mirror of
https://github.com/KytyPS5/KytyPS5.git
synced 2026-08-03 11:23:49 +00:00
Compare commits
17
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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e91dd39cb0 | ||
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cc76827e63 | ||
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832bc84100 | ||
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65a0f0baa7 | ||
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b9ae2537ef | ||
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0b9edaa721 | ||
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8a244677d7 | ||
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f6e01e5403 | ||
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861729fc6c | ||
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687ce025c6 | ||
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a21d1aaa47 | ||
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ec11f31aa6 | ||
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aeceaff028 | ||
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e76f2d1af8 | ||
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64845e2294 | ||
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4b9030bd3d | ||
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a6b61d7aa0 |
+27
-19
@@ -158,16 +158,24 @@ file(GLOB kyty_emulator_src CONFIGURE_DEPENDS
|
||||
graphics/host_gpu/*.h
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graphics/host_gpu/renderer/*.cpp
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||||
graphics/host_gpu/renderer/*.h
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||||
graphics/host_gpu/renderer/cache/*.cpp
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||||
graphics/host_gpu/renderer/cache/*.h
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||||
graphics/host_gpu/renderer/image/*.cpp
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||||
graphics/host_gpu/renderer/image/*.h
|
||||
graphics/host_gpu/renderer/pipeline/*.cpp
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||||
graphics/host_gpu/renderer/pipeline/*.h
|
||||
graphics/shader/*.cpp
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||||
graphics/shader/*.h
|
||||
graphics/shader/recompiler/*.cpp
|
||||
graphics/shader/recompiler/*.h
|
||||
graphics/shader/recompiler/shaderIR/*.cpp
|
||||
graphics/shader/recompiler/shaderIR/*.h
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||||
graphics/shader/recompiler/spirvEmitter/*.cpp
|
||||
graphics/shader/recompiler/spirvEmitter/*.h
|
||||
graphics/host_gpu/objects/*.cpp
|
||||
graphics/host_gpu/objects/*.h
|
||||
graphics/shader/recompiler/cfg/*.cpp
|
||||
graphics/shader/recompiler/cfg/*.h
|
||||
graphics/shader/recompiler/decompiler/*.cpp
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||||
graphics/shader/recompiler/decompiler/*.h
|
||||
graphics/shader/recompiler/emitter/*.cpp
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||||
graphics/shader/recompiler/emitter/*.h
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||||
graphics/shader/recompiler/ir/*.cpp
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||||
graphics/shader/recompiler/ir/*.h
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||||
graphics/presentation/*.cpp
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||||
graphics/presentation/*.h
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||||
graphics/presentation/window/*.cpp
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||||
@@ -311,8 +319,8 @@ add_kyty_full_emulator_test(shader_cfg_tests ../tests/shaderCfgTests.cpp)
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add_executable(scalar_provenance_tests EXCLUDE_FROM_ALL
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||||
../tests/ScalarProvenanceTests.cpp
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||||
graphics/host_gpu/hostMemory.cpp
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||||
graphics/shader/recompiler/ScalarProvenance.cpp
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||||
graphics/shader/recompiler/SrtWalker.cpp
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||||
graphics/shader/recompiler/ir/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/ir/SrtWalker.cpp
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||||
)
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||||
target_link_libraries(scalar_provenance_tests fmt::fmt)
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target_include_directories(scalar_provenance_tests PRIVATE ${inc_headers})
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||||
@@ -344,9 +352,9 @@ add_executable(shader_stage_runtime_tests EXCLUDE_FROM_ALL
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||||
graphics/guest_gpu/gpu_format.cpp
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||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/shaderStageRuntime.cpp
|
||||
graphics/shader/recompiler/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/SrtWalker.cpp
|
||||
graphics/shader/recompiler/ir/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ir/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/ir/SrtWalker.cpp
|
||||
)
|
||||
target_link_libraries(shader_stage_runtime_tests fmt::fmt)
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||||
target_include_directories(shader_stage_runtime_tests PRIVATE ${inc_headers})
|
||||
@@ -355,20 +363,20 @@ add_executable(resource_tracking_tests EXCLUDE_FROM_ALL
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../tests/ResourceTrackingTests.cpp
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||||
graphics/guest_gpu/gpu_format.cpp
|
||||
graphics/host_gpu/hostMemory.cpp
|
||||
graphics/shader/recompiler/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/SrtWalker.cpp
|
||||
graphics/shader/recompiler/SrtPatcher.cpp
|
||||
graphics/shader/recompiler/ResourceTracking.cpp
|
||||
graphics/shader/recompiler/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ShaderInfoCollection.cpp
|
||||
graphics/shader/recompiler/BindingLayout.cpp
|
||||
graphics/shader/recompiler/ir/ScalarProvenance.cpp
|
||||
graphics/shader/recompiler/ir/SrtWalker.cpp
|
||||
graphics/shader/recompiler/ir/SrtPatcher.cpp
|
||||
graphics/shader/recompiler/ir/ResourceTracking.cpp
|
||||
graphics/shader/recompiler/ir/ResourceMaterialization.cpp
|
||||
graphics/shader/recompiler/ir/ShaderInfoCollection.cpp
|
||||
graphics/shader/recompiler/ir/BindingLayout.cpp
|
||||
)
|
||||
target_link_libraries(resource_tracking_tests fmt::fmt)
|
||||
target_include_directories(resource_tracking_tests PRIVATE ${inc_headers})
|
||||
|
||||
add_executable(resource_mutex_tests EXCLUDE_FROM_ALL
|
||||
../tests/ResourceMutexTests.cpp
|
||||
graphics/host_gpu/renderer/resourceMutex.cpp
|
||||
graphics/host_gpu/renderer/cache/resourceMutex.cpp
|
||||
)
|
||||
target_link_libraries(resource_mutex_tests common)
|
||||
target_include_directories(resource_mutex_tests PRIVATE ${inc_headers})
|
||||
|
||||
@@ -432,11 +432,6 @@ uint64_t SysVirtualReserveAligned(uint64_t address, uint64_t size, uint64_t alig
|
||||
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = PROT_NONE;
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
|
||||
return ret_addr;
|
||||
@@ -470,11 +465,6 @@ bool SysVirtualReserveFixed(uint64_t address, uint64_t size) {
|
||||
if (ptr != MAP_FAILED) {
|
||||
pthread_mutex_lock(&g_virtual_mutex);
|
||||
record_alloc(ret_addr, size);
|
||||
uintptr_t page_start = ret_addr >> 12u;
|
||||
uintptr_t page_end = (ret_addr + size - 1) >> 12u;
|
||||
for (uintptr_t page = page_start; page <= page_end; page++) {
|
||||
(*g_protects)[page] = PROT_NONE;
|
||||
}
|
||||
pthread_mutex_unlock(&g_virtual_mutex);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -65,10 +65,23 @@ constexpr uint32_t GcrKnownMask = GcrGl2MetadataInvalidate | GcrGl0V
|
||||
GcrGl2Writeback | GcrOrder012 | GcrOrder210;
|
||||
constexpr uint32_t RegisterSelectorMask = 0x70000000u;
|
||||
|
||||
uint32_t NormalizeRegisterOffset(uint32_t raw_offset) {
|
||||
return (raw_offset & ~RegisterSelectorMask);
|
||||
constexpr uint32_t NormalizeRegisterOffset(uint32_t raw_offset) {
|
||||
return raw_offset & ~RegisterSelectorMask;
|
||||
}
|
||||
|
||||
// Indirect Cx descriptors retain their selector. Selector 1 offsets 0..31 address the
|
||||
// SPI_PS_INPUT_CNTL register bank; ordinary context-register offsets remain unchanged.
|
||||
constexpr uint32_t DecodeIndirectCxRegisterOffset(uint32_t raw_offset) {
|
||||
const auto offset = NormalizeRegisterOffset(raw_offset);
|
||||
return (raw_offset & RegisterSelectorMask) == Pm4::CX_PS_SHADER_USAGE_BASE && offset < 32u
|
||||
? Pm4::SPI_PS_INPUT_CNTL_0 + offset
|
||||
: offset;
|
||||
}
|
||||
|
||||
static_assert(DecodeIndirectCxRegisterOffset(Pm4::CX_PS_SHADER_USAGE_BASE + 2u) ==
|
||||
Pm4::SPI_PS_INPUT_CNTL_0 + 2u);
|
||||
static_assert(DecodeIndirectCxRegisterOffset(Pm4::DB_Z_INFO) == Pm4::DB_Z_INFO);
|
||||
|
||||
bool ReleaseMemGcrNeedsBarrier(uint32_t eop_event_type, uint32_t gcr_cntl) {
|
||||
return eop_event_type != 0x28u ||
|
||||
(gcr_cntl & (GcrGl2MetadataInvalidate | GcrGl0VectorInvalidate | GcrGl1Invalidate |
|
||||
@@ -2321,14 +2334,18 @@ KYTY_CP_OP_PARSER(CpOpIndirectCxRegs) {
|
||||
EXIT("indirect CX registers have null address, num_regs = %" PRIu32 "\n", indirect_num_dw);
|
||||
}
|
||||
for (uint32_t i = 0; i < indirect_num_dw; i++, indirect_buffer += 2) {
|
||||
auto cmd_offset = indirect_buffer[0];
|
||||
auto value = indirect_buffer[1];
|
||||
// Keep the encoded offset for packet control values, and use the decoded offset only
|
||||
// for register dispatch.
|
||||
auto raw_cmd_offset = indirect_buffer[0];
|
||||
auto cmd_offset = DecodeIndirectCxRegisterOffset(raw_cmd_offset);
|
||||
auto value = indirect_buffer[1];
|
||||
|
||||
if (HwCtxTrySetFakeRegister(cmd_offset, value)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (cmd_offset == 0xffffffffu) {
|
||||
// The sentinel is an encoded descriptor value and must be checked before normalization.
|
||||
if (raw_cmd_offset == 0xffffffffu) {
|
||||
static bool logged = false;
|
||||
if (!logged) {
|
||||
LOGF("\t temporary: skipping indirect CX sentinel pair offset = 0xffffffff, value "
|
||||
|
||||
@@ -385,6 +385,9 @@ constexpr uint32_t SPI_SHADER_POS_FORMAT = 0x1C3;
|
||||
constexpr uint32_t SPI_SHADER_Z_FORMAT = 0x1C4;
|
||||
constexpr uint32_t SPI_SHADER_COL_FORMAT = 0x1C5;
|
||||
|
||||
// Indirect Cx descriptor selector for the 32-entry PS input-control register bank.
|
||||
constexpr uint32_t CX_PS_SHADER_USAGE_BASE = 0x10000000u;
|
||||
|
||||
constexpr uint32_t CB_BLEND0_CONTROL = 0x1E0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_SHIFT = 0;
|
||||
constexpr uint32_t CB_BLEND0_CONTROL_COLOR_SRCBLEND_MASK = 0x1F;
|
||||
|
||||
@@ -38,10 +38,51 @@ public:
|
||||
bool downloaded) noexcept;
|
||||
[[nodiscard]] bool InvalidateRegion(uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
template <typename Flush>
|
||||
void InvalidateRegion(uint64_t vaddr, uint64_t size, Flush&& on_flush) {
|
||||
static_assert(std::is_invocable_v<Flush&>);
|
||||
CheckNotInUploadCallback();
|
||||
ValidateRange(vaddr, size);
|
||||
|
||||
const auto update_cpu_state = [this, vaddr, size] {
|
||||
std::lock_guard access(m_access_mutex);
|
||||
std::vector<RegionManager*> managers;
|
||||
Iterate<false>(vaddr, size, [&](RegionManager* manager, uint64_t, uint64_t) {
|
||||
managers.push_back(manager);
|
||||
});
|
||||
std::vector<std::unique_lock<TrackingSpinLock>> locks;
|
||||
locks.reserve(managers.size());
|
||||
for (auto* manager: managers) {
|
||||
locks.emplace_back(manager->lock);
|
||||
}
|
||||
const bool gpu_modified = Iterate<false>(
|
||||
vaddr, size, [](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
return manager->IsModified<DirtySource::Gpu>(offset, bytes);
|
||||
});
|
||||
if (gpu_modified) {
|
||||
return true;
|
||||
}
|
||||
Iterate<false>(vaddr, size,
|
||||
[](RegionManager* manager, uint64_t offset, uint64_t bytes) {
|
||||
const auto changed = manager->ChangeState<DirtySource::Cpu, true>(
|
||||
manager->GetCpuAddr() + offset, bytes);
|
||||
manager->ApplyProtection(changed, false);
|
||||
});
|
||||
return false;
|
||||
};
|
||||
|
||||
if (!update_cpu_state()) {
|
||||
return;
|
||||
}
|
||||
std::forward<Flush>(on_flush)();
|
||||
if (update_cpu_state()) {
|
||||
EXIT("memory invalidation retained GPU-owned pages\n");
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool InvalidateVirtualGpuWrite(PageFaultAccess access, uint64_t vaddr,
|
||||
uint64_t size, PageFaultPhase phase) noexcept;
|
||||
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept;
|
||||
void ValidateGpuDirtyPages(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation) const noexcept;
|
||||
void ValidateGpuDirtyOwnership(const RangeSet& dirty, uint64_t vaddr, uint64_t size,
|
||||
const char* operation);
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "graphics/host_gpu/regionDefinitions.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <cstdarg>
|
||||
@@ -71,8 +72,8 @@ static int PageProtToPosix(uint32_t protection) {
|
||||
// Query the current protection of the page containing vaddr via the Mach VM map and
|
||||
// collapse it to the tracker's read/write tags (execute is irrelevant to write tracking).
|
||||
static uint32_t MachQueryPageProt(uint64_t vaddr) {
|
||||
auto region_addr = static_cast<mach_vm_address_t>(vaddr);
|
||||
mach_vm_size_t region_size = 0;
|
||||
auto region_addr = static_cast<mach_vm_address_t>(vaddr);
|
||||
mach_vm_size_t region_size = 0;
|
||||
vm_region_basic_info_data_64_t info {};
|
||||
mach_msg_type_number_t count = VM_REGION_BASIC_INFO_COUNT_64;
|
||||
mach_port_t object_name = MACH_PORT_NULL;
|
||||
@@ -164,22 +165,27 @@ int ToHostProtection(uint32_t protection) {
|
||||
}
|
||||
}
|
||||
|
||||
struct HostMapping {
|
||||
uint64_t end = 0;
|
||||
uint32_t protection = UNKNOWN_PROTECTION;
|
||||
};
|
||||
|
||||
// Async-signal-safe lookup in the address-ordered /proc/self/maps.
|
||||
uint32_t QueryHostProtection(uint64_t vaddr) noexcept {
|
||||
HostMapping QueryHostMapping(uint64_t vaddr) noexcept {
|
||||
int fd = ::open("/proc/self/maps", O_RDONLY | O_CLOEXEC); // NOLINT
|
||||
if (fd < 0) {
|
||||
return UNKNOWN_PROTECTION;
|
||||
return {};
|
||||
}
|
||||
|
||||
enum class Field { Start, End, Perms, Rest };
|
||||
|
||||
uint32_t result = UNKNOWN_PROTECTION;
|
||||
auto field = Field::Start;
|
||||
uint64_t start = 0;
|
||||
uint64_t end = 0;
|
||||
char perms[4] = {};
|
||||
uint32_t perms_len = 0;
|
||||
bool line_valid = true;
|
||||
HostMapping result {};
|
||||
auto field = Field::Start;
|
||||
uint64_t start = 0;
|
||||
uint64_t end = 0;
|
||||
char perms[4] = {};
|
||||
uint32_t perms_len = 0;
|
||||
bool line_valid = true;
|
||||
|
||||
char buffer[8192];
|
||||
|
||||
@@ -248,10 +254,11 @@ uint32_t QueryHostProtection(uint64_t vaddr) noexcept {
|
||||
if (vaddr < start) {
|
||||
done = true;
|
||||
} else if (vaddr < end && perms_len >= 2) {
|
||||
result = perms[1] == 'w' ? READ_WRITE_PROTECTION
|
||||
: perms[0] == 'r' ? READ_ONLY_PROTECTION
|
||||
: NO_ACCESS_PROTECTION;
|
||||
done = true;
|
||||
result.end = end;
|
||||
result.protection = perms[1] == 'w' ? READ_WRITE_PROTECTION
|
||||
: perms[0] == 'r' ? READ_ONLY_PROTECTION
|
||||
: NO_ACCESS_PROTECTION;
|
||||
done = true;
|
||||
} else {
|
||||
field = Field::Rest;
|
||||
}
|
||||
@@ -266,6 +273,10 @@ uint32_t QueryHostProtection(uint64_t vaddr) noexcept {
|
||||
::close(fd);
|
||||
return result;
|
||||
}
|
||||
|
||||
uint32_t QueryHostProtection(uint64_t vaddr) noexcept {
|
||||
return QueryHostMapping(vaddr).protection;
|
||||
}
|
||||
#endif
|
||||
|
||||
class SpinGuard final {
|
||||
@@ -301,28 +312,48 @@ uint64_t PageEnd(uint64_t vaddr, uint64_t size) {
|
||||
|
||||
struct PageManager::Impl {
|
||||
struct PageState {
|
||||
std::atomic_flag lock = ATOMIC_FLAG_INIT;
|
||||
uint32_t mappings = 0;
|
||||
uint32_t gpu_read_mappings = 0;
|
||||
uint32_t gpu_write_mappings = 0;
|
||||
uint32_t write_watchers = 0;
|
||||
uint32_t access_watchers = 0;
|
||||
uint32_t original_protection = 0;
|
||||
uint32_t backing_writer = 0;
|
||||
std::atomic_flag lock = ATOMIC_FLAG_INIT;
|
||||
uint32_t mappings = 0;
|
||||
uint32_t gpu_read_mappings = 0;
|
||||
uint32_t gpu_write_mappings = 0;
|
||||
uint32_t write_watchers = 0;
|
||||
uint32_t access_watchers = 0;
|
||||
uint32_t original_protection = 0;
|
||||
uint32_t backing_writer = 0;
|
||||
#if defined(__linux__)
|
||||
// Shadow the protection applied through Protect().
|
||||
uint32_t current_protection = UNKNOWN_PROTECTION;
|
||||
#endif
|
||||
bool resolving = false;
|
||||
bool resolving_read_write = false;
|
||||
bool late_read_pending = false;
|
||||
bool late_write_pending = false;
|
||||
bool resolving = false;
|
||||
bool resolving_read_write = false;
|
||||
bool late_read_pending = false;
|
||||
bool late_write_pending = false;
|
||||
};
|
||||
|
||||
struct Region {
|
||||
std::array<PageState, REGION_PAGES> pages;
|
||||
};
|
||||
|
||||
class PageRangeGuard final {
|
||||
public:
|
||||
explicit PageRangeGuard(std::span<PageState*> pages): m_pages(pages) {
|
||||
for (auto* page: m_pages) {
|
||||
while (page->lock.test_and_set(std::memory_order_acquire)) {
|
||||
std::atomic_signal_fence(std::memory_order_seq_cst);
|
||||
}
|
||||
}
|
||||
}
|
||||
~PageRangeGuard() {
|
||||
for (auto it = m_pages.rbegin(); it != m_pages.rend(); ++it) {
|
||||
(*it)->lock.clear(std::memory_order_release);
|
||||
}
|
||||
}
|
||||
KYTY_CLASS_NO_COPY(PageRangeGuard);
|
||||
|
||||
private:
|
||||
std::span<PageState*> m_pages;
|
||||
};
|
||||
|
||||
Impl(PageFaultHandler handler, void* context): fault_handler(handler), fault_context(context) {
|
||||
if (fault_handler == nullptr) {
|
||||
Fatal("null fault handler");
|
||||
@@ -337,8 +368,7 @@ struct PageManager::Impl {
|
||||
#elif defined(__APPLE__)
|
||||
// Under Rosetta the host page size is 4 KB, matching TRACKER_PAGE_SIZE.
