatcher.h"
#include "graphics/shader/recompiler/ir/SrtWalker.h"
@@ -838,6 +839,11 @@ bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
if (!IR::AllocateBindings(ir, layout_options, error)) {
return false;
}
const auto read_lane_stats = IR::EliminateReadLane(ir);
if (read_lane_stats.rewritten_reads != 0) {
LOGF("%s read-lane elimination: reads=%" PRIu32 " shadow_writes=%" PRIu32 "\n",
GetDumpLabel(options), read_lane_stats.rewritten_reads, read_lane_stats.shadow_writes);
}
std::string ir_dump;
if (options.dump_ir) {
ir_dump = MakeIrDump(cfg, ir);
@@ -44,7 +44,7 @@ struct CompileResult {
};
bool TryRecompile(std::span<const uint32_t> code, const CompileOptions& options,
CompileResult& result, std::string* error);
CompileResult& result, std::string* error);
} // namespace Libs::Graphics::ShaderRecompiler
@@ -35,9 +35,9 @@ constexpr ImageDimension DecodeImageDimension(uint32_t dim) {
case 2u: return ImageDimension::Dim3D;
case 3u: return ImageDimension::Dim2DArray;
case 4u: return ImageDimension::Dim1DArray;
case 5u:
case 7u: return ImageDimension::Dim2DArray;
case 6u: return ImageDimension::Dim2D;
case 5u: return ImageDimension::Dim2DArray;
case 6u: return ImageDimension::Dim2DMsaa;
case 7u: return ImageDimension::Dim2DMsaaArray;
default: return ImageDimension::Unknown;
}
}
@@ -46,8 +46,10 @@ constexpr uint32_t ImageCoordComponents(ImageDimension dimension) {
switch (dimension) {
case ImageDimension::Dim1D: return 1u;
case ImageDimension::Dim1DArray: return 2u;
case ImageDimension::Dim2DMsaa:
case ImageDimension::Dim3D:
case ImageDimension::Dim2DArray: return 3u;
case ImageDimension::Dim2DMsaaArray: return 4u;
default: return 2u;
}
}
@@ -196,10 +196,10 @@ bool DecodeSopk(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
case Opcode::SMovkI32: return DecodeScalarDestination(sdst, pc, inst.dst, error);
case Opcode::SWaitcnt: {
const uint32_t waitcnt = word & 0xffffu;
inst.dst.kind = OperandKind::Null;
inst.src0.signed_val = static_cast<int32_t>(waitcnt);
inst.src0.value = waitcnt;
inst.src_count = 1;
inst.dst.kind = OperandKind::Null;
inst.src0.signed_val = static_cast<int32_t>(waitcnt);
inst.src0.value = waitcnt;
inst.src_count = 1;
return true;
}
case Opcode::SSetregB32:
@@ -266,10 +266,10 @@ bool DecodeSopp(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index
inst.src0.value = simm;
inst.src0.signed_val = static_cast<int16_t>(simm);
inst.src_count = (inst.opcode == Opcode::SNop || inst.opcode == Opcode::SWaitcnt ||
inst.opcode == Opcode::SSleep || inst.opcode == Opcode::SSendmsg ||
inst.opcode == Opcode::STtraceData || inst.opcode == Opcode::SInstPrefetch)
? 1
: 0;
inst.opcode == Opcode::SSleep || inst.opcode == Opcode::SSendmsg ||
inst.opcode == Opcode::STtraceData || inst.opcode == Opcode::SInstPrefetch)
? 1
: 0;
inst.branch_offset = static_cast<int32_t>(static_cast<int16_t>(simm)) * 4;
inst.branch_target = pc + 4u + static_cast<uint32_t>(inst.branch_offset);
SetRawWords(inst, code, word_index, 1);
@@ -194,6 +194,8 @@ const char* ImageDimensionToString(ImageDimension dimension) {
case ImageDimension::Dim2D: return "2d";
case ImageDimension::Dim3D: return "3d";
case ImageDimension::Dim2DArray: return "2d_array";
case ImageDimension::Dim2DMsaa: return "2d_msaa";
case ImageDimension::Dim2DMsaaArray: return "2d_msaa_array";
default: return "unknown";
}
}
@@ -220,9 +222,9 @@ bool DecodeScalarSource(uint32_t code, uint32_t pc, Operand& operand, std::strin
}
if (code >= 240u && code <= 247u) {
constexpr float values[] = {0.5f, -0.5f, 1.0f, -1.0f, 2.0f, -2.0f, 4.0f, -4.0f};
operand.kind = OperandKind::FloatInlineConstant;
operand.float_val = values[code - 240u];
operand.value = FloatBits(operand.float_val);
operand.kind = OperandKind::FloatInlineConstant;
operand.float_val = values[code - 240u];
operand.value = FloatBits(operand.float_val);
return true;
}
if (code >= 256u && code <= 511u) {
@@ -285,7 +287,7 @@ bool DecodeVectorGpr(uint32_t reg, Operand& operand, std::string* error) {
SetError(error, "VGPR index is out of range");
return false;
}
operand = {};
operand = {};
operand.kind = OperandKind::Vgpr;
operand.reg = reg;
return true;
@@ -575,6 +575,8 @@ enum class ImageDimension : uint32_t {
Dim2D,
Dim3D,
Dim2DArray,
Dim2DMsaa,
Dim2DMsaaArray,
};
constexpr uint32_t MaxInstructionRawWords = 5u;
@@ -30,10 +30,16 @@ bool ImageBinding(const IR::ImageResource& image, IR::DescriptorBindingKind& kin
kind = integer ? Kind::SampledUint1DArray : Kind::Sampled1DArray;
return true;
case Dim::Dim2D: kind = integer ? Kind::SampledUint2D : Kind::Sampled2D; return true;
case Dim::Dim2DMsaa:
kind = integer ? Kind::SampledUint2DMsaa : Kind::Sampled2DMsaa;
return true;
case Dim::Dim3D: kind = integer ? Kind::SampledUint3D : Kind::Sampled3D; return true;
case Dim::Dim2DArray:
kind = integer ? Kind::SampledUint2DArray : Kind::Sampled2DArray;
return true;
case Dim::Dim2DMsaaArray:
kind = integer ? Kind::SampledUint2DMsaaArray : Kind::Sampled2DMsaaArray;
return true;
case Dim::Unknown: return false;
}
}
@@ -51,6 +57,8 @@ bool ImageBinding(const IR::ImageResource& image, IR::DescriptorBindingKind& kin
case Dim::Dim2DArray:
kind = uint_image ? Kind::StorageUint2DArray : Kind::Storage2DArray;
return true;
case Dim::Dim2DMsaa:
case Dim::Dim2DMsaaArray: return false;
case Dim::Unknown: return false;
}
return false;
@@ -12,9 +12,9 @@ namespace Libs::Graphics::ShaderRecompiler::Spirv {
bool ProgramRequiresExactSubgroupSize(const IR::Program& program);
bool EmitProgram(const IR::Program& program, const IR::ResourceSnapshot& resources,
const ShaderVertexInputInfo* vertex_input_info,
const ShaderPixelInputInfo* pixel_input_info,
const ShaderComputeInputInfo* compute_input_info, std::vector<uint32_t>& spirv,
const ShaderVertexInputInfo* vertex_input_info,
const ShaderPixelInputInfo* pixel_input_info,
const ShaderComputeInputInfo* compute_input_info, std::vector<uint32_t>& spirv,
std::string* error);
} // namespace Libs::Graphics::ShaderRecompiler::Spirv
@@ -129,7 +129,7 @@ uint32_t MaxCollectedVectorRegisterEnd(const std::vector<RegisterBinding>& regis
}
void CollectMoveRelSourceRegisters(const IR::Program& program,
std::vector<RegisterBinding>& registers) {
std::vector<RegisterBinding>& registers) {
const auto max_vector_end = MaxCollectedVectorRegisterEnd(registers);
for (const auto& block: program.blocks) {
for (const auto& inst: block.instructions) {
@@ -276,8 +276,7 @@ void CopyProgramInputsAndOutputs(EmitterState& state, const IR::Program& program
if (HasOutput(state.outputs, output.kind, output.index)) {
continue;
}
state.outputs.push_back(
{output.kind, output.index, output.location, 0, output.debug_name});
state.outputs.push_back({output.kind, output.index, output.location, 0, output.debug_name});
}
}
@@ -576,6 +575,8 @@ ImageViewKind ImageViewKindFromDimension(Decoder::ImageDimension dimension) {
case Decoder::ImageDimension::Dim1DArray: return ImageViewKind::Dim1DArray;
case Decoder::ImageDimension::Dim2DArray: return ImageViewKind::Dim2DArray;
case Decoder::ImageDimension::Dim3D: return ImageViewKind::Dim3D;
case Decoder::ImageDimension::Dim2DMsaa: return ImageViewKind::Dim2DMsaa;
case Decoder::ImageDimension::Dim2DMsaaArray: return ImageViewKind::Dim2DMsaaArray;
default: return ImageViewKind::Dim2D;
}
}
@@ -601,7 +602,9 @@ uint32_t ImageViewCoordinateComponents(ImageViewKind view) {
case ImageViewKind::Dim1DArray:
case ImageViewKind::Dim2D: return 2u;
case ImageViewKind::Dim2DArray:
case ImageViewKind::Dim2DMsaaArray:
case ImageViewKind::Dim3D: return 3u;
case ImageViewKind::Dim2DMsaa: return 2u;
default: return 0u;
}
}
@@ -611,7 +614,9 @@ uint32_t ImageViewSpatialComponents(ImageViewKind view) {
case ImageViewKind::Dim1D:
case ImageViewKind::Dim1DArray: return 1u;
case ImageViewKind::Dim2D:
case ImageViewKind::Dim2DArray: return 2u;
case ImageViewKind::Dim2DArray:
case ImageViewKind::Dim2DMsaa:
case ImageViewKind::Dim2DMsaaArray: return 2u;
case ImageViewKind::Dim3D: return 3u;
default: return 0u;
}
@@ -663,8 +668,7 @@ uint32_t LoadSampledImageDescriptor(EmitterState& state, const IR::MemoryInfo& m
