mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-08-03 11:23:49 +00:00
Compare commits
28
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
e4ad5fc988 | ||
|
|
c0d3d261ea | ||
|
|
3b75a5659a | ||
|
|
d475387171 | ||
|
|
2f5396c6a5 | ||
|
|
ecb48f90bb | ||
|
|
77aa28b27c | ||
|
|
d04938c88c | ||
|
|
85622befb8 | ||
|
|
3965d41d36 | ||
|
|
c508c4a9c0 | ||
|
|
e91dd39cb0 | ||
|
|
cc76827e63 | ||
|
|
832bc84100 | ||
|
|
65a0f0baa7 | ||
|
|
b9ae2537ef | ||
|
|
0b9edaa721 | ||
|
|
8a244677d7 | ||
|
|
f6e01e5403 | ||
|
|
861729fc6c | ||
|
|
687ce025c6 | ||
|
|
a21d1aaa47 | ||
|
|
ec11f31aa6 | ||
|
|
aeceaff028 | ||
|
|
e76f2d1af8 | ||
|
|
64845e2294 | ||
|
|
4b9030bd3d | ||
|
|
a6b61d7aa0 |
@@ -83,7 +83,12 @@ jobs:
|
||||
- name: Build
|
||||
shell: cmd
|
||||
run: |
|
||||
cmake --build _Build/windows --target launcher --parallel
|
||||
cmake --build _Build/windows --target launcher virtual_memory_allocation_tests --parallel
|
||||
|
||||
- name: Test
|
||||
shell: cmd
|
||||
run: |
|
||||
ctest --test-dir _Build/windows --output-on-failure -R "^virtual_memory_allocation$"
|
||||
|
||||
- name: Install
|
||||
shell: cmd
|
||||
@@ -153,7 +158,15 @@ jobs:
|
||||
- name: Build
|
||||
shell: bash
|
||||
run: |
|
||||
cmake --build _Build/macos --target launcher --parallel
|
||||
cmake --build _Build/macos \
|
||||
--target launcher virtual_memory_allocation_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/macos --output-on-failure \
|
||||
-R '^virtual_memory_allocation$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
@@ -284,13 +297,14 @@ jobs:
|
||||
run: |
|
||||
cmake --build _Build/linux \
|
||||
--target launcher page_manager_tests memory_tracker_tests \
|
||||
virtual_memory_allocation_tests \
|
||||
--parallel
|
||||
|
||||
- name: Test
|
||||
shell: bash
|
||||
run: |
|
||||
ctest --test-dir _Build/linux --output-on-failure \
|
||||
-R '^(page_manager|memory_tracker)$'
|
||||
-R '^(page_manager|memory_tracker|virtual_memory_allocation)$'
|
||||
|
||||
- name: Install
|
||||
shell: bash
|
||||
|
||||
@@ -27,8 +27,9 @@ Development is focused on compatibility and boot reliability.
|
||||
Windows is the primary platform and receives the most testing. Linux builds and runs; see
|
||||
[Building on Linux](#building-on-linux).
|
||||
|
||||
macOS support is experimental. Compatibility with the same games on Windows and macOS has not yet
|
||||
been tested.
|
||||
macOS support is experimental. The emulator is built for x86-64 and runs on Apple Silicon under
|
||||
Rosetta 2, with Vulkan provided by MoltenVK. A small number of titles have been verified in-game
|
||||
on Apple Silicon hardware; see [Building on macOS](#building-on-macos).
|
||||
|
||||
## Bugs and Issues
|
||||
|
||||
@@ -50,7 +51,7 @@ graphical glitches, low compatibility, and poor performance.
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Minecraft Legends</strong><br>
|
||||
<strong>Neptunia ReVerse</strong><br>
|
||||
<img src="docs/screenshots/ps5-04.png" width="300" alt="Minecraft Legends running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
@@ -58,8 +59,20 @@ graphical glitches, low compatibility, and poor performance.
|
||||
<img src="docs/screenshots/ps5-05.png" width="300" alt="SILENT HILL: The Short Message running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
<tr>
|
||||
<td align="center">
|
||||
<strong>Hellboy</strong><br>
|
||||
<img src="docs/screenshots/ps5-02.png" width="300" alt="Disgaea 6 running in KytyPS5">
|
||||
</td>
|
||||
<td align="center">
|
||||
<strong>Paleo Pines</strong><br>
|
||||
<img src="docs/screenshots/ps5-06.png" width="300" alt="Dreaming Sarah running in KytyPS5">
|
||||
</td>
|
||||
</tr>
|
||||
</table>
|
||||
|
||||
<p align="center"><em>And many more...</em></p>
|
||||
|
||||
## Contributing
|
||||
|
||||
Testing games and submitting detailed bug reports are useful ways to contribute. Search existing
|
||||
@@ -102,9 +115,10 @@ the Vulkan/SPIR-V validation rules.
|
||||
|
||||
### System requirements
|
||||
|
||||
- Windows 10 version 1803, or a current Linux distribution
|
||||
- A 64-bit x86 processor
|
||||
- A Vulkan 1.3-capable GPU with current drivers
|
||||
- Windows 10 version 1803, a current Linux distribution, or macOS on Apple Silicon
|
||||
- A 64-bit x86 processor (on macOS, an Apple Silicon processor with Rosetta 2)
|
||||
- A Vulkan 1.3-capable GPU with current drivers (on macOS, Vulkan is provided by the bundled
|
||||
MoltenVK)
|
||||
|
||||
### Build requirements (Windows)
|
||||
|
||||
@@ -176,6 +190,45 @@ time.
|
||||
|
||||
Note that the CMake source root is `src`, not the repository root.
|
||||
|
||||
### Building on macOS
|
||||
|
||||
macOS builds target x86-64 and run under Rosetta 2 on Apple Silicon, so the PS5's x86-64 game
|
||||
code executes through the same translation layer as the emulator itself. Prebuilt archives are
|
||||
attached to releases; the steps below are for building from source.
|
||||
|
||||
Requirements:
|
||||
|
||||
- An Apple Silicon Mac with Rosetta 2 installed (`softwareupdate --install-rosetta`)
|
||||
- Xcode (or the Command Line Tools)
|
||||
- Homebrew packages: `brew install cmake ninja glslang`
|
||||
- Qt 6 (Concurrent, Network, Widgets) with x86-64 support. The official Qt installation is
|
||||
universal and works; Homebrew's Qt is arm64-only and will not link
|
||||
|
||||
```bash
|
||||
git submodule update --init --recursive
|
||||
|
||||
cmake -S src -B _Build/macos -G Ninja -DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_OSX_ARCHITECTURES=x86_64 \
|
||||
-DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_PREFIX_PATH="$Qt6_DIR"
|
||||
|
||||
cmake --build _Build/macos --target launcher --parallel
|
||||
cmake --install _Build/macos --prefix _Build/macos/install
|
||||
```
|
||||
|
||||
The build re-signs `kyty_emulator` with the JIT entitlements it needs to execute translated
|
||||
guest code; no manual signing step is required.
|
||||
|
||||
Vulkan comes from MoltenVK. Download `MoltenVK-macos.tar` from the
|
||||
[MoltenVK releases](https://github.com/KhronosGroup/MoltenVK/releases), then copy
|
||||
`MoltenVK/dynamic/dylib/macOS/libMoltenVK.dylib` next to `kyty_emulator` and ad-hoc sign it:
|
||||
|
||||
```bash
|
||||
codesign --force --sign - _Build/macos/install/libMoltenVK.dylib
|
||||
```
|
||||
|
||||
Release archives already include a signed `libMoltenVK.dylib`.
|
||||
|
||||
### Visual Studio Code
|
||||
|
||||
A ready-made Visual Studio Code setup is included in [`.vscode`](.vscode). It configures CMake
|
||||
@@ -221,6 +274,14 @@ The emulator can also be started directly with a legally obtained game directory
|
||||
./_Build/linux/install/kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
On macOS, point SDL at the MoltenVK library explicitly; the hardened runtime prevents it from
|
||||
being picked up from the executable's directory:
|
||||
|
||||
```bash
|
||||
cd _Build/macos/install
|
||||
SDL_VULKAN_LIBRARY="$PWD/libMoltenVK.dylib" ./kyty_emulator --game "/games/ExampleGame"
|
||||
```
|
||||
|
||||
Run `kyty_emulator --help` to see the available graphics, logging, validation, profiling, and
|
||||
debugging options.
|
||||
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.6 MiB |
Binary file not shown.
|
Before Width: | Height: | Size: 2.7 MiB After Width: | Height: | Size: 2.6 MiB |
Binary file not shown.
|
After Width: | Height: | Size: 2.4 MiB |
+41
-20
@@ -158,16 +158,24 @@ file(GLOB kyty_emulator_src CONFIGURE_DEPENDS
|
||||
graphics/host_gpu/*.h
|
||||
graphics/host_gpu/renderer/*.cpp
|
||||
graphics/host_gpu/renderer/*.h
|
||||
graphics/host_gpu/renderer/cache/*.cpp
|
||||
graphics/host_gpu/renderer/cache/*.h
|
||||
graphics/host_gpu/renderer/image/*.cpp
|
||||
graphics/host_gpu/renderer/image/*.h
|
||||
graphics/host_gpu/renderer/pipeline/*.cpp
|
||||
graphics/host_gpu/renderer/pipeline/*.h
|
||||
graphics/shader/*.cpp
|
||||
graphics/shader/*.h
|
||||
graphics/shader/recompiler/*.cpp
|
||||
graphics/shader/recompiler/*.h
|
||||
graphics/shader/recompiler/shaderIR/*.cpp
|
||||
graphics/shader/recompiler/shaderIR/*.h
|
||||
graphics/shader/recompiler/spirvEmitter/*.cpp
|
||||
graphics/shader/recompiler/spirvEmitter/*.h
|
||||
graphics/host_gpu/objects/*.cpp
|
||||
graphics/host_gpu/objects/*.h
|
||||
graphics/shader/recompiler/cfg/*.cpp
|
||||
graphics/shader/recompiler/cfg/*.h
|
||||
graphics/shader/recompiler/decompiler/*.cpp
|
||||
graphics/shader/recompiler/decompiler/*.h
|
||||
graphics/shader/recompiler/emitter/*.cpp
|
||||
graphics/shader/recompiler/emitter/*.h
|
||||
graphics/shader/recompiler/ir/*.cpp
|
||||
graphics/shader/recompiler/ir/*.h
|
||||
graphics/presentation/*.cpp
|
||||
graphics/presentation/*.h
|
||||
graphics/presentation/window/*.cpp
|
||||
@@ -306,13 +314,23 @@ function(add_kyty_full_emulator_test target source)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
function(configure_macos_guest_address_space target)
|
||||
if(APPLE AND (CMAKE_OSX_ARCHITECTURES STREQUAL "x86_64" OR
|
||||
(NOT CMAKE_OSX_ARCHITECTURES AND CMAKE_SYSTEM_PROCESSOR MATCHES "^(x86_64|AMD64)$")))
|
||||
target_sources(${target} PRIVATE kernel/macosGuestAddressSpace.cpp)
|
||||
target_compile_definitions(${target} PRIVATE KYTY_LINKED_GUEST_ADDRESS_SPACE=1)
|
||||
target_link_options(${target} PRIVATE
|
||||
-Wl,-ld_classic,-no_pie,-no_fixup_chains,-no_huge,-pagezero_size,0x40000,-segaddr,SYSTEM_MANAGED,0x40000,-segaddr,SYSTEM_RESERVED,0x7ffffc000,-segaddr,USER_AREA,0x7000000000,-image_base,0x700000000000)
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
add_kyty_full_emulator_test(shader_cfg_tests ../tests/shaderCfgTests.cpp)
|
||||
|
||||
add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
|
||||
../tests/ScalarProvenanceTests.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/recompiler/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/SrtWalker.cpp
|
||||
graphics/shader/recompiler/ir/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/ir/SrtWalker.cpp
|
||||
)
|
||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
|
||||
target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
|
||||
@@ -330,7 +348,6 @@ add_executable(memory_tracker_tests EXCLUDE_FROM_ALL
|
||||
)
|
||||
target_link_libraries(memory_tracker_tests fmt::fmt common)
|
||||
target_include_directories(memory_tracker_tests PRIVATE ${inc_headers})
|
||||
target_compile_definitions(memory_tracker_tests PRIVATE KYTY_MEMORY_TRACKER_TESTS=1)
|
||||
|
||||
add_executable(shader_vertex_metadata_tests EXCLUDE_FROM_ALL
|
||||
../tests/ShaderVertexMetadataTests.cpp
|
||||
@@ -344,9 +361,9 @@ add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
|
||||
graphics/guest_gpu/gpu_format.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/shaderStageRuntime.cpp
|
||||
graphics/shader/recompiler/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/SrtWalker.cpp
|
||||
graphics/shader/recompiler/ir/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ir/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/ir/SrtWalker.cpp
|
||||
)
|
||||
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
|
||||
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
|
||||
@@ -355,20 +372,20 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
|
||||
../tests/ResourceTrackingTests.cpp
|
||||
graphics/guest_gpu/gpu_format.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/recompiler/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/SrtWalker.cpp
|
||||
graphics/shader/recompiler/SrtPatcher.cpp
|
||||
graphics/shader/recompiler/ResourceTracking.cpp
|
||||
graphics/shader/recompiler/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ShaderInfoCollection.cpp
|
||||
graphics/shader/recompiler/BindingLayout.cpp
|
||||
graphics/shader/recompiler/ir/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/ir/SrtWalker.cpp
|
||||
graphics/shader/recompiler/ir/SrtPatcher.cpp
|
||||
graphics/shader/recompiler/ir/ResourceTracking.cpp
|
||||
graphics/shader/recompiler/ir/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ir/ShaderInfoCollection.cpp
|
||||
graphics/shader/recompiler/ir/BindingLayout.cpp
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_mutex_tests EXCLUDE_FROM_ALL
|
||||
../tests/ResourceMutexTests.cpp
|
||||
graphics/host_gpu/renderer/resourceMutex.cpp
|
||||
graphics/host_gpu/renderer/cache/resourceMutex.cpp
|
||||
)
|
||||
target_link_libraries(resource_mutex_tests common)
|
||||
target_include_directories(resource_mutex_tests PRIVATE ${inc_headers})
|
||||
@@ -413,6 +430,7 @@ target_sources(shader_recompiler_compute_tests PRIVATE
|
||||
add_kyty_full_emulator_test(virtual_memory_allocation_tests ../tests/VirtualMemoryAllocationTests.cpp)
|
||||
target_compile_definitions(virtual_memory_allocation_tests PRIVATE
|
||||
KYTY_VIRTUAL_MEMORY_ALLOCATION_TESTS=1)
|
||||
configure_macos_guest_address_space(virtual_memory_allocation_tests)
|
||||
|
||||
# These tests use exceptions.
|
||||
if(NOT KYTY_CLANG_CL)
|
||||
@@ -429,6 +447,8 @@ if(BUILD_TESTING)
|
||||
add_test(NAME resource_mutex COMMAND $<TARGET_FILE:resource_mutex_tests>)
|
||||
add_test(NAME event_queue_lifetime COMMAND $<TARGET_FILE:event_queue_lifetime_tests>)
|
||||
add_test(NAME shader_recompiler_compute COMMAND $<TARGET_FILE:shader_recompiler_compute_tests>)
|
||||
add_test(NAME virtual_memory_allocation
|
||||
COMMAND $<TARGET_FILE:virtual_memory_allocation_tests>)
|
||||
add_test(NAME command_scheduler_timeline
|
||||
COMMAND $<TARGET_FILE:shader_recompiler_compute_tests> --scheduler-only)
|
||||
add_test(NAME stream_buffer_ring
|
||||
@@ -462,6 +482,7 @@ endif()
|
||||
|
||||
|
||||
add_executable(kyty_emulator main.cpp ${kyty_emulator_src})
|
||||
configure_macos_guest_address_space(kyty_emulator)
|
||||
|
||||
target_link_libraries(kyty_emulator ${kyty_emulator_link_libraries})
|
||||
if (WIN32)
|
||||
|
||||
@@ -324,6 +324,10 @@ bool InstallHandler(Handler handler) {
|
||||
sa.sa_sigaction = SignalHandler;
|
||||
sa.sa_flags = SA_SIGINFO;
|
||||
sigemptyset(&sa.sa_mask);
|
||||
// The guest signal-dispatch path (KernelRaiseException) interrupts threads with
|
||||
// SIGUSR1; block it while a fault is being resolved so a stop-the-world request
|
||||
// cannot preempt the handler between the protection fix and the retry.
|
||||
sigaddset(&sa.sa_mask, SIGUSR1);
|
||||
|
||||
// macOS raises SIGBUS for protection faults on some paths and SIGSEGV on others;
|
||||
// SIGILL covers instructions the host cannot execute (routed to the x64 emulator).
|
||||
|
||||
@@ -432,11 +432,6 @@ uint64_t SysVirtualReserveAligned(uint64_t address, uint64_t size, uint64_t alig
|
||||
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = PROT_NONE;
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
|
||||
return ret_addr;
|
||||
@@ -470,11 +465,6 @@ bool SysVirtualReserveFixed(uint64_t address, uint64_t size) {
|
||||
if (ptr != MAP_FAILED) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = PROT_NONE;
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -58,25 +58,6 @@ bool FlushInstructionCache(uint64_t address, uint64_t size) {
|
||||
return SysVirtualFlushInstructionCache(address, size);
|
||||
}
|
||||
|
||||
bool PatchReplace(uint64_t vaddr, uint64_t value) {
|
||||
Mode old_mode {};
|
||||
Protect(vaddr, 8, Mode::ReadWrite, &old_mode);
|
||||
|
||||
auto* ptr = reinterpret_cast<uint64_t*>(vaddr);
|
||||
|
||||
bool ret = (*ptr != value);
|
||||
|
||||
*ptr = value;
|
||||
|
||||
Protect(vaddr, 8, old_mode);
|
||||
|
||||
if (IsExecute(old_mode)) {
|
||||
FlushInstructionCache(vaddr, 8);
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
} // namespace VirtualMemory
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -37,7 +37,6 @@ bool Free(uint64_t address);
|
||||
bool FreeRange(uint64_t address, uint64_t size);
|
||||
bool Protect(uint64_t address, uint64_t size, Mode mode, Mode* old_mode = nullptr);
|
||||
bool FlushInstructionCache(uint64_t address, uint64_t size);
|
||||
bool PatchReplace(uint64_t vaddr, uint64_t value);
|
||||
|
||||
} // namespace VirtualMemory
|
||||
|
||||
|
||||
+13
-12
@@ -105,7 +105,7 @@ static void ClearDebugTextureFolder() {
|
||||
}
|
||||
}
|
||||
|
||||
static void Init(const Config::ConfigOptions& cfg) {
|
||||
static void Init(const Config::ConfigOptions& cfg, const std::filesystem::path& param_json) {
|
||||
EXIT_IF(!Common::Thread::IsMainThread());
|
||||
|
||||
auto* slist = Common::SubsystemsList::Instance();
|
||||
@@ -127,12 +127,21 @@ static void Init(const Config::ConfigOptions& cfg) {
|
||||
slist->InitAll(true);
|
||||
|
||||
Config::Load(cfg);
|
||||
slist->Add(log, {core, config});
|
||||
slist->InitAll(true);
|
||||
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
if (const auto flexible_memory_size = Loader::SystemContentGetFlexibleMemorySize();
|
||||
flexible_memory_size != 0) {
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
|
||||
slist->Add(audio, {core, log, pthread, memory});
|
||||
slist->Add(controller, {core, log, config});
|
||||
slist->Add(file_system, {core, log, pthread});
|
||||
slist->Add(graphics, {core, log, pthread, memory, config, profiler, controller});
|
||||
slist->Add(log, {core, config});
|
||||
slist->Add(memory, {core, log});
|
||||
slist->Add(network, {core, log, pthread});
|
||||
slist->Add(profiler, {core, config});
|
||||
@@ -180,7 +189,8 @@ void Run(const RunOptions& options) {
|
||||
EXIT("ELF is required\n");
|
||||
}
|
||||
|
||||
Init(options.config);
|
||||
const auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
Init(options.config, param_json);
|
||||
|
||||
ClearDebugTextureFolder();
|
||||
|
||||
@@ -192,15 +202,6 @@ void Run(const RunOptions& options) {
|
||||
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/app0");
|
||||
Libs::LibKernel::FileSystem::Mount(options.app0_dir, "/hostapp");
|
||||
|
||||
auto param_json = options.app0_dir / "sce_sys" / "param.json";
|
||||
if (Common::File::IsFileExisting(param_json)) {
|
||||
Loader::SystemContentLoadParamSfo(param_json);
|
||||
if (auto flexible_memory_size = Loader::SystemContentGetFlexibleMemorySize();
|
||||
flexible_memory_size != 0) {
|
||||
Libs::LibKernel::Memory::SetFlexibleMemorySize(flexible_memory_size);
|
||||
}
|
||||
}
|
||||
|
||||
MountSandboxDirs();
|
||||
|
||||
auto* rt = Common::Singleton<Loader::RuntimeLinker>::Instance();
|
||||
|
||||
@@ -65,10 +65,23 @@ constexpr uint32_t GcrKnownMask = GcrGl2MetadataInvalidate | GcrGl0V
|
||||
GcrGl2Writeback | GcrOrder012 | GcrOrder210;
|
||||
constexpr uint32_t RegisterSelectorMask = 0x70000000u;
|
||||
|
||||
uint32_t NormalizeRegisterOffset(uint32_t raw_offset) {
|
||||
return (raw_offset & ~RegisterSelectorMask);
|
||||
constexpr uint32_t NormalizeRegisterOffset(uint32_t raw_offset) {
|
||||
return raw_offset & ~RegisterSelectorMask;
|
||||
}
|
||||
|
||||
// Indirect Cx descriptors retain their selector. Selector 1 offsets 0..31 address the
|
||||
// SPI_PS_INPUT_CNTL register bank; ordinary context-register offsets remain unchanged.
|
||||
constexpr uint32_t DecodeIndirectCxRegisterOffset(uint32_t raw_offset) {
|
||||
const auto offset = NormalizeRegisterOffset(raw_offset);
|
||||
return (raw_offset & RegisterSelectorMask) == Pm4::CX_PS_SHADER_USAGE_BASE && offset < 32u
|
||||
? Pm4::SPI_PS_INPUT_CNTL_0 + offset
|
||||
: offset;
|
||||
}
|
||||
|
||||
static_assert(DecodeIndirectCxRegisterOffset(Pm4::CX_PS_SHADER_USAGE_BASE + 2u) ==
|
||||
Pm4::SPI_PS_INPUT_CNTL_0 + 2u);
|
||||
static_assert(DecodeIndirectCxRegisterOffset(Pm4::DB_Z_INFO) == Pm4::DB_Z_INFO);
|
||||
|
||||
bool ReleaseMemGcrNeedsBarrier(uint32_t eop_event_type, uint32_t gcr_cntl) {
|
||||
return eop_event_type != 0x28u ||
|
||||
(gcr_cntl & (GcrGl2MetadataInvalidate | GcrGl0VectorInvalidate | GcrGl1Invalidate |
|
||||
@@ -2321,14 +2334,18 @@ KYTY_CP_OP_PARSER(CpOpIndirectCxRegs) {
|
||||
EXIT("indirect CX registers have null address, num_regs = %" PRIu32 "\n", indirect_num_dw);
|
||||
}
|
||||
for (uint32_t i = 0; i < indirect_num_dw; i++, indirect_buffer += 2) {
|
||||
auto cmd_offset = indirect_buffer[0];
|
||||
auto value = indirect_buffer[1];
|
||||
// Keep the encoded offset for packet control values, and use the decoded offset only
|
||||
// for register dispatch.
|
||||
auto raw_cmd_offset = indirect_buffer[0];
|
||||
auto cmd_offset = DecodeIndirectCxRegisterOffset(raw_cmd_offset);
|
||||
auto value = indirect_buffer[1];
|
||||
|
||||
if (HwCtxTrySetFakeRegister(cmd_offset, value)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (cmd_offset == 0xffffffffu) {
|
||||
// The sentinel is an encoded descriptor value and must be checked before normalization.
|
||||
if (raw_cmd_offset == 0xffffffffu) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: skipping indirect CX sentinel pair offset = 0xffffffff, value "
|
||||
|
||||
@@ -385,6 +385,9 @@ constexpr uint32_t SPI_SHADER_POS_FORMAT = 0x1C3;
|
||||
constexpr uint32_t SPI_SHADER_Z_FORMAT = 0x1C4;
|
||||
constexpr uint32_t SPI_SHADER_COL_FORMAT = 0x1C5;
|
||||
|
||||
// Indirect Cx descriptor selector for the 32-entry PS input-control register bank.
