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Author SHA1 Message Date
byrongamatosandClaude Opus 4.8 0735d44f39 fix(library): mirror server year coercion in Write-to-file grid sync
update_song_meta coerces a non-numeric/empty year to "" before persisting,
but writeToFile optimistically set song.year to the raw typed text — so the
library card flashed e.g. "abcd" until the next natural refresh. Apply the
same integer coercion client-side so the in-memory song matches what was
written.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 21:09:56 +02:00
f96312a810 feat(library): "Write to file" in the Fix-metadata popup's Details tab
Completes the confirmed edit model: Save keeps edits as a reversible display
overlay (files untouched); "Write to file" bakes the shown title/artist/album/
year into the pack itself via the existing POST /api/song/{fn}/meta (writes the
manifest, re-stats, coalesces a rescan). On a real file write the now-redundant
override values are cleared (locks kept) and the tab re-renders, so the fields
read from the file as "Pack". Loose-folder / unwritable packs fall back to a
DB-only update and say so (may revert on a full rescan). Secondary button next
to Save; touches only the four file-safe fields, the rest of the pack verbatim.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 21:09:56 +02:00
65 changed files with 4580 additions and 11009 deletions
-25
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@@ -123,28 +123,3 @@ jobs:
sys.exit(1)
print(f"Validated {len(manifests)} manifest(s) — OK")
EOF
lint:
# Maintainer/CI-only size + module-hygiene gate (constitution Principle I:
# dev tooling, never on the serve/Docker path — same category as
# scripts/build-tailwind.sh). max-lines WARNS (the 1,500-line size ratchet;
# non-blocking), while import-x/no-unresolved + no-cycle HARD-ERROR on the
# ES-module graphs the refactor produces. Exemptions: docs/size-exemptions.md.
name: lint
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
# npm ci runs third-party postinstall scripts; don't leave the token in
# git config for them (this job never pushes).
with:
persist-credentials: false
- uses: actions/setup-node@v4
with:
node-version: '20'
- name: Install dependencies
run: npm ci
- name: ESLint (size norm + module hygiene)
run: npm run lint
+1 -1
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@@ -6,7 +6,7 @@ name: Nightly
# builds from release/** come from rc.yml instead.
on:
schedule:
- cron: '0 23 * * *'
- cron: '0 2 * * *'
workflow_dispatch:
permissions:
+1 -29
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@@ -48,30 +48,11 @@ output is committed, so Docker / desktop / end users never build. New
features extend `app.js` and the existing globals (`window.playSong`,
`window.showScreen`, `window.createHighway`, `window.feedBack`).
Native ES modules are a first-class, build-free extension mechanism.
Because `<script type="module">` and `import` are browser features — not
a bundler — a large source file MAY be split into an `import`-ed module
graph of plain source files, with **no build step and no framework**. A
plugin opts in with `"scriptType": "module"` in `plugin.json`: its
`screen.js` becomes a one-line `import './src/main.js'`, and the host
serves the `src/` subtree from the sandboxed `/api/plugins/<id>/src/…`
route and injects the entry as `<script type="module">`. The classic
global-scope `screen.js` path remains fully supported; both coexist, and
module scripts are still source-served — the no-bundler, no-transpiler,
build-free-at-serve rule is unchanged. Core's own `static/` tree may
migrate to the same module-graph shape (`static/js/…`) over time under
this rule.
**Non-negotiable rules**
- Do not introduce a frontend framework, JSX, or a JS build pipeline in
core. Plugins MAY ship their own bundled assets but core MUST remain
source-served.
- ES-module plugins remain source-served: no bundler or transpiler, and
their own asset URLs (worklets, WASM, images) resolve via
`import.meta.url` — never `document.currentScript`, which is `null`
inside a module. `scriptType:"module"` and the optional `minHost`
version floor are the only new `plugin.json` keys the module path adds.
- Because the core Tailwind stylesheet is prebuilt, it contains only the
classes present in core source at build time. Core's committed
`static/tailwind.min.css` MUST stay in sync with source — CI enforces
@@ -233,15 +214,6 @@ no `..`, no absolute paths).
runs first). Plugins MUST tolerate dependent globals being absent
at load time and check at runtime
(`typeof window.X === 'function'`).
- **Module load contract**: a `scriptType:"module"` plugin is injected
as `<script type="module">`, whose load event fires only after its
whole static-import graph fetches and evaluates — so the loader's
completion-by-`onload` guarantee (and the `playSong` wrapper-chain
order above) is preserved exactly. The host loads `screen.js` once per
version and `showScreen` re-injects nothing, so a plugin's per-visit
re-initialization comes from its `screen:changed` handler, not from
screen.js re-running; ES-module plugins inherit this unchanged (module
top-level code does not re-execute on same-version re-mount).
## Development Workflow
@@ -284,4 +256,4 @@ no `..`, no absolute paths).
higher-numbered principle's escape hatch is to live in a plugin
with its own bundled assets.
**Version**: 1.2.0 | **Ratified**: 2026-05-09 | **Last Amended**: 2026-07-08
**Version**: 1.1.0 | **Ratified**: 2026-05-09 | **Last Amended**: 2026-06-01
-48
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@@ -7,53 +7,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased]
### Changed
- **`MetadataDB` moved out of `server.py` into `lib/metadata_db.py` (R3, move-only).**
The library metadata cache — the `MetadataDB` class (4,018 lines) plus the query
helpers it owns (keyset paging cursors, the tuning grouping key, smart-arrangement
naming, tag normalisation, the startup DB-restore swap) — now lives in its own flat
`lib/` module. `server.py` drops from **14,037 → 9,705 lines** and keeps the
`meta_db` singleton, so `server.meta_db` and `server.app` resolve exactly as before
and every route is untouched. The only non-verbatim change is the seam that lets the
class leave `server.py`: `MetadataDB.__init__` now takes `config_dir` explicitly
(`meta_db = MetadataDB(CONFIG_DIR)`) instead of reading the module-level `CONFIG_DIR`,
which also means `lib/metadata_db.py` performs no IO at import (Principle V). Logging
still goes through the `feedBack.server` logger, so existing log filters and `caplog`
assertions resolve to the same logger object. `tests/test_settings_export_library_db.py`
now imports `_apply_pending_db_restore` from `metadata_db` (the test moved with its
subject); no other test changed. Every moved block is byte-identical to its
`server.py` original.
### Added
- **Plugins can ship an ES-module `src/` tree (module-migration rails, R0).** The host gains three things so a plugin can move off a single global-scope `screen.js` IIFE onto native ES modules with **no build step**: (1) a new sandboxed `GET /api/plugins/{id}/src/{path}` route that serves a plugin's `src/` source subtree, containment-checked by the same `safe_join` guard as `assets/` (traversal/absolute/NUL → 404); (2) the live-edit cache contract — `Cache-Control: no-cache` + a weak mtime/size `ETag` + `If-None-Match``304` — applied to `src/`, `screen.js`, and `assets/` (previously `screen.js` sent no cache headers and `assets/` emitted an ETag but never revalidated), so an edited module reloads on refresh while unchanged ones `304`; and (3) `scriptType`/`minHost` passthrough from `plugin.json` to `/api/plugins`, with the loader injecting a plugin that declares `"scriptType":"module"` as `<script type="module">` (its screen.js becomes `import './src/main.js'`). A `<script type=module>` fires its load event only after its whole static-import graph evaluates, preserving the loader's completion-by-`onload` + `_loadingPluginId` contract. Classic plugins are unaffected; `minHost` is passthrough-only for now (enforcement deferred). Tests: `tests/test_plugin_src_route.py` (serve/media-type/traversal/304/no-stale-304/screen.js+assets conditional), `tests/js/plugin_loader_script_type.test.js` (guarded module injection).
- **Module-migration governance & rails (R0).** Constitution amended to **v1.2.0**: Principle II now names native ES modules as a first-class, *build-free* extension mechanism (the `scriptType:"module"` load path, both plugins and — over time — core's `static/js/`), keeping the no-bundler/no-transpiler/source-served rule intact; Operating Constraints gains a "Module load contract" clause (a `<script type=module>` load event awaits the whole static-import graph, so completion-by-`onload` is preserved; per-visit re-init comes from the `screen:changed` event, not screen.js re-execution). Mirrored into `CLAUDE.md`. New `docs/plugin-modules.md` (the migration playbook — layering, import-time purity, `import.meta.url` assets, the ETag live-edit loop) and `docs/size-exemptions.md` (the signed 1,500-line size-norm register; Byron signs core/bundled rows, Christian the authored virtuoso row). Adds a **maintainer/CI-only** ESLint gate (`eslint.config.js` + a `lint` CI job): `max-lines` warns at 1,500 as a non-blocking ratchet (ceilings for exempt files mirror the register), and `import-x/no-unresolved` + `import-x/no-cycle` hard-error on ES-module graphs — dormant until module code lands, never on the serve/Docker path.