|
||||
if (static_cast<uint64_t>(getpagesize()) != PAGE_SIZE) {
|
||||
Fatal("unsupported host page size 0x%08" PRIx32,
|
||||
static_cast<uint32_t>(getpagesize()));
|
||||
Fatal("unsupported host page size 0x%08" PRIx32, static_cast<uint32_t>(getpagesize()));
|
||||
}
|
||||
#else
|
||||
const auto host_page_size = ::sysconf(_SC_PAGESIZE);
|
||||
@@ -405,42 +435,57 @@ struct PageManager::Impl {
|
||||
if (old_protection == NO_ACCESS_PROTECTION && new_protection != NO_ACCESS_PROTECTION) {
|
||||
page.late_read_pending = true;
|
||||
}
|
||||
if ((old_protection == NO_ACCESS_PROTECTION ||
|
||||
old_protection == READ_ONLY_PROTECTION) &&
|
||||
if ((old_protection == NO_ACCESS_PROTECTION || old_protection == READ_ONLY_PROTECTION) &&
|
||||
new_protection == READ_WRITE_PROTECTION) {
|
||||
page.late_write_pending = true;
|
||||
}
|
||||
}
|
||||
|
||||
static uint32_t QueryProtection([[maybe_unused]] PageState& page, uint64_t vaddr) {
|
||||
static void ValidateInitialProtection(std::span<PageState*> pages, uint64_t vaddr) {
|
||||
const auto end = vaddr + pages.size() * PAGE_SIZE;
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
MEMORY_BASIC_INFORMATION info {};
|
||||
if (VirtualQuery(reinterpret_cast<const void*>(static_cast<uintptr_t>(vaddr)), &info,
|
||||
sizeof(info)) == 0 ||
|
||||
info.State != MEM_COMMIT || info.Protect != PAGE_READWRITE) {
|
||||
Fatal("basic path requires PAGE_READWRITE at 0x%016" PRIx64 " (state=0x%08" PRIx32
|
||||
", protection=0x%08" PRIx32 ")",
|
||||
vaddr, static_cast<uint32_t>(info.State), static_cast<uint32_t>(info.Protect));
|
||||
for (auto address = vaddr; address < end;) {
|
||||
MEMORY_BASIC_INFORMATION info {};
|
||||
if (VirtualQuery(reinterpret_cast<const void*>(static_cast<uintptr_t>(address)), &info,
|
||||
sizeof(info)) == 0 ||
|
||||
info.State != MEM_COMMIT || info.Protect != PAGE_READWRITE) {
|
||||
Fatal("basic path requires PAGE_READWRITE at 0x%016" PRIx64 " (state=0x%08" PRIx32
|
||||
", protection=0x%08" PRIx32 ")",
|
||||
address, static_cast<uint32_t>(info.State),
|
||||
static_cast<uint32_t>(info.Protect));
|
||||
}
|
||||
const auto region_end = reinterpret_cast<uint64_t>(info.BaseAddress) + info.RegionSize;
|
||||
if (region_end <= address) {
|
||||
Fatal("VirtualQuery returned an invalid region at 0x%016" PRIx64, address);
|
||||
}
|
||||
address = std::min(end, region_end);
|
||||
}
|
||||
return info.Protect;
|
||||
#elif defined(__APPLE__)
|
||||
const uint32_t protection = MachQueryPageProt(vaddr);
|
||||
if (protection != PAGE_READWRITE) {
|
||||
Fatal("basic path requires PAGE_READWRITE at 0x%016" PRIx64 " (protection=0x%08" PRIx32
|
||||
")",
|
||||
vaddr, protection);
|
||||
for (auto address = vaddr; address < end; address += PAGE_SIZE) {
|
||||
const uint32_t protection = MachQueryPageProt(address);
|
||||
if (protection != PAGE_READWRITE) {
|
||||
Fatal("basic path requires PAGE_READWRITE at 0x%016" PRIx64
|
||||
" (protection=0x%08" PRIx32 ")",
|
||||
address, protection);
|
||||
}
|
||||
}
|
||||
return protection;
|
||||
#else
|
||||
const auto host_protection = QueryHostProtection(vaddr);
|
||||
if (host_protection != READ_WRITE_PROTECTION) {
|
||||
Fatal("basic path requires a read/write mapping at 0x%016" PRIx64
|
||||
" (protection=0x%08" PRIx32 ")",
|
||||
vaddr, host_protection);
|
||||
for (auto address = vaddr; address < end;) {
|
||||
const auto mapping = QueryHostMapping(address);
|
||||
if (mapping.protection != READ_WRITE_PROTECTION || mapping.end <= address) {
|
||||
Fatal("basic path requires a read/write mapping at 0x%016" PRIx64
|
||||
" (protection=0x%08" PRIx32 ")",
|
||||
address, mapping.protection);
|
||||
}
|
||||
address = std::min(end, mapping.end);
|
||||
}
|
||||
for (auto* page: pages) {
|
||||
page->current_protection = READ_WRITE_PROTECTION;
|
||||
}
|
||||
page.current_protection = host_protection;
|
||||
return host_protection;
|
||||
#endif
|
||||
for (auto* page: pages) {
|
||||
page->original_protection = READ_WRITE_PROTECTION;
|
||||
}
|
||||
}
|
||||
|
||||
static bool AllowsAccess([[maybe_unused]] const PageState& page, uint64_t vaddr,
|
||||
@@ -470,7 +515,8 @@ struct PageManager::Impl {
|
||||
const auto permitted = [](uint32_t protection, PageFaultAccess wanted) {
|
||||
switch (wanted) {
|
||||
case PageFaultAccess::Read:
|
||||
return protection == READ_ONLY_PROTECTION || protection == READ_WRITE_PROTECTION;
|
||||
return protection == READ_ONLY_PROTECTION ||
|
||||
protection == READ_WRITE_PROTECTION;
|
||||
case PageFaultAccess::Write: return protection == READ_WRITE_PROTECTION;
|
||||
default: return false;
|
||||
}
|
||||
@@ -483,26 +529,84 @@ struct PageManager::Impl {
|
||||
#endif
|
||||
}
|
||||
|
||||
static void Protect([[maybe_unused]] PageState& page, uint64_t vaddr, uint32_t protection,
|
||||
uint32_t expected_old, bool fault_path) noexcept {
|
||||
static void ProtectRange(std::span<PageState*> pages, uint64_t vaddr, uint32_t protection,
|
||||
std::span<const uint32_t> expected_old, bool fault_path) noexcept {
|
||||
const auto size = pages.size() * PAGE_SIZE;
|
||||
if (pages.size() != expected_old.size()) {
|
||||
FailFast("protection range state size mismatch");
|
||||
}
|
||||
#if KYTY_PLATFORM == KYTY_PLATFORM_WINDOWS
|
||||
DWORD old_protection = 0;
|
||||
if (VirtualProtect(reinterpret_cast<void*>(static_cast<uintptr_t>(vaddr)), PAGE_SIZE,
|
||||
protection, &old_protection) == 0 ||
|
||||
old_protection != expected_old) {
|
||||
if (fault_path) {
|
||||
FailFast("VirtualProtect fault transition did not match expected protection");
|
||||
struct HostRange {
|
||||
uint64_t begin = 0;
|
||||
uint64_t end = 0;
|
||||
};
|
||||
std::vector<HostRange> host_ranges;
|
||||
const auto end = vaddr + size;
|
||||
for (auto address = vaddr; address < end;) {
|
||||
MEMORY_BASIC_INFORMATION info {};
|
||||
if (VirtualQuery(reinterpret_cast<const void*>(static_cast<uintptr_t>(address)), &info,
|
||||
sizeof(info)) == 0 ||
|
||||
info.State != MEM_COMMIT) {
|
||||
if (fault_path) {
|
||||
FailFast("VirtualProtect fault transition did not match expected protection");
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", state=0x%08" PRIx32
|
||||
", new=0x%08" PRIx32,
|
||||
address, static_cast<uint32_t>(info.State), protection);
|
||||
}
|
||||
const auto region_end = reinterpret_cast<uint64_t>(info.BaseAddress) + info.RegionSize;
|
||||
const auto query_end = std::min(end, region_end);
|
||||
if (query_end <= address) {
|
||||
if (fault_path) {
|
||||
FailFast("VirtualQuery returned an invalid fault transition region");
|
||||
}
|
||||
Fatal("VirtualQuery returned an invalid region at 0x%016" PRIx64, address);
|
||||
}
|
||||
const auto first_page = static_cast<size_t>((address - vaddr) / PAGE_SIZE);
|
||||
const auto last_page =
|
||||
static_cast<size_t>((query_end - vaddr + PAGE_SIZE - 1) / PAGE_SIZE);
|
||||
for (auto page = first_page; page < last_page; page++) {
|
||||
if (info.Protect != expected_old[page]) {
|
||||
if (fault_path) {
|
||||
FailFast(
|
||||
"VirtualProtect fault transition did not match expected protection");
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", actual=0x%08" PRIx32
|
||||
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
|
||||
vaddr + page * PAGE_SIZE, static_cast<uint32_t>(info.Protect),
|
||||
expected_old[page], protection);
|
||||
}
|
||||
}
|
||||
const auto allocation = reinterpret_cast<uint64_t>(info.AllocationBase);
|
||||
if (host_ranges.empty() || allocation != host_ranges.back().begin) {
|
||||
host_ranges.push_back({allocation, query_end});
|
||||
} else {
|
||||
host_ranges.back().end = query_end;
|
||||
}
|
||||
address = query_end;
|
||||
}
|
||||
for (auto range: host_ranges) {
|
||||
range.begin = std::max(range.begin, vaddr);
|
||||
DWORD old_protection = 0;
|
||||
const auto first_page = static_cast<size_t>((range.begin - vaddr) / PAGE_SIZE);
|
||||
if (VirtualProtect(reinterpret_cast<void*>(static_cast<uintptr_t>(range.begin)),
|
||||
range.end - range.begin, protection, &old_protection) == 0 ||
|
||||
old_protection != expected_old[first_page]) {
|
||||
if (fault_path) {
|
||||
FailFast("VirtualProtect fault transition did not match expected protection");
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", old=0x%08" PRIx32
|
||||
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
|
||||
range.begin, static_cast<uint32_t>(old_protection), expected_old[first_page],
|
||||
protection);
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", old=0x%08" PRIx32
|
||||
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
|
||||
vaddr, static_cast<uint32_t>(old_protection), expected_old, protection);
|
||||
}
|
||||
#elif defined(__APPLE__)
|
||||
// mprotect cannot report the previous protection, so the expected_old comparison
|
||||
// is dropped; the tracker is the sole mutator of these pages and drives the
|
||||
// transition from its own shadow state.
|
||||
(void)expected_old;
|
||||
if (mprotect(reinterpret_cast<void*>(static_cast<uintptr_t>(vaddr)), PAGE_SIZE,
|
||||
if (mprotect(reinterpret_cast<void*>(static_cast<uintptr_t>(vaddr)), size,
|
||||
PageProtToPosix(protection)) != 0) {
|
||||
if (fault_path) {
|
||||
FailFast("mprotect fault transition failed");
|
||||
@@ -510,16 +614,18 @@ struct PageManager::Impl {
|
||||
Fatal("mprotect failed at 0x%016" PRIx64 ", new=0x%08" PRIx32, vaddr, protection);
|
||||
}
|
||||
#else
|
||||
if (page.current_protection != UNKNOWN_PROTECTION &&
|
||||
page.current_protection != expected_old) {
|
||||
if (fault_path) {
|
||||
FailFast("mprotect fault transition did not match expected protection");
|
||||
for (size_t i = 0; i < pages.size(); i++) {
|
||||
const auto actual = pages[i]->current_protection;
|
||||
if (actual != UNKNOWN_PROTECTION && actual != expected_old[i]) {
|
||||
if (fault_path) {
|
||||
FailFast("mprotect fault transition did not match expected protection");
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", old=0x%08" PRIx32
|
||||
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
|
||||
vaddr + i * PAGE_SIZE, actual, expected_old[i], protection);
|
||||
}
|
||||
Fatal("invalid protection transition at 0x%016" PRIx64 ", old=0x%08" PRIx32
|
||||
", expected=0x%08" PRIx32 ", new=0x%08" PRIx32,
|
||||
vaddr, page.current_protection, expected_old, protection);
|
||||
}
|
||||
if (::mprotect(reinterpret_cast<void*>(static_cast<uintptr_t>(vaddr)), PAGE_SIZE,
|
||||
if (::mprotect(reinterpret_cast<void*>(static_cast<uintptr_t>(vaddr)), size,
|
||||
ToHostProtection(protection)) != 0) {
|
||||
if (fault_path) {
|
||||
FailFast("mprotect failed on the fault path");
|
||||
@@ -527,10 +633,19 @@ struct PageManager::Impl {
|
||||
Fatal("mprotect failed at 0x%016" PRIx64 ", new=0x%08" PRIx32 " (%s)", vaddr,
|
||||
protection, std::strerror(errno));
|
||||
}
|
||||
page.current_protection = protection;
|
||||
for (auto* page: pages) {
|
||||
page->current_protection = protection;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void Protect(PageState& page, uint64_t vaddr, uint32_t protection, uint32_t expected_old,
|
||||
bool fault_path) noexcept {
|
||||
PageState* pages[] = {&page};
|
||||
uint32_t expected[] = {expected_old};
|
||||
ProtectRange(pages, vaddr, protection, expected, fault_path);
|
||||
}
|
||||
|
||||
std::unique_ptr<std::atomic<Region*>[]> regions;
|
||||
std::vector<std::unique_ptr<Region>> region_storage;
|
||||
std::mutex region_mutex;
|
||||
@@ -584,26 +699,6 @@ bool PageManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PageManager::HasAnyMapping(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
if (g_in_fault_resolution || vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE ||
|
||||
size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region = m_impl->FindRegion(page_vaddr);
|
||||
if (region == nullptr) {
|
||||
continue;
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.mappings != 0) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool PageManager::HasGpuAccess(uint64_t vaddr, uint64_t size, GpuAccess access) const noexcept {
|
||||
if (access != GpuAccess::Read && access != GpuAccess::Write && access != GpuAccess::ReadWrite) {
|
||||
FailFast("HasGpuAccess received an invalid GPU access mode");
|
||||
@@ -634,65 +729,134 @@ void PageManager::UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
|
||||
if (mode != PageWatchMode::Write && mode != PageWatchMode::ReadWrite) {
|
||||
Fatal("invalid watcher mode");
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
auto* region =
|
||||
track ? m_impl->GetOrCreateRegion(page_vaddr) : m_impl->FindRegion(page_vaddr);
|
||||
const auto begin = PageStart(vaddr);
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto chunk_begin = begin; chunk_begin < end;) {
|
||||
const auto chunk_end = std::min(end, (chunk_begin / REGION_SIZE + 1) * REGION_SIZE);
|
||||
auto* region =
|
||||
track ? m_impl->GetOrCreateRegion(chunk_begin) : m_impl->FindRegion(chunk_begin);
|
||||
if (region == nullptr) {
|
||||
Fatal("untracking unknown page 0x%016" PRIx64, page_vaddr);
|
||||
Fatal("untracking unknown page 0x%016" PRIx64, chunk_begin);
|
||||
}
|
||||
auto& page = m_impl->GetPage(*region, page_vaddr);
|
||||
SpinGuard lock(page.lock);
|
||||
if (page.resolving && track) {
|
||||
FailFast("new page watcher raced active fault resolution");
|
||||
|
||||
const auto page_count = static_cast<size_t>((chunk_end - chunk_begin) / PAGE_SIZE);
|
||||
std::vector<Impl::PageState*> pages;
|
||||
pages.reserve(page_count);
|
||||
for (auto address = chunk_begin; address < chunk_end; address += PAGE_SIZE) {
|
||||
pages.push_back(&m_impl->GetPage(*region, address));
|
||||
}
|
||||
if (page.mappings == 0) {
|
||||
Fatal("watching unmapped page 0x%016" PRIx64, page_vaddr);
|
||||
Impl::PageRangeGuard lock(pages);
|
||||
|
||||
std::vector<uint8_t> first_watchers(page_count);
|
||||
for (size_t i = 0; i < page_count; i++) {
|
||||
auto& page = *pages[i];
|
||||
const auto address = chunk_begin + i * PAGE_SIZE;
|
||||
if (page.resolving && track) {
|
||||
FailFast("new page watcher raced active fault resolution");
|
||||
}
|
||||
if (page.mappings == 0) {
|
||||
Fatal("watching unmapped page 0x%016" PRIx64, address);
|
||||
}
|
||||
auto& watchers =
|
||||
(mode == PageWatchMode::ReadWrite ? page.access_watchers : page.write_watchers);
|
||||
if (track) {
|
||||
if (watchers == std::numeric_limits<uint32_t>::max()) {
|
||||
Fatal("watcher overflow at 0x%016" PRIx64, address);
|
||||
}
|
||||
first_watchers[i] = page.write_watchers == 0 && page.access_watchers == 0;
|
||||
} else {
|
||||
if (watchers == 0) {
|
||||
Fatal("watcher underflow at 0x%016" PRIx64, address);
|
||||
}
|
||||
if (page.backing_writer != 0 && page.backing_writer != CurrentThread()) {
|
||||
Fatal("backing write ownership changed at 0x%016" PRIx64, address);
|
||||
}
|
||||
}
|
||||
}
|
||||
auto& watchers =
|
||||
(mode == PageWatchMode::ReadWrite ? page.access_watchers : page.write_watchers);
|
||||
|
||||
if (track) {
|
||||
if (watchers == std::numeric_limits<uint32_t>::max()) {
|
||||
Fatal("watcher overflow at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
const bool first_watcher = page.write_watchers == 0 && page.access_watchers == 0;
|
||||
if (first_watcher) {
|
||||
page.original_protection = Impl::QueryProtection(page, page_vaddr);
|
||||
}
|
||||
const auto old_protection = Impl::WatcherProtection(page);
|
||||
watchers++;
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
if (new_protection != old_protection) {
|
||||
Impl::Protect(page, page_vaddr, new_protection, old_protection, false);
|
||||
}
|
||||
switch (new_protection) {
|
||||
case NO_ACCESS_PROTECTION:
|
||||
page.late_read_pending = false;
|
||||
page.late_write_pending = false;
|
||||
break;
|
||||
case READ_ONLY_PROTECTION: page.late_write_pending = false; break;
|
||||
default: break;
|
||||
}
|
||||
} else {
|
||||
if (watchers == 0) {
|
||||
Fatal("watcher underflow at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
if (page.backing_writer != 0 && page.backing_writer != CurrentThread()) {
|
||||
Fatal("backing write ownership changed at 0x%016" PRIx64, page_vaddr);
|
||||
}
|
||||
const auto old_protection = Impl::WatcherProtection(page);
|
||||
watchers--;
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
if (page.backing_writer == 0 && new_protection != old_protection) {
|
||||
Impl::Protect(page, page_vaddr, new_protection, old_protection, false);
|
||||
}
|
||||
if (page.backing_writer == 0) {
|
||||
Impl::PublishDelayedFaults(page, old_protection, new_protection);
|
||||
}
|
||||
if (page.backing_writer == 0 && page.write_watchers == 0 && page.access_watchers == 0) {
|
||||
page.original_protection = 0;
|
||||
for (size_t first = 0; first < page_count;) {
|
||||
while (first < page_count && first_watchers[first] == 0) {
|
||||
first++;
|
||||
}
|
||||
auto last = first;
|
||||
while (last < page_count && first_watchers[last] != 0) {
|
||||
last++;
|
||||
}
|
||||
if (first != last) {
|
||||
Impl::ValidateInitialProtection(std::span {pages}.subspan(first, last - first),
|
||||
chunk_begin + first * PAGE_SIZE);
|
||||
}
|
||||
first = last;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<uint32_t> old_protections(page_count);
|
||||
std::vector<uint32_t> new_protections(page_count);
|
||||
std::vector<uint8_t> transitions(page_count);
|
||||
for (size_t i = 0; i < page_count; i++) {
|
||||
auto& page = *pages[i];
|
||||
auto& watchers =
|
||||
(mode == PageWatchMode::ReadWrite ? page.access_watchers : page.write_watchers);
|
||||