uint32_t LoadSamplerDescriptor(EmitterState& state, uint32_t sampler, uint32_t use_pc) {
(void)use_pc;
const auto binding =
ResourceForDescriptor(state, IR::DescriptorBindingKind::Samplers, sampler);
const auto binding = ResourceForDescriptor(state, IR::DescriptorBindingKind::Samplers, sampler);
const auto pointer = DescriptorElementPointer(
state, state.ptr_uniform_sampler, state.sampler_variable, binding.array_index,
IR::DescriptorBindingKind::Samplers, sampler, "sampler descriptor array was not emitted");
@@ -24,7 +24,7 @@ uint32_t EmitExportVec4F32(EmitterState& state, const IR::Instruction& inst) {
const auto raw = EmitValueLoad(state, inst.src[pair_index]);
const auto unpacked = state.builder.AllocateId();
state.builder.AddFunction({OpExtInst, state.vec2_float_type, unpacked,
state.glsl_std450, GlslUnpackHalf2x16, raw});
state.glsl_std450, GlslUnpackHalf2x16, raw});
for (uint32_t lane = 0; lane < 2u; lane++) {
const auto component = pair_index * 2u + lane;
if (((inst.export_info.en >> component) & 1u) == 0) {
@@ -36,8 +36,8 @@ uint32_t EmitExportVec4F32(EmitterState& state, const IR::Instruction& inst) {
}
}
const auto vec = state.builder.AllocateId();
state.builder.AddFunction({OpCompositeConstruct, state.vec4_float_type, vec,
components[0], components[1], components[2], components[3]});
state.builder.AddFunction({OpCompositeConstruct, state.vec4_float_type, vec, components[0],
components[1], components[2], components[3]});
return vec;
}
@@ -50,7 +50,59 @@ uint32_t EmitExportVec4F32(EmitterState& state, const IR::Instruction& inst) {
return vec;
}
uint32_t ApplyMrtExportMapping(EmitterState& state, const IR::Instruction& inst, uint32_t value) {
uint32_t EmitExportComponentU32(EmitterState& state, const IR::Instruction& inst,
uint32_t component) {
const bool enabled = ((inst.export_info.en >> component) & 1u) != 0;
if (!enabled || component >= inst.src_count || component >= 4u) {
return ConstantU32(state, component == 3u ? 1u : 0u);
}
return EmitValueLoad(state, inst.src[component]);
}
uint32_t EmitExportVec4U32(EmitterState& state, const IR::Instruction& inst) {
uint32_t components[4] = {
ConstantU32(state, 0u),
ConstantU32(state, 0u),
ConstantU32(state, 0u),
ConstantU32(state, 1u),
};
if (inst.export_info.compr) {
for (uint32_t pair_index = 0; pair_index < 2u && pair_index < inst.src_count;
pair_index++) {
const auto raw = EmitValueLoad(state, inst.src[pair_index]);
for (uint32_t lane = 0; lane < 2u; lane++) {
const auto component = pair_index * 2u + lane;
if (((inst.export_info.en >> component) & 1u) == 0) {
continue;
}
components[component] = state.builder.AllocateId();
state.builder.AddFunction(
{OpBitFieldUExtract, state.uint_type, components[component], raw,
ConstantU32(state, lane * 16u), ConstantU32(state, 16u)});
}
}
} else {
for (uint32_t component = 0; component < 4u; component++) {
components[component] = EmitExportComponentU32(state, inst, component);
}
}
const auto vec = state.builder.AllocateId();
state.builder.AddFunction({OpCompositeConstruct, state.vec4_uint_type, vec, components[0],
components[1], components[2], components[3]});
return vec;
}
static bool MrtUsesUintOutput(const EmitterState& state, const IR::Instruction& inst) {
return inst.export_info.kind == IR::ExportTargetKind::Mrt &&
state.pixel_input_info != nullptr &&
inst.export_info.index < std::size(state.pixel_input_info->target_output_mode) &&
state.pixel_input_info->target_output_mode[inst.export_info.index] == 7u;
}
uint32_t ApplyMrtExportMapping(EmitterState& state, const IR::Instruction& inst, uint32_t value,
uint32_t vector_type) {
if (inst.export_info.kind != IR::ExportTargetKind::Mrt || state.pixel_input_info == nullptr ||
inst.export_info.index >= state.pixel_input_info->target_export_mapping.size()) {
return value;
@@ -62,8 +114,8 @@ uint32_t ApplyMrtExportMapping(EmitterState& state, const IR::Instruction& inst,
}
const auto mapped = state.builder.AllocateId();
state.builder.AddFunction({OpVectorShuffle, state.vec4_float_type, mapped, value, value,
mapping.Map(0), mapping.Map(1), mapping.Map(2), mapping.Map(3)});
state.builder.AddFunction({OpVectorShuffle, vector_type, mapped, value, value, mapping.Map(0),
mapping.Map(1), mapping.Map(2), mapping.Map(3)});
return mapped;
}
@@ -89,7 +141,7 @@ void EmitMrtZExport(EmitterState& state, const IR::Instruction& inst) {
const auto ptr = state.builder.AllocateId();
state.builder.AddFunction({OpBitcast, state.int_type, mask, raw});
state.builder.AddFunction({OpAccessChain, state.ptr_output_int, ptr,
state.sample_mask_variable, ConstantU32(state, 0)});
state.sample_mask_variable, ConstantU32(state, 0)});
state.builder.AddFunction({OpStore, ptr, mask});
}
}
@@ -114,11 +166,15 @@ void EmitExport(EmitterState& state, const IR::Instruction& inst) {
return;
}
const auto value = ApplyMrtExportMapping(state, inst, EmitExportVec4F32(state, inst));
const auto uint_output = MrtUsesUintOutput(state, inst);
const auto vector_type = uint_output ? state.vec4_uint_type : state.vec4_float_type;
const auto value = ApplyMrtExportMapping(
state, inst, uint_output ? EmitExportVec4U32(state, inst) : EmitExportVec4F32(state, inst),
vector_type);
if (inst.export_info.kind == IR::ExportTargetKind::Position) {
const auto pointer = state.builder.AllocateId();
state.builder.AddFunction({OpAccessChain, state.ptr_output_vec4_float, pointer, variable,
ConstantU32(state, 0)});
state.builder.AddFunction(
{OpAccessChain, state.ptr_output_vec4_float, pointer, variable, ConstantU32(state, 0)});
state.builder.AddFunction({OpStore, pointer, value});
return;
}
@@ -102,7 +102,7 @@ uint32_t EmitWqmLaneU32(EmitterState& state, uint32_t src) {
state.builder.AddFunction(
{OpINotEqual, state.bool_type, non_zero, masked, ConstantU32(state, 0)});
state.builder.AddFunction({OpSelect, state.uint_type, expanded, non_zero,
ConstantU32(state, mask), ConstantU32(state, 0)});
ConstantU32(state, mask), ConstantU32(state, 0)});
state.builder.AddFunction({OpBitwiseOr, state.uint_type, combined, ret, expanded});
ret = combined;
}
@@ -122,8 +122,8 @@ void EmitWqmB64(EmitterState& state, const IR::Instruction& inst) {
}
const auto ballot = state.builder.AllocateId();
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
ConstantU32(state, ScopeSubgroup),
EmitLaneMaskOperandActiveBool(state, inst.src[0])});
ConstantU32(state, ScopeSubgroup),
EmitLaneMaskOperandActiveBool(state, inst.src[0])});
const auto low = state.builder.AllocateId();
const auto high = state.builder.AllocateId();
state.builder.AddFunction({OpCompositeExtract, state.uint_type, low, ballot, 0});
@@ -150,8 +150,8 @@ void EmitWqmB64(EmitterState& state, const IR::Instruction& inst) {
EmitPerInvocationMask(state, inst.dst, active);
} else {
const auto result = state.builder.AllocateId();
state.builder.AddFunction({OpSelect, state.uint_type, result, active,
ConstantU32(state, 1), ConstantU32(state, 0)});
state.builder.AddFunction({OpSelect, state.uint_type, result, active, ConstantU32(state, 1),
ConstantU32(state, 0)});
EmitStoreU32(state, inst.dst, result);
EmitStoreU32(state, OffsetRegisterOperand(inst.dst, 1), ConstantU32(state, 0));
}
@@ -205,8 +205,7 @@ void EmitSaveexecB32(EmitterState& state, const IR::Instruction& inst) {
const auto cond = state.builder.AllocateId();
const auto scc = state.builder.AllocateId();
state.builder.AddFunction(
{OpINotEqual, state.bool_type, cond, new_low, ConstantU32(state, 0)});
state.builder.AddFunction({OpINotEqual, state.bool_type, cond, new_low, ConstantU32(state, 0)});
state.builder.AddFunction(
{OpSelect, state.uint_type, scc, cond, ConstantU32(state, 1), ConstantU32(state, 0)});
EmitStoreU32(state, SccOperand(), scc);
@@ -269,18 +268,19 @@ void EmitReadFirstLaneU32(EmitterState& state, const IR::Instruction& inst) {
const auto first_lane = state.builder.AllocateId();
const auto first_value = state.builder.AllocateId();
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
ConstantU32(state, ScopeSubgroup), active});
ConstantU32(state, ScopeSubgroup), active});
state.builder.AddFunction({OpGroupNonUniformBallotFindLSB, state.uint_type, first_lane,
