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Author SHA1 Message Date
OmikronApexandClaude Fable 5 65a3c256fa fix(audio-effects): accept pre-rebrand chain plan schema as alias
The rebrand renamed PLAN_SCHEMA to 'feedBack.audio_effects.chain_plan.v1'
but shipped plugin bundles (rig_builder <= 2.9.x) still send the
slopsmith-era id, so _validatePlan rejected every plan and providers fell
back to their heavyweight legacy load paths (full chain rebuild per poll
cycle — audible as continuous distortion during songs). Accept the old id
as an explicit alias.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 22:35:30 +02:00
OmikronApexandClaude Fable 5 8c23270442 docs(changelog): note loop-api bridge throttle fix
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 23:37:35 +02:00
OmikronApexandClaude Fable 5 f3104b35a9 fix(playback): throttle legacy bridge-hit recording; emit loop-set for manual A/B
window.feedBack.getLoop() is a read surface plugins legitimately poll
(note_detect HUD ticked it at ~30 Hz), but every call recorded a
playback.loop-api bridge hit: compat-shim bookkeeping, a
playback:bridge-hit event, and a diagnostics snapshot rebuild +
stringify per call — real main-thread cost and a saturated hitCount in
the capability inspector, even with no song playing.

- _recordPlaybackBridge now throttles per bridgeId|surface (5 s window).
  Bridge hits are a 'surface still in use' signal, not a call counter.
- setLoopEnd() (manual A/B buttons) now emits the same loop-set
  transport event as setLoop(), so event-driven consumers no longer
  need to poll getLoop() to see button-armed loops.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 23:37:13 +02:00
86 changed files with 7808 additions and 13578 deletions
-25
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@@ -123,28 +123,3 @@ jobs:
sys.exit(1)
print(f"Validated {len(manifests)} manifest(s) — OK")
EOF
lint:
# Maintainer/CI-only size + module-hygiene gate (constitution Principle I:
# dev tooling, never on the serve/Docker path — same category as
# scripts/build-tailwind.sh). max-lines WARNS (the 1,500-line size ratchet;
# non-blocking), while import-x/no-unresolved + no-cycle HARD-ERROR on the
# ES-module graphs the refactor produces. Exemptions: docs/size-exemptions.md.
name: lint
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
# npm ci runs third-party postinstall scripts; don't leave the token in
# git config for them (this job never pushes).
with:
persist-credentials: false
- uses: actions/setup-node@v4
with:
node-version: '20'
- name: Install dependencies
run: npm ci
- name: ESLint (size norm + module hygiene)
run: npm run lint
+1 -29
View File
@@ -48,30 +48,11 @@ output is committed, so Docker / desktop / end users never build. New
features extend `app.js` and the existing globals (`window.playSong`,
`window.showScreen`, `window.createHighway`, `window.feedBack`).
Native ES modules are a first-class, build-free extension mechanism.
Because `<script type="module">` and `import` are browser features — not
a bundler — a large source file MAY be split into an `import`-ed module
graph of plain source files, with **no build step and no framework**. A
plugin opts in with `"scriptType": "module"` in `plugin.json`: its
`screen.js` becomes a one-line `import './src/main.js'`, and the host
serves the `src/` subtree from the sandboxed `/api/plugins/<id>/src/…`
route and injects the entry as `<script type="module">`. The classic
global-scope `screen.js` path remains fully supported; both coexist, and
module scripts are still source-served — the no-bundler, no-transpiler,
build-free-at-serve rule is unchanged. Core's own `static/` tree may
migrate to the same module-graph shape (`static/js/…`) over time under
this rule.
**Non-negotiable rules**
- Do not introduce a frontend framework, JSX, or a JS build pipeline in
core. Plugins MAY ship their own bundled assets but core MUST remain
source-served.
- ES-module plugins remain source-served: no bundler or transpiler, and
their own asset URLs (worklets, WASM, images) resolve via
`import.meta.url` — never `document.currentScript`, which is `null`
inside a module. `scriptType:"module"` and the optional `minHost`
version floor are the only new `plugin.json` keys the module path adds.
- Because the core Tailwind stylesheet is prebuilt, it contains only the
classes present in core source at build time. Core's committed
`static/tailwind.min.css` MUST stay in sync with source — CI enforces
@@ -233,15 +214,6 @@ no `..`, no absolute paths).
runs first). Plugins MUST tolerate dependent globals being absent
at load time and check at runtime
(`typeof window.X === 'function'`).
- **Module load contract**: a `scriptType:"module"` plugin is injected
as `<script type="module">`, whose load event fires only after its
whole static-import graph fetches and evaluates — so the loader's
completion-by-`onload` guarantee (and the `playSong` wrapper-chain
order above) is preserved exactly. The host loads `screen.js` once per
version and `showScreen` re-injects nothing, so a plugin's per-visit
re-initialization comes from its `screen:changed` handler, not from
screen.js re-running; ES-module plugins inherit this unchanged (module
top-level code does not re-execute on same-version re-mount).
## Development Workflow
@@ -284,4 +256,4 @@ no `..`, no absolute paths).
higher-numbered principle's escape hatch is to live in a plugin
with its own bundled assets.
**Version**: 1.2.0 | **Ratified**: 2026-05-09 | **Last Amended**: 2026-07-08
**Version**: 1.1.0 | **Ratified**: 2026-05-09 | **Last Amended**: 2026-06-01
-82
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@@ -7,87 +7,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased]
### Fixed
- **The packaged desktop app could not start (`ModuleNotFoundError: No module named
'appstate'`).** feedback-desktop's `scripts/bundle-slopsmith.sh` copies a *hardcoded
list* of core files into the app bundle — `server.py`, `VERSION`, `lib/`, `data/`,
`static/`, `plugins/__init__.py`. The root-level `appstate.py` and `routers/` added in
R3 shipped correctly in Docker and passed every test, and were then silently dropped
from the packaged app, which died at startup. Both now live under **`lib/`** — the one
core directory the Dockerfile (`COPY lib/`), `docker-compose.yml`, and the desktop
bundler (`cp -r lib`) all copy wholesale, and that all three put on `sys.path` (on
Windows via the embeddable-Python `._pth`, where `PYTHONPATH` is ignored). This needs no
change in feedback-desktop and no new release to take effect. Placing them there is also
correct under Principle V: with the injection seam, `appstate.py` constructs nothing and
does no import-time IO, and a route module only builds an `APIRouter`. The
`Dockerfile` / `.dockerignore` / `docker-compose.yml` entries added for the root layout
are reverted. New `tests/test_packaging.py` walks `server.py`'s module-level imports and
fails if any first-party module resolves outside a directory the packagers copy, so the
next root-level module can't ship broken.
### Added
- **Perf harness now measures 2D-highway frame time (R3c gate).** `scripts/perf-baseline.mjs` gains a `--song` mode that reports per-frame draw-cost p50/p95/p99 (draw-tagged via `highway.addDrawHook`), the metric that gates the `highway.js` split. Maintainer/CI-only; baseline recorded in `docs/perf-baseline.md`.
- **`routers/` — extracting `server.py`'s route layer, cheapest-first (R3).** Each PR moves a cohesive route group into a `fastapi.APIRouter` under `lib/routers/`, mounted with `app.include_router(...)` at its original site (FastAPI matches in registration order; the full route table stays byte-identical). Bodies are verbatim — only the decorator receiver (`@app` → `@router`) and singleton reads (`meta_db` → `appstate.meta_db`, resolved at call time) change. So far: `audio_effects` (5), `artist_aliases` (5), `loops` (3), `playlists` (12 + covers), `ws_highway` (the 902-line highway chart WebSocket), `chart` (split/unsplit/work/fileinfo — unblocked by the DLC-path substrate). The DLC library-path resolution (`_get_dlc_dir`, pure `_resolve_dlc_path`) moved to `lib/dlc_paths.py`, reading paths through the seam; `config_dir`/`dlc_dir`/`dlc_dir_env` now ride the `appstate` seam (env-derived, so the pop-and-reimport fixtures reconfigure it for free), and the shared request-field sanitizer `_clean_str` moved to `lib/reqfields.py`. The next cut is picked by a dependency-closure scan that ranks groups by how many `monkeypatch.setattr(server, …)` targets they'd drag along.
- **`routers/` — the first extracted route module (R3).** The five audio-effects mapping
endpoints move out of `server.py` into `lib/routers/audio_effects.py` as a
`fastapi.APIRouter`, mounted with `app.include_router(...)` **at the point in the file
where they used to be defined** — FastAPI matches routes in registration order, so the
mount site preserves it. Verified: the full 143-route table (paths, methods, *and*
order) is byte-for-byte identical to `main`. Bodies are verbatim; the only edits are
the decorator receiver (`@app.get` → `@router.get`) and the singleton read
(`audio_effect_mappings` → `appstate.audio_effect_mappings`, a module attribute
resolved at call time). This proves the seam from #833 under a real consumer, including
the second slot. The `_demo_mode_guard` middleware still blocks all four moved write
routes with 403, and `Query(...)` validation still 422s — both checked against a running
server. `server.py`: **9,445 → 9,386 lines**.
- **`appstate.py` — the router seam (R3).** Route modules moving out of `server.py`
need `meta_db` and friends but must not `import server`, or the import graph goes
circular the moment `server` imports them back. So `server.py` keeps *constructing*
its singletons and now **injects** them once — `appstate.configure(meta_db=…,
audio_effect_mappings=…)` — and a router reads them back as module attributes at call
time (`import appstate; appstate.meta_db.…`). This is the Python analogue of the
frontend refactor's injected `configureX({…})` seams and of the plugin
`setup(app, context)` contract: dependencies flow one way, `server → routers →
appstate`. Two properties are load-bearing and pinned by `tests/test_appstate.py`:
(1) `import appstate` constructs nothing and touches no disk, so the ~49 test fixtures
that `sys.modules.pop("server")` + re-import (to rebuild `meta_db` under a patched
`CONFIG_DIR`) keep working untouched — a singleton *owned* by `appstate` would survive
that pop and go stale; (2) reads must be late-bound (`appstate.meta_db`, never
`from appstate import meta_db`), since a `from` import freezes the binding and defeats
both a later `configure()` and `monkeypatch.setattr` — the same read-only-binding trap
as ES `import`. `configure()` rejects an unknown slot rather than silently creating a
global nothing reads, and the suite asserts `server` actually calls it (a seam whose
wiring can no-op undetected is worse than no seam). Lives at `lib/appstate.py`.
### Changed
- **`AudioEffectsMappingDB` moved out of `server.py` into `lib/audio_effects_db.py`
(R3, move-only).** The core-owned song/tone → provider routing index follows
`MetadataDB` out of the host file, byte-identical apart from the same constructor
seam (`__init__` takes `config_dir`; `audio_effect_mappings = AudioEffectsMappingDB(CONFIG_DIR)`),
so the module does no IO at import. The singleton stays in `server.py`; no route,
no test and no `monkeypatch.setattr(server, …)` target moves. `server.py`:
**9,705 → 9,433 lines**.
- **`MetadataDB` moved out of `server.py` into `lib/metadata_db.py` (R3, move-only).**
The library metadata cache — the `MetadataDB` class (4,018 lines) plus the query
helpers it owns (keyset paging cursors, the tuning grouping key, smart-arrangement
naming, tag normalisation, the startup DB-restore swap) — now lives in its own flat
`lib/` module. `server.py` drops from **14,037 → 9,705 lines** and keeps the
`meta_db` singleton, so `server.meta_db` and `server.app` resolve exactly as before
and every route is untouched. The only non-verbatim change is the seam that lets the
class leave `server.py`: `MetadataDB.__init__` now takes `config_dir` explicitly
(`meta_db = MetadataDB(CONFIG_DIR)`) instead of reading the module-level `CONFIG_DIR`,
which also means `lib/metadata_db.py` performs no IO at import (Principle V). Logging
still goes through the `feedBack.server` logger, so existing log filters and `caplog`
assertions resolve to the same logger object. `tests/test_settings_export_library_db.py`
now imports `_apply_pending_db_restore` from `metadata_db` (the test moved with its
subject); no other test changed. Every moved block is byte-identical to its
`server.py` original.
### Added
- **Plugins can ship an ES-module `src/` tree (module-migration rails, R0).** The host gains three things so a plugin can move off a single global-scope `screen.js` IIFE onto native ES modules with **no build step**: (1) a new sandboxed `GET /api/plugins/{id}/src/{path}` route that serves a plugin's `src/` source subtree, containment-checked by the same `safe_join` guard as `assets/` (traversal/absolute/NUL → 404); (2) the live-edit cache contract — `Cache-Control: no-cache` + a weak mtime/size `ETag` + `If-None-Match`→`304` — applied to `src/`, `screen.js`, and `assets/` (previously `screen.js` sent no cache headers and `assets/` emitted an ETag but never revalidated), so an edited module reloads on refresh while unchanged ones `304`; and (3) `scriptType`/`minHost` passthrough from `plugin.json` to `/api/plugins`, with the loader injecting a plugin that declares `"scriptType":"module"` as `<script type="module">` (its screen.js becomes `import './src/main.js'`). A `<script type=module>` fires its load event only after its whole static-import graph evaluates, preserving the loader's completion-by-`onload` + `_loadingPluginId` contract. Classic plugins are unaffected; `minHost` is passthrough-only for now (enforcement deferred). Tests: `tests/test_plugin_src_route.py` (serve/media-type/traversal/304/no-stale-304/screen.js+assets conditional), `tests/js/plugin_loader_script_type.test.js` (guarded module injection).
- **Module-migration governance & rails (R0).** Constitution amended to **v1.2.0**: Principle II now names native ES modules as a first-class, *build-free* extension mechanism (the `scriptType:"module"` load path, both plugins and — over time — core's `static/js/`), keeping the no-bundler/no-transpiler/source-served rule intact; Operating Constraints gains a "Module load contract" clause (a `<script type=module>` load event awaits the whole static-import graph, so completion-by-`onload` is preserved; per-visit re-init comes from the `screen:changed` event, not screen.js re-execution). Mirrored into `CLAUDE.md`. New `docs/plugin-modules.md` (the migration playbook — layering, import-time purity, `import.meta.url` assets, the ETag live-edit loop) and `docs/size-exemptions.md` (the signed 1,500-line size-norm register; Byron signs core/bundled rows, Christian the authored virtuoso row). Adds a **maintainer/CI-only** ESLint gate (`eslint.config.js` + a `lint` CI job): `max-lines` warns at 1,500 as a non-blocking ratchet (ceilings for exempt files mirror the register), and `import-x/no-unresolved` + `import-x/no-cycle` hard-error on ES-module graphs — dormant until module code lands, never on the serve/Docker path.
- **Perf-baseline harness (R0).** `scripts/perf-baseline.mjs` (maintainer-only, Playwright-driven) captures server p50/p95/p99 latency, cold boot-to-interactive, JS-heap after an idle soak, and the injected plugin-script shape (how many are `type=module`), so every refactor phase can be checked for "screen-entry and frame-time no worse." Methodology + the R0 baseline live in `docs/perf-baseline.md`; playback frame-time and chart-loaded screen-entry rows need a seeded library and are re-taken per environment.
- **Sort and filter the library by your personal difficulty rating — now visible at a glance, not just in the edit drawer.** `song_user_meta.user_difficulty` (the 15 planning rating, settable manually or seeded by a plugin like the community `difficulty_tagger`) already existed but was only readable by opening a song's per-song details drawer. The library API gains `sort=difficulty` / `sort=difficulty-desc` — a correlated subquery over `song_user_meta`, following the same unrated-rows-sort-to-the-bottom-in-both-directions pattern as the existing `mastery` sort — and library cards now show the rating as a `◆N` badge (v2 grid/tree views and the v3 grid alike), next to the tuning and lyrics badges. The classic tree view's `query_artists` batch-attaches `user_difficulty` the same way `query_page` already did for the grid, so the badge actually renders there too instead of staying dark. Tests: `tests/test_library_filters.py::test_difficulty_sort_pushes_unrated_to_bottom`, `tests/test_library_filters.py::test_tree_view_songs_carry_user_difficulty`.
- **`lib/midi_import.py`: `convert_midi_tempo_map` — MIDI imports can finally carry
their bars.** The keys/drums note converters always computed a tempo-aware
tick→seconds map internally (to bake note times to absolute seconds) and then threw
@@ -109,8 +29,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- **Auto-sync: DTW step constraint — riff-based songs no longer produce garbage sync points.** `librosa.sequence.dtw`'s default step pattern allows unbounded horizontal/vertical path runs, and on music with long self-similar chroma stretches (riff-driven stoner/doom, drone sections) the flat cost surface let the warping path collapse — minutes of score mapped onto a single audio frame, so the per-bar warp imported charts wildly out of sync while reporting success (observed on a real 138 BPM tab: effective displayed tempo 159 BPM, three sync points sharing one audio timestamp). `_dtw_align` now uses the standard music-sync slope-constrained step pattern (`[[1,1],[1,2],[2,1]]`, local tempo ratio bounded to 0.5x2x), which makes the degenerate path impossible, with a fallback to unconstrained steps when the global length ratio makes the constrained pattern infeasible (e.g. a tab aligned against a full-concert video). Validated on the failing song: coarse points track the recording 1:1, refined downbeats land on onset peaks at 3.3x background energy.
### Added
- **3D Keys Highway: key layout modes, lane-color opacity & octave lines.** A new **Highway layout** settings section rebuilds how sharps/flats and lanes draw on the 3D piano highway. **Sharps & flats layout** (`keys3d_bg_sharpMode`) picks between **floating** (the original raised-sharp look), **flat** (one plane, zero-overlap piano-shaped tiled lanes with the naturals evened out), and **realistic** (one plane, bars sized like the physical keys) — default **realistic**; the geometry lives in pure, unit-tested `laneSpanFlat()`/`laneSpanReal()` helpers. **Lane color opacity** (`keys3d_bg_laneOpacity`, 01, default 0) fades the pitch-class lane tint from full vivid color down to a dark floor with guide lines only at the key-block boundaries (E→F and each octave); the lane strips, per-lane separators and block lines crossfade with the value. **Octave separators** (`keys3d_bg_octaveGaps`, default on) and **Octave line contrast** (`keys3d_bg_octaveContrast`, 01) control the B→C octave divider, which auto-shifts from a dark to a bright layer as lane opacity fades. Settings re-read on init and apply on the next chart build. `plugins/keys_highway_3d` → 0.2.0. Tests: `plugins/keys_highway_3d/tests/fx_settings.test.js` (new defaults, sharp-mode setting, lane-geometry tiling/evening for flat, uniform/overlap for realistic, and an active-range boundary case where a white key's edge stays untrimmed when its neighboring sharp falls outside the active range).
- **Unmapped-percussion capture now records velocities alongside times.** Both drum converters' opt-in `out_unmapped` reporting (`lib/midi_import.py` `convert_drum_track_from_midi`, `lib/gp2rs.py` `convert_drum_track_to_drumtab`) gain an index-aligned `velocities` list next to `times`, carrying each dropped note's real dynamics (MIDI velocity verbatim; GP velocity with the same 1127 gate as mapped hits, falling back to the 100 import default). This lets a hand-mapping UI (the editor's unmapped-notes dialog) restore mapped notes at their source dynamics instead of flattening everything to `v:100`. The GP path's chronological sort now reorders times and velocities in lockstep so multi-voice measures can't silently reassign dynamics. Additive — callers that ignore the new key are unaffected. Tests: `tests/test_midi_import_drums.py`, `tests/test_gp2rs_drums.py`.
- **Handedness (left-handed) is now a first-class choice in the instrument selector — and surfaced during onboarding.** Left-handed players could already mirror the highway, but only via a buried Settings toggle they had to find *after* setup — so a lefty hit the tour, the tuner and calibration all right-handed first. The v3 instrument badge popover now has a **Handedness: Right / Left** row alongside Instrument / Strings / Tuning (all player-orientation choices), writing the same `lefty` preference (`highway.setLefty` when a live highway exists, else the `lefty` localStorage key it reads on init; the Settings checkbox stays in sync). The first-run tour's "Choose your instrument" step — which runs **before** the tuner/audio-calibration steps — now calls it out so lefties flip it up front. Frontend-only, additive: `static/v3/badges.js`, `static/v3/onboarding-tour.js`. Tests: `tests/js/badges_handedness.test.js`.
- **"Colorblind (deuteranope)" highway string-color preset.** Adds a one-click preset to the shared "Highway String Colors" picker, sitting next to the existing OkabeIto "Colorblind-friendly" preset — contributed by a deuteranopic player who found the OkabeIto set still hard to separate. It retunes the six main strings (red / yellow-green / blue / orange / teal / deep-purple) and keeps that set's 7/8-string colors, and applies to **both** the 2D and 3D highways via the shared picker. Frontend-only, additive: `static/app.js` (`HWC_PRESETS`).
- **`lib/gp_autosync.py`: piecewise time-warp helpers + a working `refine_sync()`.** `auto_sync()` has always computed per-bar sync points (DTW), but consumers could only apply the scalar bar-1 `audio_offset`, so any tempo difference between the recording and the tab's authored tempo accumulated audibly over the song. New librosa-free helpers expose the full mapping: `bar_start_times(gp_path)` (per-bar score times on the same axis as the sync points — GPIF bar-resolution map for `.gp`/`.gpx`, per-tick integration for GP3/4/5), `build_warp_anchors(points, bar_starts)` (strictly-monotonic `(score, audio)` anchor pairs), `warp_time(t, anchors)` (piecewise-linear map with edge-slope extrapolation for count-ins/tails), `warp_song_times(song, warp)` (retimes a `lib.song.Song` in place: notes + sustains, chords, beats, sections, anchors, handshapes, per-phrase difficulty levels, tone changes, tempo overrides), and `gp_has_expandable_repeats(gp_path)` (detects GP3/4/5 repeat/volta/direction markup whose playback expansion the as-written sync points cannot map — callers fall back to offset-only sync). Also implements `refine_sync()`, which the editor plugin's refine-sync endpoint has imported since the snapshot but which never existed in core (the Refine button 500'd): it densifies the coarse DTW points to every Nth bar and re-times each with a local onset phase sweep (sweep radius clamped under half a beat so periodic material can't lock a full beat off; short scoring grid + median residual snap). Synthetic click-track validation: ~13ms mean / ~40ms max error from ±180ms coarse input across 117123 BPM recordings of a 120 BPM tab. Tests: `tests/test_gp_autosync_warp.py`.
-2
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@@ -117,8 +117,6 @@ Notes:
**Frontend scripts**`screen.js` runs in the global scope via a `<script>` tag. It can access `window.playSong`, `window.showScreen`, `window.createHighway`, the `<audio>` element, and the `window.feedBack` event emitter.
**ES-module plugins (`scriptType:"module"`)** — a plugin may instead ship a native ES-module graph with **no build step**: set `"scriptType": "module"` in `plugin.json`, make `screen.js` a one-line `import './src/main.js'`, and put the module tree under `src/` (served by the sandboxed `/api/plugins/<id>/src/{path}` route). The host injects it as `<script type="module">`, whose `onload` fires only after the whole static-import graph evaluates — so the loader's completion-by-`onload` + `_loadingPluginId` + `playSong` wrapper-chain ordering all hold. Resolve your own asset URLs (worklets, WASM) with `import.meta.url``document.currentScript` is `null` in a module. Module top-level code does **not** re-run when the user re-enters the screen at the same version (the host loads screen.js once and `showScreen` re-injects nothing), so keep per-visit re-init in a `screen:changed` handler, exactly as classic plugins do. Classic global-scope `screen.js` remains fully supported. See `docs/plugin-modules.md`.
**The playSong wrapper chain** — Plugins commonly wrap `window.playSong` to hook into song playback. Plugins load alphabetically, so the last-loaded (alphabetically later) wrapper runs first, while the alphabetically first plugin runs closest to the original. Be aware that `await` calls in inner wrappers yield to the event loop — WebSocket messages can arrive before outer wrappers finish setup.
## Plugin Best Practices
-92
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@@ -1,92 +0,0 @@
# Perf baseline — module-migration refactor
The refactor promises "measured runtime wins, no hand-waved perf claims" and
"screen-entry and frame-time no worse." This is the baseline to hold it to.
Rerun the harness after every phase (R0 → R3c) and compare.
## Running it
```
# 1. start core against a library with real charts (see caveat below)
CONFIG_DIR=… DLC_DIR=/path/to/songs PYTHONPATH=lib \
python3 -m uvicorn server:app --host 127.0.0.1 --port 8000
# 2. capture (maintainer/CI-only; uses the committed Playwright chromium)
node scripts/perf-baseline.mjs --base http://127.0.0.1:8000 --n 60 --soak 30
```
The script prints a markdown block; paste it under "Results" below with the date
and the commit it was taken at.
## What it measures
- **Server latency** — p50/p95/p99 over N requests for `/api/version`,
`/api/plugins`, `/api/library`, `/api/library/artists`.
- **Cold boot → interactive** — full page load to `networkidle`.
- **JS heap** — `performance.memory.usedJSHeapSize` after load and after an idle
soak (a leak signal across a session).
- **Plugin-script shape** — how many plugin `<script>`s the loader injected (a
"the app booted with its plugins" sanity signal).
**Not yet captured — needs a seeded library with charts** (fill in when run
against a real environment): playback **frame-time p95** on the 2D and 3D
highway, and **screen-entry** (plugin inject → interactive) for
editor / notedetect / highway_3d with a chart loaded. These are the
perf-sensitive numbers that gate the `highway.js` split (R3c); the harness has
the hooks, they just need real songs in `DLC_DIR`.
## Results
### R3c pre-lift baseline — 2026-07-10 (2D highway draw cost)
The gate for the `highway.js` split. Captured on a seeded library (the 33 MB
Arcturus feedpak) with the new `--song` mode, which measures **per-frame draw
cost** — rAF callbacks are tagged via `highway.addDrawHook`, so only frames the
highway actually painted count (the other ~half are cheap no-op loops that would
otherwise mask a regression). Any `highway.js` change must re-run this on the
same machine and stay within noise of these numbers.
```bash
node scripts/perf-baseline.mjs --base http://127.0.0.1:8300 \
--song "Arcturus - The Sham Mirrors - Kinetic.feedpak"
```
| run | draw frames | p50 | p95 | p99 | max |
|---|---|---|---|---|---|
| 1 | 53/106 | 2.2 | 3.2 | 3.6 | 3.6 |
| 2 | 50/100 | 2.2 | 2.9 | 3.2 | 3.2 |
| 3 | 53/106 | 2.1 | 2.7 | 3.5 | 3.5 |
**p50 ≈ 2.2 ms · p95 spread 2.73.2 ms** (3 runs × 10 s playback, headless
chromium on the dev box). The `H`-container lift changes each closure-slot read
to a `H.<slot>` property load; this is the number that proves it doesn't cost the
hot loop.
### R0 baseline — 2026-07-08 (branch `feat/r0-plugin-module-rails`)
> ⚠️ A quick capture (`--n 50 --soak 8`) against an **empty** library (no charts
> in `DLC_DIR`), so the `/api/library*` and boot numbers are floor values —
> re-take on a seeded environment with the recommended `--n 60 --soak 30` for the
> real R0 baseline before comparing R1+ against it. Recorded here to prove the
> harness and lock the methodology.
Server latency (ms), n=50:
| Endpoint | status | p50 | p95 | p99 |
|---|---|---|---|---|
| `/api/version` | 200 | 0.9 | 1.8 | 22.3 |
| `/api/plugins` | 200 | 1.6 | 2.1 | 3.4 |
| `/api/library?limit=60` | 200 | 1.4 | 1.7 | 2.9 |
| `/api/library/artists` | 200 | 1.3 | 1.8 | 2.7 |
Client:
| Metric | Value |
|---|---|
| Cold boot → networkidle | 1268 ms |
| JS heap after load | 10.1 MB |
| JS heap after idle soak | 10.1 MB (no idle growth) |
| Plugin scripts injected | 12 |
No plugin has migrated yet, so all 12 are classic. When the R1 pilot (stems)
lands, cold-boot / heap should not regress.
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# Plugin ES-module migration playbook
How to move a plugin off a single global-scope `screen.js` IIFE onto a native
ES-module graph — **no build step, no framework, no bundler**. This is the
mechanism the monolith-killing refactor uses; the host rails for it shipped in
R0 (see `.specify/memory/constitution.md` Principle II + the "Module load
contract" in Operating Constraints).
## The shape
```
my-plugin/
plugin.json + "scriptType": "module" ← opt in
screen.js import './src/main.js'; ← the entire file
src/
state.js (0) module state + accessors
util/… (1) pure helpers — real-import testable
…/… (2..4) model → render/audio/io → input
globals.js (5) THE ONLY file that writes window.*
main.js (5) boot: wire modules, register screen:changed
assets/… worklets / WASM / images (unchanged, served as today)
```
`screen.js` becomes a one-line static `import`. The host injects it as
`<script type="module">`, whose load event fires **only after the whole
static-import graph fetches and evaluates** — so the loader's
completion-by-`onload` + `_loadingPluginId` window + `playSong` wrapper-chain
order are all preserved. (A classic IIFE that fired a fire-and-forget
`import()` would break that contract — don't do that; use `scriptType:"module"`.)
## Non-negotiable rules
1. **Source-served, no build.** Modules are plain source files fetched from
`/api/plugins/<id>/src/<path>`. No bundler, transpiler, or TypeScript.
2. **Layering points downward** — `state → util → commands/model →
render/audio/io → input → globals/main`. A lint check (`import-x/no-cycle`)
enforces acyclicity; extract bottom-up so each move only imports
already-extracted layers.
3. **`globals.js` is the only writer of `window.*`.** The deliberate global
surface shrinks to one auditable file; everything else is module-scoped.
4. **Import-time purity.** `node --test` runs a module's top-level code on
import, so a module you want to unit-test must be side-effect-free at import:
no `document` / `window` / `localStorage` at module top level — lift init
into an exported `init()` called by `main.js`. (Constitution Principle V's
"no implicit IO at import time", applied to the frontend.) Tests are `.mjs`
and use real `import`, retiring the regex/`extractFunction` harness.
5. **Assets resolve via `import.meta.url`.** `document.currentScript` is `null`
inside a module. `assets/` lives at the plugin root, so a `src/` module must
climb out of `src/`: from `src/main.js`, `new URL('../assets/x.js',
import.meta.url)` (deeper modules need more `../`). Simpler and
depth-independent: the absolute route `/api/plugins/<id>/assets/x.js`.
Worklets run in a *separate* module graph (`AudioWorkletGlobalScope`) and
cannot share modules with `src/`.
6. **Re-init comes from `screen:changed`, not re-execution.** The host loads
`screen.js` once per version and `showScreen` re-injects nothing, so module
top-level code does **not** re-run when the user re-enters the screen at the
same version. Keep per-visit setup/teardown in a `window.feedBack.on(
'screen:changed', …)` handler — exactly as classic plugins (tuner,
minigames) already do. Do not rely on the IIFE re-running.
7. **Inline `onclick=` keeps working** during migration via `globals.js` (which
keeps every referenced symbol on `window`); retire inline handlers to
module-side `addEventListener` opportunistically, never as a blocking step.
## The live-edit loop
The host serves `screen.js`, `src/**`, and `assets/**` with
`Cache-Control: no-cache` + a weak `ETag` and honors `If-None-Match` → `304`.
So: edit a `src/` file → **refresh the browser** → the edited module returns
`200` and reloads while every unchanged module `304`s. There is no hot-reload;
the loop is edit → refresh → see change, exactly as before. The `?v=<version>`
query on `screen.js` is the legacy version buster; it does **not** propagate
into the `src/` graph and does not need to — ETag/mtime is the correctness
authority for the whole graph.
## Host-version floor (`minHost`)
A migrated plugin *requires* a host new enough to serve `src/` and inject
`type=module`. Declare the floor with `"minHost": "X.Y.Z"` in `plugin.json`.
(R0 plumbs the field through `/api/plugins`; enforcement — refuse-with-message
on an older host — is deferred, so bundled plugins are unaffected. Community
plugins should state the floor and not migrate below it.)
## Migration mechanics
- **Move-only PRs.** One slice extracts one module: cut code, add
imports/exports, update `globals.js` — zero behavior change. Behavior fixes
are separate PRs. (Init-lifts for import purity are the one non-pure move —
budget them.)
- **Bottom-up, layer by layer.** Within a layer, independent modules are
independent PRs (a DAG, not a chain); use a git worktree per branch.
- Tests move with their subject and convert to real `.mjs` imports in the same
PR (assertions unchanged).
- Size norm: no source file over **1,500 lines**; legitimate exceptions
(hot renderers, etc.) go in the signed register at `docs/size-exemptions.md`.
## Verifying a migration
`node --test <plugin>/tests/*.mjs`; load the plugin on the `:8000` testbed and
confirm it boots (`<script type=module>` in DevTools, the `src/` graph in
Network); edit a `src/` file → refresh → change visible (`200` on the edited
file, `304` on the rest); leave and re-enter the screen at the same version →
it re-inits via `screen:changed`. The R1 pilots (stems, then studio) certify
this end-to-end before the flagship repos migrate.
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# Size-exemption register
The working norm (constitution Principle II; enforced by the `max-lines` lint
gate) is **no source file over 1,500 lines**. A few files are allowed to exceed
it because splitting them would do more harm than good — hot per-frame
renderers, C++, offline generators, cohesive registries. This register is the
list of those exceptions: each row is a **deliberate, signed** decision with a
ceiling, a rationale, and a review trigger. Without it, "no file over 1,500
without a *signed* exemption" is unenforceable.
**Rules**
- One row per file: a ceiling, a rationale, a signer, a review trigger.
- The `max-lines` per-file ceilings in `eslint.config.js` mirror this table —
keep them in sync (this register is canonical).
- Files with a scheduled split **plan** are *not* exempt — they live in
"Planned, not exempt" at the bottom so nothing falls between the two states.
- **Signers** (decided 2026-07-08): **Byron** signs core + bundled rows;
**Christian** signs the authored-plugin row (virtuoso, its own repo/track).
## Permanent exemptions (structural rationale)
| Repo / file | Lines (7-07) | Ceiling | Rationale | Signer | Review |
|---|---|---|---|---|---|
| core `static/highway.js` → residual `renderer-2d.js` (post-split) | ~2,4002,900 est. | **3,000** | 60 fps hot path; no module boundary inside the per-frame loop | Byron | after the highway.js split |
| core `plugins/highway_3d/` → residual renderer | sized at split; likely **>3,000** | set at split, flagged now | same hot-path rule; the draw core can't be cut without behavior risk | Byron | after the highway_3d split |
| core `static/capabilities.js` | 1,538 | 1,600 | cohesive registry + `window.feedBack` bus, 38 lines over; a split spends credibility for nothing | Byron | R4 |
| tutorials `builtin/reading-the-highway/generate.py` | 1,818 | 2,000 | offline content generator, never imported at runtime, deps not in runtime requirements | Byron | if a 3rd builtin pack appears |
| desktop `src/audio/NodeAddon.cpp` | 3,542 | as-is | C++, outside the ESM/routes playbooks; under active use-after-free crash work — do not churn | Byron | after crash-class work settles |
| desktop `src/audio/AudioEngine.cpp` | 2,977 | as-is | same | Byron | same |
| desktop `src/vst-host/main.cpp` | 1,928 | as-is | same | Byron | same |
| virtuoso `screen.js` (authored, own track) | 25,741 | as-is until its own split | authored plugin on a separate roadmap; migrates on its own schedule | Christian | virtuoso split kickoff |
## Split-when-touched (no scheduled train; row retires when split)
| Repo / file | Lines | Ceiling | Rationale | Signer | Review |
|---|---|---|---|---|---|
| core `lib/gp2rs_gpx.py` | 2,540 | as-is | import converter, off the serve-path hot loop | Byron | when next touched |
| core `lib/gp2rs.py` | 2,055 | as-is | same | Byron | when next touched |
| core `lib/song.py` | 1,689 | as-is | data models + wire format; cohesive | Byron | when next touched |
| core `lib/gp_autosync.py` | 1,572 | as-is | under active dev (#787/#791) — don't collide | Byron | after in-flight work lands |
| core `plugins/capability_inspector/screen.js` | 1,752 | as-is | bundled diagnostics plugin, low churn | Byron | when next touched |
| core `plugins/folder_library/screen.js` | 1,672 | as-is | bundled plugin, low churn | Byron | when next touched |
## Temporary rows (cleared by a scheduled PR)
| Repo / file | Lines | Cleared by |
|---|---|---|
| core `plugins/__init__.py` | ~2,470 (grew under R0) | the `plugins/_routes.py` + `plugins/_registry.py` split (rides the server.py router work) |
## Watch list (under the norm — no row needed, re-census each phase)
`musicxml-import/mxml2notation.py` (1,456) · core `static/capabilities/audio-effects.js`
(1,436) · `studio routes.py` (1,399) · `update-manager screen.js` (1,492 — zero headroom).
## Planned, NOT exempt (owned by split plans — listed so nothing falls between states)
core `static/app.js` (11,852) · `static/highway.js` (4,168, whole file) · `server.py`
(7,478 — was 14,037; ratcheted by the R3 `MetadataDB` + `AudioEffectsMappingDB`
extractions and eleven `routers/` modules) ·
`lib/metadata_db.py` (4,373 — new in R3; the `MetadataDB` class alone is 4,018 lines
and is a monolith in its own right, to be split per-table once the router train
lands) · `static/v3/songs.js` (4,134) · `static/capabilities/audio-session.js`
(2,974) · `plugins/highway_3d/screen.js` (15,656) · `plugins/keys_highway_3d/screen.js`
(3,780) · `plugins/drum_highway_3d/screen.js` (3,597) — and every monolith with a PR
train in the refactor plan. Test files (e.g. `tests/test_plugins.py`) are out of scope
by policy — the norm governs source files.
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// Flat ESLint config — MAINTAINER / CI ONLY. Never runs on the serve or Docker
// path (constitution Principle I: dev-only tooling is exempt, same category as
// scripts/build-tailwind.sh). It enforces the module-migration guardrails:
//
// * max-lines — the 1,500-line size norm, as a WARNING ratchet. Legacy
// monoliths warn (the "this is over the norm, split it" signal) and shrink
// as the refactor lands; warnings do not fail CI. Genuinely-large files are
// exempted below, mirroring the signed register in docs/size-exemptions.md.
// * import-x/no-unresolved + no-cycle — module hygiene, scoped to the real
// ES-module graphs the refactor produces (a plugin's src/ tree, .mjs
// tests). no-unresolved (a HARD error) catches broken import paths;
// no-cycle enforces the downward-only layering rule. Core's classic scripts
// have no import graph, so both are dormant today and become live gates the
// moment module code appears — validated against the first real module
// plugin (R1 pilot).
const importX = require('eslint-plugin-import-x');
// Per-file size ceilings — a mirror of docs/size-exemptions.md (canonical).
// Keep in sync; each entry corresponds to a signed row in the register.
const SIZE_EXEMPTIONS = [
{ files: ['**/static/capabilities.js'], max: 1600 },
{ files: ['**/plugins/capability_inspector/screen.js'], max: 100000 },
{ files: ['**/plugins/folder_library/screen.js'], max: 100000 },
];
const sizeRule = (max) => ['warn', { max, skipBlankLines: false, skipComments: false }];
module.exports = [
{
ignores: [
'node_modules/**',
'static/vendor/**',
'plugins/**/assets/vendor/**',
'**/*.min.js',
'static/tailwind.min.css',
],
},
// Size norm across all first-party JS. Classic scripts are parsed as
// scripts (no import/export); module files get their own block below.
{
files: ['**/*.js', '**/*.cjs'],
languageOptions: { ecmaVersion: 'latest', sourceType: 'script' },
rules: { 'max-lines': sizeRule(1500) },
},
// ES-module graphs (a plugin's src/ tree, .mjs tests): module parsing + the
// acyclic-imports hard gate + the size norm. A migrated bundled plugin's
// entry `import './src/main.js'` screen.js must parse as a module — add its
// glob here in that plugin's migration PR (classic screen.js stays a script).
{
files: ['**/src/**/*.js', '**/*.mjs'],
languageOptions: { ecmaVersion: 'latest', sourceType: 'module' },
plugins: { 'import-x': importX },
// v4 flat-config resolver (resolver-next + createNodeResolver). Without
// it the import rules silently skip imports they can't resolve.
settings: { 'import-x/resolver-next': [importX.createNodeResolver()] },
rules: {
'max-lines': sizeRule(1500),
'import-x/no-unresolved': 'error',
'import-x/no-cycle': 'error',
},
},
// Signed size exemptions (docs/size-exemptions.md) — raise the ceiling so
// registered files don't warn below it.
...SIZE_EXEMPTIONS.map(({ files, max }) => ({ files, rules: { 'max-lines': sizeRule(max) } })),
];
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"""Shared application state — the seam that lets route modules reach core
singletons without importing ``server``.
``server.py`` is the host: it owns the FastAPI ``app``, constructs the DB
singletons, and runs the lifecycle. As routes move out into ``routers/`` (R3),
those modules need ``meta_db`` and friends — but they must not ``import
server``, or the import graph goes circular the moment ``server`` imports them
back.
So ``server`` **injects** its singletons here once, at the point it builds them::
# server.py
meta_db = MetadataDB(CONFIG_DIR)
appstate.configure(meta_db=meta_db, ...)
and a router reads them back as **module attributes, at call time**::
# routers/artists.py
import appstate
@router.get("/api/artist/{name}/page")
def artist_page(name):
return appstate.meta_db.artist_page(name)
This is the Python analogue of the injected `configureX({...})` seams the
frontend refactor uses (stems' ``configureStreaming``, studio's
``configureAudioGraph``, the editor's ``src/host.js``), and of the plugin
``setup(app, context)`` contract in Principle III: dependencies flow one way,
``server -> routers -> appstate``, and nothing imports back up.
Two properties this shape buys, both load-bearing:
* **``import appstate`` performs no IO and constructs nothing.** ``server``
still owns construction, so the ~49 test fixtures that do
``sys.modules.pop("server")`` + re-import (to rebuild ``meta_db`` under a
patched ``CONFIG_DIR``) keep working untouched — a singleton *owned* here
would survive that pop and go stale.