const auto old_protection = Impl::WatcherProtection(page);
|
||||
if (track) {
|
||||
watchers++;
|
||||
} else {
|
||||
watchers--;
|
||||
}
|
||||
const auto new_protection = Impl::WatcherProtection(page);
|
||||
old_protections[i] = old_protection;
|
||||
new_protections[i] = new_protection;
|
||||
if (new_protection != old_protection && (track || page.backing_writer == 0)) {
|
||||
transitions[i] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t first = 0; first < page_count;) {
|
||||
while (first < page_count && transitions[first] == 0) {
|
||||
first++;
|
||||
}
|
||||
if (first == page_count) {
|
||||
break;
|
||||
}
|
||||
const auto protection = new_protections[first];
|
||||
auto current = first + 1;
|
||||
auto last = current;
|
||||
for (; current < page_count && new_protections[current] == protection; current++) {
|
||||
if (old_protections[current] != new_protections[current] &&
|
||||
transitions[current] == 0) {
|
||||
break;
|
||||
}
|
||||
if (transitions[current] != 0) {
|
||||
last = current + 1;
|
||||
}
|
||||
}
|
||||
Impl::ProtectRange(std::span {pages}.subspan(first, last - first),
|
||||
chunk_begin + first * PAGE_SIZE, protection,
|
||||
std::span {old_protections}.subspan(first, last - first), false);
|
||||
first = current;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < page_count; i++) {
|
||||
auto& page = *pages[i];
|
||||
const auto protection = new_protections[i];
|
||||
if (track) {
|
||||
switch (protection) {
|
||||
case NO_ACCESS_PROTECTION:
|
||||
page.late_read_pending = false;
|
||||
page.late_write_pending = false;
|
||||
break;
|
||||
case READ_ONLY_PROTECTION: page.late_write_pending = false; break;
|
||||
default: break;
|
||||
}
|
||||
} else if (page.backing_writer == 0) {
|
||||
Impl::PublishDelayedFaults(page, old_protections[i], protection);
|
||||
if (page.write_watchers == 0 && page.access_watchers == 0) {
|
||||
page.original_protection = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
chunk_begin = chunk_end;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -966,22 +1130,4 @@ bool PageManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noex
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PageManager::HandleWriteRange(uint64_t vaddr, uint64_t size) noexcept {
|
||||
if (g_in_fault_resolution || vaddr == 0 || size == 0 || vaddr >= ADDRESS_SIZE ||
|
||||
size > ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
const auto end = PageEnd(vaddr, size);
|
||||
for (auto page_vaddr = PageStart(vaddr); page_vaddr < end; page_vaddr += PAGE_SIZE) {
|
||||
if (!IsMapped(page_vaddr, 1)) {
|
||||
continue;
|
||||
}
|
||||
const auto fault_vaddr = std::max(page_vaddr, vaddr);
|
||||
if (!HandleFault(PageFaultAccess::Write, fault_vaddr)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
@@ -41,7 +41,6 @@ public:
|
||||
[[nodiscard]] uint64_t GetPageSize() const;
|
||||
[[nodiscard]] bool IsTracked(uint64_t vaddr) const noexcept;
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
[[nodiscard]] bool HasAnyMapping(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
[[nodiscard]] bool HasGpuAccess(uint64_t vaddr, uint64_t size, GpuAccess access) const noexcept;
|
||||
|
||||
void UpdatePageWatchers(bool track, uint64_t vaddr, uint64_t size,
|
||||
@@ -50,9 +49,8 @@ public:
|
||||
void OnGpuUnmap(uint64_t vaddr, uint64_t size, GpuAccess access = GpuAccess::ReadWrite);
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
[[nodiscard]] bool HandleWriteRange(uint64_t vaddr, uint64_t size) noexcept;
|
||||
[[nodiscard]] std::vector<std::unique_ptr<BackingWrite>>
|
||||
ReserveBackingWrites(std::span<const RangeSet::Range> ranges);
|
||||
ReserveBackingWrites(std::span<const RangeSet::Range> ranges);
|
||||
|
||||
private:
|
||||
void BeginBackingWrite(uint64_t vaddr, uint64_t size) noexcept;
|
||||
|
||||
@@ -59,6 +59,16 @@ public:
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Contains(uint64_t address, uint64_t size) const {
|
||||
const auto end = End(address, size);
|
||||
auto it = m_ranges.upper_bound(address);
|
||||
if (it == m_ranges.begin()) {
|
||||
return false;
|
||||
}
|
||||
--it;
|
||||
return it->first <= address && it->second >= end;
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachIntersection(uint64_t address, uint64_t size, Func&& func) const {
|
||||
const auto end = End(address, size);
|
||||
|
||||
+133
-73
@@ -1,13 +1,13 @@
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -183,9 +183,8 @@ BufferCache::RecordDownloads(std::span<const DownloadCopy> copies) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto& download = m_download_buffer;
|
||||
const auto [mapped, base_offset] =
|
||||
download.Map(reservation_size, DOWNLOAD_ALIGNMENT);
|
||||
auto& download = m_download_buffer;
|
||||
const auto [mapped, base_offset] = download.Map(reservation_size, DOWNLOAD_ALIGNMENT);
|
||||
if (mapped == nullptr) {
|
||||
EXIT("BufferCache: download batch could not reserve the shared stream\n");
|
||||
}
|
||||
@@ -215,40 +214,38 @@ void BufferCache::PublishDownloads(std::span<const DownloadRange> downloads) {
|
||||
}
|
||||
}
|
||||
|
||||
void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies,
|
||||
RetiredBuffer retire) {
|
||||
void BufferCache::QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire) {
|
||||
if (copies.empty()) {
|
||||
return;
|
||||
}
|
||||
auto downloads = RecordDownloads(copies);
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
auto downloads = RecordDownloads(copies);
|
||||
const auto tick = m_scheduler.CurrentTick();
|
||||
BeginBackingPublication(retire.address, retire.size, tick);
|
||||
m_scheduler.DeferOperation(
|
||||
[this, downloads = std::move(downloads), retire = std::move(retire), tick]() mutable {
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
retire.address, retire.size,
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(
|
||||
m_gpu_modified_ranges, address, size,
|
||||
"asynchronous garbage retirement");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
}
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
|
||||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
|
||||
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
}
|
||||
CompleteBackingPublication(retire.address, retire.size, tick);
|
||||
});
|
||||
m_scheduler.DeferOperation([this, downloads = std::move(downloads), retire = std::move(retire),
|
||||
tick]() mutable {
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size)) {
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
retire.address, retire.size,
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, size,
|
||||
"asynchronous garbage retirement");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
}
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
if (m_memory_tracker.IsRegionGpuModified(retire.address, retire.size) ||
|
||||
!m_gpu_modified_ranges.Intersections(retire.address, retire.size).empty()) {
|
||||
EXIT("BufferCache: asynchronous garbage collection retained GPU ownership\n");
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(retire.address, retire.size);
|
||||
}
|
||||
CompleteBackingPublication(retire.address, retire.size, tick);
|
||||
});
|
||||
}
|
||||
|
||||
BufferCache::BufferCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
@@ -301,14 +298,13 @@ BufferCache::~BufferCache() {
|
||||
bool BufferCache::SynchronizeBacking(uint64_t vaddr, uint64_t size) {
|
||||
bool waited = false;
|
||||
for (;;) {
|
||||
uint64_t tick = 0;
|
||||
uint64_t tick = 0;
|
||||
const auto page_begin = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto page_end =
|
||||
(vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto page_end = (vaddr + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
CacheRange affected {.address = page_begin, .size = page_end - page_begin};
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
bool changed = true;
|
||||
bool changed = true;
|
||||
while (changed) {
|
||||
changed = false;
|
||||
for (const auto& [address, cached]: m_buffers) {
|
||||
@@ -384,6 +380,73 @@ BufferBinding BufferCache::UploadTransient(const void* data, uint64_t size, uint
|
||||
return {owner, owner->Handle(), 0};
|
||||
}
|
||||
|
||||
void BufferCache::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
EXIT("BufferCache: invalid memory-invalidation range\n");
|
||||
}
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
if (!HasPageOverlap(vaddr, size)) {
|
||||
return;
|
||||
}
|
||||
m_memory_tracker.InvalidateRegion(vaddr, size,
|
||||
[this, vaddr, size] { ReadMemory(vaddr, size); });
|
||||
}
|
||||
|
||||
void BufferCache::ReadMemory(uint64_t vaddr, uint64_t size) {
|
||||
(void)SynchronizeBacking(vaddr, size);
|
||||
std::vector<DownloadCopy> copies;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
vaddr, size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"memory invalidation");
|
||||
},
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, bytes)) {
|
||||
for (uint64_t copied = 0; copied < range.size;) {
|
||||
const auto copy_address = range.address + copied;
|
||||
auto owner = m_buffers.upper_bound(copy_address);
|
||||
if (owner == m_buffers.begin()) {
|
||||
EXIT("BufferCache: invalidation readback has no buffer owner\n");
|
||||
}
|
||||
auto& cached = *std::prev(owner)->second;
|
||||
if (!cached.buffer->IsInBounds(copy_address, 1)) {
|
||||
EXIT(
|
||||
"BufferCache: invalidation readback is outside its buffer owner\n");
|
||||
}
|
||||
const auto copy_size = std::min(range.size - copied,
|
||||
cached.vaddr + cached.size - copy_address);
|
||||
copies.push_back({cached.buffer, cached.buffer->Offset(copy_address),
|
||||
copy_address, copy_size});
|
||||
copied += copy_size;
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
if (copies.empty()) {
|
||||
return;
|
||||
}
|
||||
auto downloads = RecordDownloads(copies);
|
||||
m_scheduler.FinishCurrent();
|
||||
PublishDownloads(downloads);
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
vaddr, size,
|
||||
[&](uint64_t address, uint64_t bytes) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, bytes,
|
||||
"memory invalidation completion");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
for (const auto& range: downloads) {
|
||||
m_gpu_modified_ranges.Subtract(range.address, range.size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool BufferCache::InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept {
|
||||
const auto page = vaddr & ~(TRACKER_PAGE_SIZE - 1);
|
||||
@@ -544,8 +607,8 @@ void BufferCache::UnmapMemory(uint64_t vaddr, uint64_t size) {
|
||||
m_memory_tracker.ForEachDownloadRange<true>(
|
||||
begin, bytes,
|
||||
[&](uint64_t address, uint64_t download_size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(
|
||||
m_gpu_modified_ranges, address, download_size, "unmap retirement");
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address,
|
||||
download_size, "unmap retirement");
|
||||
},
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
}
|
||||
@@ -722,12 +785,11 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated =
|
||||
!m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const bool requested_gpu_owned = !dirty.empty();
|
||||
const bool cpu_modified = m_memory_tracker.IsRegionCpuModified(vaddr, size);
|
||||
const bool gpu_modified = m_memory_tracker.IsRegionGpuModified(vaddr, size);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated = !m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const bool requested_gpu_owned = !dirty.empty();
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, vaddr, size,
|
||||
"image source");
|
||||
|
||||
@@ -807,8 +869,8 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
}
|
||||
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated = !m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const auto dirty = m_gpu_modified_ranges.Intersections(vaddr, size);
|
||||
const bool invalidated = !m_image_invalidated_ranges.Intersections(vaddr, size).empty();
|
||||
const bool requested_gpu_owned = !dirty.empty();
|
||||
auto owner = find_owner();
|
||||
if (requested_gpu_owned && owner == m_buffers.end()) {
|
||||
@@ -831,9 +893,8 @@ ImageBufferSource BufferCache::ObtainBufferForImage(uint64_t vaddr, uint64_t siz
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, upload_size]: uploads) {
|
||||
cached.buffer->CopyFrom(
|
||||
m_scheduler.Current(), m_staging_buffer,
|
||||
stage_offset + address - stage_address, cached.buffer->Offset(address),
|
||||
upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
m_scheduler.Current(), m_staging_buffer, stage_offset + address - stage_address,
|
||||
cached.buffer->Offset(address), upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
}
|
||||
});
|
||||
DiscardGpuDirtyBytesLocked(vaddr, size, "staged image source transfer");
|
||||
@@ -917,9 +978,8 @@ std::pair<std::shared_ptr<Buffer>, uint64_t> BufferCache::ObtainBufferForImageWr
|
||||
[&]() noexcept {
|
||||
for (const auto& [address, upload_size]: uploads) {
|
||||
cached.buffer->CopyFrom(
|
||||
m_scheduler.Current(), m_staging_buffer,
|
||||
stage_offset + address - stage_address, cached.buffer->Offset(address),
|
||||
upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
m_scheduler.Current(), m_staging_buffer, stage_offset + address - stage_address,
|
||||
cached.buffer->Offset(address), upload_size, vk::AccessFlagBits::eHostWrite);
|
||||
}
|
||||
});
|
||||
return {cached.buffer, cached.buffer->Offset(vaddr)};
|
||||
@@ -946,12 +1006,12 @@ void BufferCache::FillBuffer(uint64_t vaddr, uint64_t size, uint32_t value, bool
|
||||
const auto region = m_texture_cache.QueryRegion(vaddr, size);
|
||||
if (!HasGpuDirtyBytes(vaddr, size) && !region.gpu_image_bytes) {
|
||||
if (region.image_bytes) {
|
||||
m_texture_cache.PrepareHostWrite(vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
}
|
||||
std::array<uint32_t, 4096> values;
|
||||
values.fill(value);
|
||||
const std::span<const uint8_t> bytes {
|
||||
reinterpret_cast<const uint8_t*>(values.data()), sizeof(values)};
|
||||
const std::span<const uint8_t> bytes {reinterpret_cast<const uint8_t*>(values.data()),
|
||||
sizeof(values)};
|
||||
for (uint64_t offset = 0; offset < size;) {
|
||||
const auto chunk = std::min<uint64_t>(size - offset, bytes.size());
|
||||
WriteHostMemory(vaddr + offset, bytes.first(chunk));
|
||||
@@ -992,7 +1052,7 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
if (src_memory) {
|
||||
(void)SynchronizeBacking(src_vaddr, size);
|
||||
}
|
||||
const auto src_region =
|
||||
const auto src_region =
|
||||
src_memory ? m_texture_cache.QueryRegion(src_vaddr, size) : TextureCache::RegionInfo {};
|
||||
const auto dst_region =
|
||||
dst_memory ? m_texture_cache.QueryRegion(dst_vaddr, size) : TextureCache::RegionInfo {};
|
||||
@@ -1004,7 +1064,7 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
!HasGpuDirtyBytes(dst_vaddr, size) && !src_region.gpu_image_bytes &&
|
||||
!dst_region.gpu_image_bytes) {
|
||||
if (dst_region.image_bytes) {
|
||||
m_texture_cache.PrepareHostWrite(dst_vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(dst_vaddr, size);
|
||||
}
|
||||
std::array<uint8_t, 64 * 1024> bytes;
|
||||
for (uint64_t offset = 0; offset < size;) {
|
||||
@@ -1037,10 +1097,10 @@ void BufferCache::CopyBuffer(uint64_t dst_vaddr, uint64_t src_vaddr, uint64_t si
|
||||
EXIT("BufferCache: resolved Vulkan copy ranges overlap\n");
|
||||
}
|
||||
auto& source = src.owner != nullptr ? *std::static_pointer_cast<Buffer>(src.owner)
|
||||
: src_gds ? m_gds_buffer
|
||||
: m_stream_buffer;
|
||||
auto& destination = dst.owner != nullptr ? *std::static_pointer_cast<Buffer>(dst.owner)
|
||||
: m_gds_buffer;
|
||||
: src_gds ? m_gds_buffer
|
||||
: m_stream_buffer;
|
||||
auto& destination =
|
||||
dst.owner != nullptr ? *std::static_pointer_cast<Buffer>(dst.owner) : m_gds_buffer;
|
||||
if (source.Handle() != src.buffer || destination.Handle() != dst.buffer) {
|
||||
EXIT("BufferCache: resolved copy owner does not match its Vulkan handle\n");
|
||||
}
|
||||
@@ -1107,7 +1167,7 @@ void BufferCache::BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_
|
||||
|
||||
void BufferCache::CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick) {
|
||||
std::lock_guard lock(m_publication_mutex);
|
||||
const auto publication =
|
||||
const auto publication =
|
||||
std::ranges::find_if(m_pending_backing_publications, [&](const auto& pending) {
|
||||
return pending.address == vaddr && pending.size == size && pending.tick == tick;
|
||||
});
|
||||
@@ -1170,7 +1230,7 @@ void BufferCache::RunGarbageCollector() {
|
||||
const uint64_t age = std::min<uint64_t>(aggressive ? 80 : 160, tick);
|
||||
const size_t limit = aggressive ? 64 : 32;
|
||||
|
||||
std::vector<RetiredBuffer> retires;
|
||||
std::vector<RetiredBuffer> retires;
|
||||
std::vector<std::pair<RetiredBuffer, std::vector<DownloadCopy>>> dirty_retires;
|
||||
{
|
||||
FaultSafeCacheLock lock(this, m_mutex);
|
||||
@@ -1190,8 +1250,8 @@ void BufferCache::RunGarbageCollector() {
|
||||
}
|
||||
for (const auto address: candidates) {
|
||||
auto& cached = *m_buffers.at(address);
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(
|
||||
m_gpu_modified_ranges, cached.vaddr, cached.size, "garbage collection");
|
||||
m_memory_tracker.ValidateGpuDirtyOwnership(m_gpu_modified_ranges, cached.vaddr,
|
||||
cached.size, "garbage collection");
|
||||
retires.push_back({address, cached.size, cached.buffer});
|
||||
// GC runs immediately before submission. Preserve every source referenced by commands
|
||||
// already recorded in the active batch.