ConstantU32(state, ScopeSubgroup), ballot});
ConstantU32(state, ScopeSubgroup), ballot});
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, first_value,
ConstantU32(state, ScopeSubgroup), src, first_lane});
ConstantU32(state, ScopeSubgroup), src, first_lane});
EmitStoreU32(state, inst.dst, first_value);
}
uint32_t EmitLaneIndex(EmitterState& state, const IR::Operand& operand) {
const auto lane = state.builder.AllocateId();
const auto mask = state.wave_size == 32u ? 31u : 63u;
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, EmitValueLoad(state, operand),
ConstantU32(state, 63)});
ConstantU32(state, mask)});
return lane;
}
@@ -289,7 +289,7 @@ void EmitReadLaneU32(EmitterState& state, const IR::Instruction& inst) {
const auto lane = EmitLaneIndex(state, inst.src[1]);
const auto value = state.builder.AllocateId();
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, value,
ConstantU32(state, ScopeSubgroup), src, lane});
ConstantU32(state, ScopeSubgroup), src, lane});
EmitStoreU32(state, inst.dst, value);
}
@@ -336,10 +336,8 @@ void EmitPermlaneB32(EmitterState& state, const IR::Instruction& inst, bool x16)
state.builder.AddFunction(
{OpBitwiseXor, state.uint_type, row_value, row, ConstantU32(state, 16)});
}
state.builder.AddFunction(
{OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 15)});
state.builder.AddFunction(
{OpBitwiseAnd, state.uint_type, lane8, lane, ConstantU32(state, 7)});
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 15)});
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane8, lane, ConstantU32(state, 7)});
state.builder.AddFunction(
{OpShiftLeftLogical, state.uint_type, shift, lane8, ConstantU32(state, 2)});
state.builder.AddFunction(
@@ -350,7 +348,7 @@ void EmitPermlaneB32(EmitterState& state, const IR::Instruction& inst, bool x16)
{OpBitwiseAnd, state.uint_type, index1, index0, ConstantU32(state, 15)});
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, row_value, index1});
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, shuffled,
ConstantU32(state, ScopeSubgroup), value, target});
ConstantU32(state, ScopeSubgroup), value, target});
uint32_t ret = shuffled;
if (!inst.dst.op_sel) {
const auto source_active = EmitLaneIndexActiveBool(state, target);
@@ -375,7 +373,7 @@ void EmitBarrier(EmitterState& state, const IR::Instruction& inst) {
(void)inst;
const auto semantics = MemorySemanticsAcquireRelease | MemorySemanticsWorkgroupMemory;
state.builder.AddFunction({OpControlBarrier, ConstantU32(state, ScopeWorkgroup),
ConstantU32(state, ScopeWorkgroup), ConstantU32(state, semantics)});
ConstantU32(state, ScopeWorkgroup), ConstantU32(state, semantics)});
}
} // namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter
@@ -35,9 +35,9 @@ uint32_t ConstantImageGatherHorizontalOffsets(EmitterState& state, ImageViewKind
uint32_t LoadStorageImageDescriptorAtIndex(EmitterState& state, uint32_t resource,
uint32_t array_index, bool uint_image,
ImageViewKind view) {
const auto kind = StorageBindingKind(uint_image, view);
const auto kind = StorageBindingKind(uint_image, view);
const auto& descriptors = state.storage_images[StorageImageIndex(uint_image, view)];
const auto pointer =
const auto pointer =
DescriptorElementPointer(state, descriptors.pointer_type, descriptors.variable, array_index,
kind, resource, "storage image descriptor array was not emitted");
const auto image = state.builder.AllocateId();
@@ -133,10 +133,18 @@ void EmitImageLoad(EmitterState& state, const IR::Instruction& inst) {
const bool integer = inst.memory.kind == IR::ResourceKind::ImageUint;
const auto color = state.builder.AllocateId();
state.builder.AddFunction({OpImageFetch, integer ? state.vec4_uint_type : state.vec4_float_type,
color, image, EmitImageLoadCoordU32(state, inst, view),
ImageOperandsLodMask,
EmitImageMipLodU32(state, inst, inst.src[0], view)});
const auto coord = EmitImageLoadCoordU32(state, inst, view);
if (ImageSpirvMultisampled(view) != 0) {
const auto sample = EmitImageAddressValueLoad(state, inst, inst.src[0],
ImageViewCoordinateComponents(view));
state.builder.AddFunction({OpImageFetch,
integer ? state.vec4_uint_type : state.vec4_float_type, color,
image, coord, ImageOperandsSampleMask, sample});
} else {
state.builder.AddFunction(
{OpImageFetch, integer ? state.vec4_uint_type : state.vec4_float_type, color, image,
coord, ImageOperandsLodMask, EmitImageMipLodU32(state, inst, inst.src[0], view)});
}
const auto dmask = inst.memory.dmask != 0 ? inst.memory.dmask : 1u;
uint32_t dst_index = 0;
@@ -158,8 +166,8 @@ void EmitImageLoad(EmitterState& state, const IR::Instruction& inst) {
void EmitImageStore(EmitterState& state, const IR::Instruction& inst) {
const auto uint_image = inst.memory.kind == IR::ResourceKind::StorageImageUint;
const auto view = StorageImageViewKind(state, inst.memory, uint_image, inst.pc);
const auto binding = ResourceForDescriptor(state, StorageBindingKind(uint_image, view),
inst.memory.resource);
const auto binding =
ResourceForDescriptor(state, StorageBindingKind(uint_image, view), inst.memory.resource);
const auto image = LoadStorageImageDescriptorAtIndex(state, inst.memory.resource,
binding.array_index, uint_image, view);
@@ -261,9 +269,9 @@ void EmitImageSample(EmitterState& state, const IR::Instruction& inst) {
} else if (integer) {
result_type = state.vec4_uint_type;
}
const auto explicit_lod = ImageSampleNeedsExplicitLod(state, inst);
const auto opcode = ImageSampleOpcode(state, inst);
std::vector<uint32_t> words = {opcode, result_type, sample, sampled_image, base_coord};
const auto explicit_lod = ImageSampleNeedsExplicitLod(state, inst);
const auto opcode = ImageSampleOpcode(state, inst);
std::vector<uint32_t> words = {opcode, result_type, sample, sampled_image, base_coord};
if (dref) {
words.push_back(EmitImageDrefF32(state, inst, layout));
}
@@ -99,6 +99,7 @@ enum : uint32_t {
ImageOperandsGradMask = 0x00000004u,
ImageOperandsOffsetMask = 0x00000010u,
ImageOperandsConstOffsetsMask = 0x00000020u,
ImageOperandsSampleMask = 0x00000040u,
};
enum : uint32_t {
@@ -150,7 +151,6 @@ enum : uint32_t {
OpImageGather = 96,
OpImageDrefGather = 97,
OpImageWrite = 99,
OpImage = 100,
OpImageQuerySizeLod = 103,
OpImageQueryLod = 105,
OpImageQueryLevels = 106,
@@ -382,7 +382,7 @@ struct EmitterState {
uint32_t ptr_workgroup_array = 0;
uint32_t ptr_workgroup_uint = 0;
uint32_t lds_variable = 0;
std::array<SampledImageDescriptors, 10> sampled_images;
std::array<SampledImageDescriptors, 14> sampled_images;
std::array<StorageImageDescriptors, 10> storage_images;
uint32_t sampler_type = 0;
uint32_t sampler_array_type = 0;
@@ -453,17 +453,20 @@ enum class ImageViewKind {
Dim2D,
Dim2DArray,
Dim3D,
Dim2DMsaa,
Dim2DMsaaArray,
Count,
};
constexpr uint32_t ImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Count);
constexpr uint32_t SampledImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Count);
constexpr uint32_t StorageImageViewKindCount = static_cast<uint32_t>(ImageViewKind::Dim2DMsaa);
constexpr uint32_t SampledImageIndex(bool integer, ImageViewKind view) {
return static_cast<uint32_t>(view) + (integer ? ImageViewKindCount : 0u);
return static_cast<uint32_t>(view) + (integer ? SampledImageViewKindCount : 0u);
}
constexpr uint32_t StorageImageIndex(bool integer, ImageViewKind view) {
return static_cast<uint32_t>(view) + (integer ? ImageViewKindCount : 0u);
return static_cast<uint32_t>(view) + (integer ? StorageImageViewKindCount : 0u);
}
constexpr IR::DescriptorBindingKind SampledBindingKind(bool integer, ImageViewKind view) {
@@ -474,6 +477,9 @@ constexpr IR::DescriptorBindingKind SampledBindingKind(bool integer, ImageViewKi
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::SampledUint2D;
case ImageViewKind::Dim2DArray: return IR::DescriptorBindingKind::SampledUint2DArray;
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::SampledUint3D;
case ImageViewKind::Dim2DMsaa: return IR::DescriptorBindingKind::SampledUint2DMsaa;
case ImageViewKind::Dim2DMsaaArray:
return IR::DescriptorBindingKind::SampledUint2DMsaaArray;
default: break;
}
}