* **Reads are late-bound.** Routers must use ``appstate.meta_db``, never
``from appstate import meta_db`` — a ``from`` import freezes the binding at
its current value, so a later ``configure()`` (or a
``monkeypatch.setattr(appstate, "meta_db", fake)``) would not reach the
router. This is the same read-only-binding trap as ES ``import``.
Defaults are ``None`` on purpose: they are inert but *type-honest*, so a router
that runs before ``configure()`` fails loudly on ``NoneType`` instead of
quietly operating on a stand-in.
Slots are added here only when a router actually needs one — this is a seam,
not a grab-bag for everything in ``server.py``.
**Why this lives in ``lib/`` and not the repo root.** Because it constructs
nothing and does no import-time IO, it satisfies Principle V's rule for ``lib/``
modules — and ``lib/`` is the only core directory every packaging path already
copies: the Dockerfile (``COPY lib/``), ``docker-compose.yml``, and
feedback-desktop's ``bundle-slopsmith.sh`` (``cp -r lib``). All three also put
both the bundle root and ``lib/`` on ``sys.path``. A root-level module ships in
Docker but is silently dropped from the packaged desktop app, whose bundler
copies a hardcoded file list — that regression is what moved this file here.
"""
# The singletons routers may read. Every name here must also be a `_SLOTS` key.
meta_db = None
audio_effect_mappings = None
# Config paths. server.py derives these from the environment (fresh on every
# import, so the ~49 pop-and-reimport fixtures keep working) and injects them
# here. Routers read them as `appstate.config_dir` etc. — a module attribute at
# call time. NOTE: config_dir/dlc_dir are env-derived, so a `setenv`+reimport
# test reconfigures them for free; STATIC_DIR/SLOPPAK_CACHE_DIR are patched via
# `setattr(server, …)` in a few tests, so those slots (when added) need their
# tests retargeted to appstate in the same PR.
config_dir = None
dlc_dir = None # the DLC_DIR env value as a Path (Path("") if unset)
dlc_dir_env = None # the raw DLC_DIR env string, "" if unset — distinguishes
# "unset" from Path("")→"." (see dlc_paths._get_dlc_dir)
# Cache/asset dirs. static_dir + sloppak_cache_dir are patched via
# `setattr(server, …)` in a few tests, so a router reading them here needs those
# setattr sites retargeted to `setattr(appstate, …)` in the same PR (ws_highway
# retargets the 3 test_highway_ws_* SLOPPAK sites). config_dir-derived dirs are
# reconfigured for free on a setenv+reimport.
static_dir = None
sloppak_cache_dir = None
audio_cache_dir = None
# Injected callables (not values): server owns the impl + its state, routers call
# through the seam. get_progression_content wraps a lazy content cache that stays
# in server.py (its `setattr(server, "_progression_content")` test is untouched).
get_progression_content = None
builtin_diagnostic_filename = None
_SLOTS = frozenset({
"meta_db", "audio_effect_mappings",
"config_dir", "dlc_dir", "dlc_dir_env",
"static_dir", "sloppak_cache_dir", "audio_cache_dir",
"get_progression_content", "builtin_diagnostic_filename",
})
def configure(**kwargs) -> None:
"""Publish `server`'s singletons into this module. Called once per
`server` import (and again on re-import), so it must be idempotent."""
unknown = set(kwargs) - _SLOTS
if unknown:
raise TypeError(
f"appstate.configure() got unknown slot(s): {sorted(unknown)}. "
f"Known slots: {sorted(_SLOTS)}. Add the name to _SLOTS if a router "
f"genuinely needs it."
)
globals().update(kwargs)
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"""Core-owned song/tone -> audio-effect-provider mapping index.
Extracted verbatim from ``server.py`` (R3). ``server.py`` still owns the
``audio_effect_mappings`` singleton; this module only supplies the class, so
nothing here touches config paths at import time — the caller passes
``config_dir`` in.
"""
import json
import sqlite3
import threading
from pathlib import Path
class AudioEffectsMappingDB:
"""Core-owned public song/tone -> provider mapping index.
Providers own the preset/chain rows addressed by provider_ref. Core owns
the cross-provider routing index and the active mapping per song/tone.
"""
def __init__(self, config_dir: Path):
config_dir.mkdir(parents=True, exist_ok=True)
self.db_path = str(config_dir / "audio_effects.db")
self.conn = sqlite3.connect(self.db_path, check_same_thread=False)
self.conn.execute("PRAGMA journal_mode=WAL")
self.conn.execute("PRAGMA foreign_keys=ON")
self.conn.execute("""
CREATE TABLE IF NOT EXISTS audio_effect_mappings (
id INTEGER PRIMARY KEY AUTOINCREMENT,
song_key TEXT NOT NULL,
filename TEXT NOT NULL DEFAULT '',
tone_key TEXT NOT NULL,
provider_id TEXT NOT NULL,
provider_ref TEXT NOT NULL,
label TEXT NOT NULL DEFAULT '',
source TEXT NOT NULL DEFAULT 'manual',
metadata_json TEXT NOT NULL DEFAULT '{}',
created_at TEXT NOT NULL DEFAULT (datetime('now')),
updated_at TEXT NOT NULL DEFAULT (datetime('now')),
UNIQUE(song_key, tone_key, provider_id)
)
""")
self.conn.execute("""
CREATE TABLE IF NOT EXISTS audio_effect_active_mappings (
song_key TEXT NOT NULL,
tone_key TEXT NOT NULL,
mapping_id INTEGER NOT NULL,
updated_at TEXT NOT NULL DEFAULT (datetime('now')),
PRIMARY KEY (song_key, tone_key),
FOREIGN KEY (mapping_id) REFERENCES audio_effect_mappings(id) ON DELETE CASCADE
)
""")
self.conn.execute(
"CREATE INDEX IF NOT EXISTS idx_audio_effect_mappings_provider "
"ON audio_effect_mappings(provider_id)"
)
self.conn.execute(
"CREATE INDEX IF NOT EXISTS idx_audio_effect_mappings_filename "
"ON audio_effect_mappings(filename)"
)
self.conn.commit()
self._lock = threading.Lock()
@staticmethod
def _text(value, *, field: str, limit: int, allow_empty: bool = False) -> str:
if value is None:
text = ""
elif not isinstance(value, str):
raise ValueError(f"{field} must be a string")
else:
text = value.strip()
if not text and not allow_empty:
raise ValueError(f"{field} is required")
if len(text) > limit:
raise ValueError(f"{field} is too long")
return text
@staticmethod
def _mapping_id(value) -> int | None:
# Bind only values SQLite can store as an INTEGER; an out-of-range id is a
# clean miss (404), not a 500 at bind time.
if isinstance(value, int) and not isinstance(value, bool) and -(2 ** 63) <= value < 2 ** 63:
return value
return None
@staticmethod
def _field(data: dict, *keys):
# Select the first present snake/camel alias by key, not by truthiness, so a
# falsey non-string value (false/0) still reaches _text() and is rejected
# instead of being silently swallowed by an `or` chain.
for key in keys:
if key in data:
return data[key]
return None
@staticmethod
def _metadata(value) -> str:
if value is None:
return "{}"
if not isinstance(value, dict):
raise ValueError("metadata must be an object")
encoded = json.dumps(value, ensure_ascii=True, sort_keys=True)
if len(encoded) > 8192:
raise ValueError("metadata is too large")
return encoded
@staticmethod
def _row(row) -> dict | None:
if row is None:
return None
metadata = {}
try:
metadata = json.loads(row[8]) if row[8] else {}
except Exception:
metadata = {}
return {
"id": int(row[0]),
"song_key": row[1],
"filename": row[2] or "",
"tone_key": row[3],
"provider_id": row[4],
"provider_ref": row[5],
"label": row[6] or "",
"source": row[7] or "manual",
"metadata": metadata if isinstance(metadata, dict) else {},
"created_at": row[9] or "",
"updated_at": row[10] or "",
"active": bool(row[11]),
}
def _select_sql(self) -> str:
return """
SELECT m.id, m.song_key, m.filename, m.tone_key, m.provider_id,
m.provider_ref, m.label, m.source, m.metadata_json,
m.created_at, m.updated_at,
CASE WHEN a.mapping_id IS NULL THEN 0 ELSE 1 END AS active
FROM audio_effect_mappings m
LEFT JOIN audio_effect_active_mappings a
ON a.song_key = m.song_key AND a.tone_key = m.tone_key AND a.mapping_id = m.id
"""
def list(self, *, song_key: str = "", filename: str = "", tone_key: str = "", provider_id: str = "") -> list[dict]:
clauses: list[str] = []
params: list[str] = []
song_key = self._text(song_key, field="song_key", limit=240, allow_empty=True)
filename = self._text(filename, field="filename", limit=500, allow_empty=True)
tone_key = self._text(tone_key, field="tone_key", limit=160, allow_empty=True)
provider_id = self._text(provider_id, field="provider_id", limit=96, allow_empty=True)
if song_key and filename:
clauses.append("(m.song_key = ? OR m.filename = ?)")
params.extend([song_key, filename])
elif song_key:
clauses.append("m.song_key = ?")
params.append(song_key)
elif filename:
clauses.append("(m.song_key = ? OR m.filename = ?)")
params.extend([filename, filename])
if tone_key:
clauses.append("m.tone_key = ?")
params.append(tone_key)
if provider_id:
clauses.append("m.provider_id = ?")
params.append(provider_id)
sql = self._select_sql()
if clauses:
sql += " WHERE " + " AND ".join(clauses)
sql += " ORDER BY m.song_key COLLATE NOCASE, m.tone_key COLLATE NOCASE, m.provider_id COLLATE NOCASE"
with self._lock:
rows = self.conn.execute(sql, params).fetchall()
return [self._row(row) for row in rows]
def get(self, mapping_id: int) -> dict | None:
mapping_id = self._mapping_id(mapping_id)
if mapping_id is None:
return None
with self._lock:
row = self.conn.execute(self._select_sql() + " WHERE m.id = ?", (mapping_id,)).fetchone()
return self._row(row)
def upsert(self, data: dict) -> dict:
if not isinstance(data, dict):
raise ValueError("mapping body must be an object")
filename = self._text(data.get("filename", ""), field="filename", limit=500, allow_empty=True)
song_key_raw = self._field(data, "song_key", "songKey")
if song_key_raw is None or song_key_raw == "":
song_key_raw = filename
song_key = self._text(song_key_raw, field="song_key", limit=240)
tone_key = self._text(self._field(data, "tone_key", "toneKey"), field="tone_key", limit=160, allow_empty=True)
provider_id = self._text(self._field(data, "provider_id", "providerId"), field="provider_id", limit=96)
provider_ref = self._text(self._field(data, "provider_ref", "providerRef"), field="provider_ref", limit=240)
label = self._text(data.get("label", ""), field="label", limit=160, allow_empty=True)
source = self._text(data.get("source", "manual"), field="source", limit=40, allow_empty=True) or "manual"
metadata_json = self._metadata(data.get("metadata", {}))
with self._lock:
self.conn.execute(
"""
INSERT INTO audio_effect_mappings
(song_key, filename, tone_key, provider_id, provider_ref, label, source, metadata_json, updated_at)
VALUES (?, ?, ?, ?, ?, ?, ?, ?, datetime('now'))
ON CONFLICT(song_key, tone_key, provider_id) DO UPDATE SET
-- Only overwrite filename when a non-empty one was supplied; an
-- omitted/empty filename must preserve the stored value (it's an
-- alternate lookup key for list(..., filename=...)).
filename=CASE WHEN excluded.filename <> '' THEN excluded.filename ELSE audio_effect_mappings.filename END,
provider_ref=excluded.provider_ref,
label=excluded.label,
source=excluded.source,
metadata_json=excluded.metadata_json,
updated_at=datetime('now')
""",
(song_key, filename, tone_key, provider_id, provider_ref, label, source, metadata_json),
)
row = self.conn.execute(
"SELECT id FROM audio_effect_mappings WHERE song_key = ? AND tone_key = ? AND provider_id = ?",
(song_key, tone_key, provider_id),
).fetchone()
if row is None:
raise ValueError("failed to create audio-effects mapping")
mapping_id = int(row[0])
if data.get("active") is True:
self.conn.execute(
"""
INSERT INTO audio_effect_active_mappings (song_key, tone_key, mapping_id, updated_at)
VALUES (?, ?, ?, datetime('now'))
ON CONFLICT(song_key, tone_key) DO UPDATE SET
mapping_id=excluded.mapping_id,
updated_at=datetime('now')
""",
(song_key, tone_key, mapping_id),
)
self.conn.commit()
return self.get(mapping_id)
def delete(self, mapping_id: int, *, provider_id: str = "") -> bool:
mapping_id = self._mapping_id(mapping_id)
if mapping_id is None:
return False
provider_id = self._text(provider_id, field="provider_id", limit=96, allow_empty=True)
with self._lock:
if provider_id:
cur = self.conn.execute(
"DELETE FROM audio_effect_mappings WHERE id = ? AND provider_id = ?",
(mapping_id, provider_id),
)
else:
cur = self.conn.execute("DELETE FROM audio_effect_mappings WHERE id = ?", (mapping_id,))
self.conn.commit()
return cur.rowcount > 0
def activate(self, mapping_id: int, *, provider_id: str = "") -> dict | None:
mapping_id = self._mapping_id(mapping_id)
if mapping_id is None:
return None
provider_id = self._text(provider_id, field="provider_id", limit=96, allow_empty=True)
with self._lock:
row = self.conn.execute(
self._select_sql() + " WHERE m.id = ?",
(mapping_id,),
).fetchone()
mapping = self._row(row)
if not mapping or (provider_id and mapping["provider_id"] != provider_id):
return None
self.conn.execute(
"""
INSERT INTO audio_effect_active_mappings (song_key, tone_key, mapping_id, updated_at)
VALUES (?, ?, ?, datetime('now'))
ON CONFLICT(song_key, tone_key) DO UPDATE SET
mapping_id=excluded.mapping_id,
updated_at=datetime('now')
""",
(mapping["song_key"], mapping["tone_key"], mapping_id),
)
self.conn.commit()
selected = self.conn.execute(self._select_sql() + " WHERE m.id = ?", (mapping_id,)).fetchone()
return self._row(selected)
def clear_active(self, *, song_key: str, tone_key: str) -> bool:
song_key = self._text(song_key, field="song_key", limit=240)
tone_key = self._text(tone_key, field="tone_key", limit=160, allow_empty=True)
with self._lock:
cur = self.conn.execute(
"DELETE FROM audio_effect_active_mappings WHERE song_key = ? AND tone_key = ?",
(song_key, tone_key),
)
self.conn.commit()
return cur.rowcount > 0
-99
View File
@@ -1,99 +0,0 @@
"""DLC library path resolution — where the song files live, plus safe containment.
Extracted from ``server.py`` (R3). ``_resolve_dlc_path`` is pure and moved
verbatim. ``_get_dlc_dir`` reads the env-derived paths through the ``appstate``
seam (``server.py`` configures ``dlc_dir``/``dlc_dir_env``/``config_dir`` at
import, fresh on every re-import), so this module does no import-time IO and the
pop-and-reimport fixtures keep working. ``server.py`` re-exports both names, so
existing ``server._get_dlc_dir`` / ``server._resolve_dlc_path`` references
(tests, other handlers) resolve unchanged.
"""
import json
import os
from pathlib import Path
import appstate
def _get_dlc_dir(cfg: dict | None = None) -> Path | None:
# Only consider DLC_DIR if the env var was non-empty. `Path("")` collapses
# to `.` and reports `.is_dir() == True`, which would silently shadow the
# config.json fallback. Checking the raw env string preserves
# `DLC_DIR=.` as a valid opt-in for cwd while keeping unset/empty out.
if appstate.dlc_dir_env and appstate.dlc_dir.is_dir():
return appstate.dlc_dir
if cfg is None:
config_file = appstate.config_dir / "config.json"
if config_file.exists():
try:
cfg = json.loads(config_file.read_text(encoding="utf-8"))
except Exception:
pass
if isinstance(cfg, dict):
raw = str(cfg.get("dlc_dir", "")).strip()
if raw:
p = Path(raw)
if p.is_dir():
return p
return None
def _resolve_dlc_path(dlc: Path, filename: str) -> Path | None:
"""Resolve `filename` under DLC_DIR and refuse anything that escapes.
`filename` arrives from `:path` route params and can contain `..`
segments. The Sloppak and archive paths happen to fail safely later
because their loaders raise on missing/invalid files, but loose-
folder format detection (`is_loose_song`) globs and parses XML on
disk first, which lets a crafted path trigger filesystem reads
outside DLC_DIR before any guard fires. Centralise the containment
check so every filename-bound handler validates before touching the
filesystem.
Containment here is LEXICAL (normalize `.`/`..` WITHOUT following
symlinks), not `safe_join`'s `.resolve()`-based check — because users
commonly mount their song library through a directory JUNCTION/symlink
(a library shared across app installs; the desktop app's own mounts).
`.resolve()` follows that junction to its real target, sees it sits
outside DLC_DIR, and wrongly rejects every song reached through it — the
scanner's `rglob` indexes those songs, but art/load then 403/404s (broken
covers, unplayable songs). Lexical normalization still rejects the only
escapes a `:path` filename can express — `..` traversal and absolute
paths — which the traversal tests pin. `safe_join` stays strict (it is
the zip-slip / plugin-asset guard, where following a symlink out IS the
defense); the loose-folder art handler keeps its own per-file symlink
re-check for defence-in-depth.
Returns the validated Path (not necessarily link-resolved), or None if
the filename is empty, contains a NUL, or escapes the DLC root.
"""
if not filename:
return None
# Backslashes → forward slashes so a Windows-style `..\\x` traversal is
# rejected identically on POSIX (mirrors safe_join's normalisation).
safe = filename.replace("\\", "/")
if "\x00" in safe:
return None
# Reject drive-letter / absolute paths in BOTH conventions. A POSIX "/x" is
# caught by the containment check below (the `/` operator discards `root`),
# but a Windows drive-absolute "C:/x" is treated as a relative "C:" dir on
# POSIX and would otherwise slip in as `<root>/C:/x` — so the contract must
# hold cross-platform (a shared library is reached from either OS).
from pathlib import PurePosixPath, PureWindowsPath
if (PurePosixPath(safe).is_absolute()
or PureWindowsPath(safe).is_absolute()
or PureWindowsPath(safe).drive):
return None
try:
root = dlc.resolve()
# normpath collapses `.`/`..`/duplicate separators purely lexically —
# it never touches the filesystem, so an in-library junction component
# is preserved (allowed) while `..`/absolute segments still escape and
# get caught by the containment check below.
candidate = Path(os.path.normpath(root / safe))
if not candidate.is_relative_to(root):
return None
except (ValueError, OSError):
return None
return candidate
+12 -43
View File
@@ -1114,7 +1114,7 @@ def _build_xml(
ET.SubElement(root, "arrangement").text = arrangement
ET.SubElement(root, "offset").text = f"{audio_offset:.3f}"
ET.SubElement(root, "songLength").text = f"{song_length:.3f}"
ET.SubElement(root, "startBeat").text = f"{beats[0].time:.6f}" if beats else "0.000000"
ET.SubElement(root, "startBeat").text = f"{beats[0].time:.3f}" if beats else "0.000"
ET.SubElement(root, "averageTempo").text = str(tempo)
ET.SubElement(root, "artistName").text = artist
ET.SubElement(root, "albumName").text = album
@@ -1139,17 +1139,10 @@ def _build_xml(
tuning_el.set(f"string{i}", str(tuning[i] if i < len(tuning) else 0))
ET.SubElement(root, "capo").text = "0"
# Ebeats — write beat times at MICROSECOND (6-decimal) precision, not
# millisecond (3-decimal). The editor/timeline DERIVES per-bar BPM from beat
# spans (bpm = beats·60/span), which amplifies any rounding: at 3 decimals a
# constant-tempo GP (e.g. 140) shows a spurious ±0.050.7 BPM per-bar drift
# (worse for fast/odd meters) because most bar lengths don't land on a ms
# boundary. gp2rs computes these times exactly from the GP tempo map, so the
# only loss is this format string — 6 decimals makes the derived tempo match
# GP's authored value. (Everything else stays at :.3f; only beats drive tempo.)
# Ebeats
ebeats = ET.SubElement(root, "ebeats", count=str(len(beats)))
for b in beats:
ET.SubElement(ebeats, "ebeat", time=f"{b.time:.6f}", measure=str(b.measure))
ET.SubElement(ebeats, "ebeat", time=f"{b.time:.3f}", measure=str(b.measure))
# Sections
sections_el = ET.SubElement(root, "sections", count=str(len(sections)))
@@ -1843,10 +1836,9 @@ def convert_drum_track_to_drumtab(
drum strings. Unknown percussion sounds (cowbell, tambourine etc.) are
skipped — round-tripping them would require teaching `lib/drums.py` first.
Callers can pass an empty dict as ``out_unmapped`` to receive a per-MIDI
record of every skipped note (``{midi: {"count": int, "times": [...],
"velocities": [...]}}``, times/velocities index-aligned and capped at
100 samples per note — velocities carry the source notes' real dynamics)
so they can surface a warning or offer a manual mapping UI.
record of every skipped note (``{midi: {"count": int, "times": [...]}}``,
times capped at 100 samples per note) so they can surface a warning or
offer a manual mapping UI.
Honours GP repeat brackets and D.S./D.C./Coda/Fine jumps when
``expand_repeats`` is true — same `_build_playback_schedule` machinery
@@ -1902,29 +1894,18 @@ def convert_drum_track_to_drumtab(
# NB: do NOT shadow the outer `entry` loop
# variable from `for entry in schedule:`.
unmapped_rec = out_unmapped.setdefault(
int(midi_note),
{"count": 0, "times": [], "velocities": []})
int(midi_note), {"count": 0, "times": []})
unmapped_rec["count"] += 1
if len(unmapped_rec["times"]) < 100:
unmapped_rec["times"].append(round(t, 3))
# Index-aligned with times: the note's real
# dynamics (same 1-127 gate as mapped hits,
# falling back to the 100 import default) so
# a hand-mapping UI doesn't flatten them.
_uv = int(getattr(note, "velocity", 0) or 0)
unmapped_rec["velocities"].append(
_uv if 1 <= _uv <= 127 else 100)
continue
hit: dict = {"t": round(t, 3), "p": piece}
# Velocity: GP stores 1-127 MIDI velocity directly. Note
# this is GP's *authoring* default (95, Velocities.default)
# — unrelated to the drumtab render default of 100
# (DEFAULT_VELOCITY, lib/drums.py:179), which only applies
# when `v` is omitted from a hit. Pass the GP value through
# verbatim, clamping defensively so a corrupt file can't
# poison the wire format.
# Velocity: GP stores 1-127 MIDI velocity directly; default
# is 95 (Velocities.default). Pass through verbatim,
# clamping defensively so a corrupt file can't poison the
# wire format.
vel = int(getattr(note, "velocity", 0) or 0)
if 1 <= vel <= 127:
hit["v"] = vel
@@ -1965,21 +1946,9 @@ def convert_drum_track_to_drumtab(
# Times for unmapped notes were collected in beat-iteration order;
# multi-voice measures can produce out-of-order beats, so sort each
# entry's `times` list chronologically before returning to the caller.
# Velocities are index-aligned with times, so they must sort in
# LOCKSTEP — sorting times alone would silently reassign dynamics.
if out_unmapped is not None:
for _rec in out_unmapped.values():
_vels = _rec.get("velocities")
if _vels and len(_vels) == len(_rec["times"]):
_pairs = sorted(zip(_rec["times"], _vels))
_rec["times"] = [p[0] for p in _pairs]
_rec["velocities"] = [p[1] for p in _pairs]
else:
# Belt-and-suspenders: times & velocities are always appended
# together under the same `len(times) < 100` guard above, so
# in practice the lengths can't diverge. Kept as a defensive
# fallback, not a real divergence case.
_rec["times"].sort()
_rec["times"].sort()
return {
"version": drums_mod.SCHEMA_VERSION,
-4373
View File
File diff suppressed because it is too large Load Diff
+5 -10
View File
@@ -634,12 +634,10 @@ def convert_drum_track_from_midi(
Callers can pass an empty dict as ``out_unmapped`` to receive a
per-MIDI record of every channel-9 note_on that didn't resolve to a
piece-id (``{midi: {"count": int, "times": [float, ...],
"velocities": [int, ...]}}``, times/velocities index-aligned and
capped at 100 samples per note — velocities carry the source notes'
real dynamics so a hand-mapping UI doesn't have to flatten them to a
default). The default path skips this capture entirely so MIDIs
heavy with cowbell/tambourine/etc. take no extra work.
piece-id (``{midi: {"count": int, "times": [float, ...]}}``, times
capped at 100 samples per note). The default path skips this
capture entirely so MIDIs heavy with cowbell/tambourine/etc. take
no extra work.
"""
offset = float(audio_offset)
if not math.isfinite(offset):
@@ -677,13 +675,10 @@ def convert_drum_track_from_midi(
continue
t = tick_to_seconds(abs_tick) + offset
entry = out_unmapped.setdefault(
midi_note, {"count": 0, "times": [], "velocities": []})
midi_note, {"count": 0, "times": []})
entry["count"] += 1
if len(entry["times"]) < 100:
entry["times"].append(round(t, 3))
# Index-aligned with times: the note's real dynamics,
# so hand-mapping doesn't flatten everything to 100.
entry["velocities"].append(int(msg.velocity))
continue
# Mapped note: compute t once for the raw entry.
t = tick_to_seconds(abs_tick) + offset
-13
View File
@@ -1,13 +0,0 @@
"""Request-field coercion helpers shared by the raw-`dict` POST handlers.
Extracted verbatim from ``server.py`` (R3). Pure no IO, no globals so it
imports cleanly from both ``server`` and any ``routers/`` module.
"""
def _clean_str(value) -> str:
"""Trim a request field to a string; non-strings (or missing) → ''.
Lets the raw-`dict` POST handlers treat wrong-typed JSON (an int/list/etc.
where a string was expected) as "empty" and answer 400, instead of raising
AttributeError/TypeError 500 on a later .strip()/`in`."""
return value.strip() if isinstance(value, str) else ""
-31
View File
@@ -1,31 +0,0 @@
"""FastAPI route modules extracted from ``server.py`` (R3).
Each module here exposes a module-level ``router`` (a ``fastapi.APIRouter``)
that ``server.py`` mounts with ``app.include_router(...)`` at the point in the
file where those routes used to be defined FastAPI matches routes in
registration order, so keeping the mount site preserves it.
**Routers must never ``import server``.** They reach core singletons through
the injected seam instead::
import appstate
@router.get("/api/thing")
def get_thing():
return appstate.meta_db.thing()
and always as a **module attribute, at call time** never
``from appstate import meta_db``, which freezes the binding and defeats both a
later ``appstate.configure()`` and ``monkeypatch.setattr``. See ``appstate.py``.
Dependencies flow one way: ``server -> routers -> appstate``.
**Why this lives under ``lib/``.** ``lib/`` is the only core directory every
packaging path already copies wholesale the Dockerfile (``COPY lib/``),
``docker-compose.yml``, and feedback-desktop's ``bundle-slopsmith.sh``
(``cp -r lib``) and all three put it on ``sys.path``. A root-level package
ships in Docker but is silently dropped from the packaged desktop app, whose
bundler copies a hardcoded file list. Route modules import nothing at module
scope beyond FastAPI and ``appstate``, so they do no import-time IO and satisfy
Principle V's rule for ``lib/``.
"""
-68
View File
@@ -1,68 +0,0 @@
"""Artist aliases / Tidy-up (P4) — canonicalize messy artist tags at DISPLAY
("ACDC" -> "AC/DC") without touching feedpak files or the scanner-derived
songs.artist. All DB-only.
Extracted verbatim from ``server.py`` (R3); only the decorator receiver
(``@app`` -> ``@router``) and the singleton read (``meta_db`` ->
``appstate.meta_db``) changed. The read stays a module attribute so a re-imported
``server`` re-publishes a fresh DB into the seam see ``appstate.py``.
"""
from fastapi import APIRouter
from fastapi.responses import JSONResponse
import appstate
router = APIRouter()
@router.get("/api/artist-aliases")
def list_artist_aliases():
"""Existing raw→canonical overrides (the Tidy-up 'current merges' list)."""
return {"aliases": appstate.meta_db.list_artist_aliases()}
@router.get("/api/artists/raw")
def list_raw_artists(limit: int = 2000):
"""Distinct RAW artist names + song counts + current canonical — the Tidy-up
picker (you merge raw variants into one canonical)."""
return {"artists": appstate.meta_db.raw_artists(limit)}
@router.post("/api/artist-aliases")
def set_artist_alias(data: dict):
"""Upsert one override: {raw_name, canonical_name, mb_artist_id?}. A self-alias
(raw == canonical) clears the row instead (un-merge)."""
raw = (data.get("raw_name") or "").strip()
canon = (data.get("canonical_name") or "").strip()
if not raw or not canon:
return JSONResponse({"error": "raw_name and canonical_name are required"}, 400)
result = appstate.meta_db.set_artist_alias(raw, canon, (data.get("mb_artist_id") or None))
if not result.get("ok"):
# Would form a cycle (raw → … → raw) — refuse rather than corrupt the chain.
return JSONResponse(
{"error": "alias would create a cycle", "raw_name": raw, "canonical_name": canon},
409)
return {"ok": True, "raw_name": raw, "canonical_name": result.get("canonical_name", canon)}
@router.post("/api/artist-aliases/merge")
def merge_artist_aliases(data: dict):
"""Merge several raw artist variants into one canonical:
{raw_names: [...], canonical_name}. The canonical's own self-alias is skipped.
Returns {merged: N}."""
canon = (data.get("canonical_name") or "").strip()
raws = data.get("raw_names")
if not canon:
return JSONResponse({"error": "canonical_name is required"}, 400)
if not isinstance(raws, list) or not raws:
return JSONResponse({"error": "raw_names must be a non-empty array"}, 400)
n = appstate.meta_db.merge_artists(raws, canon)
return {"merged": n, "canonical_name": canon}
@router.delete("/api/artist-aliases/{raw_name:path}")
def delete_artist_alias(raw_name: str):
"""Remove one override so that raw artist stands on its own again."""
appstate.meta_db.remove_artist_alias(raw_name)
return {"ok": True}
-80
View File
@@ -1,80 +0,0 @@
"""Audio-effects mapping API — the core-owned song/tone -> provider routing index.
Extracted verbatim from ``server.py`` (R3); only the decorator receiver
(``@app`` -> ``@router``) and the singleton read (``audio_effect_mappings`` ->
``appstate.audio_effect_mappings``) changed. The read must stay a module
attribute so a re-imported ``server`` re-publishes a fresh DB into the seam and
`monkeypatch.setattr` reaches this module see ``appstate.py``.
"""
from fastapi import APIRouter, Body, Query
from fastapi.responses import JSONResponse
import appstate
router = APIRouter()
def _audio_effects_error(exc: Exception):
return JSONResponse({"error": str(exc)}, status_code=400)
@router.get("/api/audio-effects/mappings")
def list_audio_effect_mappings(
song_key: str = Query(""),
filename: str = Query(""),
tone_key: str = Query(""),
provider_id: str = Query(""),
):
try:
return {
"mappings": appstate.audio_effect_mappings.list(
song_key=song_key,
filename=filename,
tone_key=tone_key,
provider_id=provider_id,
)
}
except ValueError as exc:
return _audio_effects_error(exc)
@router.post("/api/audio-effects/mappings")
def upsert_audio_effect_mapping(data: dict = Body(...)):
try:
mapping = appstate.audio_effect_mappings.upsert(data)
except ValueError as exc:
return _audio_effects_error(exc)
return {"ok": True, "mapping": mapping}
@router.delete("/api/audio-effects/mappings/{mapping_id}")
def delete_audio_effect_mapping(mapping_id: int, provider_id: str = Query("")):
try:
deleted = appstate.audio_effect_mappings.delete(mapping_id, provider_id=provider_id)
except ValueError as exc:
return _audio_effects_error(exc)
if not deleted:
return JSONResponse({"error": "mapping not found"}, status_code=404)
return {"ok": True}
@router.post("/api/audio-effects/mappings/{mapping_id}/activate")
def activate_audio_effect_mapping(mapping_id: int, data: dict = Body(default_factory=dict)):
try:
provider_id = data.get("provider_id") if "provider_id" in data else data.get("providerId")
mapping = appstate.audio_effect_mappings.activate(mapping_id, provider_id="" if provider_id is None else provider_id)
except ValueError as exc:
return _audio_effects_error(exc)
if not mapping:
return JSONResponse({"error": "mapping not found"}, status_code=404)
return {"ok": True, "mapping": mapping}
@router.delete("/api/audio-effects/active-mapping")
def clear_audio_effect_active_mapping(song_key: str = Query(...), tone_key: str = Query("")):
try:
cleared = appstate.audio_effect_mappings.clear_active(song_key=song_key, tone_key=tone_key)
except ValueError as exc:
return _audio_effects_error(exc)
return {"ok": True, "cleared": cleared}
-115
View File
@@ -1,115 +0,0 @@
"""Chart-level endpoints — split/unsplit a chart from its work, resolve work
membership, and the context-menu "Get info" file inspector.
Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
``meta_db`` -> ``appstate.meta_db``. DLC path resolution comes from
``dlc_paths``; sloppak/loose detection from the shared lib modules.
"""
from fastapi import APIRouter, HTTPException
import appstate
from dlc_paths import _get_dlc_dir, _resolve_dlc_path
import sloppak as sloppak_mod
import loosefolder as loosefolder_mod
router = APIRouter()
@router.post("/api/chart/{filename:path}/split")
def api_split_chart(filename: str):
"""'These aren't the same song' — split this chart out as its own singleton
work. Under /api/chart (NOT /api/song) so the DELETE /api/song/{path}
catch-all can't shadow it."""
key = appstate.meta_db._canonical_song_filename(filename)
appstate.meta_db.split_chart(key)
return {"ok": True, "filename": key}
@router.post("/api/chart/{filename:path}/unsplit")
def api_unsplit_chart(filename: str):
"""Undo a split — rejoin the chart to its work."""
key = appstate.meta_db._canonical_song_filename(filename)
appstate.meta_db.unsplit_chart(key)
return {"ok": True, "filename": key}
@router.get("/api/chart/{filename:path}/work")
def api_get_chart_work(filename: str):
"""Resolve a chart's work membership: {work_key, chart_count}. For openers
on rows that came from an ungrouped query (the tree view) grouped grid
rows already carry both fields inline."""
return appstate.meta_db.chart_work(filename)
@router.get("/api/chart/{filename:path}/fileinfo")
def api_chart_fileinfo(filename: str):
"""The context menu's "Get info": where the file lives + what the pack
contains. Under /api/chart the GET /api/song/{path} catch-all would
swallow a /api/song//fileinfo suffix. Read-only; demo-mode blocks it
because it exposes filesystem paths."""
dlc = _get_dlc_dir()
if not dlc:
raise HTTPException(status_code=404, detail="not configured")
p = _resolve_dlc_path(dlc, filename)
if p is None:
raise HTTPException(status_code=403, detail="forbidden")
if not p.exists():
raise HTTPException(status_code=404, detail="not found")
# Restrict to actual charts — sloppak or loose song. Without this the route
# would stat ANY file the user happens to keep under DLC_DIR (e.g. notes),
# leaking its path/size; the app only recognises these two song formats.
is_pak = sloppak_mod.is_sloppak(p)
is_loose = loosefolder_mod.is_loose_song(p)
if not (is_pak or is_loose):
raise HTTPException(status_code=404, detail="not a chart")
st = p.stat()
info = {
"filename": filename,
"path": str(p),
"folder": str(p.parent),
"format": "sloppak" if is_pak else "loose",
# Directory-form songs report the tree's total (covers loose folders
# and dir-form paks); zip-form paks report the archive size. Symlinked
# entries are skipped so a link inside the folder can't pull in — or
# leak the size of — a file outside it.
"size": (st.st_size if p.is_file()
else sum(f.stat().st_size for f in p.rglob("*")
if f.is_file() and not f.is_symlink())),
"mtime": st.st_mtime,
}
if is_pak:
try:
m = sloppak_mod.load_manifest(p) or {}
except Exception:
m = {}
arrs = [str(a.get("name", a.get("id", ""))) for a in (m.get("arrangements") or [])
if isinstance(a, dict)]
stems = [str(s.get("id", "")) for s in (m.get("stems") or []) if isinstance(s, dict)]
try:
has_cover = sloppak_mod.read_cover_bytes(p, m) is not None
except Exception:
has_cover = False
# The optional identity/catalog keys, listed only when present — the
# Get-info panel's "what this pack carries vs what's missing" readout.
identity = {k: m.get(k) for k in
("mbid", "isrc", "genres", "track", "disc", "album_artist",
"feedpak_version", "language")
if m.get(k) not in (None, "", [])}
info["manifest"] = {
"title": str(m.get("title", "")), "artist": str(m.get("artist", "")),
"album": str(m.get("album", "")), "year": str(m.get("year", "") or ""),
"arrangements": arrs, "stems": stems,
"has_cover": has_cover, "has_lyrics": bool(m.get("lyrics")),
"authors": [a.get("name", "") if isinstance(a, dict) else str(a)
for a in (m.get("authors") or [])],
"identity": identity,
}
# The enrichment verdict, so Get info can say "Matched (auto, 96%)" /
# "Pinned by you" / "Not matched" alongside the file facts.
row = appstate.meta_db.get_enrichment(filename)
if row:
info["match"] = {k: row.get(k) for k in
("match_state", "match_source", "match_score",
"canon_artist", "canon_title", "canon_album", "canon_year")}
return info
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"""Small meta_db-backed library / user-state endpoints — work keeper-chart
prefs, favorites, personal tags, saved-for-later, and continue-playing.
Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
``meta_db`` -> ``appstate.meta_db``, ``_clean_str`` from ``reqfields``. All paths
are distinct and non-overlapping, so mounting them together (rather than at each
original scattered site) does not change routing.
"""
from fastapi import APIRouter
from fastapi.responses import JSONResponse
import appstate
from reqfields import _clean_str
router = APIRouter()
@router.get("/api/work/{work_key:path}/charts")
def api_get_work_charts(work_key: str):
"""All charts in a work + which is the keeper (your pick vs auto-pick)."""
return appstate.meta_db.work_charts(work_key)
@router.put("/api/work/{work_key:path}/preferred")
def api_set_work_preferred(work_key: str, data: dict):
"""Set the keeper chart of a work: body {filename}. The filename must be a
current member of the work. Returns the refreshed chart list."""
fn = (data.get("filename") or "").strip()
if not fn:
return JSONResponse({"error": "filename is required"}, 400)
members = {c["filename"] for c in appstate.meta_db.work_charts(work_key)["charts"]}
if fn not in members:
return JSONResponse({"error": "filename is not a chart of this work"}, 400)
appstate.meta_db.set_chart_preferred(work_key, fn)
return appstate.meta_db.work_charts(work_key)
@router.delete("/api/work/{work_key:path}/preferred")
def api_reset_work_preferred(work_key: str):
"""Reset a work to auto-pick (drop the explicit preferred)."""
appstate.meta_db.clear_chart_preferred(work_key)
return appstate.meta_db.work_charts(work_key)
@router.post("/api/favorites/toggle")
def toggle_favorite(data: dict):
"""Toggle a song's favorite status."""
filename = data.get("filename", "")
if not filename:
return {"error": "No filename"}
new_state = appstate.meta_db.toggle_favorite(filename)
return {"favorite": new_state}
@router.get("/api/tags")
def list_tags():
"""All personal tags in use (over still-present songs), most-used first —
powers the tag filter UI."""
return {"tags": appstate.meta_db.all_tags()}
@router.post("/api/saved/toggle")
def api_toggle_saved(data: dict):
"""Add/remove a song on the reserved Saved-for-Later playlist."""
filename = _clean_str(data.get("filename"))
if not filename:
return JSONResponse({"error": "filename required"}, status_code=400)
return {"saved": appstate.meta_db.toggle_saved(filename)}
@router.get("/api/session/continue")
def api_session_continue():
"""The Continue-Playing card's song (most recent play) or null."""
return appstate.meta_db.continue_session()
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"""Practice loops — saved A/B regions per song.
Extracted verbatim from ``server.py`` (R3); only the decorator receiver
(``@app`` -> ``@router``) and the singleton reads (``meta_db`` ->
``appstate.meta_db``) changed. See ``appstate.py`` for why the reads stay
module attributes.
"""
from fastapi import APIRouter
import appstate
router = APIRouter()
@router.get("/api/loops")
def list_loops(filename: str):
# Hold the DB lock for the read: the shared single connection
# (check_same_thread=False) is serialized through meta_db._lock by every
# writer, so an unlocked SELECT here can overlap a POST/DELETE commit.
db = appstate.meta_db
with db._lock:
rows = db.conn.execute(
"SELECT id, name, start_time, end_time FROM loops WHERE filename = ? ORDER BY start_time",
(filename,)
).fetchall()
return [{"id": r[0], "name": r[1], "start": r[2], "end": r[3]} for r in rows]
@router.post("/api/loops")
def save_loop(data: dict):
filename = data.get("filename", "")
name = data.get("name", "").strip()
start = data.get("start")
end = data.get("end")
if not filename or start is None or end is None:
return {"error": "Missing fields"}
db = appstate.meta_db
with db._lock:
# COUNT + INSERT under one lock so two unnamed POSTs can't read the same
# count and both mint "Loop N" (the count is only used to name the row).
if not name:
count = db.conn.execute(
"SELECT COUNT(*) FROM loops WHERE filename = ?", (filename,)
).fetchone()[0]
name = f"Loop {count + 1}"
db.conn.execute(
"INSERT INTO loops (filename, name, start_time, end_time) VALUES (?, ?, ?, ?)",
(filename, name, float(start), float(end))
)
db.conn.commit()
return {"ok": True, "name": name}
@router.delete("/api/loops/{loop_id}")
def delete_loop(loop_id: int):
with appstate.meta_db._lock:
appstate.meta_db.conn.execute("DELETE FROM loops WHERE id = ?", (loop_id,))
appstate.meta_db.conn.commit()
return {"ok": True}
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"""Playlists + custom playlist covers (fee[dB]ack v0.3.0).