|
||||
constexpr uint32_t CX_PS_SHADER_USAGE_BASE = 0x10000000u;
|
||||
|
||||
constexpr uint32_t CB_BLEND0_CONTROL = 0x1E0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_SHIFT = 0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_MASK = 0x1F;
|
||||
|
||||
@@ -4,16 +4,6 @@
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
#if defined(KYTY_MEMORY_TRACKER_TESTS)
|
||||
namespace {
|
||||
std::atomic<MemoryTracker::UnmapContentionHook> g_unmap_contention_hook {nullptr};
|
||||
}
|
||||
|
||||
void MemoryTracker::SetUnmapContentionHook(UnmapContentionHook hook) noexcept {
|
||||
g_unmap_contention_hook.store(hook, std::memory_order_release);
|
||||
}
|
||||
#endif
|
||||
|
||||
static_assert(std::atomic<void*>::is_always_lock_free);
|
||||
|
||||
MemoryTracker::MemoryTracker(PageManager& page_manager, PageWatchMode gpu_watch_mode)
|
||||
@@ -94,7 +84,6 @@ RegionManager* MemoryTracker::GetOrCreateRegion(uint64_t index) {
|
||||
bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
return Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Cpu>(offset, bytes);
|
||||
@@ -104,7 +93,6 @@ bool MemoryTracker::IsRegionCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
return Iterate<false>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
@@ -114,7 +102,6 @@ bool MemoryTracker::IsRegionGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
const auto changed =
|
||||
@@ -126,7 +113,6 @@ void MemoryTracker::MarkRegionAsCpuModified(uint64_t vaddr, uint64_t size) {
|
||||
void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [this](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
const auto changed =
|
||||
@@ -138,7 +124,6 @@ void MemoryTracker::MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [this](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
std::scoped_lock lock(manager->lock);
|
||||
if (!manager->IsFullyModified<DirtySource::Gpu>(offset, bytes)) {
|
||||
@@ -151,8 +136,6 @@ void MemoryTracker::UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size) {
|
||||
}
|
||||
|
||||
void MemoryTracker::UntrackMemoryLocked(uint64_t vaddr, uint64_t size) {
|
||||
RequireMapped(vaddr, size);
|
||||
|
||||
std::vector<RegionManager*> managers;
|
||||
managers.reserve((vaddr % TRACKER_REGION_SIZE + size + TRACKER_REGION_SIZE - 1) /
|
||||
TRACKER_REGION_SIZE);
|
||||
@@ -185,22 +168,6 @@ void MemoryTracker::UntrackMemory(uint64_t vaddr, uint64_t size) {
|
||||
UntrackMemoryLocked(vaddr, size);
|
||||
}
|
||||
|
||||
void MemoryTracker::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
CheckNotInUploadCallback();
|
||||
std::unique_lock access(m_access_mutex, std::try_to_lock);
|
||||
if (!access.owns_lock()) {
|
||||
#if defined(KYTY_MEMORY_TRACKER_TESTS)
|
||||
if (const auto hook = g_unmap_contention_hook.load(std::memory_order_acquire);
|
||||
hook != nullptr) {
|
||||
hook();
|
||||
}
|
||||
#endif
|
||||
access.lock();
|
||||
}
|
||||
UntrackMemoryLocked(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
}
|
||||
|
||||
bool MemoryTracker::InvalidateRegion(uint64_t vaddr, uint64_t size, PageFaultPhase phase) noexcept {
|
||||
switch (phase) {
|
||||
case PageFaultPhase::Release: return true;
|
||||
|
||||
@@ -30,7 +30,6 @@ public:
|
||||
void MarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UnmarkRegionAsGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] CpuFaultAction
|
||||
BeginCpuFault(uint64_t vaddr, uint64_t size,
|
||||
PageFaultAccess access = PageFaultAccess::Write) noexcept;
|
||||
@@ -38,10 +37,51 @@ public:
|
||||
bool downloaded) noexcept;
|
||||
[[nodiscard]] bool InvalidateRegion(uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
template <typename Flush>
|
||||
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) {
|
||||
static_assert(std::is_invocable_v<Flush&>);
|
||||
CheckNotInUploadCallback();
|
||||
ValidateRange(vaddr, size);
|
||||
|
||||
const auto update_cpu_state = [this, vaddr, size] {
|
||||
std::lock_guard access(m_access_mutex);
|
||||
std::vector<RegionManager*> managers;
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
|
||||
managers.push_back(manager);
|
||||
});
|
||||
std::vector<std::unique_lock<TrackingSpinLock>> locks;
|
||||
locks.reserve(managers.size());
|
||||
for (auto* manager: managers) {
|
||||
locks.emplace_back(manager->lock);
|
||||
}
|
||||
const bool gpu_modified = Iterate<false>(
|
||||
vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
});
|
||||
if (gpu_modified) {
|
||||
return true;
|
||||
}
|
||||
Iterate<false>(vaddr, size,
|
||||
[](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto changed = manager->ChangeState<DirtySource::Cpu, true>(
|
||||
manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyProtection(changed, false);
|
||||
});
|
||||
return false;
|
||||
};
|
||||
|
||||
if (!update_cpu_state()) {
|
||||
return;
|
||||
}
|
||||
std::forward<Flush>(on_flush)();
|
||||
if (update_cpu_state()) {
|
||||
EXIT("memory invalidation retained GPU-owned pages\n");
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool InvalidateVirtualGpuWrite(PageFaultAccess access, uint64_t vaddr,
|
||||
uint64_t size, PageFaultPhase phase) noexcept;
|
||||
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept;
|
||||
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept;
|
||||
void ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation);
|
||||
|
||||
@@ -50,8 +90,7 @@ public:
|
||||
static_assert(std::is_nothrow_invocable_v<Preflight&, uint64_t, uint64_t>);
|
||||
static_assert(std::is_nothrow_invocable_v<Func&, uint64_t, uint64_t>);
|
||||
CheckNotInUploadCallback();
|
||||
std::lock_guard access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
std::lock_guard access(m_access_mutex);
|
||||
std::vector<RegionManager*> managers;
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
|
||||
managers.push_back(manager);
|
||||
@@ -91,11 +130,6 @@ public:
|
||||
vaddr, size, [](uint64_t, uint64_t) noexcept {}, std::forward<Func>(func));
|
||||
}
|
||||
|
||||
#if defined(KYTY_MEMORY_TRACKER_TESTS)
|
||||
using UnmapContentionHook = void (*)() noexcept;
|
||||
static void SetUnmapContentionHook(UnmapContentionHook hook) noexcept;
|
||||
#endif
|
||||
|
||||
template <typename RangeFunc, typename UploadFunc>
|
||||
void ForEachUploadRange(uint64_t vaddr, uint64_t size, bool is_written, RangeFunc&& range_func,
|
||||
UploadFunc&& upload_func) {
|
||||
@@ -103,7 +137,6 @@ public:
|
||||
static_assert(std::is_nothrow_invocable_v<UploadFunc&>);
|
||||
CheckNotInUploadCallback();
|
||||
std::unique_lock access(m_access_mutex);
|
||||
RequireMapped(vaddr, size);
|
||||
Iterate<true>(vaddr, size, [](RegionManager*, uint64_t, uint64_t) {});
|
||||
const auto* previous_upload_owner = std::exchange(s_upload_owner, this);
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
@@ -168,16 +201,8 @@ private:
|
||||
return false;
|
||||
}
|
||||
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryLocked(uint64_t vaddr, uint64_t size);
|
||||
void RequireMapped(uint64_t vaddr, uint64_t size) const {
|
||||
ValidateRange(vaddr, size);
|
||||
if (!m_page_manager.IsMapped(vaddr, size)) {
|
||||
EXIT("memory tracker range [0x%llx, 0x%llx) is not mapped\n",
|
||||
static_cast<unsigned long long>(vaddr),
|
||||
static_cast<unsigned long long>(vaddr + size));
|
||||
}
|
||||
}
|
||||
static void ValidateRange(uint64_t vaddr, uint64_t size);
|
||||
void UntrackMemoryLocked(uint64_t vaddr, uint64_t size);
|
||||
RegionManager* GetOrCreateRegion(uint64_t index);
|
||||
|
||||
std::unique_ptr<std::atomic<RegionManager*>[]> m_regions;
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdarg>
|
||||
@@ -20,16 +22,11 @@
|
||||
#undef min
|
||||
#undef max
|
||||
#elif defined(__APPLE__)
|
||||
#include <mach/mach.h>
|
||||
#include <mach/mach_vm.h>
|
||||
#include <pthread.h>
|
||||
#include <sys/mman.h>
|
||||
#include <unistd.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <cstring>
|
||||
#include <execinfo.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/syscall.h>
|
||||
#include <unistd.h>
|
||||
@@ -56,45 +53,8 @@ constexpr uint64_t REGION_PAGES = REGION_SIZE / PAGE_SIZE;
|
||||
constexpr uint32_t NO_ACCESS_PROTECTION = PAGE_NOACCESS;
|
||||
constexpr uint32_t READ_ONLY_PROTECTION = PAGE_READONLY;
|
||||
constexpr uint32_t READ_WRITE_PROTECTION = PAGE_READWRITE;
|
||||
|
||||
#if defined(__APPLE__)
|
||||
// Map the tracker's Win32-style protection tags to POSIX mprotect flags.
|
||||
static int PageProtToPosix(uint32_t protection) {
|
||||
switch (protection) {
|
||||
case PAGE_NOACCESS: return PROT_NONE;
|
||||
case PAGE_READONLY: return PROT_READ;
|
||||
case PAGE_READWRITE: return PROT_READ | PROT_WRITE;
|
||||
default: return PROT_NONE;
|
||||
}
|
||||
}
|
||||
|
||||
// Query the current protection of the page containing vaddr via the Mach VM map and
|
||||
// collapse it to the tracker's read/write tags (execute is irrelevant to write tracking).
|
||||
static uint32_t MachQueryPageProt(uint64_t vaddr) {
|
||||
auto region_addr = static_cast<mach_vm_address_t>(vaddr);
|
||||
mach_vm_size_t region_size = 0;
|
||||
vm_region_basic_info_data_64_t info {};
|
||||
mach_msg_type_number_t count = VM_REGION_BASIC_INFO_COUNT_64;
|
||||
mach_port_t object_name = MACH_PORT_NULL;
|
||||
|
||||
kern_return_t kr =
|
||||
mach_vm_region(mach_task_self(), ®ion_addr, ®ion_size, VM_REGION_BASIC_INFO_64,
|
||||
reinterpret_cast<vm_region_info_t>(&info), &count, &object_name);
|
||||
if (kr != KERN_SUCCESS || region_addr > vaddr) {
|
||||
return PAGE_NOACCESS; // no region covering vaddr
|
||||
}
|
||||
if ((info.protection & VM_PROT_WRITE) != 0) {
|
||||
return PAGE_READWRITE;
|
||||
}
|
||||
if ((info.protection & VM_PROT_READ) != 0) {
|
||||
return PAGE_READONLY;
|
||||
}
|
||||
return PAGE_NOACCESS;
|
||||
}
|
||||
#elif defined(__linux__)
|
||||
// Zero is the unknown protection sentinel.
|
||||
constexpr uint32_t UNKNOWN_PROTECTION = 0;
|
||||
#endif
|
||||
|
||||
thread_local bool g_in_fault_resolution = false;
|
||||
|
||||
@@ -135,6 +95,15 @@ thread_local bool g_in_fault_resolution = false;
|
||||
std::_Exit(322);
|
||||
}
|
||||
|
||||
Common::VirtualMemory::Mode ToMemoryMode(uint32_t protection) {
|
||||
switch (protection) {
|
||||
case NO_ACCESS_PROTECTION: return Common::VirtualMemory::Mode::NoAccess;
|
||||
case READ_ONLY_PROTECTION: return Common::VirtualMemory::Mode::Read;
|
||||
case READ_WRITE_PROTECTION: return Common::VirtualMemory::Mode::ReadWrite;
|
||||
default: Fatal("unmappable protection 0x%08" PRIx32, protection);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t CurrentThread() noexcept {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
return GetCurrentThreadId();
|
||||
@@ -154,120 +123,6 @@ uint32_t CurrentThread() noexcept {
|
||||
#endif
|
||||
}
|
||||
|
||||
#if defined(__linux__)
|
||||
int ToHostProtection(uint32_t protection) {
|
||||
switch (protection) {
|
||||
case NO_ACCESS_PROTECTION: return PROT_NONE;
|
||||
case READ_ONLY_PROTECTION: return PROT_READ;
|
||||
case READ_WRITE_PROTECTION: return PROT_READ | PROT_WRITE;
|
||||
default: Fatal("unmappable protection 0x%08" PRIx32, protection);
|
||||
}
|
||||
}
|
||||
|
||||
// Async-signal-safe lookup in the address-ordered /proc/self/maps.
|
||||
uint32_t QueryHostProtection(uint64_t vaddr) noexcept {
|
||||
int fd = ::open("/proc/self/maps", O_RDONLY | O_CLOEXEC); // NOLINT
|
||||
if (fd < 0) {
|
||||
return UNKNOWN_PROTECTION;
|
||||
}
|
||||
|
||||
enum class Field { Start, End, Perms, Rest };
|
||||
|
||||
uint32_t result = UNKNOWN_PROTECTION;
|
||||
auto field = Field::Start;
|
||||
uint64_t start = 0;
|
||||
uint64_t end = 0;
|
||||
char perms[4] = {};
|
||||
uint32_t perms_len = 0;
|
||||
bool line_valid = true;
|
||||
|
||||
char buffer[8192];
|
||||
|
||||
for (bool done = false; !done;) {
|
||||
const auto got = ::read(fd, buffer, sizeof(buffer));
|
||||
if (got < 0) {
|
||||
if (errno == EINTR) {
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (got == 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
for (ssize_t i = 0; i < got && !done; i++) {
|
||||
const char c = buffer[i];
|
||||
|
||||
if (c == '\n') {
|
||||
field = Field::Start;
|
||||
start = 0;
|
||||
end = 0;
|
||||
perms_len = 0;
|
||||
line_valid = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!line_valid) {
|
||||
continue;
|
||||
}
|
||||
|
||||
switch (field) {
|
||||
case Field::Start:
|
||||
case Field::End: {
|
||||
uint64_t digit = 0;
|
||||
if (c >= '0' && c <= '9') {
|
||||
digit = static_cast<uint64_t>(c - '0');
|
||||
} else if (c >= 'a' && c <= 'f') {
|
||||
digit = static_cast<uint64_t>(c - 'a') + 10;
|
||||
} else if (c == '-' && field == Field::Start) {
|
||||
field = Field::End;
|
||||
break;
|
||||
} else if (c == ' ' && field == Field::End) {
|
||||
field = Field::Perms;
|
||||
perms_len = 0;
|
||||
break;
|
||||
} else {
|
||||
line_valid = false;
|
||||
break;
|
||||
}
|
||||
|
||||
auto& value = (field == Field::Start ? start : end);
|
||||
value = (value << 4u) | digit;
|
||||
break;
|
||||
}
|
||||
|
||||
case Field::Perms: {
|
||||
if (c != ' ') {
|
||||
if (perms_len < sizeof(perms)) {
|
||||
perms[perms_len] = c;
|
||||
}
|
||||
perms_len++;
|
||||
break;
|
||||
}
|
||||
|
||||
if (vaddr < start) {
|
||||
done = true;
|
||||
} else if (vaddr < end && perms_len >= 2) {
|
||||
result = perms[1] == 'w' ? READ_WRITE_PROTECTION
|
||||
: perms[0] == 'r' ? READ_ONLY_PROTECTION
|
||||
: NO_ACCESS_PROTECTION;
|
||||
done = true;
|
||||
} else {
|
||||
field = Field::Rest;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case Field::Rest: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
::close(fd);
|
||||
return result;
|
||||
}
|
||||
#endif
|
||||
|
||||
class SpinGuard final {
|
||||
public:
|
||||
explicit SpinGuard(std::atomic_flag& lock): m_lock(lock) {
|
||||
@@ -301,31 +156,46 @@ uint64_t PageEnd(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
struct PageManager::Impl {
|
||||
struct PageState {
|
||||
std::atomic_flag lock = ATOMIC_FLAG_INIT;
|
||||
uint32_t mappings = 0;
|
||||
uint32_t gpu_read_mappings = 0;
|
||||
uint32_t gpu_write_mappings = 0;
|
||||
uint32_t write_watchers = 0;
|
||||
uint32_t access_watchers = 0;
|
||||
uint32_t original_protection = 0;
|
||||
uint32_t backing_writer = 0;
|
||||
#if defined(__linux__)
|
||||
std::atomic_flag lock = ATOMIC_FLAG_INIT;
|
||||
uint32_t write_watchers = 0;
|
||||
uint32_t access_watchers = 0;
|
||||
uint32_t original_protection = 0;
|
||||
uint32_t backing_writer = 0;
|
||||
// Shadow the protection applied through Protect().
|
||||
uint32_t current_protection = UNKNOWN_PROTECTION;
|
||||
#endif
|
||||
bool resolving = false;
|
||||
bool resolving_read_write = false;
|
||||
bool late_read_pending = false;
|
||||
bool late_write_pending = false;
|
||||
uint32_t current_protection = UNKNOWN_PROTECTION;
|
||||
bool resolving = false;
|
||||
bool resolving_read_write = false;
|
||||
bool late_read_pending = false;
|
||||
bool late_write_pending = false;
|
||||
};
|
||||
|
||||
struct Region {
|
||||
std::array<PageState, REGION_PAGES> pages;
|
||||
};
|
||||
|
||||
class PageRangeGuard final {
|
||||
public:
|
||||
explicit PageRangeGuard(std::span<PageState*> pages): m_pages(pages) {
|
||||
for (auto* page: m_pages) {
|
||||
while (page->lock.test_and_set(std::memory_order_acquire)) {
|
||||
std::atomic_signal_fence(std::memory_order_seq_cst);
|
||||
}
|
||||
}
|
||||
}
|
||||
~PageRangeGuard() {
|
||||
for (auto it = m_pages.rbegin(); it != m_pages.rend(); ++it) {
|
||||
(*it)->lock.clear(std::memory_order_release);
|
||||
}
|
||||
}
|
||||
KYTY_CLASS_NO_COPY(PageRangeGuard);
|
||||
|
||||
private:
|
||||
std::span<PageState*> m_pages;
|
||||
};
|
||||
|
||||
Impl(PageFaultHandler handler, void* context): fault_handler(handler), fault_context(context) {
|
||||
if (fault_handler == nullptr) {
|
||||
Fatal("null fault handler");
|
||||
Fatal("null page-manager fault callback");
|
||||
}
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
SYSTEM_INFO info {};
|
||||
@@ -337,8 +207,7 @@ struct PageManager::Impl {
|
||||
#elif defined(__APPLE__)
|
||||
// Under Rosetta the host page size is 4 KB, matching TRACKER_PAGE_SIZE.
|
||||
if (static_cast<uint64_t>(getpagesize()) != PAGE_SIZE) {
|
||||
Fatal("unsupported host page size 0x%08" PRIx32,
|
||||
static_cast<uint32_t>(getpagesize()));
|
||||
Fatal("unsupported host page size 0x%08" PRIx32, static_cast<uint32_t>(getpagesize()));
|
||||
}
|
||||
#else
|
||||
const auto host_page_size = ::sysconf(_SC_PAGESIZE);
|
||||
@@ -356,9 +225,8 @@ struct PageManager::Impl {
|
||||
for (const auto& region: region_storage) {
|
||||
for (auto& page: region->pages) {
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.mappings != 0 || page.gpu_read_mappings != 0 ||
|
||||
page.gpu_write_mappings != 0 || page.write_watchers != 0 ||
|
||||
page.access_watchers != 0 || page.backing_writer != 0 || page.resolving) {
|
||||
if (page.write_watchers != 0 || page.access_watchers != 0 ||
|
||||
page.backing_writer != 0 || page.resolving) {
|
||||
FailFast("PageManager destroyed with live page state");
|
||||
}
|
||||
}
|
||||
@@ -405,130 +273,65 @@ struct PageManager::Impl {
|
||||
if (old_protection == NO_ACCESS_PROTECTION && new_protection != NO_ACCESS_PROTECTION) {
|
||||
page.late_read_pending = true;
|
||||
}
|
||||
if ((old_protection == NO_ACCESS_PROTECTION ||
|
||||
old_protection == READ_ONLY_PROTECTION) &&
|
||||
if ((old_protection == NO_ACCESS_PROTECTION || old_protection == READ_ONLY_PROTECTION) &&
|
||||
new_protection == READ_WRITE_PROTECTION) {
|
||||
page.late_write_pending = true;
|
||||
}
|
||||
}
|
||||
|
||||
static uint32_t QueryProtection([[maybe_unused]] PageState& page, uint64_t vaddr) {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
MEMORY_BASIC_INFORMATION info {};
|
||||
if (VirtualQuery(reinterpret_cast<const void*>(static_cast<uintptr_t>(vaddr)), &info,
|
||||
sizeof(info)) == 0 ||
|
||||
info.State != MEM_COMMIT || info.Protect != PAGE_READWRITE) {
|
||||
Fatal("basic path requires PAGE_READWRITE at 0x%016" PRIx64 " (state=0x%08" PRIx32
|
||||
", protection=0x%08" PRIx32 ")",
|
||||
vaddr, static_cast<uint32_t>(info.State), static_cast<uint32_t>(info.Protect));
|
||||
static void InitializeProtection(std::span<PageState*> pages) {
|
||||
for (auto* page: pages) {
|
||||
page->original_protection = READ_WRITE_PROTECTION;
|
||||
page->current_protection = READ_WRITE_PROTECTION;
|
||||
}
|
||||
return info.Protect;
|
||||
#elif defined(__APPLE__)
|
||||
const uint32_t protection = MachQueryPageProt(vaddr);
|
||||
if (protection != PAGE_READWRITE) {
|
||||
Fatal("basic path requires PAGE_READWRITE at 0x%016" PRIx64 " (protection=0x%08" PRIx32
|
||||
")",
|
||||
vaddr, protection);
|
||||
}
|
||||
return protection;
|
||||
#else
|
||||
const auto host_protection = QueryHostProtection(vaddr);
|
||||
if (host_protection != READ_WRITE_PROTECTION) {
|
||||
Fatal("basic path requires a read/write mapping at 0x%016" PRIx64
|
||||
" (protection=0x%08" PRIx32 ")",
|
||||
vaddr, host_protection);
|
||||
}
|
||||
page.current_protection = host_protection;
|
||||
return host_protection;
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool AllowsAccess([[maybe_unused]] const PageState& page, uint64_t vaddr,
|
||||
static bool AllowsAccess(const PageState& page, [[maybe_unused]] uint64_t vaddr,
|
||||
PageFaultAccess access) noexcept {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
MEMORY_BASIC_INFORMATION info {};
|
||||
if (VirtualQuery(reinterpret_cast<const void*>(static_cast<uintptr_t>(vaddr)), &info,
|
||||
sizeof(info)) == 0 ||
|
||||
info.State != MEM_COMMIT) {
|
||||
return false;
|
||||
}
|
||||
switch (access) {
|
||||
case PageFaultAccess::Read:
|
||||
return info.Protect == PAGE_READONLY || info.Protect == PAGE_READWRITE;
|
||||
case PageFaultAccess::Write: return info.Protect == PAGE_READWRITE;
|
||||
return page.current_protection == READ_ONLY_PROTECTION ||
|
||||
page.current_protection == READ_WRITE_PROTECTION;
|
||||
case PageFaultAccess::Write: return page.current_protection == READ_WRITE_PROTECTION;
|
||||
default: return false;
|
||||
}
|
||||
#elif defined(__APPLE__)
|
||||
const uint32_t protection = MachQueryPageProt(vaddr);
|
||||
switch (access) {
|
||||
case PageFaultAccess::Read:
|
||||
return protection == PAGE_READONLY || protection == PAGE_READWRITE;
|
||||
case PageFaultAccess::Write: return protection == PAGE_READWRITE;
|
||||
default: return false;
|
||||
}
|
||||
#else
|
||||
const auto permitted = [](uint32_t protection, PageFaultAccess wanted) {
|
||||
switch (wanted) {
|
||||
case PageFaultAccess::Read:
|
||||
return protection == READ_ONLY_PROTECTION || protection == READ_WRITE_PROTECTION;
|
||||
case PageFaultAccess::Write: return protection == READ_WRITE_PROTECTION;
|
||||
default: return false;
|
||||
}
|
||||
};
|
||||
|
||||
if (!permitted(page.current_protection, access)) {
|
||||
return false;
|
||||
}
|
||||
return permitted(QueryHostProtection(vaddr), access);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void Protect([[maybe_unused]] PageState& page, uint64_t vaddr, uint32_t protection,
|
||||
uint32_t expected_old, bool fault_path) noexcept {
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
DWORD old_protection = 0;
|
||||
if (VirtualProtect(reinterpret_cast<void*>(static_cast<uintptr_t>(vaddr)), PAGE_SIZE,
|
||||
protection, &old_protection) == 0 ||
|
||||
old_protection != expected_old) {
|
||||
if (fault_path) {
|
||||
FailFast("VirtualProtect fault transition did not match expected protection");
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", old=0x%08" PRIx32
|
||||
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
|
||||
vaddr, static_cast<uint32_t>(old_protection), expected_old, protection);
|
||||
void ProtectRange(std::span<PageState*> pages, uint64_t vaddr, uint32_t protection,
|
||||
std::span<const uint32_t> expected_old, bool fault_path) noexcept {
|
||||
const auto size = pages.size() * PAGE_SIZE;
|
||||
if (pages.size() != expected_old.size()) {
|
||||
FailFast("protection range state size mismatch");
|
||||
}
|
||||
#elif defined(__APPLE__)
|
||||
// mprotect cannot report the previous protection, so the expected_old comparison
|
||||
// is dropped; the tracker is the sole mutator of these pages and drives the
|
||||
// transition from its own shadow state.
|
||||
(void)expected_old;
|
||||
if (mprotect(reinterpret_cast<void*>(static_cast<uintptr_t>(vaddr)), PAGE_SIZE,
|
||||
PageProtToPosix(protection)) != 0) {
|
||||
if (fault_path) {
|
||||
FailFast("mprotect fault transition failed");
|
||||
for (size_t i = 0; i < pages.size(); i++) {
|
||||
const auto actual = pages[i]->current_protection;
|
||||
if (actual != UNKNOWN_PROTECTION && actual != expected_old[i]) {
|
||||
if (fault_path) {
|
||||
FailFast("mprotect fault transition did not match expected protection");
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", old=0x%08" PRIx32
|
||||
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
|
||||
vaddr + i * PAGE_SIZE, actual, expected_old[i], protection);
|
||||
}
|
||||
Fatal("mprotect failed at 0x%016" PRIx64 ", new=0x%08" PRIx32, vaddr, protection);
|
||||
}
|
||||
#else
|
||||
if (page.current_protection != UNKNOWN_PROTECTION &&
|
||||
page.current_protection != expected_old) {
|
||||
if (!Libs::LibKernel::Memory::ProtectGuestHostMemory(vaddr, size,
|
||||
ToMemoryMode(protection))) {
|
||||
if (fault_path) {
|
||||
FailFast("mprotect fault transition did not match expected protection");
|
||||
FailFast("address-space fault protection transition failed");
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", old=0x%08" PRIx32
|
||||
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
|
||||
vaddr, page.current_protection, expected_old, protection);
|
||||
Fatal("address-space protection failed at 0x%016" PRIx64 ", new=0x%08" PRIx32, vaddr,
|
||||
protection);
|
||||
}
|
||||
if (::mprotect(reinterpret_cast<void*>(static_cast<uintptr_t>(vaddr)), PAGE_SIZE,
|
||||
ToHostProtection(protection)) != 0) {
|
||||
if (fault_path) {
|
||||
FailFast("mprotect failed on the fault path");
|
||||
}
|
||||
Fatal("mprotect failed at 0x%016" PRIx64 ", new=0x%08" PRIx32 " (%s)", vaddr,
|
||||
protection, std::strerror(errno));
|
||||
for (auto* page: pages) {
|
||||
page->current_protection = protection;
|
||||
}
|
||||
page.current_protection = protection;
|
||||
#endif
|
||||
}
|
||||
|
||||
void Protect(PageState& page, uint64_t vaddr, uint32_t protection, uint32_t expected_old,
|
||||
bool fault_path) noexcept {
|
||||
PageState* pages[] = {&page};
|
||||
uint32_t expected[] = {expected_old};
|
||||
ProtectRange(pages, vaddr, protection, expected, fault_path);
|
||||
}
|
||||
|
||||
std::unique_ptr<std::atomic<Region*>[]> regions;
|
||||
@@ -565,201 +368,141 @@ bool PageManager::IsTracked(uint64_t vaddr) const noexcept {
|
||||
return page.write_watchers != 0 || page.access_watchers != 0;
|
||||
}
|
||||
|
||||
bool PageManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE || size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageStart(vaddr + size - 1) + PAGE_SIZE;
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(page_vaddr);
|
||||
if (region == nullptr) {
|
||||
return false;
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.mappings == 0) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PageManager::HasAnyMapping(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
if (g_in_fault_resolution || vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE ||
|
||||
size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(page_vaddr);
|
||||
if (region == nullptr) {
|
||||
continue;
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.mappings != 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool PageManager::HasGpuAccess(uint64_t vaddr, uint64_t size, GpuAccess access) const noexcept {
|
||||
if (access != GpuAccess::Read && access != GpuAccess::Write && access != GpuAccess::ReadWrite) {
|
||||
FailFast("HasGpuAccess received an invalid GPU access mode");
|
||||
}
|
||||
const bool need_read = access == GpuAccess::Read || access == GpuAccess::ReadWrite;
|
||||
const bool need_write = access == GpuAccess::Write || access == GpuAccess::ReadWrite;
|
||||
if (vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE || size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto addr = PageStart(vaddr); addr < end; addr += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(addr);
|
||||
if (region == nullptr) {
|
||||
return false;
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, addr);
|
||||
SpinGuard lock(page.lock);
|
||||
if ((need_read && page.gpu_read_mappings == 0) ||
|
||||
(need_write && page.gpu_write_mappings == 0)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void PageManager::UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
|
||||
PageWatchMode mode) {
|
||||
if (mode != PageWatchMode::Write && mode != PageWatchMode::ReadWrite) {
|
||||
Fatal("invalid watcher mode");
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region =
|
||||
track ? m_impl->GetOrCreateRegion(page_vaddr) : m_impl->FindRegion(page_vaddr);
|
||||
const auto begin = PageStart(vaddr);
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto chunk_begin = begin; chunk_begin < end;) {
|
||||
const auto chunk_end = std::min(end, (chunk_begin / REGION_SIZE + 1) * REGION_SIZE);
|
||||
auto* region =
|
||||
track ? m_impl->GetOrCreateRegion(chunk_begin) : m_impl->FindRegion(chunk_begin);
|
||||
if (region == nullptr) {
|
||||
Fatal("untracking unknown page 0x%016" PRIx64, page_vaddr);
|
||||
Fatal("untracking unknown page 0x%016" PRIx64, chunk_begin);
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.resolving && track) {
|
||||
FailFast("new page watcher raced active fault resolution");
|
||||
|
||||
const auto page_count = static_cast<size_t>((chunk_end - chunk_begin) / PAGE_SIZE);
|
||||
std::vector<Impl::PageState*> pages;
|
||||
pages.reserve(page_count);
|
||||
for (auto address = chunk_begin; address < chunk_end; address += PAGE_SIZE) {
|
||||
pages.push_back(&m_impl->GetPage(*region, address));
|
||||
}
|
||||
if (page.mappings == 0) {
|
||||
Fatal("watching unmapped page 0x%016" PRIx64, page_vaddr);
|
||||
Impl::PageRangeGuard lock(pages);
|
||||
|
||||
std::vector<uint8_t> first_watchers(page_count);
|
||||
for (size_t i = 0; i < page_count; i++) {
|
||||
auto& page = *pages[i];
|
||||
const auto address = chunk_begin + i * PAGE_SIZE;
|
||||
if (page.resolving && track) {
|
||||
FailFast("new page watcher raced active fault resolution");
|
||||
}
|
||||
auto& watchers =
|
||||
(mode == PageWatchMode::ReadWrite ? page.access_watchers : page.write_watchers);
|
||||
if (track) {
|
||||
if (watchers == std::numeric_limits<uint32_t>::max()) {
|
||||
Fatal("watcher overflow at 0x%016" PRIx64, address);
|
||||
}
|
||||
first_watchers[i] = page.write_watchers == 0 && page.access_watchers == 0;
|
||||
} else {
|
||||
if (watchers == 0) {
|
||||
Fatal("watcher underflow at 0x%016" PRIx64, address);
|
||||
}
|
||||
if (page.backing_writer != 0 && page.backing_writer != CurrentThread()) {
|
||||
Fatal("backing write ownership changed at 0x%016" PRIx64, address);
|
||||
}
|
||||
}
|
||||
}
|
||||
auto& watchers =
|
||||
(mode == PageWatchMode::ReadWrite ? page.access_watchers : page.write_watchers);
|
||||
|
||||
if (track) {
|
||||
if (watchers == std::numeric_limits<uint32_t>::max()) {
|
||||
Fatal("watcher overflow at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
const bool first_watcher = page.write_watchers == 0 && page.access_watchers == 0;
|
||||
if (first_watcher) {
|
||||
page.original_protection = Impl::QueryProtection(page, page_vaddr);
|
||||
for (size_t first = 0; first < page_count;) {
|
||||
while (first < page_count && first_watchers[first] == 0) {
|
||||
first++;
|
||||
}
|
||||
auto last = first;
|
||||
while (last < page_count && first_watchers[last] != 0) {
|
||||
last++;
|
||||
}
|
||||
if (first != last) {
|
||||
Impl::InitializeProtection(std::span {pages}.subspan(first, last - first));
|
||||
}
|
||||
first = last;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<uint32_t> old_protections(page_count);
|
||||
std::vector<uint32_t> new_protections(page_count);
|
||||
std::vector<uint8_t> transitions(page_count);
|
||||
for (size_t i = 0; i < page_count; i++) {
|
||||
auto& page = *pages[i];
|
||||
auto& watchers =
|
||||
(mode == PageWatchMode::ReadWrite ? page.access_watchers : page.write_watchers);
|
||||
const auto old_protection = Impl::WatcherProtection(page);
|
||||
watchers++;
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
if (new_protection != old_protection) {
|
||||
Impl::Protect(page, page_vaddr, new_protection, old_protection, false);
|
||||
if (track) {
|
||||
watchers++;
|
||||
} else {
|
||||
watchers--;
|
||||
}
|
||||
switch (new_protection) {
|
||||
case NO_ACCESS_PROTECTION:
|
||||
page.late_read_pending = false;
|
||||
page.late_write_pending = false;
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
old_protections[i] = old_protection;
|
||||
new_protections[i] = new_protection;
|
||||
if (new_protection != old_protection && (track || page.backing_writer == 0)) {
|
||||
transitions[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t first = 0; first < page_count;) {
|
||||
while (first < page_count && transitions[first] == 0) {
|
||||
first++;
|
||||
}
|
||||
if (first == page_count) {
|
||||
break;
|
||||
}
|
||||
const auto protection = new_protections[first];
|
||||
auto current = first + 1;
|
||||
auto last = current;
|
||||
for (; current < page_count && new_protections[current] == protection; current++) {
|
||||
if (old_protections[current] != new_protections[current] &&
|
||||
transitions[current] == 0) {
|
||||
break;
|
||||
case READ_ONLY_PROTECTION: page.late_write_pending = false; break;
|
||||
default: break;
|
||||
}
|
||||
if (transitions[current] != 0) {
|
||||
last = current + 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (watchers == 0) {
|
||||
Fatal("watcher underflow at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
if (page.backing_writer != 0 && page.backing_writer != CurrentThread()) {
|
||||
Fatal("backing write ownership changed at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
const auto old_protection = Impl::WatcherProtection(page);
|
||||
watchers--;
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
if (page.backing_writer == 0 && new_protection != old_protection) {
|
||||
Impl::Protect(page, page_vaddr, new_protection, old_protection, false);
|
||||
}
|
||||
if (page.backing_writer == 0) {
|
||||
Impl::PublishDelayedFaults(page, old_protection, new_protection);
|
||||
}
|
||||
if (page.backing_writer == 0 && page.write_watchers == 0 && page.access_watchers == 0) {
|
||||
page.original_protection = 0;
|
||||
m_impl->ProtectRange(std::span {pages}.subspan(first, last - first),
|
||||
chunk_begin + first * PAGE_SIZE, protection,
|
||||
std::span {old_protections}.subspan(first, last - first), false);
|
||||
first = current;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < page_count; i++) {
|
||||
auto& page = *pages[i];
|
||||
const auto protection = new_protections[i];
|
||||
if (track) {
|
||||
switch (protection) {
|
||||
case NO_ACCESS_PROTECTION:
|
||||
page.late_read_pending = false;
|
||||
page.late_write_pending = false;
|
||||
break;
|
||||
case READ_ONLY_PROTECTION: page.late_write_pending = false; break;
|
||||
default: break;
|
||||
}
|
||||
} else if (page.backing_writer == 0) {
|
||||
Impl::PublishDelayedFaults(page, old_protections[i], protection);
|
||||
if (page.write_watchers == 0 && page.access_watchers == 0) {
|
||||
page.original_protection = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
chunk_begin = chunk_end;
|
||||
}
|
||||
}
|
||||
|
||||
void PageManager::OnGpuMap(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
if (g_in_fault_resolution) {
|
||||
FailFast("GPU mapping changed during fault resolution");
|
||||
}
|
||||
if (access != GpuAccess::Read && access != GpuAccess::Write && access != GpuAccess::ReadWrite) {
|
||||
FailFast("GPU map received an invalid access mode");
|
||||
}
|
||||
const bool gpu_read = access == GpuAccess::Read || access == GpuAccess::ReadWrite;
|
||||
const bool gpu_write = access == GpuAccess::Write || access == GpuAccess::ReadWrite;
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto addr = PageStart(vaddr); addr < end; addr += PAGE_SIZE) {
|
||||
auto& page = m_impl->GetPage(*m_impl->GetOrCreateRegion(addr), addr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.resolving || page.mappings == std::numeric_limits<uint32_t>::max() ||
|
||||
(gpu_read && page.gpu_read_mappings == std::numeric_limits<uint32_t>::max()) ||
|
||||
(gpu_write && page.gpu_write_mappings == std::numeric_limits<uint32_t>::max())) {
|
||||
Fatal("invalid map state at 0x%016" PRIx64, addr);
|
||||
}
|
||||
page.mappings++;
|
||||
page.gpu_read_mappings += gpu_read ? 1u : 0u;
|
||||
page.gpu_write_mappings += gpu_write ? 1u : 0u;
|
||||
#if defined(__linux__)
|
||||
// New guest mappings start read/write.