- **Perf-baseline harness (R0).** `scripts/perf-baseline.mjs` (maintainer-only, Playwright-driven) captures server p50/p95/p99 latency, cold boot-to-interactive, JS-heap after an idle soak, and the injected plugin-script shape (how many are `type=module`), so every refactor phase can be checked for "screen-entry and frame-time no worse." Methodology + the R0 baseline live in `docs/perf-baseline.md`; playback frame-time and chart-loaded screen-entry rows need a seeded library and are re-taken per environment.
- **Sort and filter the library by your personal difficulty rating — now visible at a glance, not just in the edit drawer.** `song_user_meta.user_difficulty` (the 15 planning rating, settable manually or seeded by a plugin like the community `difficulty_tagger`) already existed but was only readable by opening a song's per-song details drawer. The library API gains `sort=difficulty` / `sort=difficulty-desc` — a correlated subquery over `song_user_meta`, following the same unrated-rows-sort-to-the-bottom-in-both-directions pattern as the existing `mastery` sort — and library cards now show the rating as a `◆N` badge (v2 grid/tree views and the v3 grid alike), next to the tuning and lyrics badges. The classic tree view's `query_artists` batch-attaches `user_difficulty` the same way `query_page` already did for the grid, so the badge actually renders there too instead of staying dark. Tests: `tests/test_library_filters.py::test_difficulty_sort_pushes_unrated_to_bottom`, `tests/test_library_filters.py::test_tree_view_songs_carry_user_difficulty`.
- **`lib/midi_import.py`: `convert_midi_tempo_map` — MIDI imports can finally carry
their bars.** The keys/drums note converters always computed a tempo-aware
tick→seconds map internally (to bake note times to absolute seconds) and then threw
it away — and never read `time_signature` meta at all — so every MIDI import landed
with no measures and an implied 4/4 regardless of what the file said. The new helper
extracts the whole grid: `tempos` (`{time, bpm}`), `time_signatures` (`{time,
ts:[num,den]}`, the song-timeline sidecar shape), and a full `beats` grid on the
editor's row shape (numbered downbeats with a `den` hint, `-1` interior beats,
eighth-note rows in 6/8 etc.). Event scope mirrors the existing tick map — SMF
type 0/1 merge meta across tracks, type 2 reads only the chosen track (independent
timelines must never share a grid); mid-bar signature events apply at the next bar
boundary; times are computed from absolute ticks through the cumulative tempo table
and rounded once at emit, so rounding error never accumulates with song length.
Consumed by the editor's upcoming multitrack MIDI import (tempo-seed dialog). Tests:
`tests/test_midi_tempo_map.py`.
### Fixed
- **Tuner: opening the player screen no longer throws `NotFoundError` and aborts the player render (feedBack#800).** `injectPlayerButton()` anchored the injected Tuner button with `controls.querySelector('button:last-child')`, which — unlike a `:scope`-scoped query — can match a **nested** button that is not a direct child of `#player-controls`. `controls.insertBefore(btn, nestedButton)` then throws `NotFoundError` (the reference node must be a direct child), and because the injection runs from the tuner's `screen:changed` → player handler, the throw propagated out of the player-screen transition and stalled its render (surfaced by a headless render of a notation arrangement; the v3 path was already safe via the plugin-control slot, only the classic path had the bad anchor). The anchor is now `:scope > button:last-of-type` (a direct child only) with a `parentNode === controls` guard before `insertBefore`, falling back to `appendChild`. `plugins/tuner` → 1.3.4. Tests: `tests/plugins/tuner/js/inject_player_button.test.js` (nested-last-button repro, direct-child insert, no-button append, idempotency, v3 slot path).
- **Auto-sync: DTW step constraint — riff-based songs no longer produce garbage sync points.** `librosa.sequence.dtw`'s default step pattern allows unbounded horizontal/vertical path runs, and on music with long self-similar chroma stretches (riff-driven stoner/doom, drone sections) the flat cost surface let the warping path collapse — minutes of score mapped onto a single audio frame, so the per-bar warp imported charts wildly out of sync while reporting success (observed on a real 138 BPM tab: effective displayed tempo 159 BPM, three sync points sharing one audio timestamp). `_dtw_align` now uses the standard music-sync slope-constrained step pattern (`[[1,1],[1,2],[2,1]]`, local tempo ratio bounded to 0.5x2x), which makes the degenerate path impossible, with a fallback to unconstrained steps when the global length ratio makes the constrained pattern infeasible (e.g. a tab aligned against a full-concert video). Validated on the failing song: coarse points track the recording 1:1, refined downbeats land on onset peaks at 3.3x background energy.
### Added
- **3D Keys Highway: key layout modes, lane-color opacity & octave lines.** A new **Highway layout** settings section rebuilds how sharps/flats and lanes draw on the 3D piano highway. **Sharps & flats layout** (`keys3d_bg_sharpMode`) picks between **floating** (the original raised-sharp look), **flat** (one plane, zero-overlap piano-shaped tiled lanes with the naturals evened out), and **realistic** (one plane, bars sized like the physical keys) — default **realistic**; the geometry lives in pure, unit-tested `laneSpanFlat()`/`laneSpanReal()` helpers. **Lane color opacity** (`keys3d_bg_laneOpacity`, 01, default 0) fades the pitch-class lane tint from full vivid color down to a dark floor with guide lines only at the key-block boundaries (E→F and each octave); the lane strips, per-lane separators and block lines crossfade with the value. **Octave separators** (`keys3d_bg_octaveGaps`, default on) and **Octave line contrast** (`keys3d_bg_octaveContrast`, 01) control the B→C octave divider, which auto-shifts from a dark to a bright layer as lane opacity fades. Settings re-read on init and apply on the next chart build. `plugins/keys_highway_3d` → 0.2.0. Tests: `plugins/keys_highway_3d/tests/fx_settings.test.js` (new defaults, sharp-mode setting, lane-geometry tiling/evening for flat, uniform/overlap for realistic, and an active-range boundary case where a white key's edge stays untrimmed when its neighboring sharp falls outside the active range).
- **Unmapped-percussion capture now records velocities alongside times.** Both drum converters' opt-in `out_unmapped` reporting (`lib/midi_import.py` `convert_drum_track_from_midi`, `lib/gp2rs.py` `convert_drum_track_to_drumtab`) gain an index-aligned `velocities` list next to `times`, carrying each dropped note's real dynamics (MIDI velocity verbatim; GP velocity with the same 1127 gate as mapped hits, falling back to the 100 import default). This lets a hand-mapping UI (the editor's unmapped-notes dialog) restore mapped notes at their source dynamics instead of flattening everything to `v:100`. The GP path's chronological sort now reorders times and velocities in lockstep so multi-voice measures can't silently reassign dynamics. Additive — callers that ignore the new key are unaffected. Tests: `tests/test_midi_import_drums.py`, `tests/test_gp2rs_drums.py`.
- **Handedness (left-handed) is now a first-class choice in the instrument selector — and surfaced during onboarding.** Left-handed players could already mirror the highway, but only via a buried Settings toggle they had to find *after* setup — so a lefty hit the tour, the tuner and calibration all right-handed first. The v3 instrument badge popover now has a **Handedness: Right / Left** row alongside Instrument / Strings / Tuning (all player-orientation choices), writing the same `lefty` preference (`highway.setLefty` when a live highway exists, else the `lefty` localStorage key it reads on init; the Settings checkbox stays in sync). The first-run tour's "Choose your instrument" step — which runs **before** the tuner/audio-calibration steps — now calls it out so lefties flip it up front. Frontend-only, additive: `static/v3/badges.js`, `static/v3/onboarding-tour.js`. Tests: `tests/js/badges_handedness.test.js`.
- **"Colorblind (deuteranope)" highway string-color preset.** Adds a one-click preset to the shared "Highway String Colors" picker, sitting next to the existing OkabeIto "Colorblind-friendly" preset — contributed by a deuteranopic player who found the OkabeIto set still hard to separate. It retunes the six main strings (red / yellow-green / blue / orange / teal / deep-purple) and keeps that set's 7/8-string colors, and applies to **both** the 2D and 3D highways via the shared picker. Frontend-only, additive: `static/app.js` (`HWC_PRESETS`).
- **`lib/gp_autosync.py`: piecewise time-warp helpers + a working `refine_sync()`.** `auto_sync()` has always computed per-bar sync points (DTW), but consumers could only apply the scalar bar-1 `audio_offset`, so any tempo difference between the recording and the tab's authored tempo accumulated audibly over the song. New librosa-free helpers expose the full mapping: `bar_start_times(gp_path)` (per-bar score times on the same axis as the sync points — GPIF bar-resolution map for `.gp`/`.gpx`, per-tick integration for GP3/4/5), `build_warp_anchors(points, bar_starts)` (strictly-monotonic `(score, audio)` anchor pairs), `warp_time(t, anchors)` (piecewise-linear map with edge-slope extrapolation for count-ins/tails), `warp_song_times(song, warp)` (retimes a `lib.song.Song` in place: notes + sustains, chords, beats, sections, anchors, handshapes, per-phrase difficulty levels, tone changes, tempo overrides), and `gp_has_expandable_repeats(gp_path)` (detects GP3/4/5 repeat/volta/direction markup whose playback expansion the as-written sync points cannot map — callers fall back to offset-only sync). Also implements `refine_sync()`, which the editor plugin's refine-sync endpoint has imported since the snapshot but which never existed in core (the Refine button 500'd): it densifies the coarse DTW points to every Nth bar and re-times each with a local onset phase sweep (sweep radius clamped under half a beat so periodic material can't lock a full beat off; short scoring grid + median residual snap). Synthetic click-track validation: ~13ms mean / ~40ms max error from ±180ms coarse input across 117123 BPM recordings of a 120 BPM tab. Tests: `tests/test_gp_autosync_warp.py`.