@@ -483,6 +489,8 @@ constexpr IR::DescriptorBindingKind SampledBindingKind(bool integer, ImageViewKi
case ImageViewKind::Dim2D: return IR::DescriptorBindingKind::Sampled2D;
case ImageViewKind::Dim2DArray: return IR::DescriptorBindingKind::Sampled2DArray;
case ImageViewKind::Dim3D: return IR::DescriptorBindingKind::Sampled3D;
case ImageViewKind::Dim2DMsaa: return IR::DescriptorBindingKind::Sampled2DMsaa;
case ImageViewKind::Dim2DMsaaArray: return IR::DescriptorBindingKind::Sampled2DMsaaArray;
default: break;
}
return IR::DescriptorBindingKind::Count;
@@ -516,6 +524,8 @@ constexpr uint32_t ImageSpirvDimension(ImageViewKind view) {
case ImageViewKind::Dim1DArray: return Dim1D;
case ImageViewKind::Dim2D:
case ImageViewKind::Dim2DArray:
case ImageViewKind::Dim2DMsaa:
case ImageViewKind::Dim2DMsaaArray:
case ImageViewKind::Count: return Dim2D;
case ImageViewKind::Dim3D: return Dim3D;
}
@@ -523,7 +533,14 @@ constexpr uint32_t ImageSpirvDimension(ImageViewKind view) {
}
constexpr uint32_t ImageSpirvArrayed(ImageViewKind view) {
return view == ImageViewKind::Dim1DArray || view == ImageViewKind::Dim2DArray ? 1u : 0u;
return view == ImageViewKind::Dim1DArray || view == ImageViewKind::Dim2DArray ||
view == ImageViewKind::Dim2DMsaaArray
? 1u
: 0u;
}
constexpr uint32_t ImageSpirvMultisampled(ImageViewKind view) {
return view == ImageViewKind::Dim2DMsaa || view == ImageViewKind::Dim2DMsaaArray ? 1u : 0u;
}
struct AddCarryResult {
@@ -174,6 +174,12 @@ uint32_t VertexParameterInputPointerType(const EmitterState& state, VertexInputS
}
}
static bool MrtUsesUintOutput(const EmitterState& state, uint32_t index) {
return state.stage == ShaderType::Pixel && state.pixel_input_info != nullptr &&
index < std::size(state.pixel_input_info->target_output_mode) &&
state.pixel_input_info->target_output_mode[index] == 7u;
}
void AllocateInputVariables(EmitterState& state) {
for (auto& binding: state.inputs) {
binding.variable_id = state.builder.AllocateId();
@@ -323,23 +329,39 @@ void AddDescriptorAnnotationsAndNames(EmitterState& state) {
Decorate(state.address_memory_variable, "address_memory",
IR::DescriptorBindingKind::AddressMemory);
}
constexpr const char* SampledNames[] = {
"sampled_1d", "sampled_1d_array", "sampled_2d", "sampled_2d_array",
"sampled_3d", "sampled_uint_1d", "sampled_uint_1d_array",
"sampled_uint_2d", "sampled_uint_2d_array", "sampled_uint_3d"};
constexpr const char* SampledNames[] = {"sampled_1d",
"sampled_1d_array",
"sampled_2d",
"sampled_2d_array",
"sampled_3d",
"sampled_2d_msaa",
"sampled_2d_msaa_array",
"sampled_uint_1d",
"sampled_uint_1d_array",
"sampled_uint_2d",
"sampled_uint_2d_array",
"sampled_uint_3d",
"sampled_uint_2d_msaa",
"sampled_uint_2d_msaa_array"};
for (uint32_t i = 0; i < state.sampled_images.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % ImageViewKindCount);
const auto view = static_cast<ImageViewKind>(i % SampledImageViewKindCount);
Decorate(state.sampled_images[i].variable, SampledNames[i],
SampledBindingKind(i >= ImageViewKindCount, view));
SampledBindingKind(i >= SampledImageViewKindCount, view));
}
constexpr const char* StorageNames[] = {
"storage_1d", "storage_1d_array", "storage_2d", "storage_2d_array",
"storage_3d", "storage_uint_1d", "storage_uint_1d_array",
"storage_uint_2d", "storage_uint_2d_array", "storage_uint_3d"};
constexpr const char* StorageNames[] = {"storage_1d",
"storage_1d_array",
"storage_2d",
"storage_2d_array",
"storage_3d",
"storage_uint_1d",
"storage_uint_1d_array",
"storage_uint_2d",
"storage_uint_2d_array",
"storage_uint_3d"};
for (uint32_t i = 0; i < state.storage_images.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % ImageViewKindCount);
const auto view = static_cast<ImageViewKind>(i % StorageImageViewKindCount);
Decorate(state.storage_images[i].variable, StorageNames[i],
StorageBindingKind(i >= ImageViewKindCount, view));
StorageBindingKind(i >= StorageImageViewKindCount, view));
}
if (state.sampler_variable != 0) {
Decorate(state.sampler_variable, "samplers", IR::DescriptorBindingKind::Samplers);
@@ -409,6 +431,7 @@ void EmitHeaderAndTypes(EmitterState& state) {
state.ptr_output_sample_mask_array = state.builder.AllocateId();
state.ptr_output_float = state.builder.AllocateId();
state.ptr_output_vec4_float = state.builder.AllocateId();
const auto ptr_output_vec4_uint = state.builder.AllocateId();
state.per_vertex_type = state.builder.AllocateId();
state.ptr_output_per_vertex = state.builder.AllocateId();
state.storage_runtime_array_type = state.builder.AllocateId();
@@ -444,15 +467,15 @@ void EmitHeaderAndTypes(EmitterState& state) {
image.array_type = state.builder.AllocateId();
image.array_pointer_type = state.builder.AllocateId();
}
state.sampler_type = state.builder.AllocateId();
state.sampler_array_type = state.builder.AllocateId();
state.ptr_uniform_sampler = state.builder.AllocateId();
state.ptr_uniform_sampler_array = state.builder.AllocateId();
state.ptr_image_uint = state.builder.AllocateId();
state.func_type = state.builder.AllocateId();
state.main_func = state.builder.AllocateId();
state.entry_label = state.builder.AllocateId();
state.glsl_std450 = state.builder.AllocateId();
state.sampler_type = state.builder.AllocateId();
state.sampler_array_type = state.builder.AllocateId();
state.ptr_uniform_sampler = state.builder.AllocateId();
state.ptr_uniform_sampler_array = state.builder.AllocateId();
state.ptr_image_uint = state.builder.AllocateId();
state.func_type = state.builder.AllocateId();
state.main_func = state.builder.AllocateId();
state.entry_label = state.builder.AllocateId();
state.glsl_std450 = state.builder.AllocateId();
state.builder.AddCapability({CapabilityShader});
state.builder.AddCapability({CapabilitySampled1D});
@@ -462,7 +485,7 @@ void EmitHeaderAndTypes(EmitterState& state) {
state.builder.AddCapability({CapabilityImageGatherExtended});
}
if (std::any_of(state.storage_images.begin(),
state.storage_images.begin() + ImageViewKindCount,
state.storage_images.begin() + StorageImageViewKindCount,
[](const auto& image) { return image.variable != 0; })) {
state.builder.AddCapability({CapabilityStorageImageReadWithoutFormat});
state.builder.AddCapability({CapabilityStorageImageWriteWithoutFormat});
@@ -605,6 +628,8 @@ void EmitHeaderAndTypes(EmitterState& state) {
{OpTypePointer, state.ptr_output_int, StorageClassOutput, state.int_type});
state.builder.AddType(
{OpTypePointer, state.ptr_output_vec4_float, StorageClassOutput, state.vec4_float_type});
state.builder.AddType(
{OpTypePointer, ptr_output_vec4_uint, StorageClassOutput, state.vec4_uint_type});
if (state.per_vertex_variable != 0) {
state.builder.AddType({OpTypeStruct, state.per_vertex_type, state.vec4_float_type});
state.builder.AddType({OpTypePointer, state.ptr_output_per_vertex, StorageClassOutput,
@@ -615,8 +640,12 @@ void EmitHeaderAndTypes(EmitterState& state) {
for (const auto& binding: state.outputs) {
if (binding.kind == IR::StageOutputKind::Parameter ||
binding.kind == IR::StageOutputKind::Mrt) {
const auto pointer_type =
binding.kind == IR::StageOutputKind::Mrt && MrtUsesUintOutput(state, binding.index)
? ptr_output_vec4_uint
: state.ptr_output_vec4_float;
state.builder.AddType(
{OpVariable, state.ptr_output_vec4_float, binding.variable_id, StorageClassOutput});
{OpVariable, pointer_type, binding.variable_id, StorageClassOutput});
}
}
if (state.depth_variable != 0) {
@@ -700,11 +729,11 @@ void EmitHeaderAndTypes(EmitterState& state) {
}
for (uint32_t i = 0; i < state.sampled_images.size(); i++) {
auto& image = state.sampled_images[i];
const auto view = static_cast<ImageViewKind>(i % ImageViewKindCount);
const bool integer = i >= ImageViewKindCount;
const auto view = static_cast<ImageViewKind>(i % SampledImageViewKindCount);
const bool integer = i >= SampledImageViewKindCount;
const auto component = integer ? state.uint_type : state.float_type;
state.builder.AddType({OpTypeImage, image.image_type, component,
ImageSpirvDimension(view), 0, ImageSpirvArrayed(view), 0, 1,
state.builder.AddType({OpTypeImage, image.image_type, component, ImageSpirvDimension(view),
0, ImageSpirvArrayed(view), ImageSpirvMultisampled(view), 1,