|
||||
@@ -1205,13 +1265,13 @@ void BufferCache::RunGarbageCollector() {
|
||||
m_memory_tracker.ForEachDownloadRange<false>(
|
||||
retire.address, retire.size,
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
m_memory_tracker.ValidateGpuDirtyPages(
|
||||
m_gpu_modified_ranges, address, size, "garbage collection");
|
||||
m_memory_tracker.ValidateGpuDirtyPages(m_gpu_modified_ranges, address, size,
|
||||
"garbage collection");
|
||||
},
|
||||
[&](uint64_t address, uint64_t size) noexcept {
|
||||
for (const auto range: m_gpu_modified_ranges.Intersections(address, size)) {
|
||||
copies.push_back({retire.owner, range.address - retire.address, range.address,
|
||||
range.size});
|
||||
copies.push_back({retire.owner, range.address - retire.address,
|
||||
range.address, range.size});
|
||||
}
|
||||
});
|
||||
}
|
||||
Vendored
+12
-12
@@ -6,7 +6,7 @@
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/rangeSet.h"
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
@@ -49,6 +49,8 @@ public:
|
||||
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
void InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
void ReadMemory(uint64_t vaddr, uint64_t size);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] BufferBinding ObtainBuffer(CommandBuffer& command, uint64_t vaddr, uint64_t size,
|
||||
bool is_written = false, bool is_read = true,
|
||||
@@ -71,8 +73,8 @@ public:
|
||||
[[nodiscard]] bool IsRegionCpuModified(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsRegionGpuModified(uint64_t vaddr, uint64_t size);
|
||||
void InvalidateImageAliases(uint64_t vaddr, uint64_t size);
|
||||
void BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
void CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
void BeginBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
void CompleteBackingPublication(uint64_t vaddr, uint64_t size, uint64_t tick);
|
||||
[[nodiscard]] bool SynchronizeBacking(uint64_t vaddr, uint64_t size);
|
||||
void PublishImageBuffer(uint64_t vaddr, uint64_t size);
|
||||
void ValidateGpuAccess(uint64_t vaddr, uint64_t size, bool is_read, bool is_written) const;
|
||||
@@ -91,23 +93,21 @@ private:
|
||||
struct RetiredBuffer;
|
||||
struct FaultReadback;
|
||||
struct PendingBackingPublication;
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
static constexpr uint64_t DOWNLOAD_ALIGNMENT = 64;
|
||||
[[nodiscard]] static uint64_t AlignDown(uint64_t value) noexcept;
|
||||
[[nodiscard]] static uint64_t AlignUp(uint64_t value);
|
||||
[[nodiscard]] static constexpr uint64_t AlignDownload(uint64_t size) noexcept {
|
||||
return (size + DOWNLOAD_ALIGNMENT - 1) & ~(DOWNLOAD_ALIGNMENT - 1);
|
||||
}
|
||||
[[nodiscard]] static bool PageOverlaps(uint64_t left, uint64_t left_size, uint64_t right,
|
||||
uint64_t right_size) noexcept;
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t>
|
||||
DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
uint64_t right_size) noexcept;
|
||||
[[nodiscard]] static std::pair<uint64_t, uint64_t> DownloadEnvelope(const DownloadCopy& copy);
|
||||
[[nodiscard]] static bool ResolveOverlap(CacheRange& merged, CacheRange candidate) noexcept;
|
||||
void Upload(CommandBuffer& command, Buffer& destination, uint64_t destination_offset,
|
||||
const void* source, uint64_t size);
|
||||
[[nodiscard]] CachedBuffer& GetOrCreateBuffer(CommandBuffer& command, uint64_t vaddr,
|
||||
uint64_t size);
|
||||
[[nodiscard]] std::vector<DownloadRange>
|
||||
RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
[[nodiscard]] std::vector<DownloadRange> RecordDownloads(std::span<const DownloadCopy> copies);
|
||||
void PublishDownloads(std::span<const DownloadRange> downloads);
|
||||
void QueueGarbageDownload(std::span<const DownloadCopy> copies, RetiredBuffer retire);
|
||||
void RefreshInvalidatedRanges(CommandBuffer& command, CachedBuffer& cached, uint64_t vaddr,
|
||||
+34
-21
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/gpuResourceManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/command_processor/commandProcessor.h"
|
||||
@@ -36,7 +36,8 @@ bool GpuResourceManager::InvalidateMemory(PageFaultAccess access, uint64_t vaddr
|
||||
}
|
||||
|
||||
bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept {
|
||||
if (!m_page_manager.IsMapped(fault_vaddr, 1)) {
|
||||
constexpr uint64_t fault_size = 8;
|
||||
if (!IsMapped(fault_vaddr, fault_size)) {
|
||||
return false;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
@@ -47,10 +48,15 @@ bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vadd
|
||||
bool handled = false;
|
||||
const auto resolve = [this, access, fault_vaddr, &handled](CommandProcessor& cp) {
|
||||
cp.BeginReadbackTransaction();
|
||||
(void)m_buffer_cache.SynchronizeBacking(fault_vaddr, 1);
|
||||
{
|
||||
ResourceMutex::FaultScope fault(m_resource_mutex);
|
||||
handled = m_page_manager.HandleFault(access, fault_vaddr);
|
||||
if (access == PageFaultAccess::Write) {
|
||||
m_buffer_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
m_texture_cache.InvalidateMemory(fault_vaddr, fault_size);
|
||||
} else {
|
||||
m_buffer_cache.ReadMemory(fault_vaddr, fault_size);
|
||||
}
|
||||
handled = true;
|
||||
}
|
||||
cp.EndReadbackTransaction();
|
||||
};
|
||||
@@ -68,47 +74,52 @@ bool GpuResourceManager::HandleFault(PageFaultAccess access, uint64_t fault_vadd
|
||||
return handled;
|
||||
}
|
||||
|
||||
void GpuResourceManager::PrepareHostWrite(uint64_t vaddr, uint64_t size) {
|
||||
if (!m_page_manager.HasAnyMapping(vaddr, size)) {
|
||||
return;
|
||||
bool GpuResourceManager::InvalidateMemory(uint64_t vaddr, uint64_t size) {
|
||||
if (!IsMapped(vaddr, size)) {
|
||||
return false;
|
||||
}
|
||||
if (CommandScheduler::InDeferredOperation()) {
|
||||
EXIT("unsupported host write from an asynchronous GPU completion, addr=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 "\n",
|
||||
EXIT("unsupported memory invalidation from an asynchronous GPU completion, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
const auto handle_range = [this, vaddr, size] {
|
||||
if (!m_page_manager.HandleWriteRange(vaddr, size)) {
|
||||
EXIT("failed to prepare host write, addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
};
|
||||
const auto resolve = [this, &handle_range](CommandProcessor& cp) {
|
||||
const auto resolve = [this, vaddr, size](CommandProcessor& cp) {
|
||||
cp.BeginReadbackTransaction();
|
||||
{
|
||||
ResourceMutex::FaultScope fault(m_resource_mutex);
|
||||
handle_range();
|
||||
m_buffer_cache.InvalidateMemory(vaddr, size);
|
||||
m_texture_cache.InvalidateMemory(vaddr, size);
|
||||
}
|
||||
cp.EndReadbackTransaction();
|
||||
};
|
||||
if (auto* cp = Gpu::CurrentCommandProcessor(); cp != nullptr) {
|
||||
resolve(*cp);
|
||||
return;
|
||||
return true;
|
||||
}
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
EXIT("unsupported host write from a pre-owned resource transaction, addr=0x%016" PRIx64
|
||||
" size=0x%016" PRIx64 "\n",
|
||||
EXIT("unsupported memory invalidation from a pre-owned resource transaction, "
|
||||
"addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vaddr, size);
|
||||
}
|
||||
EXIT_IF(m_gpu == nullptr);
|
||||
m_gpu->SendCommandSyncWithProcessor(resolve);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool GpuResourceManager::IsMapped(uint64_t vaddr, uint64_t size) const noexcept {
|
||||
return m_page_manager.IsMapped(vaddr, size);
|
||||
if (vaddr == 0 || size == 0 || vaddr >= TRACKER_ADDRESS_SIZE ||
|
||||
size > TRACKER_ADDRESS_SIZE - vaddr) {
|
||||
return false;
|
||||
}
|
||||
std::shared_lock lock(m_mapped_ranges_mutex);
|
||||
return m_mapped_ranges.Contains(vaddr, size);
|
||||
}
|
||||
|
||||
void GpuResourceManager::MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access) {
|
||||
{
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Add(vaddr, size);
|
||||
}
|
||||
m_page_manager.OnGpuMap(vaddr, size, access);
|
||||
}
|
||||
|
||||
@@ -120,6 +131,8 @@ void GpuResourceManager::UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess ac
|
||||
m_texture_cache.UnmapMemory(vaddr, size);
|
||||
m_buffer_cache.UnmapMemory(vaddr, size);
|
||||
m_page_manager.OnGpuUnmap(vaddr, size, access);
|
||||
std::lock_guard lock(m_mapped_ranges_mutex);
|
||||
m_mapped_ranges.Subtract(vaddr, size);
|
||||
};
|
||||
if (m_gpu == nullptr) {
|
||||
if (m_resource_mutex.IsOwnedByCurrentThread()) {
|
||||
+12
-9
@@ -4,11 +4,12 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
|
||||
#include <cstdint>
|
||||
#include <shared_mutex>
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
@@ -26,7 +27,7 @@ public:
|
||||
void SetGpu(Gpu* gpu) noexcept { m_gpu = gpu; }
|
||||
|
||||
[[nodiscard]] bool HandleFault(PageFaultAccess access, uint64_t fault_vaddr) noexcept;
|
||||
void PrepareHostWrite(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemory(uint64_t vaddr, uint64_t size);
|
||||
[[nodiscard]] bool IsMapped(uint64_t vaddr, uint64_t size) const noexcept;
|
||||
void MapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
|
||||
void UnmapMemory(uint64_t vaddr, uint64_t size, GpuAccess access);
|
||||
@@ -38,11 +39,13 @@ private:
|
||||
[[nodiscard]] bool InvalidateMemory(PageFaultAccess access, uint64_t vaddr, uint64_t size,
|
||||
PageFaultPhase phase) noexcept;
|
||||
|
||||
PageManager m_page_manager;
|
||||
ResourceMutex m_resource_mutex;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
Gpu* m_gpu = nullptr;
|
||||
PageManager m_page_manager;
|
||||
ResourceMutex m_resource_mutex;
|
||||
BufferCache m_buffer_cache;
|
||||
TextureCache m_texture_cache;
|
||||
mutable std::shared_mutex m_mapped_ranges_mutex;
|
||||
RangeSet m_mapped_ranges;
|
||||
Gpu* m_gpu = nullptr;
|
||||
};
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/samplerCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
Vendored
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
Vendored
+203
-148
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/emulatorConfig.h"
|
||||
@@ -7,13 +7,13 @@
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/resourceMutex.h"
|
||||
#include "graphics/host_gpu/renderer/tiler.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -58,8 +58,8 @@ private:
|
||||
TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
PageManager& page_manager, BufferCache& buffer_cache,
|
||||
ResourceMutex& resource_mutex)
|
||||
: m_graphics(graphics), m_scheduler(scheduler),
|
||||
m_memory_tracker(page_manager, PageWatchMode::Write), m_blit_helper(graphics, scheduler),
|
||||
: m_graphics(graphics), m_scheduler(scheduler), m_page_manager(page_manager),
|
||||
m_blit_helper(graphics, scheduler),
|
||||
m_tiler(std::make_unique<TileManager>(graphics, scheduler,
|
||||
buffer_cache.GetUtilityBuffer(MemoryUsage::Stream))),
|
||||
m_buffer_cache(buffer_cache), m_resource_mutex(resource_mutex),
|
||||
@@ -80,7 +80,7 @@ TextureCache::TextureCache(GraphicContext& graphics, CommandScheduler& scheduler
|
||||
TextureCache::~TextureCache() {
|
||||
for (uint32_t index = 0; index < m_slots.size(); index++) {
|
||||
if (m_slots[index].image != nullptr && m_slots[index].image->registered) {
|
||||
UnregisterImage({index, m_slots[index].generation}, false);
|
||||
UnregisterImage({index, m_slots[index].generation});
|
||||
}
|
||||
m_slots[index].image.reset();
|
||||
}
|
||||
@@ -117,8 +117,7 @@ bool TextureCache::SafeToDownload(const Image& image) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
return !m_buffer_cache.HasGpuDirtyBytes(range.address, range.size) &&
|
||||
!m_memory_tracker.IsRegionCpuModified(range.address, range.size);
|
||||
return !m_buffer_cache.HasGpuDirtyBytes(range.address, range.size);
|
||||
}
|
||||
|
||||
Image& TextureCache::ResolveImage(ImageId id) {
|
||||
@@ -187,21 +186,17 @@ void TextureCache::RegisterImage(ImageId id) {
|
||||
m_total_used_memory += image.AccountedSize();
|
||||
}
|
||||
|
||||
void TextureCache::UnregisterImage(ImageId id, bool release_tracking) {
|
||||
void TextureCache::UnregisterImage(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
UntrackImage(id);
|
||||
std::vector<ImageOwnerIndex::ByteRange> releases;
|
||||
if (!m_image_owner_index.Unregister(id, releases)) {
|
||||
EXIT("TextureCache: image missing from owner index\n");
|
||||
}
|
||||
m_lru_cache.Free(image.lru_id);
|
||||
if (release_tracking) {
|
||||
for (const auto& range: releases) {
|
||||
m_memory_tracker.UntrackMemory(range.address, range.size);
|
||||
}
|
||||
}
|
||||
const auto accounted = image.AccountedSize();
|
||||
if (accounted > m_total_used_memory) {
|
||||
EXIT("TextureCache: image accounting underflow\n");
|
||||
@@ -210,7 +205,7 @@ void TextureCache::UnregisterImage(ImageId id, bool release_tracking) {
|
||||
image.registered = false;
|
||||
}
|
||||
|
||||
void TextureCache::DeleteImage(ImageId id, bool release_tracking) {
|
||||
void TextureCache::DeleteImage(ImageId id) {
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || !owner->registered) {
|
||||
return;
|
||||
@@ -224,7 +219,7 @@ void TextureCache::DeleteImage(ImageId id, bool release_tracking) {
|
||||
}
|
||||
}
|
||||
for (const auto association: associations) {
|
||||
ReleaseGpuTracking(association);
|
||||
ClearGpuModified(association);
|
||||
DeleteImage(association);
|
||||
}
|
||||
}
|
||||
@@ -235,7 +230,7 @@ void TextureCache::DeleteImage(ImageId id, bool release_tracking) {
|
||||
if (owner->info.metadata.kind == ImageMetadataKind::Htile) {
|
||||
m_surface_metas.erase(owner->info.metadata.range.address);
|
||||
}
|
||||
UnregisterImage(id, release_tracking);
|
||||
UnregisterImage(id);
|
||||
const auto erase_slot = [this, id, retained = owner] {
|
||||
auto& slot = m_slots[id.index];
|
||||
if (slot.generation != id.generation || slot.image != retained) {
|
||||
@@ -266,10 +261,10 @@ void TextureCache::DeleteImages(std::span<const ImageId> ids,
|
||||
continue;
|
||||
}
|
||||
if (native_source == id) {
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
} else if (owner->IsGpuModified()) {
|
||||
DownloadImage(id);
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
}
|
||||
DeleteImage(id);
|
||||
}
|
||||
@@ -296,6 +291,121 @@ void TextureCache::TouchImage(Image& image) {
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::TrackImage(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
const auto image_begin = image.info.data.address;
|
||||
const auto image_end = image.info.data.End();
|
||||
if (image_begin == image.track_addr && image_end == image.track_addr_end) {
|
||||
return;
|
||||
}
|
||||
if (!image.IsTracked()) {
|
||||
image.track_addr = image_begin;
|
||||
image.track_addr_end = image_end;
|
||||
m_page_manager.UpdatePageWatchers(true, image_begin, image.info.data.size);
|
||||
return;
|
||||
}
|
||||
if (image_begin < image.track_addr) {
|
||||
TrackImageHead(id);
|
||||
}
|
||||
if (image.track_addr_end < image_end) {
|
||||
TrackImageTail(id);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageHead(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
const auto image_begin = image.info.data.address;
|
||||
if (image_begin == image.track_addr) {
|
||||
return;
|
||||
}
|
||||
if (!image.IsTracked() || image_begin > image.track_addr) {
|
||||
EXIT("TextureCache: invalid image head tracking range\n");
|
||||
}
|
||||
const auto size = image.track_addr - image_begin;
|
||||
image.track_addr = image_begin;
|
||||
m_page_manager.UpdatePageWatchers(true, image_begin, size);
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageTail(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.registered) {
|
||||
return;
|
||||
}
|
||||
const auto image_end = image.info.data.End();
|
||||
if (image_end == image.track_addr_end) {
|
||||
return;
|
||||
}
|
||||
if (!image.IsTracked() || image.track_addr_end > image_end) {
|
||||
EXIT("TextureCache: invalid image tail tracking range\n");
|
||||
}
|
||||
const auto address = image.track_addr_end;
|
||||
const auto size = image_end - address;
|
||||
image.track_addr_end = image_end;
|
||||
m_page_manager.UpdatePageWatchers(true, address, size);
|
||||
}
|
||||
|
||||
void TextureCache::UntrackImage(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
if (!image.IsTracked()) {
|
||||
return;
|
||||
}
|
||||
const auto address = image.track_addr;
|
||||
const auto size = image.track_addr_end - image.track_addr;
|
||||
image.track_addr = 0;
|
||||
image.track_addr_end = 0;
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers(false, address, size);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::UntrackImageHead(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
const auto begin = image.info.data.address;
|
||||
if (!image.IsTracked() || begin < image.track_addr) {
|
||||
return;
|
||||
}
|
||||
const auto address = (begin + TRACKER_PAGE_SIZE) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto size = address - begin;
|
||||
image.track_addr = address;
|
||||
if (image.track_addr == image.track_addr_end) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers(false, begin, size);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::UntrackImageTail(ImageId id) {
|
||||
auto& image = ResolveImage(id);
|
||||
const auto end = image.info.data.End();
|
||||
if (!image.IsTracked() || image.track_addr_end < end) {
|
||||
return;
|
||||
}
|
||||
const auto address = end & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto size = end - address;
|
||||
image.track_addr_end = address;
|
||||
if (image.track_addr == image.track_addr_end) {
|
||||
image.MarkMaybeCpuDirty();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(image.HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
if (size != 0) {
|
||||
m_page_manager.UpdatePageWatchers(false, address, size);
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::TrackImageDownload(ImageId id) {
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
@@ -376,9 +486,6 @@ void TextureCache::ValidateImageDesc(const ImageDesc& desc) const {
|
||||
}
|
||||
|
||||
void TextureCache::PrepareImageCopy(Image& image) {
|
||||
const auto range = image.info.data;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
range.address, range.size, false, [](uint64_t, uint64_t) noexcept {}, []() noexcept {});
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
}
|
||||
@@ -471,6 +578,7 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
RefreshCopySource(source_id);
|
||||
auto& destination = ResolveImage(destination_id);
|
||||
auto& source = ResolveImage(source_id);
|
||||
TrackImage(destination_id);
|
||||
if (source.backing.samples != destination.backing.samples) {
|
||||
EXIT("TextureCache: cannot issue an unequal-sample image copy\n");
|
||||
}
|
||||
@@ -479,7 +587,6 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
if (source.info.data == destination.info.data) {
|
||||
destination.MarkBufferModified();
|
||||
}
|
||||
RestoreGpuTracking(destination);
|
||||
return;
|
||||
}
|
||||
const bool source_depth = source.info.IsDepth();
|
||||
@@ -503,7 +610,6 @@ void TextureCache::CopyImage(ImageId destination_id, ImageId source_id) {
|
||||
destination.MarkGpuModified();
|
||||
}
|
||||
destination.ClearBufferModified();
|
||||
RestoreGpuTracking(destination);
|
||||
}
|
||||
|
||||
void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint32_t mip,
|
||||
@@ -511,6 +617,7 @@ void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint3
|
||||
RefreshCopySource(source_id);
|
||||
auto& destination = ResolveImage(destination_id);
|
||||
auto& source = ResolveImage(source_id);
|
||||
TrackImage(destination_id);
|
||||
if (source.IsBufferModified() || source.backing.samples != destination.backing.samples) {
|
||||
EXIT("TextureCache: invalid mip-copy ownership or sample count\n");
|
||||
}
|
||||
@@ -520,7 +627,6 @@ void TextureCache::CopyImageMip(ImageId destination_id, ImageId source_id, uint3
|
||||
if (source.IsGpuModified()) {
|
||||
destination.MarkGpuModified();
|
||||
}
|
||||
RestoreGpuTracking(destination);
|
||||
}
|
||||
|
||||
ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingType binding,
|
||||
@@ -590,7 +696,7 @@ ImageId TextureCache::ResolveDepthOverlap(const ImageInfo& requested, BindingTyp
|
||||
if (copied) {
|
||||
DeleteImages(std::array {cached_id}, cached_id);
|
||||
} else {
|
||||
ReleaseGpuTracking(cached_id);
|
||||
ClearGpuModified(cached_id);
|
||||
DeleteImage(cached_id);
|
||||
}
|
||||
return replacement_id;
|
||||
@@ -903,39 +1009,29 @@ void TextureCache::InitializeImage(ImageId id, const ImageDesc& desc) {
|
||||
if (image.info.data.Empty()) {
|
||||
return;
|
||||
}
|
||||
TrackImage(id);
|
||||
if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
image.info.data.address, image.info.data.size, false,
|
||||
[](uint64_t, uint64_t) noexcept {}, []() noexcept {});
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (image.info.samples > 1) {
|
||||
RestoreGpuTracking(image);
|
||||
return;
|
||||
}
|
||||
bool data_gpu_owned = false;
|
||||
bool data_imported = false;
|
||||
bool uploaded = false;
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
image.info.data.address, image.info.data.size, false,
|
||||
[&](uint64_t, uint64_t) noexcept { uploaded = true; },
|
||||
[&]() noexcept {
|
||||
uploaded |= image.IsBufferModified() || image.IsDefinitelyCpuDirty();
|
||||
if (!uploaded) {
|
||||
return;
|
||||
}
|
||||
const auto source =
|
||||
m_buffer_cache.ObtainBufferForImage(image.info.data.address, image.info.data.size);
|
||||
if (source.buffer == nullptr) {
|
||||
EXIT("TextureCache: failed to obtain image upload source\n");
|
||||
}
|
||||
data_gpu_owned |= source.gpu_owned;
|
||||
data_imported = true;
|
||||
UploadImage(image, desc, *source.buffer, source.offset);
|
||||
});
|
||||
bool data_gpu_owned = false;
|
||||
bool data_imported = false;
|
||||
const bool upload = image.IsBufferModified() || image.IsCpuDirty();
|
||||
if (upload) {
|
||||
const auto source =
|
||||
m_buffer_cache.ObtainBufferForImage(image.info.data.address, image.info.data.size);
|
||||
if (source.buffer == nullptr) {
|
||||
EXIT("TextureCache: failed to obtain image upload source\n");
|
||||
}
|
||||
data_gpu_owned |= source.gpu_owned;
|
||||
data_imported = true;
|
||||
UploadImage(image, desc, *source.buffer, source.offset);
|
||||
}
|
||||
if (data_imported) {
|
||||
image.ClearBufferModified();
|
||||
}
|
||||
@@ -945,39 +1041,27 @@ void TextureCache::InitializeImage(ImageId id, const ImageDesc& desc) {
