feedBack/plugins/career/plugin.json
Byron Gamatos 3832a5762b
feat(career): passport backend — genre badges computed from stars (#935)
The badge-journey layer on top of career stars (Christian's career-mode
v2 design, composed with the shipped venue system). Badges are computed
on read from song_stats × the library's effective genre — never stored:
Bronze = N genre songs at min_stars (data-driven in passports.json,
default 5 songs at 2★) plus any configured virtuoso drill nodes.

New endpoints under /api/plugins/career/:
- GET  /passports        passport walls per instrument: badges, ticket
                         stubs (qualifying songs), library genres, drills
- POST /passports/commit instrument commitment (idempotent wax seal)
- POST /passports/open   open a genre passport (implies commitment)
- POST /drill-state      intake for the relayed virtuoso.progress
                         snapshot (career's frontend listens on the bus)

Instrument attribution reuses progression.instrument_for_arrangement via
the song_stats arrangement index; the genre column goes through the
host's override-aware effective-genre SQL. Non-graded instruments (bass,
drums) render shown-not-judged — repertoire, never a false badge denial.

Persisted state (commitments, opened passports, drill snapshot) lives
under CONFIG_DIR/career/ and rides the settings export bundle via
settings.server_files; a minimal settings.html documents it.

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-13 11:47:59 +02:00

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JSON

{
"id": "career",
"name": "Career",
"version": "0.2.0",
"bundled": true,
"private": false,
"description": "Career mode — gig your way from a local bar to the arena, and build a passport wall of genre badges per instrument. Earn stars per song; the crowd reacts to how you play.",
"screen": "screen.html",
"script": "screen.js",
"styles": "assets/career.css",
"settings": {
"html": "settings.html",
"server_files": [
"career/"
]
},
"routes": "routes.py"
}