|
||||
if (page.current_protection == UNKNOWN_PROTECTION) {
|
||||
page.current_protection = READ_WRITE_PROTECTION;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
void PageManager::OnGpuMap(uint64_t, uint64_t) {}
|
||||
|
||||
void PageManager::OnGpuUnmap(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
if (g_in_fault_resolution) {
|
||||
FailFast("GPU unmapping changed during fault resolution");
|
||||
}
|
||||
if (access != GpuAccess::Read && access != GpuAccess::Write && access != GpuAccess::ReadWrite) {
|
||||
FailFast("GPU unmap received an invalid access mode");
|
||||
}
|
||||
const bool gpu_read = access == GpuAccess::Read || access == GpuAccess::ReadWrite;
|
||||
const bool gpu_write = access == GpuAccess::Write || access == GpuAccess::ReadWrite;
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(page_vaddr);
|
||||
if (region == nullptr) {
|
||||
Fatal("unmapping unknown page 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.resolving || page.mappings == 0 || (gpu_read && page.gpu_read_mappings == 0) ||
|
||||
(gpu_write && page.gpu_write_mappings == 0) ||
|
||||
(page.mappings == 1 && (page.write_watchers != 0 || page.access_watchers != 0))) {
|
||||
Fatal("invalid unmap state at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
page.mappings--;
|
||||
page.gpu_read_mappings -= gpu_read ? 1u : 0u;
|
||||
page.gpu_write_mappings -= gpu_write ? 1u : 0u;
|
||||
if (page.mappings == 0) {
|
||||
if (page.gpu_read_mappings != 0 || page.gpu_write_mappings != 0) {
|
||||
FailFast("GPU unmap left nonzero GPU mapping counts");
|
||||
}
|
||||
page.late_read_pending = false;
|
||||
page.late_write_pending = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
void PageManager::OnGpuUnmap(uint64_t, uint64_t) {}
|
||||
|
||||
PageManager::BackingWrite::BackingWrite(PageManager& manager, uint64_t vaddr,
|
||||
uint64_t size) noexcept
|
||||
@@ -815,8 +558,7 @@ void PageManager::BeginBackingWrite(uint64_t vaddr, uint64_t size) noexcept {
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, address);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.mappings == 0 || page.resolving || page.backing_writer != 0 ||
|
||||
page.access_watchers == 0) {
|
||||
if (page.resolving || page.backing_writer != 0 || page.access_watchers == 0) {
|
||||
Fatal("backing write races page resolution at 0x%016" PRIx64, address);
|
||||
}
|
||||
page.resolving = true;
|
||||
@@ -844,7 +586,7 @@ void PageManager::EndBackingWrite(uint64_t vaddr, uint64_t size) noexcept {
|
||||
const auto old_protection = NO_ACCESS_PROTECTION;
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
if (new_protection != old_protection) {
|
||||
Impl::Protect(page, address, new_protection, old_protection, false);
|
||||
m_impl->Protect(page, address, new_protection, old_protection, false);
|
||||
}
|
||||
Impl::PublishDelayedFaults(page, old_protection, new_protection);
|
||||
if (page.write_watchers == 0 && page.access_watchers == 0) {
|
||||
@@ -945,7 +687,8 @@ bool PageManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noex
|
||||
page.write_watchers = 0;
|
||||
}
|
||||
const auto restored_protection = Impl::WatcherProtection(page);
|
||||
Impl::Protect(page, PageStart(fault_vaddr), restored_protection, old_protection, true);
|
||||
m_impl->Protect(page, PageStart(fault_vaddr), restored_protection, old_protection,
|
||||
true);
|
||||
if (page.write_watchers == 0) {
|
||||
page.original_protection = 0;
|
||||
}
|
||||
@@ -966,22 +709,4 @@ bool PageManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noex
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PageManager::HandleWriteRange(uint64_t vaddr, uint64_t size) noexcept {
|
||||
if (g_in_fault_resolution || vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE ||
|
||||
size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
if (!IsMapped(page_vaddr, 1)) {
|
||||
continue;
|
||||
}
|
||||
const auto fault_vaddr = std::max(page_vaddr, vaddr);
|
||||
if (!HandleFault(PageFaultAccess::Write, fault_vaddr)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -13,11 +13,9 @@ namespace Libs::Graphics {
|
||||
enum class PageFaultAccess { Read, Write, Execute, Unknown };
|
||||
enum class PageFaultPhase { Invalidate, Complete, Release };
|
||||
enum class PageWatchMode { Write, ReadWrite };
|
||||
enum class GpuAccess { Read, Write, ReadWrite };
|
||||
|
||||
using PageFaultHandler = bool (*)(void* context, PageFaultAccess access, uint64_t vaddr,
|
||||
uint64_t size, PageFaultPhase phase) noexcept;
|
||||
|
||||
class PageManager final {
|
||||
public:
|
||||
class BackingWrite final {
|
||||
@@ -40,19 +38,15 @@ public:
|
||||
|
||||
[[nodiscard]] uint64_t GetPageSize() const;
|
||||
[[nodiscard]] bool IsTracked(uint64_t vaddr) const noexcept;
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
[[nodiscard]] bool HasAnyMapping(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
[[nodiscard]] bool HasGpuAccess(uint64_t vaddr, uint64_t size, GpuAccess access) const noexcept;
|
||||
|
||||
void UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
|
||||
PageWatchMode mode = PageWatchMode::Write);
|
||||
void OnGpuMap(uint64_t vaddr, uint64_t size, GpuAccess access = GpuAccess::ReadWrite);
|
||||
void OnGpuUnmap(uint64_t vaddr, uint64_t size, GpuAccess access = GpuAccess::ReadWrite);
|
||||
void OnGpuMap(uint64_t vaddr, uint64_t size);
|
||||
void OnGpuUnmap(uint64_t vaddr, uint64_t size);
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
[[nodiscard]] bool HandleWriteRange(uint64_t vaddr, uint64_t size) noexcept;
|
||||
[[nodiscard]] std::vector<std::unique_ptr<BackingWrite>>
|
||||
ReserveBackingWrites(std::span<const RangeSet::Range> ranges);
|
||||
ReserveBackingWrites(std::span<const RangeSet::Range> ranges);
|
||||
|
||||
private:
|
||||
void BeginBackingWrite(uint64_t vaddr, uint64_t size) noexcept;
|
||||
|
||||
@@ -59,6 +59,16 @@ public:
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Contains(uint64_t address, uint64_t size) const {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.upper_bound(address);
|
||||
if (it == m_ranges.begin()) {
|
||||
return false;
|
||||
}
|
||||
--it;
|
||||
return it->first <= address && it->second >= end;
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachIntersection(uint64_t address, uint64_t size, Func&& func) const {
|
||||
const auto end = End(address, size);
|
||||
|
||||
+133
-94
@@ -1,13 +1,13 @@
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -183,9 +183,8 @@ BufferCache::RecordDownloads(std::span<const DownloadCopy> copies) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto& download = m_download_buffer;
|
||||
const auto [mapped, base_offset] =
|
||||
download.Map(reservation_size, DOWNLOAD_ALIGNMENT);
|
||||
auto& download = m_download_buffer;
|
||||
const auto [mapped, base_offset] = download.Map(reservation_size, DOWNLOAD_ALIGNMENT);
|
||||
if (mapped == nullptr) {
|
||||
EXIT("BufferCache: download batch could not reserve the shared stream\n");
|
||||
}
|
||||
@@ -215,40 +214,38 @@ void BufferCache::PublishDownloads(std::span<const DownloadRange> downloads) {
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies,
|
||||
RetiredBuffer retire) {
|
||||
void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire) {
|
||||
if (copies.empty()) {
|
||||
return;
|
||||
}
|
||||
auto downloads = RecordDownloads(copies);
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
auto downloads = RecordDownloads(copies);
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
BeginBackingPublication(retire.address, retire.size, tick);
|
||||
m_scheduler.DeferOperation(
|
||||
[this, downloads = std::move(downloads), retire = std::move(retire), tick]() mutable {
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
retire.address, retire.size,
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(
|
||||
m_gpu_modified_ranges, address, size,
|
||||
"asynchronous garbage retirement");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
}
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
|
||||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
|
||||
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
}
|
||||
CompleteBackingPublication(retire.address, retire.size, tick);
|
||||
});
|
||||
m_scheduler.DeferOperation([this, downloads = std::move(downloads), retire = std::move(retire),
|
||||
tick]() mutable {
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
retire.address, retire.size,
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, size,
|
||||
"asynchronous garbage retirement");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
}
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
|
||||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
|
||||
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
}
|
||||
CompleteBackingPublication(retire.address, retire.size, tick);
|
||||
});
|
||||
}
|
||||
|
||||
BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
@@ -301,14 +298,13 @@ BufferCache::~BufferCache() {
|
||||
bool BufferCache::SynchronizeBacking(uint64_t vaddr, uint64_t size) {
|
||||
bool waited = false;
|
||||
for (;;) {
|
||||
uint64_t tick = 0;
|
||||
uint64_t tick = 0;
|
||||
const auto page_begin = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto page_end =
|
||||
(vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto page_end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
CacheRange affected {.address = page_begin, .size = page_end - page_begin};
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
bool changed = true;
|
||||
bool changed = true;
|
||||
while (changed) {
|
||||
changed = false;
|
||||
for (const auto& [address, cached]: m_buffers) {
|
||||
@@ -384,6 +380,73 @@ BufferBinding BufferCache::UploadTransient(const void* data, uint64_t size, uint
|
||||
return {owner, owner->Handle(), 0};
|
||||
}
|
||||
|
||||
void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid memory-invalidation range\n");
|
||||
}
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
if (!HasPageOverlap(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
m_memory_tracker.InvalidateRegion(vaddr, size,
|
||||
[this, vaddr, size] { ReadMemory(vaddr, size); });
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size) {
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
std::vector<DownloadCopy> copies;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
vaddr, size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"memory invalidation");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
for (uint64_t copied = 0; copied < range.size;) {
|
||||
const auto copy_address = range.address + copied;
|
||||
auto owner = m_buffers.upper_bound(copy_address);
|
||||
if (owner == m_buffers.begin()) {
|
||||
EXIT("BufferCache: invalidation readback has no buffer owner\n");
|
||||
}
|
||||
auto& cached = *std::prev(owner)->second;
|
||||
if (!cached.buffer->IsInBounds(copy_address, 1)) {
|
||||
EXIT(
|
||||
"BufferCache: invalidation readback is outside its buffer owner\n");
|
||||
}
|
||||
const auto copy_size = std::min(range.size - copied,
|
||||
cached.vaddr + cached.size - copy_address);
|
||||
copies.push_back({cached.buffer, cached.buffer->Offset(copy_address),
|
||||
copy_address, copy_size});
|
||||
copied += copy_size;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
if (copies.empty()) {
|
||||
return;
|
||||
}
|
||||
auto downloads = RecordDownloads(copies);
|
||||
m_scheduler.FinishCurrent();
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
vaddr, size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"memory invalidation completion");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool BufferCache::InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept {
|
||||
const auto page = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
@@ -544,8 +607,8 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
begin, bytes,
|
||||
[&](uint64_t address, uint64_t download_size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(
|
||||
m_gpu_modified_ranges, address, download_size, "unmap retirement");
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address,
|
||||
download_size, "unmap retirement");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
}
|
||||
@@ -651,7 +714,6 @@ BufferBinding BufferCache::ObtainBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
if (command.IsInvalid() || command.IsExecute()) {
|
||||
EXIT("BufferCache: buffer request requires a recording command buffer\n");
|
||||
}
|
||||
ValidateGpuAccess(vaddr, size, is_read, is_written);
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
|
||||
@@ -722,12 +784,11 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated =
|
||||
!m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const bool requested_gpu_owned = !dirty.empty();
|
||||
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated = !m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const bool requested_gpu_owned = !dirty.empty();
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"image source");
|
||||
|
||||
@@ -807,8 +868,8 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
}
|
||||
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated = !m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated = !m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const bool requested_gpu_owned = !dirty.empty();
|
||||
auto owner = find_owner();
|
||||
if (requested_gpu_owned && owner == m_buffers.end()) {
|
||||
@@ -831,9 +892,8 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, upload_size]: uploads) {
|
||||
cached.buffer->CopyFrom(
|
||||
m_scheduler.Current(), m_staging_buffer,
|
||||
stage_offset + address - stage_address, cached.buffer->Offset(address),
|
||||
upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
m_scheduler.Current(), m_staging_buffer, stage_offset + address - stage_address,
|
||||
cached.buffer->Offset(address), upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
}
|
||||
});
|
||||
DiscardGpuDirtyBytesLocked(vaddr, size, "staged image source transfer");
|
||||
@@ -917,9 +977,8 @@ std::pair<std::shared_ptr<Buffer>, uint64_t> BufferCache::ObtainBufferForImageWr
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, upload_size]: uploads) {
|
||||
cached.buffer->CopyFrom(
|
||||
m_scheduler.Current(), m_staging_buffer,
|
||||
stage_offset + address - stage_address, cached.buffer->Offset(address),
|
||||
upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
m_scheduler.Current(), m_staging_buffer, stage_offset + address - stage_address,
|
||||
cached.buffer->Offset(address), upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
}
|
||||
});
|
||||
return {cached.buffer, cached.buffer->Offset(vaddr)};
|
||||
@@ -939,19 +998,18 @@ void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool
|
||||
if (vaddr == 0) {
|
||||
EXIT("BufferCache: invalid fill memory address\n");
|
||||
}
|
||||
ValidateGpuAccess(vaddr, size, false, true);
|
||||
(void)m_texture_cache.ClearMeta(vaddr);
|
||||
{
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
const auto region = m_texture_cache.QueryRegion(vaddr, size);
|
||||
if (!HasGpuDirtyBytes(vaddr, size) && !region.gpu_image_bytes) {
|
||||
if (region.image_bytes) {
|
||||
m_texture_cache.PrepareHostWrite(vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
}
|
||||
std::array<uint32_t, 4096> values;
|
||||
values.fill(value);
|
||||
const std::span<const uint8_t> bytes {
|
||||
reinterpret_cast<const uint8_t*>(values.data()), sizeof(values)};
|
||||
const std::span<const uint8_t> bytes {reinterpret_cast<const uint8_t*>(values.data()),
|
||||
sizeof(values)};
|
||||
for (uint64_t offset = 0; offset < size;) {
|
||||
const auto chunk = std::min<uint64_t>(size - offset, bytes.size());
|
||||
WriteHostMemory(vaddr + offset, bytes.first(chunk));
|
||||
@@ -981,18 +1039,12 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
(src_gds && (src_vaddr > m_gds_buffer.Size() || size > m_gds_buffer.Size() - src_vaddr))) {
|
||||
EXIT("BufferCache: invalid or overlapping copy range\n");
|
||||
}
|
||||
if (src_memory) {
|
||||
ValidateGpuAccess(src_vaddr, size, true, false);
|
||||
}
|
||||
if (dst_memory) {
|
||||
ValidateGpuAccess(dst_vaddr, size, false, true);
|
||||
}
|
||||
if (src_memory || dst_memory) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
if (src_memory) {
|
||||
(void)SynchronizeBacking(src_vaddr, size);
|
||||
}
|
||||
const auto src_region =
|
||||
const auto src_region =
|
||||
src_memory ? m_texture_cache.QueryRegion(src_vaddr, size) : TextureCache::RegionInfo {};
|
||||
const auto dst_region =
|
||||
dst_memory ? m_texture_cache.QueryRegion(dst_vaddr, size) : TextureCache::RegionInfo {};
|
||||
@@ -1004,7 +1056,7 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
!HasGpuDirtyBytes(dst_vaddr, size) && !src_region.gpu_image_bytes &&
|
||||
!dst_region.gpu_image_bytes) {
|
||||
if (dst_region.image_bytes) {
|
||||
m_texture_cache.PrepareHostWrite(dst_vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(dst_vaddr, size);
|
||||
}
|
||||
std::array<uint8_t, 64 * 1024> bytes;
|
||||
for (uint64_t offset = 0; offset < size;) {
|
||||
@@ -1037,10 +1089,10 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
EXIT("BufferCache: resolved Vulkan copy ranges overlap\n");
|
||||
}
|
||||
auto& source = src.owner != nullptr ? *std::static_pointer_cast<Buffer>(src.owner)
|
||||
: src_gds ? m_gds_buffer
|
||||
: m_stream_buffer;
|
||||
auto& destination = dst.owner != nullptr ? *std::static_pointer_cast<Buffer>(dst.owner)
|
||||
: m_gds_buffer;
|
||||
: src_gds ? m_gds_buffer
|
||||
: m_stream_buffer;
|
||||
auto& destination =
|
||||
dst.owner != nullptr ? *std::static_pointer_cast<Buffer>(dst.owner) : m_gds_buffer;
|
||||
if (source.Handle() != src.buffer || destination.Handle() != dst.buffer) {
|
||||
EXIT("BufferCache: resolved copy owner does not match its Vulkan handle\n");
|
||||
}
|
||||
@@ -1107,7 +1159,7 @@ void BufferCache::BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_
|
||||
|
||||
void BufferCache::CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick) {
|
||||
std::lock_guard lock(m_publication_mutex);
|
||||
const auto publication =
|
||||
const auto publication =
|
||||
std::ranges::find_if(m_pending_backing_publications, [&](const auto& pending) {
|
||||
return pending.address == vaddr && pending.size == size && pending.tick == tick;
|
||||
});
|
||||
@@ -1143,19 +1195,6 @@ void BufferCache::PublishImageBuffer(uint64_t vaddr, uint64_t size) {
|
||||
owner->second->tick_accessed_last = m_gc_tick;
|
||||
}
|
||||
|
||||
void BufferCache::ValidateGpuAccess(uint64_t vaddr, uint64_t size, bool is_read,
|
||||
bool is_written) const {
|
||||
if ((!is_read && !is_written) || vaddr == 0 || size == 0 || size > UINT64_MAX - vaddr) {
|
||||
EXIT("BufferCache: invalid GPU access request\n");
|
||||
}
|
||||
if (is_read && !m_page_manager.HasGpuAccess(vaddr, size, GpuAccess::Read)) {
|
||||
EXIT("BufferCache: GPU-read access denied\n");
|
||||
}
|
||||
if (is_written && !m_page_manager.HasGpuAccess(vaddr, size, GpuAccess::Write)) {
|
||||
EXIT("BufferCache: GPU-write access denied\n");
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::RunGarbageCollector() {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
const auto tick = m_gc_tick++;
|
||||
@@ -1170,7 +1209,7 @@ void BufferCache::RunGarbageCollector() {
|
||||
const uint64_t age = std::min<uint64_t>(aggressive ? 80 : 160, tick);
|
||||
const size_t limit = aggressive ? 64 : 32;
|
||||
|
||||
std::vector<RetiredBuffer> retires;
|
||||
std::vector<RetiredBuffer> retires;
|
||||
std::vector<std::pair<RetiredBuffer, std::vector<DownloadCopy>>> dirty_retires;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
@@ -1190,8 +1229,8 @@ void BufferCache::RunGarbageCollector() {
|
||||
}
|
||||
for (const auto address: candidates) {
|
||||
auto& cached = *m_buffers.at(address);
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(
|
||||
m_gpu_modified_ranges, cached.vaddr, cached.size, "garbage collection");
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, cached.vaddr,
|
||||
cached.size, "garbage collection");
|
||||
retires.push_back({address, cached.size, cached.buffer});
|
||||
// GC runs immediately before submission. Preserve every source referenced by commands
|
||||
// already recorded in the active batch.