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
}
|
||||
RestoreGpuTracking(image);
|
||||
}
|
||||
|
||||
void TextureCache::RefreshImage(ImageId id, const ImageDesc& desc) {
|
||||
auto& image = ResolveImage(id);
|
||||
bool unchanged_maybe = false;
|
||||
TrackImage(id);
|
||||
auto& image = ResolveImage(id);
|
||||
if (image.IsMaybeCpuDirty()) {
|
||||
const auto hash = image.HashGuestEdges();
|
||||
if (image.NeedsMaybeCpuHash()) {
|
||||
image.SetMaybeCpuHash(hash);
|
||||
return;
|
||||
}
|
||||
unchanged_maybe = !image.ResolveMaybeCpuHash(hash);
|
||||
if (unchanged_maybe) {
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
image.info.data.address, image.info.data.size, false,
|
||||
[](uint64_t, uint64_t) noexcept {}, []() noexcept {});
|
||||
}
|
||||
(void)image.ResolveMaybeCpuHash(hash);
|
||||
}
|
||||
bool cpu_dirty = image.IsBufferModified() || image.IsDefinitelyCpuDirty();
|
||||
if (!unchanged_maybe) {
|
||||
cpu_dirty |=
|
||||
m_memory_tracker.IsRegionCpuModified(image.info.data.address, image.info.data.size);
|
||||
}
|
||||
if (image.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
if (cpu_dirty) {
|
||||
EXIT("TextureCache: compressed guest image refresh is unsupported\n");
|
||||
}
|
||||
RestoreGpuTracking(image);
|
||||
return;
|
||||
}
|
||||
if (!cpu_dirty) {
|
||||
RestoreGpuTracking(image);
|
||||
return;
|
||||
}
|
||||
InitializeImage(id, desc);
|
||||
@@ -1029,7 +1113,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
|
||||
ImageId result {};
|
||||
bool replacement_buffer = false;
|
||||
bool replacing_image = false;
|
||||
bool inserted_new = false;
|
||||
{
|
||||
std::lock_guard transaction(m_resource_mutex);
|
||||
CacheLock lock(*this, m_lock);
|
||||
@@ -1079,20 +1163,19 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
}
|
||||
replacement_buffer = resolved.IsBufferModified();
|
||||
DeleteImage(result);
|
||||
result = {};
|
||||
replacing_image = true;
|
||||
result = {};
|
||||
}
|
||||
}
|
||||
if (!result) {
|
||||
result = InsertImage(desc.info);
|
||||
inserted_new = true;
|
||||
auto& inserted = ResolveImage(result);
|
||||
if (replacement_buffer || m_buffer_cache.HasGpuDirtyBytes(inserted.info.data.address,
|
||||
inserted.info.data.size)) {
|
||||
inserted.MarkBufferModified();
|
||||
} else if (replacing_image) {
|
||||
m_memory_tracker.MarkRegionAsCpuModified(inserted.info.data.address,
|
||||
inserted.info.data.size);
|
||||
}
|
||||
}
|
||||
if (inserted_new) {
|
||||
InitializeImage(result, desc);
|
||||
} else {
|
||||
RefreshImage(result, desc);
|
||||
@@ -1101,9 +1184,7 @@ ImageId TextureCache::FindImage(ImageDesc& desc, bool exact_format) {
|
||||
auto& image = ResolveImage(result);
|
||||
if (desc.type == BindingType::VideoOut &&
|
||||
desc.info.metadata.compression != VideoOutCompression::Uncompressed) {
|
||||
const bool guest_dirty =
|
||||
image.IsBufferModified() || image.IsCpuDirty() ||
|
||||
m_memory_tracker.IsRegionCpuModified(image.info.data.address, image.info.data.size);
|
||||
const bool guest_dirty = image.IsBufferModified() || image.IsCpuDirty();
|
||||
const bool native_current =
|
||||
(image.usage.render_target || image.IsGpuModified()) && !guest_dirty;
|
||||
if (!native_current) {
|
||||
@@ -1252,6 +1333,7 @@ void TextureCache::MarkGpuWritten(ImageId id) {
|
||||
if (!image.registered || image.depth_id) {
|
||||
EXIT("TextureCache: cannot mark an unavailable image GPU-written\n");
|
||||
}
|
||||
TrackImage(id);
|
||||
CommitGpuWrite(image);
|
||||
}
|
||||
|
||||
@@ -1265,13 +1347,10 @@ void TextureCache::CommitGpuWrite(Image& image) {
|
||||
}
|
||||
m_buffer_cache.InvalidateImageAliases(range.address, range.size);
|
||||
image.ClearBufferModified();
|
||||
m_memory_tracker.ForEachUploadRange(
|
||||
range.address, range.size, true, [](uint64_t, uint64_t) noexcept {}, []() noexcept {});
|
||||
if (image.IsCpuDirty()) {
|
||||
image.RefreshComplete();
|
||||
}
|
||||
image.MarkGpuModified();
|
||||
RestoreGpuTracking(image);
|
||||
}
|
||||
|
||||
bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
@@ -1335,8 +1414,7 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
if (m_buffer_cache.HasGpuDirtyBytes(address, size)) {
|
||||
m_buffer_cache.DiscardGpuDirtyBytes(address, size);
|
||||
}
|
||||
if (image.IsBufferModified() || image.IsCpuDirty() ||
|
||||
m_memory_tracker.IsRegionCpuModified(image.info.data.address, image.info.data.size)) {
|
||||
if (image.IsBufferModified() || image.IsCpuDirty()) {
|
||||
ImageDesc refresh {.info = image.info, .view_info = {}, .type = UploadBinding(image)};
|
||||
InitializeImage(selected, refresh);
|
||||
if (image.info.samples == 1 && (image.IsBufferModified() || image.IsCpuDirty())) {
|
||||
@@ -1361,14 +1439,12 @@ bool TextureCache::ClearImageFromBuffer(CommandBuffer& command, uint64_t address
|
||||
return true;
|
||||
}
|
||||
|
||||
void TextureCache::PrepareHostWrite(uint64_t address, uint64_t size) {
|
||||
void TextureCache::InvalidateMemory(uint64_t address, uint64_t size) {
|
||||
if (!GuestRange {address, size}.Valid()) {
|
||||
EXIT("TextureCache: invalid host-write range\n");
|
||||
EXIT("TextureCache: invalid memory-invalidation range\n");
|
||||
}
|
||||
CacheLock lock(*this, m_lock);
|
||||
InvalidateCpuAliases(address, size);
|
||||
m_memory_tracker.ForEachDownloadRange<true>(address, size, [](uint64_t, uint64_t) noexcept {});
|
||||
m_memory_tracker.MarkRegionAsCpuModified(address, size);
|
||||
}
|
||||
|
||||
void TextureCache::DownloadDepth(Image& image, Buffer& destination, uint64_t destination_offset) {
|
||||
@@ -1567,18 +1643,15 @@ bool TextureCache::SynchronizeImageToBuffer(ImageId id) {
|
||||
if (!plan.valid) {
|
||||
return false;
|
||||
}
|
||||
const auto range = image.info.data;
|
||||
const bool refresh = image.IsDefinitelyCpuDirty() ||
|
||||
m_memory_tracker.IsRegionCpuModified(range.address, range.size);
|
||||
if (refresh) {
|
||||
const auto range = image.info.data;
|
||||
if (image.IsCpuDirty()) {
|
||||
RefreshImage(id,
|
||||
ImageDesc {.info = image.info, .view_info = {}, .type = UploadBinding(image)});
|
||||
}
|
||||
if (!image.IsGpuModified()) {
|
||||
return true;
|
||||
}
|
||||
if (image.IsDefinitelyCpuDirty() || image.IsBufferModified() ||
|
||||
m_memory_tracker.IsRegionCpuModified(range.address, range.size)) {
|
||||
if (image.IsDefinitelyCpuDirty() || image.IsBufferModified()) {
|
||||
EXIT("TextureCache: image mirror source is not native-current\n");
|
||||
}
|
||||
auto [destination, offset] =
|
||||
@@ -1591,7 +1664,7 @@ bool TextureCache::SynchronizeImageToBuffer(ImageId id) {
|
||||
m_buffer_cache.PublishImageBuffer(range.address, range.size);
|
||||
image.MarkBufferModified();
|
||||
RetainImage(m_scheduler.Current(), id);
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1633,7 +1706,7 @@ bool TextureCache::InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
if (!formatted_buffer_write) {
|
||||
EXIT("TextureCache: buffer write aliases GPU-modified image\n");
|
||||
}
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
}
|
||||
owner->MarkBufferModified();
|
||||
found = true;
|
||||
@@ -1660,50 +1733,40 @@ TextureCache::RegionInfo TextureCache::QueryRegion(uint64_t address, uint64_t si
|
||||
}
|
||||
|
||||
void TextureCache::InvalidateCpuAliases(uint64_t address, uint64_t size) {
|
||||
const auto page_begin = address & ~(TRACKER_PAGE_SIZE - 1);
|
||||
const auto page_end = (address + size + TRACKER_PAGE_SIZE - 1) & ~(TRACKER_PAGE_SIZE - 1);
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || owner->depth_id) {
|
||||
continue;
|
||||
}
|
||||
owner->InvalidateCpuWrite(address, size);
|
||||
if (owner->NeedsMaybeCpuHash()) {
|
||||
owner->SetMaybeCpuHash(owner->HashGuestEdges());
|
||||
if (owner->Overlaps(address, size)) {
|
||||
owner->InvalidateCpuWrite(address, size);
|
||||
UntrackImage(id);
|
||||
continue;
|
||||
}
|
||||
const auto image_begin = owner->info.data.address;
|
||||
const auto image_end = owner->info.data.End();
|
||||
if (page_end < image_end) {
|
||||
UntrackImageHead(id);
|
||||
} else if (image_begin < page_begin) {
|
||||
UntrackImageTail(id);
|
||||
} else {
|
||||
owner->MarkMaybeCpuDirty();
|
||||
if (owner->NeedsMaybeCpuHash()) {
|
||||
owner->SetMaybeCpuHash(owner->HashGuestEdges());
|
||||
}
|
||||
UntrackImage(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::RestoreGpuTracking(const Image& image) {
|
||||
if (!image.IsGpuModified()) {
|
||||
return;
|
||||
}
|
||||
constexpr uint64_t page_mask = TRACKER_PAGE_SIZE - 1;
|
||||
const auto range = image.info.data;
|
||||
const auto begin = range.address & ~page_mask;
|
||||
const auto end = (range.End() + page_mask) & ~page_mask;
|
||||
for (auto page = begin; page < end; page += TRACKER_PAGE_SIZE) {
|
||||
if (!m_memory_tracker.IsRegionGpuModified(page, TRACKER_PAGE_SIZE) &&
|
||||
!m_memory_tracker.IsRegionCpuModified(page, TRACKER_PAGE_SIZE)) {
|
||||
m_memory_tracker.MarkRegionAsGpuModified(page, TRACKER_PAGE_SIZE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::ReleaseGpuTracking(ImageId id) {
|
||||
void TextureCache::ClearGpuModified(ImageId id) {
|
||||
auto owner = ResolveOwner(id);
|
||||
if (owner == nullptr || !owner->IsGpuModified()) {
|
||||
return;
|
||||
}
|
||||
const auto released = owner->info.data;
|
||||
owner->ClearGpuModified();
|
||||
m_memory_tracker.ForEachDownloadRange<true>(released.address, released.size,
|
||||
[](uint64_t, uint64_t) noexcept {});
|
||||
for (const auto candidate: FindImagesInRegion(released.address, released.size, true)) {
|
||||
const auto survivor = ResolveOwner(candidate);
|
||||
if (survivor != nullptr && survivor.get() != owner.get() && !survivor->depth_id) {
|
||||
RestoreGpuTracking(*survivor);
|
||||
}
|
||||
}
|
||||
RestoreGpuTracking(*owner);
|
||||
}
|
||||
|
||||
bool TextureCache::IsMeta(uint64_t address) {
|
||||
@@ -1755,27 +1818,25 @@ bool TextureCache::InvalidateMemory(PageFaultAccess access, uint64_t address, ui
|
||||
return false;
|
||||
}
|
||||
if (phase == PageFaultPhase::Invalidate) {
|
||||
const bool gpu_image =
|
||||
m_memory_tracker.InvalidateVirtualGpuWrite(access, address, size, phase);
|
||||
CpuFaultAction action = gpu_image ? CpuFaultAction::Download
|
||||
: m_memory_tracker.BeginCpuFault(address, size, access);
|
||||
{
|
||||
CacheLock lock(*this, m_lock);
|
||||
CacheLock lock(*this, m_lock);
|
||||
const bool tracked =
|
||||
std::ranges::any_of(FindImagesInRegion(address, size, true), [&](ImageId id) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
return owner != nullptr && !owner->depth_id && owner->IsTracked();
|
||||
});
|
||||
if (tracked) {
|
||||
InvalidateCpuAliases(address, size);
|
||||
}
|
||||
return action != CpuFaultAction::Untracked;
|
||||
return tracked;
|
||||
}
|
||||
|
||||
if (phase == PageFaultPhase::Complete) {
|
||||
const bool gpu_image = m_memory_tracker.IsRegionGpuModified(address, size);
|
||||
return gpu_image ? m_memory_tracker.InvalidateVirtualGpuWrite(access, address, size, phase)
|
||||
: m_memory_tracker.CompleteCpuFault(address, size, access, false);
|
||||
}
|
||||
if (phase != PageFaultPhase::Release) {
|
||||
if (phase != PageFaultPhase::Complete && phase != PageFaultPhase::Release) {
|
||||
return false;
|
||||
}
|
||||
(void)m_memory_tracker.InvalidateVirtualGpuWrite(access, address, size, phase);
|
||||
return true;
|
||||
CacheLock lock(*this, m_lock);
|
||||
return std::ranges::any_of(FindImagesInRegion(address, size, true), [&](ImageId id) {
|
||||
const auto owner = ResolveOwner(id);
|
||||
return owner != nullptr && !owner->depth_id;
|
||||
});
|
||||
}
|
||||
|
||||
void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
@@ -1794,16 +1855,10 @@ void TextureCache::UnmapMemory(uint64_t address, uint64_t size) {
|
||||
continue;
|
||||
}
|
||||
if (owner->IsGpuModified()) {
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
}
|
||||
DeleteImage(id);
|
||||
}
|
||||
m_memory_tracker.UntrackMemory(address, size);
|
||||
for (const auto id: FindImagesInRegion(address, size, true)) {
|
||||
if (const auto survivor = ResolveOwner(id); survivor != nullptr) {
|
||||
RestoreGpuTracking(*survivor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void TextureCache::RunGarbageCollector() {
|
||||
@@ -1849,7 +1904,7 @@ void TextureCache::RunGarbageCollector() {
|
||||
if (safe && !TryDownloadImage(id)) {
|
||||
continue;
|
||||
}
|
||||
ReleaseGpuTracking(id);
|
||||
ClearGpuModified(id);
|
||||
}
|
||||
DeleteImage(id);
|
||||
if (m_total_used_memory < m_critical_gc_memory && aggressive) {
|
||||
Vendored
+16
-10
@@ -4,10 +4,11 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
#include "common/lruCache.h"
|
||||
#include "graphics/host_gpu/memoryTracker.h"
|
||||
#include "graphics/host_gpu/renderer/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/pageManager.h"
|
||||
#include "graphics/host_gpu/regionManager.h"
|
||||
#include "graphics/host_gpu/renderer/cache/multiLevelPageTable.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include <compare>
|
||||
#include <map>
|
||||
@@ -64,7 +65,7 @@ public:
|
||||
|
||||
[[nodiscard]] bool ClearImageFromBuffer(CommandBuffer& command, uint64_t address, uint64_t size,
|
||||
uint32_t packed_clear);
|
||||
void PrepareHostWrite(uint64_t address, uint64_t size);
|
||||
void InvalidateMemory(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool SynchronizeImageToBuffer(uint64_t address, uint64_t size);
|
||||
[[nodiscard]] bool InvalidateMemoryFromGPU(uint64_t address, uint64_t size,
|
||||
bool formatted_buffer_write = false);
|
||||
@@ -109,11 +110,17 @@ private:
|
||||
[[nodiscard]] ImageId InsertImage(const ImageInfo& info);
|
||||
[[nodiscard]] ImageId GetNullImage(const ImageDesc& desc);
|
||||
void RegisterImage(ImageId id);
|
||||
void UnregisterImage(ImageId id, bool release_tracking);
|
||||
void DeleteImage(ImageId id, bool release_tracking = true);
|
||||
void UnregisterImage(ImageId id);
|
||||
void DeleteImage(ImageId id);
|
||||
void DeleteImages(std::span<const ImageId> ids, std::optional<ImageId> native_source = {});
|
||||
void RetainImage(CommandBuffer& command, ImageId id);
|
||||
void TouchImage(Image& image);
|
||||
void TrackImage(ImageId id);
|
||||
void TrackImageHead(ImageId id);
|
||||
void TrackImageTail(ImageId id);
|
||||
void UntrackImage(ImageId id);
|
||||
void UntrackImageHead(ImageId id);
|
||||
void UntrackImageTail(ImageId id);
|
||||
void TrackImageDownload(ImageId id);
|
||||
void TrackImageDownloadLocked(ImageId id, Image& image);
|
||||
[[nodiscard]] static bool SameBacking(const ImageInfo& cached, const ImageInfo& requested,
|
||||
@@ -148,8 +155,7 @@ private:
|
||||
void ValidateImageDesc(const ImageDesc& desc) const;
|
||||
|
||||
void InvalidateCpuAliases(uint64_t address, uint64_t size);
|
||||
void RestoreGpuTracking(const Image& image);
|
||||
void ReleaseGpuTracking(ImageId id);
|
||||
void ClearGpuModified(ImageId id);
|
||||
|
||||
[[nodiscard]] bool SynchronizeImageToBuffer(ImageId id);
|
||||
void DownloadImage(ImageId id);
|
||||
@@ -160,7 +166,7 @@ private:
|
||||
GraphicContext& m_graphics;
|
||||
CommandScheduler& m_scheduler;
|
||||
TrackingSpinLock m_lock;
|
||||
MemoryTracker m_memory_tracker;
|
||||
PageManager& m_page_manager;
|
||||
BlitHelper m_blit_helper;
|
||||
std::unique_ptr<TileManager> m_tiler;
|
||||
BufferCache& m_buffer_cache;
|
||||
@@ -7,9 +7,9 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
@@ -2,9 +2,9 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DEPTHRENDERTARGET_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
+2
-2
@@ -1,11 +1,11 @@
|
||||
#include "graphics/host_gpu/renderer/blitHelper.h"
|
||||
#include "graphics/host_gpu/renderer/image/blitHelper.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "gpu_blit_shaders/gpu_blit_color_to_ms_depth_spv.h"
|
||||
#include "gpu_blit_shaders/gpu_blit_fs_triangle_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
|
||||
#include <algorithm>
|
||||
+138
-171
@@ -1,11 +1,11 @@
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "kernel/memory.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -99,9 +99,9 @@ vk::ImageAspectFlags Image::FullAspectMask(vk::Format format) noexcept {
|
||||
}
|
||||
}
|
||||
|
||||
Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
std::optional<ImageSubresourceRange> range) {
|
||||
auto& state = backing.state;
|
||||
auto& subresource_states = backing.subresource_states;
|
||||
@@ -130,25 +130,25 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
constexpr auto write_access = vk::AccessFlagBits2::eTransferWrite |
|
||||
vk::AccessFlagBits2::eShaderWrite |
|
||||
vk::AccessFlagBits2::eMemoryWrite;
|
||||
const bool repeated_write =
|
||||
const bool repeated_write =
|
||||
static_cast<bool>(subresource_state.access_mask & write_access);
|
||||
if (subresource_state.layout != destination_layout ||
|
||||
subresource_state.access_mask != destination_access || repeated_write) {
|
||||
vk::ImageMemoryBarrier2 barrier {};
|
||||
barrier.srcStageMask = subresource_state.pl_stage;
|
||||
barrier.srcAccessMask = subresource_state.access_mask;
|
||||
barrier.dstStageMask = destination_stage;
|
||||
barrier.dstAccessMask = destination_access;
|
||||
barrier.oldLayout = subresource_state.layout;
|
||||
barrier.newLayout = destination_layout;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = backing.image;
|
||||
barrier.subresourceRange.aspectMask = FullAspectMask(backing.format);
|
||||
barrier.subresourceRange.baseMipLevel = level;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.baseArrayLayer = layer;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barrier.srcStageMask = subresource_state.pl_stage;
|
||||
barrier.srcAccessMask = subresource_state.access_mask;
|
||||
barrier.dstStageMask = destination_stage;
|
||||
barrier.dstAccessMask = destination_access;
|
||||
barrier.oldLayout = subresource_state.layout;
|
||||
barrier.newLayout = destination_layout;
|
||||
barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
barrier.image = backing.image;
|
||||
barrier.subresourceRange.aspectMask = FullAspectMask(backing.format);
|
||||
barrier.subresourceRange.baseMipLevel = level;
|
||||
barrier.subresourceRange.levelCount = 1;
|
||||
barrier.subresourceRange.baseArrayLayer = layer;
|
||||
barrier.subresourceRange.layerCount = 1;
|
||||
barriers.push_back(barrier);
|
||||
subresource_state = {destination_stage, destination_access, destination_layout};
|
||||
}
|
||||
@@ -159,10 +159,10 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
subresource_states.clear();
|
||||
}
|
||||
} else {
|
||||
constexpr auto write_access = vk::AccessFlagBits2::eTransferWrite |
|
||||
vk::AccessFlagBits2::eShaderWrite |
|
||||
vk::AccessFlagBits2::eMemoryWrite;
|
||||
const bool repeated_write = static_cast<bool>(state.access_mask & write_access);
|
||||
constexpr auto write_access = vk::AccessFlagBits2::eTransferWrite |
|
||||
vk::AccessFlagBits2::eShaderWrite |
|
||||
vk::AccessFlagBits2::eMemoryWrite;
|
||||
const bool repeated_write = static_cast<bool>(state.access_mask & write_access);
|
||||
if (state.layout == destination_layout && state.access_mask == destination_access &&
|
||||
!repeated_write) {
|
||||
return {};
|
||||
@@ -191,8 +191,7 @@ Image::Barriers Image::GetBarriers(vk::ImageLayout destination_layout,
|
||||
}
|
||||
|
||||
void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destination_access,
|
||||
std::optional<ImageSubresourceRange> range,
|
||||
vk::CommandBuffer command_buffer) {
|
||||
std::optional<ImageSubresourceRange> range, vk::CommandBuffer command_buffer) {
|
||||
const auto transfer_access =
|
||||
vk::AccessFlagBits2::eTransferRead | vk::AccessFlagBits2::eTransferWrite;
|
||||
vk::PipelineStageFlags2 destination_stage {};
|
||||
@@ -201,8 +200,8 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
}
|
||||
if (!destination_access ||
|
||||
static_cast<bool>(destination_access & ~vk::AccessFlags2 {transfer_access})) {
|
||||
destination_stage |= vk::PipelineStageFlagBits2::eAllGraphics |
|
||||
vk::PipelineStageFlagBits2::eComputeShader;
|
||||
destination_stage |=
|
||||
vk::PipelineStageFlagBits2::eAllGraphics | vk::PipelineStageFlagBits2::eComputeShader;
|
||||
}
|
||||
const auto barriers =
|
||||
GetBarriers(destination_layout, destination_access, destination_stage, range);
|
||||
@@ -218,10 +217,9 @@ void Image::Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destina
|
||||
command_buffer.pipelineBarrier2(dependency);
|
||||
}
|
||||
|
||||
void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr ||
|
||||
size == 0);
|
||||
void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size) {
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
@@ -234,16 +232,15 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
buffer_barrier.offset = offset;
|
||||
buffer_barrier.size = size;
|
||||
const auto image_barriers =
|
||||
GetBarriers(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite,
|
||||
GetBarriers(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite,
|
||||
vk::PipelineStageFlagBits2::eCopy, {});
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyBufferToImage(buffer, backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -256,8 +253,7 @@ void Image::Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffe
|
||||
dependency.pImageMemoryBarriers = nullptr;
|
||||
command.pipelineBarrier2(dependency);
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
@@ -265,7 +261,7 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
EXIT_IF(m_scheduler == nullptr || copies.empty() || buffer == nullptr || size == 0);
|
||||
m_scheduler->EndRendering();
|
||||
vk::BufferMemoryBarrier2 buffer_barrier {};
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcStageMask = vk::PipelineStageFlagBits2::eAllCommands;
|
||||
buffer_barrier.srcAccessMask =
|
||||
vk::AccessFlagBits2::eMemoryRead | vk::AccessFlagBits2::eMemoryWrite;
|
||||
buffer_barrier.dstStageMask = vk::PipelineStageFlagBits2::eCopy;
|
||||
@@ -276,16 +272,15 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
buffer_barrier.offset = offset;
|
||||
buffer_barrier.size = size;
|
||||
const auto image_barriers =
|
||||
GetBarriers(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead,
|
||||
GetBarriers(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
vk::PipelineStageFlagBits2::eCopy, {});
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &buffer_barrier;