- **Playlist shuffle.** The v3 playlist detail page gains a crossing-arrows shuffle toggle next to Play all / Play album. When on, `playQueue.start` Fisher-Yates-shuffles the queue once at start (on a copy — the stored playlist order is untouched), swapping any per-slot album arrangements in lockstep so each slot keeps its pinned arrangement. The preference is global and persists in `localStorage` (`v3PlaylistShuffle`). Tests: `tests/js/play_queue_shuffle.test.js`.
@@ -61,8 +15,6 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- **Player frame-time hotspots removed (trace-backed) + weak-hardware hardening.** A Chrome performance trace of a 3D-highway session surfaced two core per-frame layout-thrash sources, now fixed: the highway's visibility check read `canvas.offsetParent` every rAF frame (forces style/layout recalc — now sampled every 10th frame with a cached value, force-refreshed on init/canvas-replace/resize/override-clear), and the v3 player chrome loop called `matches(':hover')` per frame and unconditionally rewrote the Up-Next pill's `textContent`/bar width at 6 Hz (now hover-tracked via mouseenter/mouseleave, DOM writes only on value change, progress bar moved from `width` to compositor-only `scaleX`). The 3D highway pre-warms shader programs (`ren.compile`) and deterministic label textures at init — and chart-dependent chord/section label textures on first draw — so first-appearance shader-compile/texture-upload frame spikes move into the load spinner. For weaker hardware: the per-frame renderer bundle is now a single reused object instead of a fresh ~35-field allocation per frame (object identity is stable and meaningless; array fields still swap reference on chart changes), custom viz get `bundle.lowerBoundT`/`bundle.lowerBoundTime` binary-search helpers for visible-window culling, the default 2D highway's beat lines no longer scan every beat in the song per frame, and the 3D highway stops reading `localStorage` per frame (1 Hz poll) and caches its lyrics text-measurement layout per displayed line instead of re-measuring every syllable every frame. A second, throttled-CPU trace pass additionally removed: shader-program re-resolution churn from label texture swaps (`material.needsUpdate` is now only set on a null↔texture transition — swapping between two cached label textures never changes the compiled program), the 3D highway's per-frame `getBoundingClientRect` layout read in its canvas-size self-check (now every 10th frame, still immediate on backing-store change), and the core 60 Hz HUD clock rewriting `textContent` on every tick (now write-on-change, ~1/s). The dominant residual — steady `getParameters` shader-program re-resolution (~4% of throttled main thread) — turned out to be Three r158+'s transparent-DoubleSide two-pass rendering, which sets `material.needsUpdate` twice per object per frame; all 18 of the 3D highway's transparent DoubleSide materials are flat unlit quads (labels, rails, chord frames, lanes), so they now declare `forceSinglePass: true`, eliminating the recompile churn and halving those objects' draw calls.
### Fixed
- **`playback.loop-api` bridge no longer fires dozens of times per second.** Every `window.feedBack.getLoop()` call recorded a full bridge hit — compat-shim bookkeeping, a `playback:bridge-hit` event, and a diagnostics snapshot rebuild + stringify — so a plugin polling loop state from a HUD tick (note_detect at ~30 Hz) flooded the capability inspector and burned main-thread time even with no song playing. `_recordPlaybackBridge` now throttles per bridge/surface (5 s window): bridge hits are a "surface still in use" signal, not a call counter. The manual A/B loop buttons (`setLoopEnd`) also now emit the same `loop-set` transport event as `setLoop()`, so plugins can react to loop changes via `playback:loop-set` / `playback:loop-cleared` events instead of polling `getLoop()`.
- **3D Highway: recover from a WebGL context loss instead of crashing on alt-tab.** Switching the active window / alt-tabbing away from the app (most often on Windows) can trigger a GPU context reset; the 3D highway's WebGL renderer had **no `webglcontextlost` handler**, so a lost context was left to escalate into a render-process crash — matching the intermittent "randomly crashes when I change windows" desktop reports. The renderer now binds `webglcontextlost`/`webglcontextrestored` on its own WebGL canvas (`ren.domElement`): the loss is `preventDefault()`'d so the browser keeps the context restorable, `draw()` bails while the context is down so no GL work runs on a dead context, and on restore the viewport is re-applied and rendering resumes (Three re-uploads scene resources on the next frame). Listeners are torn down with the renderer. `plugins/highway_3d` → 3.31.3. Tests: `tests/js/highway_3d_context_loss.test.js`. (The sibling `keys_highway_3d` / `drum_highway_3d` renderers share the same gap — tracked as a follow-up in their repos.)
- **Guitar Pro 6 (`.gpx`) import no longer fails on every real file.** The GPX BCFS container reader (`lib/gp2rs_gpx.py`) rejected any file whose final sector wasn't a full `0x1000` block — but a real `.gpx`'s BCFZ-declared decompressed size isn't sector-aligned, so the last (small) container file always lands in a partial trailing sector. The bounds check *raised* `GPX BCFS sector pointer out of range (malformed file)` instead of clamping the tail read, so `_load_gpif` threw before `score.gpif` could be extracted and **no GP6 file could be imported into the song editor** (both real test files failed identically — this wasn't file-specific). GP7/GP8 `.gp` files were unaffected — they take the ZIP path, not BCFS, which is why prior GP-import work didn't surface it. The reader now **clamps the final sector read to the buffer end** (the per-file size field trims the padding anyway), matching canonical GPX readers (alphaTab / PyGuitarPro); a sector whose *start* is past the end still raises, preserving the malformed-file guard. Verified against two real GP6 files — both now unpack to valid GPIF with all tracks. Tests: `tests/test_gp2rs_gpx.py` (partial-final-sector round-trip, multi-file container, sector-aligned baseline, and the preserved out-of-range guard).
- **v3 Songs grid: fixed the scroll stutter that "skips every so many scrolls," up or down.** The virtualized grid rebuilt its **entire** visible window (`grid.innerHTML = …` + a full `wireCards` pass) every time it slid by one row, so each row-boundary crossing was a heavy synchronous frame that stalled the main thread and buffered held-arrow key-repeats into a visible lurch (a tester's "super fast for a second then slowed down") at fixed scroll offsets — in **both directions and regardless of whether the page was already loaded** (the cost was DOM teardown, not fetching, which is why scrolling back up over cached songs hitched too). `renderWindow()` now **reconciles the window in place**: it reuses the card nodes that stay on-screen and builds only the row that enters/leaves (~6 nodes per slide instead of ~60), keyed by absolute index with a real-vs-skeleton + select-mode signature so hole-fills (after a page fetch) and select-mode toggles still rebuild exactly the nodes that changed. `wireCards`'s `data-wired` guard then wires only the freshly-built nodes, so per-slide listener churn drops with it. Follow-up to the stage-2 virtualized grid (got-feedback/feedBack#636 item 3). Frontend-only: `static/v3/songs.js`. Tests: `tests/js/v3_songs_window_recycle.test.js` (window stays `[start,end)` contiguous + in-window node identity reused across a down-then-up scroll; select-mode toggle and rail-seek jump rebuild correctly).
- **Starter content seeds again (and now ships The Adicts' "Ode to Joy").** `_BUILTIN_STARTER_SOURCES` still listed `beethoven-ode_to_joy.feedpak` after that pack was deleted, and never wired up its replacement `the_adicts-ode-to-joy_vst_cover.feedpak` that landed on disk. The listed-but-missing file made the all-present gate never fire, so **no** starter songs seeded on first run. Synced the manifest to what's on disk (Für Elise, Star Spangled Banner, The Adicts' Ode to Joy). Tests: `tests/test_builtin_starter_seed.py` (the present/unlisted guards were red on `main`).
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@@ -117,8 +117,6 @@ Notes:
**Frontend scripts**`screen.js` runs in the global scope via a `<script>` tag. It can access `window.playSong`, `window.showScreen`, `window.createHighway`, the `<audio>` element, and the `window.feedBack` event emitter.