Extracted verbatim from ``server.py`` (R3). Edits: ``@app`` -> ``@router``,
``meta_db`` -> ``appstate.meta_db``, ``CONFIG_DIR`` -> ``appstate.config_dir``
(both read at call time through the seam), and ``_clean_str`` now imports from
``reqfields``. See ``appstate.py``.
"""
import logging
import os
import tempfile
from pathlib import Path
from fastapi import APIRouter
from fastapi.responses import FileResponse, JSONResponse
import appstate
from reqfields import _clean_str
log = logging.getLogger("feedBack.server")
router = APIRouter()
# Cache policy for the custom-cover file response: revalidate every time so a
# replaced cover is never served stale (pairs with the mtime-ns URL token).
_ART_CACHE_HEADERS = {"Cache-Control": "no-cache"}
def _playlist_cover_path(pid) -> Path | None:
"""Filesystem path of a playlist's optional custom cover image (PNG),
stored under CONFIG_DIR. Returns None for a non-integer id."""
try:
pid = int(pid)
except (TypeError, ValueError):
return None
return appstate.config_dir / "playlist_covers" / f"{pid}.png"
def _playlist_cover_url(pid) -> str | None:
cover = _playlist_cover_path(pid)
if not cover or not cover.exists():
return None
try:
# Nanosecond mtime so a same-second replace/remove/re-upload still
# changes the cache-bust token (int seconds could collide → stale image).
mt = cover.stat().st_mtime_ns
except OSError:
mt = 0
return f"/api/playlists/{pid}/cover?v={mt}"
@router.get("/api/playlists")
def api_list_playlists():
lists = appstate.meta_db.list_playlists()
for pl in lists:
pl["cover_url"] = _playlist_cover_url(pl["id"])
return lists
@router.post("/api/playlists")
def api_create_playlist(data: dict):
name = _clean_str(data.get("name"))
if not (1 <= len(name) <= 100):
return JSONResponse({"error": "Playlist name must be 1100 characters."}, status_code=400)
# kind='album' = a curated album (§7.2): hand-picked works, a chosen chart
# per slot, played front-to-back on the queue. Absent/None = a regular mix.
kind = _clean_str(data.get("kind")) or None
if kind not in (None, "album"):
return JSONResponse({"error": "kind must be 'album' or omitted"}, status_code=400)
return appstate.meta_db.create_playlist(name, kind=kind)
@router.get("/api/playlists/{pid}")
def api_get_playlist(pid: int):
pl = appstate.meta_db.get_playlist(pid)
if pl is None:
return JSONResponse({"error": "not found"}, status_code=404)
pl["cover_url"] = _playlist_cover_url(pid)
return pl
@router.patch("/api/playlists/{pid}")
def api_rename_playlist(pid: int, data: dict):
pl = appstate.meta_db.get_playlist(pid)
if pl is None:
return JSONResponse({"error": "not found"}, status_code=404)
if pl["system_key"]:
return JSONResponse({"error": "System playlists cannot be renamed."}, status_code=400)
name = _clean_str(data.get("name"))
if not (1 <= len(name) <= 100):
return JSONResponse({"error": "Playlist name must be 1100 characters."}, status_code=400)
appstate.meta_db.rename_playlist(pid, name)
return appstate.meta_db.get_playlist(pid)
@router.delete("/api/playlists/{pid}")
def api_delete_playlist(pid: int):
pl = appstate.meta_db.get_playlist(pid)
if pl is None:
return JSONResponse({"error": "not found"}, status_code=404)
if pl["system_key"]:
return JSONResponse({"error": "System playlists cannot be deleted."}, status_code=400)
if not appstate.meta_db.delete_playlist(pid): # vanished under us (concurrent delete)
return JSONResponse({"error": "not found"}, status_code=404)
cover = _playlist_cover_path(pid) # drop any custom cover with the playlist
if cover and cover.exists():
try:
cover.unlink()
except OSError:
pass
return {"ok": True}
@router.post("/api/playlists/{pid}/songs")
def api_add_playlist_song(pid: int, data: dict):
if appstate.meta_db.get_playlist(pid) is None:
return JSONResponse({"error": "not found"}, status_code=404)
filename = _clean_str(data.get("filename"))
if not filename:
return JSONResponse({"error": "filename required"}, status_code=400)
if appstate.meta_db.add_playlist_song(pid, filename) is None: # playlist vanished under us
return JSONResponse({"error": "not found"}, status_code=404)
pl = appstate.meta_db.get_playlist(pid)
return pl if pl is not None else JSONResponse({"error": "not found"}, status_code=404)
@router.patch("/api/playlists/{pid}/songs/{filename:path}")
def api_update_playlist_slot(pid: int, filename: str, data: dict):
"""Edit one curated-album slot: {"arrangement": name|null} pins/clears the
slot's arrangement; {"chart_filename": fn} swaps the slot to another chart
of the same work (position + pin kept). Albums only a mix has no slots."""
pl = appstate.meta_db.get_playlist(pid)
if pl is None:
return JSONResponse({"error": "not found"}, status_code=404)
if pl.get("kind") != "album":
return JSONResponse({"error": "Slot editing is for albums."}, status_code=400)
kwargs = {}
if "chart_filename" in data:
new_fn = _clean_str(data.get("chart_filename"))
if not new_fn:
return JSONResponse({"error": "chart_filename must be a filename"}, status_code=400)
kwargs["new_filename"] = new_fn
if "arrangement" in data:
arr = data.get("arrangement")
if arr is not None and not (isinstance(arr, str) and 1 <= len(arr.strip()) <= 100):
return JSONResponse({"error": "arrangement must be a name or null"}, status_code=400)
kwargs["arrangement"] = arr.strip() if isinstance(arr, str) else None
if not kwargs:
return JSONResponse({"error": "nothing to update"}, status_code=400)
if appstate.meta_db.update_playlist_slot(pid, filename, **kwargs) is None:
return JSONResponse(
{"error": "no such slot, or the chart isn't a version of this song"},
status_code=400)
return appstate.meta_db.get_playlist(pid)
@router.delete("/api/playlists/{pid}/songs/{filename:path}")
def api_remove_playlist_song(pid: int, filename: str):
if appstate.meta_db.get_playlist(pid) is None:
return JSONResponse({"error": "not found"}, status_code=404)
appstate.meta_db.remove_playlist_song(pid, filename)
pl = appstate.meta_db.get_playlist(pid)
return pl if pl is not None else JSONResponse({"error": "not found"}, status_code=404)
@router.post("/api/playlists/{pid}/reorder")
def api_reorder_playlist(pid: int, data: dict):
pl = appstate.meta_db.get_playlist(pid)
if pl is None:
return JSONResponse({"error": "not found"}, status_code=404)
order = data.get("order")
if not isinstance(order, list) or not all(isinstance(f, str) for f in order):
return JSONResponse({"error": "order must be a list of filenames"}, status_code=400)
# Require an exact permutation of the playlist's current songs: a list with
# duplicates, omissions, or extras would otherwise produce duplicate
# positions / a partial reorder while still returning 200.
current = [s["filename"] for s in pl["songs"]]
if len(order) != len(current) or sorted(order) != sorted(current):
return JSONResponse(
{"error": "order must be a permutation of the playlist's current songs"},
status_code=400,
)
appstate.meta_db.reorder_playlist(pid, order)
return appstate.meta_db.get_playlist(pid)
@router.post("/api/playlists/{pid}/cover")
async def api_set_playlist_cover(pid: int, data: dict):
"""Set a playlist's custom cover from a base64 / data-URL image (PNG/JPG).
Overrides the content-dependent (song-art) cover. Stored as a small PNG
thumbnail under CONFIG_DIR/playlist_covers/."""
if appstate.meta_db.get_playlist(pid) is None:
return JSONResponse({"error": "not found"}, status_code=404)
import base64
import io
b64 = data.get("image", "")
# Guard the type before the `","` membership test — a non-string image
# (e.g. {"image": 123} / null) would otherwise raise TypeError → 500.
# Mirrors the avatar/song-art upload guard.
if not isinstance(b64, str) or not b64:
return JSONResponse({"error": "No image data"}, status_code=400)
if "," in b64:
b64 = b64.split(",", 1)[1]
if not b64:
return JSONResponse({"error": "No image data"}, status_code=400)
try:
img_data = base64.b64decode(b64)
except Exception:
return JSONResponse({"error": "Invalid base64"}, status_code=400)
cover = _playlist_cover_path(pid)
cover.parent.mkdir(parents=True, exist_ok=True)
# Decode/validate the image — a bad payload is a CLIENT error (400), and the
# message stays generic so it can't echo internals.
try:
from PIL import Image
img = Image.open(io.BytesIO(img_data)).convert("RGB")
img.thumbnail((640, 640)) # covers stay small
except Exception:
return JSONResponse({"error": "Invalid image"}, status_code=400)
# Persist. A save/replace failure is a SERVER error (500, logged, no
# filesystem detail leaked) — the pre-split handler mislabeled these as 400
# and echoed the exception. A unique temp name in the cover dir (not a shared
# `{pid}.png.tmp`) means two concurrent uploads can't clobber each other's
# temp file; the atomic replace publishes. Re-check the playlist still exists
# just before publishing so a delete that raced the decode above can't leave
# an orphan cover — cheap belt-and-braces; FeedBack is single-user
# (Principle I), so a full per-playlist lock would be for a race the
# deployment model precludes.
tmp = None
try:
# mkstemp is inside the try too: an unwritable dir / full disk raises
# here, and that's the same class of persistence failure as save/replace.
fd, tmp_name = tempfile.mkstemp(prefix=f".{pid}.", suffix=".png.tmp", dir=str(cover.parent))
tmp = Path(tmp_name)
with os.fdopen(fd, "wb") as f:
img.save(f, "PNG")
if appstate.meta_db.get_playlist(pid) is None:
tmp.unlink(missing_ok=True)
return JSONResponse({"error": "not found"}, status_code=404)
tmp.replace(cover)
except Exception:
if tmp is not None:
tmp.unlink(missing_ok=True)
log.exception("playlist cover save failed (pid=%s)", pid)
return JSONResponse({"error": "could not save cover"}, status_code=500)
return {"ok": True, "cover_url": _playlist_cover_url(pid)}
@router.get("/api/playlists/{pid}/cover")
def api_get_playlist_cover(pid: int):
cover = _playlist_cover_path(pid)
if not cover or not cover.exists():
return JSONResponse({"error": "not found"}, status_code=404)
# no-cache (revalidate) like song art, so a replaced cover is never served
# stale — pairs with the mtime-ns cache-bust token on the URL.
return FileResponse(str(cover), media_type="image/png", headers=_ART_CACHE_HEADERS)
@router.delete("/api/playlists/{pid}/cover")
def api_delete_playlist_cover(pid: int):
cover = _playlist_cover_path(pid)
if cover and cover.exists():
try:
cover.unlink()
except OSError:
pass
return {"ok": True}
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"""Player profile — identity, avatars (bundled + custom uploads), and progress.
Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
``meta_db`` -> ``appstate.meta_db``, ``CONFIG_DIR``/``STATIC_DIR`` ->
``appstate.config_dir``/``appstate.static_dir`` (seam), ``_clean_str`` from
``reqfields``, ``_get_progression_content()`` ->
``appstate.get_progression_content()``. The bundled-avatar lister moves with it.
"""
import logging
import secrets
from fastapi import APIRouter
from fastapi.responses import FileResponse, JSONResponse
import appstate
from reqfields import _clean_str
log = logging.getLogger("feedBack.server")
router = APIRouter()
def _list_bundled_avatars() -> list[str]:
"""Bundled default avatar filenames under static/v3/avatars/."""
d = appstate.static_dir / "v3" / "avatars"
if not d.is_dir():
return []
exts = {".svg", ".png", ".webp"}
return sorted(
p.name for p in d.iterdir()
if p.is_file() and p.suffix.lower() in exts and not p.name.startswith(".")
)
@router.get("/api/profile")
def api_get_profile():
profile = appstate.meta_db.get_profile()
# Equipped cosmetics ride along (resolved to their payloads) so the theme
# and avatar frame apply at boot without an extra request. Never let a
# cosmetics/content problem break the profile read.
cosmetics = {}
try:
shop = appstate.get_progression_content()["shop"]
for slot, item_id in appstate.meta_db.get_equipped().items():
item = shop.get(item_id)
if item:
cosmetics[slot] = {"item_id": item_id, "payload": item["payload"]}
except Exception:
log.warning("profile cosmetics enrich failed", exc_info=True)
profile["cosmetics"] = cosmetics
return profile
@router.post("/api/profile")
def api_set_profile(data: dict):
"""Set/update the player profile. Body: {display_name, avatar:{type,value}}.
avatar.type is 'default' (value = bundled filename) or 'upload' (value =
the /api/profile/avatar/<name> URL returned by the upload endpoint); omit
avatar to keep the existing one (name-only edit)."""
name = _clean_str(data.get("display_name"))
if not (1 <= len(name) <= 32):
return JSONResponse({"error": "Display name must be 132 characters."}, status_code=400)
avatar = data.get("avatar")
if avatar is None:
avatar = {} # omitted → keep the current avatar (name-only edit)
elif not isinstance(avatar, dict):
return JSONResponse({"error": "avatar must be an object."}, status_code=400)
atype = avatar.get("type")
aval = _clean_str(avatar.get("value"))
avatar_url = None
if atype == "default":
if aval not in _list_bundled_avatars():
return JSONResponse({"error": "Unknown default avatar."}, status_code=400)
avatar_url = f"/static/v3/avatars/{aval}"
elif atype == "upload":
from safepath import safe_join
fname = aval.rsplit("/", 1)[-1] if aval.startswith("/api/profile/avatar/") else ""
target = safe_join(appstate.config_dir / "avatars", fname) if fname else None
if target is None or not target.is_file():
return JSONResponse({"error": "Uploaded avatar not found."}, status_code=400)
avatar_url = f"/api/profile/avatar/{fname}"
elif atype:
return JSONResponse({"error": "Unknown avatar type."}, status_code=400)
# atype None/missing → keep the current avatar (name-only edit).
return appstate.meta_db.set_profile(name, avatar_url)
@router.get("/api/profile/avatars")
def api_list_avatars():
return [{"name": n, "url": f"/static/v3/avatars/{n}"} for n in _list_bundled_avatars()]
@router.post("/api/profile/avatar")
def api_upload_avatar(data: dict):
"""Upload a custom avatar as base64 (mirrors the album-art upload pattern).
Re-encodes to a 512px PNG under appstate.config_dir/avatars/."""
import base64
import io
b64 = data.get("image", "")
if not isinstance(b64, str) or not b64:
return JSONResponse({"error": "No image data"}, status_code=400)
if "," in b64:
b64 = b64.split(",", 1)[1]
try:
raw = base64.b64decode(b64)
except Exception:
return JSONResponse({"error": "Invalid base64"}, status_code=400)
if len(raw) > 6 * 1024 * 1024:
return JSONResponse({"error": "Image too large (max 6 MB)."}, status_code=400)
avatars_dir = appstate.config_dir / "avatars"
avatars_dir.mkdir(parents=True, exist_ok=True)
try:
from PIL import Image
img = Image.open(io.BytesIO(raw)).convert("RGB")
img.thumbnail((512, 512))
fname = f"upload-{secrets.token_hex(4)}.png" # token busts caches on change
img.save(str(avatars_dir / fname), "PNG")
except Exception as e:
return JSONResponse({"error": f"Invalid image: {e}"}, status_code=400)
return {"url": f"/api/profile/avatar/{fname}"}
@router.get("/api/profile/avatar/{name}")
def api_get_avatar(name: str):
from safepath import safe_join
target = safe_join(appstate.config_dir / "avatars", name)
if target is None or not target.is_file():
return JSONResponse({"error": "not found"}, status_code=404)
return FileResponse(str(target), media_type="image/png")
@router.get("/api/profile/progress")
def api_profile_progress():
"""One call for the whole profile badge: {level, xp, xp_in_level,
xp_to_next, current_streak, best_streak, last_active_date}."""
return appstate.meta_db.get_progress()
-230
View File
@@ -1,230 +0,0 @@
"""Progression (spec 010) — mastery rank, challenges, quests, onboarding paths.
Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
``meta_db`` -> ``appstate.meta_db``, ``_clean_str`` from ``reqfields``, and the
two shared server accessors read through the seam:
``_get_progression_content()`` -> ``appstate.get_progression_content()`` and
``_builtin_diagnostic_filename()`` -> ``appstate.builtin_diagnostic_filename()``.
The exclusive helpers (_goal_ui_progress, _progression_overview) + the
_PROGRESSION_EVENT_TYPES whitelist move with it.
"""
import math
from fastapi import APIRouter
from fastapi.responses import JSONResponse
import appstate
from reqfields import _clean_str
router = APIRouter()
def _goal_ui_progress(goal: dict, state: dict, streak: int, xp_total: int) -> tuple:
"""(count, target) for a challenge/quest progress bar. Count goals show
n/target; threshold goals show how far the live stat is along the line."""
import progression as progression_mod
gtype = goal.get("type")
if gtype in progression_mod.COUNT_GOAL_TYPES:
target = int(goal.get("target") or 1)
count = target if state.get("completed") else min(int(state.get("count") or 0), target)
return count, target
if gtype == "streak_reached":
target = int(goal.get("days") or 1)
return (target if state.get("completed") else min(streak, target)), target
if gtype == "db_earned":
target = int(goal.get("amount") or 1)
return (target if state.get("completed") else min(xp_total, target)), target
return 0, 1
def _progression_overview() -> dict:
"""The full GET /api/progression payload (also the capability `inspect`
result): rank, onboarding, per-path challenge checklists, quests, wallet."""
import progression as progression_mod
from datetime import datetime as _dt
content = appstate.get_progression_content()
now = _dt.now()
appstate.meta_db.ensure_quest_period(content, now)
state = appstate.meta_db.get_progression_state()
player_paths = appstate.meta_db.get_player_paths()
challenge_state = appstate.meta_db.get_challenge_state()
wallet = appstate.meta_db.get_wallet()
streak_progress = appstate.meta_db.get_progress()
streak = int(streak_progress.get("current_streak") or 0)
xp_total = wallet["lifetime_db"]
keys = progression_mod.period_keys(now)
def _path_order(pid):
pdef = content["paths"].get(pid) or {}
return (pdef.get("order") or 0, pid)
paths_payload = []
for pid in sorted(player_paths, key=_path_order):
pdef = content["paths"].get(pid)
level = player_paths[pid]
if not pdef:
# Path selected under older content that no longer ships: keep its
# rank contribution visible rather than silently dropping it.
paths_payload.append({"id": pid, "name": pid, "icon": "", "level": level,
"max_level": level, "next": None})
continue
next_block = None
active = progression_mod.active_challenges(content, pid, level)
if active:
level_def = next(e for e in pdef["levels"] if e["level"] == level + 1)
challenges = []
completed_count = 0
for ch in active:
st = challenge_state.get(ch["id"]) or {}
count, target = _goal_ui_progress(ch["goal"], st, streak, xp_total)
if st.get("completed"):
completed_count += 1
challenges.append({
"id": ch["id"],
"title": ch["title"],
"description": ch["description"],
"count": count,
"target": target,
"completed": bool(st.get("completed")),
"completed_at": st.get("completed_at"),
})
next_block = {
"level": level + 1,
"required": level_def["required"],
"completed": completed_count,
"challenges": challenges,
}
paths_payload.append({
"id": pid,
"name": pdef["name"],
"icon": pdef["icon"],
"level": level,
"max_level": progression_mod.path_max_level(content, pid),
"next": next_block,
})
available = [
{"id": pid, "name": pdef["name"], "icon": pdef["icon"]}
for pid, pdef in sorted(content["paths"].items(), key=lambda kv: (kv[1].get("order") or 0, kv[0]))
if pid not in player_paths
]
quest_rows = appstate.meta_db.get_quest_rows(keys)
quests_payload = {}
for period_type in ("daily", "weekly"):
pool = content["quests"][period_type]["pool"]
quests = []
for row in quest_rows:
if row["period_type"] != period_type:
continue
qdef = pool.get(row["quest_id"])
if not qdef:
continue # removed from the pool mid-period: hide, keep the row
count, target = _goal_ui_progress(qdef["goal"], row, streak, xp_total)
quests.append({
"id": row["quest_id"],
"title": qdef["title"],
"description": qdef["description"],
"reward_db": row["reward_db"],
"count": count,
"target": target,
"completed": row["completed"],
"completed_at": row["completed_at"],
})
quests_payload[period_type] = {
"period_key": keys[period_type],
"resets_at": progression_mod.period_resets_at(period_type, now).isoformat(),
"quests": quests,
}
return {
"mastery_rank": progression_mod.mastery_rank(state["calibration_status"], player_paths),
"onboarding": {
"calibration_status": state["calibration_status"],
"calibration_completed_at": state["calibration_completed_at"],
"diagnostic_filename": appstate.builtin_diagnostic_filename(),
},
"paths": paths_payload,
"available_paths": available,
"quests": quests_payload,
"wallet": wallet,
}
@router.get("/api/progression")
def api_progression():
return _progression_overview()
@router.post("/api/progression/paths")
def api_progression_add_paths(data: dict):
"""Select instrument paths. Body: {add: [path_id, ...]}. Idempotent;
removal is unsupported (Mastery Rank never decreases)."""
add = data.get("add")
if not isinstance(add, list) or not add:
return JSONResponse({"error": "add must be a non-empty list of path ids"}, status_code=400)
content = appstate.get_progression_content()
for pid in add:
if not isinstance(pid, str) or pid not in content["paths"]:
return JSONResponse({"error": f"unknown path: {pid!r}"}, status_code=400)
appstate.meta_db.add_player_paths(add)
return _progression_overview()
@router.post("/api/progression/onboarding")
def api_progression_onboarding(data: dict):
"""Onboarding calibration choice. Body: {action: "skip"} — completing the
calibration needs no endpoint, it flows through the normal /api/stats path."""
if _clean_str(data.get("action")) != "skip":
return JSONResponse({"error": "action must be 'skip'"}, status_code=400)
# Spec invariant: onboarding requires picking at least one instrument path
# before finishing, so skipping straight to rank 1 with no paths would
# leave a rank that can never grow. Only enforced when the content bundle
# actually defines paths — broken/empty content must never brick onboarding.
if appstate.get_progression_content()["paths"] and not appstate.meta_db.get_player_paths():
return JSONResponse(
{"error": "select at least one instrument path before skipping calibration"},
status_code=400,
)
appstate.meta_db.skip_calibration()
return _progression_overview()
# Externally postable progression events. song_completed is deliberately NOT
# here: it is server-derived inside /api/stats so the scored-session authority
# stays in one place.
_PROGRESSION_EVENT_TYPES = {"minigame_run"}
@router.post("/api/progression/events")
def api_progression_events(data: dict):
"""Generic progression-event intake for plugins (capability `record-event`).
Body: {type, payload}. Whitelisted types, scalar payload values only."""
etype = _clean_str(data.get("type"))
if etype not in _PROGRESSION_EVENT_TYPES:
return JSONResponse(
{"error": f"event type must be one of {sorted(_PROGRESSION_EVENT_TYPES)}"},
status_code=400,
)
payload = data.get("payload")
if payload is None:
payload = {}
if not isinstance(payload, dict) or len(payload) > 16:
return JSONResponse({"error": "payload must be a small object"}, status_code=400)
clean = {}
for key, value in payload.items():
if not isinstance(key, str) or len(key) > 64:
return JSONResponse({"error": "payload keys must be short strings"}, status_code=400)
if value is None:
continue
if isinstance(value, bool) or (
not isinstance(value, (int, float, str))
) or (isinstance(value, float) and not math.isfinite(value)) or (
isinstance(value, str) and len(value) > 256
):
return JSONResponse({"error": "payload values must be short strings or finite numbers"}, status_code=400)
clean[key] = value
summary = appstate.meta_db.record_progression_event(etype, clean, appstate.get_progression_content())
return {"ok": True, "progression": summary}
-62
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@@ -1,62 +0,0 @@
"""Cosmetics shop (spec 010) — buy/equip avatars & themes with earned currency.
Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
``meta_db`` -> ``appstate.meta_db``, ``_get_progression_content()`` ->
``appstate.get_progression_content()`` (the accessor is injected into the seam;
its lazy content cache stays in server.py).
"""
from fastapi import APIRouter
from fastapi.responses import JSONResponse
import appstate
from reqfields import _clean_str
router = APIRouter()
@router.get("/api/shop")
def api_shop():
content = appstate.get_progression_content()
owned = appstate.meta_db.get_owned_items()
equipped = appstate.meta_db.get_equipped()
items = [
{**item, "owned": iid in owned, "equipped": equipped.get(item["slot"]) == iid}
for iid, item in sorted(content["shop"].items())
]
return {"items": items, "wallet": appstate.meta_db.get_wallet()}
@router.post("/api/shop/buy")
def api_shop_buy(data: dict):
"""Spend Decibels on a cosmetic. Atomic: balance check + spend + ownership
in one transaction. Decibels are earned by playing only never purchasable."""
item_id = _clean_str(data.get("item_id"))
item = appstate.get_progression_content()["shop"].get(item_id)
if not item:
return JSONResponse({"error": f"unknown item: {item_id!r}"}, status_code=400)
status, wallet = appstate.meta_db.buy_shop_item(item)
if status == "owned":
return JSONResponse({"error": "already owned", "wallet": wallet}, status_code=409)
if status == "insufficient":
return JSONResponse({"error": "insufficient balance", "wallet": wallet}, status_code=402)
return {"ok": True, "item_id": item_id, "wallet": wallet}
@router.post("/api/shop/equip")
def api_shop_equip(data: dict):
"""Equip an owned cosmetic into its slot. Body: {slot, item_id|null}
(null unequips, restoring the default look)."""
import progression as progression_mod
slot = _clean_str(data.get("slot"))
if slot not in progression_mod.SHOP_SLOTS:
return JSONResponse({"error": f"slot must be one of {sorted(progression_mod.SHOP_SLOTS)}"}, status_code=400)
item_id = data.get("item_id")
if item_id is not None:
item_id = _clean_str(item_id)
item = appstate.get_progression_content()["shop"].get(item_id)
if not item or item["slot"] != slot:
return JSONResponse({"error": f"unknown item for slot {slot}: {item_id!r}"}, status_code=400)
if item_id not in appstate.meta_db.get_owned_items():
return JSONResponse({"error": "item not owned"}, status_code=403)
return {"ok": True, "equipped": appstate.meta_db.equip_item(slot, item_id)}
-45
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@@ -1,45 +0,0 @@
"""Wishlist / "wanted" API (feedBack#636) — songs the user wants but doesn't own.
Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
``meta_db`` -> ``appstate.meta_db``, ``_clean_str`` from ``reqfields``.
"""
from fastapi import APIRouter
from fastapi.responses import JSONResponse
import appstate
from reqfields import _clean_str
router = APIRouter()
@router.get("/api/wanted")
def api_list_wanted():
"""The wishlist — songs the user wants but doesn't own yet (newest first)."""
return {"wanted": appstate.meta_db.list_wanted()}
@router.post("/api/wanted")
def api_add_wanted(data: dict):
"""Add a not-owned song to the wishlist. `artist`/`title` are required (at
least one non-empty); `source`/`source_ref`/`note` are optional. Idempotent
on identity so producers (find_more ownership-diff, manual add) can re-post."""
if not isinstance(data, dict):
return JSONResponse({"error": "body must be an object"}, status_code=400)
artist = _clean_str(data.get("artist"))
title = _clean_str(data.get("title"))
if not artist and not title:
return JSONResponse({"error": "artist or title required"}, status_code=400)
row = appstate.meta_db.add_wanted(
artist=artist, title=title,
source=_clean_str(data.get("source")) or "manual",
source_ref=_clean_str(data.get("source_ref")),
note=_clean_str(data.get("note")),
)
return {"ok": True, "wanted": row}
@router.delete("/api/wanted/{wanted_id}")
def api_remove_wanted(wanted_id: int):
"""Remove a wishlist entry by id."""
return {"ok": appstate.meta_db.remove_wanted(wanted_id)}
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+1 -1
View File
@@ -3,7 +3,7 @@
This module is deliberately kept apart from ``server.py`` so that
``ProcessPoolExecutor`` workers can import and unpickle ``_scan_one``
without dragging in ``server.py``'s import-time side effects
(``configure_logging()``, ``meta_db = MetadataDB(CONFIG_DIR)`` opening/migrating
(``configure_logging()``, ``meta_db = MetadataDB()`` opening/migrating
SQLite, and ``register_plugin_api(app)`` registering routes).
The background scan spawns its pool with the ``spawn`` start method (see
-16
View File
@@ -98,22 +98,6 @@ def open_midis_to_freqs(midis: list[int], reference_pitch: float = DEFAULT_REFER
return [round(midi_to_freq(m, reference_pitch), 2) for m in midis]
def freqs_to_midis(freqs: list[float], reference_pitch: float = DEFAULT_REFERENCE_PITCH) -> list[int] | None:
"""Return absolute open-string MIDI notes for frequencies at the supplied
A4 reference the inverse of open_midis_to_freqs. None if any entry is
non-numeric or non-positive (a provider could hand us anything)."""
out: list[int] = []
for f in freqs:
try:
f = float(f)
except (TypeError, ValueError):
return None
if f <= 0:
return None
out.append(int(round(69 + 12 * math.log2(f / reference_pitch))))
return out
def tuning_offsets_from_midis(instrument_key: str, midis: list[int]) -> list[int] | None:
"""Return semitone offsets from the instrument's standard open strings."""
standard = STANDARD_OPEN_MIDIS.get(instrument_key)
+1 -1758
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+2 -5
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@@ -8,12 +8,9 @@
"test:headed": "playwright test --headed",
"test:debug": "playwright test --debug",
"test:js": "node --test tests/js/*.test.js 'tests/plugins/*/js/*.test.js'",
"install:playwright": "playwright install chromium",
"lint": "eslint ."
"install:playwright": "playwright install chromium"
},
"devDependencies": {
"@playwright/test": "^1.59.1",
"eslint": "^9.39.4",
"eslint-plugin-import-x": "^4.17.1"
"@playwright/test": "^1.59.1"
}
}
+15 -99
View File
@@ -18,54 +18,6 @@ from safepath import safe_join
log = logging.getLogger("feedBack.plugins")
def _plugin_media_type(path: Path) -> str:
"""Best-effort Content-Type for a served plugin file. `.js`/`.css` must come
back as JavaScript/CSS so `<script type=module>` / `addModule()` / a `<link>`
accept them; `mimetypes.guess_type` can miss these on a stripped platform
registry, so fall back explicitly (mirrors the assets/ route)."""
media_type = mimetypes.guess_type(path.name)[0]
if media_type is None and path.suffix == ".js":
return "application/javascript"
if media_type is None and path.suffix == ".css":
return "text/css"
return media_type or "application/octet-stream"
def _plugin_file_etag(path: Path) -> str | None:
"""Weak ETag from mtime+size — cheap, stable across reads, changes on edit.
This is what makes the live-edit loop work for module graphs: a conditional
GET revalidates and 304s unchanged files on refresh instead of re-downloading
the whole `src/` tree. Returns None if the file can't be stat'd."""
try:
st = path.stat()
except OSError:
return None
return f'W/"{st.st_mtime_ns:x}-{st.st_size:x}"'
def _if_none_match(request: Request, etag: str) -> bool:
"""True when the client's If-None-Match already holds `etag`."""
# ponytail: we serve one weak ETag; the browser echoes it back verbatim, so
# a direct compare is enough (comma-split tolerates a proxy concatenation).
return etag in [t.strip() for t in request.headers.get("if-none-match", "").split(",")]
def _plugin_file_response(request: Request, path: Path, media_type: str) -> Response:
"""Serve a plugin source/asset file with the live-edit cache contract:
`Cache-Control: no-cache` (browser may store but MUST revalidate) + a weak
ETag, and a bodyless 304 when the client's If-None-Match already matches.
Starlette's `FileResponse` emits an ETag but never evaluates If-None-Match
itself, so the conditional handling has to live here."""
headers = {"Cache-Control": "no-cache"}
etag = _plugin_file_etag(path)
if etag:
headers["ETag"] = etag
if _if_none_match(request, etag):
return Response(status_code=304, headers=headers)
# FileResponse sets etag/last-modified via setdefault, so the ETag above wins.
return FileResponse(path, media_type=media_type, headers=headers)
PLUGINS_DIR = Path(__file__).parent
# Holds only *ready* (loaded) plugins — those whose dependencies installed
# and whose routes registered. A plugin GRADUATES from PENDING_PLUGINS into
@@ -1421,12 +1373,6 @@ def load_plugins(app: FastAPI, context: dict, progress_cb=None, route_setup_fn=N
"version": manifest.get("version"),
"has_screen": bool(manifest.get("screen")),
"has_script": bool(manifest.get("script")),
# Module-migration (R0): `scriptType:"module"` tells the loader to
# inject screen.js as <script type="module">; `minHost` is the
# min core version a migrated plugin needs (passthrough only in R0 —
# enforcement is deferred to R4, master §4b). None when unset.
"script_type": manifest.get("scriptType"),
"min_host": manifest.get("minHost"),
"has_settings": bool(manifest.get("settings")),
"settings_category": _settings_category,
# Drives the v3 shell's immersive (full-screen) mode for this
@@ -2143,11 +2089,6 @@ def register_plugin_api(app: FastAPI):
"fallback": p.get("fallback", False),
"has_screen": p["has_screen"],
"has_script": p["has_script"],
# Module-migration passthrough (R0). Re-read from the manifest
# like `version` above so stubbed test entries (built without
# _nav_entry) don't need the key.
"script_type": (p.get("_manifest") or {}).get("scriptType"),
"min_host": (p.get("_manifest") or {}).get("minHost"),
"has_settings": p["has_settings"],
# v3 immersive screen opt-in (full-screen plugin UI).
"fullscreen": p.get("fullscreen", False),
@@ -2201,9 +2142,6 @@ def register_plugin_api(app: FastAPI):
"fallback": False,
"has_screen": e.get("has_screen", False),
"has_script": e.get("has_script", False),
# Pending entries come from _nav_entry, so they carry these.
"script_type": e.get("script_type"),
"min_host": e.get("min_host"),
"has_settings": e.get("has_settings", False),
"settings_category": e.get("settings_category"),
"fullscreen": e.get("fullscreen", False),
@@ -2369,7 +2307,7 @@ def register_plugin_api(app: FastAPI):
return HTMLResponse("", status_code=404)
@app.get("/api/plugins/{plugin_id}/screen.js")
def plugin_screen_js(request: Request, plugin_id: str):
def plugin_screen_js(plugin_id: str):
with PLUGINS_LOCK:
snapshot = list(LOADED_PLUGINS)
for p in snapshot:
@@ -2377,11 +2315,8 @@ def register_plugin_api(app: FastAPI):
if p.get("status", "ready") != "ready":
break
script_file = p["_dir"] / p["_manifest"].get("script", "screen.js")
if script_file.is_file():
# no-cache + ETag/304 so an edited screen.js reloads on
# refresh while an unchanged one revalidates cheaply — the
# same live-edit contract the src/ module graph relies on.
return _plugin_file_response(request, script_file, "application/javascript")
if script_file.exists():
return Response(script_file.read_text(encoding="utf-8"), media_type="application/javascript")
return Response("", status_code=404)
@app.get("/api/plugins/{plugin_id}/settings.html")
@@ -2442,7 +2377,7 @@ def register_plugin_api(app: FastAPI):
return Response("{}", status_code=404, media_type="application/json")
@app.get("/api/plugins/{plugin_id}/assets/{asset_path:path}")
def plugin_asset(request: Request, plugin_id: str, asset_path: str):
def plugin_asset(plugin_id: str, asset_path: str):
"""Serve a static file a plugin bundles under its own ``assets/``
directory (e.g. an AudioWorklet module, WASM, or image). Unlike the
fixed screen.js/settings.html handlers above, this is a generic
@@ -2464,35 +2399,16 @@ def register_plugin_api(app: FastAPI):
log.warning("Plugin %r: asset path rejected: %r", plugin_id, asset_path)
break
if target.is_file():
# no-cache + ETag/304 so a live-edited worklet/asset reloads
# on refresh (bare FileResponse emits an ETag but never 304s).
return _plugin_file_response(request, target, _plugin_media_type(target))
break
return Response("", status_code=404)
@app.get("/api/plugins/{plugin_id}/src/{src_path:path}")
def plugin_src(request: Request, plugin_id: str, src_path: str):
"""Serve a file from a plugin's ES-module source tree under ``src/``.
This is the R0 host capability that lets a migrated plugin's
``screen.js`` (a one-line ``import './src/main.js'``) load its whole
module graph. Containment mirrors the assets/ route exactly
``safe_join`` against ``<plugin>/src`` rejects ``..``, absolute paths,
and NUL bytes and the live-edit cache contract (no-cache + ETag/304)
makes an edited module reload on refresh while unchanged ones 304.
Read-only; the src/ tree is source files, never executed server-side.
"""
with PLUGINS_LOCK:
snapshot = list(LOADED_PLUGINS)
for p in snapshot:
if p["id"] == plugin_id:
if p.get("status", "ready") != "ready":
break
target = safe_join(p["_dir"] / "src", src_path)
if target is None:
log.warning("Plugin %r: src path rejected: %r", plugin_id, src_path)
break
if target.is_file():
return _plugin_file_response(request, target, _plugin_media_type(target))
media_type = mimetypes.guess_type(target.name)[0]
# .js must come back as JavaScript so addModule() / <script>
# accept it; guess_type can miss this on some platforms.
if media_type is None and target.suffix == ".js":
media_type = "application/javascript"
# .css must come back as text/css so a <link rel=stylesheet>
# (the styles capability) is honoured; guess_type can miss it
# on a stripped platform mimetypes registry, same as .js.
elif media_type is None and target.suffix == ".css":
media_type = "text/css"
return FileResponse(target, media_type=media_type or "application/octet-stream")
break
return Response("", status_code=404)
+1 -1
View File
@@ -1,7 +1,7 @@
{
"id": "drum_highway_3d",
"name": "3D Drum Highway",
"version": "0.3.2",
"version": "0.3.1",
"type": "visualization",
"bundled": true,
"script": "screen.js",
+3 -85
View File
@@ -1361,41 +1361,6 @@
} catch (_) { /* dispatch unavailable — persisted value applies next init */ }
};
/* ======================================================================
* Camera Director bridge resolver (pure exported via createFactory.__test)
* ====================================================================== */
/**
* The active splitscreen API, defensive on the global-name rename in flight
* (feedBackSplitscreen is canonical; slopsmithSplitscreen is the legacy alias).
* @returns {object|null} the splitscreen API, or null when not present
*/
function _ssApi() { return window.feedBackSplitscreen || window.slopsmithSplitscreen || null; }
/**
* Resolve the Camera Director camera for a canvas: this panel's camera under
* splitscreen, else the global, else null (Camera Director absent stock
* framing). Throw-safe on panelIndexFor so a misbehaving splitscreen build
* can't break framing.
* @param {HTMLCanvasElement} canvas this renderer's highway canvas
* @param {object|null} ss the splitscreen API (see _ssApi)
* @param {object|null} panelsMap window.__h3dCamCtlPanels (per-panel cameras by index)
* @param {object|null} globalCam window.__h3dCamCtl (single global camera)
* @returns {object|null} the resolved free-camera bridge, or null
*/
function _resolveFreeCam(canvas, ss, panelsMap, globalCam) {
if (panelsMap && ss && typeof ss.panelIndexFor === 'function') {
try {
const i = ss.panelIndexFor(canvas);
// Only a non-negative integer indexes the panel map — a non-int /
// negative / string index (or a prototype key) must not resolve an
// unintended/inherited property; fall through to the global then.
if (Number.isInteger(i) && i >= 0 && panelsMap[i]) return panelsMap[i];
} catch (e) { /* ignore */ }
}
return globalCam || null;
}
/* ======================================================================
* Renderer factory
* ====================================================================== */
@@ -1449,7 +1414,7 @@
let _sparkPts = null, _sparkPos = null, _sparkCol = null, _sparkVel = null, _sparkLife = null;
let _fxLastWall = 0; // wall clock for FX integration (sparks, pulse decay)
let _kickPulse = 0; // kick-hit camera-dip + floor-wash envelope
let _camBaseH = null, _camBaseD = null; // positionCamera's unpulsed pose (null until it first runs; applyCamera's guard depends on this)
let _camBaseH = 0, _camBaseD = 0; // positionCamera's unpulsed pose
let _gaussTex = null; // shared soft-falloff texture for flash quads
let _laneFlashQuads = []; // pooled additive quad per hand lane (z=0)
let _kickFlashQuad = null; // full-width flash quad for the kick bar
@@ -2686,48 +2651,6 @@
cam.lookAt(0, 0, -AHEAD * TS * 0.45);
}
/**
* Camera Director bridge for THIS panel delegates to the pure, unit-
* tested _resolveFreeCam / _ssApi (resolver block above the factory).
* Reads the live globals: per-panel map __h3dCamCtlPanels this panel's
* camera, else the global __h3dCamCtl, else null (stock framing).