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
dependency.imageMemoryBarrierCount = static_cast<uint32_t>(image_barriers.size());
|
||||
dependency.pImageMemoryBarriers = image_barriers.data();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyImageToBuffer(backing.image, vk::ImageLayout::eTransferSrcOptimal, buffer,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
@@ -299,11 +294,11 @@ void Image::Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buf
|
||||
command.pipelineBarrier2(dependency);
|
||||
}
|
||||
|
||||
std::pair<uint32_t, uint32_t>
|
||||
Image::SanitizeCopyLayers(const Image& source, const Image& destination, uint32_t depth) {
|
||||
const auto source_type = source.backing.image_type;
|
||||
const auto destination_type = destination.backing.image_type;
|
||||
uint32_t source_layers = source.backing.layers;
|
||||
std::pair<uint32_t, uint32_t> Image::SanitizeCopyLayers(const Image& source,
|
||||
const Image& destination, uint32_t depth) {
|
||||
const auto source_type = source.backing.image_type;
|
||||
const auto destination_type = destination.backing.image_type;
|
||||
uint32_t source_layers = source.backing.layers;
|
||||
uint32_t destination_layers = destination.backing.layers;
|
||||
if (source_type == vk::ImageType::e3D) {
|
||||
source_layers = 1;
|
||||
@@ -312,13 +307,10 @@ Image::SanitizeCopyLayers(const Image& source, const Image& destination, uint32_
|
||||
destination_layers = 1;
|
||||
}
|
||||
if (source_type == destination_type) {
|
||||
source_layers = destination_layers =
|
||||
std::min(source_layers, destination_layers);
|
||||
} else if (source_type == vk::ImageType::e2D &&
|
||||
destination_type == vk::ImageType::e3D) {
|
||||
source_layers = destination_layers = std::min(source_layers, destination_layers);
|
||||
} else if (source_type == vk::ImageType::e2D && destination_type == vk::ImageType::e3D) {
|
||||
source_layers = depth;
|
||||
} else if (source_type == vk::ImageType::e3D &&
|
||||
destination_type == vk::ImageType::e2D) {
|
||||
} else if (source_type == vk::ImageType::e3D && destination_type == vk::ImageType::e2D) {
|
||||
destination_layers = depth;
|
||||
}
|
||||
return {source_layers, destination_layers};
|
||||
@@ -327,12 +319,11 @@ Image::SanitizeCopyLayers(const Image& source, const Image& destination, uint32_
|
||||
void Image::CopyImage(Image& source) {
|
||||
EXIT_IF(m_scheduler == nullptr || source.backing.samples != backing.samples);
|
||||
m_scheduler->EndRendering();
|
||||
const uint32_t levels =
|
||||
std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const uint32_t base_depth = backing.image_type == vk::ImageType::e3D
|
||||
? backing.extent.depth
|
||||
: source.backing.extent.depth;
|
||||
const auto source_aspect =
|
||||
const auto source_aspect =
|
||||
FullAspectMask(source.backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
const auto destination_aspect =
|
||||
FullAspectMask(backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
@@ -342,8 +333,7 @@ void Image::CopyImage(Image& source) {
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
const auto depth = std::max(base_depth >> level, 1u);
|
||||
const auto [source_layers, destination_layers] =
|
||||
SanitizeCopyLayers(source, *this, depth);
|
||||
const auto [source_layers, destination_layers] = SanitizeCopyLayers(source, *this, depth);
|
||||
vk::ImageCopy copy {};
|
||||
copy.srcSubresource = {source_aspect, level, 0, 1};
|
||||
copy.dstSubresource = {destination_aspect, level, 0, 1};
|
||||
@@ -351,8 +341,7 @@ void Image::CopyImage(Image& source) {
|
||||
if (source.backing.image_type == vk::ImageType::e3D) {
|
||||
copy.extent = {width, height, depth};
|
||||
} else {
|
||||
copy.srcSubresource.layerCount =
|
||||
std::min(source_layers, destination_layers);
|
||||
copy.srcSubresource.layerCount = std::min(source_layers, destination_layers);
|
||||
copy.dstSubresource.layerCount = copy.srcSubresource.layerCount;
|
||||
copy.extent = {width, height, 1};
|
||||
}
|
||||
@@ -369,34 +358,30 @@ void Image::CopyImage(Image& source) {
|
||||
return;
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
static_cast<uint32_t>(copies.size()), copies.data());
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, static_cast<uint32_t>(copies.size()),
|
||||
copies.data());
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range) {
|
||||
EXIT_IF(m_scheduler == nullptr || backing.samples != 1 ||
|
||||
source.backing.image_type != vk::ImageType::e2D ||
|
||||
backing.image_type != vk::ImageType::e2D ||
|
||||
source_range.level_count != 1 || destination_range.level_count != 1 ||
|
||||
backing.image_type != vk::ImageType::e2D || source_range.level_count != 1 ||
|
||||
destination_range.level_count != 1 ||
|
||||
source_range.base_level >= source.backing.mip_levels ||
|
||||
destination_range.base_level >= backing.mip_levels ||
|
||||
source_range.base_layer >= source.backing.layers ||
|
||||
destination_range.base_layer >= backing.layers);
|
||||
const auto layers = std::min(
|
||||
{source_range.layer_count, destination_range.layer_count,
|
||||
source.backing.layers - source_range.base_layer,
|
||||
backing.layers - destination_range.base_layer});
|
||||
const auto source_width =
|
||||
std::max(source.backing.extent.width >> source_range.base_level, 1u);
|
||||
const auto layers = std::min({source_range.layer_count, destination_range.layer_count,
|
||||
source.backing.layers - source_range.base_layer,
|
||||
backing.layers - destination_range.base_layer});
|
||||
const auto source_width = std::max(source.backing.extent.width >> source_range.base_level, 1u);
|
||||
const auto source_height =
|
||||
std::max(source.backing.extent.height >> source_range.base_level, 1u);
|
||||
const auto destination_width =
|
||||
@@ -404,43 +389,40 @@ void Image::Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const auto destination_height =
|
||||
std::max(backing.extent.height >> destination_range.base_level, 1u);
|
||||
const bool copy = source.backing.samples == 1;
|
||||
EXIT_IF(layers == 0 || info.extent.width > source_width ||
|
||||
info.extent.height > source_height || info.extent.width > destination_width ||
|
||||
info.extent.height > destination_height ||
|
||||
EXIT_IF(layers == 0 || info.extent.width > source_width || info.extent.height > source_height ||
|
||||
info.extent.width > destination_width || info.extent.height > destination_height ||
|
||||
(copy ? !ImageViewOps::FormatsCompatible(source.backing.format, backing.format)
|
||||
: source.backing.format != backing.format));
|
||||
auto resolved_source_range = source_range;
|
||||
auto resolved_destination_range = destination_range;
|
||||
auto resolved_source_range = source_range;
|
||||
auto resolved_destination_range = destination_range;
|
||||
resolved_source_range.layer_count = layers;
|
||||
resolved_destination_range.layer_count = layers;
|
||||
const vk::Extent3D resolve_extent {info.extent.width, info.extent.height, 1};
|
||||
|
||||
m_scheduler->EndRendering();
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, resolved_source_range, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, resolved_destination_range, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead,
|
||||
resolved_source_range, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite,
|
||||
resolved_destination_range, command);
|
||||
if (copy) {
|
||||
vk::ImageCopy region {};
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_source_range.base_level,
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor, resolved_source_range.base_level,
|
||||
resolved_source_range.base_layer, layers};
|
||||
region.dstSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_destination_range.base_level,
|
||||
resolved_destination_range.base_layer, layers};
|
||||
region.extent = resolve_extent;
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal, region);
|
||||
region.extent = resolve_extent;
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, region);
|
||||
} else {
|
||||
vk::ImageResolve region {};
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_source_range.base_level,
|
||||
region.srcSubresource = {vk::ImageAspectFlagBits::eColor, resolved_source_range.base_level,
|
||||
resolved_source_range.base_layer, layers};
|
||||
region.dstSubresource = {vk::ImageAspectFlagBits::eColor,
|
||||
resolved_destination_range.base_level,
|
||||
resolved_destination_range.base_layer, layers};
|
||||
region.extent = resolve_extent;
|
||||
region.extent = resolve_extent;
|
||||
command.resolveImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal, region);
|
||||
}
|
||||
@@ -454,22 +436,21 @@ uint32_t Image::CopyRows(uint64_t row_size, uint32_t rows, uint64_t capacity) no
|
||||
}
|
||||
|
||||
void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
EXIT_IF(m_scheduler == nullptr || buffer.Handle() == nullptr ||
|
||||
source.backing.samples != 1 || backing.samples != 1);
|
||||
EXIT_IF(m_scheduler == nullptr || buffer.Handle() == nullptr || source.backing.samples != 1 ||
|
||||
backing.samples != 1);
|
||||
m_scheduler->EndRendering();
|
||||
const uint32_t levels =
|
||||
std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const auto source_aspect =
|
||||
const uint32_t levels = std::min(source.backing.mip_levels, backing.mip_levels);
|
||||
const auto source_aspect =
|
||||
FullAspectMask(source.backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
const auto destination_aspect =
|
||||
FullAspectMask(backing.format) & ~vk::ImageAspectFlagBits::eStencil;
|
||||
const auto source_bytes = DepthAspectTransferBytes(source.backing.format) != 0
|
||||
? DepthAspectTransferBytes(source.backing.format)
|
||||
: source.info.bytes_per_block;
|
||||
const auto destination_bytes = DepthAspectTransferBytes(backing.format) != 0
|
||||
? DepthAspectTransferBytes(backing.format)
|
||||
: info.bytes_per_block;
|
||||
const uint32_t source_block = source.info.IsBlock() ? 4u : 1u;
|
||||
const auto source_bytes = DepthAspectTransferBytes(source.backing.format) != 0
|
||||
? DepthAspectTransferBytes(source.backing.format)
|
||||
: source.info.bytes_per_block;
|
||||
const auto destination_bytes = DepthAspectTransferBytes(backing.format) != 0
|
||||
? DepthAspectTransferBytes(backing.format)
|
||||
: info.bytes_per_block;
|
||||
const uint32_t source_block = source.info.IsBlock() ? 4u : 1u;
|
||||
const uint32_t destination_block = info.IsBlock() ? 4u : 1u;
|
||||
EXIT_IF(levels == 0 || source_bytes == 0 || source_bytes != destination_bytes ||
|
||||
source_block != destination_block);
|
||||
@@ -484,74 +465,66 @@ void Image::CopyImageWithBuffer(Image& source, Buffer& buffer) {
|
||||
barrier.buffer = buffer.Handle();
|
||||
barrier.offset = 0;
|
||||
vk::DependencyInfo dependency {};
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.dependencyFlags = vk::DependencyFlagBits::eByRegion;
|
||||
dependency.bufferMemoryBarrierCount = 1;
|
||||
dependency.pBufferMemoryBarriers = &barrier;
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
for (uint32_t level = 0; level < levels; level++) {
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
const auto source_depth = source.backing.image_type == vk::ImageType::e3D
|
||||
? std::max(source.backing.extent.depth >> level, 1u)
|
||||
: source.backing.layers;
|
||||
const auto width = std::max(source.backing.extent.width >> level, 1u);
|
||||
const auto height = std::max(source.backing.extent.height >> level, 1u);
|
||||
const auto source_depth = source.backing.image_type == vk::ImageType::e3D
|
||||
? std::max(source.backing.extent.depth >> level, 1u)
|
||||
: source.backing.layers;
|
||||
const auto destination_depth = backing.image_type == vk::ImageType::e3D
|
||||
? std::max(backing.extent.depth >> level, 1u)
|
||||
: backing.layers;
|
||||
const auto slices = std::min(source_depth, destination_depth);
|
||||
const auto block_rows = (height + source_block - 1) / source_block;
|
||||
const auto slices = std::min(source_depth, destination_depth);
|
||||
const auto block_rows = (height + source_block - 1) / source_block;
|
||||
const auto row_size =
|
||||
static_cast<uint64_t>((width + source_block - 1) / source_block) * source_bytes;
|
||||
const auto rows_per_copy = CopyRows(row_size, block_rows, buffer.Size());
|
||||
EXIT_IF(slices == 0 || rows_per_copy == 0);
|
||||
for (uint32_t slice = 0; slice < slices; slice++) {
|
||||
for (uint32_t block_row = 0; block_row < block_rows;
|
||||
block_row += rows_per_copy) {
|
||||
const auto copy_rows = std::min(rows_per_copy, block_rows - block_row);
|
||||
const auto y = block_row * source_block;
|
||||
const auto copy_height =
|
||||
std::min(copy_rows * source_block, height - y);
|
||||
const auto copy_size = row_size * copy_rows;
|
||||
for (uint32_t block_row = 0; block_row < block_rows; block_row += rows_per_copy) {
|
||||
const auto copy_rows = std::min(rows_per_copy, block_rows - block_row);
|
||||
const auto y = block_row * source_block;
|
||||
const auto copy_height = std::min(copy_rows * source_block, height - y);
|
||||
const auto copy_size = row_size * copy_rows;
|
||||
vk::BufferImageCopy source_copy {};
|
||||
source_copy.imageSubresource = {
|
||||
source_aspect, level,
|
||||
source.backing.image_type == vk::ImageType::e3D ? 0u : slice, 1};
|
||||
source_copy.imageOffset = {
|
||||
0, static_cast<int32_t>(y),
|
||||
source.backing.image_type == vk::ImageType::e3D
|
||||
? static_cast<int32_t>(slice)
|
||||
: 0};
|
||||
source_copy.imageExtent = {width, copy_height, 1};
|
||||
auto destination_copy = source_copy;
|
||||
source_copy.imageOffset = {0, static_cast<int32_t>(y),
|
||||
source.backing.image_type == vk::ImageType::e3D
|
||||
? static_cast<int32_t>(slice)
|
||||
: 0};
|
||||
source_copy.imageExtent = {width, copy_height, 1};
|
||||
auto destination_copy = source_copy;
|
||||
destination_copy.imageSubresource = {
|
||||
destination_aspect, level,
|
||||
backing.image_type == vk::ImageType::e3D ? 0u : slice, 1};
|
||||
destination_copy.imageOffset.z =
|
||||
backing.image_type == vk::ImageType::e3D
|
||||
? static_cast<int32_t>(slice)
|
||||
: 0;
|
||||
backing.image_type == vk::ImageType::e3D ? static_cast<int32_t>(slice) : 0;
|
||||
barrier.size = copy_size;
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyImageToBuffer(source.backing.image,
|
||||
vk::ImageLayout::eTransferSrcOptimal,
|
||||
buffer.Handle(), source_copy);
|
||||
vk::ImageLayout::eTransferSrcOptimal, buffer.Handle(),
|
||||
source_copy);
|
||||
barrier.srcAccessMask = vk::AccessFlagBits2::eTransferWrite;
|
||||
barrier.dstAccessMask = vk::AccessFlagBits2::eTransferRead;
|
||||
command.pipelineBarrier2(dependency);
|
||||
command.copyBufferToImage(buffer.Handle(), backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal,
|
||||
destination_copy);
|
||||
vk::ImageLayout::eTransferDstOptimal, destination_copy);
|
||||
}
|
||||
}
|
||||
}
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
@@ -561,11 +534,9 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
const auto width = std::max(backing.extent.width >> mip, 1u);
|
||||
const auto height = std::max(backing.extent.height >> mip, 1u);
|
||||
const auto depth = std::max(backing.extent.depth >> mip, 1u);
|
||||
EXIT_IF(width != source.backing.extent.width ||
|
||||
height != source.backing.extent.height);
|
||||
const auto [source_layers, destination_layers] =
|
||||
SanitizeCopyLayers(source, *this, depth);
|
||||
const auto aspects = FullAspectMask(source.backing.format);
|
||||
EXIT_IF(width != source.backing.extent.width || height != source.backing.extent.height);
|
||||
const auto [source_layers, destination_layers] = SanitizeCopyLayers(source, *this, depth);
|
||||
const auto aspects = FullAspectMask(source.backing.format);
|
||||
EXIT_IF(aspects != FullAspectMask(backing.format));
|
||||
std::array<vk::ImageCopy, 2> copies {};
|
||||
uint32_t copy_count = 0;
|
||||
@@ -580,16 +551,13 @@ void Image::CopyMip(Image& source, uint32_t mip, uint32_t layer) {
|
||||
copy.extent = {width, height, depth};
|
||||
}
|
||||
auto command = m_scheduler->Current().Handle();
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal,
|
||||
vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal,
|
||||
vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal,
|
||||
backing.image, vk::ImageLayout::eTransferDstOptimal, copy_count,
|
||||
copies.data());
|
||||
Transit(vk::ImageLayout::eTransferDstOptimal, vk::AccessFlagBits2::eTransferWrite, {}, command);
|
||||
source.Transit(vk::ImageLayout::eTransferSrcOptimal, vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
command.copyImage(source.backing.image, vk::ImageLayout::eTransferSrcOptimal, backing.image,
|
||||
vk::ImageLayout::eTransferDstOptimal, copy_count, copies.data());
|
||||
Transit(vk::ImageLayout::eGeneral,
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {},
|
||||
command);
|
||||
vk::AccessFlagBits2::eShaderRead | vk::AccessFlagBits2::eTransferRead, {}, command);
|
||||
}
|
||||
|
||||
namespace ImageOps {
|
||||
@@ -601,8 +569,7 @@ void Validate(const ImageInfo& info) {
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
const bool metadata_empty =
|
||||
info.metadata.range.address == 0 && info.metadata.range.size == 0 &&
|
||||
info.metadata.kind == ImageMetadataKind::None &&
|
||||
info.metadata.control == 0 &&
|
||||
info.metadata.kind == ImageMetadataKind::None && info.metadata.control == 0 &&
|
||||
info.metadata.compression == VideoOutCompression::Uncompressed &&
|
||||
!info.metadata.stencil_compressed;
|
||||
if (info.data.Empty() || info.HasStencil() || !metadata_empty || info.extent.width == 0 ||
|
||||
@@ -615,9 +582,9 @@ void Validate(const ImageInfo& info) {
|
||||
}
|
||||
|
||||
if (info.extent.width == 0 || info.extent.height == 0 || info.extent.depth == 0 ||
|
||||
info.resources.levels == 0 ||
|
||||
info.resources.levels > info.mip_layout.size() || info.resources.layers == 0 ||
|
||||
info.samples == 0 || vulkan_sample_count(info.samples) == vk::SampleCountFlagBits {} ||
|
||||
info.resources.levels == 0 || info.resources.levels > info.mip_layout.size() ||
|
||||
info.resources.layers == 0 || info.samples == 0 ||
|
||||
vulkan_sample_count(info.samples) == vk::SampleCountFlagBits {} ||
|
||||
info.bytes_per_block == 0 || (info.data.address != 0 && info.pitch == 0)) {
|
||||
EXIT("invalid image geometry or format\n");
|
||||
}
|
||||
@@ -688,11 +655,11 @@ uint32_t RenderTargetTransferFormat(uint32_t bytes_per_element) {
|
||||
|
||||
} // namespace ImageOps
|
||||
|
||||
Image::Image(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
const ImageInfo& image_info)
|
||||
Image::Image(GraphicContext& graphics, CommandScheduler& scheduler, const ImageInfo& image_info)
|
||||
: info(image_info), m_graphics(&graphics), m_scheduler(&scheduler) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
ImageOps::Validate(info);
|
||||
m_cpu_dirty = !info.data.Empty();
|
||||
if (info.pixel_format == vk::Format::eUndefined) {
|
||||
return;
|
||||
}
|
||||
@@ -742,9 +709,9 @@ Image::Image(GraphicContext& graphics, CommandScheduler& scheduler,
|
||||
}
|
||||
|
||||
uint64_t Image::HashGuestEdges() const {
|
||||
constexpr uint64_t page_mask = TRACKER_PAGE_SIZE - 1;
|
||||
constexpr uint64_t page_mask = TRACKER_PAGE_SIZE - 1;
|
||||
std::array<uint8_t, TRACKER_PAGE_SIZE * 2> bytes {};
|
||||
const auto range = info.data;
|
||||
const auto range = info.data;
|
||||
const uint64_t head_end = std::min(range.End(), (range.address + page_mask) & ~page_mask);
|
||||
const uint64_t tail_begin = std::max(range.address, range.End() & ~page_mask);
|
||||
const uint64_t head_size = head_end - range.address;
|
||||
+46
-37
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
|
||||
#include <compare>
|
||||
#include <limits>
|
||||
@@ -66,16 +66,16 @@ public:
|
||||
[[nodiscard]] vk::ImageView FindView(const ImageViewInfo& view_info);
|
||||
void AssociateDepth(ImageId image_id) { depth_id = image_id; }
|
||||
using Barriers = std::vector<vk::ImageMemoryBarrier2>;
|
||||
[[nodiscard]] Barriers
|
||||
GetBarriers(vk::ImageLayout destination_layout, vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
std::optional<ImageSubresourceRange> range);
|
||||
[[nodiscard]] Barriers GetBarriers(vk::ImageLayout destination_layout,
|
||||
vk::AccessFlags2 destination_access,
|
||||
vk::PipelineStageFlags2 destination_stage,
|
||||
std::optional<ImageSubresourceRange> range);
|
||||
void Transit(vk::ImageLayout destination_layout, vk::AccessFlags2 destination_access,
|
||||
std::optional<ImageSubresourceRange> range, vk::CommandBuffer command_buffer);
|
||||
void Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size);
|
||||
void Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer,
|
||||
uint64_t offset, uint64_t size);
|
||||
void Upload(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size);
|
||||
void Download(std::span<const vk::BufferImageCopy> copies, vk::Buffer buffer, uint64_t offset,
|
||||
uint64_t size);
|
||||
void CopyImage(Image& source);
|
||||
void Resolve(Image& source, const ImageSubresourceRange& source_range,
|
||||
const ImageSubresourceRange& destination_range);
|
||||
@@ -84,8 +84,8 @@ public:
|
||||
|
||||
void InvalidateCpuWrite(uint64_t vaddr, uint64_t size) {
|
||||
if (ImageRangeOverlaps(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_cpu_dirty = true;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
} else if (ImagePageRangesOverlap(info.data.address, info.data.size, vaddr, size)) {
|
||||
m_maybe_cpu_dirty = true;
|
||||
@@ -95,6 +95,11 @@ public:
|
||||
[[nodiscard]] bool IsCpuDirty() const { return m_cpu_dirty || m_maybe_cpu_dirty; }
|
||||
[[nodiscard]] bool IsDefinitelyCpuDirty() const { return m_cpu_dirty; }
|
||||
[[nodiscard]] bool IsMaybeCpuDirty() const { return m_maybe_cpu_dirty; }
|
||||
void MarkMaybeCpuDirty() {
|
||||
if (!m_cpu_dirty) {
|
||||
m_maybe_cpu_dirty = true;
|
||||
}
|
||||
}
|
||||
[[nodiscard]] bool NeedsMaybeCpuHash() const {
|
||||
return m_maybe_cpu_dirty && !m_maybe_hash_valid;
|
||||
}
|
||||
@@ -102,14 +107,14 @@ public:
|
||||
if (!NeedsMaybeCpuHash()) {
|
||||
EXIT("image cannot initialize maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_hash = hash;
|
||||
m_maybe_cpu_hash = hash;
|
||||
m_maybe_hash_valid = true;
|
||||
}
|
||||
[[nodiscard]] bool ResolveMaybeCpuHash(uint64_t hash) {
|
||||
if (!m_maybe_cpu_dirty || !m_maybe_hash_valid || m_cpu_dirty) {