|
||||
@@ -1205,13 +1244,13 @@ void BufferCache::RunGarbageCollector() {
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
retire.address, retire.size,
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(
|
||||
m_gpu_modified_ranges, address, size, "garbage collection");
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, size,
|
||||
"garbage collection");
|
||||
},
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, size)) {
|
||||
copies.push_back({retire.owner, range.address - retire.address, range.address,
|
||||
range.size});
|
||||
copies.push_back({retire.owner, range.address - retire.address,
|
||||
range.address, range.size});
|
||||
}
|
||||
});
|
||||
}
|
||||
Vendored
+13
-14
@@ -6,7 +6,7 @@
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
@@ -49,6 +49,8 @@ public:
|
||||
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written = false, bool is_read = true,
|
||||
@@ -71,12 +73,11 @@ public:
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void InvalidateImageAliases(uint64_t vaddr, uint64_t size);
|
||||
void BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
void CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
void BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
void CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
[[nodiscard]] bool SynchronizeBacking(uint64_t vaddr, uint64_t size);
|
||||
void PublishImageBuffer(uint64_t vaddr, uint64_t size);
|
||||
void ValidateGpuAccess(uint64_t vaddr, uint64_t size, bool is_read, bool is_written) const;
|
||||
void RunGarbageCollector();
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
friend struct BufferCacheTestAccess;
|
||||
@@ -91,23 +92,21 @@ private:
|
||||
struct RetiredBuffer;
|
||||
struct FaultReadback;
|
||||
struct PendingBackingPublication;
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
|
||||
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
|
||||
}
|
||||
[[nodiscard]] static bool PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
|
||||
uint64_t right_size) noexcept;
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t>
|
||||
DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
uint64_t right_size) noexcept;
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size);
|
||||
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange>
|
||||
RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
void PublishDownloads(std::span<const DownloadRange> downloads);
|
||||
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
|
||||
void RefreshInvalidatedRanges(CommandBuffer& command, CachedBuffer& cached, uint64_t vaddr,
|
||||
+43
-34
@@ -1,10 +1,9 @@
|
||||
#include "graphics/host_gpu/renderer/gpuResourceManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/command_processor/commandProcessor.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
GpuResourceManager::GpuResourceManager(GraphicContext& graphics, CommandScheduler& scheduler)
|
||||
@@ -36,7 +35,8 @@ bool GpuResourceManager::InvalidateMemory(PageFaultAccess access, uint64_t vaddr
|
||||
}
|
||||
|
||||
bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
|
||||
if (!m_page_manager.IsMapped(fault_vaddr, 1)) {
|
||||
constexpr uint64_t fault_size = 8;
|
||||
if (!IsMapped(fault_vaddr, fault_size)) {
|
||||
return false;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
@@ -47,10 +47,15 @@ bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vadd
|
||||
bool handled = false;
|
||||
const auto resolve = [this, access, fault_vaddr, &handled](CommandProcessor& cp) {
|
||||
cp.BeginReadbackTransaction();
|
||||
(void)m_buffer_cache.SynchronizeBacking(fault_vaddr, 1);
|
||||
{
|
||||
ResourceMutex::FaultScope fault(m_resource_mutex);
|
||||
handled = m_page_manager.HandleFault(access, fault_vaddr);
|
||||
if (access == PageFaultAccess::Write) {
|
||||
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
} else {
|
||||
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
|
||||
}
|
||||
handled = true;
|
||||
}
|
||||
cp.EndReadbackTransaction();
|
||||
};
|
||||
@@ -68,58 +73,62 @@ bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vadd
|
||||
return handled;
|
||||
}
|
||||
|
||||
void GpuResourceManager::PrepareHostWrite(uint64_t vaddr, uint64_t size) {
|
||||
if (!m_page_manager.HasAnyMapping(vaddr, size)) {
|
||||
return;
|
||||
bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (!IsMapped(vaddr, size)) {
|
||||
return false;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported host write from an asynchronous GPU completion, addr=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 "\n",
|
||||
EXIT("unsupported memory invalidation from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
const auto handle_range = [this, vaddr, size] {
|
||||
if (!m_page_manager.HandleWriteRange(vaddr, size)) {
|
||||
EXIT("failed to prepare host write, addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
};
|
||||
const auto resolve = [this, &handle_range](CommandProcessor& cp) {
|
||||
const auto resolve = [this, vaddr, size](CommandProcessor& cp) {
|
||||
cp.BeginReadbackTransaction();
|
||||
{
|
||||
ResourceMutex::FaultScope fault(m_resource_mutex);
|
||||
handle_range();
|
||||
m_buffer_cache.InvalidateMemory(vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
}
|
||||
cp.EndReadbackTransaction();
|
||||
};
|
||||
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
|
||||
resolve(*cp);
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("unsupported host write from a pre-owned resource transaction, addr=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 "\n",
|
||||
EXIT("unsupported memory invalidation from a pre-owned resource transaction, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
EXIT_IF(m_gpu == nullptr);
|
||||
m_gpu->SendCommandSyncWithProcessor(resolve);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
return m_page_manager.IsMapped(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
m_page_manager.OnGpuMap(vaddr, size, access);
|
||||
}
|
||||
|
||||
void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
if (!IsMapped(vaddr, size)) {
|
||||
EXIT("cannot unmap an unmapped GPU resource range\n");
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto unmap = [this, vaddr, size, access] {
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
return m_mapped_ranges.Contains(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size) {
|
||||
{
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Add(vaddr, size);
|
||||
}
|
||||
m_page_manager.OnGpuMap(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
const auto unmap = [this, vaddr, size] {
|
||||
m_buffer_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size, access);
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size);
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Subtract(vaddr, size);
|
||||
};
|
||||
if (m_gpu == nullptr) {
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
+14
-11
@@ -4,11 +4,12 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <shared_mutex>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -26,10 +27,10 @@ public:
|
||||
void SetGpu(Gpu* gpu) noexcept { m_gpu = gpu; }
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
void PrepareHostWrite(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
void MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
|
||||
void MapMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
void RunGarbageCollector();
|
||||
|
||||
private:
|
||||
@@ -38,11 +39,13 @@ private:
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
|
||||
PageManager m_page_manager;
|
||||
ResourceMutex m_resource_mutex;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
Gpu* m_gpu = nullptr;
|
||||
PageManager m_page_manager;
|
||||
ResourceMutex m_resource_mutex;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
mutable std::shared_mutex m_mapped_ranges_mutex;
|
||||
RangeSet m_mapped_ranges;
|
||||
Gpu* m_gpu = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/samplerCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
Vendored
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
Vendored
+238
-165
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
@@ -7,13 +7,13 @@
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/tiler.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -58,8 +58,8 @@ private:
|
||||
TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
PageManager& page_manager, BufferCache& buffer_cache,
|
||||
ResourceMutex& resource_mutex)
|
||||
: m_graphics(graphics), m_scheduler(scheduler),
|
||||
m_memory_tracker(page_manager, PageWatchMode::Write), m_blit_helper(graphics, scheduler),
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_page_manager(page_manager),
|
||||
m_blit_helper(graphics, scheduler),
|
||||
m_tiler(std::make_unique<TileManager>(graphics, scheduler,
|
||||
buffer_cache.GetUtilityBuffer(MemoryUsage::Stream))),
|
||||
m_buffer_cache(buffer_cache), m_resource_mutex(resource_mutex),
|
||||
@@ -80,7 +80,7 @@ TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler
|
||||
TextureCache::~TextureCache() {
|
||||
for (uint32_t index = 0; index < m_slots.size(); index++) {
|
||||
if (m_slots[index].image != nullptr && m_slots[index].image->registered) {
|
||||
UnregisterImage({index, m_slots[index].generation}, false);
|
||||
UnregisterImage({index, m_slots[index].generation});
|
||||
}
|
||||
m_slots[index].image.reset();
|
||||
}
|
||||
@@ -88,15 +88,34 @@ TextureCache::~TextureCache() {
|
||||
|
||||
bool TextureCache::SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
bool exact_format) {
|
||||
const bool unit_extent =
|
||||
requested.extent.width == 1 && requested.extent.height == 1 && requested.extent.depth == 1;
|
||||
return cached.data == requested.data && cached.extent == requested.extent &&
|
||||
cached.samples == requested.samples &&
|
||||
cached.bytes_per_block == requested.bytes_per_block &&
|
||||
(cached.type == requested.type || unit_extent) &&
|
||||
(exact_format
|
||||
? cached.pixel_format == requested.pixel_format
|
||||
: ImageViewOps::FormatsCompatible(cached.pixel_format, requested.pixel_format));
|
||||
if (cached.data.address != requested.data.address) {
|
||||
return false;
|
||||
}
|
||||
if (cached.data.size != requested.data.size) {
|
||||
return false;
|
||||
}
|
||||
if (cached.extent != requested.extent) {
|
||||
return false;
|
||||
}
|
||||
if (cached.samples != requested.samples) {
|
||||
return false;
|
||||
}
|
||||
if (cached.bytes_per_block != requested.bytes_per_block) {
|
||||
return false;
|
||||
}
|
||||
if (cached.tile_mode != requested.tile_mode) {
|
||||
return false;
|
||||
}
|
||||
if (!ImageViewOps::FormatsCompatible(cached.pixel_format, requested.pixel_format)) {
|
||||
return false;
|
||||
}
|
||||
if (cached.type != requested.type && requested.extent != vk::Extent3D {1, 1, 1}) {
|
||||
return false;
|
||||
}
|
||||
if (exact_format && cached.pixel_format != requested.pixel_format) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
TextureCache::BindingType TextureCache::UploadBinding(const Image& image) {
|
||||
@@ -117,8 +136,7 @@ bool TextureCache::SafeToDownload(const Image& image) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
return !m_buffer_cache.HasGpuDirtyBytes(range.address, range.size) &&
|
||||
!m_memory_tracker.IsRegionCpuModified(range.address, range.size);
|
||||
return !m_buffer_cache.HasGpuDirtyBytes(range.address, range.size);
|
||||
}
|
||||
|
||||
Image& TextureCache::ResolveImage(ImageId id) {
|
||||
@@ -187,21 +205,17 @@ void TextureCache::RegisterImage(ImageId id) {
|
||||
m_total_used_memory += image.AccountedSize();
|
||||
}
|
||||
|
||||
void TextureCache::UnregisterImage(ImageId id, bool release_tracking) {
|
||||
void TextureCache::UnregisterImage(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
UntrackImage(id);
|
||||
std::vector<ImageOwnerIndex::ByteRange> releases;
|
||||
if (!m_image_owner_index.Unregister(id, releases)) {
|
||||
EXIT("TextureCache: image missing from owner index\n");
|
||||
}
|
||||
m_lru_cache.Free(image.lru_id);
|
||||
if (release_tracking) {
|
||||
for (const auto& range: releases) {
|
||||
m_memory_tracker.UntrackMemory(range.address, range.size);
|
||||
}
|
||||
}
|
||||
const auto accounted = image.AccountedSize();
|
||||
if (accounted > m_total_used_memory) {
|
||||
EXIT("TextureCache: image accounting underflow\n");
|
||||
@@ -210,7 +224,7 @@ void TextureCache::UnregisterImage(ImageId id, bool release_tracking) {
|
||||
image.registered = false;
|
||||
}
|
||||
|
||||
void TextureCache::DeleteImage(ImageId id, bool release_tracking) {
|
||||
void TextureCache::DeleteImage(ImageId id) {
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || !owner->registered) {
|
||||
return;
|
||||
@@ -224,7 +238,7 @@ void TextureCache::DeleteImage(ImageId id, bool release_tracking) {
|
||||
}
|
||||
}
|
||||
for (const auto association: associations) {
|
||||
ReleaseGpuTracking(association);
|
||||
ClearGpuModified(association);
|
||||
DeleteImage(association);
|
||||
}
|
||||
}
|
||||
@@ -235,7 +249,7 @@ void TextureCache::DeleteImage(ImageId id, bool release_tracking) {
|
||||
if (owner->info.metadata.kind == ImageMetadataKind::Htile) {
|
||||
m_surface_metas.erase(owner->info.metadata.range.address);
|
||||
}
|
||||
UnregisterImage(id, release_tracking);
|
||||
UnregisterImage(id);
|
||||
const auto erase_slot = [this, id, retained = owner] {
|
||||
auto& slot = m_slots[id.index];
|
||||
if (slot.generation != id.generation || slot.image != retained) {
|
||||
@@ -266,10 +280,10 @@ void TextureCache::DeleteImages(std::span<const ImageId> ids,
|
||||
continue;
|
||||
}
|
||||
if (native_source == id) {
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
} else if (owner->IsGpuModified()) {
|
||||
DownloadImage(id);
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
}
|
||||
DeleteImage(id);
|
||||
}
|
||||
@@ -296,6 +310,121 @@ void TextureCache::TouchImage(Image& image) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::TrackImage(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
const auto image_begin = image.info.data.address;
|
||||
const auto image_end = image.info.data.End();
|
||||
if (image_begin == image.track_addr && image_end == image.track_addr_end) {
|
||||
return;
|
||||
}
|
||||
if (!image.IsTracked()) {
|
||||
image.track_addr = image_begin;
|
||||
image.track_addr_end = image_end;
|
||||
m_page_manager.UpdatePageWatchers(true, image_begin, image.info.data.size);
|
||||
return;
|
||||
}
|
||||
if (image_begin < image.track_addr) {
|
||||
TrackImageHead(id);
|
||||
}
|
||||
if (image.track_addr_end < image_end) {
|
||||
TrackImageTail(id);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageHead(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
const auto image_begin = image.info.data.address;
|
||||
if (image_begin == image.track_addr) {
|
||||
return;
|
||||
}
|
||||
if (!image.IsTracked() || image_begin > image.track_addr) {
|
||||
EXIT("TextureCache: invalid image head tracking range\n");
|
||||
}
|
||||
const auto size = image.track_addr - image_begin;
|
||||
image.track_addr = image_begin;
|
||||
m_page_manager.UpdatePageWatchers(true, image_begin, size);
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageTail(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
const auto image_end = image.info.data.End();
|
||||
if (image_end == image.track_addr_end) {
|
||||
return;
|
||||
}
|
||||
if (!image.IsTracked() || image.track_addr_end > image_end) {
|
||||
EXIT("TextureCache: invalid image tail tracking range\n");
|
||||
}
|
||||
const auto address = image.track_addr_end;
|
||||
const auto size = image_end - address;
|
||||
image.track_addr_end = image_end;
|
||||
m_page_manager.UpdatePageWatchers(true, address, size);
|
||||
}
|
||||
|
||||
void TextureCache::UntrackImage(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.IsTracked()) {
|
||||
return;
|
||||
}
|
||||
const auto address = image.track_addr;
|
||||
const auto size = image.track_addr_end - image.track_addr;
|
||||
image.track_addr = 0;
|
||||
image.track_addr_end = 0;
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers(false, address, size);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::UntrackImageHead(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
const auto begin = image.info.data.address;
|
||||
if (!image.IsTracked() || begin < image.track_addr) {
|
||||
return;
|
||||
}
|
||||
const auto address = (begin + TRACKER_PAGE_SIZE) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto size = address - begin;
|
||||
image.track_addr = address;
|
||||
if (image.track_addr == image.track_addr_end) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers(false, begin, size);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::UntrackImageTail(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
const auto end = image.info.data.End();
|
||||
if (!image.IsTracked() || image.track_addr_end < end) {
|
||||
return;
|
||||
}
|
||||
const auto address = end & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto size = end - address;
|
||||
image.track_addr_end = address;
|
||||
if (image.track_addr == image.track_addr_end) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers(false, address, size);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageDownload(ImageId id) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
@@ -376,9 +505,6 @@ void TextureCache::ValidateImageDesc(const ImageDesc& desc) const {
|
||||
}
|
||||
|
||||
void TextureCache::PrepareImageCopy(Image& image) {
|
||||
const auto range = image.info.data;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
range.address, range.size, false, [](uint64_t, uint64_t) noexcept {}, []() noexcept {});
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
}
|
||||
@@ -471,6 +597,7 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
RefreshCopySource(source_id);
|
||||
auto& destination = ResolveImage(destination_id);
|
||||
auto& source = ResolveImage(source_id);
|
||||
TrackImage(destination_id);
|
||||
if (source.backing.samples != destination.backing.samples) {
|
||||
EXIT("TextureCache: cannot issue an unequal-sample image copy\n");
|
||||
}
|
||||
@@ -479,7 +606,6 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
if (source.info.data == destination.info.data) {
|
||||
destination.MarkBufferModified();
|
||||
}
|
||||
RestoreGpuTracking(destination);
|
||||
return;
|
||||
}
|
||||
const bool source_depth = source.info.IsDepth();
|
||||
@@ -503,7 +629,6 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
destination.MarkGpuModified();
|
||||
}
|
||||
destination.ClearBufferModified();
|
||||
RestoreGpuTracking(destination);
|
||||
}
|
||||
|
||||
void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint32_t mip,
|
||||
@@ -511,6 +636,7 @@ void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint3
|
||||
RefreshCopySource(source_id);
|
||||
auto& destination = ResolveImage(destination_id);
|
||||
auto& source = ResolveImage(source_id);
|
||||
TrackImage(destination_id);
|
||||
if (source.IsBufferModified() || source.backing.samples != destination.backing.samples) {
|
||||
EXIT("TextureCache: invalid mip-copy ownership or sample count\n");
|
||||
}
|
||||
@@ -520,7 +646,6 @@ void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint3
|
||||
if (source.IsGpuModified()) {
|
||||
destination.MarkGpuModified();
|
||||
}
|
||||
RestoreGpuTracking(destination);
|
||||
}
|
||||
|
||||
ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingType binding,
|
||||
@@ -590,7 +715,7 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
if (copied) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
} else {
|
||||
ReleaseGpuTracking(cached_id);
|
||||
ClearGpuModified(cached_id);
|
||||
DeleteImage(cached_id);
|
||||
}
|
||||
return replacement_id;
|
||||
@@ -629,6 +754,12 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
(requested.IsVolume() || cached.info.IsVolume())) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.tile_mode != cached.info.tile_mode) {
|
||||
if (safe_to_delete) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
}
|
||||
return {merged_id};
|
||||
}
|
||||
if (requested.pixel_format != cached.info.pixel_format ||
|
||||
requested.data.size <= cached.info.data.size) {
|
||||
const auto result_id = merged_id ? merged_id : cached_id;
|
||||
@@ -641,12 +772,6 @@ TextureCache::OverlapResult TextureCache::ResolveOverlap(const ImageInfo& reques
|
||||
if (requested.type == cached.info.type && requested.resources > cached.info.resources) {
|
||||
return {ExpandImage(requested, cached_id)};
|
||||
}
|
||||
if (requested.tile_mode != cached.info.tile_mode) {
|
||||
if (safe_to_delete) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
}
|
||||
return {merged_id};
|
||||
}
|
||||
EXIT("TextureCache: unresolvable equal-address image overlap, address=0x%016" PRIx64
|
||||
" requested=%ux%u "
|
||||
"cached=%ux%u requested_size=0x%016" PRIx64 " cached_size=0x%016" PRIx64
|
||||
@@ -903,39 +1028,29 @@ void TextureCache::InitializeImage(ImageId id, const ImageDesc& desc) {
|
||||
if (image.info.data.Empty()) {
|
||||
return;
|
||||
}
|
||||
TrackImage(id);
|
||||
if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
image.info.data.address, image.info.data.size, false,
|
||||
[](uint64_t, uint64_t) noexcept {}, []() noexcept {});
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (image.info.samples > 1) {
|
||||
RestoreGpuTracking(image);
|
||||
return;
|
||||
}
|
||||
bool data_gpu_owned = false;
|
||||
bool data_imported = false;
|
||||
bool uploaded = false;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
image.info.data.address, image.info.data.size, false,
|
||||
[&](uint64_t, uint64_t) noexcept { uploaded = true; },
|
||||
[&]() noexcept {
|
||||
uploaded |= image.IsBufferModified() || image.IsDefinitelyCpuDirty();
|
||||
if (!uploaded) {
|
||||
return;
|
||||
}
|
||||
const auto source =
|
||||
m_buffer_cache.ObtainBufferForImage(image.info.data.address, image.info.data.size);
|
||||
if (source.buffer == nullptr) {
|
||||
EXIT("TextureCache: failed to obtain image upload source\n");
|
||||
}
|
||||
data_gpu_owned |= source.gpu_owned;
|
||||
data_imported = true;
|
||||
UploadImage(image, desc, *source.buffer, source.offset);
|
||||
});
|
||||
bool data_gpu_owned = false;
|
||||
bool data_imported = false;
|
||||
const bool upload = image.IsBufferModified() || image.IsCpuDirty();
|
||||
if (upload) {
|
||||
const auto source =
|
||||
m_buffer_cache.ObtainBufferForImage(image.info.data.address, image.info.data.size);
|
||||
if (source.buffer == nullptr) {
|
||||
EXIT("TextureCache: failed to obtain image upload source\n");
|
||||
}
|
||||
data_gpu_owned |= source.gpu_owned;
|
||||
data_imported = true;
|
||||
UploadImage(image, desc, *source.buffer, source.offset);
|
||||
}
|
||||
if (data_imported) {
|
||||
image.ClearBufferModified();
|
||||
}
|
||||
@@ -945,39 +1060,27 @@ void TextureCache::InitializeImage(ImageId id, const ImageDesc& desc) {
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
}
|
||||
RestoreGpuTracking(image);
|
||||
}
|
||||
|
||||
void TextureCache::RefreshImage(ImageId id, const ImageDesc& desc) {
|
||||
auto& image = ResolveImage(id);
|
||||
bool unchanged_maybe = false;
|
||||
TrackImage(id);
|
||||
auto& image = ResolveImage(id);
|
||||
if (image.IsMaybeCpuDirty()) {
|
||||
const auto hash = image.HashGuestEdges();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(hash);
|
||||
return;
|
||||
}
|
||||
unchanged_maybe = !image.ResolveMaybeCpuHash(hash);
|
||||
if (unchanged_maybe) {
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
image.info.data.address, image.info.data.size, false,
|
||||
[](uint64_t, uint64_t) noexcept {}, []() noexcept {});
|
||||
}
|
||||
(void)image.ResolveMaybeCpuHash(hash);
|
||||
}
|
||||
bool cpu_dirty = image.IsBufferModified() || image.IsDefinitelyCpuDirty();
|
||||
if (!unchanged_maybe) {
|
||||
cpu_dirty |=
|
||||
m_memory_tracker.IsRegionCpuModified(image.info.data.address, image.info.data.size);
|
||||
}
|
||||
if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
if (cpu_dirty) {
|
||||
EXIT("TextureCache: compressed guest image refresh is unsupported\n");
|
||||
}
|
||||
RestoreGpuTracking(image);
|
||||
return;
|
||||
}
|
||||
if (!cpu_dirty) {
|
||||
RestoreGpuTracking(image);
|
||||
return;
|
||||
}
|
||||
InitializeImage(id, desc);
|
||||
@@ -1029,7 +1132,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
|
||||
ImageId result {};
|
||||
bool replacement_buffer = false;
|
||||
bool replacing_image = false;
|
||||
bool inserted_new = false;
|
||||
{
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
@@ -1038,7 +1141,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
|
||||
for (const auto id: candidates) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || owner->info.data != desc.info.data) {
|
||||
if (owner == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (SameBacking(owner->info, desc.info, exact_format)) {
|
||||
@@ -1079,20 +1182,19 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
}
|
||||
replacement_buffer = resolved.IsBufferModified();
|
||||
DeleteImage(result);
|
||||
result = {};
|
||||
replacing_image = true;
|
||||
result = {};
|
||||
}
|
||||
}
|
||||
if (!result) {
|
||||
result = InsertImage(desc.info);
|
||||
inserted_new = true;
|
||||
auto& inserted = ResolveImage(result);
|
||||
if (replacement_buffer || m_buffer_cache.HasGpuDirtyBytes(inserted.info.data.address,
|
||||
inserted.info.data.size)) {
|
||||
inserted.MarkBufferModified();
|
||||
} else if (replacing_image) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(inserted.info.data.address,
|
||||
inserted.info.data.size);
|
||||
}
|
||||
}
|
||||
if (inserted_new) {
|
||||
InitializeImage(result, desc);
|
||||
} else {
|
||||
RefreshImage(result, desc);
|
||||
@@ -1101,9 +1203,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
auto& image = ResolveImage(result);
|
||||
if (desc.type == BindingType::VideoOut &&
|
||||
desc.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
const bool guest_dirty =
|
||||
image.IsBufferModified() || image.IsCpuDirty() ||
|
||||
m_memory_tracker.IsRegionCpuModified(image.info.data.address, image.info.data.size);
|
||||
const bool guest_dirty = image.IsBufferModified() || image.IsCpuDirty();
|
||||
const bool native_current =
|
||||
(image.usage.render_target || image.IsGpuModified()) && !guest_dirty;
|
||||
if (!native_current) {
|
||||
@@ -1252,6 +1352,7 @@ void TextureCache::MarkGpuWritten(ImageId id) {
|
||||
if (!image.registered || image.depth_id) {
|
||||
EXIT("TextureCache: cannot mark an unavailable image GPU-written\n");
|
||||
}
|
||||
TrackImage(id);
|
||||
CommitGpuWrite(image);
|
||||
}
|
||||
|
||||
@@ -1265,13 +1366,10 @@ void TextureCache::CommitGpuWrite(Image& image) {
|
||||
}
|
||||
m_buffer_cache.InvalidateImageAliases(range.address, range.size);
|
||||
image.ClearBufferModified();
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
range.address, range.size, true, [](uint64_t, uint64_t) noexcept {}, []() noexcept {});
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
}
|
||||
image.MarkGpuModified();
|
||||
RestoreGpuTracking(image);
|
||||
}
|
||||
|
||||
bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
@@ -1279,7 +1377,6 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
if (command.IsInvalid() || !GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid image clear\n");
|
||||
}
|
||||
m_buffer_cache.ValidateGpuAccess(address, size, false, true);
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
ImageId selected {};
|
||||
@@ -1335,8 +1432,7 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
if (m_buffer_cache.HasGpuDirtyBytes(address, size)) {
|
||||
m_buffer_cache.DiscardGpuDirtyBytes(address, size);
|
||||
}
|
||||
if (image.IsBufferModified() || image.IsCpuDirty() ||
|
||||
m_memory_tracker.IsRegionCpuModified(image.info.data.address, image.info.data.size)) {
|
||||
if (image.IsBufferModified() || image.IsCpuDirty()) {
|
||||
ImageDesc refresh {.info = image.info, .view_info = {}, .type = UploadBinding(image)};
|
||||
InitializeImage(selected, refresh);
|
||||
if (image.info.samples == 1 && (image.IsBufferModified() || image.IsCpuDirty())) {
|
||||
@@ -1361,14 +1457,12 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextureCache::PrepareHostWrite(uint64_t address, uint64_t size) {
|
||||
void TextureCache::InvalidateMemory(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid host-write range\n");
|
||||
EXIT("TextureCache: invalid memory-invalidation range\n");
|
||||
}
|
||||
CacheLock lock(*this, m_lock);
|
||||
InvalidateCpuAliases(address, size);
|
||||
m_memory_tracker.ForEachDownloadRange<true>(address, size, [](uint64_t, uint64_t) noexcept {});
|
||||
m_memory_tracker.MarkRegionAsCpuModified(address, size);
|
||||
}
|
||||
|
||||
void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t destination_offset) {
|
||||
@@ -1567,18 +1661,15 @@ bool TextureCache::SynchronizeImageToBuffer(ImageId id) {
|
||||
if (!plan.valid) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
const bool refresh = image.IsDefinitelyCpuDirty() ||
|
||||
m_memory_tracker.IsRegionCpuModified(range.address, range.size);
|
||||
if (refresh) {
|
||||
const auto range = image.info.data;
|
||||
if (image.IsCpuDirty()) {
|
||||
RefreshImage(id,
|
||||
ImageDesc {.info = image.info, .view_info = {}, .type = UploadBinding(image)});
|
||||
}
|
||||
if (!image.IsGpuModified()) {
|
||||
return true;
|
||||
}
|
||||
if (image.IsDefinitelyCpuDirty() || image.IsBufferModified() ||
|
||||
m_memory_tracker.IsRegionCpuModified(range.address, range.size)) {
|
||||
if (image.IsDefinitelyCpuDirty() || image.IsBufferModified()) {
|
||||
EXIT("TextureCache: image mirror source is not native-current\n");
|
||||
}
|
||||
auto [destination, offset] =
|
||||
@@ -1591,7 +1682,7 @@ bool TextureCache::SynchronizeImageToBuffer(ImageId id) {
|
||||
m_buffer_cache.PublishImageBuffer(range.address, range.size);
|
||||
image.MarkBufferModified();
|
||||
RetainImage(m_scheduler.Current(), id);
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1633,7 +1724,7 @@ bool TextureCache::InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
if (!formatted_buffer_write) {
|
||||
EXIT("TextureCache: buffer write aliases GPU-modified image\n");
|
||||
}
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
}
|
||||
owner->MarkBufferModified();
|
||||
found = true;
|
||||
@@ -1660,50 +1751,40 @@ TextureCache::RegionInfo TextureCache::QueryRegion(uint64_t address, uint64_t si
|
||||
}
|
||||
|
||||
void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
const auto page_begin = address & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto page_end = (address + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || owner->depth_id) {
|
||||
continue;
|
||||
}
|
||||
owner->InvalidateCpuWrite(address, size);
|
||||
if (owner->NeedsMaybeCpuHash()) {
|
||||
owner->SetMaybeCpuHash(owner->HashGuestEdges());
|
||||
if (owner->Overlaps(address, size)) {
|
||||
owner->InvalidateCpuWrite(address, size);
|
||||
UntrackImage(id);
|
||||
continue;
|
||||
}
|
||||
const auto image_begin = owner->info.data.address;
|
||||
const auto image_end = owner->info.data.End();
|
||||
if (page_end < image_end) {
|
||||
UntrackImageHead(id);
|
||||
} else if (image_begin < page_begin) {
|
||||
UntrackImageTail(id);
|
||||
} else {
|
||||
owner->MarkMaybeCpuDirty();
|
||||
if (owner->NeedsMaybeCpuHash()) {
|
||||
owner->SetMaybeCpuHash(owner->HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::RestoreGpuTracking(const Image& image) {
|
||||
if (!image.IsGpuModified()) {
|
||||
return;
|
||||
}
|
||||
constexpr uint64_t page_mask = TRACKER_PAGE_SIZE - 1;
|
||||
const auto range = image.info.data;
|
||||
const auto begin = range.address & ~page_mask;
|
||||
const auto end = (range.End() + page_mask) & ~page_mask;
|
||||
for (auto page = begin; page < end; page += TRACKER_PAGE_SIZE) {
|
||||
if (!m_memory_tracker.IsRegionGpuModified(page, TRACKER_PAGE_SIZE) &&
|
||||
!m_memory_tracker.IsRegionCpuModified(page, TRACKER_PAGE_SIZE)) {
|
||||
m_memory_tracker.MarkRegionAsGpuModified(page, TRACKER_PAGE_SIZE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::ReleaseGpuTracking(ImageId id) {
|
||||
void TextureCache::ClearGpuModified(ImageId id) {
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || !owner->IsGpuModified()) {