**ES-module plugins (`scriptType:"module"`)** — a plugin may instead ship a native ES-module graph with **no build step**: set `"scriptType": "module"` in `plugin.json`, make `screen.js` a one-line `import './src/main.js'`, and put the module tree under `src/` (served by the sandboxed `/api/plugins/<id>/src/{path}` route). The host injects it as `<script type="module">`, whose `onload` fires only after the whole static-import graph evaluates — so the loader's completion-by-`onload` + `_loadingPluginId` + `playSong` wrapper-chain ordering all hold. Resolve your own asset URLs (worklets, WASM) with `import.meta.url``document.currentScript` is `null` in a module. Module top-level code does **not** re-run when the user re-enters the screen at the same version (the host loads screen.js once and `showScreen` re-injects nothing), so keep per-visit re-init in a `screen:changed` handler, exactly as classic plugins do. Classic global-scope `screen.js` remains fully supported. See `docs/plugin-modules.md`.
**The playSong wrapper chain** — Plugins commonly wrap `window.playSong` to hook into song playback. Plugins load alphabetically, so the last-loaded (alphabetically later) wrapper runs first, while the alphabetically first plugin runs closest to the original. Be aware that `await` calls in inner wrappers yield to the event loop — WebSocket messages can arrive before outer wrappers finish setup.
## Plugin Best Practices
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# Perf baseline — module-migration refactor
The refactor promises "measured runtime wins, no hand-waved perf claims" and
"screen-entry and frame-time no worse." This is the baseline to hold it to.
Rerun the harness after every phase (R0 → R3c) and compare.
## Running it
```
# 1. start core against a library with real charts (see caveat below)
CONFIG_DIR=… DLC_DIR=/path/to/songs PYTHONPATH=lib \
python3 -m uvicorn server:app --host 127.0.0.1 --port 8000
# 2. capture (maintainer/CI-only; uses the committed Playwright chromium)
node scripts/perf-baseline.mjs --base http://127.0.0.1:8000 --n 60 --soak 30
```
The script prints a markdown block; paste it under "Results" below with the date
and the commit it was taken at.
## What it measures
- **Server latency** — p50/p95/p99 over N requests for `/api/version`,
`/api/plugins`, `/api/library`, `/api/library/artists`.
- **Cold boot → interactive** — full page load to `networkidle`.
- **JS heap** — `performance.memory.usedJSHeapSize` after load and after an idle
soak (a leak signal across a session).
- **Plugin-script shape** — how many plugin `<script>`s the loader injected (a
"the app booted with its plugins" sanity signal).
**Not yet captured — needs a seeded library with charts** (fill in when run
against a real environment): playback **frame-time p95** on the 2D and 3D
highway, and **screen-entry** (plugin inject → interactive) for
editor / notedetect / highway_3d with a chart loaded. These are the
perf-sensitive numbers that gate the `highway.js` split (R3c); the harness has
the hooks, they just need real songs in `DLC_DIR`.
## Results
### R0 baseline — 2026-07-08 (branch `feat/r0-plugin-module-rails`)
> ⚠️ A quick capture (`--n 50 --soak 8`) against an **empty** library (no charts
> in `DLC_DIR`), so the `/api/library*` and boot numbers are floor values —
> re-take on a seeded environment with the recommended `--n 60 --soak 30` for the
> real R0 baseline before comparing R1+ against it. Recorded here to prove the
> harness and lock the methodology.
Server latency (ms), n=50:
| Endpoint | status | p50 | p95 | p99 |
|---|---|---|---|---|
| `/api/version` | 200 | 0.9 | 1.8 | 22.3 |
| `/api/plugins` | 200 | 1.6 | 2.1 | 3.4 |
| `/api/library?limit=60` | 200 | 1.4 | 1.7 | 2.9 |
| `/api/library/artists` | 200 | 1.3 | 1.8 | 2.7 |
Client:
| Metric | Value |
|---|---|
| Cold boot → networkidle | 1268 ms |
| JS heap after load | 10.1 MB |
| JS heap after idle soak | 10.1 MB (no idle growth) |
| Plugin scripts injected | 12 |
No plugin has migrated yet, so all 12 are classic. When the R1 pilot (stems)
lands, cold-boot / heap should not regress.
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# Plugin ES-module migration playbook
How to move a plugin off a single global-scope `screen.js` IIFE onto a native
ES-module graph — **no build step, no framework, no bundler**. This is the
mechanism the monolith-killing refactor uses; the host rails for it shipped in
R0 (see `.specify/memory/constitution.md` Principle II + the "Module load
contract" in Operating Constraints).
## The shape
```
my-plugin/
plugin.json + "scriptType": "module" ← opt in
screen.js import './src/main.js'; ← the entire file
src/
state.js (0) module state + accessors
util/… (1) pure helpers — real-import testable
…/… (2..4) model → render/audio/io → input
globals.js (5) THE ONLY file that writes window.*
main.js (5) boot: wire modules, register screen:changed
assets/… worklets / WASM / images (unchanged, served as today)
```
`screen.js` becomes a one-line static `import`. The host injects it as
`<script type="module">`, whose load event fires **only after the whole
static-import graph fetches and evaluates** — so the loader's
completion-by-`onload` + `_loadingPluginId` window + `playSong` wrapper-chain
order are all preserved. (A classic IIFE that fired a fire-and-forget
`import()` would break that contract — don't do that; use `scriptType:"module"`.)
## Non-negotiable rules
1. **Source-served, no build.** Modules are plain source files fetched from
`/api/plugins/<id>/src/<path>`. No bundler, transpiler, or TypeScript.
2. **Layering points downward** — `state → util → commands/model →
render/audio/io → input → globals/main`. A lint check (`import-x/no-cycle`)
enforces acyclicity; extract bottom-up so each move only imports
already-extracted layers.
3. **`globals.js` is the only writer of `window.*`.** The deliberate global
surface shrinks to one auditable file; everything else is module-scoped.
4. **Import-time purity.** `node --test` runs a module's top-level code on
import, so a module you want to unit-test must be side-effect-free at import:
no `document` / `window` / `localStorage` at module top level — lift init
into an exported `init()` called by `main.js`. (Constitution Principle V's
"no implicit IO at import time", applied to the frontend.) Tests are `.mjs`
and use real `import`, retiring the regex/`extractFunction` harness.
5. **Assets resolve via `import.meta.url`.** `document.currentScript` is `null`
inside a module. `assets/` lives at the plugin root, so a `src/` module must
climb out of `src/`: from `src/main.js`, `new URL('../assets/x.js',
import.meta.url)` (deeper modules need more `../`). Simpler and
depth-independent: the absolute route `/api/plugins/<id>/assets/x.js`.
Worklets run in a *separate* module graph (`AudioWorkletGlobalScope`) and
cannot share modules with `src/`.
6. **Re-init comes from `screen:changed`, not re-execution.** The host loads
`screen.js` once per version and `showScreen` re-injects nothing, so module
top-level code does **not** re-run when the user re-enters the screen at the
same version. Keep per-visit setup/teardown in a `window.feedBack.on(
'screen:changed', …)` handler — exactly as classic plugins (tuner,
minigames) already do. Do not rely on the IIFE re-running.
7. **Inline `onclick=` keeps working** during migration via `globals.js` (which
keeps every referenced symbol on `window`); retire inline handlers to
module-side `addEventListener` opportunistically, never as a blocking step.
## The live-edit loop
The host serves `screen.js`, `src/**`, and `assets/**` with
`Cache-Control: no-cache` + a weak `ETag` and honors `If-None-Match` → `304`.
So: edit a `src/` file → **refresh the browser** → the edited module returns
`200` and reloads while every unchanged module `304`s. There is no hot-reload;
the loop is edit → refresh → see change, exactly as before. The `?v=<version>`
query on `screen.js` is the legacy version buster; it does **not** propagate
into the `src/` graph and does not need to — ETag/mtime is the correctness
authority for the whole graph.
## Host-version floor (`minHost`)
A migrated plugin *requires* a host new enough to serve `src/` and inject
`type=module`. Declare the floor with `"minHost": "X.Y.Z"` in `plugin.json`.
(R0 plumbs the field through `/api/plugins`; enforcement — refuse-with-message
on an older host — is deferred, so bundled plugins are unaffected. Community
plugins should state the floor and not migrate below it.)
## Migration mechanics
- **Move-only PRs.** One slice extracts one module: cut code, add
imports/exports, update `globals.js` — zero behavior change. Behavior fixes
are separate PRs. (Init-lifts for import purity are the one non-pure move —
budget them.)
- **Bottom-up, layer by layer.** Within a layer, independent modules are
independent PRs (a DAG, not a chain); use a git worktree per branch.
- Tests move with their subject and convert to real `.mjs` imports in the same
PR (assertions unchanged).
- Size norm: no source file over **1,500 lines**; legitimate exceptions
(hot renderers, etc.) go in the signed register at `docs/size-exemptions.md`.
## Verifying a migration
`node --test <plugin>/tests/*.mjs`; load the plugin on the `:8000` testbed and
confirm it boots (`<script type=module>` in DevTools, the `src/` graph in
Network); edit a `src/` file → refresh → change visible (`200` on the edited
file, `304` on the rest); leave and re-enter the screen at the same version →
it re-inits via `screen:changed`. The R1 pilots (stems, then studio) certify
this end-to-end before the flagship repos migrate.
