feedBack/docs/plugin-styles.md
Bret Mogilefsky af2949677a
rename: slopsmith → feedBack, byron → got-feedBack (#537)
* Update GitHub repo references from feedback* to feedBack*

* rename: slopsmith -> feedBack, byron -> got-feedBack

Renames across the entire codebase:
- slopsmith/Slopsmith/SLOPSMITH/SlopSmith -> feedBack/FeedBack/FEEDBACK/FeedBack
- byron/Byron/Byrongamatos -> got-feedBack/got-feedBack/got-feedBack
- /home/byron/ -> /opt/got-feedBack/
- byron@ougsoft.com -> hi@got-feedBack.org
- github.com/byrongamatos/ -> github.com/got-feedback/
- com.byron. -> com.got-feedback.
- SLOPSMITH_ env vars -> FEEDBACK_ with backward-compat fallback
- Protocol/storage strings migrated with read-old/write-new pattern
- window.slopsmith JS API -> window.feedBack (canonical) + backward-compat alias

Refs: #rename-slopsmith

* rename: complete regen against current main + fix backward-compat alias

Regenerated the slopsmith->feedBack / byron->got-feedBack rename on top of
current main (3 commits had landed since the branch: #572/#554/#574),
resolving the four content conflicts in favour of main's newer content
(autoplay/auto-exit, accuracy-badge, Virtuoso re-home, feedpak badge).

Completion fixes on top of the mechanical rename:
- Re-apply rename to post-branch content the original rename never saw:
  window.slopsmith(.Tour) consumers in lessons.js / notifications.js /
  onboarding-tour.js, and the matching JS + python tests (autoplay_exit,
  progression_*, test_feedpak_extension FEEDBACK_* env vars). The test env
  vars now match server.py (which reads FEEDBACK_SYNC_STARTUP /
  FEEDBACK_SKIP_STARTUP_TASKS), so the sync-startup test exercises the real
  path again.
- Restore the window.slopsmith backward-compat alias dropped during conflict
  resolution, and move the bus aliases to AFTER the _feedBackExisting merge
  block so they reference the fully-assembled object (also fixes the
  loop_api.test.js API-surface regex, which the original PR latently broke).
- Drop the stray empty data/web_library.db (runtime DB lives in CONFIG_DIR)
  and gitignore it.
- Fix stale tone-source test: feed[dB]ack -> fee[dB]ack to match shipped
  source labels.

Verified locally (org CI billing-blocked): JS 819/819 pass; pytest 1669
passed / 1683 collected with 0 import errors; zero residual slopsmith/byron
except the two intentional window.slopsmith aliases.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* rename: implement advertised backward-compat + prune dead community plugins

Address gaps where PR #537's "Backward compatibility" section was advertised
but not implemented, and clean up the community plugin list.

Env vars (FEEDBACK_* canonical, legacy SLOPSMITH_* honoured):
- New lib/env_compat.py (getenv_compat / env_flag_compat) + tests. server.py
  (_env_flag + all FEEDBACK_* reads), diagnostics_hardware, gp2midi and
  tailwind_rebuild now resolve the legacy alias, so existing SLOPSMITH_UI /
  SLOPSMITH_PLUGINS_DIR / etc. deployments keep working.
- Fix the rename collapsing plugins/__init__.py and minigames/routes.py from
  `FEEDBACK_PLUGINS_DIR or SLOPSMITH_PLUGINS_DIR` into a redundant
  `FEEDBACK_ or FEEDBACK_` (the fallback was silently lost).

Storage (app.js update-channel):
- Read feedBack-update-channel, fall back to legacy slopsmith-update-channel,
  and clear the legacy key on write — so a user's update-channel preference
  survives the rename instead of resetting to "stable".

Community plugin list (README): the rename rewrote third-party repo URLs we
don't own. Probed every one; their owners never renamed, so:
- Restore the 13 live community plugins to their real slopsmith-* names.
- Prune 6 that are 404 to the public (topkoa splitscreen/stems, OmikronApex
  tuner, Jafz2001 nam-rig-builder, DeathlySin song-preview, Erikcb91 shuffle).
- Fix a pre-existing Guitar Theory clone-command typo (nam-tone -> guitar-theory).

Verified: env_compat 7/7, JS 819/819, pytest 1690 collected / 0 import errors,
rename-sensitive + startup suites green.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: byrongamatos <xasiklas@gmail.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 11:03:01 +02:00

5.6 KiB

Plugin styling — the styles capability

Building for the redesigned v3 UI (FEEDBACK_UI=v3 / /v3)? v3 uses fb-* design tokens and a restructured player chrome with a dedicated plugin-control slot. See plugin-v3-ui.md for the player-chrome contract plugins must follow in v3.

FeedBack serves Tailwind as a prebuilt stylesheet (static/tailwind.min.css), never the runtime Play CDN. The CDN's on-the-fly JIT rescanned the DOM on the main thread and dropped ~26% of frames with the 3D highway running (feedBack-desktop#110). See constitution Principle II.