ImageFormatUnknown});
state.builder.AddType({OpTypeSampledImage, image.sampled_image_type, image.image_type});
state.builder.AddType(
@@ -733,13 +762,12 @@ void EmitHeaderAndTypes(EmitterState& state) {
}
for (uint32_t i = 0; i < state.storage_images.size(); i++) {
auto& image = state.storage_images[i];
const auto view = static_cast<ImageViewKind>(i % ImageViewKindCount);
const bool integer = i >= ImageViewKindCount;
const auto view = static_cast<ImageViewKind>(i % StorageImageViewKindCount);
const bool integer = i >= StorageImageViewKindCount;
const auto component = integer ? state.uint_type : state.float_type;
const auto format = integer ? ImageFormatR32ui : ImageFormatUnknown;
state.builder.AddType({OpTypeImage, image.image_type, component,
ImageSpirvDimension(view), 0, ImageSpirvArrayed(view), 0, 2,
format});
state.builder.AddType({OpTypeImage, image.image_type, component, ImageSpirvDimension(view),
0, ImageSpirvArrayed(view), 0, 2, format});
state.builder.AddType(
{OpTypePointer, image.pointer_type, StorageClassUniformConstant, image.image_type});
if (image.variable != 0) {
@@ -786,15 +814,15 @@ void AllocateDescriptorVariables(EmitterState& state) {
state.flattened_srt_variable = state.builder.AllocateId();
}
for (uint32_t i = 0; i < state.sampled_images.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % ImageViewKindCount);
if (DescriptorBinding(state, SampledBindingKind(i >= ImageViewKindCount, view)) !=
const auto view = static_cast<ImageViewKind>(i % SampledImageViewKindCount);
if (DescriptorBinding(state, SampledBindingKind(i >= SampledImageViewKindCount, view)) !=
nullptr) {
state.sampled_images[i].variable = state.builder.AllocateId();
}
}
for (uint32_t i = 0; i < state.storage_images.size(); i++) {
const auto view = static_cast<ImageViewKind>(i % ImageViewKindCount);
if (DescriptorBinding(state, StorageBindingKind(i >= ImageViewKindCount, view)) !=
const auto view = static_cast<ImageViewKind>(i % StorageImageViewKindCount);
if (DescriptorBinding(state, StorageBindingKind(i >= StorageImageViewKindCount, view)) !=
nullptr) {
state.storage_images[i].variable = state.builder.AllocateId();
}
@@ -13,16 +13,30 @@ namespace {
constexpr uint32_t MaxPushConstantBytes = 128;
constexpr std::array ImageBindingKinds = {
DescriptorBindingKind::Sampled1D, DescriptorBindingKind::Sampled1DArray,
DescriptorBindingKind::Sampled2D, DescriptorBindingKind::Sampled2DArray,
DescriptorBindingKind::Sampled3D, DescriptorBindingKind::SampledUint1D,
DescriptorBindingKind::SampledUint1DArray, DescriptorBindingKind::SampledUint2D,
DescriptorBindingKind::SampledUint2DArray, DescriptorBindingKind::SampledUint3D,
DescriptorBindingKind::Storage1D, DescriptorBindingKind::Storage1DArray,
DescriptorBindingKind::Storage2D, DescriptorBindingKind::Storage2DArray,
DescriptorBindingKind::Storage3D, DescriptorBindingKind::StorageUint1D,
DescriptorBindingKind::StorageUint1DArray, DescriptorBindingKind::StorageUint2D,
DescriptorBindingKind::StorageUint2DArray, DescriptorBindingKind::StorageUint3D,
DescriptorBindingKind::Sampled1D,
DescriptorBindingKind::Sampled1DArray,
DescriptorBindingKind::Sampled2D,
DescriptorBindingKind::Sampled2DArray,
DescriptorBindingKind::Sampled2DMsaa,
DescriptorBindingKind::Sampled2DMsaaArray,
DescriptorBindingKind::Sampled3D,
DescriptorBindingKind::SampledUint1D,
DescriptorBindingKind::SampledUint1DArray,
DescriptorBindingKind::SampledUint2D,
DescriptorBindingKind::SampledUint2DArray,
DescriptorBindingKind::SampledUint2DMsaa,
DescriptorBindingKind::SampledUint2DMsaaArray,
DescriptorBindingKind::SampledUint3D,
DescriptorBindingKind::Storage1D,
DescriptorBindingKind::Storage1DArray,
DescriptorBindingKind::Storage2D,
DescriptorBindingKind::Storage2DArray,
DescriptorBindingKind::Storage3D,
DescriptorBindingKind::StorageUint1D,
DescriptorBindingKind::StorageUint1DArray,
DescriptorBindingKind::StorageUint2D,
DescriptorBindingKind::StorageUint2DArray,
DescriptorBindingKind::StorageUint3D,
};
bool ImageBinding(const ImageResource& image, DescriptorBindingKind& result) {
@@ -36,6 +50,8 @@ bool ImageBinding(const ImageResource& image, DescriptorBindingKind& result) {
case Dimension::Dim1DArray: result = Kind::Sampled1DArray; return true;
case Dimension::Dim2D: result = Kind::Sampled2D; return true;
case Dimension::Dim2DArray: result = Kind::Sampled2DArray; return true;
case Dimension::Dim2DMsaa: result = Kind::Sampled2DMsaa; return true;
case Dimension::Dim2DMsaaArray: result = Kind::Sampled2DMsaaArray; return true;
case Dimension::Dim3D: result = Kind::Sampled3D; return true;
default: return false;
}
@@ -45,6 +61,8 @@ bool ImageBinding(const ImageResource& image, DescriptorBindingKind& result) {
case Dimension::Dim1DArray: result = Kind::SampledUint1DArray; return true;
case Dimension::Dim2D: result = Kind::SampledUint2D; return true;
case Dimension::Dim2DArray: result = Kind::SampledUint2DArray; return true;
case Dimension::Dim2DMsaa: result = Kind::SampledUint2DMsaa; return true;
case Dimension::Dim2DMsaaArray: result = Kind::SampledUint2DMsaaArray; return true;
case Dimension::Dim3D: result = Kind::SampledUint3D; return true;
default: return false;
}
@@ -71,7 +89,7 @@ bool ImageBinding(const ImageResource& image, DescriptorBindingKind& result) {
}
bool CollectValue(const ScalarProvenance& provenance, uint32_t id, std::vector<uint8_t>& visited,
std::set<uint32_t>& registers) {
std::set<uint32_t>& registers) {
if (id <= ScalarProvenance::Unknown) {
return true;
}
@@ -104,7 +122,7 @@ bool CollectValue(const ScalarProvenance& provenance, uint32_t id, std::vector<u
}
bool CollectSource(const Program& program, uint32_t source, bool allow_unknown,
std::vector<uint8_t>& visited, std::set<uint32_t>& registers) {
std::vector<uint8_t>& visited, std::set<uint32_t>& registers) {
if (allow_unknown && source == ScalarProvenance::Unknown) {
return true;
}
@@ -165,8 +183,7 @@ bool CollectUserData(const Program& program, std::vector<uint32_t>& result) {
return false;
}
for (uint32_t i = 0; i < inst.src_count; i++) {
if (!CollectValue(program.provenance, inst.scalar_sources[i], visited,
registers)) {
if (!CollectValue(program.provenance, inst.scalar_sources[i], visited, registers)) {
return false;
}
}
@@ -199,7 +216,7 @@ bool AllocateBindings(Program& program, const BindingLayoutOptions& options, std
if (!program.shader_info_complete || program.binding_layout_complete) {
if (error != nullptr) {
*error = !program.shader_info_complete ? "shader info is not ready"
: "binding layout already allocated";
: "binding layout already allocated";
}
return false;
}
@@ -0,0 +1,323 @@
#include "graphics/shader/recompiler/ir/ReadLaneElimination.h"
#include "graphics/shader/recompiler/ir/SrtWalker.h"
#include <algorithm>
#include <iterator>
#include <map>
#include <set>
#include <utility>
namespace Libs::Graphics::ShaderRecompiler::IR {
namespace {
constexpr uint32_t FirstTemporaryScalarRegister = 128;
struct LaneKey {
uint32_t reg = 0;
uint32_t lane = 0;
auto operator<=>(const LaneKey&) const = default;
};
using LaneSet = std::set<LaneKey>;
bool PairDwordOpcode(Opcode op) {
switch (op) {
case Opcode::MoveU64:
case Opcode::WqmB64:
case Opcode::SaveexecB64:
case Opcode::BitwiseAndU64:
case Opcode::BitwiseAndNotU64:
case Opcode::BitwiseOrU64:
case Opcode::BitwiseOrNotU64:
case Opcode::BitwiseXorU64:
case Opcode::BitwiseNandU64:
case Opcode::BitwiseNorU64:
case Opcode::BitwiseXnorU64:
case Opcode::BitwiseNotU64:
case Opcode::BitFieldMaskU64:
case Opcode::BitFieldExtractU64:
case Opcode::BitReplicateB64B32:
case Opcode::ShiftLeftLogicalU64:
case Opcode::ShiftRightLogicalU64:
case Opcode::SelectU64: return true;
default: return false;
}
}
bool ResolveLane(const Program& program, const Instruction& inst, uint32_t source_index,
uint32_t& lane) {
if (source_index >= inst.src_count || (program.wave_size != 32 && program.wave_size != 64)) {
return false;
}
const auto& selector = inst.src[source_index];
if (selector.kind == OperandKind::ImmediateU32) {
lane = selector.imm % program.wave_size;
return true;
}
uint32_t folded = 0;