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# Size-exemption register
The working norm (constitution Principle II; enforced by the `max-lines` lint
gate) is **no source file over 1,500 lines**. A few files are allowed to exceed
it because splitting them would do more harm than good — hot per-frame
renderers, C++, offline generators, cohesive registries. This register is the
list of those exceptions: each row is a **deliberate, signed** decision with a
ceiling, a rationale, and a review trigger. Without it, "no file over 1,500
without a *signed* exemption" is unenforceable.
**Rules**
- One row per file: a ceiling, a rationale, a signer, a review trigger.
- The `max-lines` per-file ceilings in `eslint.config.js` mirror this table —
keep them in sync (this register is canonical).
- Files with a scheduled split **plan** are *not* exempt — they live in
"Planned, not exempt" at the bottom so nothing falls between the two states.
- **Signers** (decided 2026-07-08): **Byron** signs core + bundled rows;
**Christian** signs the authored-plugin row (virtuoso, its own repo/track).
## Permanent exemptions (structural rationale)
| Repo / file | Lines (7-07) | Ceiling | Rationale | Signer | Review |
|---|---|---|---|---|---|
| core `static/highway.js` → residual `renderer-2d.js` (post-split) | ~2,4002,900 est. | **3,000** | 60 fps hot path; no module boundary inside the per-frame loop | Byron | after the highway.js split |
| core `plugins/highway_3d/` → residual renderer | sized at split; likely **>3,000** | set at split, flagged now | same hot-path rule; the draw core can't be cut without behavior risk | Byron | after the highway_3d split |
| core `static/capabilities.js` | 1,538 | 1,600 | cohesive registry + `window.feedBack` bus, 38 lines over; a split spends credibility for nothing | Byron | R4 |
| tutorials `builtin/reading-the-highway/generate.py` | 1,818 | 2,000 | offline content generator, never imported at runtime, deps not in runtime requirements | Byron | if a 3rd builtin pack appears |
| desktop `src/audio/NodeAddon.cpp` | 3,542 | as-is | C++, outside the ESM/routes playbooks; under active use-after-free crash work — do not churn | Byron | after crash-class work settles |
| desktop `src/audio/AudioEngine.cpp` | 2,977 | as-is | same | Byron | same |
| desktop `src/vst-host/main.cpp` | 1,928 | as-is | same | Byron | same |
| virtuoso `screen.js` (authored, own track) | 25,741 | as-is until its own split | authored plugin on a separate roadmap; migrates on its own schedule | Christian | virtuoso split kickoff |
## Split-when-touched (no scheduled train; row retires when split)
| Repo / file | Lines | Ceiling | Rationale | Signer | Review |
|---|---|---|---|---|---|
| core `lib/gp2rs_gpx.py` | 2,540 | as-is | import converter, off the serve-path hot loop | Byron | when next touched |
| core `lib/gp2rs.py` | 2,055 | as-is | same | Byron | when next touched |
| core `lib/song.py` | 1,689 | as-is | data models + wire format; cohesive | Byron | when next touched |
| core `lib/gp_autosync.py` | 1,572 | as-is | under active dev (#787/#791) — don't collide | Byron | after in-flight work lands |
| core `plugins/capability_inspector/screen.js` | 1,752 | as-is | bundled diagnostics plugin, low churn | Byron | when next touched |
| core `plugins/folder_library/screen.js` | 1,672 | as-is | bundled plugin, low churn | Byron | when next touched |
## Temporary rows (cleared by a scheduled PR)
| Repo / file | Lines | Cleared by |
|---|---|---|
| core `plugins/__init__.py` | ~2,470 (grew under R0) | the `plugins/_routes.py` + `plugins/_registry.py` split (rides the server.py router work) |
## Watch list (under the norm — no row needed, re-census each phase)
`musicxml-import/mxml2notation.py` (1,456) · core `static/capabilities/audio-effects.js`
(1,436) · `studio routes.py` (1,399) · `update-manager screen.js` (1,492 — zero headroom).
## Planned, NOT exempt (owned by split plans — listed so nothing falls between states)
core `static/app.js` (11,852) · `static/highway.js` (4,168, whole file) · `server.py`
(9,705 — was 14,037; ratcheted by the R3 `MetadataDB` extraction) ·
`lib/metadata_db.py` (4,373 — new in R3; the `MetadataDB` class alone is 4,018 lines
and is a monolith in its own right, to be split per-table once the router train
lands) · `static/v3/songs.js` (4,134) · `static/capabilities/audio-session.js`
(2,974) · `plugins/highway_3d/screen.js` (15,656) · `plugins/keys_highway_3d/screen.js`
(3,780) · `plugins/drum_highway_3d/screen.js` (3,597) — and every monolith with a PR
train in the refactor plan. Test files (e.g. `tests/test_plugins.py`) are out of scope
by policy — the norm governs source files.
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// Flat ESLint config — MAINTAINER / CI ONLY. Never runs on the serve or Docker
// path (constitution Principle I: dev-only tooling is exempt, same category as
// scripts/build-tailwind.sh). It enforces the module-migration guardrails:
//
// * max-lines — the 1,500-line size norm, as a WARNING ratchet. Legacy
// monoliths warn (the "this is over the norm, split it" signal) and shrink
// as the refactor lands; warnings do not fail CI. Genuinely-large files are
// exempted below, mirroring the signed register in docs/size-exemptions.md.
// * import-x/no-unresolved + no-cycle — module hygiene, scoped to the real
// ES-module graphs the refactor produces (a plugin's src/ tree, .mjs
// tests). no-unresolved (a HARD error) catches broken import paths;
// no-cycle enforces the downward-only layering rule. Core's classic scripts
// have no import graph, so both are dormant today and become live gates the
// moment module code appears — validated against the first real module
// plugin (R1 pilot).
const importX = require('eslint-plugin-import-x');
// Per-file size ceilings — a mirror of docs/size-exemptions.md (canonical).
// Keep in sync; each entry corresponds to a signed row in the register.
const SIZE_EXEMPTIONS = [
{ files: ['**/static/capabilities.js'], max: 1600 },
{ files: ['**/plugins/capability_inspector/screen.js'], max: 100000 },
{ files: ['**/plugins/folder_library/screen.js'], max: 100000 },
];
const sizeRule = (max) => ['warn', { max, skipBlankLines: false, skipComments: false }];
module.exports = [
{
ignores: [
'node_modules/**',
'static/vendor/**',
'plugins/**/assets/vendor/**',
'**/*.min.js',
'static/tailwind.min.css',
],
},
// Size norm across all first-party JS. Classic scripts are parsed as
// scripts (no import/export); module files get their own block below.
{
files: ['**/*.js', '**/*.cjs'],
languageOptions: { ecmaVersion: 'latest', sourceType: 'script' },
rules: { 'max-lines': sizeRule(1500) },
},
// ES-module graphs (a plugin's src/ tree, .mjs tests): module parsing + the
// acyclic-imports hard gate + the size norm. A migrated bundled plugin's
// entry `import './src/main.js'` screen.js must parse as a module — add its
// glob here in that plugin's migration PR (classic screen.js stays a script).
{
files: ['**/src/**/*.js', '**/*.mjs'],
languageOptions: { ecmaVersion: 'latest', sourceType: 'module' },
plugins: { 'import-x': importX },
// v4 flat-config resolver (resolver-next + createNodeResolver). Without
// it the import rules silently skip imports they can't resolve.
settings: { 'import-x/resolver-next': [importX.createNodeResolver()] },
rules: {
'max-lines': sizeRule(1500),
'import-x/no-unresolved': 'error',
'import-x/no-cycle': 'error',
},
},
// Signed size exemptions (docs/size-exemptions.md) — raise the ceiling so
// registered files don't warn below it.
...SIZE_EXEMPTIONS.map(({ files, max }) => ({ files, rules: { 'max-lines': sizeRule(max) } })),
];
+12 -43
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@@ -1114,7 +1114,7 @@ def _build_xml(
ET.SubElement(root, "arrangement").text = arrangement
ET.SubElement(root, "offset").text = f"{audio_offset:.3f}"
ET.SubElement(root, "songLength").text = f"{song_length:.3f}"
ET.SubElement(root, "startBeat").text = f"{beats[0].time:.6f}" if beats else "0.000000"
ET.SubElement(root, "startBeat").text = f"{beats[0].time:.3f}" if beats else "0.000"
ET.SubElement(root, "averageTempo").text = str(tempo)
ET.SubElement(root, "artistName").text = artist
ET.SubElement(root, "albumName").text = album
@@ -1139,17 +1139,10 @@ def _build_xml(
tuning_el.set(f"string{i}", str(tuning[i] if i < len(tuning) else 0))
ET.SubElement(root, "capo").text = "0"
# Ebeats — write beat times at MICROSECOND (6-decimal) precision, not
# millisecond (3-decimal). The editor/timeline DERIVES per-bar BPM from beat
# spans (bpm = beats·60/span), which amplifies any rounding: at 3 decimals a
# constant-tempo GP (e.g. 140) shows a spurious ±0.050.7 BPM per-bar drift
# (worse for fast/odd meters) because most bar lengths don't land on a ms
# boundary. gp2rs computes these times exactly from the GP tempo map, so the
# only loss is this format string — 6 decimals makes the derived tempo match
# GP's authored value. (Everything else stays at :.3f; only beats drive tempo.)
# Ebeats
ebeats = ET.SubElement(root, "ebeats", count=str(len(beats)))
for b in beats:
ET.SubElement(ebeats, "ebeat", time=f"{b.time:.6f}", measure=str(b.measure))
ET.SubElement(ebeats, "ebeat", time=f"{b.time:.3f}", measure=str(b.measure))
# Sections
sections_el = ET.SubElement(root, "sections", count=str(len(sections)))
@@ -1843,10 +1836,9 @@ def convert_drum_track_to_drumtab(
drum strings. Unknown percussion sounds (cowbell, tambourine etc.) are
skipped — round-tripping them would require teaching `lib/drums.py` first.