* @param {HTMLCanvasElement} canvas this panel's highway canvas
* @returns {object|null} the resolved free-camera bridge, or null
*/
function _freeCamFor(canvas) {
return _resolveFreeCam(canvas, _ssApi(), window.__h3dCamCtlPanels, window.__h3dCamCtl);
}
// Per-frame camera write: static base pose (positionCamera) + kick-pulse Y
// dip, then layer Camera Director free-cam offsets (dolly/height/orbit on
// the camera-from-target vector; pan/pitch on the look target). Runs every
// frame so a live free-cam drag is smooth; allocation-free; NaN-safe; a
// null/disabled bridge reproduces the stock static+pulse pose exactly.
function applyCamera() {
if (_camBaseH == null) return; // before first positionCamera()
const _dip = (_kickPulse > 0.001) ? (0.8 * K * _kickPulse * fx.hitFx) : 0;
let _cx = 0, _cy = _camBaseH - _dip, _cz = _camBaseD;
let _lx = 0, _ly = 0, _lz = -AHEAD * TS * 0.45;
const _fc = _freeCamFor(highwayCanvas);
if (_fc && _fc.enabled) {
const _dm = Number.isFinite(_fc.distMul) ? _fc.distMul : 1;
const _hm = Number.isFinite(_fc.heightMul) ? _fc.heightMul : 1;
const _yaw = Number.isFinite(_fc.yaw) ? _fc.yaw : 0;
let _vx = _cx - _lx, _vy = _cy - _ly, _vz = _cz - _lz;
_vx *= _dm; _vy *= _dm; _vz *= _dm; // dolly (zoom)
_vy *= _hm; // height
const _cyw = Math.cos(_yaw), _syw = Math.sin(_yaw);
const _rx = _vx * _cyw - _vz * _syw, _rz = _vx * _syw + _vz * _cyw; // orbit around Y
_cx = _lx + _rx; _cy = _ly + _vy; _cz = _lz + _rz;
const _px = Number.isFinite(_fc.panX) ? _fc.panX : 0;
const _py = Number.isFinite(_fc.panY) ? _fc.panY : 0;
const _pt = Number.isFinite(_fc.pitch) ? _fc.pitch : 0;
_lx += _px * K; _ly += (_pt + _py) * K;
}
cam.position.set(_cx, _cy, _cz);
cam.lookAt(_lx, _ly, _lz);
}
function buildLanes(_floorW, floorD) {
laneGroup = new T.Group();
laneStripeMats = [];
@@ -3508,18 +3431,15 @@
BG_STYLES[_bgState._style].update(_bgState.s, bands, fdt, nowMs / 1000);
} catch (_) { /* visual-only */ }
}
// Kick pulse decays each frame; it drives the floor flash and,
// via applyCamera(), the camera Y dip.
if (_kickPulse > 0.001) {
_kickPulse *= Math.exp(-fdt * 7);
cam.position.y = _camBaseH - 0.8 * K * _kickPulse * fx.hitFx;
if (_floorFlash) _floorFlash.material.opacity = 0.25 * _kickPulse * fx.hitFx;
} else if (_kickPulse !== 0) {
_kickPulse = 0;
cam.position.y = _camBaseH;
if (_floorFlash) _floorFlash.material.opacity = 0;
}
// Write the camera every frame: static base pose + kick dip +
// Camera Director free-cam offsets (per-panel-aware).
applyCamera();
}
// Approach highlight: raise each lane stripe toward its next
// note (accumulated by the rebuildNotes walk above).
@@ -3645,8 +3565,6 @@
// vm-loaded with no DOM/WebGL; everything here must stay side-effect
// free to call).
window.slopsmithViz_drum_highway_3d.__test = {
_resolveFreeCam,
_ssApi,
_variantForHit,
_classifyTiming,
readFxSettings,
@@ -1,78 +0,0 @@
// Camera Director bridge resolver tests: per-panel select, global fallback,
// null-when-absent, throw-safety, and the splitscreen global-name alias. Loads
// screen.js in a bare vm window and exercises the __test exports (no DOM/WebGL).
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
function load() {
const window = {
console,
location: { protocol: 'http:', host: 'localhost' },
slopsmith: {},
};
window.window = window;
window.globalThis = window;
const context = vm.createContext(window);
const src = fs.readFileSync(path.join(__dirname, '..', 'screen.js'), 'utf8');
vm.runInContext(src, context, { filename: 'screen.js' });
return { window, __test: window.slopsmithViz_drum_highway_3d.__test };
}
test('_resolveFreeCam: per-panel camera under splitscreen', () => {
const { __test } = load();
const c0 = {}, c1 = {};
const ss = { panelIndexFor: (c) => (c === c0 ? 0 : 1) };
const map = { 0: { id: 'p0' }, 1: { id: 'p1' } };
assert.equal(__test._resolveFreeCam(c0, ss, map, { id: 'g' }).id, 'p0');
assert.equal(__test._resolveFreeCam(c1, ss, map, { id: 'g' }).id, 'p1');
});
test('_resolveFreeCam: falls back to global when there is no panel map', () => {
const { __test } = load();
const g = { id: 'global' };
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0 }, null, g), g);
});
test('_resolveFreeCam: falls back to global when the panel has no map entry', () => {
const { __test } = load();
const g = { id: 'global' };
const ss = { panelIndexFor: () => 3 }; // index 3 absent from map
assert.equal(__test._resolveFreeCam({}, ss, { 0: {} }, g), g);
});
test('_resolveFreeCam: null when Camera Director is absent (no global)', () => {
const { __test } = load();
assert.equal(__test._resolveFreeCam({}, null, null, null), null);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0 }, {}, undefined), null);
});
test('_resolveFreeCam: throw-safe on panelIndexFor → falls back to global', () => {
const { __test } = load();
const g = { id: 'global' };
const ss = { panelIndexFor: () => { throw new Error('boom'); } };
assert.equal(__test._resolveFreeCam({}, ss, { 0: {} }, g), g);
});
test('_resolveFreeCam: NaN/negative/float/string index → falls back to global', () => {
const { __test } = load();
const g = { id: 'global' };
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => NaN }, { 0: {} }, g), g);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => -1 }, { 0: {} }, g), g);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0.5 }, { 0: {} }, g), g);
// A string/prototype key must not resolve an inherited property (e.g. toString).
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 'toString' }, {}, g), g);
});
test('_ssApi: null when neither global set; slopsmith alias; feedBack canonical wins', () => {
const { window, __test } = load();
assert.equal(__test._ssApi(), null);
const legacy = { panelIndexFor: () => 0 };
window.slopsmithSplitscreen = legacy;
assert.equal(__test._ssApi(), legacy); // legacy alias picked up
const current = { panelIndexFor: () => 1 };
window.feedBackSplitscreen = current;
assert.equal(__test._ssApi(), current); // canonical name takes precedence
});
+1 -1
View File
@@ -1,7 +1,7 @@
{
"id": "highway_3d",
"name": "3D Highway",
"version": "3.31.5",
"version": "3.31.3",
"type": "visualization",
"bundled": true,
"script": "screen.js",
+17 -89
View File
@@ -548,20 +548,9 @@
ctrl.ownsActx = !(fogAudio && fogAudio.ctx);
ctrl.actx = (fogAudio && fogAudio.ctx) || new Ctx();
if (ctrl.actx.state === 'suspended' && ctrl.actx.resume) ctrl.actx.resume().catch(() => {});
// Seed the DRAWING BUFFER (canvas.width/height) to the device-pixel
// render size and report that SAME size to Butterchurn. Its on-screen
// pass viewports to the reported size but never sizes the output canvas
// itself — leaving the buffer at the 300x150 default blits the whole
// visualizer into a corner that CSS then stretches across the highway.
// pixelRatio:1 because DPR is now folded into the reported size, so
// buffer == viewport == internal texsize (no double-counting).
const _bcRatio0 = Math.min(window.devicePixelRatio || 1, 1.5);
const _bcW0 = Math.max(1, Math.round((sz.w || 1280) * _bcRatio0));
const _bcH0 = Math.max(1, Math.round((sz.h || 720) * _bcRatio0));
canvas.width = _bcW0; canvas.height = _bcH0;
ctrl.viz = bc.createVisualizer(ctrl.actx, canvas, {
width: _bcW0, height: _bcH0,
pixelRatio: 1, textureRatio: 1,
width: sz.w || 1280, height: sz.h || 720,
pixelRatio: Math.min(window.devicePixelRatio || 1, 1.5), textureRatio: 1,
});
if (_bcIsDesktop()) {
try {
@@ -595,27 +584,6 @@
ctrl.actx = null; ctrl.viz = null; ctrl.dead = true;
_bcControllers.delete(ctrl);
});
// Size the Butterchurn output: set the canvas DRAWING BUFFER to the
// device-pixel render size AND report that same size, so buffer ==
// on-screen viewport == full fill. Butterchurn never sizes the output
// canvas itself; the previous code set only CSS size, leaving the buffer
// at the 300x150 default -> the viz showed a stretched lower-left corner
// (worse the larger the panel). Ratio reuses the highway's DPR budget.
function _bcApplySize(cssW, cssH) {
if (!(cssW > 0 && cssH > 0)) return;
ctrl.lastW = cssW; ctrl.lastH = cssH;
const ratio = Math.min(window.devicePixelRatio || 1, 1.5);
const bw = Math.max(1, Math.round(cssW * ratio)), bh = Math.max(1, Math.round(cssH * ratio));
if (canvas.width !== bw) canvas.width = bw;
if (canvas.height !== bh) canvas.height = bh;
const wpx = cssW + 'px', hpx = cssH + 'px';
// Confine ALL layers to exactly the highway-canvas rect so the opaque
// backdrop can't bleed over the transport bar above the highway.
[ctrl.canvas, ctrl.backdrop, ctrl.scrim, ctrl.tint].forEach((el) => {
if (el) { el.style.width = wpx; el.style.height = hpx; el.style.right = 'auto'; el.style.bottom = 'auto'; }
});
if (ctrl.viz && ctrl.viz.setRendererSize) { try { ctrl.viz.setRendererSize(bw, bh); } catch (e) {} }
}
return {
applySettings() { ctrl.applySettings(); },
dead() { return ctrl.dead; },
@@ -644,11 +612,18 @@
if (!ctrl.viz || !s.enabled) return; // skip GPU work when the bg is off
const sz = sizeProvider && sizeProvider();
if (sz && sz.w > 0 && sz.h > 0 && (sz.w !== ctrl.lastW || sz.h !== ctrl.lastH)) {
_bcApplySize(sz.w, sz.h);
ctrl.lastW = sz.w; ctrl.lastH = sz.h;
const wpx = sz.w + 'px', hpx = sz.h + 'px';
// Confine ALL layers to exactly the highway-canvas rect so the opaque
// backdrop can't bleed over the transport bar above the highway.
[ctrl.canvas, ctrl.backdrop, ctrl.scrim, ctrl.tint].forEach((el) => {
if (el) { el.style.width = wpx; el.style.height = hpx; el.style.right = 'auto'; el.style.bottom = 'auto'; }
});
try { ctrl.viz.setRendererSize(sz.w, sz.h); } catch (e) {}
}
try { ctrl.viz.render(); } catch (e) {}
},
resize(w, h) { _bcApplySize(w, h); },
resize(w, h) { if (ctrl.viz && ctrl.viz.setRendererSize) { try { ctrl.viz.setRendererSize(w, h); } catch (e) {} ctrl.lastW = w; ctrl.lastH = h; } },
destroy() {
ctrl.dead = true;
_bcControllers.delete(ctrl);
@@ -2620,51 +2595,10 @@
}
const FRET_NUMBER_GHOST_SCOPE_IDS = ['chords', 'all'];
/**
* localStorage panel key for per-panel background settings ('main' or
* 'panel<index>'). Defensive on the splitscreen global-name rename in flight,
* and throw-safe on panelIndexFor same as _freeCamFor so a misbehaving
* splitscreen build can't take down background-settings resolution. Only a
* non-negative integer index yields a 'panel<N>' key; anything else (null,
* NaN, negative, non-integer) falls back to 'main' so a bad index can never
* mint a bogus "panelNaN"-style key.
* @param {HTMLCanvasElement} canvas this renderer's highway canvas
* @returns {string} 'main' or 'panel<index>'
*/
function _bgPanelKey(canvas) {
const ss = window.feedBackSplitscreen || window.slopsmithSplitscreen;
let idx = null;
if (ss && typeof ss.panelIndexFor === 'function') {
try { idx = ss.panelIndexFor(canvas); } catch (e) { idx = null; }
}
return (Number.isInteger(idx) && idx >= 0) ? 'panel' + idx : 'main';
}
/**
* Camera Director bridge resolver. Prefers THIS panel's per-panel camera under
* splitscreen (window.__h3dCamCtlPanels[panelIndex]) and falls back to the
* single global (window.__h3dCamCtl); returns null when Camera Director is
* absent 100% stock framing. Defensive on the splitscreen global-name rename
* in flight (feedBackSplitscreen vs slopsmithSplitscreen); throw-safe on
* panelIndexFor. Mirrors the panel resolution in _bgPanelKey.
* @param {HTMLCanvasElement} canvas this renderer's highway canvas
* @returns {object|null} the resolved free-camera bridge, or null
*/
function _freeCamFor(canvas) {
const map = window.__h3dCamCtlPanels;
if (map) {
const ss = window.feedBackSplitscreen || window.slopsmithSplitscreen;
if (ss && typeof ss.panelIndexFor === 'function') {
try {
const i = ss.panelIndexFor(canvas);
// Only a non-negative integer indexes the map (same hardening
// as _bgPanelKey) — a non-int / negative / string index must not
// resolve an unintended/inherited property; fall through then.
if (Number.isInteger(i) && i >= 0 && map[i]) return map[i];
} catch (e) { /* ignore */ }
}
}
return window.__h3dCamCtl || null;
const ss = window.feedBackSplitscreen;
const idx = (ss && typeof ss.panelIndexFor === 'function') ? ss.panelIndexFor(canvas) : null;
return (idx == null) ? 'main' : 'panel' + idx;
}
// In-memory fallback for when localStorage is blocked (private mode,
// sandboxed iframes, some test runners). _bgWriteGlobal stages the
@@ -14730,10 +14664,7 @@
// suppressed while the Camera Director owns the view (it wins).
const _startAspect = (_tune && Number.isFinite(_tune.startAspect) && _tune.startAspect > 0)
? _tune.startAspect : HORPLUS_START_ASPECT;
// Resolve the Camera Director bridge once (per-panel under splitscreen,
// else global). Used both for the wide-pane gate and the transforms below.
const _freeCam = _freeCamFor(highwayCanvas);
const _dirActive = !!(_freeCam && _freeCam.enabled);
const _dirActive = !!(window.__h3dCamCtl && window.__h3dCamCtl.enabled);
const _wide = !!(_tune && _paneAspect > _startAspect) && !_dirActive;
const _poseHMul = (_wide && Number.isFinite(_tune.heightMul)) ? _tune.heightMul : 1;
const _poseDMul = (_wide && Number.isFinite(_tune.distMul)) ? _tune.distMul : 1;
@@ -14760,16 +14691,13 @@
if (_poseHMul !== 1) _camY *= _poseHMul;
if (_poseDMul !== 1) _camZ *= _poseDMul;
// ── Free-camera user tweaks (orbit / height / zoom / pan) ──
// Driven by the Camera Director plugin via the camera bridge:
// window.__h3dCamCtlPanels[panelIndexFor(canvas)] when split (this
// panel's own camera), falling back to the global window.__h3dCamCtl.
// Driven by the Camera Director plugin via window.__h3dCamCtl.
// Layered ON TOP of the auto-framing so note tracking still works.
// The bridge is read once into _freeCam and reused for both the
// position and the look-at transforms; every field is coerced to a
// finite number before use so a malformed object can never feed NaN
// into cam.position / cam.lookAt.
// _freeCam resolved above via _freeCamFor(highwayCanvas): the
// per-panel __h3dCamCtlPanels entry, else global __h3dCamCtl, else null.
const _freeCam = window.__h3dCamCtl;
const _lookAtZ = -FOCUS_D * 0.35 * _poseLookZMul;
if (_freeCam && _freeCam.enabled) {
const _distMul = Number.isFinite(_freeCam.distMul) ? _freeCam.distMul : 1;
+2 -23
View File
@@ -3,34 +3,13 @@
RS+-style falling-note 3D piano highway for [Slopsmith](https://github.com/got-feedback/feedback), fed by the **Sloppak Notation Format** (sloppak-spec §5.3) — part of the piano/keys first-class epic (slopsmith#828, plugin workstream slopsmith#824).
- Consumes the `notation_info` / `notation_measures` highway-WS stream over a private per-instance socket and flattens measure → staff → voice → beat → note into `{midi, t, durSec, hand}` (durations derived from written `dur`/`dot`/`tu` at the running tempo; ties extend; overlap-clamped).
- 3D perspective highway to a vanishing point with a real white/black-key keyboard; per-key **pitch-class colors** (Synthesia convention — C red, D yellow, E blue, …) with hand (rh/lh) as a secondary brightness cue. Selectable **note-color palettes** (settings → Note colors, `keys3d_bg_palette`, default the per-octave scheme): a per-octave rainbow (each octave its own hue, darker sharps), the original per-pitch "Rainbow" table, vivid/pastel per-pitch variants, and single-hue two-tone palettes (uniform naturals, darker sharps) for players who want "black key coming" to read at a glance; notes, key glow, lane guides and hit flames all follow the pick live.
- 3D perspective highway to a vanishing point with a real white/black-key keyboard; per-key **pitch-class colours** (Synthesia convention — C red, D yellow, E blue, …) with hand (rh/lh) as a secondary brightness cue. Selectable **note-colour palettes** (settings → Note colours, `keys3d_bg_palette`, default the per-octave scheme): a per-octave rainbow (each octave its own hue, darker sharps), the original per-pitch "Rainbow" table, vivid/pastel per-pitch variants, and single-hue two-tone palettes (uniform naturals, darker sharps) for players who want "black key coming" to read at a glance; notes, key glow, lane guides and hit flames all follow the pick live.
- Full RS+ visual treatment: key **letter glyphs** printed on the active-range key tops (cached CanvasTextures), **bevelled gem-style note blocks** (ExtrudeGeometry, geometry/material caches keyed by size and pitch-class×hand), **floating bar numbers** scrolling with the notes, **active-range lane dimming** so the playable span pops, and a **glowing pulsing hit-line** (layered additive gradient planes — no postprocessing).
- Performance discipline: no per-frame allocations or DOM queries in `draw()`. Chart-scoped resources — note geometries/materials, bar-number and glow textures — are cached and disposed on chart teardown; the key-letter glyph `CanvasTexture`s live in a shared module-level cache that survives teardown and is reused across instances.
- Auto-selected for arrangements with notation via `matchesArrangement(songInfo.has_notation)`; capability-native `visualization` provider declaration.
- **Camera settings**: camera-rig presets (`keys3d_bg_camera` — classic low rig / elevated / overhead; default overhead, applied live, adaptive pan-zoom preserved) with base-rig fine-tune sliders for height, distance and tilt (`keys3d_bg_camHeight` / `camDist` / `camTilt`) that nudge the vantage point the follow-motion orbits. Numeric FX keys clamp to per-key declared ranges (`FX_RANGES`, default 01).
- **Highway-layout options** (settings → Highway layout). **Sharps & flats**
(`keys3d_bg_sharpMode`, string; default `realistic`) picks the sharp layout:
`floating` (original raised-plane sharps, white-only lanes); `flat` (one plane,
zero-overlap piano-shaped tiled lanes — white lanes trimmed where a sharp adjoins
them, and each sharp leaned toward the edge natural beside it so the naturals come
out close to even: C/D/E/F/B equal, G/A a hair smaller since G# can't lean; pure
`laneSpanFlat()`); `realistic` (one plane, bars sized like the physical keys — full
naturals always rendered full, full black keys drawn on top and only occluding a
natural where a sharp note actually coincides in time; pure `laneSpanReal()`).
**Lane color opacity** (`keys3d_bg_laneOpacity`, 01, default 0) fades the
pitch-class lane tint; at 0 (default) the strips are a dark floor with guide lines
only at the key-block boundaries (E→F and each octave B→C), so each block is bounded
rather than every lane — the notes keep their colors; toward 1 it fills in full,
vivid colored lanes. The strips, per-lane separators and block lines crossfade with
this value. **Octave separators** (`keys3d_bg_octaveGaps`, default on) widens the
gap a touch at each B→C octave boundary. **Octave line contrast**
(`keys3d_bg_octaveContrast`, 01, default 0.5) scales how hard the B→C octave line
reads; it is drawn as a dark layer (scaled by lane opacity) plus a bright layer
(scaled by its inverse), so it auto-shifts dark→bright as the lanes fade — no mode
switch needed. All are geometry-time — applied on the next chart build via
`init()`'s re-read.
- **Web MIDI input scoring**: module-level MIDI singleton (one access per tab, focused-instance routing) with device auto-connect by saved id+name, loopback blocklist, channel filter, transpose and CC64 sustain (`keys3d_` localStorage prefix; `window.keysH3d*` settings API). Hit detection matches played MIDI against the flattened chart notes within ±0.10 s with per-note dedupe and a missed-note sweep (only while a device is connected — never retroactive across a mid-song connect).
- **Live hit feedback on the MIDI path** (not the chart): key depress (~4° back-edge pivot, ~120 ms spring; the key letter rides along), wrong-note red key flash, and a vertical flame flare on hits (pooled additive sprites, white-hot base fading into the pitch-class color, ~400 ms).
- **Live hit feedback on the MIDI path** (not the chart): key depress (~4° back-edge pivot, ~120 ms spring; the key letter rides along), wrong-note red key flash, and a vertical flame flare on hits (pooled additive sprites, white-hot base fading into the pitch-class colour, ~400 ms).
- **End-of-run stats**: POSTs `/api/stats` `{filename, arrangement, score, accuracy}` exactly once per run with the same formula as the guitar notedetect path (`accuracy = hits / max(1, hits+misses)`, `score = round(hits·100·accuracy)`), then notifies the progression core when present.
- **Capability wiring** (all guarded for servers without the hosts): registers as a note-detection `midi` provider (`keys-midi`, `verify.target`), opens a per-song binding scoped to the chart's keys range, reports hit/miss observability events, and exposes Web MIDI inputs to the audio-input domain with pseudonymized labels (`midi-input-1`, …) via `source.enumerate/describe/open/close`.
- Headless test hook: `window.__keysHwTest = { injectNoteOn(midi, when), getScore() }`.
+1 -1
View File
@@ -1,7 +1,7 @@
{
"id": "keys_highway_3d",
"name": "Keys Highway 3D",
"version": "0.2.1",
"version": "0.1.2",
"description": "RS+-style 3D falling-note piano highway fed by the Sloppak Notation Format, with Web MIDI input scoring.",
"type": "visualization",
"bundled": true,
+86 -446
View File
@@ -9,7 +9,7 @@
//
// Visual contract is the frame analysis on slopsmith#824 (RS+ reference):
// 3D perspective highway to a vanishing point, notes landing on a real 3D
// keyboard, per-key Synthesia-style PITCH-CLASS colors (hand is only a
// keyboard, per-key Synthesia-style PITCH-CLASS colours (hand is only a
// secondary brightness cue), active-range key highlighting with letters,
// a glowing hit-line, bevelled cuboid notes sized by durSec, floating bar
// numbers, and key-depress + flame feedback driven by the LIVE MIDI input
@@ -59,7 +59,7 @@
// World scroll speed (units / second) — matches the sibling highways.
const TS = 130 * K;
// Per-pitch-class colors (Synthesia convention observed in the RS+
// Per-pitch-class colours (Synthesia convention observed in the RS+
// reference frames: C=red, D=yellow, E=blue, F=light blue-grey, …).
// Index = midi % 12 (C, C#, D, …, B). Sharps take a dimmed blend of
// their neighbours so black-key notes stay distinguishable.
@@ -79,11 +79,11 @@
];
// Hand cue is SECONDARY (slopsmith#824 design call): right hand renders
// at full brightness, left hand slightly darkened — color stays the
// at full brightness, left hand slightly darkened — colour stays the
// pitch class.
const HAND_BRIGHTNESS = { rh: 1.0, lh: 0.72 };
// Selectable note-color palettes. Index = midi % 12, same contract as
// Selectable note-colour palettes. Index = midi % 12, same contract as
// PITCH_CLASS_COLORS — which stays byte-identical as the 'classic'
// entry, so anyone who never touches the setting sees the stock look.
// Two palette families:
@@ -151,7 +151,7 @@
],
};
// Octave-based color scheme ('octaves'): every octave gets a distinct
// Octave-based colour scheme ('octaves'): every octave gets a distinct
// hue that steps like a rainbow (clear, uniform sections — NOT a smooth
// blend — so each octave is uniquely identifiable, but neighbouring
// octaves stay close so the change isn't jarring). Loops if a song runs
@@ -181,80 +181,7 @@
function _isBlackPc(midi) {
return [1, 3, 6, 8, 10].indexOf(((midi % 12) + 12) % 12) !== -1;
}
// Which way a sharp leans to even out the naturals: toward the EDGE
// natural next to it. +1 = up (toward the higher natural), 1 = down, 0 =
// centred. C#/F# sit below an inner natural so they lean down to C/F;
// D#/A# lean up to E/B; G# has an inner natural on both sides, so it can't
// lean and stays put.
function _sharpLeanDir(pc) {
if (pc === 1 || pc === 6) return -1; // C#, F#
if (pc === 3 || pc === 10) return 1; // D#, A#
return 0; // G#
}
// Floor span [left,right] of a key's lane in the FLAT (piano-shaped)
// layout, in world units, given the key's centre x (`cx`). Pure/isolated
// on purpose — this ONE function defines the layout, so a variant is a
// one-function swap. Zero-overlap tiling: a white lane is trimmed by
// `sharpHalf` wherever it meets a sharp, and the sharp fills that gap. Each
// sharp is nudged `shift` toward the edge natural beside it (see
// _sharpLeanDir), which steals a sliver from that edge natural and widens
// the squeezed inner natural — at shift = sharpHalf/3 the C-D-E-F-B
// naturals come out equal. Lanes still tile edge-to-edge (no overlap, no
// gap). With `gaps`, each B→C octave boundary opens an extra `octGap`
// divider by shaving half of it off the B and the C (naturals only).
// `range`, when given, gates the trim to a neighbouring sharp that is
// itself inside `range.activeLow..range.activeHigh`. A white key at the
// active-range boundary (see the `midi < range.activeLow ||
// midi > range.activeHigh` skip around the lane-strip loop) may sit next
// to a sharp pitch-class that falls just outside the active range — that
// sharp's lane is never drawn, so trimming the white key's edge for it
// leaves a dark, unfilled sliver. Gating on range keeps that edge full
// while leaving the normal (fully in-range) zero-overlap tiling intact.
// Callers that don't pass `range` (e.g. the unit tests exercising raw
// tiling geometry) keep the unconditional trim.
function laneSpanFlat(midi, black, cx, dims, gaps, range) {
const { whiteW, sharpHalf, shift, octGap } = dims;
if (black) {
const c = cx + _sharpLeanDir(((midi % 12) + 12) % 12) * shift;
return { left: c - sharpHalf, right: c + sharpHalf };
}
const neighborActive = (m) => !range || (m >= range.activeLow && m <= range.activeHigh);
// White: each side that meets a sharp is trimmed to that (leaned) sharp's
// near edge; a side that meets another white keeps the half-slot edge.
let left = cx - whiteW / 2;
let right = cx + whiteW / 2;
if (_isBlackPc(midi - 1) && neighborActive(midi - 1)) {
const bc = (cx - whiteW / 2) + _sharpLeanDir(((midi - 1) % 12 + 12) % 12) * shift;
left = bc + sharpHalf;
}
if (_isBlackPc(midi + 1) && neighborActive(midi + 1)) {
const bc = (cx + whiteW / 2) + _sharpLeanDir(((midi + 1) % 12 + 12) % 12) * shift;
right = bc - sharpHalf;
}
const pc = ((midi % 12) + 12) % 12;
if (gaps) {
if (pc === 11) right -= octGap / 2; // B: gap on its right (→ C)
if (pc === 0) left += octGap / 2; // C: gap on its left (← B)
}
return { left, right };
}
// 'realistic' layout span: every bar sized to the physical key it lands on.
// Naturals are the same full width (2·natHalf) centred on the key; sharps are
// the full black-key width (2·sharpHalf) at their standard half-slot, which
// makes them overlap — the caller draws sharps on top. A natural therefore
// always renders full and is only covered where a sharp note actually
// coincides in time. `gaps` widens the B→C divider (naturals only).
function laneSpanReal(midi, black, cx, dims, gaps) {
const half = black ? dims.sharpHalf : dims.natHalf;
let left = cx - half, right = cx + half;
if (gaps && !black) {
const pc = ((midi % 12) + 12) % 12;
if (pc === 11) right -= dims.octGap / 2;
if (pc === 0) left += dims.octGap / 2;
}
return { left, right };
}
// Color (24-bit int) for a midi note under the octave scheme: hue by
// Colour (24-bit int) for a midi note under the octave scheme: hue by
// octave, darker for sharps. Pure (no THREE) so it is unit-testable.
function octaveNoteColor(midi) {
const oct = Math.floor(midi / 12) - 1; // C1..B1 => 1
@@ -283,8 +210,8 @@
// Gem vertical gradient (bottom shade → top highlight), baked per-vertex into
// the note geometry so a block reads as a lit 3D gem instead of a flat fill —
// same approach as the bundled guitar highway_3d (`gNoteGrad`). The ramp is
// greyscale so one geometry serves every pitch-class color; the material
// multiplies its color by it via vertexColors.
// greyscale so one geometry serves every pitch-class colour; the material
// multiplies its colour by it via vertexColors.
const GEM_SHADE_BOT = 0.12, GEM_SHADE_TOP = 1.1; // strong gem gradient (top slightly blows toward a highlight)
const NOTE_NAMES = ['C', 'C#', 'D', 'D#', 'E', 'F', 'F#', 'G', 'G#', 'A', 'A#', 'B'];
@@ -813,36 +740,20 @@
_writeStore(STORE_KEYS.midiPick, JSON.stringify({ id: id || '', name: name || '', key: key || '' }));
}
// Pure decision logic (exported via __test): pick which device to
// auto-connect to from the current source list, the domain-wide selection
// (`globalKey`, from Settings → Input Setup), and this plugin's own legacy
// saved pick. Returns null for "connect to nothing" (explicit None opt-out,
// or the configured device currently absent during hotplug recovery).
//
// The domain-wide selection is the SOURCE OF TRUTH (checked first): a device
// configured globally must never be overridden by a stale plugin-local pick
// or an arbitrary first-device fallback — that override was the bug. The
// local pick is retained only as a fallback BELOW the global (and for
// name-recovery when the global's logicalSourceKey went stale, e.g. a
// browser that regenerates MIDI port ids across reloads). Auto-connect no
// longer writes the local pick, so it only ever holds a value an explicit
// selection put there (or a stale one from a pre-fix build — the global
// still wins over it).
function _pickMidiTarget(inputs, saved, globalKey, allowFallback) {
if (!inputs.length) return null;
const notBlocked = (i) => !!i && !_MIDI_BLOCKLIST_RE.test(i.name || '');
// Explicit "None" opt-out (set only via the device-select API).
if (saved && saved.id === '' && saved.name === '') return null;
// 1. Domain-wide selection (Settings → Input Setup) — source of truth.
if (globalKey) {
const g = inputs.find(i => i.key === globalKey);
if (notBlocked(g)) return g;
}
// 2. Legacy plugin-local pick, as a fallback below the global. Prefer the
// globally-unique logicalSourceKey, then the legacy bare sourceId, then
// case-insensitive name (Chrome on Linux regenerates ids per page load).
function _midiAutoConnect(allowFallback) {
// Recovery (sources-changed after unplug) passes false: never switch to a
// fallback input, because _midiConnect persists the pick and that would
// overwrite the user's saved device on a transient multi-device unplug
// (the original returns on replug and reconnects then).
if (allowFallback === undefined) allowFallback = true;
const inputs = _midiSources();
if (!inputs.length) return;
const saved = _readSavedPick();
// Explicit "None" opt-out.
if (saved && saved.id === '' && saved.name === '') return;
// Prefer the globally-unique logicalSourceKey, then the legacy bare
// sourceId, then case-insensitive name (Chrome on Linux regenerates ids
// per page load), then first non-loopback.
let target = null;
if (saved && saved.key) target = inputs.find(i => i.key === saved.key) || null;
if (!target && saved && saved.id) target = inputs.find(i => i.id === saved.id) || null;
@@ -850,50 +761,23 @@
const n = saved.name.toLowerCase();
target = inputs.find(i => (i.name || '').toLowerCase() === n) || null;
}
// Never honour a saved pick that resolves to a loopback / "Midi Through"
// port — it carries no device input, so it silently eats every note.
if (target && !notBlocked(target)) target = null;
if (target) return target;
// 3. Nothing configured resolved to a present device. In recovery
// (allowFallback=false) with a configured preference — a global pick or a
// saved pick — that's currently absent, preserve it rather than switching
// to an arbitrary device on a transient multi-device unplug. With no
// preference at all, a first-device grab is the intended first-hotplug
// auto-connect, allowed even in recovery.
const hasPreference = !!(globalKey || (saved && (saved.key || saved.id || saved.name)));
if (!allowFallback && hasPreference) return null;
// Connect to nothing rather than a loopback: if every present device is
// blocklisted, a first-device grab would attach to a "Midi Through"/IAC
// port that carries no input and silently eats every note.
return inputs.find(notBlocked) || null;
}
function _midiAutoConnect(allowFallback) {
// Recovery (sources-changed after unplug) passes false: never switch to a
// fallback input on a transient multi-device unplug (the configured
// device returns on replug and reconnects then). Auto-connect is
// non-persisting (persist omitted → false): it opens the resolved device
// for this session WITHOUT writing the plugin-local pick or the shared
// domain selection, so opening this highway can't clobber the user's
// globally-configured device.
if (allowFallback === undefined) allowFallback = true;
const inputs = _midiSources();
const saved = _readSavedPick();
const mi = _mi();
const globalKey = mi && typeof mi.getSelected === 'function' ? mi.getSelected() : null;
const target = _pickMidiTarget(inputs, saved, globalKey, allowFallback);
if (!target) return;
// Never honour a saved pick that's a loopback / "Midi Through" port — it
// carries no device input, so a stale pick silently eats every note. The
// saved-pick lookups above bypass the block-list; re-apply it here.
if (target && _MIDI_BLOCKLIST_RE.test(target.name || '')) target = null;
if (!target) {
// Skip the substitute ONLY when a saved pick exists but is currently
// absent (recovery: preserve it, don't clobber on a transient unplug).
// With no saved pick at all, a fallback is the intended first-hotplug
// auto-connect — allow it even in recovery.
const hasSavedPick = !!(saved && (saved.key || saved.id || saved.name));
if (!allowFallback && hasSavedPick) return;
target = inputs.find(i => !_MIDI_BLOCKLIST_RE.test(i.name || '')) || inputs[0];
}
_midiConnect(target.id, target.name, target.key);
}
// `persist` gates the two preference writes. Only an EXPLICIT device
// selection (the device-select API) persists: it writes the plugin-local
// pick AND the shared domain selection (`mi.select`, so the user's choice
// becomes the global default). Auto-connect and programmatic opens pass
// falsy — they open the resolved device for this session only, never
// touching either store, so they can't clobber a globally-configured device.
async function _midiConnect(id, name, key, persist) {
async function _midiConnect(id, name, key) {
// Capture our generation AFTER _midiDetach()'s own bump, so a later
// detach (device removal / new connect / opt-out) reliably supersedes us.
_midiDetach();
@@ -904,7 +788,7 @@
for (const inst of _instances) {
if (inst && typeof inst._releaseAllHeld === 'function') inst._releaseAllHeld();
}
if (persist) _writeSavedPick(id || '', name || '', key || '');
_writeSavedPick(id || '', name || '', key || '');
const mi = _mi();
if ((id || key) && mi) {
// Prefer the globally-unique logicalSourceKey so two providers that
@@ -917,19 +801,13 @@
const lkey = src.key || ('web-midi::' + src.id);
_midiInput = { id: src.id, name: src.name, key: lkey };
_midiJustConnected = true;
// Only an explicit selection writes the shared global default;
// open takes the logicalSourceKey directly, so select() is not
// needed to open — it exists purely to set the global. Persist it
// BEFORE the no-instance early return so a settings-panel pick with
// no live renderer still updates the shared default (best-effort:
// a select hiccup must not abort the connect).
if (persist) { try { await mi.select(lkey); } catch (_) { /* best-effort */ } }
// No live renderer to consume OR release a session — don't hold one
// open (settings-only ensure-init, or the last instance was torn
// down during async discovery). A later renderer mount re-runs
// auto-connect and opens for real, releasing on destroy.
// down during async discovery). The pick is saved; a later renderer
// mount re-runs auto-connect and opens for real, releasing on destroy.
if (_instances.size === 0) { _midiNotifyDeviceListChanged(); return; }
try {
await mi.select(lkey);
const res = await mi.open({ requester: PLUGIN_ID, logicalSourceKey: lkey });
// A newer _midiConnect (device switch / None / replug) ran while
// we awaited open — discard this stale session so we don't wire a
@@ -1088,11 +966,10 @@
window.keysH3dGetMidiInputId = function () { return _midiInput ? _midiInput.id : ''; };
window.keysH3dSetMidiInput = function (id) {
// `id` may be a logicalSourceKey (new host calls) or a legacy sourceId.
// Explicit user selection → persist (local pick + shared global default).
const src = id
? (_midiSources().find(s => s.key === id) || _midiSources().find(s => s.id === id))
: null;
_midiConnect(src ? src.id : (id || ''), src ? src.name : '', src ? src.key : '', true);
_midiConnect(src ? src.id : (id || ''), src ? src.name : '', src ? src.key : '');
return true;
};
window.keysH3dGetMidiChannel = function () { return _cfg.midiChannel; };
@@ -1149,14 +1026,6 @@
scoreFx: true, // 2D overlay: +N pops, combo rings, streak-break wash
bgIntensity: 0.5, // background-ambience density/strength
bgReactive: true, // background reacts to the audio analyser
// Highway-layout options (apply on the next chart build via init()'s
// fx re-read). The sharp LAYOUT is a separate string setting
// (keys3d_bg_sharpMode); these two are the booleans.
octaveGaps: true, // ON: wider divider gap at each B→C octave boundary
laneOpacity: 0.0, // 01: lane-color strength. 0 (default) = dark floor +
// block guide lines (E→F, B→C); 1 = full colored lanes; crossfades.
octaveContrast: 0.5, // 01: how strongly the B→C octave line stands out. It
// auto-darkens with lane opacity and brightens as it fades.
// Camera base-rig fine-tune. These shift the BASE vantage point the
// auto-pan/zoom follow-motion is built on (they multiply/offset the
// active CAM_PRESET before the per-frame pan + dolly), so the camera
@@ -1354,7 +1223,7 @@
} catch (_) { /* dispatch unavailable — persisted value applies next init */ }
};
// Note-color palette id — string-valued like the theme, so it gets its
// Note-colour palette id — string-valued like the theme, so it gets its
// own validated key + setter rather than an FX_DEFAULTS slot.
const FX_LS_PALETTE = 'keys3d_bg_palette';
function readPaletteSetting() {
@@ -1362,7 +1231,7 @@
const id = localStorage.getItem(FX_LS_PALETTE);
if (id && PALETTE_IDS.indexOf(id) !== -1) return id;
} catch (_) {}
// Default: the octave scheme (each octave its own color, darker
// Default: the octave scheme (each octave its own colour, darker
// sharps) — the plug-and-play piano look. Emerald/classic/etc. remain
// selectable.
return 'octaves';
@@ -1375,30 +1244,6 @@
} catch (_) { /* dispatch unavailable — persisted value applies next init */ }
};
// Sharp-display layout id — string-valued (3-way), its own validated key +
// setter. 'floating' = the original raised-plane sharps with white-only
// lanes; 'flat' = every note on one plane with piano-shaped tiled lanes
// (sharps leaned to even the naturals); 'realistic'
// = one plane with note bars sized like the physical keys (full naturals,
// full sharps overlapping on top). Geometry-time — applied on the next chart
// build via init()'s re-read.
const FX_LS_SHARPMODE = 'keys3d_bg_sharpMode';
const SHARP_MODES = ['floating', 'flat', 'realistic'];
function readSharpModeSetting() {
try {
const id = localStorage.getItem(FX_LS_SHARPMODE);
if (id && SHARP_MODES.indexOf(id) !== -1) return id;
} catch (_) {}
return 'realistic'; // default layout: physical-key-sized bars on one plane
}
window.keys3dSetSharpMode = function (id) {
if (SHARP_MODES.indexOf(id) === -1) return;
try { localStorage.setItem(FX_LS_SHARPMODE, id); } catch (_) {}
try {
window.dispatchEvent(new CustomEvent('keys3d:settings', { detail: { sharpMode: id } }));
} catch (_) { /* dispatch unavailable — persisted value applies next init */ }
};
// Camera-rig presets. 'classic' is the original low, near-telephoto rig
// (numerically identical to the historical constants, so 'classic' with the
// neutral camTilt default reproduces the exact stock framing). y/z/lookY/lookZ
@@ -1597,8 +1442,6 @@
function _aiOpen(req) {
// Opening a MIDI source connects the corresponding Web MIDI input.
// Programmatic open (audio-input source.open) — non-persisting: it must
// not rewrite the user's saved pick or the shared global default.
const idx = _aiIndexFor(req && (req.sourceId || req.logicalSourceKey));
const inputs = _midiSources(); // carries .key (logicalSourceKey), unlike _midiListInputs()
if (idx == null || idx >= inputs.length) {
@@ -1652,41 +1495,6 @@
_aiRegisteredCount = 0;
}
/* ======================================================================
* Camera Director bridge resolver (pure exported via createFactory.__test)
* ====================================================================== */
/**
* The active splitscreen API, defensive on the global-name rename in flight
* (feedBackSplitscreen is canonical; slopsmithSplitscreen is the legacy alias).
* @returns {object|null} the splitscreen API, or null when not present
*/
function _ssApi() { return window.feedBackSplitscreen || window.slopsmithSplitscreen || null; }
/**
* Resolve the Camera Director camera for a canvas: this panel's camera under
* splitscreen, else the global, else null (Camera Director absent 100% stock
* framing). Throw-safe on panelIndexFor so a misbehaving splitscreen build
* can't break framing.