|
||||
EXIT("image cannot resolve maybe-dirty hash\n");
|
||||
}
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_cpu_dirty = false;
|
||||
m_maybe_hash_valid = false;
|
||||
m_cpu_dirty |= hash != m_maybe_cpu_hash;
|
||||
return m_cpu_dirty;
|
||||
@@ -125,14 +130,15 @@ public:
|
||||
}
|
||||
|
||||
[[nodiscard]] bool IsGpuModified() const noexcept { return m_gpu_modified; }
|
||||
void MarkGpuModified() noexcept { m_gpu_modified = true; }
|
||||
void ClearGpuModified() noexcept { m_gpu_modified = false; }
|
||||
void MarkGpuModified() noexcept { m_gpu_modified = true; }
|
||||
void ClearGpuModified() noexcept { m_gpu_modified = false; }
|
||||
|
||||
[[nodiscard]] bool IsBufferModified() const noexcept { return m_buffer_modified; }
|
||||
void MarkBufferModified() noexcept { m_buffer_modified = true; }
|
||||
void ClearBufferModified() noexcept { m_buffer_modified = false; }
|
||||
void MarkBufferModified() noexcept { m_buffer_modified = true; }
|
||||
void ClearBufferModified() noexcept { m_buffer_modified = false; }
|
||||
|
||||
[[nodiscard]] bool Overlaps(uint64_t address, uint64_t size, bool pages = false) const noexcept {
|
||||
[[nodiscard]] bool Overlaps(uint64_t address, uint64_t size,
|
||||
bool pages = false) const noexcept {
|
||||
return pages ? ImagePageRangesOverlap(info.data.address, info.data.size, address, size)
|
||||
: ImageRangeOverlaps(info.data.address, info.data.size, address, size);
|
||||
}
|
||||
@@ -142,38 +148,41 @@ public:
|
||||
[[nodiscard]] bool SafeToDownload() const noexcept {
|
||||
return IsGpuModified() && !IsBufferModified() && !IsCpuDirty();
|
||||
}
|
||||
[[nodiscard]] bool IsTracked() const noexcept { return track_addr != 0 && track_addr_end != 0; }
|
||||
[[nodiscard]] uint64_t AccountedSize() const noexcept {
|
||||
return backing.image == nullptr ? 0 : (info.data.size + 1023) & ~uint64_t {1023};
|
||||
}
|
||||
[[nodiscard]] uint64_t HashGuestEdges() const;
|
||||
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
ImageId depth_id {};
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
ImageInfo info;
|
||||
VulkanImage backing;
|
||||
ImageViewCache views;
|
||||
ImageUsage usage;
|
||||
ImageBinding binding;
|
||||
bool registered = false;
|
||||
uint64_t track_addr = 0;
|
||||
uint64_t track_addr_end = 0;
|
||||
ImageId depth_id {};
|
||||
uint64_t tick_accessed_last = 0;
|
||||
size_t lru_id = 0;
|
||||
|
||||
private:
|
||||
friend struct ImageTestAccess;
|
||||
|
||||
[[nodiscard]] static vk::ImageAspectFlags FullAspectMask(vk::Format format) noexcept;
|
||||
[[nodiscard]] static uint32_t CopyRows(uint64_t row_size, uint32_t rows,
|
||||
uint64_t capacity) noexcept;
|
||||
[[nodiscard]] static uint32_t CopyRows(uint64_t row_size, uint32_t rows,
|
||||
uint64_t capacity) noexcept;
|
||||
[[nodiscard]] static std::pair<uint32_t, uint32_t>
|
||||
SanitizeCopyLayers(const Image& source, const Image& destination, uint32_t depth);
|
||||
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_maybe_hash_valid = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
GraphicContext* m_graphics = nullptr;
|
||||
CommandScheduler* m_scheduler = nullptr;
|
||||
uint64_t m_maybe_cpu_hash = 0;
|
||||
bool m_cpu_dirty = false;
|
||||
bool m_maybe_cpu_dirty = false;
|
||||
bool m_maybe_hash_valid = false;
|
||||
bool m_gpu_modified = false;
|
||||
bool m_buffer_modified = false;
|
||||
};
|
||||
|
||||
namespace ImageOps {
|
||||
+2
-2
@@ -1,8 +1,8 @@
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
|
||||
#include <mutex>
|
||||
|
||||
+7
-7
@@ -2,8 +2,8 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_IMAGEVIEW_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/imageInfo.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
@@ -103,10 +103,7 @@ IsSupportedSampledDepthUintResource(const ShaderRecompiler::IR::ImageResource& r
|
||||
|
||||
inline void ValidateStorageColorView(vk::Format image_format, vk::Format view_format,
|
||||
uint32_t swizzle) noexcept {
|
||||
const auto srgb_view = SrgbStorageViewFormat(image_format);
|
||||
const bool srgb_storage_view =
|
||||
srgb_view != vk::Format::eUndefined && view_format == srgb_view;
|
||||
if ((image_format != view_format && !srgb_storage_view) ||
|
||||
if (!ImageViewOps::FormatsCompatible(image_format, view_format) ||
|
||||
!IsValidImageSwizzle(swizzle)) {
|
||||
UnsupportedColorView("storage", image_format, view_format, swizzle);
|
||||
}
|
||||
@@ -122,7 +119,10 @@ IsSupportedStorageImageResource(const ShaderRecompiler::IR::ImageResource& resou
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim3D ||
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray) &&
|
||||
resource.mip_mode == ShaderRecompiler::IR::ImageMipMode::None && resource.written &&
|
||||
!resource.atomic && !resource.depth_compare;
|
||||
(!resource.atomic ||
|
||||
(resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint &&
|
||||
resource.read)) &&
|
||||
!resource.depth_compare;
|
||||
}
|
||||
|
||||
inline void
|
||||
+6
-2
@@ -1,9 +1,9 @@
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/host_gpu/renderer/tiler.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -102,6 +102,10 @@ constexpr RenderTargetFormatMapping kRenderTargetFormats[] = {
|
||||
Prospero::ChannelType::kUNorm,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Unorm, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kUInt,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
{vk::Format::eR16G16B16A16Uint, 8}},
|
||||
{Prospero::ChannelLayout::k16_16_16_16,
|
||||
Prospero::ChannelType::kFloat,
|
||||
Prospero::ChannelOrder::kStandard,
|
||||
+3
-3
@@ -1,5 +1,5 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_HOST_GPU_RENDERER_IMAGE_TEXTURECOMMON_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_HOST_GPU_RENDERER_IMAGE_TEXTURECOMMON_H_
|
||||
|
||||
#include "common/abi.h"
|
||||
#include "common/common.h"
|
||||
@@ -51,4 +51,4 @@ bool TextureBuildGpuTileInfos(uint64_t size,
|
||||
|
||||
} // namespace Libs::Graphics
|
||||
|
||||
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_OBJECTS_TEXTURECOMMON_H_ */
|
||||
#endif /* EMULATOR_INCLUDE_EMULATOR_GRAPHICS_HOST_GPU_RENDERER_IMAGE_TEXTURECOMMON_H_ */
|
||||
+3
-3
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/tiler.h"
|
||||
#include "graphics/host_gpu/renderer/image/tiler.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "gpu_tiler_shaders/gpu_tiler_demote_d16_spv.h"
|
||||
@@ -15,8 +15,8 @@
|
||||
#include "gpu_tiler_shaders/gpu_tiler_swap_bgra16_spv.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/streamBuffer.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/renderer/cache/streamBuffer.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
+2
-2
@@ -1,8 +1,8 @@
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/profiler.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
+1
-1
@@ -6,7 +6,7 @@
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
|
||||
+32
-28
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
@@ -14,18 +14,18 @@
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/hostMemory.h"
|
||||
#include "graphics/host_gpu/objects/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/textureCommon.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/vma.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -239,11 +239,11 @@ bool IsSupportedDepthTextureEncoding(const ShaderTextureResource& descriptor, co
|
||||
const uint32_t field3_expected =
|
||||
(descriptor.Type() << 28u) | field3_common | descriptor.DstSelXYZW();
|
||||
const uint32_t field4_expected = descriptor.Depth() | (descriptor.BaseArray5() << 16u);
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
const bool common = (descriptor.fields[1] & field1_reserved_mask) == 0 &&
|
||||
(descriptor.fields[2] & field2_reserved_mask) == 0 &&
|
||||
descriptor.fields[3] == field3_expected &&
|
||||
descriptor.fields[4] == field4_expected &&
|
||||
descriptor.fields[5] == field5_expected;
|
||||
if (!common || (descriptor.fields[6] == 0 && descriptor.fields[7] != 0)) {
|
||||
return false;
|
||||
}
|
||||
@@ -318,8 +318,8 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
const bool valid_2d_slice =
|
||||
(is_color_2d && descriptor.Depth() == 0 && descriptor.BaseArray5() == 0) ||
|
||||
(is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth());
|
||||
const bool is_2d = resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D &&
|
||||
valid_2d_slice;
|
||||
const bool is_2d =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2D && valid_2d_slice;
|
||||
const bool is_2d_array =
|
||||
resource.dimension == ShaderRecompiler::Decoder::ImageDimension::Dim2DArray &&
|
||||
is_color_2d_array && descriptor.BaseArray5() <= descriptor.Depth();
|
||||
@@ -333,18 +333,20 @@ static bool IsSupportedStorageTextureDescriptor(const ShaderRecompiler::IR::Imag
|
||||
!Prospero::IsFmaskTextureFormat(descriptor.Format()) && (is_2d || is_2d_array) &&
|
||||
TileGetBlockLayout(TileBlockFamily::Depth64KB, depth_bpe, depth_block);
|
||||
const bool supported_standard_tile =
|
||||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB) &&
|
||||
TileIsStandard4KBTextureSupported(descriptor.Format());
|
||||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard4KB) &&
|
||||
TileIsStandard4KBTextureSupported(descriptor.Format())) ||
|
||||
(tile == Prospero::GpuEnumValue(Prospero::TileMode::kStandard64KB) &&
|
||||
TileIsStandard64KBTextureSupported(descriptor.Format()));
|
||||
const bool supported_tile = tile == Prospero::GpuEnumValue(Prospero::TileMode::kLinear) ||
|
||||
tile == Prospero::GpuEnumValue(Prospero::TileMode::kRenderTarget) ||
|
||||
supported_depth_tile || supported_standard_tile;
|
||||
const auto swizzle = descriptor.DstSelXYZW();
|
||||
const bool supported_swizzle =
|
||||
IsValidImageSwizzle(descriptor.DstSelXYZW()) &&
|
||||
(descriptor.DstSelXYZW() == DstSel(4, 5, 6, 7) || !resource.read);
|
||||
IsValidImageSwizzle(swizzle) &&
|
||||
(swizzle == DstSel(4, 5, 6, 7) || !resource.read || resource.atomic);
|
||||
const bool supported_mip_view = descriptor.BaseLevel() == 0 || is_1d || is_2d;
|
||||
return (is_1d || is_1d_array || is_2d || is_2d_array || is_3d) && supported_tile &&
|
||||
supported_mip_view &&
|
||||
descriptor.BaseLevel() == descriptor.LastLevel() &&
|
||||
supported_mip_view && descriptor.BaseLevel() == descriptor.LastLevel() &&
|
||||
descriptor.LastLevel() <= descriptor.MaxMip() && descriptor.MinLod() == 0 &&
|
||||
supported_swizzle && descriptor.BCSwizzle() == 0 && !descriptor.MsaaDepth();
|
||||
}
|
||||
@@ -375,8 +377,10 @@ void ValidateStorageTexture(const ShaderRecompiler::IR::ImageResource& resource,
|
||||
const bool encoding_ok = IsSupportedStorageTextureEncoding(descriptor);
|
||||
const bool uint_resource =
|
||||
resource.kind == ShaderRecompiler::IR::ResourceKind::StorageImageUint;
|
||||
const bool format_ok = Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format);
|
||||
const bool format_ok =
|
||||
Prospero::IsSupportedTextureFormat(format) &&
|
||||
uint_resource == Prospero::IsUintTextureFormat(format) &&
|
||||
(!resource.atomic || format == Prospero::GpuEnumValue(Prospero::BufferFormat::k32UInt));
|
||||
if (resource_ok && descriptor_ok && encoding_ok && format_ok && size != 0) {
|
||||
return;
|
||||
}
|
||||
@@ -616,12 +620,12 @@ RenderExecutor::ResolveTexture(const ShaderRecompiler::IR::ImageResource& reso
|
||||
resource.written);
|
||||
}
|
||||
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto pixel_format = TextureGetFormat(format);
|
||||
const auto storage_view_format = SrgbStorageViewFormat(pixel_format);
|
||||
const auto view_format =
|
||||
storage && storage_view_format != vk::Format::eUndefined ? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
const auto view_format = storage && storage_view_format != vk::Format::eUndefined
|
||||
? storage_view_format
|
||||
: pixel_format;
|
||||
const auto block_bytes = Prospero::BlockCompressedBytesPerBlock(format);
|
||||
TextureCache::ImageDesc desc {};
|
||||
desc.info.data = {address, size.size};
|
||||
desc.info.pixel_format = pixel_format;
|
||||
+2
-2
@@ -2,9 +2,9 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_DESCRIPTORS_H_
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/host_gpu/renderer/image.h"
|
||||
#include "graphics/host_gpu/renderer/image/image.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
|
||||
#include <cstdint>
|
||||
+2
-2
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -7,7 +7,7 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageView.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/host_gpu/renderer/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERRESOURCEBARRIER_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
#include "graphics/host_gpu/renderer/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
|
||||
#include "graphics/shader/recompiler/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
+1
-1
@@ -2,7 +2,7 @@
|
||||
#define EMULATOR_SRC_GRAPHICS_HOST_GPU_RENDERER_SHADERSUBGROUP_H_
|
||||
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics {
|
||||
|
||||
+4
-4
@@ -6,14 +6,14 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <algorithm>
|
||||
@@ -4,7 +4,7 @@
|
||||
#include "common/abi.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/renderTarget.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
|
||||
|
||||
@@ -10,17 +10,17 @@
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/guest_gpu/hardwareContext.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptors.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/pthread.h"
|
||||
|
||||
@@ -5,13 +5,13 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/commandScheduler.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/gpuResourceManager.h"
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/textureCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/gpuResourceManager.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/samplerCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/textureCache.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
|
||||
#include <memory>
|
||||
|
||||
@@ -16,17 +16,18 @@
|
||||
#include "graphics/host_gpu/renderer/colorRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/debug.h"
|
||||
#include "graphics/host_gpu/renderer/depthRenderTarget.h"
|
||||
#include "graphics/host_gpu/renderer/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/descriptorCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/pipelineCache.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/pipeline/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/host_gpu/renderer/shaderResourceBarrier.h"
|
||||
#include "graphics/host_gpu/renderer/shaderSubgroup.h"
|
||||
#include "graphics/host_gpu/vulkanCommon.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
#include "kernel/eventQueue.h"
|
||||
#include "kernel/memory.h"
|
||||
#include "kernel/pthread.h"
|
||||
#include "libs/errno.h"
|
||||
|
||||
@@ -221,8 +222,7 @@ static void LogDrawTargetState(const char* draw_name, const RenderColorInfo& col
|
||||
LogMrtState(draw_name, buffer, ps_input_info);
|
||||
}
|
||||
|
||||
static void LogDrawInputState(const RenderCommandBuffer& buffer,
|
||||
const RenderColorInfo& color,
|
||||
static void LogDrawInputState(const RenderCommandBuffer& buffer, const RenderColorInfo& color,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
uint32_t index_type_and_size, uint32_t index_count,
|
||||
const void* index_addr) {
|
||||
@@ -499,9 +499,9 @@ struct DrawCallInfo {
|
||||
};
|
||||
|
||||
RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderColorInfo* colors,
|
||||
uint32_t color_count, RenderDepthInfo& depth) {
|
||||
uint32_t color_count, RenderDepthInfo& depth) {
|
||||
EXIT_IF(colors == nullptr || color_count > RENDER_COLOR_ATTACHMENTS_MAX);
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
auto& cache = m_context.GetTextureCache();
|
||||
RenderState state {};
|
||||
state.width = std::numeric_limits<uint32_t>::max();
|
||||
state.height = std::numeric_limits<uint32_t>::max();
|
||||
@@ -512,8 +512,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
auto& target = colors[i];
|
||||
EXIT_IF(!target.image_id);
|
||||
const auto old_image = cache.ResolveOwner(target.image_id);
|
||||
if (old_image == nullptr ||
|
||||
(!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
if (old_image == nullptr || (!old_image->registered && !old_image->info.data.Empty()) ||
|
||||
old_image->binding.needs_rebind) {
|
||||
if (old_image != nullptr) {
|
||||
old_image->binding = {};
|
||||
@@ -522,7 +521,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
BindRenderTarget(target.image_id);
|
||||
}
|
||||
target.image_view = cache.FindRenderTarget(target.image_id, target.desc);
|
||||
auto& image = cache.GetImage(target.image_id);
|
||||
auto& image = cache.GetImage(target.image_id);
|
||||
EXIT_IF(image.backing.samples != target.samples || target.image_view == nullptr);
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = target.samples;
|
||||
@@ -530,20 +529,19 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
EXIT("mixed color attachment sample counts are unsupported: %u and %u\n",
|
||||
attachment_samples, target.samples);
|
||||
}
|
||||
const auto& view = target.desc.view_info;
|
||||
const auto layout =
|
||||
image.binding.is_bound ? vk::ImageLayout::eGeneral
|
||||
: vk::ImageLayout::eColorAttachmentOptimal;
|
||||
const auto& view = target.desc.view_info;
|
||||
const auto layout = image.binding.is_bound ? vk::ImageLayout::eGeneral
|
||||
: vk::ImageLayout::eColorAttachmentOptimal;
|
||||
image.Transit(layout,
|
||||
vk::AccessFlagBits2::eColorAttachmentRead |
|
||||
vk::AccessFlagBits2::eColorAttachmentWrite,
|
||||
ImageSubresourceRange {view.base_level, view.level_count, view.base_layer,
|
||||
view.layer_count},
|
||||
buffer.Handle());
|
||||
state.width = std::min(state.width, target.extent.width);
|
||||
state.height = std::min(state.height, target.extent.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
auto& attachment = state.color_attachments[i];
|
||||
state.width = std::min(state.width, target.extent.width);
|
||||
state.height = std::min(state.height, target.extent.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
auto& attachment = state.color_attachments[i];
|
||||
attachment.image_view = target.image_view;
|
||||
attachment.image_layout = layout;
|
||||
attachment.clear_value = target.color_clear_value.uint32;
|
||||
@@ -561,8 +559,7 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
depth.depth_meta_clear_enable =
|
||||
depth.htile &&
|
||||
cache.IsMetaCleared(depth.htile_buffer_vaddr, depth.desc.view_info.base_layer);
|
||||
depth.depth_load_clear_enable =
|
||||
depth.depth_clear_enable || depth.depth_meta_clear_enable;
|
||||
depth.depth_load_clear_enable = depth.depth_clear_enable || depth.depth_meta_clear_enable;
|
||||
if (depth.depth_meta_clear_enable &&
|
||||
!cache.TouchMeta(depth.htile_buffer_vaddr, depth.desc.view_info.base_layer, false)) {
|
||||
EXIT("failed to consume HTile clear state\n");
|
||||
@@ -572,12 +569,12 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
if (attachment_samples == 0) {
|
||||
attachment_samples = depth.samples;
|
||||
} else if (attachment_samples != depth.samples) {
|
||||
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n",
|
||||
attachment_samples, depth.samples);
|
||||
EXIT("mixed color/depth sample counts are unsupported: %u and %u\n", attachment_samples,
|
||||
depth.samples);
|
||||
}
|
||||
const auto layout = depth_attachment_layout(depth);
|
||||
const auto writes = depth.AttachmentWriteAspects();
|
||||
auto access = vk::AccessFlags2 {vk::AccessFlagBits2::eDepthStencilAttachmentRead};
|
||||
auto access = vk::AccessFlags2 {vk::AccessFlagBits2::eDepthStencilAttachmentRead};
|
||||
if (writes) {
|
||||
access |= vk::AccessFlagBits2::eDepthStencilAttachmentWrite;
|
||||
}
|
||||
@@ -586,21 +583,19 @@ RenderState RenderExecutor::AcquireRenderTargets(CommandBuffer& buffer, RenderCo
|
||||
ImageSubresourceRange {view.base_level, view.level_count, view.base_layer,
|
||||
view.layer_count},
|
||||
buffer.Handle());
|
||||
state.width = std::min(state.width, depth.width);
|
||||
state.height = std::min(state.height, depth.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
const auto aspects = ImageViewOps::DepthAspectMask(depth.format);
|
||||
auto& attachment = state.depth_stencil_attachment;
|
||||
state.width = std::min(state.width, depth.width);
|
||||
state.height = std::min(state.height, depth.height);
|
||||
state.num_layers = std::min(state.num_layers, view.layer_count);
|
||||
const auto aspects = ImageViewOps::DepthAspectMask(depth.format);
|
||||
auto& attachment = state.depth_stencil_attachment;
|
||||
attachment.image_view = depth.image_view;
|
||||
attachment.image_layout = layout;
|
||||
attachment.clear_value[0] = std::bit_cast<uint32_t>(depth.depth_clear_value);
|
||||
attachment.clear_value[1] = depth.stencil_clear_value;
|
||||
attachment.has_depth =
|
||||
static_cast<bool>(aspects & vk::ImageAspectFlagBits::eDepth);
|
||||
attachment.depth_clear = depth.depth_load_clear_enable;
|
||||
attachment.has_stencil =
|
||||
static_cast<bool>(aspects & vk::ImageAspectFlagBits::eStencil);
|
||||
attachment.stencil_clear = depth.stencil_clear_enable;
|
||||
attachment.has_depth = static_cast<bool>(aspects & vk::ImageAspectFlagBits::eDepth);
|
||||
attachment.depth_clear = depth.depth_load_clear_enable;
|
||||
attachment.has_stencil = static_cast<bool>(aspects & vk::ImageAspectFlagBits::eStencil);
|
||||
attachment.stencil_clear = depth.stencil_clear_enable;
|
||||
}
|
||||
if (attachment_samples == 0 ||
|
||||
vulkan_sample_count(attachment_samples) == vk::SampleCountFlagBits {}) {
|
||||
@@ -685,6 +680,85 @@ static uint64_t VertexBufferDescriptorSize(const ShaderVertexInputBuffer& buffer
|
||||
: buffer.num_records);
|
||||
}
|
||||
|
||||
struct VertexBufferRange {
|
||||
uint64_t base_address = 0;
|
||||
uint64_t requested_end = 0;
|
||||
uint64_t acquired_end = 0;
|
||||
BufferBinding binding;
|
||||
|
||||
[[nodiscard]] uint64_t RequestedSize() const { return requested_end - base_address; }
|
||||
};
|
||||
|
||||
static std::vector<BufferBinding> AcquireVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info) {
|
||||
// Collect the non-empty guest vertex ranges.