|
||||
return;
|
||||
}
|
||||
const auto released = owner->info.data;
|
||||
owner->ClearGpuModified();
|
||||
m_memory_tracker.ForEachDownloadRange<true>(released.address, released.size,
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
for (const auto candidate: FindImagesInRegion(released.address, released.size, true)) {
|
||||
const auto survivor = ResolveOwner(candidate);
|
||||
if (survivor != nullptr && survivor.get() != owner.get() && !survivor->depth_id) {
|
||||
RestoreGpuTracking(*survivor);
|
||||
}
|
||||
}
|
||||
RestoreGpuTracking(*owner);
|
||||
}
|
||||
|
||||
bool TextureCache::IsMeta(uint64_t address) {
|
||||
@@ -1755,27 +1836,25 @@ bool TextureCache::InvalidateMemory(PageFaultAccess access, uint64_t address, ui
|
||||
return false;
|
||||
}
|
||||
if (phase == PageFaultPhase::Invalidate) {
|
||||
const bool gpu_image =
|
||||
m_memory_tracker.InvalidateVirtualGpuWrite(access, address, size, phase);
|
||||
CpuFaultAction action = gpu_image ? CpuFaultAction::Download
|
||||
: m_memory_tracker.BeginCpuFault(address, size, access);
|
||||
{
|
||||
CacheLock lock(*this, m_lock);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const bool tracked =
|
||||
std::ranges::any_of(FindImagesInRegion(address, size, true), [&](ImageId id) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
return owner != nullptr && !owner->depth_id && owner->IsTracked();
|
||||
});
|
||||
if (tracked) {
|
||||
InvalidateCpuAliases(address, size);
|
||||
}
|
||||
return action != CpuFaultAction::Untracked;
|
||||
return tracked;
|
||||
}
|
||||
|
||||
if (phase == PageFaultPhase::Complete) {
|
||||
const bool gpu_image = m_memory_tracker.IsRegionGpuModified(address, size);
|
||||
return gpu_image ? m_memory_tracker.InvalidateVirtualGpuWrite(access, address, size, phase)
|
||||
: m_memory_tracker.CompleteCpuFault(address, size, access, false);
|
||||
}
|
||||
if (phase != PageFaultPhase::Release) {
|
||||
if (phase != PageFaultPhase::Complete && phase != PageFaultPhase::Release) {
|
||||
return false;
|
||||
}
|
||||
(void)m_memory_tracker.InvalidateVirtualGpuWrite(access, address, size, phase);
|
||||
return true;
|
||||
CacheLock lock(*this, m_lock);
|
||||
return std::ranges::any_of(FindImagesInRegion(address, size, true), [&](ImageId id) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
return owner != nullptr && !owner->depth_id;
|
||||
});
|
||||
}
|
||||
|
||||
void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
@@ -1794,16 +1873,10 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
continue;
|
||||
}
|
||||
if (owner->IsGpuModified()) {
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
}
|
||||
DeleteImage(id);
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(address, size);
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
if (const auto survivor = ResolveOwner(id); survivor != nullptr) {
|
||||
RestoreGpuTracking(*survivor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::RunGarbageCollector() {
|
||||
@@ -1849,7 +1922,7 @@ void TextureCache::RunGarbageCollector() {
|
||||
if (safe && !TryDownloadImage(id)) {
|
||||
continue;
|
||||
}
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
}
|
||||
DeleteImage(id);
|
||||
if (m_total_used_memory < m_critical_gc_memory && aggressive) {
|
||||
Vendored
+16
-10
@@ -4,10 +4,11 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/renderer/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/regionManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include <compare>
|
||||
#include <map>
|
||||
@@ -64,7 +65,7 @@ public:
|
||||
|
||||
[[nodiscard]] bool ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
uint32_t packed_clear);
|
||||
void PrepareHostWrite(uint64_t address, uint64_t size);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool SynchronizeImageToBuffer(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
bool formatted_buffer_write = false);
|
||||
@@ -109,11 +110,17 @@ private:
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id, bool release_tracking);
|
||||
void DeleteImage(ImageId id, bool release_tracking = true);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void DeleteImages(std::span<const ImageId> ids, std::optional<ImageId> native_source = {});
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
@@ -148,8 +155,7 @@ private:
|
||||
void ValidateImageDesc(const ImageDesc& desc) const;
|
||||
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
void RestoreGpuTracking(const Image& image);
|
||||
void ReleaseGpuTracking(ImageId id);
|
||||
void ClearGpuModified(ImageId id);
|
||||
|
||||
[[nodiscard]] bool SynchronizeImageToBuffer(ImageId id);
|
||||
void DownloadImage(ImageId id);
|
||||
@@ -160,7 +166,7 @@ private:
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
TrackingSpinLock m_lock;
|
||||
MemoryTracker m_memory_tracker;
|
||||
PageManager& m_page_manager;
|
||||
BlitHelper m_blit_helper;
|
||||
std::unique_ptr<TileManager> m_tiler;
|
||||
BufferCache& m_buffer_cache;
|
||||
@@ -7,9 +7,9 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DEPTHRENDERTARGET_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
+2
-2
@@ -1,11 +1,11 @@
|
||||
#include "graphics/host_gpu/renderer/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "gpu_blit_shaders/gpu_blit_color_to_ms_depth_spv.h"
|
||||
#include "gpu_blit_shaders/gpu_blit_fs_triangle_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
|
||||
#include <algorithm>
|
||||
+138
-171
@@ -1,11 +1,11 @@
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -99,9 +99,9 @@ vk::ImageAspectFlags Image::FullAspectMask(vk::Format format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
std::optional<ImageSubresourceRange> range) {
|
||||
auto& state = backing.state;
|
||||
auto& subresource_states = backing.subresource_states;
|
||||
@@ -130,25 +130,25 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
constexpr auto write_access = vk::AccessFlagBits2::eTransferWrite |
|
||||
vk::AccessFlagBits2::eShaderWrite |
|
||||
vk::AccessFlagBits2::eMemoryWrite;
|
||||
const bool repeated_write =
|
||||
const bool repeated_write =
|
||||
static_cast<bool>(subresource_state.access_mask & write_access);
|
||||
if (subresource_state.layout != destination_layout ||
|
||||
subresource_state.access_mask != destination_access || repeated_write) {
|
||||
vk::ImageMemoryBarrier2 barrier {};
|
||||
barrier.srcStageMask = subresource_state.pl_stage;
|
||||
barrier.srcAccessMask = subresource_state.access_mask;
|
||||
barrier.dstStageMask = destination_stage;
|
||||
barrier.dstAccessMask = destination_access;
|
||||
barrier.oldLayout = subresource_state.layout;
|
||||
barrier.newLayout = destination_layout;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = backing.image;
|
||||
barrier.subresourceRange.aspectMask = FullAspectMask(backing.format);
|
||||
barrier.subresourceRange.baseMipLevel = level;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.baseArrayLayer = layer;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barrier.srcStageMask = subresource_state.pl_stage;
|
||||
barrier.srcAccessMask = subresource_state.access_mask;
|
||||
barrier.dstStageMask = destination_stage;
|
||||
barrier.dstAccessMask = destination_access;
|
||||
barrier.oldLayout = subresource_state.layout;
|
||||
barrier.newLayout = destination_layout;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = backing.image;
|
||||
barrier.subresourceRange.aspectMask = FullAspectMask(backing.format);
|
||||
barrier.subresourceRange.baseMipLevel = level;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.baseArrayLayer = layer;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barriers.push_back(barrier);
|
||||
subresource_state = {destination_stage, destination_access, destination_layout};
|
||||
}
|
||||
@@ -159,10 +159,10 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
subresource_states.clear();
|
||||
}
|
||||
} else {
|
||||
constexpr auto write_access = vk::AccessFlagBits2::eTransferWrite |
|
||||
vk::AccessFlagBits2::eShaderWrite |
|
||||
vk::AccessFlagBits2::eMemoryWrite;
|
||||
const bool repeated_write = static_cast<bool>(state.access_mask & write_access);
|
||||
constexpr auto write_access = vk::AccessFlagBits2::eTransferWrite |
|
||||
vk::AccessFlagBits2::eShaderWrite |
|
||||
vk::AccessFlagBits2::eMemoryWrite;
|
||||
const bool repeated_write = static_cast<bool>(state.access_mask & write_access);
|
||||
if (state.layout == destination_layout && state.access_mask == destination_access &&
|
||||
!repeated_write) {
|
||||
return {};
|
||||
@@ -191,8 +191,7 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
}
|
||||
|
||||
void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destination_access,
|
||||
std::optional<ImageSubresourceRange> range,
|
||||
vk::CommandBuffer command_buffer) {
|
||||
std::optional<ImageSubresourceRange> range, vk::CommandBuffer command_buffer) {
|
||||
const auto transfer_access =
|
||||
vk::AccessFlagBits2::eTransferRead | vk::AccessFlagBits2::eTransferWrite;
|
||||
vk::PipelineStageFlags2 destination_stage {};
|
||||
@@ -201,8 +200,8 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
}
|
||||
if (!destination_access ||
|
||||
static_cast<bool>(destination_access & ~vk::AccessFlags2 {transfer_access})) {
|
||||
destination_stage |= vk::PipelineStageFlagBits2::eAllGraphics |
|
||||
vk::PipelineStageFlagBits2::eComputeShader;
|
||||
destination_stage |=
|
||||
vk::PipelineStageFlagBits2::eAllGraphics | vk::PipelineStageFlagBits2::eComputeShader;
|
||||
}
|
||||
const auto barriers =
|
||||
GetBarriers(destination_layout, destination_access, destination_stage, range);
|
||||
@@ -218,10 +217,9 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
command_buffer.pipelineBarrier2(dependency);
|
||||
}
|
||||
|
||||
void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr ||
|
||||
size == 0);
|
||||
void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
@@ -234,16 +232,15 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
buffer_barrier.offset = offset;
|
||||
buffer_barrier.size = size;
|
||||
const auto image_barriers =
|
||||
GetBarriers(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite,
|
||||
GetBarriers(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite,
|
||||
vk::PipelineStageFlagBits2::eCopy, {});
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyBufferToImage(buffer, backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -256,8 +253,7 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
dependency.pImageMemoryBarriers = nullptr;
|
||||
command.pipelineBarrier2(dependency);
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
@@ -265,7 +261,7 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcAccessMask =
|
||||
vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
buffer_barrier.dstStageMask = vk::PipelineStageFlagBits2::eCopy;
|
||||
@@ -276,16 +272,15 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
buffer_barrier.offset = offset;
|
||||
buffer_barrier.size = size;
|
||||
const auto image_barriers =
|
||||
GetBarriers(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead,
|
||||
GetBarriers(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
vk::PipelineStageFlagBits2::eCopy, {});
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyImageToBuffer(backing.image, vk::ImageLayout::eTransferSrcOptimal, buffer,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -299,11 +294,11 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
command.pipelineBarrier2(dependency);
|
||||
}
|
||||
|
||||
std::pair<uint32_t, uint32_t>
|
||||
Image::SanitizeCopyLayers(const Image& source, const Image& destination, uint32_t depth) {
|
||||
const auto source_type = source.backing.image_type;
|
||||
const auto destination_type = destination.backing.image_type;
|
||||
uint32_t source_layers = source.backing.layers;
|
||||
std::pair<uint32_t, uint32_t> Image::SanitizeCopyLayers(const Image& source,
|
||||
const Image& destination, uint32_t depth) {
|
||||
const auto source_type = source.backing.image_type;
|
||||
const auto destination_type = destination.backing.image_type;
|
||||
uint32_t source_layers = source.backing.layers;
|
||||
uint32_t destination_layers = destination.backing.layers;
|
||||
if (source_type == vk::ImageType::e3D) {
|
||||
source_layers = 1;
|
||||
@@ -312,13 +307,10 @@ Image::SanitizeCopyLayers(const Image& source, const Image& destination, uint32_
|
||||
destination_layers = 1;
|
||||
}
|
||||
if (source_type == destination_type) {
|
||||
source_layers = destination_layers =
|
||||
std::min(source_layers, destination_layers);
|
||||
} else if (source_type == vk::ImageType::e2D &&
|
||||
destination_type == vk::ImageType::e3D) {
|
||||
source_layers = destination_layers = std::min(source_layers, destination_layers);
|
||||
} else if (source_type == vk::ImageType::e2D && destination_type == vk::ImageType::e3D) {
|
||||
source_layers = depth;
|
||||
} else if (source_type == vk::ImageType::e3D &&
|
||||
destination_type == vk::ImageType::e2D) {
|
||||
} else if (source_type == vk::ImageType::e3D && destination_type == vk::ImageType::e2D) {
|
||||
destination_layers = depth;
|
||||
}
|
||||
return {source_layers, destination_layers};
|
||||
@@ -327,12 +319,11 @@ Image::SanitizeCopyLayers(const Image& source, const Image& destination, uint32_
|
||||
void Image::CopyImage(Image& source) {
|
||||
EXIT_IF(m_scheduler == nullptr || source.backing.samples != backing.samples);
|
||||
m_scheduler->EndRendering();
|
||||
const uint32_t levels =
|
||||
std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const uint32_t base_depth = backing.image_type == vk::ImageType::e3D
|
||||
? backing.extent.depth
|
||||
: source.backing.extent.depth;
|
||||
const auto source_aspect =
|
||||
const auto source_aspect =
|
||||
FullAspectMask(source.backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
const auto destination_aspect =
|
||||
FullAspectMask(backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
@@ -342,8 +333,7 @@ void Image::CopyImage(Image& source) {
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
const auto depth = std::max(base_depth >> level, 1u);
|
||||
const auto [source_layers, destination_layers] =
|
||||
SanitizeCopyLayers(source, *this, depth);
|
||||
const auto [source_layers, destination_layers] = SanitizeCopyLayers(source, *this, depth);
|
||||
vk::ImageCopy copy {};
|
||||
copy.srcSubresource = {source_aspect, level, 0, 1};
|
||||
copy.dstSubresource = {destination_aspect, level, 0, 1};
|
||||
@@ -351,8 +341,7 @@ void Image::CopyImage(Image& source) {
|
||||
if (source.backing.image_type == vk::ImageType::e3D) {
|
||||
copy.extent = {width, height, depth};
|
||||
} else {
|
||||
copy.srcSubresource.layerCount =
|
||||
std::min(source_layers, destination_layers);
|
||||
copy.srcSubresource.layerCount = std::min(source_layers, destination_layers);
|
||||
copy.dstSubresource.layerCount = copy.srcSubresource.layerCount;
|
||||
copy.extent = {width, height, 1};
|
||||
}
|
||||
@@ -369,34 +358,30 @@ void Image::CopyImage(Image& source) {
|
||||
return;
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, static_cast<uint32_t>(copies.size()),
|
||||
copies.data());
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range) {
|
||||
EXIT_IF(m_scheduler == nullptr || backing.samples != 1 ||
|
||||
source.backing.image_type != vk::ImageType::e2D ||
|
||||
backing.image_type != vk::ImageType::e2D ||
|
||||
source_range.level_count != 1 || destination_range.level_count != 1 ||
|
||||
backing.image_type != vk::ImageType::e2D || source_range.level_count != 1 ||
|
||||
destination_range.level_count != 1 ||
|
||||
source_range.base_level >= source.backing.mip_levels ||
|
||||
destination_range.base_level >= backing.mip_levels ||
|
||||
source_range.base_layer >= source.backing.layers ||
|
||||
destination_range.base_layer >= backing.layers);
|
||||
const auto layers = std::min(
|
||||
{source_range.layer_count, destination_range.layer_count,
|
||||
source.backing.layers - source_range.base_layer,
|
||||
backing.layers - destination_range.base_layer});
|
||||
const auto source_width =
|
||||
std::max(source.backing.extent.width >> source_range.base_level, 1u);
|
||||
const auto layers = std::min({source_range.layer_count, destination_range.layer_count,
|
||||
source.backing.layers - source_range.base_layer,
|
||||
backing.layers - destination_range.base_layer});
|
||||
const auto source_width = std::max(source.backing.extent.width >> source_range.base_level, 1u);
|
||||
const auto source_height =
|
||||
std::max(source.backing.extent.height >> source_range.base_level, 1u);
|
||||
const auto destination_width =
|
||||
@@ -404,43 +389,40 @@ void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const auto destination_height =
|
||||
std::max(backing.extent.height >> destination_range.base_level, 1u);
|
||||
const bool copy = source.backing.samples == 1;
|
||||
EXIT_IF(layers == 0 || info.extent.width > source_width ||
|
||||
info.extent.height > source_height || info.extent.width > destination_width ||
|
||||
info.extent.height > destination_height ||
|
||||
EXIT_IF(layers == 0 || info.extent.width > source_width || info.extent.height > source_height ||
|
||||
info.extent.width > destination_width || info.extent.height > destination_height ||
|
||||
(copy ? !ImageViewOps::FormatsCompatible(source.backing.format, backing.format)
|
||||
: source.backing.format != backing.format));
|
||||
auto resolved_source_range = source_range;
|
||||
auto resolved_destination_range = destination_range;
|
||||
auto resolved_source_range = source_range;
|
||||
auto resolved_destination_range = destination_range;
|
||||
resolved_source_range.layer_count = layers;
|
||||
resolved_destination_range.layer_count = layers;
|
||||
const vk::Extent3D resolve_extent {info.extent.width, info.extent.height, 1};
|
||||
|
||||
m_scheduler->EndRendering();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, resolved_source_range, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, resolved_destination_range, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
resolved_source_range, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite,
|
||||
resolved_destination_range, command);
|
||||
if (copy) {
|
||||
vk::ImageCopy region {};
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_source_range.base_level,
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor, resolved_source_range.base_level,
|
||||
resolved_source_range.base_layer, layers};
|
||||
region.dstSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_destination_range.base_level,
|
||||
resolved_destination_range.base_layer, layers};
|
||||
region.extent = resolve_extent;
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal, region);
|
||||
region.extent = resolve_extent;
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, region);
|
||||
} else {
|
||||
vk::ImageResolve region {};
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_source_range.base_level,
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor, resolved_source_range.base_level,
|
||||
resolved_source_range.base_layer, layers};
|
||||
region.dstSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_destination_range.base_level,
|
||||
resolved_destination_range.base_layer, layers};
|
||||
region.extent = resolve_extent;
|
||||
region.extent = resolve_extent;
|
||||
command.resolveImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal, region);
|
||||
}
|
||||
@@ -454,22 +436,21 @@ uint32_t Image::CopyRows(uint64_t row_size, uint32_t rows, uint64_t capacity) no
|
||||
}
|
||||
|
||||
void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
EXIT_IF(m_scheduler == nullptr || buffer.Handle() == nullptr ||
|
||||
source.backing.samples != 1 || backing.samples != 1);
|
||||
EXIT_IF(m_scheduler == nullptr || buffer.Handle() == nullptr || source.backing.samples != 1 ||
|
||||
backing.samples != 1);
|
||||
m_scheduler->EndRendering();
|
||||
const uint32_t levels =
|
||||
std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const auto source_aspect =
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const auto source_aspect =
|
||||
FullAspectMask(source.backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
const auto destination_aspect =
|
||||
FullAspectMask(backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
const auto source_bytes = DepthAspectTransferBytes(source.backing.format) != 0
|
||||
? DepthAspectTransferBytes(source.backing.format)
|
||||
: source.info.bytes_per_block;
|
||||
const auto destination_bytes = DepthAspectTransferBytes(backing.format) != 0
|
||||
? DepthAspectTransferBytes(backing.format)
|
||||
: info.bytes_per_block;
|
||||
const uint32_t source_block = source.info.IsBlock() ? 4u : 1u;
|
||||
const auto source_bytes = DepthAspectTransferBytes(source.backing.format) != 0
|
||||
? DepthAspectTransferBytes(source.backing.format)
|
||||
: source.info.bytes_per_block;
|
||||
const auto destination_bytes = DepthAspectTransferBytes(backing.format) != 0
|
||||
? DepthAspectTransferBytes(backing.format)
|
||||
: info.bytes_per_block;
|
||||
const uint32_t source_block = source.info.IsBlock() ? 4u : 1u;
|
||||
const uint32_t destination_block = info.IsBlock() ? 4u : 1u;
|
||||
EXIT_IF(levels == 0 || source_bytes == 0 || source_bytes != destination_bytes ||
|
||||
source_block != destination_block);
|
||||
@@ -484,74 +465,66 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
barrier.buffer = buffer.Handle();
|
||||
barrier.offset = 0;
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &barrier;
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
const auto source_depth = source.backing.image_type == vk::ImageType::e3D
|
||||
? std::max(source.backing.extent.depth >> level, 1u)
|
||||
: source.backing.layers;
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
const auto source_depth = source.backing.image_type == vk::ImageType::e3D
|
||||
? std::max(source.backing.extent.depth >> level, 1u)
|
||||
: source.backing.layers;
|
||||
const auto destination_depth = backing.image_type == vk::ImageType::e3D
|
||||
? std::max(backing.extent.depth >> level, 1u)
|
||||
: backing.layers;
|
||||
const auto slices = std::min(source_depth, destination_depth);
|
||||
const auto block_rows = (height + source_block - 1) / source_block;
|
||||
const auto slices = std::min(source_depth, destination_depth);
|
||||
const auto block_rows = (height + source_block - 1) / source_block;
|
||||
const auto row_size =
|
||||
static_cast<uint64_t>((width + source_block - 1) / source_block) * source_bytes;
|
||||
const auto rows_per_copy = CopyRows(row_size, block_rows, buffer.Size());
|
||||
EXIT_IF(slices == 0 || rows_per_copy == 0);
|
||||
for (uint32_t slice = 0; slice < slices; slice++) {
|
||||
for (uint32_t block_row = 0; block_row < block_rows;
|
||||
block_row += rows_per_copy) {
|
||||
const auto copy_rows = std::min(rows_per_copy, block_rows - block_row);
|
||||
const auto y = block_row * source_block;
|
||||
const auto copy_height =
|
||||
std::min(copy_rows * source_block, height - y);
|
||||
const auto copy_size = row_size * copy_rows;
|
||||
for (uint32_t block_row = 0; block_row < block_rows; block_row += rows_per_copy) {
|
||||
const auto copy_rows = std::min(rows_per_copy, block_rows - block_row);
|
||||
const auto y = block_row * source_block;
|
||||
const auto copy_height = std::min(copy_rows * source_block, height - y);
|
||||
const auto copy_size = row_size * copy_rows;
|
||||
vk::BufferImageCopy source_copy {};
|
||||
source_copy.imageSubresource = {
|
||||
source_aspect, level,
|
||||
source.backing.image_type == vk::ImageType::e3D ? 0u : slice, 1};
|
||||
source_copy.imageOffset = {
|
||||
0, static_cast<int32_t>(y),
|
||||
source.backing.image_type == vk::ImageType::e3D
|
||||
? static_cast<int32_t>(slice)
|
||||
: 0};
|
||||
source_copy.imageExtent = {width, copy_height, 1};
|
||||
auto destination_copy = source_copy;
|
||||
source_copy.imageOffset = {0, static_cast<int32_t>(y),
|
||||
source.backing.image_type == vk::ImageType::e3D
|
||||
? static_cast<int32_t>(slice)
|
||||
: 0};
|
||||
source_copy.imageExtent = {width, copy_height, 1};
|
||||
auto destination_copy = source_copy;
|
||||
destination_copy.imageSubresource = {
|
||||
destination_aspect, level,
|
||||
backing.image_type == vk::ImageType::e3D ? 0u : slice, 1};
|
||||
destination_copy.imageOffset.z =
|
||||
backing.image_type == vk::ImageType::e3D
|
||||
? static_cast<int32_t>(slice)
|
||||
: 0;
|
||||
backing.image_type == vk::ImageType::e3D ? static_cast<int32_t>(slice) : 0;
|
||||
barrier.size = copy_size;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyImageToBuffer(source.backing.image,
|
||||
vk::ImageLayout::eTransferSrcOptimal,
|
||||
buffer.Handle(), source_copy);
|
||||
vk::ImageLayout::eTransferSrcOptimal, buffer.Handle(),
|
||||
source_copy);
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyBufferToImage(buffer.Handle(), backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal,
|
||||
destination_copy);
|
||||
vk::ImageLayout::eTransferDstOptimal, destination_copy);
|
||||
}
|
||||
}
|
||||
}
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
@@ -561,11 +534,9 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
const auto width = std::max(backing.extent.width >> mip, 1u);
|
||||
const auto height = std::max(backing.extent.height >> mip, 1u);
|
||||
const auto depth = std::max(backing.extent.depth >> mip, 1u);
|
||||
EXIT_IF(width != source.backing.extent.width ||
|
||||
height != source.backing.extent.height);
|
||||
const auto [source_layers, destination_layers] =
|
||||
SanitizeCopyLayers(source, *this, depth);
|
||||
const auto aspects = FullAspectMask(source.backing.format);
|
||||
EXIT_IF(width != source.backing.extent.width || height != source.backing.extent.height);
|
||||
const auto [source_layers, destination_layers] = SanitizeCopyLayers(source, *this, depth);
|
||||
const auto aspects = FullAspectMask(source.backing.format);
|
||||
EXIT_IF(aspects != FullAspectMask(backing.format));
|
||||
std::array<vk::ImageCopy, 2> copies {};
|
||||
uint32_t copy_count = 0;
|
||||
@@ -580,16 +551,13 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
copy.extent = {width, height, depth};
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal, copy_count,
|
||||
copies.data());
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, copy_count, copies.data());
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
namespace ImageOps {
|
||||
@@ -601,8 +569,7 @@ void Validate(const ImageInfo& info) {
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
const bool metadata_empty =
|
||||
info.metadata.range.address == 0 && info.metadata.range.size == 0 &&
|
||||
info.metadata.kind == ImageMetadataKind::None &&
|
||||
info.metadata.control == 0 &&
|
||||
info.metadata.kind == ImageMetadataKind::None && info.metadata.control == 0 &&
|
||||
info.metadata.compression == VideoOutCompression::Uncompressed &&
|
||||
!info.metadata.stencil_compressed;
|
||||
if (info.data.Empty() || info.HasStencil() || !metadata_empty || info.extent.width == 0 ||
|
||||
@@ -615,9 +582,9 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
|
||||
if (info.extent.width == 0 || info.extent.height == 0 || info.extent.depth == 0 ||
|
||||
info.resources.levels == 0 ||
|
||||
info.resources.levels > info.mip_layout.size() || info.resources.layers == 0 ||
|
||||
info.samples == 0 || vulkan_sample_count(info.samples) == vk::SampleCountFlagBits {} ||
|
||||
info.resources.levels == 0 || info.resources.levels > info.mip_layout.size() ||
|
||||
info.resources.layers == 0 || info.samples == 0 ||
|
||||
vulkan_sample_count(info.samples) == vk::SampleCountFlagBits {} ||
|
||||
info.bytes_per_block == 0 || (info.data.address != 0 && info.pitch == 0)) {
|
||||
EXIT("invalid image geometry or format\n");
|
||||
}
|
||||
@@ -688,11 +655,11 @@ uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
|
||||
} // namespace ImageOps
|
||||
|
||||
Image::Image(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
const ImageInfo& image_info)
|
||||
Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageInfo& image_info)
|
||||
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
ImageOps::Validate(info);
|
||||
m_cpu_dirty = !info.data.Empty();
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
return;
|
||||
}
|
||||
@@ -742,9 +709,9 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
}
|
||||
|
||||
uint64_t Image::HashGuestEdges() const {
|
||||
constexpr uint64_t page_mask = TRACKER_PAGE_SIZE - 1;
|
||||
constexpr uint64_t page_mask = TRACKER_PAGE_SIZE - 1;
|
||||
std::array<uint8_t, TRACKER_PAGE_SIZE * 2> bytes {};
|
||||
const auto range = info.data;
|
||||
const auto range = info.data;
|
||||
const uint64_t head_end = std::min(range.End(), (range.address + page_mask) & ~page_mask);
|
||||
const uint64_t tail_begin = std::max(range.address, range.End() & ~page_mask);
|
||||
const uint64_t head_size = head_end - range.address;
|
||||
+46
-37
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
|
||||
#include <compare>
|
||||
#include <limits>
|
||||
@@ -66,16 +66,16 @@ public:
|
||||
[[nodiscard]] vk::ImageView FindView(const ImageViewInfo& view_info);
|
||||
void AssociateDepth(ImageId image_id) { depth_id = image_id; }
|
||||
using Barriers = std::vector<vk::ImageMemoryBarrier2>;
|
||||
[[nodiscard]] Barriers
|
||||
GetBarriers(vk::ImageLayout destination_layout, vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
std::optional<ImageSubresourceRange> range);
|
||||
[[nodiscard]] Barriers GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
std::optional<ImageSubresourceRange> range);
|
||||
void Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destination_access,
|
||||
std::optional<ImageSubresourceRange> range, vk::CommandBuffer command_buffer);
|
||||
void Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size);
|
||||
void Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size);
|
||||
void Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size);
|
||||
void Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size);
|
||||
void CopyImage(Image& source);
|
||||
void Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range);
|
||||
@@ -84,8 +84,8 @@ public:
|
||||
|
||||
void InvalidateCpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
if (ImageRangeOverlaps(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
} else if (ImagePageRangesOverlap(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_maybe_cpu_dirty = true;
|
||||
@@ -95,6 +95,11 @@ public:
|
||||
[[nodiscard]] bool IsCpuDirty() const { return m_cpu_dirty || m_maybe_cpu_dirty; }
|
||||
[[nodiscard]] bool IsDefinitelyCpuDirty() const { return m_cpu_dirty; }
|
||||
[[nodiscard]] bool IsMaybeCpuDirty() const { return m_maybe_cpu_dirty; }
|
||||
void MarkMaybeCpuDirty() {
|
||||
if (!m_cpu_dirty) {
|
||||
m_maybe_cpu_dirty = true;
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool NeedsMaybeCpuHash() const {
|
||||
return m_maybe_cpu_dirty && !m_maybe_hash_valid;
|
||||
}
|
||||
@@ -102,14 +107,14 @@ public:
|
||||
if (!NeedsMaybeCpuHash()) {
|
||||
EXIT("image cannot initialize maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_hash = hash;
|
||||
m_maybe_cpu_hash = hash;
|
||||
m_maybe_hash_valid = true;
|
||||
}
|
||||
[[nodiscard]] bool ResolveMaybeCpuHash(uint64_t hash) {
|
||||
if (!m_maybe_cpu_dirty || !m_maybe_hash_valid || m_cpu_dirty) {
|
||||
EXIT("image cannot resolve maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
m_cpu_dirty |= hash != m_maybe_cpu_hash;
|
||||
return m_cpu_dirty;
|
||||
@@ -125,14 +130,15 @@ public:
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsGpuModified() const noexcept { return m_gpu_modified; }
|
||||
void MarkGpuModified() noexcept { m_gpu_modified = true; }
|
||||
void ClearGpuModified() noexcept { m_gpu_modified = false; }
|
||||
void MarkGpuModified() noexcept { m_gpu_modified = true; }
|
||||
void ClearGpuModified() noexcept { m_gpu_modified = false; }
|
||||
|
||||
[[nodiscard]] bool IsBufferModified() const noexcept { return m_buffer_modified; }
|
||||
void MarkBufferModified() noexcept { m_buffer_modified = true; }
|
||||
void ClearBufferModified() noexcept { m_buffer_modified = false; }
|
||||
void MarkBufferModified() noexcept { m_buffer_modified = true; }
|
||||
void ClearBufferModified() noexcept { m_buffer_modified = false; }