* @param {HTMLCanvasElement} canvas this renderer's highway canvas
* @param {object|null} ss the splitscreen API (see _ssApi)
* @param {object|null} panelsMap window.__h3dCamCtlPanels (per-panel cameras by index)
* @param {object|null} globalCam window.__h3dCamCtl (single global camera)
* @returns {object|null} the resolved free-camera bridge, or null
*/
function _resolveFreeCam(canvas, ss, panelsMap, globalCam) {
if (panelsMap && ss && typeof ss.panelIndexFor === 'function') {
try {
const i = ss.panelIndexFor(canvas);
// Only a non-negative integer indexes the panel map — a non-int /
// negative / string index (or a prototype key) must not resolve an
// unintended/inherited property; fall through to the global then.
if (Number.isInteger(i) && i >= 0 && panelsMap[i]) return panelsMap[i];
} catch (e) { /* ignore */ }
}
return globalCam || null;
}
/* ======================================================================
* Renderer factory
* ====================================================================== */
@@ -1753,7 +1561,6 @@
// _applyTheme / _applyCinematic / the glow slider retune them live).
let _theme = readThemeSetting();
let _palette = readPaletteSetting();
let _sharpMode = readSharpModeSetting(); // 'floating' | 'flat' | 'realistic'
let ambLight = null, dirLight = null;
let _floorMat = null;
const _railMats = []; // lane-edge rail materials (theme laneDim)
@@ -1821,7 +1628,7 @@
return (NOTE_PALETTES[_palette] || PITCH_CLASS_COLORS)[pc];
}
// Base color (24-bit int, no hand dimming) for a midi note under the
// Base colour (24-bit int, no hand dimming) for a midi note under the
// active palette — the octave scheme is procedural, every other
// palette is a 12-entry pitch-class table.
function _noteHex(midi) {
@@ -1857,41 +1664,6 @@
const WHITE_W = 12 * K, WHITE_L = 46 * K, WHITE_H = 5 * K;
const BLACK_W = 6.4 * K, BLACK_L = 28 * K, BLACK_H = 6.5 * K;
const HIGHWAY_LEN = 1150 * K; // longer runway → ~8.8s of lookahead visible
// 'flat' piano-shaped-lane geometry (see laneSpanFlat). Zero-overlap tiling:
// white lanes are trimmed by FLAT_SHARP_HALF where they meet a sharp and
// the sharp fills the gap, so nothing overlaps. To keep the naturals
// even, each sharp is nudged FLAT_SHARP_SHIFT toward the EDGE natural
// beside it (C#→C, D#→E, F#→F, A#→B; G# stays centred, no edge to lean
// on) — that steals a sliver from the edge natural and hands it to the
// squeezed inner natural. At shift = sharpHalf/3 the C-D-E-F-B naturals
// come out exactly equal; G/A land a hair smaller (G# can't lean). The
// sharps ride the same flat plane (no lift — they never overlap a
// natural). OCT_GAP is the extra divider opened at each octave boundary
// when the octaveGaps option is on.
const FLAT_SHARP_HALF = 2.2 * K; // sharp half-width (4.4K wide)
const FLAT_SHARP_SHIFT = FLAT_SHARP_HALF / 3; // sharp lean that evens the naturals
const OCT_GAP = 0.9 * K;
const LANE_DIMS_FLAT = {
whiteW: WHITE_W, sharpHalf: FLAT_SHARP_HALF, shift: FLAT_SHARP_SHIFT, octGap: OCT_GAP,
};
// 'realistic' layout (laneSpanReal): every note bar is the size of the
// physical key it lands on — naturals the full white-key width (always
// rendered full, only occluded where a sharp note actually overlaps in
// time) and sharps the full black-key width at their standard positions,
// drawn on top with a hair of REAL_SHARP_LIFT (anti z-fight).
const REAL_NAT_HALF = WHITE_W * 0.47; // natural bar ≈ physical white key (~11.3K)
const REAL_SHARP_HALF = BLACK_W / 2; // sharp bar = physical black key (6.4K)
const REAL_SHARP_LIFT = 0.3 * K;
const LANE_DIMS_REAL = { natHalf: REAL_NAT_HALF, sharpHalf: REAL_SHARP_HALF, octGap: OCT_GAP };
// Lane span for the active non-floating sharp mode. `range`
// (activeLow/activeHigh) is optional and only consulted by the flat
// layout, to gate the boundary-key edge trim (see laneSpanFlat).
const _flatMode = () => _sharpMode === 'flat' || _sharpMode === 'realistic';
function laneSpanFor(midi, black, cx, gaps, range) {
return _sharpMode === 'realistic'
? laneSpanReal(midi, black, cx, LANE_DIMS_REAL, gaps)
: laneSpanFlat(midi, black, cx, LANE_DIMS_FLAT, gaps, range);
}
// Camera — the default 'classic' preset is a low, near-telephoto rig
// (RS+-style): a narrow FOV from low and back gives a deep receding
@@ -1936,19 +1708,7 @@
_rigOut.lookZ = _camPreset.lookZ;
return _rigOut;
}
/**
* Camera Director bridge for THIS panel delegates to the pure, unit-
* tested _resolveFreeCam / _ssApi (resolver block above the factory).
* Reads the live globals: per-panel map __h3dCamCtlPanels this panel's
* camera, else the global __h3dCamCtl, else null (stock framing).
* @param {HTMLCanvasElement} canvas this panel's highway canvas
* @returns {object|null} the resolved free-camera bridge, or null
*/
function _freeCamFor(canvas) {
return _resolveFreeCam(canvas, _ssApi(), window.__h3dCamCtlPanels, window.__h3dCamCtl);
}
// Per-key approach glow: a key lights in its pitch-class color ONLY while a
// Per-key approach glow: a key lights in its pitch-class colour ONLY while a
// note is heading for it, ramping up the closer that note gets to the hit-line.
const KEY_GLOW_AHEAD = 2.0; // seconds before the hit-line a key starts to light
const KEY_GLOW_STRENGTH = 1.15; // peak emissive intensity (note at the hit-line)
@@ -2537,9 +2297,9 @@
});
// Extrusion spans z ∈ [-bevel, depth + bevel]; centre it.
geo.translate(0, 0, -depth / 2);
// Bake a vertical brightness ramp into vertex colors (bottom shade →
// Bake a vertical brightness ramp into vertex colours (bottom shade →
// top highlight) so the gem reads 3D; the material multiplies its
// pitch-class color by this (vertexColors).
// pitch-class colour by this (vertexColors).
geo.computeBoundingBox();
const y0 = geo.boundingBox.min.y, yr = (geo.boundingBox.max.y - y0) || 1;
const pos = geo.attributes.position;
@@ -2554,10 +2314,10 @@
return geo;
}
// Glossy note material, cached per resolved color. Keying by the
// final color int (hand brightness already baked in by noteColor)
// Glossy note material, cached per resolved colour. Keying by the
// final colour int (hand brightness already baked in by noteColor)
// works for every palette — including 'octaves', where two notes of
// the same pitch class in different octaves are DIFFERENT colors and
// the same pitch class in different octaves are DIFFERENT colours and
// must not share a material (a pitch-class key would collide them).
function _noteMaterial(midi, hand) {
const col = noteColor(midi, hand);
@@ -2573,7 +2333,7 @@
// share one shader program.)
mat = new T.MeshPhysicalMaterial({
color: col,
vertexColors: true, // multiply color by the baked gem ramp
vertexColors: true, // multiply colour by the baked gem ramp
emissive: col,
emissiveIntensity: NOTE_EMISSIVE_BASE * _glowMul(),
roughness: 0.32,
@@ -2595,10 +2355,7 @@
return 0.72 + 0.22 * Math.min(1, Math.max(0, fx.vibrancy));
}
function _laneGuideOpacity() {
// Vibrancy sets the ceiling (much brighter than the old subtle
// 0.100.22 range); the laneOpacity slider then scales 0 → ceiling.
const vib = 0.32 + 0.52 * Math.min(1, Math.max(0, fx.vibrancy)); // ~0.32..0.84
return vib * Math.min(1, Math.max(0, fx.laneOpacity));
return 0.10 + 0.12 * Math.min(1, Math.max(0, fx.vibrancy));
}
// Live vibrancy slider: retint everything already built — the
@@ -2614,13 +2371,13 @@
for (const m of _laneGuideMats) m.opacity = lop;
}
// Live palette switch: recolor everything already built — cached
// Live palette switch: recolour everything already built — cached
// note materials (future clones), per-note clones, key emissives
// (incl. the wrong-flash restore state), lane guides — and drop the
// pitch-class flame textures so the next spawn bakes the new hues.
// Same no-rebuild approach as _applyVibrancy.
function _applyPalette() {
// The base-material cache is keyed by resolved color, so old
// The base-material cache is keyed by resolved colour, so old
// entries are simply stale under a new palette — drop them and let
// the next build re-cache. The live per-note clones below are
// retinted directly from each note's midi (palette-correct).
@@ -2684,10 +2441,10 @@
}
// Vertical flame texture for hit flares / held-key halos: white-hot
// base fading up into the note's color, with a horizontal falloff.
// Cached per resolved color (bounded — 12 for pitch-class palettes,
// base fading up into the note's colour, with a horizontal falloff.
// Cached per resolved colour (bounded — 12 for pitch-class palettes,
// up to ~one-per-octave for 'octaves'), so a flare always matches the
// struck note's color whatever the palette.
// struck note's colour whatever the palette.
function _flameTexture(midi) {
const c = _noteHex(midi);
let tex = _flameTexCache.get(c);
@@ -2867,9 +2624,9 @@
}
}
// Lane guides: a faint color strip running up the runway from each
// active key, in that key's pitch-class color. A falling note shares
// its target key's color, so the player can trace it straight down
// Lane guides: a faint colour strip running up the runway from each
// active key, in that key's pitch-class colour. A falling note shares
// its target key's colour, so the player can trace it straight down
// its lane to the right key even when it sits near the frame edge.
//
// The lanes sit at the NOTES' travel height (coplanar), not on the
@@ -2879,87 +2636,29 @@
// lane, perfectly aligned with the lane and its key.
const guideLen = HIGHWAY_LEN - WHITE_L;
const laneY = WHITE_H + NOTE_H / 2 + 0.5 * K; // == white-note travel height
const gaps = fx.octaveGaps;
const floating = _sharpMode === 'floating';
const t = Math.min(1, Math.max(0, fx.laneOpacity)); // lane-color opacity
const octC = Math.min(1, Math.max(0, fx.octaveContrast)); // 0..1 line-contrast
const themeLaneDim = (() => { const c = _bgThemeColors(_theme); return c.laneDim != null ? c.laneDim : 0x2a2a3e; })();
// A vertical guide line running the full runway at world x (skips
// near-transparent lines so the crossfade never builds dead meshes).
const addLine = (x, color, opacity, wpx, trackTheme) => {
if (opacity < 0.02) return;
const m = new T.MeshBasicMaterial({ color, transparent: true, opacity, depthWrite: false });
if (trackTheme) _railMats.push(m); // theme retint tracks these; fixed guides stay put
const line = new T.Mesh(new T.PlaneGeometry(wpx, guideLen), m);
line.rotation.x = -Math.PI / 2;
line.position.set(x, laneY + 0.06 * K, hitZ - guideLen / 2);
keyboardGroup.add(line);
};
for (const [midi, entry] of layout) {
if (midi < range.activeLow || midi > range.activeHigh) continue;
// Floating: white-only lanes (blacks float, lane-less). Flat/
// realistic: every key gets a piano-shaped lane.
if (entry.black && floating) continue;
// Lane footprint per mode.
let left, right, stripY = laneY;
if (floating) {
const cx = keyX(entry, whiteCount);
left = cx - WHITE_W / 2; right = cx + WHITE_W / 2;
if (gaps) {
const pc = ((midi % 12) + 12) % 12;
if (pc === 11) right -= OCT_GAP / 2; // B → C boundary
if (pc === 0) left += OCT_GAP / 2;
}
} else {
const span = laneSpanFor(midi, entry.black, keyX(entry, whiteCount), gaps, range);
left = span.left; right = span.right;
if (_sharpMode === 'realistic' && entry.black) stripY = laneY + REAL_SHARP_LIFT;
}
const center = (left + right) / 2;
// Colored lane strip + a subtle per-lane separator — fade in with
// lane opacity. (As lanes fade, the block/octave lines below take
// over as the guide.)
if (t > 0.02) {
// Floating keeps the historical 0.84-wide white strip; the
// piano-shaped lanes inset a touch for a dark separator.
const stripW = floating ? (right - left) - WHITE_W * 0.16 : (right - left) * 0.9;
const gmat = new T.MeshBasicMaterial({
color: noteColor(midi, 'rh'), transparent: true,
opacity: _laneGuideOpacity(), depthWrite: false, // includes lane opacity
});
gmat.userData.midi = midi; // palette retint needs the lane's pitch
_laneGuideMats.push(gmat);
const strip = new T.Mesh(new T.PlaneGeometry(stripW, guideLen), gmat);
strip.rotation.x = -Math.PI / 2;
strip.position.set(center, stripY, hitZ - guideLen / 2);
keyboardGroup.add(strip);
// Per-lane separator, fading with the strips. Skip realistic
// sharps (they overlap the white columns).
if (!(entry.black && _sharpMode === 'realistic')) {
addLine(left, themeLaneDim, 0.5 * t, 0.6 * K, true);
}
}
}
// Structural divider lines: ONE per "block" boundary — E→F and B→C —
// so each block of keys (C-D-E, F-G-A-B) is bounded, not every lane.
// They crossfade IN as the lanes fade OUT. The B→C octave line is a
// dark layer (reads over bright lanes, scales with lane opacity) plus
// a bright layer (reads over the dark floor, scales with the inverse),
// so it auto-shifts dark→bright as you fade lanes; octaveContrast
// scales the whole thing.
for (let midi = range.activeLow; midi <= range.activeHigh; midi++) {
const pc = ((midi % 12) + 12) % 12;
const isEF = pc === 4; // E → F block boundary
const isBC = pc === 11; // B → C octave boundary
if (!isEF && !isBC) continue;
const boundaryX = keyX(layout.get(midi), whiteCount) + WHITE_W / 2;
if (isBC) {
addLine(boundaryX, 0x05060a, octC * 0.92 * t, 1.1 * K, false); // dark, over lanes
addLine(boundaryX, 0xd8dcec, (0.42 + octC * 0.5) * (1 - t), 1.1 * K, false); // bright, over floor
} else {
// E→F block divider — a guide that appears as the lanes fade.
addLine(boundaryX, 0x6a6a7a, 0.5 * (1 - t), 0.8 * K, false);
}
if (entry.black) continue; // one strip per semitone-slot lands on whites
const gmat = new T.MeshBasicMaterial({
color: noteColor(midi, 'rh'), transparent: true,
opacity: _laneGuideOpacity(), depthWrite: false,
});
gmat.userData.midi = midi; // palette retint needs the lane's pitch
_laneGuideMats.push(gmat);
const strip = new T.Mesh(new T.PlaneGeometry(WHITE_W * 0.84, guideLen), gmat);
strip.rotation.x = -Math.PI / 2;
strip.position.set(keyX(entry, whiteCount), laneY, hitZ - guideLen / 2);
keyboardGroup.add(strip);
// Thin brighter rails at the lane edges for crisp separation.
const railMat = new T.MeshBasicMaterial({
color: (() => { const c = _bgThemeColors(_theme); return c.laneDim != null ? c.laneDim : 0x2a2a3e; })(),
transparent: true, opacity: 0.5, depthWrite: false,
});
_railMats.push(railMat);
const rail = new T.Mesh(new T.PlaneGeometry(0.6 * K, guideLen), railMat);
rail.rotation.x = -Math.PI / 2;
rail.position.set(keyX(entry, whiteCount) - WHITE_W / 2, laneY + 0.05 * K, hitZ - guideLen / 2);
keyboardGroup.add(rail);
}
// Keys (whites first so blacks overlay). Geometries are shared
@@ -2979,7 +2678,7 @@
const inRange = midi >= range.activeLow && midi <= range.activeHigh;
const material = new T.MeshStandardMaterial({
color: black ? 0x070708 : 0xe8e8ee,
// Pitch-class color preset on emissive but OFF at rest — the key
// Pitch-class colour preset on emissive but OFF at rest — the key
// is neutral until a note approaches, when updateScene ramps the
// intensity up by proximity.
emissive: noteColor(midi, 'rh'),
@@ -3065,31 +2764,11 @@
const entry = layout.get(note.midi);
if (!entry) continue;
const len = Math.max(4 * K, note.durSec * TS);
// Non-floating layouts: notes ride the naturals' plane and take
// their piano-shaped lane's width/centre. Floating (default):
// original elevated sharps, key-centred bars.
let w, x, y;
if (_flatMode()) {
const span = laneSpanFor(
note.midi, entry.black, keyX(entry, whiteCount), fx.octaveGaps, range);
// 'realistic' bars are full (physical-key size); 'flat' bars are
// inset a touch for a dark separator in the tight tiling.
const inset = _sharpMode === 'realistic' ? 1.0 : 0.9;
w = (span.right - span.left) * inset;
x = (span.left + span.right) / 2;
// Coplanar; in 'realistic' the sharps ride a hair proud so they
// draw over the naturals they overlap without z-fighting.
const lift = (_sharpMode === 'realistic' && entry.black) ? REAL_SHARP_LIFT : 0;
y = WHITE_H + NOTE_H / 2 + 0.5 * K + lift;
} else {
w = (entry.black ? BLACK_W : WHITE_W * 0.94) * 0.9;
x = keyX(entry, whiteCount);
y = (entry.black ? BLACK_H + WHITE_H : WHITE_H) + NOTE_H / 2 + 0.5 * K;
}
const w = (entry.black ? BLACK_W : WHITE_W * 0.94) * 0.9;
// Clone per note so each can glow independently while being consumed.
const mesh = new T.Mesh(_noteGeometry(w, len), _noteMaterial(note.midi, note.hand).clone());
mesh.position.x = x;
mesh.position.y = y;
mesh.position.x = keyX(entry, whiteCount);
mesh.position.y = (entry.black ? BLACK_H + WHITE_H : WHITE_H) + NOTE_H / 2 + 0.5 * K;
mesh.visible = false;
notesGroup.add(mesh);
// Note-name label: a camera-facing sprite (readable at this low camera
@@ -3358,33 +3037,7 @@
}
_camX += (_camTargetX - _camX) * CAM_PAN_LERP;
_camZoom += (_camTargetZoom - _camZoom) * CAM_ZOOM_LERP;
{
const r = _rig();
let _cx = _camX, _cy = r.y * K * _camZoom, _cz = r.z * K * _camZoom;
let _lx = _camX, _ly = r.lookY * K * _camZoom, _lz = r.lookZ * K * _camZoom;
// Camera Director free-cam offsets (per-panel-aware), layered on top
// of the auto-framing so pan/zoom-follow still works. Dolly/height/
// orbit act on the camera-from-target vector; pan/pitch shift the
// look target. NaN-safe; null/disabled bridge → stock.
const _fc = _freeCamFor(highwayCanvas);
if (_fc && _fc.enabled) {
const _dm = Number.isFinite(_fc.distMul) ? _fc.distMul : 1;
const _hm = Number.isFinite(_fc.heightMul) ? _fc.heightMul : 1;
const _yaw = Number.isFinite(_fc.yaw) ? _fc.yaw : 0;
let _vx = _cx - _lx, _vy = _cy - _ly, _vz = _cz - _lz;
_vx *= _dm; _vy *= _dm; _vz *= _dm; // dolly (zoom)
_vy *= _hm; // height
const _cyw = Math.cos(_yaw), _syw = Math.sin(_yaw);
const _rx = _vx * _cyw - _vz * _syw, _rz = _vx * _syw + _vz * _cyw; // orbit around Y
_cx = _lx + _rx; _cy = _ly + _vy; _cz = _lz + _rz;
const _px = Number.isFinite(_fc.panX) ? _fc.panX : 0;
const _py = Number.isFinite(_fc.panY) ? _fc.panY : 0;
const _pt = Number.isFinite(_fc.pitch) ? _fc.pitch : 0;
_lx += _px * K; _ly += (_pt + _py) * K;
}
cam.position.set(_cx, _cy, _cz);
cam.lookAt(_lx, _ly, _lz);
}
{ const r = _rig(); cam.position.set(_camX, r.y * K * _camZoom, r.z * K * _camZoom); cam.lookAt(_camX, r.lookY * K * _camZoom, r.lookZ * K * _camZoom); }
for (const km of keyMeshes.values()) km.userData.glow = 0;
for (const { mesh, note, len, label } of noteMeshes) {
@@ -3830,7 +3483,6 @@
// listening (e.g. changed on the Settings screen, where the live
// viz is torn down) must not come up stale on a later init().
_palette = readPaletteSetting();
_sharpMode = readSharpModeSetting();
_camPreset = CAM_PRESETS[readCameraSetting()] || CAM_PRESETS.classic;
_theme = readThemeSetting();
_bgStyle = readBgStyleSetting();
@@ -3881,10 +3533,6 @@
_palette = d.palette;
_applyPalette();
}
if (d && d.sharpMode && SHARP_MODES.indexOf(d.sharpMode) !== -1) {
// Geometry-time — takes effect on the next chart build.
_sharpMode = d.sharpMode;
}
if (d && d.camera && CAM_PRESETS[d.camera]) {
_camPreset = CAM_PRESETS[d.camera];
// Position/lookAt re-derive next frame; only the
@@ -4085,8 +3733,6 @@
};
// Pure data-layer + scoring hooks for headless tests.
window.slopsmithViz_keys_highway_3d.__test = {
_resolveFreeCam,
_ssApi,
beatDurSec,
flattenNotation,
keyRange,
@@ -4103,8 +3749,6 @@
readBgStyleSetting,
readPaletteSetting,
readCameraSetting,
readSharpModeSetting,
SHARP_MODES,
_bgThemeColors,
BG_THEMES,
BG_STYLE_IDS,
@@ -4113,14 +3757,10 @@
PALETTE_IDS,
OCTAVE_HUES,
octaveNoteColor,
_isBlackPc,
laneSpanFlat,
laneSpanReal,
CAM_PRESETS,
FX_DEFAULTS,
FX_RANGES,
_classifyTiming,
_pickMidiTarget,
};
// Headless verification hook: lets Playwright drive synthetic note-ons
+6 -74
View File
@@ -12,11 +12,11 @@
<div class="mt-3">
<h4 class="text-xs font-medium text-gray-300 mb-2">Graphics</h4>
<label for="keysh3d-fx-palette" class="text-xs font-medium text-gray-400 mb-1 block">Note colors</label>
<label for="keysh3d-fx-palette" class="text-xs font-medium text-gray-400 mb-1 block">Note colours</label>
<select id="keysh3d-fx-palette"
onchange="window.keys3dSetPalette && window.keys3dSetPalette(this.value)"
class="w-full bg-dark-700 border border-gray-800 rounded-lg px-3 py-2 text-xs text-gray-300 outline-none">
<option value="octaves" selected>Octaves (color per octave, darker sharps)</option>
<option value="octaves" selected>Octaves (colour per octave, darker sharps)</option>
<option value="emerald">Emerald (green, darker sharps)</option>
<option value="ice">Ice (blue, darker sharps)</option>
<option value="classic">Rainbow (per-pitch)</option>
@@ -24,7 +24,7 @@
<option value="pastel">Pastel (per-pitch, soft)</option>
</select>
<p class="text-xs text-gray-500 mt-1 mb-3">
Choose the color scheme for the falling notes, key glow, lane
Choose the colour scheme for the falling notes, key glow, lane
guides and hit flames. Each option is described in its own label.
</p>
@@ -46,8 +46,8 @@
</select>
<p class="text-xs text-gray-500 mt-1 mb-3">
Background gradient, floor and lane rails — the same theme names
as the guitar highway. Note colors come from the
"Note colors" palette above.
as the guitar highway. Note colours come from the
"Note colours" palette above.
</p>
<label for="keysh3d-fx-camera" class="text-xs font-medium text-gray-400 mb-1 block">Camera angle</label>
@@ -101,64 +101,6 @@
aims higher up the runway or down toward the keys. 0 = neutral.
</p>
<h4 class="text-xs font-medium text-gray-300 mb-2 mt-4">Highway layout</h4>
<label for="keysh3d-fx-sharpmode" class="text-xs font-medium text-gray-400 mb-1 block">Sharps &amp; flats</label>
<select id="keysh3d-fx-sharpmode"
onchange="window.keys3dSetSharpMode && window.keys3dSetSharpMode(this.value)"
class="w-full bg-dark-700 border border-gray-800 rounded-lg px-3 py-2 text-xs text-gray-300 outline-none">
<option value="floating">Floating</option>
<option value="flat">Non-floating</option>
<option value="realistic" selected>Realistic key sizes (default — best with no colored lanes)</option>
</select>
<p class="text-xs text-gray-500 mt-1 mb-3">
How sharps and flats are drawn. <em>Floating</em>: they ride a raised
plane above the naturals. <em>Non-floating</em>: everything on one
plane, each key its own even piano-shaped lane. <em>Realistic key
sizes</em>: one plane, bars sized like the real keys (full naturals,
full black keys on top). Applies next time you open a song.
</p>
<label for="keysh3d-fx-laneopacity" class="text-xs font-medium text-gray-400 mb-1 block">
Lane color opacity <span id="keysh3d-fx-laneopacity-val" class="text-gray-500 font-mono">0.00</span>
</label>
<input type="range" id="keysh3d-fx-laneopacity"
min="0" max="1" step="0.05" value="0"
oninput="window.keys3dSetFx && window.keys3dSetFx('laneOpacity', this.value); document.getElementById('keysh3d-fx-laneopacity-val').textContent = parseFloat(this.value).toFixed(2)"
class="w-full">
<p class="text-xs text-gray-500 mt-1 mb-3">
How strongly each lane is tinted its note color. 0.00 (default) is a
dark floor with plain guide lines only between the key blocks (at EF
and each octave); the notes keep their colors and pop off the floor.
Raise toward 1.00 for full, vivid colored lanes. Applies next time you
open a song.
</p>
<label for="keysh3d-fx-octavegaps" class="flex items-center gap-2 text-xs text-gray-300 cursor-pointer mt-3">
<input type="checkbox" id="keysh3d-fx-octavegaps" checked
onchange="window.keys3dSetFx && window.keys3dSetFx('octaveGaps', this.checked)">
Octave separators
</label>
<p class="text-xs text-gray-500 mt-1 mb-3">
Widen the gap a little at each octave boundary (every B to the C
above it) so octaves are easier to read. Applies next time you open
a song.
</p>
<label for="keysh3d-fx-octavecontrast" class="text-xs font-medium text-gray-400 mb-1 mt-3 block">
Octave line contrast <span id="keysh3d-fx-octavecontrast-val" class="text-gray-500 font-mono">0.50</span>
</label>
<input type="range" id="keysh3d-fx-octavecontrast"
min="0" max="1" step="0.05" value="0.5"
oninput="window.keys3dSetFx && window.keys3dSetFx('octaveContrast', this.value); document.getElementById('keysh3d-fx-octavecontrast-val').textContent = parseFloat(this.value).toFixed(2)"
class="w-full">
<p class="text-xs text-gray-500 mt-1 mb-3">
How strongly the octave line (every B to C) stands out. It adapts to
the lane color opacity automatically — darkening the line against
bright lanes and brightening it as you fade them toward the dark
floor. Applies next time you open a song.
</p>
<label for="keysh3d-fx-cinematic" class="flex items-center gap-2 text-xs text-gray-300 cursor-pointer">
<input type="checkbox" id="keysh3d-fx-cinematic" checked
onchange="window.keys3dSetFx && window.keys3dSetFx('cinematic', this.checked)">
@@ -242,7 +184,7 @@
<label for="keysh3d-fx-timing" class="flex items-center gap-2 text-xs text-gray-300 cursor-pointer mt-3">
<input type="checkbox" id="keysh3d-fx-timing" checked
onchange="window.keys3dSetFx && window.keys3dSetFx('timingFx', this.checked)">
Timing colors
Timing colours
</label>
<p class="text-xs text-gray-500 mt-1">
Tint the sparks by timing — on-time green, early cyan, late
@@ -305,9 +247,6 @@
hydrateFxBool('cinematic', 'keysh3d-fx-cinematic');
hydrateFxBool('bgReactive', 'keysh3d-fx-bgreactive');
hydrateFxBool('scoreFx', 'keysh3d-fx-scorefx');
// Highway-layout: octaveGaps defaults ON (bool); laneOpacity /
// octaveContrast are 0-1 sliders hydrated with hydrateFxRange below.
hydrateFxBool('octaveGaps', 'keysh3d-fx-octavegaps');
const hydrateFxRange = (key, elId, valId) => {
const n = parseFloat(localStorage.getItem('keys3d_bg_' + key));
if (!Number.isFinite(n)) return;
@@ -319,8 +258,6 @@
hydrateFxRange('vibrancy', 'keysh3d-fx-vibrancy', 'keysh3d-fx-vibrancy-val');
hydrateFxRange('glow', 'keysh3d-fx-glow', 'keysh3d-fx-glow-val');
hydrateFxRange('bgIntensity', 'keysh3d-fx-bgintensity', 'keysh3d-fx-bgintensity-val');
hydrateFxRange('laneOpacity', 'keysh3d-fx-laneopacity', 'keysh3d-fx-laneopacity-val');
hydrateFxRange('octaveContrast', 'keysh3d-fx-octavecontrast', 'keysh3d-fx-octavecontrast-val');
// Camera fine-tune sliders live outside 0-1 — clamp to the
// control's own min/max (mirrors screen.js FX_RANGES).
const hydrateFxRangeIn = (key, elId, valId) => {
@@ -354,11 +291,6 @@
if (storedPalette && Array.from(paletteSel.options).some(o => o.value === storedPalette)) {
paletteSel.value = storedPalette;
}
const storedSharp = localStorage.getItem('keys3d_bg_sharpMode');
const sharpSel = document.getElementById('keysh3d-fx-sharpmode');
if (storedSharp && Array.from(sharpSel.options).some(o => o.value === storedSharp)) {
sharpSel.value = storedSharp;
}
} catch (e) {
console.warn('[Keys-Hwy3D settings] hydration failed:', e);
}
@@ -1,78 +0,0 @@
// Camera Director bridge resolver tests: per-panel select, global fallback,
// null-when-absent, throw-safety, and the splitscreen global-name alias. Loads
// screen.js in a bare vm window and exercises the __test exports (no DOM/WebGL).
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
function load() {
const window = {
console,
location: { protocol: 'http:', host: 'localhost' },
slopsmith: {},
};
window.window = window;
window.globalThis = window;
const context = vm.createContext(window);
const src = fs.readFileSync(path.join(__dirname, '..', 'screen.js'), 'utf8');
vm.runInContext(src, context, { filename: 'screen.js' });
return { window, __test: window.slopsmithViz_keys_highway_3d.__test };
}
test('_resolveFreeCam: per-panel camera under splitscreen', () => {
const { __test } = load();
const c0 = {}, c1 = {};
const ss = { panelIndexFor: (c) => (c === c0 ? 0 : 1) };
const map = { 0: { id: 'p0' }, 1: { id: 'p1' } };
assert.equal(__test._resolveFreeCam(c0, ss, map, { id: 'g' }).id, 'p0');
assert.equal(__test._resolveFreeCam(c1, ss, map, { id: 'g' }).id, 'p1');
});
test('_resolveFreeCam: falls back to global when there is no panel map', () => {
const { __test } = load();
const g = { id: 'global' };
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0 }, null, g), g);
});
test('_resolveFreeCam: falls back to global when the panel has no map entry', () => {
const { __test } = load();
const g = { id: 'global' };
const ss = { panelIndexFor: () => 3 }; // index 3 absent from map
assert.equal(__test._resolveFreeCam({}, ss, { 0: {} }, g), g);
});
test('_resolveFreeCam: null when Camera Director is absent (no global)', () => {
const { __test } = load();
assert.equal(__test._resolveFreeCam({}, null, null, null), null);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0 }, {}, undefined), null);
});
test('_resolveFreeCam: throw-safe on panelIndexFor → falls back to global', () => {
const { __test } = load();
const g = { id: 'global' };
const ss = { panelIndexFor: () => { throw new Error('boom'); } };
assert.equal(__test._resolveFreeCam({}, ss, { 0: {} }, g), g);
});
test('_resolveFreeCam: NaN/negative/float/string index → falls back to global', () => {
const { __test } = load();
const g = { id: 'global' };
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => NaN }, { 0: {} }, g), g);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => -1 }, { 0: {} }, g), g);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0.5 }, { 0: {} }, g), g);
// A string/prototype key must not resolve an inherited property (e.g. toString).
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 'toString' }, {}, g), g);
});
test('_ssApi: null when neither global set; slopsmith alias; feedBack canonical wins', () => {
const { window, __test } = load();
assert.equal(__test._ssApi(), null);
const legacy = { panelIndexFor: () => 0 };
window.slopsmithSplitscreen = legacy;
assert.equal(__test._ssApi(), legacy); // legacy alias picked up
const current = { panelIndexFor: () => 1 };
window.feedBackSplitscreen = current;
assert.equal(__test._ssApi(), current); // canonical name takes precedence
});
@@ -188,99 +188,3 @@ test('measureMarkers extracts idx/t pairs', () => {
[{ idx: 1, t: 0 }, { idx: 2, t: 2.5 }],
);
});
test('_pickMidiTarget: no plugin-local pick defers to the domain-wide selection, not "first device"', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'a', name: 'Device A', key: 'web-midi::a' },
{ id: 'b', name: 'Device B', key: 'web-midi::b' },
];
// Fresh install / never picked here — must use the Input Setup global,
// NOT fall through to inputs[0].
const target = _pickMidiTarget(inputs, null, 'web-midi::b', true);
assert.equal(target.id, 'b');
});
test('_pickMidiTarget: the domain-wide selection is the source of truth — it wins over a stale plugin-local pick', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'a', name: 'Device A', key: 'web-midi::a' },
{ id: 'b', name: 'Device B', key: 'web-midi::b' },
];
// A stale local pick (e.g. left by a pre-fix build's auto-connect) must
// NOT override the device the user configured in Settings → Input Setup.
const target = _pickMidiTarget(inputs, { id: 'a', name: 'Device A', key: 'web-midi::a' }, 'web-midi::b', true);
assert.equal(target.id, 'b');
});
test('_pickMidiTarget: local pick is used as a fallback when no global is configured', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'a', name: 'Device A', key: 'web-midi::a' },
{ id: 'b', name: 'Device B', key: 'web-midi::b' },
];
const target = _pickMidiTarget(inputs, { id: 'a', name: 'Device A', key: 'web-midi::a' }, null, true);
assert.equal(target.id, 'a');
});
test('_pickMidiTarget: local pick name-recovers when its logicalSourceKey went stale (id regeneration)', () => {
const { _pickMidiTarget } = load();
// Same physical device, new id/key across a reload; the saved key/id miss
// but the name still matches.
const inputs = [{ id: 'a2', name: 'Device A', key: 'web-midi::a2' }];
const target = _pickMidiTarget(inputs, { id: 'a1', name: 'Device A', key: 'web-midi::a1' }, null, true);
assert.equal(target.id, 'a2');
});
test('_pickMidiTarget: domain-wide selection is ignored if it names a blocklisted loopback port', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'thru', name: 'IAC Driver Bus 1', key: 'web-midi::thru' },
{ id: 'b', name: 'Device B', key: 'web-midi::b' },
];
const target = _pickMidiTarget(inputs, null, 'web-midi::thru', true);
assert.equal(target.id, 'b'); // falls through to the first non-loopback device
});
test('_pickMidiTarget: when every present device is a loopback, connect to nothing (never a dead port)', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'thru', name: 'MIDI Through Port-0', key: 'web-midi::thru' },
{ id: 'iac', name: 'IAC Driver Bus 1', key: 'web-midi::iac' },
];
// No non-loopback device exists — must NOT fall back to inputs[0] (a port
// that carries no input and would silently eat every note).
const target = _pickMidiTarget(inputs, null, null, true);
assert.equal(target, null);
});
test('_pickMidiTarget: explicit "None" opt-out still wins over any global default', () => {
const { _pickMidiTarget } = load();
const inputs = [{ id: 'a', name: 'Device A', key: 'web-midi::a' }];
const target = _pickMidiTarget(inputs, { id: '', name: '' }, 'web-midi::a', true);
assert.equal(target, null);
});
test('_pickMidiTarget: a present global wins even during hotplug recovery', () => {
const { _pickMidiTarget } = load();
const inputs = [{ id: 'b', name: 'Device B', key: 'web-midi::b' }];
// The configured global device is present — reconnect to it, don't bail.
const target = _pickMidiTarget(inputs, null, 'web-midi::b', false);
assert.equal(target.id, 'b');
});
test('_pickMidiTarget: recovery (allowFallback=false) preserves an absent configured device instead of grabbing a random one', () => {
const { _pickMidiTarget } = load();
const inputs = [{ id: 'b', name: 'Device B', key: 'web-midi::b' }];
// The configured device ('x', global) is currently unplugged; a transient
// recovery must NOT switch to the unrelated device that is present.
const target = _pickMidiTarget(inputs, null, 'web-midi::x', false);
assert.equal(target, null);
});
test('_pickMidiTarget: recovery with no preference at all still allows a first-hotplug grab', () => {
const { _pickMidiTarget } = load();
const inputs = [{ id: 'b', name: 'Device B', key: 'web-midi::b' }];
const target = _pickMidiTarget(inputs, null, null, false);
assert.equal(target.id, 'b');
});
@@ -397,156 +397,3 @@ test('keys3dSetCamera: persists + dispatches valid ids, ignores unknown', () =>
assert.equal(readCameraSetting(), 'overhead');
});
/* ── Flat-sharps / piano-shaped lanes (feat/keys3d-flat-lanes) ───────── */
test('FX defaults: octave separators on, lanes off (minimal default look)', () => {
const { FX_DEFAULTS } = load().slopsmithViz_keys_highway_3d.__test;
assert.equal(FX_DEFAULTS.octaveGaps, true); // octave separators ship on
assert.equal(FX_DEFAULTS.laneOpacity, 0.0); // dark floor + guide lines by default
assert.equal(FX_DEFAULTS.octaveContrast, 0.5);
// Sharp LAYOUT is a string setting, not an FX bool.
assert.equal('flatSharps' in FX_DEFAULTS, false);
assert.equal('laneColors' in FX_DEFAULTS, false); // superseded by laneOpacity
});
test('keys3dSetFx: highway-layout controls persist (bool + sliders)', () => {
const store = {};
const win = load({
localStorage: {
getItem: (k) => (k in store ? store[k] : null),
setItem: (k, v) => { store[k] = v; },
},
dispatchEvent: () => true,
CustomEvent: class { constructor(t, o) { this.type = t; this.detail = o && o.detail; } },
});
win.keys3dSetFx('octaveGaps', true);
assert.equal(store.keys3d_bg_octaveGaps, '1');
// laneOpacity / octaveContrast are 0-1 numbers, persisted verbatim + clamped.
win.keys3dSetFx('laneOpacity', 0.35);
assert.equal(store.keys3d_bg_laneOpacity, '0.35');
win.keys3dSetFx('laneOpacity', 5); // clamps to the 0-1 range
assert.equal(store.keys3d_bg_laneOpacity, '1');
win.keys3dSetFx('octaveContrast', 0.8);
assert.equal(store.keys3d_bg_octaveContrast, '0.8');
});
test('sharpMode: realistic default, validated ids, persists + dispatches', () => {
const bare = load().slopsmithViz_keys_highway_3d.__test;
assert.deepEqual([...bare.SHARP_MODES], ['floating', 'flat', 'realistic']);
assert.equal(bare.readSharpModeSetting(), 'realistic'); // no localStorage → default
const store = {};
const events = [];
const win = load({
localStorage: {
getItem: (k) => (k in store ? store[k] : null),
setItem: (k, v) => { store[k] = v; },
},
dispatchEvent: (ev) => { events.push(ev); return true; },
CustomEvent: class { constructor(t, o) { this.type = t; this.detail = o && o.detail; } },
});
win.keys3dSetSharpMode('flat'); // a non-default id, to exercise persistence
assert.equal(store.keys3d_bg_sharpMode, 'flat');
assert.equal(events[0].detail.sharpMode, 'flat');
assert.equal(win.slopsmithViz_keys_highway_3d.__test.readSharpModeSetting(), 'flat');
// Unknown id ignored (no write, no event).
win.keys3dSetSharpMode('bogus');
assert.equal(store.keys3d_bg_sharpMode, 'flat');
assert.equal(events.length, 1);
});
test('laneSpanFlat (V5): lanes tile with zero overlap and even the naturals', () => {
const { laneSpanFlat, _isBlackPc } = load().slopsmithViz_keys_highway_3d.__test;
const sh = 2.2, shift = 2.2 / 3;
const dims = { whiteW: 12, sharpHalf: sh, shift, octGap: 0.9 }; // mirrors shipped LANE_DIMS_FLAT
// cx for one octave: whites on integer slots, blacks on half-slots — the
// same slot geometry keyLayout/keyX produce (cx = slot * whiteW=12).
const CX = {
60: 0, 61: 6, 62: 12, 63: 18, 64: 24, 65: 36, 66: 42,
67: 48, 68: 54, 69: 60, 70: 66, 71: 72, 72: 84,
};
const midis = [60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72];
const spans = midis.map((m) => laneSpanFlat(m, _isBlackPc(m), CX[m], dims, false));
const wOf = (s) => s.right - s.left;
const w = (m) => wOf(spans[midis.indexOf(m)]);
// Zero-overlap tiling: every lane abuts the previous one (no gap, no overlap).
for (let i = 1; i < spans.length; i++) {
assert.ok(Math.abs(spans[i].left - spans[i - 1].right) < 1e-9, 'lane ' + midis[i] + ' abuts');
}
// Sharps are all the same width.
for (const m of [61, 63, 66, 68, 70]) {
assert.ok(Math.abs(w(m) - 2 * sh) < 1e-9, 'sharp ' + m + ' width');
}
// The lean evens the naturals: C, D, E, F, B all come out equal.
for (const m of [62, 64, 65, 71]) {
assert.ok(Math.abs(w(m) - w(60)) < 1e-9, 'natural ' + m + ' == C (evened)');
}
// G and A are the only slightly-smaller naturals (G# can't lean) — still
// clearly wider than a sharp, and MUCH closer to the rest than plain V2
// (which would leave D at 122·sh, far below C's 12sh).
assert.ok(Math.abs(w(67) - w(69)) < 1e-9, 'G == A');
assert.ok(w(67) < w(60) && w(67) > 2 * sh, 'G/A a touch smaller, still wider than a sharp');
assert.ok(w(60) - w(67) < sh, 'natural spread is under one sharp-width');
});
test('laneSpanReal (V4): naturals uniform, sharps full-width and overlapping', () => {
const { laneSpanReal } = load().slopsmithViz_keys_highway_3d.__test;
const dims = { natHalf: 5.64, sharpHalf: 3.2, octGap: 0.9 }; // mirrors LANE_DIMS_REAL
const wOf = (s) => s.right - s.left;
// Every natural is the same full width, whatever its neighbours.
for (const [midi, slot] of [[60, 0], [62, 1], [64, 2], [67, 4], [71, 6]]) {
assert.ok(Math.abs(wOf(laneSpanReal(midi, false, slot * 12, dims, false)) - 2 * 5.64) < 1e-9,
'natural ' + midi + ' uniform');
}
// Sharps are the full (wider) black-key width and overlap their naturals.
const C = laneSpanReal(60, false, 0, dims, false);
const Cs = laneSpanReal(61, true, 6, dims, false);
assert.ok(Math.abs(wOf(Cs) - 2 * 3.2) < 1e-9, 'sharp full width');
assert.ok(Cs.left < C.right, 'sharp overlaps (tucks over) the natural');
});
test('laneSpanFlat (V5): octaveGaps widens B→C by octGap, sharps unaffected', () => {
const { laneSpanFlat } = load().slopsmithViz_keys_highway_3d.__test;
const dims = { whiteW: 12, sharpHalf: 2.2, shift: 2.2 / 3, octGap: 0.9 };
const gapOff = laneSpanFlat(72, false, 84, dims, false).left - laneSpanFlat(71, false, 72, dims, false).right;
const gapOn = laneSpanFlat(72, false, 84, dims, true).left - laneSpanFlat(71, false, 72, dims, true).right;
assert.ok(Math.abs((gapOn - gapOff) - dims.octGap) < 1e-9, 'B→C divider grows by octGap');
// Sharps are unaffected by the octave-gap option.
const s = laneSpanFlat(61, true, 6, dims, true);
assert.ok(Math.abs((s.right - s.left) - 2 * dims.sharpHalf) < 1e-9, 'sharp width unchanged by gaps');
});
test('laneSpanFlat (V5): active-range boundary key is NOT trimmed by an out-of-range neighbor sharp', () => {
const { laneSpanFlat } = load().slopsmithViz_keys_highway_3d.__test;
const dims = { whiteW: 12, sharpHalf: 2.2, shift: 2.2 / 3, octGap: 0.9 }; // mirrors LANE_DIMS_FLAT
// F (midi 65, cx 36): its upper neighbor F# (66) is a sharp. When F sits
// at range.activeHigh and F# is excluded from the active range, F# never
// gets a lane drawn (see the activeLow/activeHigh skip around the
// lane-strip loop) — trimming F's right edge for it would leave a dark,
// unfilled sliver. The edge should stay full instead.
const highBoundary = { activeLow: 60, activeHigh: 65 };
const fAtBoundary = laneSpanFlat(65, false, 36, dims, false, highBoundary);
assert.ok(Math.abs(fAtBoundary.right - (36 + dims.whiteW / 2)) < 1e-9,
'F right edge stays full when F# is out of the active range');
// Same key, but now F# IS in the active range: normal zero-overlap
// tiling applies — the trim matches the ungated (no-range) call exactly,
// so in-range geometry is unaffected by this fix.
const highIncluded = { activeLow: 60, activeHigh: 66 };
const fWithSharpInRange = laneSpanFlat(65, false, 36, dims, false, highIncluded);
const fUngated = laneSpanFlat(65, false, 36, dims, false);
assert.ok(Math.abs(fWithSharpInRange.right - fUngated.right) < 1e-9,
'F trims normally once F# is back in range');
assert.ok(fWithSharpInRange.right < fAtBoundary.right, 'in-range trim is narrower than the boundary full edge');
// Symmetric case on the low edge: D (midi 62, cx 12), lower neighbor C#
// (61) excluded when D sits at range.activeLow.
const lowBoundary = { activeLow: 62, activeHigh: 72 };
const dAtBoundary = laneSpanFlat(62, false, 12, dims, false, lowBoundary);
assert.ok(Math.abs(dAtBoundary.left - (12 - dims.whiteW / 2)) < 1e-9,
'D left edge stays full when C# is out of the active range');
const lowIncluded = { activeLow: 61, activeHigh: 72 };
const dWithSharpInRange = laneSpanFlat(62, false, 12, dims, false, lowIncluded);
const dUngated = laneSpanFlat(62, false, 12, dims, false);
assert.ok(Math.abs(dWithSharpInRange.left - dUngated.left) < 1e-9,
'D trims normally once C# is back in range');
});
-177
View File
@@ -1,177 +0,0 @@
// Perf-baseline harness for the module-migration refactor (R0).