Callers can pass an empty dict as ``out_unmapped`` to receive a per-MIDI
record of every skipped note (``{midi: {"count": int, "times": [...],
"velocities": [...]}}``, times/velocities index-aligned and capped at
100 samples per note — velocities carry the source notes' real dynamics)
so they can surface a warning or offer a manual mapping UI.
record of every skipped note (``{midi: {"count": int, "times": [...]}}``,
times capped at 100 samples per note) so they can surface a warning or
offer a manual mapping UI.
Honours GP repeat brackets and D.S./D.C./Coda/Fine jumps when
``expand_repeats`` is true — same `_build_playback_schedule` machinery
@@ -1902,29 +1894,18 @@ def convert_drum_track_to_drumtab(
# NB: do NOT shadow the outer `entry` loop
# variable from `for entry in schedule:`.
unmapped_rec = out_unmapped.setdefault(
int(midi_note),
{"count": 0, "times": [], "velocities": []})
int(midi_note), {"count": 0, "times": []})
unmapped_rec["count"] += 1
if len(unmapped_rec["times"]) < 100:
unmapped_rec["times"].append(round(t, 3))
# Index-aligned with times: the note's real
# dynamics (same 1-127 gate as mapped hits,
# falling back to the 100 import default) so
# a hand-mapping UI doesn't flatten them.
_uv = int(getattr(note, "velocity", 0) or 0)
unmapped_rec["velocities"].append(
_uv if 1 <= _uv <= 127 else 100)
continue
hit: dict = {"t": round(t, 3), "p": piece}
# Velocity: GP stores 1-127 MIDI velocity directly. Note
# this is GP's *authoring* default (95, Velocities.default)
# — unrelated to the drumtab render default of 100
# (DEFAULT_VELOCITY, lib/drums.py:179), which only applies
# when `v` is omitted from a hit. Pass the GP value through
# verbatim, clamping defensively so a corrupt file can't
# poison the wire format.
# Velocity: GP stores 1-127 MIDI velocity directly; default
# is 95 (Velocities.default). Pass through verbatim,
# clamping defensively so a corrupt file can't poison the
# wire format.
vel = int(getattr(note, "velocity", 0) or 0)
if 1 <= vel <= 127:
hit["v"] = vel
@@ -1965,21 +1946,9 @@ def convert_drum_track_to_drumtab(
# Times for unmapped notes were collected in beat-iteration order;
# multi-voice measures can produce out-of-order beats, so sort each
# entry's `times` list chronologically before returning to the caller.
# Velocities are index-aligned with times, so they must sort in
# LOCKSTEP — sorting times alone would silently reassign dynamics.
if out_unmapped is not None:
for _rec in out_unmapped.values():
_vels = _rec.get("velocities")
if _vels and len(_vels) == len(_rec["times"]):
_pairs = sorted(zip(_rec["times"], _vels))
_rec["times"] = [p[0] for p in _pairs]
_rec["velocities"] = [p[1] for p in _pairs]
else:
# Belt-and-suspenders: times & velocities are always appended
# together under the same `len(times) < 100` guard above, so
# in practice the lengths can't diverge. Kept as a defensive
# fallback, not a real divergence case.
_rec["times"].sort()
_rec["times"].sort()
return {
"version": drums_mod.SCHEMA_VERSION,
+1 -24
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@@ -538,32 +538,9 @@ def _dtw_align(
Returns wp where wp[i] = [score_frame_index, audio_frame_index].
"""
import librosa
import numpy as np
cs = _safe_normalise(chroma_score)
ca = _safe_normalise(chroma_audio)
# Slope-constrained step pattern ([[1,1],[1,2],[2,1]], Müller's standard
# music-sync config): every step advances BOTH axes, bounding the local
# tempo ratio to 0.5x-2x. librosa's default steps allow pure
# horizontal/vertical runs, and on riff-based music (long self-similar
# chroma stretches, e.g. stoner/doom) the flat cost surface let the path
# collapse — whole minutes of score mapped onto a single audio frame,
# producing garbage sync points. The constrained pattern makes that
# degenerate path impossible.
steps = np.array([[1, 1], [1, 2], [2, 1]])
weights = np.array([1.0, 1.0, 1.0])
try:
_D, wp = librosa.sequence.dtw(
cs, ca, metric='cosine',
step_sizes_sigma=steps, weights_mul=weights,
)
except Exception as exc:
# The constrained pattern needs the global length ratio within its
# 0.5x-2x slope bounds; a pathological pairing (e.g. a 3-minute tab
# against a 20-minute video) is infeasible and librosa raises. Fall
# back to the unconstrained path rather than failing the whole sync.
_log.warning("gp_autosync: constrained DTW infeasible (%s) — "
"falling back to unconstrained steps", exc)
_D, wp = librosa.sequence.dtw(cs, ca, metric='cosine')
_D, wp = librosa.sequence.dtw(cs, ca, metric='cosine')
return wp[::-1] # reverse to forward order
# ── Sync point extraction from DTW path ──────────────────────────────────────
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@@ -203,13 +203,7 @@ def convert_midi_track_to_keys_wire(
# a foreign track's tempo events do NOT apply to the chosen
# track. Merging would mis-time the notes — restrict the tempo
# scan to the selected track only.
# ``ticks_per_beat`` is 0 for a malformed header and NEGATIVE for SMPTE
# division (mido returns the signed short as-is). Both feed the two
# divisions below (tempo-table build + tick_to_seconds), so guard here:
# 0 would raise ZeroDivisionError and a negative value would yield
# negative/garbage times. Use ``> 0`` (not ``or``) so the negative SMPTE
# case also falls back to the SMF default.
ticks_per_beat = midi.ticks_per_beat if midi.ticks_per_beat > 0 else 480
ticks_per_beat = midi.ticks_per_beat
raw_events: list[tuple[int, int]] = [(0, 500000)] # default 120 BPM
midi_type = getattr(midi, "type", 1)
tempo_source = (
@@ -358,14 +352,7 @@ def _build_tick_to_seconds(midi: mido.MidiFile, track_index: int) -> Callable[[i
- type 1: parallel tracks share the timeline; merge tempo events.
- type 2: independent timelines; tempo only from the chosen track.
"""
# A metrical header carries positive ticks-per-beat. mido reads the SMF
# division as a signed short, so an SMPTE-division file surfaces as a
# negative value and a malformed header as 0 — both make the two division
# sites below divide by a non-positive number (ZeroDivisionError, or
# negative seconds that send the bar walk off the rails). Fall back to the
# SMF default here, the single place every caller routes ticks through, so
# each caller's own fallback is real rather than cosmetic.
ticks_per_beat = midi.ticks_per_beat if midi.ticks_per_beat > 0 else 480
ticks_per_beat = midi.ticks_per_beat
raw_events: list[tuple[int, int]] = [(0, 500000)] # default 120 BPM
midi_type = getattr(midi, "type", 1)
tempo_source = (
@@ -406,141 +393,6 @@ def _build_tick_to_seconds(midi: mido.MidiFile, track_index: int) -> Callable[[i
return tick_to_seconds
# Safety valve for the bar walk below: a malformed SMF (absurd tempo + long
# trailing meta) could otherwise imply millions of bars. Real charts sit
# orders of magnitude below this.
_TEMPO_MAP_MAX_BARS = 20000
def convert_midi_tempo_map(midi_path: str, track_index: int = 0) -> dict:
"""Extract the song-timeline grid a `.mid` file carries: tempos, time
signatures, and a full beat grid the data the note converters here
always computed internally (to bake note times) and then threw away,
which left every MIDI import with no bars, no measures, and an implied
4/4 no matter what the file said.
Returns ``{"tempos": [...], "time_signatures": [...], "beats": [...]}``:
- ``tempos``: ``{time, bpm}`` per tempo event (deduped per tick).
- ``time_signatures``: ``{time, ts: [num, den]}`` per signature event
the song-timeline sidecar shape (feedpak-spec §7.4).
- ``beats``: one row per beat on the editor grid shape downbeats carry
a running ``measure`` (1, 2, 3, ) plus a ``den`` hint (the signature
denominator), interior beats carry ``measure: -1``. The beat unit
follows the active signature (6/8 six eighth-note rows per bar).