|
||||
std::vector<VertexBufferRange> ranges;
|
||||
ranges.reserve(vs_input_info.buffers_num);
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
continue;
|
||||
}
|
||||
if (vertex.addr == 0 || size > UINT64_MAX - vertex.addr) {
|
||||
EXIT("invalid vertex buffer range: addr=0x%016" PRIx64 " size=0x%016" PRIx64 "\n",
|
||||
vertex.addr, size);
|
||||
}
|
||||
ranges.push_back({vertex.addr, vertex.addr + size});
|
||||
}
|
||||
|
||||
std::ranges::sort(ranges, [](const VertexBufferRange& left, const VertexBufferRange& right) {
|
||||
return left.base_address < right.base_address;
|
||||
});
|
||||
|
||||
// Merge overlapping or touching ranges before acquiring host buffers.
|
||||
std::vector<VertexBufferRange> merged_ranges;
|
||||
merged_ranges.reserve(ranges.size());
|
||||
for (const auto& range: ranges) {
|
||||
if (!merged_ranges.empty() && merged_ranges.back().requested_end >= range.base_address) {
|
||||
merged_ranges.back().requested_end =
|
||||
std::max(merged_ranges.back().requested_end, range.requested_end);
|
||||
continue;
|
||||
}
|
||||
merged_ranges.push_back(range);
|
||||
}
|
||||
|
||||
auto& cache = buffer.GetContext().GetBufferCache();
|
||||
for (auto& range: merged_ranges) {
|
||||
// PPSA20298
|
||||
const auto size =
|
||||
Libs::LibKernel::Memory::ClampRangeSize(range.base_address, range.RequestedSize());
|
||||
range.acquired_end = range.base_address + size;
|
||||
range.binding = cache.ObtainBuffer(buffer, range.base_address, size);
|
||||
}
|
||||
|
||||
// Rebuild slot bindings, offsetting non-empty slots into their acquired merged range.
|
||||
std::vector<BufferBinding> bindings;
|
||||
bindings.reserve(vs_input_info.buffers_num);
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
auto owner = cache.ObtainNullBuffer();
|
||||
bindings.push_back({owner, owner->Handle(), 0});
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto range = std::ranges::find_if(merged_ranges, [&](const VertexBufferRange& value) {
|
||||
return vertex.addr >= value.base_address && vertex.addr < value.acquired_end;
|
||||
});
|
||||
if (range == merged_ranges.end()) {
|
||||
EXIT("vertex buffer address is outside the acquired range: addr=0x%016" PRIx64 "\n",
|
||||
vertex.addr);
|
||||
}
|
||||
|
||||
auto binding = range->binding;
|
||||
binding.offset += vertex.addr - range->base_address;
|
||||
bindings.push_back(std::move(binding));
|
||||
}
|
||||
return bindings;
|
||||
}
|
||||
|
||||
static void SetDrawDebugPhase(RenderCommandBuffer& buffer, uint64_t submit_id,
|
||||
const DrawCallInfo& draw, uint32_t phase) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
@@ -736,9 +810,9 @@ static bool GetDrawTopology(const HW::UserConfig& ucfg, bool auto_draw, bool use
|
||||
}
|
||||
|
||||
bool RenderExecutor::PrepareDrawRenderState(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
bool log_setup_phases, DrawRenderState& state) {
|
||||
const DrawCallInfo& draw,
|
||||
uint32_t render_target_slice_offset,
|
||||
bool log_setup_phases, DrawRenderState& state) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
auto& ctx = buffer.GetRegisters();
|
||||
|
||||
@@ -823,37 +897,13 @@ static std::vector<BufferBinding> PrepareVertexBuffers(uint64_t
|
||||
(void)submit_id;
|
||||
|
||||
LogDrawPhase(draw.name, "PrepareVertexBuffers");
|
||||
std::vector<BufferBinding> bindings;
|
||||
bindings.reserve(vs_input_info.buffers_num);
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& b = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(b);
|
||||
if (size == 0) {
|
||||
auto owner = buffer.GetContext().GetBufferCache().ObtainNullBuffer();
|
||||
bindings.push_back({owner, owner->Handle(), 0});
|
||||
} else {
|
||||
bindings.push_back(
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, b.addr, size));
|
||||
}
|
||||
}
|
||||
return bindings;
|
||||
return AcquireVertexBuffers(buffer, vs_input_info);
|
||||
}
|
||||
|
||||
static void RebindVertexBuffers(RenderCommandBuffer& buffer,
|
||||
const ShaderVertexInputInfo& vs_input_info,
|
||||
std::vector<BufferBinding>& bindings) {
|
||||
EXIT_IF(bindings.size() != static_cast<size_t>(vs_input_info.buffers_num));
|
||||
for (int i = 0; i < vs_input_info.buffers_num; i++) {
|
||||
const auto& vertex = vs_input_info.buffers[i];
|
||||
const auto size = VertexBufferDescriptorSize(vertex);
|
||||
if (size == 0) {
|
||||
auto owner = buffer.GetContext().GetBufferCache().ObtainNullBuffer();
|
||||
bindings[i] = {owner, owner->Handle(), 0};
|
||||
} else {
|
||||
bindings[i] =
|
||||
buffer.GetContext().GetBufferCache().ObtainBuffer(buffer, vertex.addr, size);
|
||||
}
|
||||
}
|
||||
bindings = AcquireVertexBuffers(buffer, vs_input_info);
|
||||
}
|
||||
|
||||
static PreparedIndexBuffer PrepareIndexBuffer(RenderCommandBuffer& buffer,
|
||||
@@ -1011,17 +1061,17 @@ static void EmitDrawPrimitives(const HW::UserConfig& ucfg, vk::CommandBuffer vk_
|
||||
}
|
||||
|
||||
void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool log_pipeline_phase, bool set_bind_debug,
|
||||
bool set_auto_debug) {
|
||||
const DrawCallInfo& draw, DrawRenderState& state,
|
||||
vk::PrimitiveTopology topology, const DrawEmitInfo& emit,
|
||||
const DrawIndexBufferSource& index_source,
|
||||
bool log_pipeline_phase, bool set_bind_debug,
|
||||
bool set_auto_debug) {
|
||||
EXIT_IF(draw.name == nullptr);
|
||||
auto& ucfg = buffer.GetUserConfig();
|
||||
|
||||
LogDrawPhase(draw.name, "PrepareBindings");
|
||||
auto bindings = PrepareGraphicsBindings(buffer, state.vs_input_info.stage,
|
||||
state.ps_input_info.stage, state.ps_active);
|
||||
auto bindings = PrepareGraphicsBindings(buffer, state.vs_input_info.stage,
|
||||
state.ps_input_info.stage, state.ps_active);
|
||||
auto vertex_bindings = PrepareVertexBuffers(submit_id, buffer, draw, state.vs_input_info);
|
||||
auto index_binding = PrepareIndexBuffer(buffer, index_source);
|
||||
RebindVertexBuffers(buffer, state.vs_input_info, vertex_bindings);
|
||||
@@ -1094,10 +1144,10 @@ void RenderExecutor::ExecutePreparedDraw(uint64_t submit_id, RenderCommandBuffer
|
||||
}
|
||||
|
||||
void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
uint32_t index_type_and_size, uint32_t index_count,
|
||||
const void* index_addr, uint32_t flags, uint32_t type,
|
||||
uint32_t instance_count, uint32_t render_target_slice_offset,
|
||||
int32_t vertex_offset_add, uint32_t first_instance) {
|
||||
uint32_t index_type_and_size, uint32_t index_count,
|
||||
const void* index_addr, uint32_t flags, uint32_t type,
|
||||
uint32_t instance_count, uint32_t render_target_slice_offset,
|
||||
int32_t vertex_offset_add, uint32_t first_instance) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
@@ -1228,11 +1278,10 @@ void RenderExecutor::DrawIndex(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
}
|
||||
|
||||
// NOLINTNEXTLINE(readability-function-cognitive-complexity)
|
||||
void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
uint32_t index_count,
|
||||
uint32_t flags, uint32_t render_target_slice_offset,
|
||||
uint32_t instance_count, uint32_t first_vertex,
|
||||
uint32_t first_instance) {
|
||||
void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer, uint32_t index_count,
|
||||
uint32_t flags, uint32_t render_target_slice_offset,
|
||||
uint32_t instance_count, uint32_t first_vertex,
|
||||
uint32_t first_instance) {
|
||||
KYTY_PROFILER_FUNCTION();
|
||||
|
||||
EXIT_IF(buffer.IsInvalid());
|
||||
@@ -1290,7 +1339,8 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
instance_count, first_instance};
|
||||
|
||||
DrawRenderState state {};
|
||||
if (!PrepareDrawRenderState(submit_id, buffer, draw, render_target_slice_offset, false, state)) {
|
||||
if (!PrepareDrawRenderState(submit_id, buffer, draw, render_target_slice_offset, false,
|
||||
state)) {
|
||||
ResetBindings();
|
||||
return;
|
||||
}
|
||||
@@ -1340,7 +1390,7 @@ void RenderExecutor::DrawAuto(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
}
|
||||
|
||||
bool RenderExecutor::ResolveColorTargets(uint64_t submit_id, RenderCommandBuffer& buffer,
|
||||
uint32_t render_target_slice_offset) {
|
||||
uint32_t render_target_slice_offset) {
|
||||
const auto& hw = buffer.GetRegisters();
|
||||
if (hw.GetColorControl().mode != 3) {
|
||||
return false;
|
||||
@@ -1369,8 +1419,7 @@ bool RenderExecutor::ResolveColorTargets(uint64_t submit_id, RenderCommandBuffer
|
||||
cache.MarkGpuWritten(dst.image_id);
|
||||
auto& source = cache.GetImage(src.image_id);
|
||||
auto& destination = cache.GetImage(dst.image_id);
|
||||
destination.Resolve(source,
|
||||
{src.base_mip_level, 1, src.base_array_layer, 1},
|
||||
destination.Resolve(source, {src.base_mip_level, 1, src.base_array_layer, 1},
|
||||
{dst.base_mip_level, 1, dst.base_array_layer, 1});
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/threads.h"
|
||||
#include "graphics/host_gpu/graphicContext.h"
|
||||
#include "graphics/host_gpu/renderer/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/cache/bufferCache.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/presentation/videoOut.h"
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/guest_gpu/graphicsRun.h"
|
||||
#include "graphics/guest_gpu/tile.h"
|
||||
#include "graphics/host_gpu/renderer/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/image/imageInfo.h"
|
||||
#include "graphics/host_gpu/renderer/render.h"
|
||||
#include "graphics/host_gpu/renderer/renderContext.h"
|
||||
#include "graphics/presentation/presenter.h"
|
||||
|
||||
@@ -2,17 +2,17 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "graphics/shader/recompiler/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/SrtPatcher.h"
|
||||
#include "graphics/shader/recompiler/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtPatcher.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtWalker.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <optional>
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ExportOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ExportOps.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_EXPORTOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_EXPORTOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ImageOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ImageOps.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_IMAGEOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_IMAGEOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/MemoryOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/MemoryOps.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <iterator>
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_MEMORYOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ScalarAluOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ScalarAluOps.h"
|
||||
|
||||
#include <iterator>
|
||||
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SCALARALUOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SCALARALUOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+6
-6
@@ -1,10 +1,10 @@
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
#include "graphics/shader/recompiler/ExportOps.h"
|
||||
#include "graphics/shader/recompiler/ImageOps.h"
|
||||
#include "graphics/shader/recompiler/MemoryOps.h"
|
||||
#include "graphics/shader/recompiler/ScalarAluOps.h"
|
||||
#include "graphics/shader/recompiler/VectorAluOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ExportOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ImageOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/MemoryOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ScalarAluOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/VectorAluOps.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <bit>
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/VectorAluOps.h"
|
||||
#include "graphics/shader/recompiler/decompiler/VectorAluOps.h"
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include <iterator>
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_VECTORALUOPS_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_VECTORALUOPS_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Decoder {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/SpirvBuilder.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvBuilder.h"
|
||||
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
+3
-3
@@ -1,7 +1,7 @@
|
||||
#include "graphics/shader/recompiler/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
|
||||
#include "graphics/shader/recompiler/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
+1
-1
@@ -3,7 +3,7 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/guest_gpu/gpu_defs.h"
|
||||
#include "graphics/shader/recompiler/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvEmitter.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+4
-4
@@ -3,11 +3,11 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/SpirvBuilder.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/emitter/SpirvBuilder.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/spirvEmitter/spirvEmitterInternal.h"
|
||||
#include "graphics/shader/recompiler/emitter/spirvEmitterInternal.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::Spirv::Emitter {
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
#include "graphics/shader/recompiler/BindingLayout.h"
|
||||
#include "graphics/shader/recompiler/ir/BindingLayout.h"
|
||||
|
||||
#include "graphics/shader/recompiler/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_BINDINGLAYOUT_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ResourceMaterialization.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceMaterialization.h"
|
||||
|
||||
#include "graphics/guest_gpu/gpu_format.h"
|
||||
#include "graphics/shader/shaderBindings.h"
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_RESOURCEMATERIALIZATION_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_RESOURCEMATERIALIZATION_H_
|
||||
|
||||
#include "graphics/shader/recompiler/SrtWalker.h"
|
||||
#include "graphics/shader/recompiler/ir/SrtWalker.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
+2
-2
@@ -1,6 +1,6 @@
|
||||
#include "graphics/shader/recompiler/ResourceTracking.h"
|
||||
#include "graphics/shader/recompiler/ir/ResourceTracking.h"
|
||||
|
||||
#include "graphics/shader/recompiler/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_RESOURCETRACKING_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_RESOURCETRACKING_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
+4
-4
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ScalarProvenance.h"
|
||||
#include "graphics/shader/recompiler/ir/ScalarProvenance.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
@@ -784,10 +784,10 @@ private:
|
||||
if (incoming.empty()) {
|
||||
return ScalarProvenance::Undefined;
|
||||
}
|
||||
if (incoming.size() == 1) {
|
||||
return incoming[0];
|
||||
}
|
||||
if (*phi == ScalarProvenance::Undefined) {
|
||||
if (incoming.size() == 1) {
|
||||
return incoming[0];
|
||||
}
|
||||
*phi = AddValue({ScalarValueOp::Phi, block.start_pc});
|
||||
}
|
||||
m_graph.values[*phi].phi_args = std::move(incoming);
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SCALARPROVENANCE_H_
|
||||
#define EMULATOR_INCLUDE_EMULATOR_GRAPHICS_SHADER_RECOMPILER_SCALARPROVENANCE_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
+2
-2
@@ -1,8 +1,8 @@
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
#include "graphics/shader/recompiler/shaderIR/ShaderIRInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIRInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
+2
-2
@@ -3,8 +3,8 @@
|
||||
|
||||
#include "common/common.h"
|
||||
#include "common/stringUtils.h"
|
||||
#include "graphics/shader/recompiler/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/recompiler/cfg/ShaderCFG.h"
|
||||
#include "graphics/shader/recompiler/decompiler/ShaderDecoder.h"
|
||||
#include "graphics/shader/shader.h"
|
||||
|
||||
#include <array>
|
||||
+1
-1
@@ -1,7 +1,7 @@
|
||||
#ifndef EMULATOR_SRC_GRAPHICS_SHADER_RECOMPILER_SHADERIR_SHADERIRINTERNAL_H_
|
||||
#define EMULATOR_SRC_GRAPHICS_SHADER_RECOMPILER_SHADERIR_SHADERIRINTERNAL_H_
|
||||
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
|
||||
namespace Libs::Graphics::ShaderRecompiler::IR {
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/shaderIR/ShaderIRInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIRInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/shaderIR/ShaderIRInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIRInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "graphics/shader/recompiler/BufferFormat.h"
|
||||
#include "graphics/shader/recompiler/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/shaderIR/ShaderIRInternal.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIR.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderIRInternal.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
+1
-1
@@ -1,4 +1,4 @@
|
||||
#include "graphics/shader/recompiler/ShaderInfoCollection.h"
|
||||
#include "graphics/shader/recompiler/ir/ShaderInfoCollection.h"
|
||||
|
||||
#include <algorithm>
|
||||
#include <fmt/format.h>
|
||||
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Reference in New Issue
Block a user