//
// Rerun this after every phase (R0 → R3c) to prove the split does not regress
// screen-entry, frame-time, memory, or server latency. It writes a markdown
// results block to stdout; paste it into docs/perf-baseline.md (or redirect).
//
// Usage:
// node scripts/perf-baseline.mjs --base http://127.0.0.1:8000 [--n 60] [--soak 30]
// node scripts/perf-baseline.mjs --base http://127.0.0.1:8300 --song "Arcturus ….feedpak"
//
// With --song, it additionally measures the 2D highway's PER-FRAME DRAW cost:
// it wraps requestAnimationFrame before any page script runs, tags the frames
// in which the highway actually painted (via highway.addDrawHook), starts
// playback, and reports draw-frame p50/p95/p99 over --frames seconds. Tagging
// matters — roughly half the rAF callbacks belong to other cheap loops, and
// averaging them in hides a renderer regression behind ~0.1 ms no-op frames.
// This is the metric that gates the highway.js split (R3c); run it before AND
// after each highway change on the same machine.
//
// Maintainer/CI-only dev tooling (uses the committed @playwright/test browser);
// never part of the serve or Docker path. Metrics that need a seeded library
// with charts (playback frame-time, screen-entry into a live highway) are
// clearly labelled — run those against an environment with real songs.
import { createRequire } from 'module';
const require = createRequire(import.meta.url);
const { chromium } = require('@playwright/test');
const args = new Map();
for (let i = 2; i < process.argv.length; i += 2) args.set(process.argv[i].replace(/^--/, ''), process.argv[i + 1]);
const BASE = args.get('base') || 'http://127.0.0.1:8000';
const N = parseInt(args.get('n') || '60', 10);
const SOAK_S = parseInt(args.get('soak') || '30', 10);
const SONG = args.get('song') || null;
const FRAME_S = parseInt(args.get('frames') || '10', 10);
const RUNS = parseInt(args.get('runs') || '3', 10); // repeat frame sampling to show spread
const pct = (xs, p) => {
if (!xs.length) return null;
const s = [...xs].sort((a, b) => a - b);
return s[Math.min(s.length - 1, Math.floor((p / 100) * s.length))];
};
const ms = (x) => (x == null ? '—' : `${x.toFixed(1)}`);
// ── Server latency: p50/p95/p99 over N requests per endpoint ──────────────────
async function serverLatency(paths) {
const rows = [];
for (const path of paths) {
const t = [];
let status = 0;
for (let i = 0; i < N; i++) {
const t0 = performance.now();
try {
const r = await fetch(BASE + path);
status = r.status;
await r.arrayBuffer();
} catch { status = -1; }
t.push(performance.now() - t0);
}
rows.push({ path, status, p50: pct(t, 50), p95: pct(t, 95), p99: pct(t, 99) });
}
return rows;
}
// ── Client: cold boot-to-interactive + idle memory after a soak ───────────────
async function clientMetrics() {
const browser = await chromium.launch();
const page = await browser.newPage();
const t0 = Date.now();
await page.goto(BASE, { waitUntil: 'networkidle', timeout: 60000 });
const bootMs = Date.now() - t0;
// performance.memory is Chromium-only; JS heap after settle.
const mem0 = await page.evaluate(() => (performance.memory ? performance.memory.usedJSHeapSize : null));
await page.waitForTimeout(SOAK_S * 1000);
const mem1 = await page.evaluate(() => (performance.memory ? performance.memory.usedJSHeapSize : null));
const scripts = await page.evaluate(() =>
document.querySelectorAll('script[data-plugin-id]').length);
await browser.close();
return { bootMs, memStartMB: mem0 && mem0 / 1048576, memSoakMB: mem1 && mem1 / 1048576, scripts };
}
// ── 2D highway per-frame draw cost (needs --song + a seeded library) ──────────
async function frameTimeOnce(browser) {
const page = await browser.newPage();
let f, t2, notes;
try {
// Wrap rAF before any page script; mark frames the highway actually drew.
await page.addInitScript(() => {
window.__f = [];
window.__drew = false;
const raf = window.requestAnimationFrame.bind(window);
window.requestAnimationFrame = (cb) => raf((t) => {
window.__drew = false;
const t0 = performance.now();
try { cb(t); } finally { window.__f.push({ ms: performance.now() - t0, drew: window.__drew }); }
});
});
await page.goto(BASE, { waitUntil: 'networkidle', timeout: 60000 });
await page.evaluate(() => document.getElementById('v3-onboarding')?.remove());
await page.evaluate((s) => window.playSong(s), SONG);
await page.waitForFunction(() => (window.highway?.getNotes?.() || []).length >= 0 && window.highway?.getSongInfo?.(),
null, { timeout: 45000 }).catch(() => {});
await page.waitForFunction(() => (window.highway?.getNotes?.() || []).length > 0, null, { timeout: 45000 });
await page.evaluate(() => window.highway.addDrawHook(() => { window.__drew = true; }));
// Start playback so draw() leaves its paused-throttle path; confirm the clock advances.
await page.evaluate(async () => { const a = window.highway.getAudioElement?.(); if (a) a.muted = true; await a?.play?.(); });
await page.waitForTimeout(1500);
const t1 = await page.evaluate(() => window.highway.getTime());
await page.evaluate(() => { window.__f.length = 0; });
await page.waitForTimeout(FRAME_S * 1000);
({ f, t2, notes } = await page.evaluate(() => ({
f: window.__f.slice(), t2: window.highway.getTime(), notes: window.highway.getNotes().length,
})));
if (!(t2 > t1 + 1)) throw new Error(`clock did not advance (${t1}${t2}) — measured the paused path`);
} finally {
// Always close, even when an await above throws — otherwise a failing
// run leaks its page until the final browser.close().
await page.close();
}
const drew = f.filter((x) => x.drew).map((x) => x.ms);
return { drew, total: f.length, notes };
}
async function frameTime() {
const browser = await chromium.launch({ args: ['--autoplay-policy=no-user-gesture-required'] });
const rows = [];
for (let i = 0; i < RUNS; i++) {
try {
const r = await frameTimeOnce(browser);
rows.push({
p50: pct(r.drew, 50), p95: pct(r.drew, 95), p99: pct(r.drew, 99),
max: Math.max(...r.drew), n: r.drew.length, total: r.total, notes: r.notes,
});
} catch (e) { rows.push({ error: String(e.message || e) }); }
}
await browser.close();
return rows;
}
const server = await serverLatency([
'/api/version',
'/api/plugins',
'/api/library?limit=60',
'/api/library/artists',
]);
const client = await clientMetrics();
const now = new Date().toISOString();
let out = `\n<!-- generated by scripts/perf-baseline.mjs @ ${now} against ${BASE} (n=${N}, soak=${SOAK_S}s) -->\n\n`;
out += `### Server latency (ms)\n\n| Endpoint | status | p50 | p95 | p99 |\n|---|---|---|---|---|\n`;
for (const r of server) out += `| \`${r.path}\` | ${r.status} | ${ms(r.p50)} | ${ms(r.p95)} | ${ms(r.p99)} |\n`;
out += `\n### Client\n\n| Metric | Value |\n|---|---|\n`;
out += `| Cold boot → networkidle | ${client.bootMs} ms |\n`;
out += `| JS heap after load | ${client.memStartMB ? client.memStartMB.toFixed(1) + ' MB' : '—'} |\n`;
out += `| JS heap after ${SOAK_S}s idle soak | ${client.memSoakMB ? client.memSoakMB.toFixed(1) + ' MB' : '—'} |\n`;
out += `| Plugin scripts injected | ${client.scripts} |\n`;
if (SONG) {
const frames = await frameTime();
out += `\n### 2D highway per-frame draw cost — \`${SONG}\` (${RUNS} runs × ${FRAME_S}s)\n\n`;
out += `| run | draw frames | p50 | p95 | p99 | max |\n|---|---|---|---|---|---|\n`;
for (let i = 0; i < frames.length; i++) {
const r = frames[i];
if (r.error) { out += `| ${i + 1} | — | \`${r.error}\` | | | |\n`; continue; }
out += `| ${i + 1} | ${r.n}/${r.total} | ${ms(r.p50)} | ${ms(r.p95)} | ${ms(r.p99)} | ${ms(r.max)} |\n`;
}
const p95s = frames.filter((r) => !r.error).map((r) => r.p95);
if (p95s.length) out += `\n**p95 spread across runs: ${ms(Math.min(...p95s))}${ms(Math.max(...p95s))} ms**\n`;
} else {
out += `\n> **Requires a seeded library** (not captured by this run): playback frame-time p95\n`;
out += `> on the 2D highway — pass \`--song "<filename in DLC_DIR>"\` to capture it.\n`;
out += `> (3D highway_3d + screen-entry timings are a separate R4 concern.)\n`;
}
console.log(out);
+6652 -162
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File diff suppressed because it is too large Load Diff
+10 -292
View File
@@ -1110,7 +1110,6 @@ const _LIB_VIEW_VALUES = new Set(['grid', 'tree', 'folder']);
const _LIB_SORT_VALUES = new Set([
'artist', 'artist-desc', 'title', 'title-desc',
'recent', 'year-desc', 'year', 'tuning',
'difficulty', 'difficulty-desc',
]);
const _LIB_FORMAT_VALUES = new Set(['', 'sloppak', 'loose']);
// Tree-view expand/collapse persistence. Three states per tree:
@@ -2079,7 +2078,6 @@ function renderGridCards(songs, containerId = 'lib-grid', mode = 'replace') {
${(() => { const _nm = _getArrangementNamingMode(); return (song.arrangements || []).map(a => _arrangementBadgeHtml(a, _nm)).join(''); })()}
${tuning ? `<span class="px-1.5 py-0.5 rounded ${tuning === 'E Standard' ? 'bg-green-900/30 text-green-400' : 'bg-yellow-900/30 text-yellow-400'}">${esc(tuning)}</span>` : ''}
${song.has_lyrics ? `<span class="px-1.5 py-0.5 bg-purple-900/30 rounded text-purple-300">Lyrics</span>` : ''}
${song.user_difficulty != null ? `<span class="px-1.5 py-0.5 bg-blue-900/30 rounded text-blue-300" title="Your difficulty rating">◆${esc(song.user_difficulty)}</span>` : ''}
${duration ? `<span class="text-gray-600">${duration}</span>` : ''}
</div>
${retuneBtn}
@@ -2279,8 +2277,6 @@ async function renderTreeInto(containerId, countId, stats, letter, q, favoritesO
html += `<span class="px-1.5 py-0.5 rounded ${tuning === 'E Standard' ? 'bg-green-900/30 text-green-400' : 'bg-yellow-900/30 text-yellow-400'}">${esc(tuning)}</span>`;
if (song.has_lyrics)
html += `<span class="px-1.5 py-0.5 bg-purple-900/30 rounded text-purple-300">Lyrics</span>`;
if (song.user_difficulty != null)
html += `<span class="px-1.5 py-0.5 bg-blue-900/30 rounded text-blue-300" title="Your difficulty rating">◆${esc(song.user_difficulty)}</span>`;
if (duration)
html += `<span class="text-gray-600 w-10 text-right">${duration}</span>`;
if (stdRetune)
@@ -4864,47 +4860,6 @@ window.jucePlayer = jucePlayer;
// (a network blip on /api/audio-local-path, an isAudioRunning() race
// during a device restart) are deliberately NOT memoised so they retry.
let _rerouteRejectedUrl = null;
// Exclusive-style output backends silence every other client on the
// endpoint — including our own <audio> element. The share mode IS the
// JUCE output device type: "Windows Audio (Exclusive Mode)" is a
// hardcoded, unlocalised JUCE type name; ASIO drivers typically hold
// the endpoint exclusively too. "Windows Audio (Low Latency Mode)" is
// shared and must NOT match.
function _isExclusiveOutputType(t) {
return t === 'Windows Audio (Exclusive Mode)' || t === 'ASIO';
}
// [feedpak-route] diagnostics: log the raw outputType string once per
// value change (this runs on a 350ms poll — logging every tick would
// flood the diagnostics buffer).
let _loggedOutputType;
async function _outputIsExclusive() {
if (typeof juceApi.getCurrentDevice !== 'function') {
if (_loggedOutputType !== '<no-getCurrentDevice>') {
_loggedOutputType = '<no-getCurrentDevice>';
console.warn('[feedpak-route] juceApi.getCurrentDevice missing — cannot detect exclusive output');
}
return false;
}
try {
const dev = await juceApi.getCurrentDevice();
const t = dev?.outputType || dev?.type || '';
const excl = _isExclusiveOutputType(t);
if (t !== _loggedOutputType) {
_loggedOutputType = t;
console.log('[feedpak-route] outputType=', JSON.stringify(t), '→ exclusive=', excl);
}
return excl;
} catch (e) {
if (_loggedOutputType !== '<getCurrentDevice-failed>') {
_loggedOutputType = '<getCurrentDevice-failed>';
console.warn('[feedpak-route] getCurrentDevice failed:', e);
}
return false;
}
}
// highway.js's initial song-load routing consults this for the same
// feedpak-under-exclusive decision the watcher makes below.
window._juceOutputIsExclusive = _outputIsExclusive;
// Returns true when window._currentSongAudio no longer references the exact
// snapshot object captured at reroute entry — i.e. the song was swapped (or
// cleared) mid-flight. Staleness is detected by object-reference identity,
@@ -4945,12 +4900,8 @@ window.jucePlayer = jucePlayer;
audio.pause();
try {
const res = await fetch(`/api/audio-local-path?url=${encodeURIComponent(url)}`);
if (!res.ok) {
console.warn('[feedpak-route] audio-local-path HTTP', res.status, 'for', url);
throw new Error('HTTP ' + res.status);
}
if (!res.ok) throw new Error('HTTP ' + res.status);
const { path } = await res.json();
console.log('[feedpak-route] audio-local-path resolved:', (typeof path === 'string' && path.split(/[\\/]/).pop()) || '<missing>');
if (_isStale(songAudio)) return 'stale'; // song changed mid-fetch
const ok = await juceApi.loadBackingTrack(path);
if (ok === false) {
@@ -5168,12 +5119,8 @@ window.jucePlayer = jucePlayer;
async function _reevaluateJuceRouting() {
if (_rerouteInFlight) return;
const songAudio = window._currentSongAudio;
// /audio/ songs are always JUCE-routable. A feedpak full-mix
// (single-mix pack, no stems) is routable ONLY under an
// exclusive-style output — in shared mode it must stay on HTML5 so
// the stem mixer / WebAudio path keeps working. Sloppak stem URLs
// are never routable (per-stem mix can't ride a single transport).
if (!songAudio || (!songAudio.juceEligible && !songAudio.feedpakFullMix)) return;
// Only /audio/ songs are JUCE-routable; sloppak stems stay on HTML5.
if (!songAudio || !songAudio.juceEligible) return;
// Don't race highway.js's own initial song-load routing: it owns
// _juceMode until _juceRoutingPromise settles. Re-running our switch
// concurrently would double-call loadBackingTrack for the same URL.
@@ -5191,30 +5138,13 @@ window.jucePlayer = jucePlayer;
try { running = await juceApi.isAudioRunning(); }
catch (_) { return; }
if (_isStale(songAudio)) return; // song changed during IPC
// Eligibility is evaluated per tick, not snapshotted at song load:
// the output share mode can change mid-song (device switch in the
// Audio Engine panel), and a feedpak full-mix must follow it —
// exclusive → ride the engine; back to shared → return to HTML5.
let eligible = !!songAudio.juceEligible;
if (!eligible && songAudio.feedpakFullMix && running) {
eligible = await _outputIsExclusive();
if (_isStale(songAudio)) return; // song changed during IPC
}
const wantJuce = !!(running && eligible);
// [feedpak-route] diagnostics: one line per decision change (the
// watcher polls at 350ms; steady state must not spam the buffer).
const _decision = 'running=' + running + ' eligible=' + eligible
+ ' feedpakFullMix=' + !!songAudio.feedpakFullMix
+ ' juceMode=' + !!window._juceMode + ' url=' + songAudio.url;
if (_decision !== window._lastFeedpakRouteDecision) {
window._lastFeedpakRouteDecision = _decision;
console.log('[feedpak-route] watcher:', _decision);
}
if (wantJuce === !!window._juceMode) return; // routing already consistent
if (!!running === !!window._juceMode) return; // routing already consistent
const wantJuce = running && !window._juceMode;
// Don't keep retrying a track JUCE explicitly rejected.
if (wantJuce && songAudio.url === _rerouteRejectedUrl) return;
if (wantJuce) {
if (running) {
const outcome = await _switchHtml5ToJuce(songAudio);
// Memoise ONLY an explicit hard JUCE reject. A successful
// switch clears the memo; a 'stale' abort (song changed
@@ -5229,10 +5159,9 @@ window.jucePlayer = jucePlayer;
// outcome === 'stale': leave _rerouteRejectedUrl as-is.
} else {
await _switchJuceToHtml5(songAudio);
// The engine stopped (or a feedpak's output left exclusive
// mode). Clear any hard-reject memo so a later engine restart
// or mode change re-evaluates the track at least once — the
// rejection may have been a transient device/decoder state.
// The engine just stopped. Clear any hard-reject memo so a
// later engine restart re-evaluates the track at least once —
// the rejection may have been a transient device/decoder state.
_rerouteRejectedUrl = null;
}
} catch (e) {
@@ -5264,209 +5193,6 @@ window.jucePlayer = jucePlayer;
}, 350);
})();
// Renderer-audio bus feeder (desktop Phase 2): when the engine holds the
// output endpoint in an exclusive-style mode, Chromium cannot reach the
// device, so any song audio still played by the renderer goes silent. The
// Phase 1 watcher above already migrates what a single-file transport can
// carry (loose /audio/ songs, feedpak full-mixes) onto the native backing
// transport. This feeder covers the rest — the stems plugin's multi-stem
// WebAudio graph, plus <audio>-element songs the native transport could not
// take (e.g. a codec loadBackingTrack rejected).
//
// Mechanism: capture the renderer-side master with an AudioWorklet tap,
// re-point the owning AudioContext at a null sink so it keeps rendering
// without a device, and push ~10 ms chunks over IPC into the engine's
// renderer bus, where they are mixed into the exclusive output like a
// backing track (~10-20 ms added latency on song audio only; the guitar
// monitoring path is untouched). Validated by the fix12 tester spike:
// null-sink rendering works, clocks hold (drift → 0), no overflow.
//
// Docker sphere: window.feedBackDesktop is undefined → this whole block is
// inert. Shared-mode desktop: the bus stays disabled (no double audio) and
// captured contexts keep/regain their default sink.
(function _installRendererBusFeeder() {
const api = window.feedBackDesktop?.audio;
if (!api || typeof api.setRendererBus !== 'function'
|| typeof api.pushRendererAudio !== 'function') return;
const TAP_WORKLET = `
class FeedbackBusTap extends AudioWorkletProcessor {
process(inputs) {
const inp = inputs[0];
if (inp && inp[0]) {
const L = inp[0], R = inp[1] || inp[0];
const out = new Float32Array(L.length * 2);
for (let i = 0; i < L.length; i++) { out[i*2] = L[i]; out[i*2+1] = R[i]; }
this.port.postMessage(out, [out.buffer]);
}
return true;
}
}
registerProcessor('feedback-bus-tap', FeedbackBusTap);
`;
const _tapModuleUrl = URL.createObjectURL(new Blob([TAP_WORKLET], { type: 'application/javascript' }));
const _tapModuleLoaded = new WeakSet(); // AudioContexts with the module added
// One tap per captured graph. `active` gates the push (the worklet keeps
// running when inactive — it's silent bookkeeping, not audio).
function _makeTap(ctx) {
const state = { node: null, active: false, batch: [], batchFrames: 0 };
state.attach = async (sourceNode) => {
if (!_tapModuleLoaded.has(ctx)) {
await ctx.audioWorklet.addModule(_tapModuleUrl);
_tapModuleLoaded.add(ctx);
}
if (!state.node) {
state.node = new AudioWorkletNode(ctx, 'feedback-bus-tap', { numberOfInputs: 1, channelCount: 2 });
const BATCH = Math.round(ctx.sampleRate / 100); // ~10 ms
state.node.port.onmessage = (e) => {
if (!state.active) { state.batch = []; state.batchFrames = 0; return; }
state.batch.push(e.data);
state.batchFrames += e.data.length / 2;
if (state.batchFrames >= BATCH) {
const merged = new Float32Array(state.batchFrames * 2);
let o = 0;
for (const c of state.batch) { merged.set(c, o); o += c.length; }
api.pushRendererAudio(merged, ctx.sampleRate);
state.batch = []; state.batchFrames = 0;
}
};
}
sourceNode.connect(state.node);
// No onward connection: the tap is a sink-side observer; audibility
// in shared mode comes from the graph's own destination path.
};
state.detach = (sourceNode) => {
state.active = false;
state.batch = []; state.batchFrames = 0;
if (state.node && sourceNode) {
try { sourceNode.disconnect(state.node); } catch (_) { /* already gone */ }
}
};
return state;
}
// ── Core <audio> element capture ─────────────────────────────────────────
// createMediaElementSource permanently reroutes the element into its
// context, so it is created lazily — only the first time an exclusive
// device actually needs it — and never torn down. From then on the element
// always plays through _elCtx; sink toggling routes it to the speakers
// (shared mode) or the null sink + bus (exclusive mode).
let _elCtx = null, _elSource = null, _elTap = null;
async function _ensureElementCapture() {
if (_elCtx) return;
const el = document.getElementById('audio');
if (!el) throw new Error('no core audio element');
_elCtx = new AudioContext();
_elSource = _elCtx.createMediaElementSource(el);
_elSource.connect(_elCtx.destination);
_elTap = _makeTap(_elCtx);
await _elTap.attach(_elSource);
}
// ── Engagement state machine ─────────────────────────────────────────────
// 'off' | 'element' | 'stems'
let _mode = 'off';
let _stemsGraph = null; // { context, masterNode } snapshot while engaged
let _stemsTap = null;
const _stemsTaps = new WeakMap(); // context → tap (stems ctx is reused across songs)
let _busy = false;
async function _setSink(ctx, exclusive) {
if (typeof ctx.setSinkId !== 'function') throw new Error('setSinkId unsupported');
await ctx.setSinkId(exclusive ? { type: 'none' } : '');
if (ctx.state !== 'running') await ctx.resume().catch(() => {});
}
async function _disengage() {
if (_mode === 'off') return;
const prev = _mode;
_mode = 'off';
try { await api.setRendererBus(false, 0); } catch (_) { /* engine gone */ }
if (prev === 'element' && _elCtx) {
_elTap.active = false;
await _setSink(_elCtx, false).catch(() => {});
} else if (prev === 'stems' && _stemsGraph) {
if (_stemsTap) _stemsTap.detach(_stemsGraph.masterNode);
await _setSink(_stemsGraph.context, false).catch(() => {});
_stemsGraph = null; _stemsTap = null;
}
console.log('[renderer-bus] disengaged (' + prev + ')');
}
async function _engageStems(graph) {
await _setSink(graph.context, true);
let tap = _stemsTaps.get(graph.context);
if (!tap) { tap = _makeTap(graph.context); _stemsTaps.set(graph.context, tap); }
await tap.attach(graph.masterNode);
await api.setRendererBus(true, 1.0);
tap.active = true;
_stemsGraph = graph; _stemsTap = tap;
_mode = 'stems';
console.log('[renderer-bus] engaged: stems graph → engine bus');
}
async function _engageElement() {
await _ensureElementCapture();
await _setSink(_elCtx, true);
await api.setRendererBus(true, 1.0);
_elTap.active = true;
_mode = 'element';
console.log('[renderer-bus] engaged: <audio> element → engine bus');
}
async function _reevaluate() {
if (_busy) return;
_busy = true;
try {
let running = false, exclusive = false;
try {
running = await api.isAudioRunning();
} catch (_) { /* engine unreachable → treat as not running */ }
if (running) {
// Reuse the Phase 1 predicate installed by the routing watcher
// (getCurrentDevice + exclusive-type check with change-logged
// diagnostics). Fail closed if it is somehow absent.
exclusive = !!(await window._juceOutputIsExclusive?.());
}
// The stems plugin publishes its live graph while a multi-stem
// song is loaded (and removes it on teardown).
const stems = (window.feedBack || window.slopsmith)?.stems?.audioGraph || null;
// Element songs: a song is loaded, it is NOT riding the native
// transport (Phase 1 owns those), and the stems graph is not the
// player. Covers native-transport rejects (codec) in exclusive
// mode — without this they would be silent.
const songAudio = window._currentSongAudio;
const elementSong = !!songAudio && !window._juceMode && !stems;
let want = 'off';
if (running && exclusive) {
if (stems) want = 'stems';
else if (elementSong) want = 'element';
}
const stemsGraphChanged = _mode === 'stems' && stems !== _stemsGraph;
if (want !== _mode || stemsGraphChanged) {
await _disengage();
if (want === 'stems') await _engageStems(stems);
else if (want === 'element') await _engageElement();
}
} catch (e) {
console.warn('[renderer-bus] reevaluate failed (will retry):', e);
_mode = 'off';
} finally {
_busy = false;
}
}
// Same cadence/rationale as the routing watcher above. Also re-check on
// visibility return so a device switch made while hidden is reconciled.
setInterval(() => { if (!document.hidden) void _reevaluate(); }, 500);
document.addEventListener('visibilitychange', () => { if (!document.hidden) void _reevaluate(); });
window._reevaluateRendererBus = _reevaluate;
})();
// Desktop JUCE backing uses an empty <audio> element; plugins such as Section Map
// still seek via audio.currentTime / pause / play. Mirror those onto jucePlayer
// while _juceMode is active. Same-tick pause+seek coalesce into a single seek
@@ -11837,14 +11563,6 @@ async function loadPlugins() {
// URL ?v=mtime convention elsewhere in this file).
const v = encodeURIComponent(wantedVersion);
script.src = `/api/plugins/${plugin.id}/screen.js${v ? `?v=${v}` : ''}`;
// Module-migration (R0): a migrated plugin declares
// scriptType:"module" and its screen.js is `import
// './src/main.js'`. A <script type="module"> fires load
// only after its whole static-import graph evaluates, so
// the await-onload completion + _loadingPluginId contract
// below is preserved (a classic-IIFE dynamic import()
// would not). Classic plugins are unaffected.
if (plugin.script_type === 'module') script.type = 'module';
script.dataset.pluginId = plugin.id;
script.dataset.pluginVersion = wantedVersion;
window.feedBack._loadingPluginId = plugin.id;
+895 -951
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-2
View File
@@ -119,8 +119,6 @@
<option value="year-desc">Year (newest)</option>
<option value="year">Year (oldest)</option>
<option value="tuning">Tuning</option>
<option value="difficulty">Difficulty (easiest first)</option>
<option value="difficulty-desc">Difficulty (hardest first)</option>
</select>
<!-- Format filter (shared) -->
<select id="lib-format" onchange="sortLibrary()"
+1 -1
View File
File diff suppressed because one or more lines are too long
-3
View File
@@ -38,9 +38,6 @@
// Mastery = best accuracy across arrangements (song_stats); unscored songs
// sort last either way. Ascending surfaces what needs work; never default.
['mastery', 'Needs practice first'], ['mastery-desc', 'Most mastered first'],
// Personal difficulty (song_user_meta.user_difficulty, 1-5); unrated
// songs sort last either way.
['difficulty', 'Difficulty (easiest first)'], ['difficulty-desc', 'Difficulty (hardest first)'],
];
const FORMATS = [['', 'All formats'], ['sloppak', 'Feedpak'], ['loose', 'Folder']];
const ARRANGEMENTS = ['Lead', 'Rhythm', 'Bass', 'Combo', 'Vocals'];
+1 -1
View File
@@ -42,7 +42,7 @@ test('beats:loaded emit is wired into the WS beats case', () => {
);
assert.match(
block,
/count:\s*hwState\.beats\.length/,
/count:\s*beats\.length/,
'beats:loaded payload must include count = beats.length',
);
});
+2 -2
View File
@@ -33,7 +33,7 @@ test('handshapes WS case accumulates incoming chunks into handShapes', () => {
const block = getCaseBlock(src, 'handshapes');
assert.match(
block,
/hwState\.handShapes\s*=\s*hwState\.handShapes\.concat\(\s*msg\.data\s*\)/,
/handShapes\s*=\s*handShapes\.concat\(\s*msg\.data\s*\)/,
'handshapes case must concat msg.data into the handShapes accumulator',
);
});
@@ -62,7 +62,7 @@ test('bundle exposes handShapes to renderers with flat-list fallback', () => {
const src = fs.readFileSync(HIGHWAY_JS, 'utf8');
assert.match(
src,
/\bhandShapes\s*[:=]\s*\([^)]*hwState\._filteredHandShapes[^)]*\)\s*\?\s*hwState\._filteredHandShapes\s*:\s*hwState\.handShapes\b/,
/\bhandShapes\s*[:=]\s*\([^)]*_filteredHandShapes[^)]*\)\s*\?\s*_filteredHandShapes\s*:\s*handShapes\b/,
'bundle must expose handShapes with the _filteredHandShapes-vs-handShapes ternary fallback',
);
});
+1 -1
View File
@@ -20,7 +20,7 @@ function src(file) {
test('highway renderer bundles surface the core lefty flag', () => {
assert.match(
src(HIGHWAY_JS),
/lefty\s*[:=]\s*hwState\._lefty/,
/lefty\s*[:=]\s*_lefty/,
'custom renderer bundles must include lefty: _lefty',
);
});
@@ -49,12 +49,12 @@ test('core _makeBundle exposes isPlaying derived from the chart-clock anchor', (
// within the interp cap.
assert.match(
fn,
/isPlaying\s*[:=]\s*!Number\.isNaN\(\s*hwState\._chartAnchorPerfNow\s*\)/,
/isPlaying\s*[:=]\s*!Number\.isNaN\(\s*_chartAnchorPerfNow\s*\)/,
'isPlaying must gate on a live anchor (_chartAnchorPerfNow not NaN)',
);
assert.match(
fn,
/hwState\._chartLastAdvanceAt\s*\)\s*<=\s*_CHART_MAX_INTERP_MS/,
/_chartLastAdvanceAt\s*\)\s*<=\s*_CHART_MAX_INTERP_MS/,
'isPlaying must require the clock advanced within _CHART_MAX_INTERP_MS',
);
});
+5 -5
View File
@@ -29,7 +29,7 @@ function extractBlock(src, signature) {
test('highway declares adaptive-scale state with a floor', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
assert.match(src, /hwState\._autoScale\s*=\s*1/, 'missing _autoScale multiplier');
assert.match(src, /let\s+_autoScale\s*=\s*1/, 'missing _autoScale multiplier');
assert.match(src, /const\s+_AUTO_SCALE_MIN\s*=\s*0?\.25/, 'missing _AUTO_SCALE_MIN floor (0.25)');
assert.match(src, /const\s+_DRAW_BUDGET_HI_MS\s*=\s*\d+/, 'missing high draw budget');
assert.match(src, /const\s+_DRAW_BUDGET_LO_MS\s*=\s*\d+/, 'missing low draw budget');
@@ -49,18 +49,18 @@ test('_effectiveRenderScale clamps user ceiling * auto factor to [MIN, 1]', () =
test('min render scale floor is user-configurable + exposed on the api (#654)', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
// Hard floor constant kept; configurable floor read from localStorage.
assert.match(src, /hwState\._autoScaleMin\s*=/, 'missing configurable _autoScaleMin');
assert.match(src, /let\s+_autoScaleMin\s*=/, 'missing configurable _autoScaleMin');
assert.match(src, /localStorage\.getItem\('highwayMinRenderScale'\)/,
'configurable floor must load from localStorage.highwayMinRenderScale');
assert.match(src, /setMinRenderScale\(/, 'api.setMinRenderScale missing');
assert.match(src, /getMinRenderScale\(\)\s*\{\s*return\s+hwState\._autoScaleMin/, 'api.getMinRenderScale missing');
assert.match(src, /getMinRenderScale\(\)\s*\{\s*return\s+_autoScaleMin/, 'api.getMinRenderScale missing');
// Floor is clamped to the user ceiling so it can never exceed the manual cap.
const eff = extractBlock(src, 'function _effectiveRenderScale()');
assert.match(eff, /Math\.min\(\s*hwState\._autoScaleMin\s*,\s*user\s*\)/,
assert.match(eff, /Math\.min\(\s*_autoScaleMin\s*,\s*user\s*\)/,
'effective scale must clamp the floor to the user ceiling');
// _adaptRenderScale must cap the lo bound at 1 so _autoScale stays in [_,1].
const adapt = extractBlock(src, 'function _adaptRenderScale(');
assert.match(adapt, /Math\.min\(\s*1\s*,\s*hwState\._autoScaleMin\s*\/\s*hwState\._renderScale\s*\)/,
assert.match(adapt, /Math\.min\(\s*1\s*,\s*_autoScaleMin\s*\/\s*_renderScale\s*\)/,
'lo bound must be capped at 1 to keep _autoScale a [0,1] multiplier');
});
+5 -5
View File
@@ -34,9 +34,9 @@ test('_ensureChordRenderCache keys off src, _inverted, AND chordTemplates', () =
const neqEither = (a, b) => new RegExp(
`\\b${a}\\b\\s*!==\\s*\\b${b}\\b|\\b${b}\\b\\s*!==\\s*\\b${a}\\b`
);
assert.match(src, eqEither('hwState\\._chordRenderCacheSrc', 'src'), 'cache must key on src');
assert.match(src, eqEither('hwState\\._chordRenderCacheInverted', 'hwState\\._inverted'), 'cache must key on _inverted');
assert.match(src, neqEither('hwState\\._chordRenderCacheTemplates', 'hwState\\.chordTemplates'),
assert.match(src, eqEither('_chordRenderCacheSrc', 'src'), 'cache must key on src');
assert.match(src, eqEither('_chordRenderCacheInverted', '_inverted'), 'cache must key on _inverted');
assert.match(src, neqEither('_chordRenderCacheTemplates', 'chordTemplates'),
'cache must key on chordTemplates (detected via !== for change-flag)');
});
@@ -50,9 +50,9 @@ test('chordTemplates change resets fretline preview and frame-mismatch warner',
// block inside the `if (templatesChanged) { … }` branch (e.g. an
// inner conditional reset) doesn't break the match by introducing
// a `}` before the symbol we're checking for.
assert.match(src, /if\s*\(\s*templatesChanged\s*\)\s*\{[\s\S]*?hwState\._chordFretLineNotes\s*=\s*\[\][\s\S]*?\}/,
assert.match(src, /if\s*\(\s*templatesChanged\s*\)\s*\{[\s\S]*?_chordFretLineNotes\s*=\s*\[\][\s\S]*?\}/,
'templatesChanged branch must reset _chordFretLineNotes');
assert.match(src, /if\s*\(\s*templatesChanged\s*\)\s*\{[\s\S]*?hwState\._lastChordOnFretLine\s*=\s*null[\s\S]*?\}/,
assert.match(src, /if\s*\(\s*templatesChanged\s*\)\s*\{[\s\S]*?_lastChordOnFretLine\s*=\s*null[\s\S]*?\}/,
'templatesChanged branch must null _lastChordOnFretLine');
assert.match(src, /if\s*\(\s*templatesChanged\s*\)\s*\{[\s\S]*?_frameMismatchWarned\.clear\(\)[\s\S]*?\}/,
'templatesChanged branch must clear _frameMismatchWarned');
+2 -2
View File
@@ -23,7 +23,7 @@ test('getFilteredNotes falls through to notes when _filteredNotes is null', () =
const src = fs.readFileSync(highwayJs, 'utf8');
assert.match(
src,
/getFilteredNotes\s*\(\s*\)\s*\{[^}]*_filteredNotes[^}]*:\s*hwState\.notes/,
/getFilteredNotes\s*\(\s*\)\s*\{[^}]*_filteredNotes[^}]*:\s*notes/,
'getFilteredNotes must return notes as fallback',
);
});
@@ -41,7 +41,7 @@ test('getFilteredChords falls through to chords when _filteredChords is null', (
const src = fs.readFileSync(highwayJs, 'utf8');
assert.match(
src,
/getFilteredChords\s*\(\s*\)\s*\{[^}]*_filteredChords[^}]*:\s*hwState\.chords/,
/getFilteredChords\s*\(\s*\)\s*\{[^}]*_filteredChords[^}]*:\s*chords/,
'getFilteredChords must return chords as fallback',
);
});
+22 -28
View File
@@ -35,10 +35,7 @@ function extractBlock(src, signature) {
// + getTime methods so behavioral tests can exercise the real
// implementation in isolation.
function buildClockSandbox(perfNowImpl) {
// The lifted per-instance state now lives on `hwState` (the R3c H lift);
// the extracted setTime/getTime bodies reference hwState.<slot>. The const
// _CHART_MAX_INTERP_MS was NOT lifted, so it stays a top-level global here.
const hwState = {
const sandbox = {
chartTime: 0,
currentTime: 0,
avOffsetSec: 0,
@@ -53,9 +50,6 @@ function buildClockSandbox(perfNowImpl) {
_chartAnchorPerfNow: NaN,
_chartLastAdvanceAt: 0,
_chartObservedRate: 1,
};
const sandbox = {
hwState,
_CHART_MAX_INTERP_MS: 100,
performance: { now: perfNowImpl },
};
@@ -78,10 +72,10 @@ test('highway declares chart anchor + stall-detect + rate state', () => {
// particular MUST start as NaN, not 0, otherwise setTime(0) on the
// very first 60 Hz tick fails the `t !== _chartAnchorAudioT` check
// and never re-anchors, leaving the clock uninitialized.
assert.match(src, /hwState\._chartAnchorAudioT\s*=\s*NaN/, 'missing _chartAnchorAudioT (NaN sentinel)');
assert.match(src, /hwState\._chartAnchorPerfNow\s*=\s*NaN/, 'missing _chartAnchorPerfNow (NaN sentinel)');
assert.match(src, /hwState\._chartLastAdvanceAt\s*=\s*0/, 'missing _chartLastAdvanceAt (pause detection)');
assert.match(src, /hwState\._chartObservedRate\s*=\s*1/, 'missing _chartObservedRate (playback rate awareness)');
assert.match(src, /let\s+_chartAnchorAudioT\s*=\s*NaN/, 'missing _chartAnchorAudioT (NaN sentinel)');
assert.match(src, /let\s+_chartAnchorPerfNow\s*=\s*NaN/, 'missing _chartAnchorPerfNow (NaN sentinel)');
assert.match(src, /let\s+_chartLastAdvanceAt\s*=\s*0/, 'missing _chartLastAdvanceAt (pause detection)');
assert.match(src, /let\s+_chartObservedRate\s*=\s*1/, 'missing _chartObservedRate (playback rate awareness)');
assert.match(src, /const\s+_CHART_MAX_INTERP_MS\s*=\s*100/, 'missing _CHART_MAX_INTERP_MS cap');
});
@@ -92,7 +86,7 @@ test('getTime scales interpolation by _chartObservedRate (speed-slider safe)', (
const slice = m[0];
assert.match(
slice,
/hwState\._chartObservedRate\s*\*\s*elapsedMs/,
/_chartObservedRate\s*\*\s*elapsedMs/,
'getTime must scale interpolation by observed rate so audio.playbackRate != 1 stays accurate',
);
});
@@ -106,12 +100,12 @@ test('setTime re-anchors and updates _chartLastAdvanceAt only when t actually ch
// The implementation may capture performance.now() into a local
// (e.g. newPerfNow) and assign that to both fields; accept either
// direct or via-local writes.
const m = src.match(/if\s*\(\s*t\s*!==\s*hwState\._chartAnchorAudioT\s*\)\s*\{[\s\S]+?\}\s*\},/);
const m = src.match(/if\s*\(\s*t\s*!==\s*_chartAnchorAudioT\s*\)\s*\{[\s\S]+?\}\s*\},/);
assert.ok(m, 'if (t !== _chartAnchorAudioT) block not found inside setTime');
const block = m[0];
assert.match(block, /hwState\._chartAnchorAudioT\s*=\s*t/, 'must assign _chartAnchorAudioT = t');
assert.match(block, /hwState\._chartAnchorPerfNow\s*=/, 'must assign _chartAnchorPerfNow');
assert.match(block, /hwState\._chartLastAdvanceAt\s*=/, 'must assign _chartLastAdvanceAt');
assert.match(block, /_chartAnchorAudioT\s*=\s*t/, 'must assign _chartAnchorAudioT = t');
assert.match(block, /_chartAnchorPerfNow\s*=/, 'must assign _chartAnchorPerfNow');
assert.match(block, /_chartLastAdvanceAt\s*=/, 'must assign _chartLastAdvanceAt');
});
test('getTime falls back to chartTime when audio has stalled (paused)', () => {
@@ -125,7 +119,7 @@ test('getTime falls back to chartTime when audio has stalled (paused)', () => {
// Must check stall-since-last-advance against the cap.
assert.match(
slice,
/nowP\s*-\s*hwState\._chartLastAdvanceAt\s*>\s*_CHART_MAX_INTERP_MS/,
/nowP\s*-\s*_chartLastAdvanceAt\s*>\s*_CHART_MAX_INTERP_MS/,
'getTime must short-circuit when audio has stalled past the cap',
);
// Must interpolate when active.