if (!FoldScalarConstant(program.provenance, inst.scalar_sources[source_index], folded)) {
return false;
}
lane = folded % program.wave_size;
return true;
}
bool UniformWriteSource(const Instruction& inst) {
if (inst.src_count == 0) {
return false;
}
const auto& source = inst.src[0];
if (source.kind == OperandKind::ImmediateU32 || source.kind == OperandKind::PcRelativeU32) {
return true;
}
return source.kind == OperandKind::Register &&
(source.reg.file == RegisterFile::Scalar || source.reg.file == RegisterFile::Scc ||
source.reg.file == RegisterFile::M0);
}
bool WriteLaneKey(const Program& program, const Instruction& inst, LaneKey& key) {
if (inst.op != Opcode::WriteLaneU32 || inst.dst.kind != OperandKind::Register ||
inst.dst.reg.file != RegisterFile::Vector || !UniformWriteSource(inst)) {
return false;
}
uint32_t lane = 0;
if (!ResolveLane(program, inst, 1, lane)) {
return false;
}
key = {inst.dst.reg.index, lane};
return true;
}
bool ReadLaneKey(const Program& program, const Instruction& inst, LaneKey& key) {
if (inst.op != Opcode::ReadLaneU32 || inst.src_count < 2 ||
inst.src[0].kind != OperandKind::Register || inst.src[0].reg.file != RegisterFile::Vector) {
return false;
}
uint32_t lane = 0;
if (!ResolveLane(program, inst, 1, lane)) {
return false;
}
key = {inst.src[0].reg.index, lane};
return true;
}
void InvalidateRegister(LaneSet& valid, uint32_t reg) {
const auto first = valid.lower_bound({reg, 0});
const auto last = valid.lower_bound({reg + 1u, 0});
valid.erase(first, last);
}
void ApplyInstruction(const Program& program, const Instruction& inst, LaneSet& valid) {
if (inst.op == Opcode::WriteLaneU32 && inst.dst.kind == OperandKind::Register &&
inst.dst.reg.file == RegisterFile::Vector) {
LaneKey key;
if (WriteLaneKey(program, inst, key)) {
valid.insert(key);
return;
}
uint32_t lane = 0;
if (ResolveLane(program, inst, 1, lane)) {
valid.erase({inst.dst.reg.index, lane});
} else {
InvalidateRegister(valid, inst.dst.reg.index);
}
return;
}
if (inst.op == Opcode::MoveRelDestU32 && inst.dst.kind == OperandKind::Register &&
inst.dst.reg.file == RegisterFile::Vector) {
valid.clear();
return;
}
if (inst.dst.kind == OperandKind::Register && inst.dst.reg.file == RegisterFile::Vector) {
uint32_t dwords = std::max(inst.memory.data_dwords, 1u);
if (PairDwordOpcode(inst.op) || inst.op == Opcode::UMadU64U32) {
dwords = std::max(dwords, 2u);
}
for (uint32_t i = 0; i < dwords && inst.dst.reg.index <= UINT32_MAX - i; i++) {
InvalidateRegister(valid, inst.dst.reg.index + i);
}
}
if (inst.dst2.kind == OperandKind::Register && inst.dst2.reg.file == RegisterFile::Vector) {
InvalidateRegister(valid, inst.dst2.reg.index);
}
}
LaneSet TransferBlock(const Program& program, const BasicBlock& block, LaneSet state) {
for (const auto& inst: block.instructions) {
ApplyInstruction(program, inst, state);
}
return state;
}
LaneSet Intersect(const LaneSet& left, const LaneSet& right) {
LaneSet result;
std::set_intersection(left.begin(), left.end(), right.begin(), right.end(),
std::inserter(result, result.end()));
return result;
}
uint32_t NextTemporaryScalarRegister(const Program& program) {
uint32_t next = FirstTemporaryScalarRegister;
const auto consider = [&next](const Operand& operand) {
if (operand.kind == OperandKind::Register && operand.reg.file == RegisterFile::Scalar &&
operand.reg.index >= next && operand.reg.index != UINT32_MAX) {
next = operand.reg.index + 1u;
}
};
for (const auto& block: program.blocks) {
for (const auto& inst: block.instructions) {
consider(inst.dst);
consider(inst.dst2);
for (uint32_t i = 0; i < inst.src_count; i++) {
consider(inst.src[i]);
}
}
}
return next;
}
Operand ScalarRegisterOperand(uint32_t reg) {
Operand operand;
operand.kind = OperandKind::Register;
operand.reg.file = RegisterFile::Scalar;
operand.reg.index = reg;
return operand;
}
Instruction ShadowWrite(const Instruction& write, uint32_t temporary) {
Instruction shadow;
shadow.pc = write.pc;
shadow.op = Opcode::MoveU32;
shadow.dst = ScalarRegisterOperand(temporary);
shadow.src[0] = write.src[0];
shadow.src_count = 1;
return shadow;
}
Instruction ShadowRead(const Instruction& read, uint32_t temporary) {
Instruction rewritten;
rewritten.pc = read.pc;
rewritten.op = Opcode::MoveU32;
rewritten.dst = read.dst;
rewritten.src[0] = ScalarRegisterOperand(temporary);
rewritten.src_count = 1;
return rewritten;
}
} // namespace
ReadLaneEliminationStats EliminateReadLane(Program& program) {
ReadLaneEliminationStats stats;
if (program.blocks.empty() || (program.wave_size != 32 && program.wave_size != 64)) {
return stats;
}
LaneSet universe;
for (const auto& block: program.blocks) {
for (const auto& inst: block.instructions) {
LaneKey key;
if (WriteLaneKey(program, inst, key)) {
universe.insert(key);
}
}
}
if (universe.empty()) {
return stats;
}
const size_t block_count = program.blocks.size();
std::vector<LaneSet> entry(block_count, universe);
std::vector<LaneSet> exit(block_count, universe);
entry[0].clear();
for (size_t block = 0; block < block_count; block++) {
exit[block] = TransferBlock(program, program.blocks[block], entry[block]);
}
bool changed = true;
while (changed) {
changed = false;
for (size_t block_index = 0; block_index < block_count; block_index++) {
LaneSet next_entry;
const auto& block = program.blocks[block_index];
if (block_index != 0 && !block.predecessors.empty()) {
next_entry = universe;
for (const auto predecessor: block.predecessors) {
if (predecessor >= block_count) {
next_entry.clear();
break;
}
next_entry = Intersect(next_entry, exit[predecessor]);
}
}
auto next_exit = TransferBlock(program, block, next_entry);
if (next_entry != entry[block_index] || next_exit != exit[block_index]) {
entry[block_index] = std::move(next_entry);
exit[block_index] = std::move(next_exit);
changed = true;
}
}
}
LaneSet forwarded;
for (size_t block_index = 0; block_index < block_count; block_index++) {
auto state = entry[block_index];
for (const auto& inst: program.blocks[block_index].instructions) {
LaneKey key;
if (ReadLaneKey(program, inst, key) && state.contains(key)) {
forwarded.insert(key);
}
ApplyInstruction(program, inst, state);
}
}
if (forwarded.empty()) {
return stats;
}
std::map<LaneKey, uint32_t> temporaries;
auto next_temporary = NextTemporaryScalarRegister(program);
for (const auto& key: forwarded) {
if (next_temporary == UINT32_MAX) {
return {};
}
temporaries.emplace(key, next_temporary++);
}
for (size_t block_index = 0; block_index < block_count; block_index++) {
const auto original = std::move(program.blocks[block_index].instructions);
auto& rewritten = program.blocks[block_index].instructions;
rewritten.clear();
rewritten.reserve(original.size() + temporaries.size());
auto state = entry[block_index];
for (const auto& inst: original) {
LaneKey read_key;
if (ReadLaneKey(program, inst, read_key) && state.contains(read_key)) {
const auto temporary = temporaries.find(read_key);
if (temporary != temporaries.end()) {
rewritten.push_back(ShadowRead(inst, temporary->second));
stats.rewritten_reads++;
ApplyInstruction(program, inst, state);
continue;
}
}
rewritten.push_back(inst);
LaneKey write_key;
if (WriteLaneKey(program, inst, write_key)) {
const auto temporary = temporaries.find(write_key);
if (temporary != temporaries.end()) {
rewritten.push_back(ShadowWrite(inst, temporary->second));
stats.shadow_writes++;
}
}
ApplyInstruction(program, inst, state);
}
}
return stats;
}
} // namespace Libs::Graphics::ShaderRecompiler::IR
@@ -0,0 +1,20 @@
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_READLANEELIMINATION_H_
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_READLANEELIMINATION_H_
#include "graphics/shader/recompiler/ir/ShaderIR.h"
namespace Libs::Graphics::ShaderRecompiler::IR {
struct ReadLaneEliminationStats {
uint32_t rewritten_reads = 0;
uint32_t shadow_writes = 0;
};
// Replaces fixed-lane ReadLane operations that are reached by a matching WriteLane on every
// control-flow path. A synthetic scalar register snapshots the value at WriteLane execution time,
// so the rewrite remains valid when the source SGPR is subsequently overwritten.