|
||||
|
||||
[[nodiscard]] bool Overlaps(uint64_t address, uint64_t size, bool pages = false) const noexcept {
|
||||
[[nodiscard]] bool Overlaps(uint64_t address, uint64_t size,
|
||||
bool pages = false) const noexcept {
|
||||
return pages ? ImagePageRangesOverlap(info.data.address, info.data.size, address, size)
|
||||
: ImageRangeOverlaps(info.data.address, info.data.size, address, size);
|
||||
}
|
||||
@@ -142,38 +148,41 @@ public:
|
||||
[[nodiscard]] bool SafeToDownload() const noexcept {
|
||||
return IsGpuModified() && !IsBufferModified() && !IsCpuDirty();
|
||||
}
|
||||
[[nodiscard]] bool IsTracked() const noexcept { return track_addr != 0 && track_addr_end != 0; }
|
||||
[[nodiscard]] uint64_t AccountedSize() const noexcept {
|
||||
return backing.image == nullptr ? 0 : (info.data.size + 1023) & ~uint64_t {1023};
|
||||
}
|
||||
[[nodiscard]] uint64_t HashGuestEdges() const;
|
||||
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
ImageId depth_id {};
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
|
||||
private:
|
||||
friend struct ImageTestAccess;
|
||||
|
||||
[[nodiscard]] static vk::ImageAspectFlags FullAspectMask(vk::Format format) noexcept;
|
||||
[[nodiscard]] static uint32_t CopyRows(uint64_t row_size, uint32_t rows,
|
||||
uint64_t capacity) noexcept;
|
||||
[[nodiscard]] static uint32_t CopyRows(uint64_t row_size, uint32_t rows,
|
||||
uint64_t capacity) noexcept;
|
||||
[[nodiscard]] static std::pair<uint32_t, uint32_t>
|
||||
SanitizeCopyLayers(const Image& source, const Image& destination, uint32_t depth);
|
||||
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_maybe_hash_valid = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_maybe_hash_valid = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
};
|
||||
|
||||
namespace ImageOps {
|
||||
+2
-2
@@ -1,8 +1,8 @@
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include <mutex>
|
||||
|
||||
+7
-7
@@ -2,8 +2,8 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGEVIEW_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/imageInfo.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -103,10 +103,7 @@ IsSupportedSampledDepthUintResource(const ShaderRecompiler::IR::ImageResource& r
|
||||
|
||||
inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_format,
|
||||
uint32_t swizzle) noexcept {
|
||||
const auto srgb_view = SrgbStorageViewFormat(image_format);
|
||||
const bool srgb_storage_view =
|
||||
srgb_view != vk::Format::eUndefined && view_format == srgb_view;
|
||||
if ((image_format != view_format && !srgb_storage_view) ||
|
||||
if (!ImageViewOps::FormatsCompatible(image_format, view_format) ||
|
||||
!IsValidImageSwizzle(swizzle)) {
|
||||
UnsupportedColorView("storage", image_format, view_format, swizzle);
|
||||
}
|
||||
@@ -122,7 +119,10 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.written &&
|
||||
!resource.atomic && !resource.depth_compare;
|
||||
(!resource.atomic ||
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint &&
|
||||
resource.read)) &&
|
||||
!resource.depth_compare;
|
||||
}
|
||||
|
||||
inline void
|
||||
+6
-2
@@ -1,9 +1,9 @@
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/host_gpu/renderer/tiler.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -102,6 +102,10 @@ constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Unorm, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Uint, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
+3
-3
@@ -1,5 +1,5 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_HOST_GPU_RENDERER_IMAGE_TEXTURECOMMON_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_HOST_GPU_RENDERER_IMAGE_TEXTURECOMMON_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
@@ -51,4 +51,4 @@ bool TextureBuildGpuTileInfos(uint64_t size,
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_ */
|
||||
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_HOST_GPU_RENDERER_IMAGE_TEXTURECOMMON_H_ */
|
||||
+3
-3
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/tiler.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_demote_d16_spv.h"
|
||||
@@ -15,8 +15,8 @@
|
||||
#include "gpu_tiler_shaders/gpu_tiler_swap_bgra16_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
+2
-2
@@ -1,8 +1,8 @@
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
+1
-1
@@ -6,7 +6,7 @@
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
|
||||
+32
-30
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
@@ -14,18 +14,18 @@
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/hostMemory.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -239,11 +239,11 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
const uint32_t field3_expected =
|
||||
(descriptor.Type() << 28u) | field3_common | descriptor.DstSelXYZW();
|
||||
const uint32_t field4_expected = descriptor.Depth() | (descriptor.BaseArray5() << 16u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!common || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0)) {
|
||||
return false;
|
||||
}
|
||||
@@ -318,8 +318,8 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
const bool valid_2d_slice =
|
||||
(is_color_2d && descriptor.Depth() == 0 && descriptor.BaseArray5() == 0) ||
|
||||
(is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth());
|
||||
const bool is_2d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
|
||||
valid_2d_slice;
|
||||
const bool is_2d =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D && valid_2d_slice;
|
||||
const bool is_2d_array =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray &&
|
||||
is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth();
|
||||
@@ -333,18 +333,20 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
!Prospero::IsFmaskTextureFormat(descriptor.Format()) && (is_2d || is_2d_array) &&
|
||||
TileGetBlockLayout(TileBlockFamily::Depth64KB, depth_bpe, depth_block);
|
||||
const bool supported_standard_tile =
|
||||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB) &&
|
||||
TileIsStandard4KBTextureSupported(descriptor.Format());
|
||||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB) &&
|
||||
TileIsStandard4KBTextureSupported(descriptor.Format())) ||
|
||||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) &&
|
||||
TileIsStandard64KBTextureSupported(descriptor.Format()));
|
||||
const bool supported_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kLinear) ||
|
||||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
|
||||
supported_depth_tile || supported_standard_tile;
|
||||
const auto swizzle = descriptor.DstSelXYZW();
|
||||
const bool supported_swizzle =
|
||||
IsValidImageSwizzle(descriptor.DstSelXYZW()) &&
|
||||
(descriptor.DstSelXYZW() == DstSel(4, 5, 6, 7) || !resource.read);
|
||||
IsValidImageSwizzle(swizzle) &&
|
||||
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
|
||||
const bool supported_mip_view = descriptor.BaseLevel() == 0 || is_1d || is_2d;
|
||||
return (is_1d || is_1d_array || is_2d || is_2d_array || is_3d) && supported_tile &&
|
||||
supported_mip_view &&
|
||||
descriptor.BaseLevel() == descriptor.LastLevel() &&
|
||||
supported_mip_view && descriptor.BaseLevel() == descriptor.LastLevel() &&
|
||||
descriptor.LastLevel() <= descriptor.MaxMip() && descriptor.MinLod() == 0 &&
|
||||
supported_swizzle && descriptor.BCSwizzle() == 0 && !descriptor.MsaaDepth();
|
||||
}
|
||||
@@ -375,8 +377,10 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(descriptor);
|
||||
const bool uint_resource =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
const bool format_ok = Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format);
|
||||
const bool format_ok =
|
||||
Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt));
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
return;
|
||||
}
|
||||
@@ -612,16 +616,14 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
(address & (static_cast<uint64_t>(size.align) - 1u)) != 0);
|
||||
if (storage) {
|
||||
ValidateStorageTexture(resource, descriptor, size.size);
|
||||
m_context.GetBufferCache().ValidateGpuAccess(address, size.size, resource.read,
|
||||
resource.written);
|
||||
}
|
||||
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format = SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format =
|
||||
storage && storage_view_format != vk::Format::eUndefined ? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.info.data = {address, size.size};
|
||||
desc.info.pixel_format = pixel_format;
|
||||
+2
-2
@@ -2,9 +2,9 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORS_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
|
||||
#include <cstdint>
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERRESOURCEBARRIER_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
#include "graphics/host_gpu/renderer/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
|
||||
#include "graphics/shader/recompiler/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
+4
-4
@@ -6,14 +6,14 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
|
||||
@@ -10,17 +10,17 @@
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/pthread.h"
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/gpuResourceManager.h"
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -16,17 +16,18 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "libs/errno.h"
|
||||
|
||||
@@ -221,8 +222,7 @@ static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& col
|
||||
LogMrtState(draw_name, buffer, ps_input_info);
|
||||
}
|
||||
|
||||
static void LogDrawInputState(const RenderCommandBuffer& buffer,
|
||||
const RenderColorInfo& color,
|
||||
static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderColorInfo& color,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
uint32_t index_type_and_size, uint32_t index_count,
|
||||
const void* index_addr) {
|
||||
@@ -499,9 +499,9 @@ struct DrawCallInfo {
|
||||
};
|
||||
|
||||
RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth) {
|
||||
uint32_t color_count, RenderDepthInfo& depth) {
|
||||
EXIT_IF(colors == nullptr || color_count > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
RenderState state {};
|
||||
state.width = std::numeric_limits<uint32_t>::max();
|
||||
state.height = std::numeric_limits<uint32_t>::max();
|
||||
@@ -512,8 +512,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
auto& target = colors[i];
|
||||
EXIT_IF(!target.image_id);
|
||||
const auto old_image = cache.ResolveOwner(target.image_id);
|
||||
if (old_image == nullptr ||
|
||||
(!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
old_image->binding = {};
|
||||
@@ -522,7 +521,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
BindRenderTarget(target.image_id);
|
||||
}
|
||||
target.image_view = cache.FindRenderTarget(target.image_id, target.desc);
|
||||
auto& image = cache.GetImage(target.image_id);
|
||||
auto& image = cache.GetImage(target.image_id);
|
||||
EXIT_IF(image.backing.samples != target.samples || target.image_view == nullptr);
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = target.samples;
|
||||
@@ -530,20 +529,19 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
EXIT("mixed color attachment sample counts are unsupported: %u and %u\n",
|
||||
attachment_samples, target.samples);
|
||||
}
|
||||
const auto& view = target.desc.view_info;
|
||||
const auto layout =
|
||||
image.binding.is_bound ? vk::ImageLayout::eGeneral
|
||||
: vk::ImageLayout::eColorAttachmentOptimal;
|
||||
const auto& view = target.desc.view_info;
|
||||
const auto layout = image.binding.is_bound ? vk::ImageLayout::eGeneral
|
||||
: vk::ImageLayout::eColorAttachmentOptimal;
|
||||
image.Transit(layout,
|
||||
vk::AccessFlagBits2::eColorAttachmentRead |
|
||||
vk::AccessFlagBits2::eColorAttachmentWrite,
|
||||
ImageSubresourceRange {view.base_level, view.level_count, view.base_layer,
|
||||
view.layer_count},
|
||||
buffer.Handle());
|
||||
state.width = std::min(state.width, target.extent.width);
|
||||
state.height = std::min(state.height, target.extent.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
auto& attachment = state.color_attachments[i];
|
||||
state.width = std::min(state.width, target.extent.width);
|
||||
state.height = std::min(state.height, target.extent.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
auto& attachment = state.color_attachments[i];
|
||||
attachment.image_view = target.image_view;
|
||||
attachment.image_layout = layout;
|
||||
attachment.clear_value = target.color_clear_value.uint32;
|
||||
@@ -561,8 +559,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
depth.depth_meta_clear_enable =
|
||||
depth.htile &&
|
||||
cache.IsMetaCleared(depth.htile_buffer_vaddr, depth.desc.view_info.base_layer);
|
||||
depth.depth_load_clear_enable =
|
||||
depth.depth_clear_enable || depth.depth_meta_clear_enable;
|
||||
depth.depth_load_clear_enable = depth.depth_clear_enable || depth.depth_meta_clear_enable;
|
||||
if (depth.depth_meta_clear_enable &&
|
||||
!cache.TouchMeta(depth.htile_buffer_vaddr, depth.desc.view_info.base_layer, false)) {
|
||||
EXIT("failed to consume HTile clear state\n");
|
||||
@@ -572,12 +569,12 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = depth.samples;
|
||||
} else if (attachment_samples != depth.samples) {
|
||||
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n",
|
||||
attachment_samples, depth.samples);
|
||||
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n", attachment_samples,
|
||||
depth.samples);
|
||||
}
|
||||
const auto layout = depth_attachment_layout(depth);
|
||||
const auto writes = depth.AttachmentWriteAspects();
|
||||
auto access = vk::AccessFlags2 {vk::AccessFlagBits2::eDepthStencilAttachmentRead};
|
||||
auto access = vk::AccessFlags2 {vk::AccessFlagBits2::eDepthStencilAttachmentRead};
|
||||
if (writes) {
|
||||
access |= vk::AccessFlagBits2::eDepthStencilAttachmentWrite;
|
||||
}
|
||||
@@ -586,21 +583,19 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
ImageSubresourceRange {view.base_level, view.level_count, view.base_layer,
|
||||
view.layer_count},
|
||||
buffer.Handle());
|
||||
state.width = std::min(state.width, depth.width);
|
||||
state.height = std::min(state.height, depth.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
const auto aspects = ImageViewOps::DepthAspectMask(depth.format);
|
||||
auto& attachment = state.depth_stencil_attachment;
|
||||
state.width = std::min(state.width, depth.width);
|
||||
state.height = std::min(state.height, depth.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
const auto aspects = ImageViewOps::DepthAspectMask(depth.format);
|
||||
auto& attachment = state.depth_stencil_attachment;
|
||||
attachment.image_view = depth.image_view;
|
||||
attachment.image_layout = layout;
|
||||
attachment.clear_value[0] = std::bit_cast<uint32_t>(depth.depth_clear_value);
|
||||
attachment.clear_value[1] = depth.stencil_clear_value;
|
||||
attachment.has_depth =
|
||||
static_cast<bool>(aspects & vk::ImageAspectFlagBits::eDepth);
|
||||
attachment.depth_clear = depth.depth_load_clear_enable;
|
||||
attachment.has_stencil =
|
||||
static_cast<bool>(aspects & vk::ImageAspectFlagBits::eStencil);
|
||||
attachment.stencil_clear = depth.stencil_clear_enable;
|
||||
attachment.has_depth = static_cast<bool>(aspects & vk::ImageAspectFlagBits::eDepth);
|
||||
attachment.depth_clear = depth.depth_load_clear_enable;
|
||||
attachment.has_stencil = static_cast<bool>(aspects & vk::ImageAspectFlagBits::eStencil);
|
||||
attachment.stencil_clear = depth.stencil_clear_enable;
|
||||
}
|
||||
if (attachment_samples == 0 ||
|
||||
vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {}) {
|
||||
@@ -685,6 +680,85 @@ static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer
|
||||
: buffer.num_records);
|
||||
}
|
||||
|
||||
struct VertexBufferRange {
|
||||
uint64_t base_address = 0;
|
||||
uint64_t requested_end = 0;
|
||||
uint64_t acquired_end = 0;
|
||||
BufferBinding binding;
|
||||
|
||||
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
|
||||
};
|
||||
|
||||
static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
// Collect the non-empty guest vertex ranges.
|
||||
std::vector<VertexBufferRange> ranges;
|
||||
ranges.reserve(vs_input_info.buffers_num);
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
continue;
|
||||
}
|
||||
if (vertex.addr == 0 || size > UINT64_MAX - vertex.addr) {
|
||||
EXIT("invalid vertex buffer range: addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vertex.addr, size);
|
||||
}
|
||||
ranges.push_back({vertex.addr, vertex.addr + size});
|
||||
}
|
||||
|
||||
std::ranges::sort(ranges, [](const VertexBufferRange& left, const VertexBufferRange& right) {
|
||||
return left.base_address < right.base_address;
|
||||
});
|
||||
|
||||
// Merge overlapping or touching ranges before acquiring host buffers.
|
||||
std::vector<VertexBufferRange> merged_ranges;
|
||||
merged_ranges.reserve(ranges.size());
|
||||
for (const auto& range: ranges) {
|
||||
if (!merged_ranges.empty() && merged_ranges.back().requested_end >= range.base_address) {
|
||||
merged_ranges.back().requested_end =
|
||||
std::max(merged_ranges.back().requested_end, range.requested_end);
|
||||
continue;
|
||||
}
|
||||
merged_ranges.push_back(range);
|
||||
}
|
||||
|
||||
auto& cache = buffer.GetContext().GetBufferCache();
|
||||
for (auto& range: merged_ranges) {
|
||||
// PPSA20298
|
||||
const auto size =
|
||||
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
|
||||
range.acquired_end = range.base_address + size;
|
||||
range.binding = cache.ObtainBuffer(buffer, range.base_address, size);
|
||||
}
|
||||
|
||||
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
|
||||
std::vector<BufferBinding> bindings;
|
||||
bindings.reserve(vs_input_info.buffers_num);
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
auto owner = cache.ObtainNullBuffer();
|
||||
bindings.push_back({owner, owner->Handle(), 0});
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto range = std::ranges::find_if(merged_ranges, [&](const VertexBufferRange& value) {
|
||||
return vertex.addr >= value.base_address && vertex.addr < value.acquired_end;
|
||||
});
|
||||
if (range == merged_ranges.end()) {
|
||||
EXIT("vertex buffer address is outside the acquired range: addr=0x%016" PRIx64 "\n",
|
||||
vertex.addr);
|
||||
}
|
||||
|
||||
auto binding = range->binding;
|
||||
binding.offset += vertex.addr - range->base_address;
|
||||
bindings.push_back(std::move(binding));
|
||||
}
|
||||
return bindings;
|
||||
}
|
||||
|
||||
static void SetDrawDebugPhase(RenderCommandBuffer& buffer, uint64_t submit_id,
|
||||
const DrawCallInfo& draw, uint32_t phase) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
@@ -736,9 +810,9 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw, bool use
|
||||
}
|
||||
|
||||
bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
bool log_setup_phases, DrawRenderState& state) {
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
bool log_setup_phases, DrawRenderState& state) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
auto& ctx = buffer.GetRegisters();
|
||||
|
||||
@@ -823,37 +897,13 @@ static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t
|
||||
(void)submit_id;
|
||||
|
||||
LogDrawPhase(draw.name, "PrepareVertexBuffers");
|
||||
std::vector<BufferBinding> bindings;
|
||||
bindings.reserve(vs_input_info.buffers_num);
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& b = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(b);
|
||||
if (size == 0) {
|
||||
auto owner = buffer.GetContext().GetBufferCache().ObtainNullBuffer();
|
||||
bindings.push_back({owner, owner->Handle(), 0});
|
||||
} else {
|
||||
bindings.push_back(
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, b.addr, size));
|
||||
}
|
||||
}
|
||||
return bindings;
|
||||
return AcquireVertexBuffers(buffer, vs_input_info);
|
||||
}
|
||||
|
||||
static void RebindVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
std::vector<BufferBinding>& bindings) {
|
||||
EXIT_IF(bindings.size() != static_cast<size_t>(vs_input_info.buffers_num));
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
auto owner = buffer.GetContext().GetBufferCache().ObtainNullBuffer();
|
||||
bindings[i] = {owner, owner->Handle(), 0};
|
||||
} else {
|
||||
bindings[i] =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, vertex.addr, size);
|
||||
}
|
||||
}
|
||||
bindings = AcquireVertexBuffers(buffer, vs_input_info);
|
||||
}
|
||||
|
||||
static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffer,
|
||||
@@ -1011,17 +1061,17 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
|
||||
void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool log_pipeline_phase, bool set_bind_debug,
|
||||
bool set_auto_debug) {
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool log_pipeline_phase, bool set_bind_debug,
|
||||
bool set_auto_debug) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
|
||||
LogDrawPhase(draw.name, "PrepareBindings");
|
||||
auto bindings = PrepareGraphicsBindings(buffer, state.vs_input_info.stage,
|
||||
state.ps_input_info.stage, state.ps_active);
|
||||
auto bindings = PrepareGraphicsBindings(buffer, state.vs_input_info.stage,
|
||||
state.ps_input_info.stage, state.ps_active);
|
||||
auto vertex_bindings = PrepareVertexBuffers(submit_id, buffer, draw, state.vs_input_info);
|
||||
auto index_binding = PrepareIndexBuffer(buffer, index_source);
|
||||
RebindVertexBuffers(buffer, state.vs_input_info, vertex_bindings);
|
||||
@@ -1094,10 +1144,10 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
}
|
||||
|
||||
void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
uint32_t index_type_and_size, uint32_t index_count,
|
||||
const void* index_addr, uint32_t flags, uint32_t type,
|
||||
uint32_t instance_count, uint32_t render_target_slice_offset,
|
||||
int32_t vertex_offset_add, uint32_t first_instance) {
|
||||
uint32_t index_type_and_size, uint32_t index_count,
|
||||
const void* index_addr, uint32_t flags, uint32_t type,
|
||||
uint32_t instance_count, uint32_t render_target_slice_offset,
|
||||
int32_t vertex_offset_add, uint32_t first_instance) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
@@ -1228,11 +1278,10 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
uint32_t index_count,
|
||||
uint32_t flags, uint32_t render_target_slice_offset,
|
||||
uint32_t instance_count, uint32_t first_vertex,
|
||||
uint32_t first_instance) {
|
||||
void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, uint32_t index_count,
|
||||
uint32_t flags, uint32_t render_target_slice_offset,
|
||||
uint32_t instance_count, uint32_t first_vertex,
|
||||
uint32_t first_instance) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
@@ -1290,7 +1339,8 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
instance_count, first_instance};
|
||||
|
||||
DrawRenderState state {};
|
||||
if (!PrepareDrawRenderState(submit_id, buffer, draw, render_target_slice_offset, false, state)) {
|
||||
if (!PrepareDrawRenderState(submit_id, buffer, draw, render_target_slice_offset, false,
|
||||
state)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
@@ -1340,7 +1390,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
}
|
||||
|
||||
bool RenderExecutor::ResolveColorTargets(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset) {
|
||||
uint32_t render_target_slice_offset) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
if (hw.GetColorControl().mode != 3) {
|
||||
return false;
|
||||
@@ -1369,8 +1419,7 @@ bool RenderExecutor::ResolveColorTargets(uint64_t submit_id, RenderCommandBuffer
|
||||
cache.MarkGpuWritten(dst.image_id);
|
||||
auto& source = cache.GetImage(src.image_id);
|
||||
auto& destination = cache.GetImage(dst.image_id);
|
||||
destination.Resolve(source,
|
||||
{src.base_mip_level, 1, src.base_array_layer, 1},
|
||||
destination.Resolve(source, {src.base_mip_level, 1, src.base_array_layer, 1},
|
||||
{dst.base_mip_level, 1, dst.base_array_layer, 1});
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/renderer/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
|
||||
@@ -2,17 +2,17 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "graphics/shader/recompiler/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/SrtPatcher.h"
|
||||
#include "graphics/shader/recompiler/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtPatcher.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtWalker.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <optional>
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ExportOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ExportOps.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_EXPORTOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_EXPORTOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ImageOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ImageOps.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_IMAGEOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_IMAGEOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+8
-13
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/MemoryOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/MemoryOps.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <iterator>
|
||||
@@ -421,13 +421,13 @@ bool DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
const uint32_t data0 = (word1 >> 8u) & 0xffu;
|
||||
const uint32_t addr = word1 & 0xffu;
|
||||
|
||||
inst.pc = pc;
|
||||
inst.word = word0;
|
||||
inst.word_count = 2;
|
||||
inst.offset = offset0 | (offset1 << 8u);
|
||||
inst.gds = ((word0 >> 17u) & 1u) != 0u;
|
||||
inst.family = Family::DS;
|
||||
inst.opcode_id = opcode;
|
||||
inst.pc = pc;
|
||||
inst.word = word0;
|
||||
inst.word_count = 2;
|
||||
inst.offset = offset0 | (offset1 << 8u);
|
||||
inst.gds = ((word0 >> 17u) & 1u) != 0u;
|
||||
inst.family = Family::DS;
|
||||
inst.opcode_id = opcode;
|
||||
const auto* info = LookupMemoryOpcode(DS_OPS, static_cast<uint32_t>(std::size(DS_OPS)), opcode);
|
||||
ApplyMemoryInfo(inst, info);
|
||||
SetRawWords(inst, code, word_index, 2);
|
||||
@@ -442,11 +442,6 @@ bool DecodeDs(uint32_t pc, std::span<const uint32_t> code, uint32_t word_index,
|
||||
inst.opcode == Opcode::DsReadAddtidB32)) {
|
||||
SetUnsupported(inst, Family::DS, opcode, "DS swizzle/addtid is available only for LDS");
|
||||
}
|
||||
if (inst.gds && (inst.opcode == Opcode::DsAppend || inst.opcode == Opcode::DsConsume) &&
|
||||
inst.offset != 0u) {
|
||||
SetUnsupported(inst, Family::DS, opcode,
|
||||
"GDS append/consume requires a zero instruction offset");
|
||||
}
|
||||
if (inst.opcode == Opcode::DsWriteAddtidB32 && data1 != 0u) {
|
||||
SetUnsupported(inst, Family::DS, opcode,
|
||||
"DS write addtid data1 operand is not implemented");
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ScalarAluOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ScalarAluOps.h"
|
||||
|
||||
#include <iterator>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SCALARALUOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SCALARALUOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+6
-6
@@ -1,10 +1,10 @@
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
#include "graphics/shader/recompiler/ExportOps.h"
|
||||
#include "graphics/shader/recompiler/ImageOps.h"
|
||||
#include "graphics/shader/recompiler/MemoryOps.h"
|
||||
#include "graphics/shader/recompiler/ScalarAluOps.h"
|
||||
#include "graphics/shader/recompiler/VectorAluOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ExportOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ImageOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/MemoryOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ScalarAluOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/VectorAluOps.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/VectorAluOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/VectorAluOps.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <iterator>
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_VECTORALUOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_VECTORALUOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/SpirvBuilder.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvBuilder.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
+4
-5
@@ -1,7 +1,7 @@
|
||||
#include "graphics/shader/recompiler/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
|
||||
#include "graphics/shader/recompiler/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtWalker.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -160,8 +160,7 @@ bool ValidateInstructionContract(const IR::Instruction& inst, std::string* error
|
||||
inst.dst.kind != IR::OperandKind::Null)) ||
|
||||
((inst.op == IR::Opcode::DsAppend || inst.op == IR::Opcode::DsConsume) &&
|
||||
(!ds_kind || !ds_resource || inst.src_count != 1 ||
|
||||
inst.dst.kind != IR::OperandKind::Register ||
|
||||
(kind == IR::ResourceKind::Gds && inst.memory.offset != 0))) ||
|
||||
inst.dst.kind != IR::OperandKind::Register)) ||
|
||||
((inst.op == IR::Opcode::DsMinF32 || inst.op == IR::Opcode::DsMaxF32) &&
|
||||
(!ds_kind || !ds_resource || inst.src_count != 3 ||
|
||||
inst.dst.kind != IR::OperandKind::Null)) ||
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/shader/recompiler/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+37
-7
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
@@ -1025,15 +1025,47 @@ void EmitDispatcherSwitch(EmitterState& state, const IR::Program& program) {
|
||||
EmitDispatcherExit(state);
|
||||
}
|
||||
|
||||
size_t BufferLoadGroupSize(const IR::BasicBlock& block, size_t first_index) {
|
||||
const auto& first = block.instructions[first_index];
|
||||
if (first.op != IR::Opcode::BufferLoadDword || first.memory.component_index != 0u ||
|
||||
first.memory.component_count <= 1u) {
|
||||
return 1u;
|
||||
}
|
||||
|
||||
size_t count = 1u;
|
||||
while (first_index + count < block.instructions.size() &&
|
||||
count < first.memory.component_count) {
|
||||
const auto& next = block.instructions[first_index + count];
|
||||
if (next.op != IR::Opcode::BufferLoadDword || next.pc != first.pc ||
|
||||
next.memory.component_index != count ||
|
||||
next.memory.component_count != first.memory.component_count) {
|
||||
break;
|
||||
}
|
||||
count++;
|
||||
}
|
||||
return count;
|
||||
}
|
||||
|
||||
void EmitBlockInstructions(EmitterState& state, const IR::BasicBlock& block) {
|
||||
for (size_t i = 0; i < block.instructions.size();) {
|
||||
const auto count = BufferLoadGroupSize(block, i);
|
||||
if (count > 1u) {
|
||||
EmitBufferLoadDwordGroup(state, block.instructions.data() + i,
|
||||
static_cast<uint32_t>(count));
|
||||
} else {
|
||||
EmitInstruction(state, block.instructions[i]);
|
||||
}
|
||||
i += count;
|
||||
}
|
||||
}
|
||||
|
||||
void EmitDispatcherBlocks(EmitterState& state, const IR::Program& program) {
|
||||
for (const auto& block: program.blocks) {
|
||||
if (block.id >= state.reachable_blocks.size() || !state.reachable_blocks[block.id]) {
|
||||
continue;
|
||||
}
|
||||
state.builder.AddFunction({OpLabel, BlockLabel(state, block.id)});
|
||||
for (const auto& inst: block.instructions) {
|
||||
EmitInstruction(state, inst);
|
||||
}
|
||||
EmitBlockInstructions(state, block);
|
||||
EmitDispatcherTerminator(state, block.terminator);
|
||||
}
|
||||
}
|
||||
@@ -1083,9 +1115,7 @@ void EmitFunction(EmitterState& state, const IR::Program& program) {
|
||||
continue;
|
||||
}
|
||||
state.builder.AddFunction({OpLabel, BlockLabel(state, block.id)});
|
||||
for (const auto& inst: block.instructions) {
|
||||
EmitInstruction(state, inst);
|
||||
}
|
||||
EmitBlockInstructions(state, block);
|
||||
EmitTerminator(state, block.terminator);
|
||||
}
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+76
-49
@@ -1,7 +1,67 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
namespace {
|
||||
|
||||
uint32_t EmitCubeAxisF32(EmitterState& state, uint32_t value) {
|
||||
const auto normalized = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpFSub, state.float_type, normalized, value, ConstantF32(state, 0x3f800000u)});
|
||||
return normalized;
|
||||
}
|
||||
|
||||
uint32_t EmitCubeLayerF32(EmitterState& state, uint32_t face_id) {
|
||||
// Sampled RDNA2 cubemaps encode face_id as slice * 8 + face. The native
|
||||
// 2D-array view stores six contiguous faces per slice, so remove the two
|
||||
// reserved face IDs from every preceding slice.