@@ -133,7 +127,7 @@ test('getTime falls back to chartTime when audio has stalled (paused)', () => {
// Rate-scaled formula: _chartAnchorAudioT + (_chartObservedRate * elapsedMs) / 1000
assert.match(
slice,
/_chartAnchorAudioT\s*\+\s*\(\s*hwState\._chartObservedRate\s*\*\s*elapsedMs\s*\)\s*\/\s*1000/,
/_chartAnchorAudioT\s*\+\s*\(\s*_chartObservedRate\s*\*\s*elapsedMs\s*\)\s*\/\s*1000/,
'getTime must compute anchor + rate-scaled elapsed during play',
);
});
@@ -144,10 +138,10 @@ test('api.stop() clears the chart anchor state so re-init starts fresh', () => {
// the actual stop() body — a fixed-size slice would falsely match
// resets that landed in an adjacent method.
const stopBlock = extractBlock(src, 'stop() {');
assert.match(stopBlock, /hwState\._chartAnchorAudioT\s*=\s*NaN/, 'stop() must reset _chartAnchorAudioT to the NaN sentinel');
assert.match(stopBlock, /hwState\._chartAnchorPerfNow\s*=\s*NaN/, 'stop() must reset _chartAnchorPerfNow to the NaN sentinel');
assert.match(stopBlock, /hwState\._chartLastAdvanceAt\s*=\s*0/, 'stop() must reset _chartLastAdvanceAt');
assert.match(stopBlock, /hwState\._chartObservedRate\s*=\s*1/, 'stop() must reset _chartObservedRate to 1x');
assert.match(stopBlock, /_chartAnchorAudioT\s*=\s*NaN/, 'stop() must reset _chartAnchorAudioT to the NaN sentinel');
assert.match(stopBlock, /_chartAnchorPerfNow\s*=\s*NaN/, 'stop() must reset _chartAnchorPerfNow to the NaN sentinel');
assert.match(stopBlock, /_chartLastAdvanceAt\s*=\s*0/, 'stop() must reset _chartLastAdvanceAt');
assert.match(stopBlock, /_chartObservedRate\s*=\s*1/, 'stop() must reset _chartObservedRate to 1x');
});
// ── Behavioral tests (run extracted setTime/getTime in vm sandbox) ──────
@@ -201,12 +195,12 @@ test('behavior: seek discontinuity resets observed rate to 1x', () => {
sb.setTime(10);
now = 50;
sb.setTime(10.025); // observed rate ≈ 0.5
assert.ok(Math.abs(sb.hwState._chartObservedRate - 0.5) < 0.001, `prior segment must measure ≈0.5, got ${sb.hwState._chartObservedRate}`);
assert.ok(Math.abs(sb._chartObservedRate - 0.5) < 0.001, `prior segment must measure ≈0.5, got ${sb._chartObservedRate}`);
// Seek: large t jump in same perf delta — observed-rate clamp
// rejects this segment, resets to 1.
now = 70;
sb.setTime(120); // dPerf=20ms, dT=110s → observed=5500 (out of clamp)
assert.equal(sb.hwState._chartObservedRate, 1, 'seek must reset rate to 1x');
assert.equal(sb._chartObservedRate, 1, 'seek must reset rate to 1x');
});
test('behavior: getTime caps interpolation at _CHART_MAX_INTERP_MS', () => {
@@ -231,8 +225,8 @@ test('behavior: setTime(0) on first tick anchors correctly (boot edge case)', ()
const sb = buildClockSandbox(() => now);
sb.setTime(0);
// Anchor must now be initialized.
assert.equal(sb.hwState._chartAnchorAudioT, 0, 'setTime(0) on first tick must set anchor.audioT');
assert.equal(sb.hwState._chartAnchorPerfNow, 16, 'setTime(0) on first tick must set anchor.perfNow');
assert.equal(sb._chartAnchorAudioT, 0, 'setTime(0) on first tick must set anchor.audioT');
assert.equal(sb._chartAnchorPerfNow, 16, 'setTime(0) on first tick must set anchor.perfNow');
// getTime should return a finite value, not NaN.
const t = sb.getTime();
assert.ok(!Number.isNaN(t), `getTime must not return NaN after setTime(0); got ${t}`);
@@ -258,10 +252,10 @@ test('behavior: long anchor gap resets observed rate to 1x', () => {
sb.setTime(10);
now = 50;
sb.setTime(10.025); // observed rate ≈ 0.5
assert.ok(Math.abs(sb.hwState._chartObservedRate - 0.5) < 0.001, 'first segment measured 0.5x');
assert.ok(Math.abs(sb._chartObservedRate - 0.5) < 0.001, 'first segment measured 0.5x');
// Long gap (1 second) before next setTime — out of the dPerf < 0.5
// window, so the rate must reset to 1.
now = 1100;
sb.setTime(10.5);
assert.equal(sb.hwState._chartObservedRate, 1, 'long anchor gap must reset rate to 1x');
assert.equal(sb._chartObservedRate, 1, 'long anchor gap must reset rate to 1x');
});
+6 -6
View File
@@ -34,16 +34,16 @@ function extractBlock(src, signature) {
test('highway declares the note-state provider slot', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
assert.match(src, /hwState\._noteStateProvider\s*=\s*null/, 'missing _noteStateProvider (provider slot, null = none)');
assert.match(src, /let\s+_noteStateProvider\s*=\s*null/, 'missing _noteStateProvider (provider slot, null = none)');
});
test('public API exposes setNoteStateProvider / getNoteStateProvider / getNoteState / isDefaultRenderer', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
assert.match(src, /setNoteStateProvider\s*\(\s*fn\s*\)\s*\{[^}]*hwState\._noteStateProvider\s*=/, 'setNoteStateProvider must assign _noteStateProvider');
assert.match(src, /setNoteStateProvider\s*\(\s*fn\s*\)\s*\{[^}]*_noteStateProvider\s*=/, 'setNoteStateProvider must assign _noteStateProvider');
assert.match(src, /setNoteStateProvider\s*\(\s*fn\s*\)\s*\{[^}]*typeof\s+fn\s*===\s*['"]function['"][^}]*:\s*null/, 'setNoteStateProvider must coerce non-functions (incl. null) to null');
assert.match(src, /getNoteStateProvider\s*\(\s*\)\s*\{\s*return\s+hwState\._noteStateProvider/, 'getNoteStateProvider must return the slot');
assert.match(src, /getNoteStateProvider\s*\(\s*\)\s*\{\s*return\s+_noteStateProvider/, 'getNoteStateProvider must return the slot');
assert.match(src, /getNoteState\s*\(\s*note\s*,\s*chartTime\s*\)\s*\{\s*return\s+_noteState\s*\(/, 'getNoteState must delegate to _noteState');
assert.match(src, /isDefaultRenderer\s*\(\s*\)\s*\{\s*return\s+hwState\._renderer\s*===\s*_defaultRenderer\s*\|\|\s*hwState\._renderer\s*==\s*null/, 'isDefaultRenderer must be (_renderer === _defaultRenderer || _renderer == null)');
assert.match(src, /isDefaultRenderer\s*\(\s*\)\s*\{\s*return\s+_renderer\s*===\s*_defaultRenderer\s*\|\|\s*_renderer\s*==\s*null/, 'isDefaultRenderer must be (_renderer === _defaultRenderer || _renderer == null)');
});
test('_makeBundle exposes getNoteState (stable reference, no per-frame alloc)', () => {
@@ -72,7 +72,7 @@ test('_makeBundle exposes getNoteStateProvider as a stable reference (feedBack#2
// slot, so renderers see a live "is a provider registered?" view.
assert.match(
src,
/function\s+_getNoteStateProvider\s*\(\s*\)\s*\{\s*return\s+hwState\._noteStateProvider\s*;?\s*\}/,
/function\s+_getNoteStateProvider\s*\(\s*\)\s*\{\s*return\s+_noteStateProvider\s*;?\s*\}/,
'_getNoteStateProvider must be defined as a stable named function returning _noteStateProvider'
);
});
@@ -80,7 +80,7 @@ test('_makeBundle exposes getNoteStateProvider as a stable reference (feedBack#2
test('_noteState normalizes provider output as documented', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
const fn = extractBlock(src, 'function _noteState(note, chartTime)');
assert.match(fn, /if\s*\(\s*!hwState\._noteStateProvider\s*\)\s*return\s+null/, 'must short-circuit when no provider is registered');
assert.match(fn, /if\s*\(\s*!_noteStateProvider\s*\)\s*return\s+null/, 'must short-circuit when no provider is registered');
assert.match(fn, /try\s*\{[\s\S]*_noteStateProvider\s*\([\s\S]*catch[\s\S]*return\s+null/, 'must call the provider inside try/catch and return null on throw');
assert.match(fn, /state\s*!==\s*['"]hit['"]\s*&&\s*state\s*!==\s*['"]active['"]\s*&&\s*state\s*!==\s*['"]miss['"]/, 'must reject states other than hit/active/miss');
assert.match(fn, /Math\.max\(\s*0\s*,\s*Math\.min\(\s*1\s*,\s*raw\.alpha\s*\)\s*\)/, 'must clamp alpha to [0,1]');
+3 -3
View File
@@ -32,7 +32,7 @@ function extractBlock(src, signature) {
test('highway declares the paused-render throttle state', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
assert.match(src, /const\s+_PAUSED_FRAME_INTERVAL_MS\s*=\s*\d+/, 'missing _PAUSED_FRAME_INTERVAL_MS cap');
assert.match(src, /hwState\._lastPausedDrawAt\s*=\s*0/, 'missing _lastPausedDrawAt accumulator');
assert.match(src, /let\s+_lastPausedDrawAt\s*=\s*0/, 'missing _lastPausedDrawAt accumulator');
});
test('draw() throttles full renders while the audio clock is stalled', () => {
@@ -42,7 +42,7 @@ test('draw() throttles full renders while the audio clock is stalled', () => {
assert.match(fn, /_chartLastAdvanceAt/, 'throttle must key off _chartLastAdvanceAt (the advance timestamp)');
assert.match(fn, /_CHART_MAX_INTERP_MS/, 'throttle must reuse the _CHART_MAX_INTERP_MS pause threshold');
assert.match(fn, /_PAUSED_FRAME_INTERVAL_MS/, 'throttle must cap paused draws to _PAUSED_FRAME_INTERVAL_MS');
assert.match(fn, /hwState\._lastPausedDrawAt\s*=\s*_nowP/, 'throttle must record the last paused draw time');
assert.match(fn, /_lastPausedDrawAt\s*=\s*_nowP/, 'throttle must record the last paused draw time');
});
test('throttle runs after the ready gate, before bundle/draw', () => {
@@ -51,7 +51,7 @@ test('throttle runs after the ready gate, before bundle/draw', () => {
// Regex landmarks (not exact-string indexOf) so harmless spacing /
// semicolon changes don't break the ordering guard — matches the
// search-based style of the other highway source-guard tests.
const readyIdx = fn.search(/if\s*\(\s*!hwState\.ready\s*\)\s*return;/);
const readyIdx = fn.search(/if\s*\(\s*!ready\s*\)\s*return;/);
const throttleIdx = fn.search(/_PAUSED_FRAME_INTERVAL_MS/);
const drawIdx = fn.search(/_renderer\.draw\s*\(/);
assert.ok(readyIdx !== -1, 'ready gate not found');
+1 -1
View File
@@ -22,7 +22,7 @@ test('getPhrases returns null when _phrases is falsy or empty', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
assert.match(
src,
/getPhrases\s*\(\s*\)\s*\{[^}]*!\s*hwState\._phrases[^}]*return null/,
/getPhrases\s*\(\s*\)\s*\{[^}]*!\s*_phrases[^}]*return null/,
'getPhrases must return null when no phrase data is available',
);
});
@@ -44,9 +44,9 @@ test('_setRenderer captures the outgoing renderer before overwriting it', () =>
// prev must be captured BEFORE _destroyCurrentIfInited and the
// `_renderer = next` assignment, otherwise the swap detection below
// would always compare next against itself.
const prevIdx = fn.search(/const\s+prev\s*=\s*hwState\._renderer/);
const prevIdx = fn.search(/const\s+prev\s*=\s*_renderer/);
const destroyIdx = fn.search(/_destroyCurrentIfInited\(\)/);
const assignIdx = fn.search(/^\s*hwState\._renderer\s*=\s*next\s*;/m);
const assignIdx = fn.search(/^\s*_renderer\s*=\s*next\s*;/m);
assert.ok(prevIdx !== -1, 'must capture `const prev = _renderer`');
assert.ok(destroyIdx !== -1, 'must call _destroyCurrentIfInited');
assert.ok(assignIdx !== -1, 'must assign `_renderer = next`');
@@ -67,7 +67,7 @@ test('_setRenderer replaces the canvas on a context-type change OR a viz change'
);
assert.match(
fn,
/if\s*\(\s*nextType\s*!==\s*hwState\._currentCanvasContextType\s*\|\|\s*_vizChanged\s*\)\s*\{\s*_replaceCanvas\(nextType\)/,
/if\s*\(\s*nextType\s*!==\s*_currentCanvasContextType\s*\|\|\s*_vizChanged\s*\)\s*\{\s*_replaceCanvas\(nextType\)/,
'replace guard must be `nextType !== _currentCanvasContextType || _vizChanged`',
);
});
+8 -8
View File
@@ -40,20 +40,20 @@ test('2D palette arrays are mutable (let) with frozen DEFAULT_* originals', () =
assert.match(src, /const\s+DEFAULT_STRING_COLORS\s*=/, 'DEFAULT_STRING_COLORS must exist for reset');
assert.match(src, /const\s+DEFAULT_STRING_DIM\s*=/, 'DEFAULT_STRING_DIM must exist for reset');
assert.match(src, /const\s+DEFAULT_STRING_BRIGHT\s*=/, 'DEFAULT_STRING_BRIGHT must exist for reset');
assert.match(src, /hwState\.STRING_COLORS\s*=\s*DEFAULT_STRING_COLORS\.slice\(\)/, 'STRING_COLORS must be a mutable copy of the defaults');
assert.match(src, /hwState\.STRING_DIM\s*=\s*DEFAULT_STRING_DIM\.slice\(\)/, 'STRING_DIM must be a mutable copy of the defaults');
assert.match(src, /hwState\.STRING_BRIGHT\s*=\s*DEFAULT_STRING_BRIGHT\.slice\(\)/, 'STRING_BRIGHT must be a mutable copy of the defaults');
assert.match(src, /let\s+STRING_COLORS\s*=\s*DEFAULT_STRING_COLORS\.slice\(\)/, 'STRING_COLORS must be a mutable copy of the defaults');
assert.match(src, /let\s+STRING_DIM\s*=\s*DEFAULT_STRING_DIM\.slice\(\)/, 'STRING_DIM must be a mutable copy of the defaults');
assert.match(src, /let\s+STRING_BRIGHT\s*=\s*DEFAULT_STRING_BRIGHT\.slice\(\)/, 'STRING_BRIGHT must be a mutable copy of the defaults');
});
test('2D public API exposes getStringColors / setStringColors', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
assert.match(src, /getStringColors\s*\(\s*\)\s*\{\s*return\s+hwState\.STRING_COLORS\.slice\(\)/, 'getStringColors must return a copy');
assert.match(src, /getStringColors\s*\(\s*\)\s*\{\s*return\s+STRING_COLORS\.slice\(\)/, 'getStringColors must return a copy');
const fn = extractBlock(src, 'setStringColors(arr)');
// Each provided index sets base + derived dim/bright; missing → default.
assert.match(fn, /hwState\.STRING_COLORS\[i\]\s*=\s*base/, 'setStringColors must set the base color');
assert.match(fn, /hwState\.STRING_DIM\[i\]\s*=\s*_darken\(/, 'setStringColors must derive the dim variant');
assert.match(fn, /hwState\.STRING_BRIGHT\[i\]\s*=\s*_lighten\(/, 'setStringColors must derive the bright variant');
assert.match(fn, /hwState\.STRING_COLORS\[i\]\s*=\s*DEFAULT_STRING_COLORS\[i\]/, 'setStringColors must restore defaults for missing/invalid indices');
assert.match(fn, /STRING_COLORS\[i\]\s*=\s*base/, 'setStringColors must set the base color');
assert.match(fn, /STRING_DIM\[i\]\s*=\s*_darken\(/, 'setStringColors must derive the dim variant');
assert.match(fn, /STRING_BRIGHT\[i\]\s*=\s*_lighten\(/, 'setStringColors must derive the bright variant');
assert.match(fn, /STRING_COLORS\[i\]\s*=\s*DEFAULT_STRING_COLORS\[i\]/, 'setStringColors must restore defaults for missing/invalid indices');
});
// ── 3D highway (plugins/highway_3d/screen.js) ─────────────────────────────
+9 -9
View File
@@ -32,14 +32,14 @@ function extractBlock(src, signature) {
test('highway declares visibility state (_visibleOverride + _lastVisible)', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
assert.match(src, /hwState\._visibleOverride\s*=\s*null/, 'missing _visibleOverride (override sentinel)');
assert.match(src, /hwState\._lastVisible\s*=\s*null/, 'missing _lastVisible (last-emitted state)');
assert.match(src, /let\s+_visibleOverride\s*=\s*null/, 'missing _visibleOverride (override sentinel)');
assert.match(src, /let\s+_lastVisible\s*=\s*null/, 'missing _lastVisible (last-emitted state)');
});
test('_isHighwayVisible respects _visibleOverride and falls back to offsetParent', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
const fn = extractBlock(src, 'function _isHighwayVisible()');
assert.match(fn, /hwState\._visibleOverride\s*!==\s*null/, 'must check the override before the DOM');
assert.match(fn, /_visibleOverride\s*!==\s*null/, 'must check the override before the DOM');
assert.match(fn, /canvas\.offsetParent\s*!==\s*null/, 'DOM fallback must use offsetParent !== null');
});
@@ -47,9 +47,9 @@ test('_emitVisibilityIfChanged is transition-only (no per-frame spam)', () => {
const src = fs.readFileSync(highwayJs, 'utf8');
const fn = extractBlock(src, 'function _emitVisibilityIfChanged()');
// Must short-circuit when the current state equals the cached one.
assert.match(fn, /v\s*===\s*hwState\._lastVisible/, 'must compare current vs _lastVisible and bail when equal');
assert.match(fn, /v\s*===\s*_lastVisible/, 'must compare current vs _lastVisible and bail when equal');
// Must update the cache and emit the event with the documented payload shape.
assert.match(fn, /hwState\._lastVisible\s*=\s*v/, 'must update _lastVisible after a transition');
assert.match(fn, /_lastVisible\s*=\s*v/, 'must update _lastVisible after a transition');
assert.match(
fn,
/window\.feedBack\.emit\(\s*['"]highway:visibility['"][\s\S]*?visible:\s*v[\s\S]*?canvas/,
@@ -66,7 +66,7 @@ test('rAF draw() loop calls _emitVisibilityIfChanged and skips when hidden', ()
// transitions during loading/reconnect windows still propagate.
const emitIdx = fn.search(/_emitVisibilityIfChanged\(\)/);
const skipIdx = fn.search(/if\s*\(\s*!_rendering\s*\)\s*return/);
const readyIdx = fn.search(/if\s*\(\s*!hwState\.ready\s*\)\s*return/);
const readyIdx = fn.search(/if\s*\(\s*!ready\s*\)\s*return/);
const drawIdx = fn.search(/_renderer\.draw\(/);
assert.ok(emitIdx !== -1 && skipIdx !== -1 && readyIdx !== -1 && drawIdx !== -1, 'all four landmarks must be present');
assert.ok(emitIdx < readyIdx, 'emit must run BEFORE the !ready gate (transitions during loading must still fire)');
@@ -84,19 +84,19 @@ test('draw() keeps an active custom renderer painting through an override-hide (
const src = fs.readFileSync(highwayJs, 'utf8');
const fn = extractBlock(src, 'function draw()');
// Single render decision drives both the perf-HUD reset and the gate.
assert.match(fn, /let\s+_rendering\s*=\s*hwState\._lastVisible/, 'must derive a single _rendering decision from _lastVisible');
assert.match(fn, /let\s+_rendering\s*=\s*_lastVisible/, 'must derive a single _rendering decision from _lastVisible');
// Assert the exact boolean RELATIONSHIP, not just the tokens (CodeRabbit):
// the exemption must AND together override-hide, an active custom renderer,
// and the canvas still in layout. A weakened guard (e.g. `||`, or a dropped
// offsetParent clause) must fail this — that's the regression being fixed.
assert.match(
fn,
/!_rendering\s*&&\s*hwState\._visibleOverride\s*===\s*false\s*&&\s*hwState\._renderer\s*!==\s*_defaultRenderer\s*&&\s*hwState\.canvas\s*&&\s*hwState\.canvas\.offsetParent\s*!==\s*null/,
/!_rendering\s*&&\s*_visibleOverride\s*===\s*false\s*&&\s*_renderer\s*!==\s*_defaultRenderer\s*&&\s*canvas\s*&&\s*canvas\.offsetParent\s*!==\s*null/,
'exemption must AND override-hide + active custom renderer + canvas-in-layout (genuine off-screen still pauses, #246)',
);
// Both the HUD reset and the gate key off _rendering, not _lastVisible,
// so the HUD doesn\'t churn while the custom renderer is actually drawing.
assert.match(fn, /hwState\._perfHud\s*&&\s*\(\s*!_rendering/, 'perf-HUD reset must key off _rendering, not _lastVisible');
assert.match(fn, /_perfHud\s*&&\s*\(\s*!_rendering/, 'perf-HUD reset must key off _rendering, not _lastVisible');
assert.match(fn, /if\s*\(\s*!_rendering\s*\)\s*return/, 'the draw gate must bail on !_rendering');
});
+1 -83
View File
@@ -40,7 +40,7 @@ function extractWatcherIIFE(src) {
// Build a sandbox with fakes and run the watcher IIFE inside it. Returns the
// sandbox so tests can drive window._reevaluateJuceRouting and inspect state.
function makeSandbox({ isAudioRunning, loadBackingTrack, outputType = 'Windows Audio' }) {
function makeSandbox({ isAudioRunning, loadBackingTrack }) {
const calls = { loadBackingTrack: [], jucePlay: 0, jucePause: 0, audioPlay: 0 };
const audio = {
@@ -65,7 +65,6 @@ function makeSandbox({ isAudioRunning, loadBackingTrack, outputType = 'Windows A
const juceApi = {
isAudioRunning: () => Promise.resolve(isAudioRunning()),
loadBackingTrack: (p) => { calls.loadBackingTrack.push(p); return Promise.resolve(loadBackingTrack()); },
getCurrentDevice: () => Promise.resolve({ outputType: typeof outputType === 'function' ? outputType() : outputType }),
getBackingDuration: () => Promise.resolve(180),
seekBacking: () => Promise.resolve(),
startBacking: () => Promise.resolve(),
@@ -153,87 +152,6 @@ test('non-JUCE-eligible song (sloppak stems) is never rerouted', async () => {
assert.equal(sb.__calls.loadBackingTrack.length, 0);
});
test('feedpak full-mix + exclusive output → migrates to JUCE', async () => {
const sb = makeSandbox({
isAudioRunning: () => true,
loadBackingTrack: () => true,
outputType: 'Windows Audio (Exclusive Mode)',
});
sb.window._juceMode = false;
sb.window._currentSongAudio = {
url: '/api/sloppak/song.sloppak/file/stems/full.ogg',
juceEligible: false,
feedpakFullMix: true,
};
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, true, 'feedpak full-mix rides the engine under exclusive output');
assert.equal(sb.__calls.loadBackingTrack.length, 1);
});
test('feedpak full-mix + ASIO output → migrates to JUCE', async () => {
const sb = makeSandbox({
isAudioRunning: () => true,
loadBackingTrack: () => true,
outputType: 'ASIO',
});
sb.window._juceMode = false;
sb.window._currentSongAudio = {
url: '/api/sloppak/song.sloppak/file/stems/full.ogg',
juceEligible: false,
feedpakFullMix: true,
};
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, true, 'ASIO is exclusive-style; feedpak rides the engine');
});
test('feedpak full-mix + shared output → stays on HTML5 (stem mixer untouched)', async () => {
for (const shared of ['Windows Audio', 'Windows Audio (Low Latency Mode)', 'DirectSound']) {
const sb = makeSandbox({
isAudioRunning: () => true,
loadBackingTrack: () => true,
outputType: shared,
});
sb.window._juceMode = false;
sb.window._currentSongAudio = {
url: '/api/sloppak/song.sloppak/file/stems/full.ogg',
juceEligible: false,
feedpakFullMix: true,
};
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, false, `stays on HTML5 for shared type "${shared}"`);
assert.equal(sb.__calls.loadBackingTrack.length, 0);
}
});
test('feedpak on JUCE + output leaves exclusive mode → migrates back to HTML5', async () => {
let type = 'Windows Audio (Exclusive Mode)';
const sb = makeSandbox({
isAudioRunning: () => true,
loadBackingTrack: () => true,
outputType: () => type,
});
const url = '/api/sloppak/song.sloppak/file/stems/full.ogg';
sb.window._juceMode = true;
sb.window._juceAudioUrl = url;
sb.window._currentSongAudio = { url, juceEligible: false, feedpakFullMix: true };
// Still exclusive: routing is consistent, no switch.
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, true, 'consistent while exclusive');
// Device switched to shared mid-song: must return to HTML5.
type = 'Windows Audio';
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, false, 'returned to HTML5 after leaving exclusive mode');
assert.equal(sb.audio.src, url, 'HTML5 element re-pointed at the song');
});
test('JUCE hard-reject is memoised → not retried on the next poll', async () => {
const sb = makeSandbox({ isAudioRunning: () => true, loadBackingTrack: () => false });
sb.window._juceMode = false;
@@ -1,59 +0,0 @@
// Guards the R0 module-migration loader change in static/app.js: a migrated
// plugin (manifest scriptType:"module", surfaced as plugin.script_type) must be
// injected as <script type="module"> so its screen.js `import './src/main.js'`
// graph loads, while classic plugins stay untouched.
//
// The injection is a single line inside the large async loadPlugins() closure
// (it depends on loadedScripts, _removePluginScriptTags, and the
// _loadingPluginId completion window), so a faithful behavioural harness would
// need to stub the whole loader. Instead this asserts the *structural*
// contract in source — the guard exists, is gated (not unconditional), and sits
// inside the screen.js injection block before appendChild. The behavioural proof
// is the R0 end-to-end live-edit check (a real module plugin booting in-browser).
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
const src = fs.readFileSync(APP_JS, 'utf8');
// Isolate the screen.js <script> injection block: from where its src is built
// to where the element is appended.
function injectionBlock() {
const start = src.indexOf('/api/plugins/${plugin.id}/screen.js');
assert.ok(start !== -1, 'screen.js injection src not found — loader moved?');
const end = src.indexOf('document.body.appendChild(script)', start);
assert.ok(end !== -1, 'appendChild(script) not found after screen.js src');
return src.slice(start, end);
}
test('module plugins are injected as <script type="module">', () => {
const block = injectionBlock();
assert.match(
block,
/if\s*\(\s*plugin\.script_type\s*===\s*['"]module['"]\s*\)\s*script\.type\s*=\s*['"]module['"]\s*;/,
'expected a guarded `script.type = "module"` keyed on plugin.script_type === "module"',
);
});
test('the module type is gated, never set unconditionally', () => {
const block = injectionBlock();
// Every assignment of script.type in the block must be on the same line as
// the plugin.script_type guard (i.e. no bare `script.type = 'module'`).
for (const line of block.split('\n')) {
if (/script\.type\s*=/.test(line)) {
assert.match(line, /plugin\.script_type\s*===\s*['"]module['"]/,
`unguarded script.type assignment: ${line.trim()}`);
}
}
});
test('the module guard sits before appendChild, after the src assignment', () => {
const guardAt = src.indexOf('script.type = \'module\'');
const srcAt = src.indexOf('/api/plugins/${plugin.id}/screen.js');
const appendAt = src.indexOf('document.body.appendChild(script)', srcAt);
assert.ok(guardAt > srcAt && guardAt < appendAt,
'the module guard must live inside the screen.js injection block');
});
-195
View File
@@ -1,195 +0,0 @@
// Behavioral tests for the renderer-audio bus feeder in static/app.js.
//
// The feeder (an IIFE, `_installRendererBusFeeder`) captures renderer-side
// song audio (stems-plugin WebAudio master, or the core <audio> element) and
// pushes it into the desktop engine's renderer bus while the output device is
// exclusive-style — the Phase 2 path for audio the native backing transport
// cannot carry. These tests extract that IIFE from source and exercise
// `window._reevaluateRendererBus` against fakes, covering: stems engagement
// under exclusive output, disengagement on return to shared mode, inertness
// in shared mode / while the native transport owns the song, and the
// element-capture fallback.
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
function extractFeederIIFE(src) {
const marker = '(function _installRendererBusFeeder() {';
const start = src.indexOf(marker);
assert.ok(start !== -1, 'feeder IIFE not found in app.js');
const openBrace = src.indexOf('{', start);
let depth = 1;
let i = openBrace + 1;
while (i < src.length && depth > 0) {
const ch = src[i];
if (ch === '{') depth++;
else if (ch === '}') depth--;
i++;
}
assert.ok(depth === 0, 'unbalanced braces in feeder IIFE');
const tail = src.slice(i, i + 5);
assert.match(tail, /^\)\(\)/, 'feeder IIFE not immediately invoked');
return src.slice(start, i) + ')();';
}
function makeFakeContext(sampleRate = 48000) {
const ctx = {
sampleRate,
state: 'running',
sinkIdCalls: [],
destination: { isDestination: true },
setSinkId(v) { this.sinkIdCalls.push(v); return Promise.resolve(); },
resume() { this.state = 'running'; return Promise.resolve(); },
audioWorklet: { addModule: () => Promise.resolve() },
createMediaElementSource(el) {
this.mediaSourceEl = el;
return { connect() {}, disconnect() {} };
},
};
return ctx;
}
function makeSandbox({ isAudioRunning = () => true, exclusive = () => true } = {}) {
const calls = { setRendererBus: [], pushRendererAudio: [] };
const api = {
isAudioRunning: () => Promise.resolve(isAudioRunning()),
setRendererBus: (en, g) => { calls.setRendererBus.push([en, g]); return Promise.resolve(); },
pushRendererAudio: (buf, rate) => { calls.pushRendererAudio.push([buf.length, rate]); },
};
class FakeWorkletNode {
constructor() { this.port = { onmessage: null }; }
connect() {}
disconnect() {}
}
const sandbox = {
console: { log() {}, warn() {}, error() {} },
URL: { createObjectURL: () => 'blob:tap', revokeObjectURL() {} },
Blob: class { constructor() {} },
AudioWorkletNode: FakeWorkletNode,
AudioContext: function () { const c = makeFakeContext(); sandbox.__createdContexts.push(c); return c; },
WeakSet, WeakMap, Promise, Float32Array, Math,
setInterval: () => 0,
document: {
hidden: false,
addEventListener() {},
getElementById: () => sandbox.__audioEl,
},
__createdContexts: [],
__audioEl: { id: 'audio' },
__calls: calls,
window: null,
};
sandbox.window = {
feedBackDesktop: { audio: api },
_juceOutputIsExclusive: () => Promise.resolve(exclusive()),
_juceMode: false,
_currentSongAudio: null,
feedBack: { stems: {} },
};
sandbox.globalThis = sandbox;
const src = fs.readFileSync(APP_JS, 'utf8');
vm.createContext(sandbox);
vm.runInContext(extractFeederIIFE(src), sandbox);
assert.equal(typeof sandbox.window._reevaluateRendererBus, 'function',
'feeder must expose window._reevaluateRendererBus');
return sandbox;
}
function makeStemsGraph() {
return {
context: makeFakeContext(),
masterNode: { connect() {}, disconnect() {} },
};
}
test('stems graph + exclusive output → bus enabled, stems ctx null-sinked', async () => {
const sb = makeSandbox({ exclusive: () => true });
const graph = makeStemsGraph();
sb.window.feedBack.stems.audioGraph = graph;
await sb.window._reevaluateRendererBus();
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [true, 1.0], 'bus enabled');
assert.equal(graph.context.sinkIdCalls.at(-1)?.type, 'none', 'stems ctx re-pointed at null sink');
});
test('output returns to shared → bus disabled, sink restored', async () => {
let excl = true;
const sb = makeSandbox({ exclusive: () => excl });
const graph = makeStemsGraph();
sb.window.feedBack.stems.audioGraph = graph;
await sb.window._reevaluateRendererBus();
excl = false;
await sb.window._reevaluateRendererBus();
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [false, 0], 'bus disabled');
assert.equal(graph.context.sinkIdCalls.at(-1), '', 'default sink restored');
});
test('stems graph + shared output → feeder stays off (no double audio)', async () => {
const sb = makeSandbox({ exclusive: () => false });
sb.window.feedBack.stems.audioGraph = makeStemsGraph();
await sb.window._reevaluateRendererBus();
assert.equal(sb.__calls.setRendererBus.length, 0, 'bus never touched in shared mode');
});
test('element song + exclusive → element captured into bus', async () => {
const sb = makeSandbox({ exclusive: () => true });
sb.window._currentSongAudio = { url: '/api/sloppak/x.sloppak/file/stems/full.ogg' };
sb.window._juceMode = false;
await sb.window._reevaluateRendererBus();
assert.equal(sb.__createdContexts.length, 1, 'capture context created');
assert.equal(sb.__createdContexts[0].mediaSourceEl, sb.__audioEl, 'element source captured');
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [true, 1.0], 'bus enabled');
});
test('song riding the native transport (_juceMode) → feeder stays off', async () => {
const sb = makeSandbox({ exclusive: () => true });
sb.window._currentSongAudio = { url: '/audio/song.ogg' };
sb.window._juceMode = true;
await sb.window._reevaluateRendererBus();
assert.equal(sb.__calls.setRendererBus.length, 0, 'native transport owns the song');
assert.equal(sb.__createdContexts.length, 0, 'no capture context created');
});
test('stems graph replaced mid-engagement → re-engages on the new graph', async () => {
const sb = makeSandbox({ exclusive: () => true });
const g1 = makeStemsGraph();
sb.window.feedBack.stems.audioGraph = g1;
await sb.window._reevaluateRendererBus();
const g2 = makeStemsGraph();
sb.window.feedBack.stems.audioGraph = g2;
await sb.window._reevaluateRendererBus();
assert.equal(g2.context.sinkIdCalls.at(-1)?.type, 'none', 'new graph null-sinked');
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [true, 1.0], 're-enabled for new graph');
});
test('engine stops → bus disabled', async () => {
let running = true;
const sb = makeSandbox({ isAudioRunning: () => running, exclusive: () => true });
sb.window.feedBack.stems.audioGraph = makeStemsGraph();
await sb.window._reevaluateRendererBus();
running = false;
await sb.window._reevaluateRendererBus();
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [false, 0], 'bus disabled after engine stop');
});
-153
View File
@@ -1,153 +0,0 @@
"""The router seam (`appstate.py`).
The load-bearing assertion here is `test_server_wires_the_seam`: that `server`
actually calls `appstate.configure(...)`. Every other test in this file would
pass just fine against a seam nothing ever wires up the same class of silent
no-op that bit the frontend refactor twice when a scripted `setHostHooks` edit
stopped matching its anchor. Unit tests cannot see wiring unless you make them
look at it.
"""
import importlib
import sys
import pytest
import appstate
def _close_server_dbs(mod):
conn = getattr(getattr(mod, "meta_db", None), "conn", None)
if conn is not None:
getattr(mod, "_join_background_db_threads", lambda: None)()
conn.close()
ae_conn = getattr(getattr(mod, "audio_effect_mappings", None), "conn", None)
if ae_conn is not None:
ae_conn.close()
@pytest.fixture()
def isolated_server(tmp_path, monkeypatch):
"""A freshly imported `server` bound to a throwaway CONFIG_DIR.
Importing `server` constructs `MetadataDB` + `AudioEffectsMappingDB` at
module level, so it MUST be re-imported under a patched CONFIG_DIR an
unguarded `import server` would create/mutate the developer's real
`~/.local/share/feedback` databases. Same idiom as the other ~49
server-importing suites.
Teardown restores the appstate slots as well as closing the connections:
leaving `appstate.meta_db` published but pointing at a closed sqlite handle
would hand a later test (or router) a live-looking, dead singleton.
"""
previous = (appstate.meta_db, appstate.audio_effect_mappings)
monkeypatch.setenv("CONFIG_DIR", str(tmp_path))
sys.modules.pop("server", None)
mod = importlib.import_module("server")
yield mod
_close_server_dbs(mod)
# Leave no half-torn-down `server` behind: the next fixture re-imports it.
sys.modules.pop("server", None)
appstate.configure(meta_db=previous[0], audio_effect_mappings=previous[1])
def test_import_is_side_effect_free():
"""`import appstate` must construct nothing and touch no disk.
This is why the ~49 fixtures that `sys.modules.pop("server")` and re-import
(to rebuild `meta_db` under a patched CONFIG_DIR) keep working untouched:
server owns construction, appstate only mirrors it. A singleton *owned*
here would survive that pop and go stale.