[[nodiscard]] ReadLaneEliminationStats EliminateReadLane(Program& program);
} // namespace Libs::Graphics::ShaderRecompiler::IR
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_READLANEELIMINATION_H_ */
@@ -15,7 +15,8 @@ constexpr uint64_t AddressMask = 0x0000ffffffffffffull;
Decoder::ImageDimension DescriptorDimension(const DescriptorValue& descriptor,
Decoder::ImageDimension requested) {
const bool is_array = requested == Decoder::ImageDimension::Dim1DArray ||
requested == Decoder::ImageDimension::Dim2DArray;
requested == Decoder::ImageDimension::Dim2DArray ||
requested == Decoder::ImageDimension::Dim2DMsaaArray;
switch (static_cast<Prospero::ImageType>((descriptor.dwords[3] >> 28u) & 0xfu)) {
case Prospero::ImageType::kColor1D: return Decoder::ImageDimension::Dim1D;
case Prospero::ImageType::kColor1DArray:
@@ -26,13 +27,17 @@ Decoder::ImageDimension DescriptorDimension(const DescriptorValue& descriptor,
case Prospero::ImageType::kColor3D: return Decoder::ImageDimension::Dim3D;
case Prospero::ImageType::kCube: return Decoder::ImageDimension::Dim2DArray;
case Prospero::ImageType::kColor2DArray:
case Prospero::ImageType::kColor2DMsaaArray:
if (is_array) {
return Decoder::ImageDimension::Dim2DArray;
}
return Decoder::ImageDimension::Dim2D;
case Prospero::ImageType::kColor2D:
case Prospero::ImageType::kColor2DMsaa: return Decoder::ImageDimension::Dim2D;
case Prospero::ImageType::kColor2DMsaaArray:
if (is_array) {
return Decoder::ImageDimension::Dim2DMsaaArray;
}
return Decoder::ImageDimension::Dim2DMsaa;
case Prospero::ImageType::kColor2D: return Decoder::ImageDimension::Dim2D;
case Prospero::ImageType::kColor2DMsaa: return Decoder::ImageDimension::Dim2DMsaa;
default: return Decoder::ImageDimension::Unknown;
}
}
@@ -42,8 +47,9 @@ bool NullImageDescriptor(const DescriptorValue& descriptor) {
}
bool ValidImageDescriptor(const DescriptorValue& descriptor) {
const auto type = static_cast<Prospero::ImageType>((descriptor.dwords[3] >> 28u) & 0xfu);
if (type < Prospero::ImageType::kColor1D) {
const auto type = static_cast<Prospero::ImageType>((descriptor.dwords[3] >> 28u) & 0xfu);
const auto format = static_cast<Prospero::BufferFormat>((descriptor.dwords[1] >> 20u) & 0x1ffu);
if (type < Prospero::ImageType::kColor1D || format == Prospero::BufferFormat::kInvalid) {
return false;
}
if (type == Prospero::ImageType::kColor2DMsaa ||
@@ -194,8 +200,12 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
if (dimension == Decoder::ImageDimension::Unknown || dimension != image.dimension ||
DescriptorIsCube(descriptor) != image.cube) {
if (error != nullptr) {
*error =
fmt::format("image descriptor {} no longer matches specialized dimension", i);
*error = fmt::format(
"image descriptor {} no longer matches specialized dimension: "
"{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x},{:08x}",
i, descriptor.dwords[0], descriptor.dwords[1], descriptor.dwords[2],
descriptor.dwords[3], descriptor.dwords[4], descriptor.dwords[5],
descriptor.dwords[6], descriptor.dwords[7]);
}
return false;
}
@@ -210,8 +220,12 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
}
return false;
}
const auto uint_descriptor =
Prospero::IsUintTextureFormat((descriptor.dwords[1] >> 20u) & 0x1ffu);
const auto format = (descriptor.dwords[1] >> 20u) & 0x1ffu;
const bool raw_sint_storage =
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) &&
!image.read && !image.atomic;
const bool uint_descriptor =
Prospero::IsUintTextureFormat(format) || raw_sint_storage;
const auto uint_program = image.kind == ResourceKind::ImageUint ||
image.kind == ResourceKind::StorageImageUint;
if (uint_descriptor != uint_program && !(image.atomic && uint_program)) {
@@ -398,7 +412,14 @@ bool SpecializeResources(Program& program, const ResourceSnapshot& snapshot, std
image.kind == ResourceKind::StorageImageUint) {
image.storage_swizzle = DescriptorImageSwizzle(descriptor);
}
if (Prospero::IsUintTextureFormat((descriptor.dwords[1] >> 20u) & 0x1ffu)) {
const auto format = (descriptor.dwords[1] >> 20u) & 0x1ffu;
const bool storage = image.kind == ResourceKind::StorageImage ||
image.kind == ResourceKind::StorageImageUint;
const bool raw_sint_storage =
storage && format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32SInt) &&
!image.read && !image.atomic;
const bool uint_image = Prospero::IsUintTextureFormat(format) || raw_sint_storage;
if (uint_image) {
switch (image.kind) {
case ResourceKind::Image: image.kind = ResourceKind::ImageUint; break;
case ResourceKind::StorageImage: image.kind = ResourceKind::StorageImageUint; break;
@@ -31,7 +31,7 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
// Resolves the immutable dense resource topology against one runtime user-data/SRT snapshot.
// On failure the destination is unchanged.
bool MaterializeResources(const Program& program, const SrtRuntime& runtime,
ResourceSnapshot& snapshot, std::string* error);
ResourceSnapshot& snapshot, std::string* error);
// Applies runtime descriptor shape/format facts to a copied dense topology before layout and
// emission. On failure the program is unchanged.
@@ -84,7 +84,7 @@ uint32_t ByteExtent(const Instruction& inst) {
}
bool ContainsUnknown(const ScalarProvenance& provenance, uint32_t id, std::vector<uint8_t>& visited,
std::vector<uint32_t>& path) {
std::vector<uint32_t>& path) {
path.push_back(id);
if (id <= ScalarProvenance::Unknown || id >= provenance.values.size()) {
return true;
@@ -115,7 +115,7 @@ bool ContainsUnknown(const ScalarProvenance& provenance, uint32_t id, std::vecto
}
bool IsLoopInvariantValue(const ScalarProvenance& provenance, uint32_t id,
std::vector<uint8_t>& visiting) {
std::vector<uint8_t>& visiting) {
if (id <= ScalarProvenance::Unknown || id >= provenance.values.size()) {
return false;
}
@@ -679,11 +679,15 @@ enum class DescriptorBindingKind {
Sampled1DArray,
Sampled2D,
Sampled2DArray,
Sampled2DMsaa,
Sampled2DMsaaArray,
Sampled3D,
SampledUint1D,
SampledUint1DArray,
SampledUint2D,
SampledUint2DArray,
SampledUint2DMsaa,
SampledUint2DMsaaArray,
SampledUint3D,
Storage1D,
Storage1DArray,
+14 -14
View File
@@ -530,8 +530,8 @@ bool BuildSrtPlan(Program& program, std::string* error) {
}
bool EvaluateDescriptorSource(const Program& program, uint32_t source, uint32_t use_pc,
const SrtRuntime& runtime, DescriptorValue& result,
std::string* error) {
const SrtRuntime& runtime, DescriptorValue& result,
std::string* error) {
const DescriptorSourceRequest request {source, use_pc};
std::vector<DescriptorValue> results;
if (!EvaluateDescriptorSources(program, std::span {&request, 1}, runtime, results, error)) {
@@ -542,11 +542,11 @@ bool EvaluateDescriptorSource(const Program& program, uint32_t source, uint32_t
}
static bool EvaluateRuntimeSourcesImpl(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime,
std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, bool evaluate_flat,
std::string* error) {
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime,
std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, bool evaluate_flat,
std::string* error) {
if (!program.srt_plan_complete) {
if (error != nullptr) {
*error = Diagnostic(program, 0, "SRT plan is not ready");
@@ -602,22 +602,22 @@ static bool EvaluateRuntimeSourcesImpl(const Program&
}
bool EvaluateDescriptorSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::string* error) {
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::string* error) {
std::vector<uint32_t> ignored;
return EvaluateRuntimeSourcesImpl(program, requests, runtime, results, ignored, false, error);
}
bool EvaluateRuntimeSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, std::string* error) {
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, std::string* error) {
return EvaluateRuntimeSourcesImpl(program, requests, runtime, results, flat, true, error);
}
bool WalkSrt(const Program& program, const SrtRuntime& runtime, std::vector<uint32_t>& flat,
std::string* error) {
std::string* error) {
std::vector<DescriptorValue> ignored;
return EvaluateRuntimeSources(program, {}, runtime, ignored, flat, error);
}
@@ -30,22 +30,22 @@ bool FoldScalarConstant(const ScalarProvenance& provenance, uint32_t value, uint
bool BuildSrtPlan(Program& program, std::string* error);
bool EvaluateDescriptorSource(const Program& program, uint32_t source, uint32_t use_pc,
const SrtRuntime& runtime, DescriptorValue& result,
const SrtRuntime& runtime, DescriptorValue& result,
std::string* error);
// Evaluates one runtime snapshot transactionally. Scalar values and ReadConst results shared by
// several descriptors are memoized once across the batch.
bool EvaluateDescriptorSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::string* error);
// Evaluates descriptor sources and the flattened immediate SRT with one memoized scalar walk.