Event scope mirrors ``_build_tick_to_seconds``: SMF type 0/1 merge meta
from all tracks (shared timeline); type 2 reads ONLY ``track_index``
(independent timelines callers must never share one grid across
type-2 tracks). Signature changes apply at the NEXT bar boundary when a
file places one mid-bar (ill-formed but seen in the wild). All times
are computed from absolute ticks through the cumulative tempo table and
rounded once at emit rounding error never accumulates with song
length. An SMF with no note events yields empty ``beats``.
"""
midi = mido.MidiFile(midi_path)
# Positive for metrical files; 0 (malformed) or negative (SMPTE division,
# read as a signed short) otherwise — fall back so beat_ticks below stays
# sane, mirroring the guard inside _build_tick_to_seconds.
ticks_per_beat = midi.ticks_per_beat if midi.ticks_per_beat > 0 else 480
midi_type = getattr(midi, "type", 1)
# Same scope both converters use: type 2 reads only the chosen track
# (independent timelines); type 0/1 merge all tracks (shared timeline).
source_tracks = (
[midi.tracks[track_index]] if midi_type == 2 else midi.tracks
)
tick_to_seconds = _build_tick_to_seconds(midi, track_index)
# ── collect meta + the end of musical content in one pass ────────────
sig_events: list[tuple[int, int, int]] = []
tempo_events: list[tuple[int, int]] = []
end_tick = 0
for tr in source_tracks:
abs_tick = 0
for msg in tr:
abs_tick += msg.time
if msg.type == "time_signature":
num = int(getattr(msg, "numerator", 4) or 4)
den = int(getattr(msg, "denominator", 4) or 4)
if num > 0 and den > 0:
sig_events.append((abs_tick, num, den))
elif msg.type == "set_tempo":
tempo_events.append((abs_tick, int(msg.tempo)))
elif msg.type in ("note_on", "note_off"):
end_tick = max(end_tick, abs_tick)
# Dedupe at equal ticks (last wins), matching the tempo-table rule.
sig_events.sort(key=lambda e: e[0])
sigs: list[tuple[int, int, int]] = []
for ev in sig_events:
if sigs and sigs[-1][0] == ev[0]:
sigs[-1] = ev
else:
sigs.append(ev)
if not sigs or sigs[0][0] > 0:
sigs.insert(0, (0, 4, 4))
tempo_events.sort(key=lambda e: e[0])
seen_tempo_ticks: dict[int, int] = {}
for ev_tick, ev_tempo in tempo_events:
seen_tempo_ticks[ev_tick] = ev_tempo
sorted_tempo_ticks = sorted(seen_tempo_ticks)
tempos_out: list[dict] = []
# Seed the MIDI default (120 BPM) at time 0 when the first tempo event
# lands after the start (or there are none). The beat grid already runs
# at 120 for the head of the song, so the sidecar must say so too —
# symmetric with the (0, 4, 4) default seeded into the signatures above.
if not sorted_tempo_ticks or sorted_tempo_ticks[0] > 0:
tempos_out.append({"time": 0.0, "bpm": 120.0})
for ev_tick in sorted_tempo_ticks:
tempos_out.append({
"time": round(tick_to_seconds(ev_tick), 3),
"bpm": round(60_000_000.0 / seen_tempo_ticks[ev_tick], 3),
})
time_signatures_out = [
{"time": round(tick_to_seconds(t), 3), "ts": [num, den]}
for t, num, den in sigs
]
# ── walk bars from tick 0 to the end of the notes ────────────────────
beats: list[dict] = []
if end_tick > 0:
cur_tick = 0.0
measure = 1
sig_idx = 0
while cur_tick < end_tick and measure <= _TEMPO_MAP_MAX_BARS:
# Active signature: the latest event at or before this bar's
# start. Mid-bar events wait for the next boundary by
# construction (we only re-read between bars).
while (sig_idx + 1 < len(sigs)
and sigs[sig_idx + 1][0] <= cur_tick + 1e-6):
sig_idx += 1
_, num, den = sigs[sig_idx]
beat_ticks = ticks_per_beat * 4.0 / den
beats.append({
"time": round(tick_to_seconds(int(round(cur_tick))), 3),
"measure": measure,
"den": den,
})
for k in range(1, num):
sub_tick = cur_tick + k * beat_ticks
if sub_tick >= end_tick:
break
beats.append({
"time": round(tick_to_seconds(int(round(sub_tick))), 3),
"measure": -1,
})
cur_tick += num * beat_ticks
measure += 1
return {
"tempos": tempos_out,
"time_signatures": time_signatures_out,
"beats": beats,
}
# ── Drum track listing (channel-9 only) ──────────────────────────────────────
# Velocity below this is treated as a ghost note. GM doesn't have an explicit
@@ -634,12 +486,10 @@ def convert_drum_track_from_midi(
Callers can pass an empty dict as ``out_unmapped`` to receive a
per-MIDI record of every channel-9 note_on that didn't resolve to a
piece-id (``{midi: {"count": int, "times": [float, ...],
"velocities": [int, ...]}}``, times/velocities index-aligned and
capped at 100 samples per note velocities carry the source notes'
real dynamics so a hand-mapping UI doesn't have to flatten them to a
default). The default path skips this capture entirely so MIDIs
heavy with cowbell/tambourine/etc. take no extra work.
piece-id (``{midi: {"count": int, "times": [float, ...]}}``, times
capped at 100 samples per note). The default path skips this
capture entirely so MIDIs heavy with cowbell/tambourine/etc. take
no extra work.
"""
offset = float(audio_offset)
if not math.isfinite(offset):
@@ -677,13 +527,10 @@ def convert_drum_track_from_midi(
continue
t = tick_to_seconds(abs_tick) + offset
entry = out_unmapped.setdefault(
midi_note, {"count": 0, "times": [], "velocities": []})
midi_note, {"count": 0, "times": []})
entry["count"] += 1
if len(entry["times"]) < 100:
entry["times"].append(round(t, 3))
# Index-aligned with times: the note's real dynamics,
# so hand-mapping doesn't flatten everything to 100.
entry["velocities"].append(int(msg.velocity))
continue
# Mapped note: compute t once for the raw entry.
t = tick_to_seconds(abs_tick) + offset
+1 -1
View File
@@ -3,7 +3,7 @@
This module is deliberately kept apart from ``server.py`` so that
``ProcessPoolExecutor`` workers can import and unpickle ``_scan_one``
without dragging in ``server.py``'s import-time side effects
(``configure_logging()``, ``meta_db = MetadataDB(CONFIG_DIR)`` opening/migrating
(``configure_logging()``, ``meta_db = MetadataDB()`` opening/migrating
SQLite, and ``register_plugin_api(app)`` registering routes).
The background scan spawns its pool with the ``spawn`` start method (see
+14 -26
View File
@@ -703,32 +703,20 @@ def load_song(
and isinstance(e.get("d"), (int, float))
]
if song.lyrics:
# Provenance. The feedpak spec (§7.1) vocabulary is
# {authored, transcribed, user}; older manifests + the
# in-tree readers also use the source-format names
# (xml/notechart) and the WhisperX engine name
# (whisperx). Accept the union so both spec-compliant
# writers (e.g. the stem_splitter plugin emitting
# `transcribed`) and legacy packs validate. Validate
# against the closed enum so a hand-edited (or otherwise
# malformed) manifest can't propagate a YAML dict / list /
# arbitrary string into the highway WS `lyrics.source`
# field and out to plugin badges. Anything outside the
# enum (or the wrong type) falls back to "xml" — the
# back-compat default — instead of being stringified and
# trusted.
# Post-alias values only: `whisperx` is normalised to
# `transcribed` before the membership check below, so (like
# `sng`) it is intentionally absent from this set.
_ALLOWED_LYRICS_SOURCES = {
"xml", "notechart", "user",
"authored", "transcribed",
}
# Legacy aliases: older manifests labelled note-chart-derived
# lyrics with the source format's name, and the WhisperX
# fallback with the engine name — normalise both to the
# spec vocabulary the badges now expect.
_LYRICS_SOURCE_ALIASES = {"sng": "notechart", "whisperx": "transcribed"}
# Provenance — populated by the converter (xml/notechart),
# the WhisperX fallback (whisperx), or hand-edits
# (user). Validate against the closed enum so a
# hand-edited (or otherwise malformed) manifest can't
# propagate a YAML dict / list / arbitrary string
# into the highway WS `lyrics.source` field and out
# to plugin badges. Anything outside the enum (or
# the wrong type) falls back to "xml" — the spec's
# back-compat default — instead of being stringified
# and trusted.
_ALLOWED_LYRICS_SOURCES = {"xml", "notechart", "whisperx", "user"}
# Legacy alias: older manifests labelled note-chart-derived
# lyrics with the source format's name; normalise it.
_LYRICS_SOURCE_ALIASES = {"sng": "notechart"}
raw_source = manifest.get("lyrics_source")
if isinstance(raw_source, str):
raw_source = _LYRICS_SOURCE_ALIASES.get(raw_source, raw_source)
-16
View File
@@ -98,22 +98,6 @@ def open_midis_to_freqs(midis: list[int], reference_pitch: float = DEFAULT_REFER
return [round(midi_to_freq(m, reference_pitch), 2) for m in midis]
def freqs_to_midis(freqs: list[float], reference_pitch: float = DEFAULT_REFERENCE_PITCH) -> list[int] | None:
"""Return absolute open-string MIDI notes for frequencies at the supplied
A4 reference the inverse of open_midis_to_freqs. None if any entry is
non-numeric or non-positive (a provider could hand us anything)."""