"""
sys.modules.pop("appstate", None)
fresh = importlib.import_module("appstate")
try:
assert fresh.meta_db is None
assert fresh.audio_effect_mappings is None
finally:
sys.modules["appstate"] = appstate
def test_configure_publishes_known_slots():
sentinel = object()
original = appstate.meta_db
try:
appstate.configure(meta_db=sentinel)
assert appstate.meta_db is sentinel
finally:
appstate.configure(meta_db=original)
def test_configure_is_idempotent():
"""server re-imports call configure() again; the last write must win."""
original = appstate.meta_db
try:
appstate.configure(meta_db="first")
appstate.configure(meta_db="second")
assert appstate.meta_db == "second"
finally:
appstate.configure(meta_db=original)
def test_configure_rejects_an_unknown_slot():
"""A typo'd or stale keyword must raise, not silently create a global that
nothing reads. A seam whose wiring can no-op undetected is worse than none."""
with pytest.raises(TypeError, match="unknown slot"):
appstate.configure(met_db="typo")
assert not hasattr(appstate, "met_db")
def test_late_bound_read_sees_a_later_configure():
"""Routers must read `appstate.meta_db`, never `from appstate import meta_db`.
This pins the property that makes that rule work."""
def router_style_read():
return appstate.meta_db # module attribute, resolved at call time
original = appstate.meta_db
try:
appstate.configure(meta_db="before")
assert router_style_read() == "before"
appstate.configure(meta_db="after")
assert router_style_read() == "after"
finally:
appstate.configure(meta_db=original)
def test_server_wires_the_seam(isolated_server):
"""The one that catches a dropped `appstate.configure(...)` call.
Identity, not truthiness, so a stray re-assignment or a half-applied edit
fails here rather than in some router months later.
"""
assert appstate.meta_db is isolated_server.meta_db
assert appstate.audio_effect_mappings is isolated_server.audio_effect_mappings
assert appstate.meta_db is not None
def test_reimporting_server_republishes_the_fresh_singletons(
isolated_server, tmp_path, monkeypatch
):
"""The 49-fixture contract, exercised end to end.
Those fixtures `sys.modules.pop("server")` + re-import to rebuild `meta_db`
under a new CONFIG_DIR, and know nothing about appstate. So the seam must
re-publish on that second import. This is the test that would fail if
`appstate` ever *owned* the singletons: a module-level `meta_db` there
survives the pop and the assertions below would still see the FIRST DB.
"""
first_db = isolated_server.meta_db
assert appstate.meta_db is first_db
assert str(tmp_path) in first_db.db_path
second_config = tmp_path / "second"
monkeypatch.setenv("CONFIG_DIR", str(second_config))
sys.modules.pop("server", None)
second_server = importlib.import_module("server")
try:
assert second_server.meta_db is not first_db # genuinely rebuilt
assert str(second_config) in second_server.meta_db.db_path
assert appstate.meta_db is second_server.meta_db # ...and re-published
assert appstate.audio_effect_mappings is second_server.audio_effect_mappings
finally:
_close_server_dbs(second_server)
sys.modules.pop("server", None)
+5 -91
View File
@@ -103,99 +103,13 @@ def test_returns_404_for_nonexistent_file(client_and_server):
assert "error" in r.json()
# ── sloppak URLs (feedpak full-mix, desktop exclusive-mode routing) ──────────
@pytest.fixture()
def dlc_client(tmp_path, monkeypatch):
"""Loopback TestClient with a temp DLC_DIR for sloppak resolution."""
dlc = tmp_path / "dlc"
dlc.mkdir()
monkeypatch.setenv("DLC_DIR", str(dlc))
monkeypatch.setenv("CONFIG_DIR", str(tmp_path / "cfg"))
monkeypatch.setenv("FEEDBACK_SYNC_STARTUP", "1")
sys.modules.pop("server", None)
server = importlib.import_module("server")
# Module-level sloppak source-dir cache survives re-import; clear it so a
# prior test's filename key can't shadow this test's temp DLC_DIR.
server.sloppak_mod._source_cache.clear()
monkeypatch.setattr(server, "load_plugins", lambda *a, **kw: None)
monkeypatch.setattr(server, "startup_scan", lambda: None)
static_tmp = tmp_path / "static"
static_tmp.mkdir()
monkeypatch.setattr(server, "STATIC_DIR", static_tmp)
tc = TestClient(server.app, client=("127.0.0.1", 50000))
try:
yield tc, server, dlc
finally:
tc.close()
meta_db = getattr(server, "meta_db", None)
conn = getattr(meta_db, "conn", None)
if conn is not None:
getattr(__import__("sys").modules.get("server"), "_join_background_db_threads", lambda: None)()
conn.close()
def _make_sloppak(dlc, name="song.sloppak"):
"""Create a minimal directory-form sloppak with a full-mix file."""
pak = dlc / name
(pak / "stems").mkdir(parents=True)
(pak / "stems" / "full.ogg").write_bytes(b"OggS-fake")
return pak
def test_sloppak_url_resolves_to_local_path(dlc_client):
tc, _server, dlc = dlc_client
pak = _make_sloppak(dlc)
r = tc.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/song.sloppak/file/stems/full.ogg"},
)
assert r.status_code == 200, r.text
assert r.json()["path"] == str((pak / "stems" / "full.ogg").resolve())
def test_sloppak_url_percent_encoded_segments_decode(dlc_client):
tc, _server, dlc = dlc_client
_make_sloppak(dlc, name="My Song.sloppak")
r = tc.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/My%20Song.sloppak/file/stems/full.ogg"},
)
assert r.status_code == 200, r.text
def test_sloppak_url_rel_traversal_is_403(dlc_client):
tc, _server, dlc = dlc_client
_make_sloppak(dlc)
(dlc / "secret.txt").write_text("top secret")
r = tc.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/song.sloppak/file/..%2Fsecret.txt"},
)
assert r.status_code == 403, r.text
def test_sloppak_url_filename_traversal_is_403(dlc_client):
tc, _server, _dlc = dlc_client
r = tc.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/..%2F..%2F..%2Fetc/file/passwd"},
)
assert r.status_code == 403, r.text
def test_sloppak_url_without_dlc_configured_is_404(client_and_server):
"""No DLC_DIR in the base fixture — resolver reports 'not configured'."""
client, _ = client_and_server
r = client.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/mysong/file/stems/full.ogg"},
)
assert r.status_code == 404
# ── rejected non-/audio/ inputs ───────────────────────────────────────────────
def test_rejects_sloppak_url(client_and_server):
client, _ = client_and_server
r = client.get("/api/audio-local-path", params={"url": "/api/sloppak/mysong/file/stems/full.ogg"})
assert r.status_code == 400
def test_rejects_empty_url(client_and_server):
client, _ = client_and_server
+1 -4
View File
@@ -121,10 +121,7 @@ def _converter_ebeats(converter, numerator, denominator, tempo_changes=None):
def _assert_ebeats(converter, numerator, denominator, expected_times, tempo_changes=None):
ebeats = _converter_ebeats(converter, numerator, denominator, tempo_changes)
# Compare by value, not string: beat times are written at 6-decimal
# (microsecond) precision so the derived per-bar tempo matches the authored
# GP value, but these tests only care about the spacing, not the format.
assert [float(ebeat.get("time")) for ebeat in ebeats] == [float(t) for t in expected_times]
assert [ebeat.get("time") for ebeat in ebeats] == expected_times
assert [ebeat.get("measure") for ebeat in ebeats] == [
"1",
*["-1"] * (len(expected_times) - 1),
+5 -43
View File
@@ -223,15 +223,15 @@ def test_unmapped_percussion_silently_skipped(monkeypatch):
def test_unmapped_percussion_reported_via_out_unmapped(monkeypatch):
"""Opting in via out_unmapped records the dropped MIDI notes (count +
times + velocities) so a caller can surface a warning / mapping UI."""
times) so a caller can surface a warning / mapping UI."""
_setup(monkeypatch)
track = _fake_track(
string_midis=[56, 36, 54],
beats=[
(0.0, [_fake_note(string_idx=1, velocity=88)]), # cowbell — drop
(1.0, [_fake_note(string_idx=2)]), # kick — keep
(1.5, [_fake_note(string_idx=3, velocity=25)]), # tambourine — drop
(2.0, [_fake_note(string_idx=1, velocity=44)]), # cowbell again — drop
(0.0, [_fake_note(string_idx=1)]), # cowbell — drop
(1.0, [_fake_note(string_idx=2)]), # kick — keep
(1.5, [_fake_note(string_idx=3)]), # tambourine — drop
(2.0, [_fake_note(string_idx=1)]), # cowbell again — drop
],
)
song = SimpleNamespace(tracks=[track])
@@ -247,44 +247,6 @@ def test_unmapped_percussion_reported_via_out_unmapped(monkeypatch):
# Times are captured (rounded to 3 dp).
assert unmapped[56]["times"] == [0.0, 2.0]
assert unmapped[54]["times"] == [1.5]
# Velocities ride index-aligned with times — the mapping UI can carry
# the source dynamics through instead of flattening to a default.
assert unmapped[56]["velocities"] == [88, 44]
assert unmapped[54]["velocities"] == [25]
def test_unmapped_velocities_sort_in_lockstep_with_times(monkeypatch):
"""Multi-voice measures can capture times out of order; the final sort
must reorder velocities WITH their times, not leave them behind."""
_setup(monkeypatch)
track = _fake_track(
string_midis=[56],
beats=[
# Deliberately reversed chronology within the measure.
(2.0, [_fake_note(string_idx=1, velocity=44)]),
(0.0, [_fake_note(string_idx=1, velocity=88)]),
],
)
song = SimpleNamespace(tracks=[track])
unmapped: dict[int, dict] = {}
gp2rs.convert_drum_track_to_drumtab(song, 0, out_unmapped=unmapped)
assert unmapped[56]["times"] == [0.0, 2.0]
assert unmapped[56]["velocities"] == [88, 44], \
"velocity must follow its time through the sort"
def test_unmapped_out_of_range_velocity_falls_back_to_default(monkeypatch):
"""A corrupt/zero GP velocity records the 100 import default rather
than poisoning the aligned list."""
_setup(monkeypatch)
track = _fake_track(
string_midis=[56],
beats=[(0.0, [_fake_note(string_idx=1, velocity=0)])],
)
song = SimpleNamespace(tracks=[track])
unmapped: dict[int, dict] = {}
gp2rs.convert_drum_track_to_drumtab(song, 0, out_unmapped=unmapped)
assert unmapped[56]["velocities"] == [100]
def test_zero_velocity_omitted_from_wire(monkeypatch):
+3 -8
View File
@@ -16,8 +16,6 @@ import pytest
import yaml
from fastapi.testclient import TestClient
from routers.ws_highway import _sanitize_authors
# ── _sanitize_authors unit tests ────────────────────────────────────────────
@@ -37,7 +35,7 @@ def server_mod(monkeypatch, tmp_path):
def test_sanitize_authors_valid(server_mod):
out = _sanitize_authors(
out = server_mod._sanitize_authors(
{
"authors": [
{"name": "Azure", "role": "charter", "email": "a@b.c", "url": "x"},
@@ -55,7 +53,7 @@ def test_sanitize_authors_valid(server_mod):
def test_sanitize_authors_skips_malformed(server_mod):
out = _sanitize_authors(
out = server_mod._sanitize_authors(
{
"authors": [
{"name": ""}, # blank name → skipped
@@ -71,7 +69,7 @@ def test_sanitize_authors_skips_malformed(server_mod):
@pytest.mark.parametrize("manifest", [None, {}, {"authors": None}, {"authors": "x"}, "nope"])
def test_sanitize_authors_absent_or_nonlist(server_mod, manifest):
assert _sanitize_authors(manifest) == []
assert server_mod._sanitize_authors(manifest) == []
# ── song_info WS integration ────────────────────────────────────────────────
@@ -120,9 +118,6 @@ def make_client(tmp_path, monkeypatch):
monkeypatch.setattr(server, "load_plugins", lambda *a, **kw: None)
monkeypatch.setattr(server, "startup_scan", lambda: None)
monkeypatch.setattr(server, "SLOPPAK_CACHE_DIR", tmp_path / "cache")
# ws_highway reads the cache dir through the appstate seam now.
import appstate as _appstate
monkeypatch.setattr(_appstate, "sloppak_cache_dir", tmp_path / "cache")
return server
(tmp_path / "dlc").mkdir()
@@ -96,9 +96,6 @@ def make_client(tmp_path, monkeypatch):
monkeypatch.setattr(server, "load_plugins", lambda *a, **kw: None)
monkeypatch.setattr(server, "startup_scan", lambda: None)
monkeypatch.setattr(server, "SLOPPAK_CACHE_DIR", tmp_path / "cache")
# ws_highway reads the cache dir through the appstate seam now.
import appstate as _appstate
monkeypatch.setattr(_appstate, "sloppak_cache_dir", tmp_path / "cache")
return server
(tmp_path / "dlc").mkdir()
-3
View File
@@ -123,9 +123,6 @@ def make_client(tmp_path, monkeypatch):
monkeypatch.setattr(server, "load_plugins", lambda *a, **kw: None)
monkeypatch.setattr(server, "startup_scan", lambda: None)
monkeypatch.setattr(server, "SLOPPAK_CACHE_DIR", tmp_path / "cache")
# ws_highway reads the cache dir through the appstate seam now.
import appstate as _appstate
monkeypatch.setattr(_appstate, "sloppak_cache_dir", tmp_path / "cache")
return server
(tmp_path / "dlc").mkdir()
-39
View File
@@ -293,45 +293,6 @@ def test_year_sort_asc_oldest_first(client, seeded):
assert files == ["b.archive", "a.archive", "f.archive", "d.sloppak", "c.sloppak", "e.sloppak"]
def test_difficulty_sort_pushes_unrated_to_bottom(client, server_mod):
"""Personal difficulty (song_user_meta.user_difficulty) sorts like
mastery: an unrated (NULL) row must fall to the bottom in BOTH
directions rather than colliding with a real 1..5 rating at either
end."""
_put(server_mod, filename="easy.archive", title="Easy", artist="A",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
_put(server_mod, filename="hard.archive", title="Hard", artist="B",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
_put(server_mod, filename="unrated.archive", title="Unrated", artist="C",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
server_mod.meta_db.set_song_user_meta("easy.archive", user_difficulty=1)
server_mod.meta_db.set_song_user_meta("hard.archive", user_difficulty=5)
asc = [s["filename"] for s in _get(client, sort="difficulty")["songs"]]
assert asc == ["easy.archive", "hard.archive", "unrated.archive"]
desc = [s["filename"] for s in _get(client, sort="difficulty-desc")["songs"]]
assert desc == ["hard.archive", "easy.archive", "unrated.archive"]
def test_tree_view_songs_carry_user_difficulty(client, server_mod):
"""`/api/library/artists` (the classic tree view's `query_artists`) must
batch-attach `user_difficulty` the same way `query_page` does for the
grid otherwise the tree view's difficulty badge silently never
renders (song.user_difficulty stays undefined for every row)."""
_put(server_mod, filename="rated.archive", title="Rated", artist="A",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
_put(server_mod, filename="unrated.archive", title="Unrated", artist="A",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
server_mod.meta_db.set_song_user_meta("rated.archive", user_difficulty=4)
data = client.get("/api/library/artists").json()
songs = data["artists"][0]["albums"][0]["songs"]
by_filename = {s["filename"]: s for s in songs}
assert by_filename["rated.archive"]["user_difficulty"] == 4
assert by_filename["unrated.archive"]["user_difficulty"] is None
def test_tuning_sort_down_tuned_before_up_tuned_at_same_distance(client, server_mod):
"""Within an ABS(tuning_sort_key) tier, the down-tuned variant
must come before the up-tuned one so the order matches the chart's
-84
View File
@@ -1,84 +0,0 @@
"""Concurrent unnamed loop saves must get unique names.
`save_loop` auto-names an unnamed loop `Loop {count+1}`. If the `COUNT(*)` runs
outside the DB lock (as it did before the fix), two simultaneous unnamed POSTs
read the same count and both mint the same name. A `threading.Barrier` releases
all workers into `save_loop` at once to force that interleave.
Single-user app, so this race is unlikely in practice but the fix is one lock
scope, and the test pins it.
"""
import threading
import pytest
import appstate
from metadata_db import MetadataDB
from routers import loops
@pytest.fixture()
def meta_db(tmp_path):
prev = appstate.meta_db
db = MetadataDB(tmp_path)
appstate.configure(meta_db=db)
yield db
db.conn.close()
appstate.configure(meta_db=prev)
def test_concurrent_unnamed_saves_get_unique_names(meta_db):
workers = 16
barrier = threading.Barrier(workers)
names, errors = [], []
lock = threading.Lock()
def save():
try:
barrier.wait() # release all at once
r = loops.save_loop({"filename": "song.feedpak", "start": 0.0, "end": 1.0})
with lock:
names.append(r["name"])
except Exception as e: # noqa: BLE001 — surface any thread error
with lock:
errors.append(e)
threads = [threading.Thread(target=save) for _ in range(workers)]
for t in threads:
t.start()
for t in threads:
t.join()
assert not errors, errors
assert len(names) == workers
# The load-bearing assertion: no two auto-named loops collide.
assert len(set(names)) == workers, f"duplicate loop names: {sorted(names)}"
# And the DB agrees — every insert landed.
stored = meta_db.conn.execute(
"SELECT COUNT(*) FROM loops WHERE filename = ?", ("song.feedpak",)
).fetchone()[0]
assert stored == workers
def test_list_and_save_do_not_error_under_interleave(meta_db):
"""A read overlapping writes must not raise (shared connection, one lock)."""
stop = threading.Event()
errors = []
def reader():
while not stop.is_set():
try:
loops.list_loops("song.feedpak")
except Exception as e: # noqa: BLE001
errors.append(e)
r = threading.Thread(target=reader)
r.start()
try:
for i in range(40):
loops.save_loop({"filename": "song.feedpak", "name": f"n{i}", "start": 0.0, "end": 1.0})
finally:
stop.set()
r.join()
assert not errors, errors
+4 -8
View File
@@ -185,18 +185,18 @@ def test_unmapped_drum_note_skipped(tmp_path):
def test_unmapped_drum_note_reported_via_out_unmapped(tmp_path):
"""Opting in via out_unmapped records the dropped MIDI notes (count +
times + velocities) so a caller can surface a warning / mapping UI."""
times) so a caller can surface a warning / mapping UI."""
mid = mido.MidiFile(type=1, ticks_per_beat=480)
track = mido.MidiTrack()
mid.tracks.append(track)
track.append(mido.MetaMessage("set_tempo", tempo=500000, time=0))
track.append(mido.Message("note_on", channel=9, note=56, velocity=88, time=0)) # cowbell — drop
track.append(mido.Message("note_on", channel=9, note=56, velocity=100, time=0)) # cowbell — drop
track.append(mido.Message("note_off", channel=9, note=56, velocity=0, time=240))
track.append(mido.Message("note_on", channel=9, note=36, velocity=100, time=0)) # kick — keep
track.append(mido.Message("note_off", channel=9, note=36, velocity=0, time=240))
track.append(mido.Message("note_on", channel=9, note=54, velocity=25, time=0)) # tambourine — drop
track.append(mido.Message("note_on", channel=9, note=54, velocity=100, time=0)) # tambourine — drop
track.append(mido.Message("note_off", channel=9, note=54, velocity=0, time=240))
track.append(mido.Message("note_on", channel=9, note=56, velocity=44, time=0)) # cowbell again — drop
track.append(mido.Message("note_on", channel=9, note=56, velocity=100, time=0)) # cowbell again — drop
track.append(mido.Message("note_off", channel=9, note=56, velocity=0, time=240))
unmapped: dict[int, dict] = {}
@@ -209,10 +209,6 @@ def test_unmapped_drum_note_reported_via_out_unmapped(tmp_path):
# Each unmapped MIDI carries the times at which it fired (rounded 3 dp).
assert all(isinstance(t, float) for t in unmapped[56]["times"])
assert len(unmapped[56]["times"]) == 2
# Velocities ride index-aligned with times — the mapping UI can carry
# the source dynamics through instead of flattening to a default.
assert unmapped[56]["velocities"] == [88, 44]
assert unmapped[54]["velocities"] == [25]
def test_non_channel9_events_ignored(tmp_path):
-112
View File
@@ -1,112 +0,0 @@
"""Guard: every first-party module `server.py` imports must be one the packagers copy.
feedback-desktop's `scripts/bundle-slopsmith.sh` copies a **hardcoded list** from
core into the app bundle `server.py`, `VERSION`, `lib/`, `data/`, `static/`,
`plugins/__init__.py`. A new root-level module (say `appstate.py`) ships fine in
Docker, imports fine under pytest, and is then *silently dropped* from the
packaged desktop app, which dies at startup with:
File ".../Resources/slopsmith/server.py", line 71, in <module>
import appstate
ModuleNotFoundError: No module named 'appstate'
That shipped once. This test is why it can't ship twice: it walks `server.py`'s
module-level imports, keeps the ones that resolve inside this repo, and asserts
each lives under a directory every packaging path already copies wholesale.
If you add a first-party module for `server.py`, put it in `lib/` the one core
directory the Dockerfile (`COPY lib/`), `docker-compose.yml`, and the desktop
bundler (`cp -r lib`) all copy, and that all three put on `sys.path`. If you
genuinely need it at the repo root, you must also teach `bundle-slopsmith.sh`,
the `Dockerfile`, `.dockerignore`, and `docker-compose.yml` about it and then
update `BUNDLED_ROOTS` below.
"""
import ast
import importlib.util
import pathlib
import pytest
REPO_ROOT = pathlib.Path(__file__).resolve().parent.parent
# Directories every packaging path copies wholesale, plus the files copied by name.
BUNDLED_ROOTS = ("lib", "plugins", "data", "static")
BUNDLED_FILES = ("server.py", "main.py")
def _server_toplevel_imports():
"""Module names imported at `server.py`'s top level (not inside a function)."""
tree = ast.parse((REPO_ROOT / "server.py").read_text())
names = set()
for node in tree.body: # top level only — lazy imports are fine
if isinstance(node, ast.Import):
names.update(a.name.split(".")[0] for a in node.names)
elif isinstance(node, ast.ImportFrom) and node.level == 0 and node.module:
names.add(node.module.split(".")[0])
return sorted(names)
# `spec.origin` is not always a path: built-in and frozen stdlib modules use
# these sentinels. `Path("frozen").resolve()` would land inside the repo and
# report `os` as first-party — so filter them before touching the filesystem.
_NON_PATH_ORIGINS = {"built-in", "frozen", "namespace"}
def _first_party_origin(name):
"""Path of `name` if it resolves inside this repo, else None (stdlib/site-package)."""
try:
spec = importlib.util.find_spec(name)
except (ImportError, ValueError):
return None
if spec is None:
return None
if spec.origin and spec.origin not in _NON_PATH_ORIGINS:
origin = pathlib.Path(spec.origin)
else:
# Namespace/frozen: fall back to the first search location, if any.
locations = list(getattr(spec, "submodule_search_locations", None) or [])
if not locations:
return None
origin = pathlib.Path(locations[0])
if not origin.is_absolute():
return None # a sentinel, not a real path
origin = origin.resolve()
try:
origin.relative_to(REPO_ROOT)
except ValueError:
return None # outside the repo → a dependency
return origin
@pytest.mark.parametrize("name", _server_toplevel_imports())
def test_server_import_is_bundled(name):
origin = _first_party_origin(name)
if origin is None:
return # stdlib or an installed dependency
rel = origin.relative_to(REPO_ROOT)
if rel.as_posix() in BUNDLED_FILES or rel.parts[0] in BUNDLED_ROOTS:
return
raise AssertionError(
f"server.py imports `{name}` from {rel}, which no packager copies.\n"
f"The desktop bundler (scripts/bundle-slopsmith.sh) copies only "
f"{BUNDLED_FILES} and {BUNDLED_ROOTS}/, so the packaged app would die "
f"at startup with ModuleNotFoundError: No module named '{name}'.\n"
f"Move it under lib/, or teach bundle-slopsmith.sh + Dockerfile + "
f".dockerignore + docker-compose.yml about it and update BUNDLED_ROOTS."
)
def test_the_seam_and_routers_live_under_lib():
"""Pin the two that already caused a shipped break."""
for name in ("appstate", "routers"):
origin = _first_party_origin(name)
assert origin is not None, f"{name} does not resolve inside the repo"
assert origin.relative_to(REPO_ROOT).parts[0] == "lib", (
f"{name} resolved to {origin.relative_to(REPO_ROOT)}; it must live "
f"under lib/ or the packaged desktop app will not ship it"
)
-107
View File
@@ -1,107 +0,0 @@
"""Playlist cover upload: client vs server errors, no temp litter, no leak.
The pre-split handler caught decode AND persistence failures in one `except`,
returned 400 for both, and echoed the exception (`Invalid image: {e}`) so a
disk/permission failure was mislabeled as a client error and could leak a
filesystem path. These pin the split.
"""
import base64
import io
import pytest
from fastapi.testclient import TestClient
from PIL import Image
import appstate
from metadata_db import MetadataDB
from routers import playlists
@pytest.fixture()
def client(tmp_path):
prev = (appstate.meta_db, appstate.config_dir)
db = MetadataDB(tmp_path)
appstate.configure(meta_db=db, config_dir=tmp_path)
app_ = __import__("fastapi").FastAPI()
app_.include_router(playlists.router)
try:
yield TestClient(app_), tmp_path
finally:
db.conn.close()
appstate.configure(meta_db=prev[0], config_dir=prev[1])
def _png_b64():
buf = io.BytesIO()
Image.new("RGB", (8, 8), (10, 20, 30)).save(buf, "PNG")
return base64.b64encode(buf.getvalue()).decode()
def _make_playlist(client):
return client.post("/api/playlists", json={"name": "P"}).json()["id"]
def test_valid_cover_saves_and_leaves_no_temp(client):
c, tmp_path = client
pid = _make_playlist(c)
r = c.post(f"/api/playlists/{pid}/cover", json={"image": _png_b64()})
assert r.status_code == 200
cover_dir = tmp_path / "playlist_covers"
assert (cover_dir / f"{pid}.png").exists()
# The atomic-publish temp file must not linger.
assert not list(cover_dir.glob("*.tmp"))
def test_undecodable_image_is_a_400_without_leaking(client):
c, _ = client
pid = _make_playlist(c)
# valid base64, not a valid image
r = c.post(f"/api/playlists/{pid}/cover", json={"image": base64.b64encode(b"not an image").decode()})
assert r.status_code == 400
body = r.json()["error"]
assert body == "Invalid image" # generic — no exception detail echoed
assert "playlist_covers" not in body # no filesystem path leak
def test_save_failure_is_a_500_not_a_400(client, monkeypatch):
"""A persistence failure (here: Image.save raising) must be a logged 500,
not a 400 the whole point of the decode/persist split. Negative-checks
against the pre-fix behavior, which returned 400 for exactly this."""
c, tmp_path = client
pid = _make_playlist(c)
payload = _png_b64() # build BEFORE patching save
def boom(self, fp, *a, **k):
raise OSError("disk full")
monkeypatch.setattr(Image.Image, "save", boom)
r = c.post(f"/api/playlists/{pid}/cover", json={"image": payload})
assert r.status_code == 500
assert "disk full" not in r.json()["error"] # no internal detail
assert not list((tmp_path / "playlist_covers").glob("*.tmp")) # temp cleaned up
def test_temp_creation_failure_is_a_500(client, monkeypatch):
"""mkstemp raising (unwritable dir / full disk) must hit the same logged 500
path as a save failure, not escape as an unhandled server error."""
import tempfile as _tempfile
c, _ = client
pid = _make_playlist(c)
payload = _png_b64()
def boom(*a, **k):
raise OSError("read-only file system")
monkeypatch.setattr(_tempfile, "mkstemp", boom)
r = c.post(f"/api/playlists/{pid}/cover", json={"image": payload})
assert r.status_code == 500
assert "read-only" not in r.json()["error"]
def test_upload_to_missing_playlist_is_404(client):
c, _ = client
r = c.post("/api/playlists/9999/cover", json={"image": _png_b64()})
assert r.status_code == 404
+2 -6
View File
@@ -6,10 +6,6 @@ import sys
import pytest
from fastapi.testclient import TestClient
# Moved to routers/playlists in R3; reads appstate.config_dir, which the
# `server` fixture configures via CONFIG_DIR before this is called.
from routers.playlists import _playlist_cover_path
@pytest.fixture()
def server(tmp_path, monkeypatch, isolate_logging):
@@ -172,6 +168,6 @@ def test_cover_rejects_non_string_image_with_400_not_500(client):
def test_deleting_playlist_removes_custom_cover(client, server):
pid = client.post("/api/playlists", json={"name": "Doomed"}).json()["id"]
client.post(f"/api/playlists/{pid}/cover", json={"image": _png_b64()})
assert _playlist_cover_path(pid).exists()
assert server._playlist_cover_path(pid).exists()
client.delete(f"/api/playlists/{pid}")
assert not _playlist_cover_path(pid).exists()
assert not server._playlist_cover_path(pid).exists()
-140
View File
@@ -1,140 +0,0 @@
"""Tests for the plugin `src/` module-serving route and the live-edit cache
contract added in R0 (module-migration rails).
Covers:
* GET /api/plugins/{id}/src/{path} serves a plugin's ES-module source tree
with the right Content-Type, including nested paths.
* Path containment: `..`, absolute, and NUL are rejected (404) the same
`safe_join` guard the assets/ route uses.
* The live-edit cache contract: no-cache + a weak ETag, a bodyless 304 on
matching If-None-Match, and no stale 304 after an in-place edit.
* screen.js and assets/ now also emit an ETag and honor If-None-Match
(previously screen.js sent no headers and assets/ never returned 304).
The routes read the module-global `plugins.LOADED_PLUGINS`, so each test
registers a fake ready plugin directly (save/restore that global) and drives
`register_plugin_api` on a fresh FastAPI app no full server import needed.
"""
import pytest
from fastapi import FastAPI
from fastapi.testclient import TestClient
import plugins
PLUGIN_ID = "srctest"
@pytest.fixture()
def client(tmp_path):
"""A TestClient with `register_plugin_api` wired and a single fake ready
plugin whose dir (`tmp_path`) holds a src/ tree, an asset, and a screen.js.
Restores LOADED_PLUGINS afterward."""
(tmp_path / "src").mkdir()
(tmp_path / "src" / "main.js").write_text("import './util/x.js';\nexport const boot = 1;\n")
(tmp_path / "src" / "util").mkdir()
(tmp_path / "src" / "util" / "x.js").write_text("export const x = 42;\n")
(tmp_path / "src" / "theme.css").write_text(".a{color:red}\n")
(tmp_path / "assets").mkdir()
(tmp_path / "assets" / "worklet.js").write_text("// worklet\n")
(tmp_path / "screen.js").write_text("import './src/main.js';\n")
saved = list(plugins.LOADED_PLUGINS)
plugins.LOADED_PLUGINS.clear()
plugins.LOADED_PLUGINS.append({
"id": PLUGIN_ID,
"status": "ready",
"_dir": tmp_path,
"_manifest": {"script": "screen.js", "scriptType": "module"},
})
app = FastAPI()
plugins.register_plugin_api(app)
c = TestClient(app, raise_server_exceptions=True)
try:
yield c, tmp_path
finally:
c.close()
plugins.LOADED_PLUGINS.clear()
plugins.LOADED_PLUGINS.extend(saved)
def test_src_file_served_with_js_media_type(client):
c, _ = client
r = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js")
assert r.status_code == 200
# Either application/javascript or text/javascript is a valid module-script
# MIME (guess_type returns text/javascript on newer platforms); browsers
# accept both for <script type=module>.
assert "javascript" in r.headers["content-type"]
assert "export const boot" in r.text
assert r.headers["cache-control"] == "no-cache"
assert r.headers.get("etag")
def test_src_nested_path_and_css_media_type(client):
c, _ = client
assert c.get(f"/api/plugins/{PLUGIN_ID}/src/util/x.js").status_code == 200
r = c.get(f"/api/plugins/{PLUGIN_ID}/src/theme.css")
assert r.status_code == 200
assert r.headers["content-type"].startswith("text/css")
@pytest.mark.parametrize("bad", [
"..%2f..%2fplugin.json", # escape the src/ dir
"..%2f..%2f..%2fetc%2fpasswd",
"%2fetc%2fpasswd", # absolute
"util%2f..%2f..%2fscreen.js",
])
def test_src_traversal_rejected(client, bad):
c, _ = client
assert c.get(f"/api/plugins/{PLUGIN_ID}/src/{bad}").status_code == 404
def test_src_missing_is_404(client):
c, _ = client
assert c.get(f"/api/plugins/{PLUGIN_ID}/src/nope.js").status_code == 404
def test_src_conditional_304(client):
c, _ = client
r1 = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js")
etag = r1.headers["etag"]
r2 = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js", headers={"If-None-Match": etag})
assert r2.status_code == 304
assert r2.content == b""
def test_src_no_stale_304_after_edit(client):
c, root = client
etag = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js").headers["etag"]
(root / "src" / "main.js").write_text("export const boot = 2; // edited, longer body\n")
r = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js", headers={"If-None-Match": etag})
assert r.status_code == 200
assert "boot = 2" in r.text
assert r.headers["etag"] != etag
def test_screen_js_now_conditional(client):
c, _ = client
r1 = c.get(f"/api/plugins/{PLUGIN_ID}/screen.js")
assert r1.status_code == 200
assert r1.headers["cache-control"] == "no-cache"
etag = r1.headers["etag"]
r2 = c.get(f"/api/plugins/{PLUGIN_ID}/screen.js", headers={"If-None-Match": etag})
assert r2.status_code == 304
def test_asset_now_conditional(client):
c, _ = client
r1 = c.get(f"/api/plugins/{PLUGIN_ID}/assets/worklet.js")
assert r1.status_code == 200
etag = r1.headers["etag"]
r2 = c.get(f"/api/plugins/{PLUGIN_ID}/assets/worklet.js", headers={"If-None-Match": etag})
assert r2.status_code == 304
def test_unready_plugin_src_is_404(client):
c, _ = client
plugins.LOADED_PLUGINS[0]["status"] = "installing"
assert c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js").status_code == 404
+1 -1
View File
@@ -50,7 +50,7 @@ def client(tmp_path, monkeypatch):
# Point CONFIG_DIR at a per-test temp path BEFORE server's
# import-time side effects run. server.py reads CONFIG_DIR from the
# environment at module load (line 35) and immediately constructs
# `meta_db = MetadataDB(CONFIG_DIR)` at module level, which calls
# `meta_db = MetadataDB()` at module level, which calls
# CONFIG_DIR.mkdir(...) and opens a sqlite file — a plain
# post-import monkeypatch on server.CONFIG_DIR wouldn't catch those
# side effects, and the real user config dir would get written to.
+4 -9
View File
@@ -22,11 +22,6 @@ from pathlib import Path
import pytest
from fastapi.testclient import TestClient
# The startup DB swap lives with the DB layer it guards, not with server.py.
# metadata_db reads no environment at import, so a plain module import is safe
# alongside the env-patched `server_mod` fixture below.
from metadata_db import _apply_pending_db_restore
@pytest.fixture()
def server_mod(tmp_path, monkeypatch):
@@ -224,7 +219,7 @@ def test_apply_pending_db_restore_swaps_and_clears_sidecars(server_mod, tmp_path
(tmp_path / "web_library.db-shm").write_bytes(b"OLD-SHM")
(tmp_path / "web_library.db.restore").write_bytes(new_db)
_apply_pending_db_restore(tmp_path)
server_mod._apply_pending_db_restore(tmp_path)
assert main.read_bytes() == new_db # swapped in
assert not (tmp_path / "web_library.db.restore").exists()
@@ -239,7 +234,7 @@ def test_apply_pending_db_restore_discards_corrupt_keeps_live(server_mod, tmp_pa
main.write_bytes(b"LIVE-GOOD-DB")
(tmp_path / "web_library.db.restore").write_bytes(b"SQLite format 3\x00" + b"\xff" * 64)
_apply_pending_db_restore(tmp_path)
server_mod._apply_pending_db_restore(tmp_path)
assert main.read_bytes() == b"LIVE-GOOD-DB" # live DB preserved
assert not (tmp_path / "web_library.db.restore").exists() # bad restore dropped
@@ -247,7 +242,7 @@ def test_apply_pending_db_restore_discards_corrupt_keeps_live(server_mod, tmp_pa
def test_apply_pending_db_restore_noop_without_staging(server_mod, tmp_path):
(tmp_path / "web_library.db").write_bytes(b"LIVE")
_apply_pending_db_restore(tmp_path) # nothing staged
server_mod._apply_pending_db_restore(tmp_path) # nothing staged
assert (tmp_path / "web_library.db").read_bytes() == b"LIVE"
@@ -271,7 +266,7 @@ def test_full_db_backup_restore_round_trip(client, server_mod, tmp_path):
# Simulate a restart: close the live conn, apply the staged restore,
# reopen — the song is back.
server_mod.meta_db.conn.close()
_apply_pending_db_restore(tmp_path)
server_mod._apply_pending_db_restore(tmp_path)
conn = sqlite3.connect(str(tmp_path / "web_library.db"))
try:
rows = conn.execute(
-27
View File
@@ -249,30 +249,3 @@ def test_flat_string_count_patch_resets_incompatible_named_tuning():
patched = apply_flat_instrument_patch_to_profiles(settings, {"string_count": 7})
assert patched["string_count"] == 7
assert patched["tuning"] == "Standard"
# ── freqs_to_midis (the /api/tunings tuningMidis inverse) ────────────────────
def test_freqs_to_midis_round_trips_every_builtin_at_440():
from tunings import freqs_to_midis
for key, presets in TUNING_PRESET_MIDIS.items():
for name, midis in presets.items():
assert freqs_to_midis(open_midis_to_freqs(midis)) == midis, f"{key}/{name}"
def test_freqs_to_midis_round_trips_at_nonstandard_reference():
# The consumer footgun this exists to kill: frequencies served at a 432/450
# reference must recover the SAME integer midis when inverted at that
# reference (client-side log2-at-440 reconstruction drifts here).
from tunings import freqs_to_midis
for ref in (430.0, 432.0, 444.0, 450.0):
for midis in (TUNING_PRESET_MIDIS["guitar-8"]["Standard"], TUNING_PRESET_MIDIS["bass-5"]["Standard"]):
freqs = open_midis_to_freqs(midis, ref)
assert freqs_to_midis(freqs, ref) == midis, f"ref={ref}"
def test_freqs_to_midis_rejects_garbage():
from tunings import freqs_to_midis
assert freqs_to_midis([82.41, 0]) is None # non-positive
assert freqs_to_midis([82.41, "x"]) is None # non-numeric
assert freqs_to_midis([]) == [] # vacuously fine
-110
View File
@@ -1,110 +0,0 @@
"""A client that disconnects mid-stream is routine, not a logged error.
The highway WS streams ~15 message batches before its keep-alive loop. A
disconnect during that streaming used to fall through to the blanket
`except Exception` and log `highway_ws unhandled error`. The dedicated
`except WebSocketDisconnect: return` makes it quiet.
"""
import asyncio
import importlib
import json
import logging
import sys
import pytest
import yaml
from fastapi import WebSocketDisconnect
def _write_sloppak(dlc_root):
pak = dlc_root / "disc.sloppak"
pak.mkdir(parents=True)
(pak / "arrangements").mkdir()
(pak / "arrangements" / "lead.json").write_text(json.dumps({
"notes": [], "chords": [], "anchors": [], "handshapes": [],
"templates": [], "beats": [{"time": 0.0, "measure": 1}],
"sections": [{"name": "intro", "number": 1, "time": 0.0}],
}))
(pak / "manifest.yaml").write_text(yaml.safe_dump({
"title": "Disc", "artist": "T", "album": "", "year": 2026, "duration": 10.0,
"arrangements": [{"id": "lead", "name": "Lead", "file": "arrangements/lead.json"}],
"stems": [],
}, sort_keys=False))
return pak
class _DisconnectingWS:
"""Accepts, then raises WebSocketDisconnect on the first streamed send —
i.e. a client that drops mid-stream."""
def __init__(self):
self.sends = 0
async def accept(self):
pass
async def send_json(self, data):
self.sends += 1
# Raise only on the FIRST send. If the handler wrongly kept streaming
# after catching the disconnect, later sends would succeed and `sends`
# would climb past 1 — the exactly-one assertion catches that.
if self.sends == 1:
raise WebSocketDisconnect(code=1001)
async def receive_text(self):
raise WebSocketDisconnect(code=1001)
async def close(self):
pass
@pytest.fixture()
def server(tmp_path, monkeypatch):
(tmp_path / "dlc").mkdir()
monkeypatch.setenv("CONFIG_DIR", str(tmp_path / "config"))
monkeypatch.setenv("DLC_DIR", str(tmp_path / "dlc"))
monkeypatch.setenv("FEEDBACK_SKIP_STARTUP_TASKS", "1")
sys.modules.pop("server", None)
mod = importlib.import_module("server")
yield mod, tmp_path / "dlc"
conn = getattr(getattr(mod, "meta_db", None), "conn", None)
if conn is not None:
getattr(mod, "_join_background_db_threads", lambda: None)()
conn.close()
sys.modules.pop("server", None)
class _Capture(logging.Handler):
def __init__(self):
super().__init__()
self.messages = []
def emit(self, record):
self.messages.append(record.getMessage())
def test_midstream_disconnect_is_not_logged_as_error(server):
"""The first streamed send (`loading`) raises WebSocketDisconnect; the
handler must return quietly, not log `highway_ws unhandled error`.
A raw handler on `feedBack.server` is used rather than pytest's `caplog`
because `configure_logging()` (run at server import) reroutes that logger
through the structlog pipeline, which caplog's fixture doesn't observe.
"""
_server, dlc = server
_write_sloppak(dlc)
from routers.ws_highway import highway_ws
cap = _Capture()
cap.setLevel(logging.ERROR)
lg = logging.getLogger("feedBack.server")
lg.addHandler(cap)
try:
ws = _DisconnectingWS()
asyncio.run(highway_ws(ws, "disc.sloppak", arrangement=0)) # must not raise
finally:
lg.removeHandler(cap)
assert ws.sends == 1, f"handler kept streaming after the disconnect ({ws.sends} sends)"
unhandled = [m for m in cap.messages if "highway_ws unhandled error" in m]
assert not unhandled, f"disconnect logged as unhandled error: {unhandled}"