A prebuilt stylesheet only contains the classes the build scanner saw in core source at core build time. That has a consequence for plugins:

  • Core's build scans bundled plugins on disk, but a plugin installed at runtime (community / NAS) was never scanned. Its classes — especially arbitrary values like text-[11px], grid-cols-[1fr_auto], shadow-[0_0_8px_rgba(0,0,0,.5)] — are absent from the served CSS, so its UI renders unstyled.

The styles capability fixes this: your plugin ships its own compiled stylesheet and declares it in the manifest. The frontend injects one versioned <link rel="stylesheet"> into <head> when your plugin activates, covering both your screen and your settings panel.

You only need this if you use Tailwind classes that aren't guaranteed in core — in practice, any arbitrary-value class (w-[37px]), or a custom class core doesn't ship. If you use only common core utilities (flex, p-4, text-gray-300, bg-dark-600), you can omit styles and rely on core's CSS.

1. Declare it in plugin.json

{
  "id": "my_plugin",
  "name": "My Plugin",
  "version": "1.2.0",
  "screen": "screen.html",
  "script": "screen.js",
  "styles": "assets/plugin.css"
}

styles is a plugin-root-relative path that must live under assets/ (like screen/script/routes are root-relative). It serves through the sandboxed /api/plugins/<id>/assets/... route, so the file must be at <plugin>/assets/plugin.css. The injected <link> is cache-busted with ?v=<version>, so bump your manifest version whenever you rebuild the CSS, or browsers may serve a stale copy within a session.

2. Build the stylesheet — utilities only, preflight: false

Core already ships Tailwind's base reset (preflight) once. Your plugin must not re-apply it, or it would double the reset and fight core's styles. Build with corePlugins: { preflight: false } so your sheet emits only the utility classes your files use.

tailwind.config.js (in your plugin repo):

/** Plugin stylesheet build — utilities only, scanned from this plugin's files.
 *  Regenerate assets/plugin.css with: bash build-tailwind.sh                */
module.exports = {
  corePlugins: { preflight: false }, // core owns the single base reset
  content: [
    './screen.js',
    './settings.html',
    './screen.html',
    // add any other file that carries Tailwind classes (e.g. './tour.json')
  ],
  theme: {
    extend: {
      // Re-declare any core theme tokens you reference so they compile here.
      colors: {
        dark: { 900: '#050508', 800: '#0a0a12', 700: '#10101e', 600: '#181830', 500: '#1e1e3a' },
        accent: { DEFAULT: '#4080e0', light: '#60a0ff', dark: '#2060b0' },
        gold: '#e8c040',
      },
      fontFamily: { display: ['"Inter"', 'system-ui', 'sans-serif'] },
    },
  },
  // Mirror only the dynamically-built classes your code generates at runtime
  // (Tailwind can't see them textually). Drop this if you have none.
  safelist: [
    { pattern: /^(bg|text|border)-(dark|accent)(-.+)?$/ },
  ],
  plugins: [],
};

Input CSS — @tailwind utilities; only (no @tailwind base, that's the preflight you're disabling):

_plugin.src.css:

@tailwind utilities;

Build script build-tailwind.sh (run at your plugin's release time — the output is committed; end users never build):

#!/usr/bin/env bash
set -euo pipefail
cd "$(dirname "$0")"
# Pin the same Tailwind 3.x core uses so output stays diff-stable.
exec npx -y tailwindcss@3.4.19 \
    -c tailwind.config.js \
    -i _plugin.src.css \
    -o assets/plugin.css \
    --minify
bash build-tailwind.sh   # writes assets/plugin.css — commit it

3. Rules (inherited from the constitution)

  • No Play CDN, no runtime CSS JIT — anywhere, ever. Same rule that binds core.
  • preflight: false — utilities only; core ships the one base reset.
  • styles under assets/ — it serves through the sandboxed asset route; .., absolute paths, and NUL bytes are rejected by safe_join.
  • Bump version on every CSS rebuild so the ?v= cache-buster fetches fresh.
  • Plugins without styles are unaffected and inject no <link>.

How it works (for reference)

  • The loader derives a manifest-only has_styles boolean and passes the styles path through to /api/plugins — no plugin code is imported (plugins/__init__.py::_nav_entry).
  • The frontend (static/app.js::_injectPluginStyles) injects one <link rel="stylesheet" data-plugin-id data-plugin-version href="/api/plugins/<id>/assets/plugin.css?v=<version>"> (the styles value — e.g. assets/plugin.css — appended to /api/plugins/<id>/) into <head>, before the screen markup so styles are present on first paint. It's deduped by version: a plugin upgrade swaps the old <link> for the new one; re-activation never piles up duplicates.
  • The stylesheet is served by the existing /api/plugins/<id>/assets/<path> route as text/css.