|
||||
const auto guest_layer = state.builder.AllocateId();
|
||||
const auto slice = state.builder.AllocateId();
|
||||
const auto padding = state.builder.AllocateId();
|
||||
const auto host_layer = state.builder.AllocateId();
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpConvertFToU, state.uint_type, guest_layer, face_id});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, slice, guest_layer, ConstantU32(state, 3)});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, padding, slice, ConstantU32(state, 1)});
|
||||
state.builder.AddFunction({OpISub, state.uint_type, host_layer, guest_layer, padding});
|
||||
state.builder.AddFunction({OpConvertUToF, state.float_type, result, host_layer});
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t EmitImageCoordF32Impl(EmitterState& state, const IR::Instruction& inst,
|
||||
const IR::Operand& address, uint32_t first_component,
|
||||
uint32_t components) {
|
||||
auto x = EmitImageAddressFloatLoad(state, inst, address, first_component);
|
||||
if (components == 1u) {
|
||||
return x;
|
||||
}
|
||||
auto y = inst.memory.image_address_components > first_component + 1u
|
||||
? EmitImageAddressFloatLoad(state, inst, address, first_component + 1u)
|
||||
: EmitZeroF32(state);
|
||||
if (inst.memory.image_cube) {
|
||||
// RDNA2 sampled cubemap S/T coordinates are biased by +1 relative to
|
||||
// normalized 2D-array coordinates.
|
||||
x = EmitCubeAxisF32(state, x);
|
||||
y = EmitCubeAxisF32(state, y);
|
||||
}
|
||||
const auto coord = state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
auto z = inst.memory.image_address_components > first_component + 2u
|
||||
? EmitImageAddressFloatLoad(state, inst, address, first_component + 2u)
|
||||
: EmitZeroF32(state);
|
||||
if (inst.memory.image_cube) {
|
||||
z = EmitCubeLayerF32(state, z);
|
||||
}
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec3_float_type, coord, x, y, z});
|
||||
} else {
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec2_float_type, coord, x, y});
|
||||
}
|
||||
return coord;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool HasImageSampleFlag(const IR::Instruction& inst, uint32_t flag) {
|
||||
return (inst.memory.image_sample_flags & flag) != 0;
|
||||
@@ -21,7 +81,7 @@ ImageSampleLayout MakeImageSampleLayout(const IR::Instruction& inst, ImageViewKi
|
||||
}
|
||||
if (HasImageSampleFlag(inst, Decoder::ImageSampleFlagDerivative)) {
|
||||
const auto components = ImageViewSpatialComponents(view);
|
||||
layout.grad_x = cursor;
|
||||
layout.grad_x = cursor;
|
||||
cursor += components;
|
||||
layout.grad_y = cursor;
|
||||
cursor += components;
|
||||
@@ -36,24 +96,8 @@ ImageSampleLayout MakeImageSampleLayout(const IR::Instruction& inst, ImageViewKi
|
||||
|
||||
uint32_t EmitImageCoordF32(EmitterState& state, const IR::Instruction& inst,
|
||||
const ImageSampleLayout& layout, ImageViewKind view) {
|
||||
const auto x = EmitImageAddressFloatLoad(state, inst, inst.src[0], layout.coord);
|
||||
const auto components = ImageViewCoordinateComponents(view);
|
||||
if (components == 1u) {
|
||||
return x;
|
||||
}
|
||||
const auto y = inst.memory.image_address_components > layout.coord + 1u
|
||||
? EmitImageAddressFloatLoad(state, inst, inst.src[0], layout.coord + 1u)
|
||||
: EmitZeroF32(state);
|
||||
const auto coord = state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
const auto z = inst.memory.image_address_components > layout.coord + 2u
|
||||
? EmitImageAddressFloatLoad(state, inst, inst.src[0], layout.coord + 2u)
|
||||
: EmitZeroF32(state);
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec3_float_type, coord, x, y, z});
|
||||
} else {
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec2_float_type, coord, x, y});
|
||||
}
|
||||
return coord;
|
||||
return EmitImageCoordF32Impl(state, inst, inst.src[0], layout.coord,
|
||||
ImageViewCoordinateComponents(view));
|
||||
}
|
||||
|
||||
uint32_t EmitImageLodF32(EmitterState& state, const IR::Instruction& inst,
|
||||
@@ -95,10 +139,10 @@ uint32_t EmitImageGradientF32(EmitterState& state, const IR::Instruction& inst,
|
||||
: EmitZeroF32(state);
|
||||
const auto grad = state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
const auto z = inst.memory.image_address_components > first_component + 2u
|
||||
? EmitImageAddressFloatLoad(state, inst, inst.src[0],
|
||||
first_component + 2u)
|
||||
: EmitZeroF32(state);
|
||||
const auto z =
|
||||
inst.memory.image_address_components > first_component + 2u
|
||||
? EmitImageAddressFloatLoad(state, inst, inst.src[0], first_component + 2u)
|
||||
: EmitZeroF32(state);
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec3_float_type, grad, x, y, z});
|
||||
} else {
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec2_float_type, grad, x, y});
|
||||
@@ -120,8 +164,7 @@ uint32_t EmitImagePackedOffsetI32(EmitterState& state, const IR::Instruction& in
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeConstruct, state.vec3_int_type, ret, zero, zero, zero});
|
||||
} else {
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeConstruct, state.vec2_int_type, ret, zero, zero});
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec2_int_type, ret, zero, zero});
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
@@ -131,18 +174,18 @@ uint32_t EmitImagePackedOffsetI32(EmitterState& state, const IR::Instruction& in
|
||||
const auto offset_x = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.int_type, packed_i32, packed_bits});
|
||||
state.builder.AddFunction({OpBitFieldSExtract, state.int_type, offset_x, packed_i32,
|
||||
ConstantI32(state, 0), ConstantI32(state, 6)});
|
||||
ConstantI32(state, 0), ConstantI32(state, 6)});
|
||||
if (components == 1u) {
|
||||
return offset_x;
|
||||
}
|
||||
const auto offset_y = state.builder.AllocateId();
|
||||
const auto offset = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitFieldSExtract, state.int_type, offset_y, packed_i32,
|
||||
ConstantI32(state, 8), ConstantI32(state, 6)});
|
||||
ConstantI32(state, 8), ConstantI32(state, 6)});
|
||||
if (components == 3u) {
|
||||
const auto offset_z = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitFieldSExtract, state.int_type, offset_z, packed_i32,
|
||||
ConstantI32(state, 16), ConstantI32(state, 6)});
|
||||
ConstantI32(state, 16), ConstantI32(state, 6)});
|
||||
state.builder.AddFunction(
|
||||
{OpCompositeConstruct, state.vec3_int_type, offset, offset_x, offset_y, offset_z});
|
||||
} else {
|
||||
@@ -158,7 +201,7 @@ uint32_t EmitImageCoordU32(EmitterState& state, const IR::Instruction& inst, Ima
|
||||
if (components == 1u) {
|
||||
return x;
|
||||
}
|
||||
const auto y = inst.memory.image_address_components > 1u
|
||||
const auto y = inst.memory.image_address_components > 1u
|
||||
? EmitImageAddressValueLoad(state, inst, inst.src[1], 1)
|
||||
: ConstantU32(state, 0);
|
||||
const auto coord = state.builder.AllocateId();
|
||||
@@ -180,7 +223,7 @@ uint32_t EmitImageLoadCoordU32(EmitterState& state, const IR::Instruction& inst,
|
||||
if (components == 1u) {
|
||||
return x;
|
||||
}
|
||||
const auto y = inst.memory.image_address_components > 1u
|
||||
const auto y = inst.memory.image_address_components > 1u
|
||||
? EmitImageAddressValueLoad(state, inst, inst.src[0], 1)
|
||||
: ConstantU32(state, 0);
|
||||
const auto coord = state.builder.AllocateId();
|
||||
@@ -209,24 +252,8 @@ uint32_t EmitImageMipLodU32(EmitterState& state, const IR::Instruction& inst,
|
||||
|
||||
uint32_t EmitImageQueryCoordF32(EmitterState& state, const IR::Instruction& inst,
|
||||
ImageViewKind view) {
|
||||
const auto x = EmitImageAddressFloatLoad(state, inst, inst.src[0], 0);
|
||||
const auto components = ImageViewCoordinateComponents(view);
|
||||
if (components == 1u) {
|
||||
return x;
|
||||
}
|
||||
const auto y = inst.memory.image_address_components > 1u
|
||||
? EmitImageAddressFloatLoad(state, inst, inst.src[0], 1)
|
||||
: EmitZeroF32(state);
|
||||
const auto coord = state.builder.AllocateId();
|
||||
if (components == 3u) {
|
||||
const auto z = inst.memory.image_address_components > 2u
|
||||
? EmitImageAddressFloatLoad(state, inst, inst.src[0], 2)
|
||||
: EmitZeroF32(state);
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec3_float_type, coord, x, y, z});
|
||||
} else {
|
||||
state.builder.AddFunction({OpCompositeConstruct, state.vec2_float_type, coord, x, y});
|
||||
}
|
||||
return coord;
|
||||
// OpImageQueryLod takes only the spatial coordinates, even for arrayed images.
|
||||
return EmitImageCoordF32Impl(state, inst, inst.src[0], 0, ImageViewSpatialComponents(view));
|
||||
}
|
||||
|
||||
uint32_t DmaskComponentIndex(uint32_t dmask, uint32_t component) {
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+117
-119
@@ -3,11 +3,11 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/SpirvBuilder.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvBuilder.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -312,117 +312,117 @@ struct EmitterState {
|
||||
EmitterState(const IR::Program& program_, const IR::ResourceSnapshot& resources_)
|
||||
: program(program_), resources(resources_) {}
|
||||
|
||||
Builder builder;
|
||||
const IR::Program& program;
|
||||
const IR::ResourceSnapshot& resources;
|
||||
const ShaderVertexInputInfo* vertex_input_info = nullptr;
|
||||
const ShaderPixelInputInfo* pixel_input_info = nullptr;
|
||||
const ShaderComputeInputInfo* compute_input_info = nullptr;
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
uint32_t wave_size = 64;
|
||||
bool exact_subgroup_operations = false;
|
||||
bool per_invocation_masks = false;
|
||||
uint32_t void_type = 0;
|
||||
uint32_t bool_type = 0;
|
||||
uint32_t uint_type = 0;
|
||||
uint32_t uint_pair_type = 0;
|
||||
uint32_t int_pair_type = 0;
|
||||
uint32_t int_type = 0;
|
||||
uint32_t float_type = 0;
|
||||
uint32_t vec2_uint_type = 0;
|
||||
uint32_t vec3_uint_type = 0;
|
||||
uint32_t vec4_uint_type = 0;
|
||||
uint32_t vec2_int_type = 0;
|
||||
uint32_t vec3_int_type = 0;
|
||||
uint32_t vec4_int_type = 0;
|
||||
uint32_t vec2_float_type = 0;
|
||||
uint32_t vec3_float_type = 0;
|
||||
uint32_t vec4_float_type = 0;
|
||||
uint32_t ptr_func_uint = 0;
|
||||
uint32_t ptr_input_float = 0;
|
||||
uint32_t ptr_input_bool = 0;
|
||||
uint32_t ptr_input_int = 0;
|
||||
uint32_t ptr_input_uint = 0;
|
||||
uint32_t ptr_input_vec2_float = 0;
|
||||
uint32_t ptr_input_vec3_float = 0;
|
||||
uint32_t ptr_input_vec2_int = 0;
|
||||
uint32_t ptr_input_vec3_int = 0;
|
||||
uint32_t ptr_input_vec4_int = 0;
|
||||
uint32_t ptr_input_vec2_uint = 0;
|
||||
uint32_t ptr_input_vec3_uint = 0;
|
||||
uint32_t ptr_input_vec4_uint = 0;
|
||||
uint32_t ptr_input_vec4_float = 0;
|
||||
uint32_t sample_mask_array_type = 0;
|
||||
uint32_t ptr_output_int = 0;
|
||||
uint32_t ptr_output_sample_mask_array = 0;
|
||||
uint32_t ptr_output_float = 0;
|
||||
uint32_t ptr_output_vec4_float = 0;
|
||||
uint32_t per_vertex_type = 0;
|
||||
uint32_t ptr_output_per_vertex = 0;
|
||||
uint32_t storage_runtime_array_type = 0;
|
||||
uint32_t storage_buffer_type = 0;
|
||||
uint32_t ptr_storage_buffer = 0;
|
||||
uint32_t ptr_storage_buffer_uint = 0;
|
||||
uint32_t storage_buffer_array_type = 0;
|
||||
uint32_t ptr_storage_buffer_array = 0;
|
||||
uint32_t storage_buffer_variable = 0;
|
||||
Builder builder;
|
||||
const IR::Program& program;
|
||||
const IR::ResourceSnapshot& resources;
|
||||
const ShaderVertexInputInfo* vertex_input_info = nullptr;
|
||||
const ShaderPixelInputInfo* pixel_input_info = nullptr;
|
||||
const ShaderComputeInputInfo* compute_input_info = nullptr;
|
||||
ShaderType stage = ShaderType::Unknown;
|
||||
uint32_t wave_size = 64;
|
||||
bool exact_subgroup_operations = false;
|
||||
bool per_invocation_masks = false;
|
||||
uint32_t void_type = 0;
|
||||
uint32_t bool_type = 0;
|
||||
uint32_t uint_type = 0;
|
||||
uint32_t uint_pair_type = 0;
|
||||
uint32_t int_pair_type = 0;
|
||||
uint32_t int_type = 0;
|
||||
uint32_t float_type = 0;
|
||||
uint32_t vec2_uint_type = 0;
|
||||
uint32_t vec3_uint_type = 0;
|
||||
uint32_t vec4_uint_type = 0;
|
||||
uint32_t vec2_int_type = 0;
|
||||
uint32_t vec3_int_type = 0;
|
||||
uint32_t vec4_int_type = 0;
|
||||
uint32_t vec2_float_type = 0;
|
||||
uint32_t vec3_float_type = 0;
|
||||
uint32_t vec4_float_type = 0;
|
||||
uint32_t ptr_func_uint = 0;
|
||||
uint32_t ptr_input_float = 0;
|
||||
uint32_t ptr_input_bool = 0;
|
||||
uint32_t ptr_input_int = 0;
|
||||
uint32_t ptr_input_uint = 0;
|
||||
uint32_t ptr_input_vec2_float = 0;
|
||||
uint32_t ptr_input_vec3_float = 0;
|
||||
uint32_t ptr_input_vec2_int = 0;
|
||||
uint32_t ptr_input_vec3_int = 0;
|
||||
uint32_t ptr_input_vec4_int = 0;
|
||||
uint32_t ptr_input_vec2_uint = 0;
|
||||
uint32_t ptr_input_vec3_uint = 0;
|
||||
uint32_t ptr_input_vec4_uint = 0;
|
||||
uint32_t ptr_input_vec4_float = 0;
|
||||
uint32_t sample_mask_array_type = 0;
|
||||
uint32_t ptr_output_int = 0;
|
||||
uint32_t ptr_output_sample_mask_array = 0;
|
||||
uint32_t ptr_output_float = 0;
|
||||
uint32_t ptr_output_vec4_float = 0;
|
||||
uint32_t per_vertex_type = 0;
|
||||
uint32_t ptr_output_per_vertex = 0;
|
||||
uint32_t storage_runtime_array_type = 0;
|
||||
uint32_t storage_buffer_type = 0;
|
||||
uint32_t ptr_storage_buffer = 0;
|
||||
uint32_t ptr_storage_buffer_uint = 0;
|
||||
uint32_t storage_buffer_array_type = 0;
|
||||
uint32_t ptr_storage_buffer_array = 0;
|
||||
uint32_t storage_buffer_variable = 0;
|
||||
std::array<uint32_t, IR::ShaderInfo::MaxBuffers> storage_buffer_offsets {};
|
||||
uint32_t address_memory_array_type = 0;
|
||||
uint32_t ptr_address_memory_array = 0;
|
||||
uint32_t address_memory_variable = 0;
|
||||
uint32_t gds_variable = 0;
|
||||
uint32_t push_constant_array_type = 0;
|
||||
uint32_t push_constant_block_type = 0;
|
||||
uint32_t ptr_push_constant_block = 0;
|
||||
uint32_t ptr_push_constant_uint = 0;
|
||||
uint32_t push_constant_variable = 0;
|
||||
uint32_t vsharp_storage_variable = 0;
|
||||
uint32_t flattened_srt_variable = 0;
|
||||
uint32_t lds_array_type = 0;
|
||||
uint32_t ptr_workgroup_array = 0;
|
||||
uint32_t ptr_workgroup_uint = 0;
|
||||
uint32_t lds_variable = 0;
|
||||
std::array<SampledImageDescriptors, 10> sampled_images;
|
||||
std::array<StorageImageDescriptors, 10> storage_images;
|
||||
uint32_t sampler_type = 0;
|
||||
uint32_t sampler_array_type = 0;
|
||||
uint32_t ptr_uniform_sampler = 0;
|
||||
uint32_t ptr_uniform_sampler_array = 0;
|
||||
uint32_t sampler_variable = 0;
|
||||
uint32_t ptr_image_uint = 0;
|
||||
uint32_t func_type = 0;
|
||||
uint32_t main_func = 0;
|
||||
uint32_t entry_label = 0;
|
||||
uint32_t pixel_valid_mask_variable = 0;
|
||||
bool dispatcher_fallback = false;
|
||||
uint32_t dispatch_pc_variable = 0;
|
||||
uint32_t dispatch_header_label = 0;
|
||||
uint32_t dispatch_select_label = 0;
|
||||
uint32_t dispatch_default_label = 0;
|
||||
uint32_t dispatch_after_switch_label = 0;
|
||||
uint32_t dispatch_continue_label = 0;
|
||||
uint32_t dispatch_merge_label = 0;
|
||||
uint32_t glsl_std450 = 0;
|
||||
uint32_t subgroup_local_invocation_id_variable = 0;
|
||||
uint32_t per_vertex_variable = 0;
|
||||
uint32_t depth_variable = 0;
|
||||
uint32_t sample_mask_variable = 0;
|
||||
bool needs_subgroup_ballot = false;
|
||||
bool needs_subgroup_shuffle = false;
|
||||
bool needs_subgroup_local_invocation_id = false;
|
||||
bool needs_compute_derivatives = false;
|
||||
bool needs_image_gather_extended = false;
|
||||
bool needs_function_lds = false;
|
||||
bool needs_pixel_valid_mask = false;
|
||||
std::vector<RegisterBinding> registers;
|
||||
std::vector<InputBinding> inputs;
|
||||
std::vector<OutputBinding> outputs;
|
||||
std::vector<uint32_t> interface_variables;
|
||||
std::vector<bool> reachable_blocks;
|
||||
std::map<uint32_t, uint32_t> block_labels;
|
||||
std::map<uint32_t, uint32_t> constants;
|
||||
std::map<uint32_t, uint32_t> signed_constants;
|
||||
std::map<uint32_t, uint32_t> float_constants;
|
||||
uint32_t address_memory_array_type = 0;
|
||||
uint32_t ptr_address_memory_array = 0;
|
||||
uint32_t address_memory_variable = 0;
|
||||
uint32_t gds_variable = 0;
|
||||
uint32_t push_constant_array_type = 0;
|
||||
uint32_t push_constant_block_type = 0;
|
||||
uint32_t ptr_push_constant_block = 0;
|
||||
uint32_t ptr_push_constant_uint = 0;
|
||||
uint32_t push_constant_variable = 0;
|
||||
uint32_t vsharp_storage_variable = 0;
|
||||
uint32_t flattened_srt_variable = 0;
|
||||
uint32_t lds_array_type = 0;
|
||||
uint32_t ptr_workgroup_array = 0;
|
||||
uint32_t ptr_workgroup_uint = 0;
|
||||
uint32_t lds_variable = 0;
|
||||
std::array<SampledImageDescriptors, 10> sampled_images;
|
||||
std::array<StorageImageDescriptors, 10> storage_images;
|
||||
uint32_t sampler_type = 0;
|
||||
uint32_t sampler_array_type = 0;
|
||||
uint32_t ptr_uniform_sampler = 0;
|
||||
uint32_t ptr_uniform_sampler_array = 0;
|
||||
uint32_t sampler_variable = 0;
|
||||
uint32_t ptr_image_uint = 0;
|
||||
uint32_t func_type = 0;
|
||||
uint32_t main_func = 0;
|
||||
uint32_t entry_label = 0;
|
||||
uint32_t pixel_valid_mask_variable = 0;
|
||||
bool dispatcher_fallback = false;
|
||||
uint32_t dispatch_pc_variable = 0;
|
||||
uint32_t dispatch_header_label = 0;
|
||||
uint32_t dispatch_select_label = 0;
|
||||
uint32_t dispatch_default_label = 0;
|
||||
uint32_t dispatch_after_switch_label = 0;
|
||||
uint32_t dispatch_continue_label = 0;
|
||||
uint32_t dispatch_merge_label = 0;
|
||||
uint32_t glsl_std450 = 0;
|
||||
uint32_t subgroup_local_invocation_id_variable = 0;
|
||||
uint32_t per_vertex_variable = 0;
|
||||
uint32_t depth_variable = 0;
|
||||
uint32_t sample_mask_variable = 0;
|
||||
bool needs_subgroup_ballot = false;
|
||||
bool needs_subgroup_shuffle = false;
|
||||
bool needs_subgroup_local_invocation_id = false;
|
||||
bool needs_compute_derivatives = false;
|
||||
bool needs_image_gather_extended = false;
|
||||
bool needs_function_lds = false;
|
||||
bool needs_pixel_valid_mask = false;
|
||||
std::vector<RegisterBinding> registers;
|
||||
std::vector<InputBinding> inputs;
|
||||
std::vector<OutputBinding> outputs;
|
||||
std::vector<uint32_t> interface_variables;
|
||||
std::vector<bool> reachable_blocks;
|
||||
std::map<uint32_t, uint32_t> block_labels;
|
||||
std::map<uint32_t, uint32_t> constants;
|
||||
std::map<uint32_t, uint32_t> signed_constants;
|
||||
std::map<uint32_t, uint32_t> float_constants;
|
||||
};
|
||||
|
||||
constexpr uint32_t PsInputOffsetMask = 0x0000001fu;
|
||||
@@ -990,11 +990,6 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
|
||||
uint32_t UnpackTBufferFormat(EmitterState& state, const IR::Instruction& inst,
|
||||
const Format::BufferFormatInfo& info);
|
||||
|
||||
bool EmitTypedTBufferLoad(EmitterState& state, const IR::Instruction& inst,
|
||||
const Format::BufferFormatInfo& info);
|
||||
|
||||
bool EmitFormattedBufferLoad(EmitterState& state, const IR::Instruction& inst);
|
||||
|
||||
uint32_t FormattedBufferDwordStoreComponentCount(Prospero::BufferFormat format,
|
||||
uint32_t opcode_components);
|
||||
|
||||
@@ -1020,6 +1015,9 @@ void EmitBufferLoadSshort(EmitterState& state, const IR::Instruction& inst);
|
||||
|
||||
void EmitBufferLoadDword(EmitterState& state, const IR::Instruction& inst);
|
||||
|
||||
void EmitBufferLoadDwordGroup(EmitterState& state, const IR::Instruction* instructions,
|
||||
uint32_t count);
|
||||
|
||||
void EmitBufferStoreDword(EmitterState& state, const IR::Instruction& inst);
|
||||
|
||||
void EmitFlatLoadUbyte(EmitterState& state, const IR::Instruction& inst);
|
||||
+87
-77
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
@@ -34,16 +34,15 @@ uint32_t EmitDppWriteActiveBool(EmitterState& state, const IR::Operand& dst) {
|
||||
{OpShiftLeftLogical, state.uint_type, bank_bit, ConstantU32(state, 1), bank});
|
||||
state.builder.AddFunction(
|
||||
{OpShiftLeftLogical, state.uint_type, row_bit, ConstantU32(state, 1), row});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, bank_hit,
|
||||
ConstantU32(state, dst.dpp_bank_mask), bank_bit});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, bank_hit, ConstantU32(state, dst.dpp_bank_mask), bank_bit});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, row_hit, ConstantU32(state, dst.dpp_row_mask), row_bit});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, bank_active, bank_hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpINotEqual, state.bool_type, row_active, row_hit, ConstantU32(state, 0)});
|
||||
state.builder.AddFunction(
|
||||
{OpLogicalAnd, state.bool_type, dpp_active, bank_active, row_active});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, dpp_active, bank_active, row_active});
|
||||
uint32_t write_active = dpp_active;
|
||||
if (!dst.dpp_bound_ctrl) {
|
||||
const auto target = EmitDppTargetLane(state, dst.dpp_ctrl);
|
||||
@@ -102,7 +101,7 @@ void EmitStoreU32(EmitterState& state, const IR::Operand& dst, uint32_t value) {
|
||||
const auto selected = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, old_value, pointer});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, selected,
|
||||
EmitDppWriteActiveBool(state, dst), wave_value, old_value});
|
||||
EmitDppWriteActiveBool(state, dst), wave_value, old_value});
|
||||
state.builder.AddFunction({OpStore, pointer, selected});
|
||||
return;
|
||||
}
|
||||
@@ -131,8 +130,7 @@ uint32_t EmitNotEqualZeroBool(EmitterState& state, uint32_t value) {
|
||||
uint32_t EmitSelectU32Value(EmitterState& state, uint32_t condition, uint32_t true_value,
|
||||
uint32_t false_value) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.uint_type, ret, condition, true_value, false_value});
|
||||
state.builder.AddFunction({OpSelect, state.uint_type, ret, condition, true_value, false_value});
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -212,12 +210,12 @@ bool IsStorageBufferMemoryKind(IR::ResourceKind kind) {
|
||||
|
||||
void EmitStorageBufferOffsets(EmitterState& state) {
|
||||
for (uint32_t i = 0; i < state.program.bindings.buffer_offset_count; i++) {
|
||||
const auto word = EmitShaderDataDwordLoad(
|
||||
state, state.program.bindings.buffer_offset_dword + i / 4u);
|
||||
const auto shift = ConstantU32(state, (i % 4u) * 8u + 2u);
|
||||
const auto word =
|
||||
EmitShaderDataDwordLoad(state, state.program.bindings.buffer_offset_dword + i / 4u);
|
||||
const auto shift = ConstantU32(state, (i % 4u) * 8u + 2u);
|
||||
state.storage_buffer_offsets[i] = EmitBinaryU32(
|
||||
state, OpBitwiseAnd,
|
||||
EmitBinaryU32(state, OpShiftRightLogical, word, shift), ConstantU32(state, 0x3fu));
|
||||
state, OpBitwiseAnd, EmitBinaryU32(state, OpShiftRightLogical, word, shift),
|
||||
ConstantU32(state, 0x3fu));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -329,8 +327,7 @@ uint32_t EmitRelativeAddress(EmitterState& state, const IR::Instruction& inst, u
|
||||
|
||||
uint32_t EmitFlatVirtualAddress(EmitterState& state, const IR::Instruction& inst,
|
||||
uint32_t first_src, uint32_t src_count) {
|
||||
if (inst.memory.resource >= state.resources.addresses.size() ||
|
||||
src_count < 2) {
|
||||
if (inst.memory.resource >= state.resources.addresses.size() || src_count < 2) {
|
||||
ExitDescriptorBindingFailure(state, IR::DescriptorBindingKind::AddressMemory,
|
||||
inst.memory.resource, "flat address snapshot is missing");
|
||||
}
|
||||
@@ -429,20 +426,20 @@ uint32_t EmitStorageBufferObjectPointer(EmitterState& state, const IR::MemoryInf
|
||||
ResourceForDescriptor(state, IR::DescriptorBindingKind::AddressMemory, mem.resource);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer, pointer,
|
||||
state.address_memory_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