// On failure neither destination is changed.
bool EvaluateRuntimeSources(const Program& program,
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, std::string* error);
std::span<const DescriptorSourceRequest> requests,
const SrtRuntime& runtime, std::vector<DescriptorValue>& results,
std::vector<uint32_t>& flat, std::string* error);
bool WalkSrt(const Program& program, const SrtRuntime& runtime, std::vector<uint32_t>& flat,
std::string* error);
+9 -12
View File
@@ -13,8 +13,8 @@
#include "graphics/guest_gpu/graphicsRun.h"
#include "graphics/guest_gpu/hardwareContext.h"
#include "graphics/host_gpu/renderer/renderContext.h"
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
#include "graphics/shader/recompiler/ShaderRecompiler.h"
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
#include "graphics/shader/shaderVertexMetadata.h"
#include "libs/errno.h"
#include "spirv-tools/libspirv.h"
@@ -828,11 +828,10 @@ static void ShaderGetStaticInputInfoPS(
vs_info.stage.program != nullptr && !vs_info.stage.program->bindings.descriptors.empty()
? 1
: 0;
ps_info.push_constant_offset =
vs_info.stage.program != nullptr
? vs_info.stage.program->bindings.push_constant_offset +
vs_info.stage.program->bindings.push_constant_size
: 0;
ps_info.push_constant_offset = vs_info.stage.program != nullptr
? vs_info.stage.program->bindings.push_constant_offset +
vs_info.stage.program->bindings.push_constant_size
: 0;
for (int i = 0; i < 8; i++) {
ps_info.target_output_mode[i] = sh.target_output_mode[i];
@@ -1294,9 +1293,8 @@ static void DumpShaderRecompilerSpirv(const char* type, uint64_t shader_hash,
static std::atomic_int id = 0;
const auto base_name =
Config::GetShaderLogFolder() /
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, type, shader_hash);
const auto base_name = Config::GetShaderLogFolder() /
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, type, shader_hash);
Common::File::CreateDirectories(base_name.parent_path());
Common::File spv_file;
@@ -1345,9 +1343,8 @@ static void DumpShaderRecompilerOriginal(const char* type, uint64_t shader_hash,
static std::atomic_int id = 0;
const auto base_name =
Config::GetShaderLogFolder() / "original" /
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, type, shader_hash);
const auto base_name = Config::GetShaderLogFolder() / "original" /
fmt::format("{:04d}_new_shader_{}_{:016x}", id++, type, shader_hash);
Common::File::CreateDirectories(base_name.parent_path());
Common::File bin_file;
+2 -2
View File
@@ -42,8 +42,8 @@ struct ShaderStageRuntime {
// Resolves an immutable native shader plan against current user data. The prior stage is preserved
// if any ReadConst, snapshot, or specialization check fails.
bool ShaderMaterializeStageRuntime(std::shared_ptr<const ShaderRecompiler::IR::Program> program,
std::span<const uint32_t> user_data, uint64_t shader_base,
ShaderStageRuntime& stage, std::string* error);
std::span<const uint32_t> user_data, uint64_t shader_base,
ShaderStageRuntime& stage, std::string* error);
struct ShaderId {
uint32_t hash0 = 0;
+2 -2
View File
@@ -6,8 +6,8 @@
namespace Libs::Graphics {
bool ShaderMaterializeStageRuntime(std::shared_ptr<const ShaderRecompiler::IR::Program> program,
std::span<const uint32_t> user_data, uint64_t shader_base,
ShaderStageRuntime& stage, std::string* error) {
std::span<const uint32_t> user_data, uint64_t shader_base,
ShaderStageRuntime& stage, std::string* error) {
if (program == nullptr) {
if (error != nullptr) {
*error = "missing native shader plan";
+1 -1
View File
@@ -17,7 +17,7 @@ bool Fail(std::string* error, const char* message) {
} // namespace
bool ShaderReadVertexMetadata(const ShaderMappedData& data, uint32_t max_user_sgprs,
ShaderVertexMetadata& metadata, std::string* error) {
ShaderVertexMetadata& metadata, std::string* error) {
if (data.user_data == nullptr) {
return Fail(error, "missing AGC user-data header");
}
+1 -1
View File
@@ -17,7 +17,7 @@ struct ShaderVertexMetadata {
// Copies the small AGC metadata subset used by the vertex path after validating every guest range.
bool ShaderReadVertexMetadata(const ShaderMappedData& data, uint32_t max_user_sgprs,
ShaderVertexMetadata& metadata, std::string* error);
ShaderVertexMetadata& metadata, std::string* error);
} // namespace Libs::Graphics
+8 -11
View File
@@ -33,8 +33,8 @@ static uint64_t MonotonicTimeNs() {
}
static std::unordered_map<KernelEqueue, KernelEqueueRef> g_equeues;
static Common::Mutex g_equeues_mutex;
static uint64_t g_next_equeue = 1;
static Common::Mutex g_equeues_mutex;
static uint64_t g_next_equeue = 1;
class KernelEqueuePrivate {
public:
@@ -459,8 +459,7 @@ int KYTY_SYSV_ABI KernelAddUserEvent(KernelEqueue eq, int id) {
int KYTY_SYSV_ABI KernelAddUserEventEdge(KernelEqueue eq, int id) {
PRINT_NAME();
LOGF("\t user event edge add: eq = 0x%016" PRIx64 ", id = %d\n", static_cast<uint64_t>(eq),
id);
LOGF("\t user event edge add: eq = 0x%016" PRIx64 ", id = %d\n", static_cast<uint64_t>(eq), id);
KernelEqueueEvent event {};
event.event.ident = static_cast<uintptr_t>(id);
@@ -485,7 +484,7 @@ int KYTY_SYSV_ABI KernelTriggerUserEvent(KernelEqueue eq, int id, void* udata) {
}
int KYTY_SYSV_ABI KernelTriggerUserEventForAll(int id, void* udata) {
int triggered = 0;
int triggered = 0;
std::vector<KernelEqueueRef> queues;
{
@@ -507,8 +506,7 @@ int KYTY_SYSV_ABI KernelTriggerUserEventForAll(int id, void* udata) {
int KYTY_SYSV_ABI KernelDeleteUserEvent(KernelEqueue eq, int id) {
PRINT_NAME();
LOGF("\t user event delete: eq = 0x%016" PRIx64 ", id = %d\n", static_cast<uint64_t>(eq),
id);
LOGF("\t user event delete: eq = 0x%016" PRIx64 ", id = %d\n", static_cast<uint64_t>(eq), id);
return KernelDeleteEvent(eq, static_cast<uintptr_t>(id), KERNEL_EVFILT_USER);
}
@@ -577,8 +575,7 @@ int KYTY_SYSV_ABI KernelAddAmprSystemEvent(KernelEqueue eq, int id, void* udata)
int KYTY_SYSV_ABI KernelDeleteAmprEvent(KernelEqueue eq, int id) {
PRINT_NAME();
LOGF("\t AMPR event delete: eq = 0x%016" PRIx64 ", id = %d\n", static_cast<uint64_t>(eq),
id);
LOGF("\t AMPR event delete: eq = 0x%016" PRIx64 ", id = %d\n", static_cast<uint64_t>(eq), id);
if (eq != KERNEL_EQUEUE_INVALID) {
(void)KernelDeleteEvent(eq, static_cast<uintptr_t>(id), KERNEL_EVFILT_USER);
@@ -590,8 +587,8 @@ int KYTY_SYSV_ABI KernelDeleteAmprEvent(KernelEqueue eq, int id) {
int KYTY_SYSV_ABI KernelDeleteAmprSystemEvent(KernelEqueue eq, int id) {
PRINT_NAME();
LOGF("\t AMPR system event delete: eq = 0x%016" PRIx64 ", id = %d\n",
static_cast<uint64_t>(eq), id);
LOGF("\t AMPR system event delete: eq = 0x%016" PRIx64 ", id = %d\n", static_cast<uint64_t>(eq),
id);
return KernelDeleteAmprEvent(eq, id);
}
+1 -1
View File
@@ -41,7 +41,7 @@ struct KernelEvent {
};
struct KernelFilter {
void* data = nullptr;
void* data = nullptr;
std::shared_ptr<void> owner;
trigger_func_t trigger_func = nullptr;
reset_func_t reset_func = nullptr;

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