state.address_memory_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
return pointer;
|
||||
}
|
||||
const auto binding = StorageBufferBindingForMemory(state, mem, use_pc);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer, pointer,
|
||||
state.storage_buffer_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
state.storage_buffer_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferElementInBounds(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t index, uint32_t use_pc) {
|
||||
uint32_t index, uint32_t use_pc) {
|
||||
index = EmitStorageBufferIndex(state, mem, index, use_pc);
|
||||
const auto object = EmitStorageBufferObjectPointer(state, mem, use_pc);
|
||||
const auto length = state.builder.AllocateId();
|
||||
@@ -453,7 +450,7 @@ uint32_t EmitStorageBufferElementInBounds(EmitterState& state, const IR::MemoryI
|
||||
}
|
||||
|
||||
uint32_t EmitStorageBufferElementPointer(EmitterState& state, const IR::MemoryInfo& mem,
|
||||
uint32_t index, uint32_t use_pc) {
|
||||
uint32_t index, uint32_t use_pc) {
|
||||
index = EmitStorageBufferIndex(state, mem, index, use_pc);
|
||||
if (IsFlatMemoryKind(mem.kind)) {
|
||||
if (state.address_memory_variable == 0) {
|
||||
@@ -589,9 +586,9 @@ uint32_t EmitMemoryLoadSubDwordValueU32(EmitterState& state, const IR::Instructi
|
||||
const auto left = state.builder.AllocateId();
|
||||
const auto sign_shift = 32u - data_bits;
|
||||
state.builder.AddFunction({OpShiftLeftLogical, state.uint_type, left, masked,
|
||||
ConstantU32(state, sign_shift)});
|
||||
ConstantU32(state, sign_shift)});
|
||||
state.builder.AddFunction({OpShiftRightArithmetic, state.uint_type, value, left,
|
||||
ConstantU32(state, sign_shift)});
|
||||
ConstantU32(state, sign_shift)});
|
||||
}
|
||||
return value;
|
||||
};
|
||||
@@ -659,16 +656,15 @@ void EmitAtomicUpdateU32(EmitterState& state, uint32_t pointer, IR::ResourceKind
|
||||
state.builder.AddFunction({OpBranch, preheader});
|
||||
state.builder.AddFunction({OpLabel, preheader});
|
||||
state.builder.AddFunction({OpAtomicLoad, state.uint_type, initial, pointer,
|
||||
ConstantU32(state, scope),
|
||||
ConstantU32(state, MemorySemanticsNone)});
|
||||
ConstantU32(state, scope), ConstantU32(state, MemorySemanticsNone)});
|
||||
state.builder.AddFunction({OpBranch, header});
|
||||
state.builder.AddFunction({OpLabel, header});
|
||||
state.builder.AddFunction(
|
||||
{OpPhi, state.uint_type, observed, initial, preheader, exchanged, continue_label});
|
||||
const auto desired = desired_value(observed);
|
||||
state.builder.AddFunction({OpAtomicCompareExchange, state.uint_type, exchanged, pointer,
|
||||
ConstantU32(state, scope), ConstantU32(state, MemorySemanticsNone),
|
||||
ConstantU32(state, MemorySemanticsNone), desired, observed});
|
||||
ConstantU32(state, scope), ConstantU32(state, MemorySemanticsNone),
|
||||
ConstantU32(state, MemorySemanticsNone), desired, observed});
|
||||
const auto success = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIEqual, state.bool_type, success, exchanged, observed});
|
||||
state.builder.AddFunction({OpLoopMerge, merge, continue_label, LoopControlNone});
|
||||
@@ -793,8 +789,7 @@ uint32_t EmitTBufferBitcastU32ToI32(EmitterState& state, uint32_t value) {
|
||||
uint32_t EmitTBufferCompareU32Constant(EmitterState& state, uint32_t opcode, uint32_t value,
|
||||
uint32_t constant) {
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{opcode, state.bool_type, ret, value, ConstantU32(state, constant)});
|
||||
state.builder.AddFunction({opcode, state.bool_type, ret, value, ConstantU32(state, constant)});
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -821,7 +816,7 @@ uint32_t EmitExtractFormatFieldU32(EmitterState& state, uint32_t raw_word, uint3
|
||||
const auto signed_word = EmitTBufferBitcastU32ToI32(state, raw_word);
|
||||
const auto extracted = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitFieldSExtract, state.int_type, extracted, signed_word,
|
||||
ConstantU32(state, offset), ConstantU32(state, bits)});
|
||||
ConstantU32(state, offset), ConstantU32(state, bits)});
|
||||
const auto ret = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, ret, extracted});
|
||||
return ret;
|
||||
@@ -829,7 +824,7 @@ uint32_t EmitExtractFormatFieldU32(EmitterState& state, uint32_t raw_word, uint3
|
||||
|
||||
const auto extracted = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitFieldUExtract, state.uint_type, extracted, raw_word,
|
||||
ConstantU32(state, offset), ConstantU32(state, bits)});
|
||||
ConstantU32(state, offset), ConstantU32(state, bits)});
|
||||
return extracted;
|
||||
}
|
||||
|
||||
@@ -940,7 +935,7 @@ uint32_t NormalizeFormatComponent(EmitterState& state, const Format::BufferForma
|
||||
state.builder.AddFunction(
|
||||
{OpFDiv, state.float_type, normalized, value, ConstantF32Value(state, max_value)});
|
||||
state.builder.AddFunction({OpExtInst, state.float_type, clamped, state.glsl_std450,
|
||||
GlslFMax, normalized, ConstantF32Value(state, -1.0f)});
|
||||
GlslFMax, normalized, ConstantF32Value(state, -1.0f)});
|
||||
return EmitTBufferBitcastF32ToU32(state, clamped);
|
||||
}
|
||||
case Format::ComponentType::Float:
|
||||
@@ -961,18 +956,8 @@ uint32_t UnpackTBufferFormat(EmitterState& state, const IR::Instruction& inst,
|
||||
return NormalizeFormatComponent(state, info, inst.memory.component_index, raw);
|
||||
}
|
||||
|
||||
bool EmitTypedTBufferLoad(EmitterState& state, const IR::Instruction& inst,
|
||||
const Format::BufferFormatInfo& info) {
|
||||
if (!Format::CanUseTypedBufferLoad(info.format)) {
|
||||
return false;
|
||||
}
|
||||
const auto value = EmitMemoryLoadDwordValueU32(state, inst, IR::ResourceKind::Buffer, 0,
|
||||
AddressSourceCount(inst, 0));
|
||||
EmitStoreU32(state, inst.dst, value);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool EmitFormattedBufferLoad(EmitterState& state, const IR::Instruction& inst) {
|
||||
bool EmitFormattedBufferLoadValueU32(EmitterState& state, const IR::Instruction& inst,
|
||||
uint32_t& value) {
|
||||
if (!IsFormattedBufferComponent(inst)) {
|
||||
return false;
|
||||
}
|
||||
@@ -984,18 +969,29 @@ bool EmitFormattedBufferLoad(EmitterState& state, const IR::Instruction& inst) {
|
||||
|
||||
const auto info = Format::GetFormatInfo(format);
|
||||
if (inst.memory.component_index >= info.component_count) {
|
||||
EmitStoreU32(state, inst.dst, ConstantU32(state, 0));
|
||||
value = ConstantU32(state, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (EmitTypedTBufferLoad(state, inst, info)) {
|
||||
if (Format::CanUseTypedBufferLoad(info.format)) {
|
||||
value = EmitMemoryLoadDwordValueU32(state, inst, IR::ResourceKind::Buffer, 0,
|
||||
AddressSourceCount(inst, 0));
|
||||
return true;
|
||||
}
|
||||
|
||||
EmitStoreU32(state, inst.dst, UnpackTBufferFormat(state, inst, info));
|
||||
value = UnpackTBufferFormat(state, inst, info);
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t EmitBufferLoadDwordValueU32(EmitterState& state, const IR::Instruction& inst) {
|
||||
uint32_t value = 0;
|
||||
if (EmitFormattedBufferLoadValueU32(state, inst, value)) {
|
||||
return value;
|
||||
}
|
||||
return EmitMemoryLoadDwordValueU32(state, inst, IR::ResourceKind::Buffer, 0,
|
||||
AddressSourceCount(inst, 0));
|
||||
}
|
||||
|
||||
uint32_t FormattedBufferDwordStoreComponentCount(Prospero::BufferFormat format,
|
||||
uint32_t opcode_components) {
|
||||
switch (format) {
|
||||
@@ -1117,8 +1113,8 @@ uint32_t EmitAtomicPointer(EmitterState& state, const IR::Instruction& inst) {
|
||||
StorageImageDescriptorPointer(state, inst.memory.resource, true, inst.pc, view);
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpImageTexelPointer, state.ptr_image_uint, pointer,
|
||||
image_pointer, EmitImageCoordU32(state, inst, view),
|
||||
ConstantU32(state, 0)});
|
||||
image_pointer, EmitImageCoordU32(state, inst, view),
|
||||
ConstantU32(state, 0)});
|
||||
return pointer;
|
||||
}
|
||||
default: return 0;
|
||||
@@ -1142,8 +1138,8 @@ void EmitAtomicU32(EmitterState& state, const IR::Instruction& inst, uint32_t op
|
||||
EmitStorageBufferElementPointer(state, inst.memory, index, inst.pc);
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, state.uint_type, result, pointer,
|
||||
ConstantU32(state, ScopeDevice),
|
||||
ConstantU32(state, MemorySemanticsNone), value});
|
||||
ConstantU32(state, ScopeDevice),
|
||||
ConstantU32(state, MemorySemanticsNone), value});
|
||||
EmitDeviceAtomicMemoryBarrier(state);
|
||||
return result;
|
||||
});
|
||||
@@ -1158,8 +1154,8 @@ void EmitAtomicU32(EmitterState& state, const IR::Instruction& inst, uint32_t op
|
||||
const auto pointer = EmitGdsElementPointer(state, index);
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({opcode, state.uint_type, result, pointer,
|
||||
ConstantU32(state, ScopeDevice),
|
||||
ConstantU32(state, MemorySemanticsNone), value});
|
||||
ConstantU32(state, ScopeDevice),
|
||||
ConstantU32(state, MemorySemanticsNone), value});
|
||||
EmitDeviceAtomicMemoryBarrier(state);
|
||||
return result;
|
||||
});
|
||||
@@ -1177,7 +1173,7 @@ void EmitAtomicU32(EmitterState& state, const IR::Instruction& inst, uint32_t op
|
||||
const auto old = state.builder.AllocateId();
|
||||
const auto scope = inst.memory.kind == IR::ResourceKind::Lds ? ScopeWorkgroup : ScopeDevice;
|
||||
state.builder.AddFunction({opcode, state.uint_type, old, pointer, ConstantU32(state, scope),
|
||||
ConstantU32(state, MemorySemanticsNone), value});
|
||||
ConstantU32(state, MemorySemanticsNone), value});
|
||||
if (inst.memory.kind == IR::ResourceKind::StorageImageUint ||
|
||||
inst.memory.kind == IR::ResourceKind::Gds) {
|
||||
EmitDeviceAtomicMemoryBarrier(state);
|
||||
@@ -1199,8 +1195,8 @@ void EmitSLoadDword(EmitterState& state, const IR::Instruction& inst) {
|
||||
{OpShiftRightLogical, state.uint_type, index, address, ConstantU32(state, 2)});
|
||||
const auto object = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer, object,
|
||||
state.address_memory_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
state.address_memory_variable,
|
||||
ConstantU32(state, binding.array_index)});
|
||||
const auto length = state.builder.AllocateId();
|
||||
const auto in_bounds = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpArrayLength, state.uint_type, length, object, 0});
|
||||
@@ -1227,8 +1223,8 @@ void EmitLoadSrtDword(EmitterState& state, const IR::Instruction& inst) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
|
||||
state.flattened_srt_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, inst.src[0].imm)});
|
||||
state.flattened_srt_variable, ConstantU32(state, 0),
|
||||
ConstantU32(state, inst.src[0].imm)});
|
||||
state.builder.AddFunction({OpLoad, state.uint_type, value, pointer});
|
||||
EmitStoreU32(state, inst.dst, value);
|
||||
}
|
||||
@@ -1262,11 +1258,27 @@ void EmitBufferLoadSshort(EmitterState& state, const IR::Instruction& inst) {
|
||||
}
|
||||
|
||||
void EmitBufferLoadDword(EmitterState& state, const IR::Instruction& inst) {
|
||||
EmitGuardedByExec(
|
||||
state, [&]() { EmitStoreU32(state, inst.dst, EmitBufferLoadDwordValueU32(state, inst)); });
|
||||
}
|
||||
|
||||
void EmitBufferLoadDwordGroup(EmitterState& state, const IR::Instruction* instructions,
|
||||
uint32_t count) {
|
||||
if (instructions == nullptr || count == 0u) {
|
||||
return;
|
||||
}
|
||||
|
||||
EmitGuardedByExec(state, [&]() {
|
||||
if (EmitFormattedBufferLoad(state, inst)) {
|
||||
return;
|
||||
// RDNA VMEM captures every VADDR component before making overlapping VDATA writes
|
||||
// visible. Keep the split IR components instruction-atomic by deferring all stores.
|
||||
std::vector<uint32_t> values;
|
||||
values.reserve(count);
|
||||
for (uint32_t i = 0; i < count; i++) {
|
||||
values.push_back(EmitBufferLoadDwordValueU32(state, instructions[i]));
|
||||
}
|
||||
for (uint32_t i = 0; i < count; i++) {
|
||||
EmitStoreU32(state, instructions[i].dst, values[i]);
|
||||
}
|
||||
EmitMemoryLoadU32(state, inst, IR::ResourceKind::Buffer, 0, AddressSourceCount(inst, 0));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1385,7 +1397,7 @@ DsCounterAddress EmitAppendConsumeAddress(EmitterState& state, const IR::Instruc
|
||||
state.builder.AddFunction(
|
||||
{OpShiftRightLogical, state.uint_type, index, address, ConstantU32(state, 2)});
|
||||
state.builder.AddFunction({OpULessThan, state.bool_type, in_bounds,
|
||||
ConstantU32(state, inst.memory.offset + 3u), size});
|
||||
ConstantU32(state, inst.memory.offset + 3u), size});
|
||||
return {index, size, in_bounds};
|
||||
}
|
||||
|
||||
@@ -1400,7 +1412,7 @@ uint32_t EmitGdsElementInBounds(EmitterState& state, uint32_t index) {
|
||||
uint32_t EmitGdsElementPointer(EmitterState& state, uint32_t index) {
|
||||
const auto pointer = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpAccessChain, state.ptr_storage_buffer_uint, pointer,
|
||||
state.gds_variable, ConstantU32(state, 0), index});
|
||||
state.gds_variable, ConstantU32(state, 0), index});
|
||||
return pointer;
|
||||
}
|
||||
|
||||
@@ -1431,7 +1443,7 @@ ExecMaskInfo EmitExecMaskInfo(EmitterState& state) {
|
||||
if (state.per_invocation_masks) {
|
||||
const auto ballot = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformBallot, state.vec4_uint_type, ballot,
|
||||
ConstantU32(state, ScopeSubgroup), EmitExecActiveBool(state)});
|
||||
ConstantU32(state, ScopeSubgroup), EmitExecActiveBool(state)});
|
||||
exec_lo = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpCompositeExtract, state.uint_type, exec_lo, ballot, 0});
|
||||
if (state.wave_size == 64u) {
|
||||
@@ -1482,28 +1494,27 @@ void EmitDsAppendConsume(EmitterState& state, const IR::Instruction& inst, uint3
|
||||
const auto do_atomic = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpIEqual, state.bool_type, first_lane, subid, exec.first_lane});
|
||||
const auto first_active = EmitLogicalAndBool(state, first_lane, exec.any_active);
|
||||
state.builder.AddFunction(
|
||||
{OpLogicalAnd, state.bool_type, do_atomic, first_active, in_bounds});
|
||||
state.builder.AddFunction({OpLogicalAnd, state.bool_type, do_atomic, first_active, in_bounds});
|
||||
|
||||
const auto atomic_value = EmitValueOrZeroIfCondition(state, do_atomic, [&]() {
|
||||
const auto pointer = gds ? EmitGdsElementPointer(state, address.index)
|
||||
: EmitLdsElementPointer(state, address.index);
|
||||
const auto result = state.builder.AllocateId();
|
||||
state.builder.AddFunction({atomic_opcode, state.uint_type, result, pointer,
|
||||
ConstantU32(state, gds ? ScopeDevice : ScopeWorkgroup),
|
||||
ConstantU32(state, MemorySemanticsNone), exec.active_count});
|
||||
ConstantU32(state, gds ? ScopeDevice : ScopeWorkgroup),
|
||||
ConstantU32(state, MemorySemanticsNone), exec.active_count});
|
||||
if (gds) {
|
||||
EmitDeviceAtomicMemoryBarrier(state);
|
||||
} else {
|
||||
const auto semantics = MemorySemanticsAcquireRelease | MemorySemanticsWorkgroupMemory;
|
||||
state.builder.AddFunction({OpMemoryBarrier, ConstantU32(state, ScopeWorkgroup),
|
||||
ConstantU32(state, semantics)});
|
||||
ConstantU32(state, semantics)});
|
||||
}
|
||||
return result;
|
||||
});
|
||||
const auto broadcast = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, broadcast,
|
||||
ConstantU32(state, ScopeSubgroup), atomic_value, exec.first_lane});
|
||||
ConstantU32(state, ScopeSubgroup), atomic_value, exec.first_lane});
|
||||
const auto value = EmitSelectU32Value(state, exec.any_active, broadcast, ConstantU32(state, 0));
|
||||
EmitStoreU32(state, inst.dst, value);
|
||||
}
|
||||
@@ -1523,8 +1534,8 @@ void EmitDsFloatMinMaxF32(EmitterState& state, const IR::Instruction& inst, bool
|
||||
const auto value_u32 = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpBitcast, state.float_type, old_f32, old_u32});
|
||||
state.builder.AddFunction({max_value ? OpFOrdGreaterThan : OpFOrdLessThan,
|
||||
state.bool_type, store_src, max_value ? old_f32 : cmp_f32,
|
||||
max_value ? cmp_f32 : old_f32});
|
||||
state.bool_type, store_src, max_value ? old_f32 : cmp_f32,
|
||||
max_value ? cmp_f32 : old_f32});
|
||||
state.builder.AddFunction(
|
||||
{OpSelect, state.float_type, value_f32, store_src, data_f32, old_f32});
|
||||
state.builder.AddFunction({OpBitcast, state.uint_type, value_u32, value_f32});
|
||||
@@ -1575,14 +1586,13 @@ uint32_t EmitDsSwizzleTargetLane(EmitterState& state, uint32_t subid, uint32_t c
|
||||
const auto xored = state.builder.AllocateId();
|
||||
const auto base = state.builder.AllocateId();
|
||||
const auto target = state.builder.AllocateId();
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction({OpBitwiseAnd, state.uint_type, lane, subid, ConstantU32(state, 31)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, masked, lane, ConstantU32(state, control & 0x1fu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseOr, state.uint_type, ored, masked, ConstantU32(state, (control >> 5u) & 0x1fu)});
|
||||
state.builder.AddFunction({OpBitwiseXor, state.uint_type, xored, ored,
|
||||
ConstantU32(state, (control >> 10u) & 0x1fu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseXor, state.uint_type, xored, ored, ConstantU32(state, (control >> 10u) & 0x1fu)});
|
||||
state.builder.AddFunction(
|
||||
{OpBitwiseAnd, state.uint_type, base, subid, ConstantU32(state, 0xffffffe0u)});
|
||||
state.builder.AddFunction({OpBitwiseOr, state.uint_type, target, base, xored});
|
||||
@@ -1596,7 +1606,7 @@ void EmitDsSwizzleB32(EmitterState& state, const IR::Instruction& inst) {
|
||||
const auto target = EmitDsSwizzleTargetLane(state, subid, control);
|
||||
const auto value = state.builder.AllocateId();
|
||||
state.builder.AddFunction({OpGroupNonUniformShuffle, state.uint_type, value,
|
||||
ConstantU32(state, ScopeSubgroup), source, target});
|
||||
ConstantU32(state, ScopeSubgroup), source, target});
|
||||
const auto exec_active = EmitLaneIndexActiveBool(state, target);
|
||||
const auto subgroup_active = EmitSubgroupLaneActiveBool(state, target);
|
||||
const auto source_active = state.builder.AllocateId();
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
#include "graphics/shader/recompiler/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
|
||||
#include "graphics/shader/recompiler/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
+19
-9
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
@@ -12,7 +12,7 @@ namespace {
|
||||
|
||||
constexpr uint64_t AddressMask = 0x0000ffffffffffffull;
|
||||
|
||||
Decoder::ImageDimension DescriptorDimension(const DescriptorValue& descriptor,
|
||||
Decoder::ImageDimension DescriptorDimension(const DescriptorValue& descriptor,
|
||||
Decoder::ImageDimension requested) {
|
||||
const bool is_array = requested == Decoder::ImageDimension::Dim1DArray ||
|
||||
requested == Decoder::ImageDimension::Dim2DArray;
|
||||
@@ -51,8 +51,7 @@ bool ValidImageDescriptor(const DescriptorValue& descriptor) {
|
||||
const auto base_level = (descriptor.dwords[3] >> 12u) & 0xfu;
|
||||
const auto fragments = (descriptor.dwords[3] >> 16u) & 0xfu;
|
||||
const auto max_mip = (descriptor.dwords[5] >> 4u) & 0xfu;
|
||||
return base_level == 0 && fragments >= 1 && fragments <= 3 &&
|
||||
max_mip == fragments;
|
||||
return base_level == 0 && fragments >= 1 && fragments <= 3 && max_mip == fragments;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
@@ -61,6 +60,11 @@ uint32_t DescriptorImageSwizzle(const DescriptorValue& descriptor) {
|
||||
return descriptor.dwords[3] & 0xfffu;
|
||||
}
|
||||
|
||||
bool DescriptorIsCube(const DescriptorValue& descriptor) {
|
||||
return static_cast<Prospero::ImageType>((descriptor.dwords[3] >> 28u) & 0xfu) ==
|
||||
Prospero::ImageType::kCube;
|
||||
}
|
||||
|
||||
bool DecodeBufferDescriptor(const DescriptorValue& descriptor, ShaderBufferResource& result) {
|
||||
if (descriptor.dword_count != std::size(result.fields)) {
|
||||
return false;
|
||||
@@ -171,12 +175,13 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
|
||||
const auto& image = program.info.images[i];
|
||||
const auto& descriptor = snapshot.images[i];
|
||||
if (NullImageDescriptor(descriptor)) {
|
||||
bool canonical_kind = image.kind == ResourceKind::Image ||
|
||||
image.kind == ResourceKind::StorageImage;
|
||||
bool canonical_kind =
|
||||
image.kind == ResourceKind::Image || image.kind == ResourceKind::StorageImage;
|
||||
if (image.atomic) {
|
||||
canonical_kind = image.kind == ResourceKind::StorageImageUint;
|
||||
}
|
||||
if (image.dimension != Decoder::ImageDimension::Dim2D || !canonical_kind) {
|
||||
if (image.dimension != Decoder::ImageDimension::Dim2D || image.cube ||
|
||||
!canonical_kind) {
|
||||
if (error != nullptr) {
|
||||
*error = fmt::format(
|
||||
"image descriptor {} no longer matches canonical null specialization", i);
|
||||
@@ -186,7 +191,8 @@ bool ValidateResourceSpecialization(const Program& program, const ResourceSnapsh
|
||||
continue;
|
||||
}
|
||||
const auto dimension = DescriptorDimension(descriptor, image.dimension);
|
||||
if (dimension == Decoder::ImageDimension::Unknown || dimension != image.dimension) {
|
||||
if (dimension == Decoder::ImageDimension::Unknown || dimension != image.dimension ||
|
||||
DescriptorIsCube(descriptor) != image.cube) {
|
||||
if (error != nullptr) {
|
||||
*error =
|
||||
fmt::format("image descriptor {} no longer matches specialized dimension", i);
|
||||
@@ -361,6 +367,7 @@ bool SpecializeResources(Program& program, const ResourceSnapshot& snapshot, std
|
||||
auto& image = next.images[i];
|
||||
if (NullImageDescriptor(descriptor)) {
|
||||
image.dimension = Decoder::ImageDimension::Dim2D;
|
||||
image.cube = false;
|
||||
switch (image.kind) {
|
||||
case ResourceKind::ImageUint: image.kind = ResourceKind::Image; break;
|
||||
case ResourceKind::StorageImageUint:
|
||||
@@ -386,6 +393,7 @@ bool SpecializeResources(Program& program, const ResourceSnapshot& snapshot, std
|
||||
return false;
|
||||
}
|
||||
image.dimension = descriptor_dimension;
|
||||
image.cube = DescriptorIsCube(descriptor);
|
||||
if (image.kind == ResourceKind::StorageImage ||
|
||||
image.kind == ResourceKind::StorageImageUint) {
|
||||
image.storage_swizzle = DescriptorImageSwizzle(descriptor);
|
||||
@@ -402,6 +410,7 @@ bool SpecializeResources(Program& program, const ResourceSnapshot& snapshot, std
|
||||
std::reference_wrapper<Instruction> inst;
|
||||
ResourceKind kind;
|
||||
Decoder::ImageDimension dimension;
|
||||
bool cube;
|
||||
};
|
||||
std::vector<ImagePatch> patches;
|
||||
for (auto& block: program.blocks) {
|
||||
@@ -420,13 +429,14 @@ bool SpecializeResources(Program& program, const ResourceSnapshot& snapshot, std
|
||||
return false;
|
||||
}
|
||||
const auto& image = next.images[inst.memory.resource];
|
||||
patches.push_back({std::ref(inst), image.kind, image.dimension});
|
||||
patches.push_back({std::ref(inst), image.kind, image.dimension, image.cube});
|
||||
}
|
||||
}
|
||||
program.info = std::move(next);
|
||||
for (const auto& patch: patches) {
|
||||
patch.inst.get().memory.kind = patch.kind;
|
||||
patch.inst.get().memory.image_dimension = patch.dimension;
|
||||
patch.inst.get().memory.image_cube = patch.cube;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_RESOURCEMATERIALIZATION_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_RESOURCEMATERIALIZATION_H_
|
||||
|
||||
#include "graphics/shader/recompiler/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtWalker.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
#include "graphics/shader/recompiler/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceTracking.h"
|
||||
|
||||
#include "graphics/shader/recompiler/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user