out: list[int] = []
for f in freqs:
try:
f = float(f)
except (TypeError, ValueError):
return None
if f <= 0:
return None
out.append(int(round(69 + 12 * math.log2(f / reference_pitch))))
return out
def tuning_offsets_from_midis(instrument_key: str, midis: list[int]) -> list[int] | None:
"""Return semitone offsets from the instrument's standard open strings."""
standard = STANDARD_OPEN_MIDIS.get(instrument_key)
+1 -1758
View File
File diff suppressed because it is too large Load Diff
+2 -5
View File
@@ -8,12 +8,9 @@
"test:headed": "playwright test --headed",
"test:debug": "playwright test --debug",
"test:js": "node --test tests/js/*.test.js 'tests/plugins/*/js/*.test.js'",
"install:playwright": "playwright install chromium",
"lint": "eslint ."
"install:playwright": "playwright install chromium"
},
"devDependencies": {
"@playwright/test": "^1.59.1",
"eslint": "^9.39.4",
"eslint-plugin-import-x": "^4.17.1"
"@playwright/test": "^1.59.1"
}
}
+15 -99
View File
@@ -18,54 +18,6 @@ from safepath import safe_join
log = logging.getLogger("feedBack.plugins")
def _plugin_media_type(path: Path) -> str:
"""Best-effort Content-Type for a served plugin file. `.js`/`.css` must come
back as JavaScript/CSS so `<script type=module>` / `addModule()` / a `<link>`
accept them; `mimetypes.guess_type` can miss these on a stripped platform
registry, so fall back explicitly (mirrors the assets/ route)."""
media_type = mimetypes.guess_type(path.name)[0]
if media_type is None and path.suffix == ".js":
return "application/javascript"
if media_type is None and path.suffix == ".css":
return "text/css"
return media_type or "application/octet-stream"
def _plugin_file_etag(path: Path) -> str | None:
"""Weak ETag from mtime+size — cheap, stable across reads, changes on edit.
This is what makes the live-edit loop work for module graphs: a conditional
GET revalidates and 304s unchanged files on refresh instead of re-downloading
the whole `src/` tree. Returns None if the file can't be stat'd."""
try:
st = path.stat()
except OSError:
return None
return f'W/"{st.st_mtime_ns:x}-{st.st_size:x}"'
def _if_none_match(request: Request, etag: str) -> bool:
"""True when the client's If-None-Match already holds `etag`."""
# ponytail: we serve one weak ETag; the browser echoes it back verbatim, so
# a direct compare is enough (comma-split tolerates a proxy concatenation).
return etag in [t.strip() for t in request.headers.get("if-none-match", "").split(",")]
def _plugin_file_response(request: Request, path: Path, media_type: str) -> Response:
"""Serve a plugin source/asset file with the live-edit cache contract:
`Cache-Control: no-cache` (browser may store but MUST revalidate) + a weak
ETag, and a bodyless 304 when the client's If-None-Match already matches.
Starlette's `FileResponse` emits an ETag but never evaluates If-None-Match
itself, so the conditional handling has to live here."""
headers = {"Cache-Control": "no-cache"}
etag = _plugin_file_etag(path)
if etag:
headers["ETag"] = etag
if _if_none_match(request, etag):
return Response(status_code=304, headers=headers)
# FileResponse sets etag/last-modified via setdefault, so the ETag above wins.
return FileResponse(path, media_type=media_type, headers=headers)
PLUGINS_DIR = Path(__file__).parent
# Holds only *ready* (loaded) plugins — those whose dependencies installed
# and whose routes registered. A plugin GRADUATES from PENDING_PLUGINS into
@@ -1421,12 +1373,6 @@ def load_plugins(app: FastAPI, context: dict, progress_cb=None, route_setup_fn=N
"version": manifest.get("version"),
"has_screen": bool(manifest.get("screen")),
"has_script": bool(manifest.get("script")),
# Module-migration (R0): `scriptType:"module"` tells the loader to
# inject screen.js as <script type="module">; `minHost` is the
# min core version a migrated plugin needs (passthrough only in R0 —
# enforcement is deferred to R4, master §4b). None when unset.
"script_type": manifest.get("scriptType"),
"min_host": manifest.get("minHost"),
"has_settings": bool(manifest.get("settings")),
"settings_category": _settings_category,
# Drives the v3 shell's immersive (full-screen) mode for this
@@ -2143,11 +2089,6 @@ def register_plugin_api(app: FastAPI):
"fallback": p.get("fallback", False),
"has_screen": p["has_screen"],
"has_script": p["has_script"],
# Module-migration passthrough (R0). Re-read from the manifest
# like `version` above so stubbed test entries (built without
# _nav_entry) don't need the key.
"script_type": (p.get("_manifest") or {}).get("scriptType"),
"min_host": (p.get("_manifest") or {}).get("minHost"),
"has_settings": p["has_settings"],
# v3 immersive screen opt-in (full-screen plugin UI).
"fullscreen": p.get("fullscreen", False),
@@ -2201,9 +2142,6 @@ def register_plugin_api(app: FastAPI):
"fallback": False,
"has_screen": e.get("has_screen", False),
"has_script": e.get("has_script", False),
# Pending entries come from _nav_entry, so they carry these.
"script_type": e.get("script_type"),
"min_host": e.get("min_host"),
"has_settings": e.get("has_settings", False),
"settings_category": e.get("settings_category"),
"fullscreen": e.get("fullscreen", False),
@@ -2369,7 +2307,7 @@ def register_plugin_api(app: FastAPI):
return HTMLResponse("", status_code=404)
@app.get("/api/plugins/{plugin_id}/screen.js")
def plugin_screen_js(request: Request, plugin_id: str):
def plugin_screen_js(plugin_id: str):
with PLUGINS_LOCK:
snapshot = list(LOADED_PLUGINS)
for p in snapshot:
@@ -2377,11 +2315,8 @@ def register_plugin_api(app: FastAPI):
if p.get("status", "ready") != "ready":
break
script_file = p["_dir"] / p["_manifest"].get("script", "screen.js")
if script_file.is_file():
# no-cache + ETag/304 so an edited screen.js reloads on
# refresh while an unchanged one revalidates cheaply — the
# same live-edit contract the src/ module graph relies on.
return _plugin_file_response(request, script_file, "application/javascript")
if script_file.exists():
return Response(script_file.read_text(encoding="utf-8"), media_type="application/javascript")
return Response("", status_code=404)
@app.get("/api/plugins/{plugin_id}/settings.html")
@@ -2442,7 +2377,7 @@ def register_plugin_api(app: FastAPI):
return Response("{}", status_code=404, media_type="application/json")
@app.get("/api/plugins/{plugin_id}/assets/{asset_path:path}")
def plugin_asset(request: Request, plugin_id: str, asset_path: str):
def plugin_asset(plugin_id: str, asset_path: str):
"""Serve a static file a plugin bundles under its own ``assets/``
directory (e.g. an AudioWorklet module, WASM, or image). Unlike the
fixed screen.js/settings.html handlers above, this is a generic
@@ -2464,35 +2399,16 @@ def register_plugin_api(app: FastAPI):
log.warning("Plugin %r: asset path rejected: %r", plugin_id, asset_path)
break
if target.is_file():
# no-cache + ETag/304 so a live-edited worklet/asset reloads
# on refresh (bare FileResponse emits an ETag but never 304s).
return _plugin_file_response(request, target, _plugin_media_type(target))
break
return Response("", status_code=404)
@app.get("/api/plugins/{plugin_id}/src/{src_path:path}")
def plugin_src(request: Request, plugin_id: str, src_path: str):
"""Serve a file from a plugin's ES-module source tree under ``src/``.
This is the R0 host capability that lets a migrated plugin's
``screen.js`` (a one-line ``import './src/main.js'``) load its whole
module graph. Containment mirrors the assets/ route exactly
``safe_join`` against ``<plugin>/src`` rejects ``..``, absolute paths,
and NUL bytes and the live-edit cache contract (no-cache + ETag/304)
makes an edited module reload on refresh while unchanged ones 304.
Read-only; the src/ tree is source files, never executed server-side.
"""
with PLUGINS_LOCK:
snapshot = list(LOADED_PLUGINS)
for p in snapshot:
if p["id"] == plugin_id:
if p.get("status", "ready") != "ready":
break
target = safe_join(p["_dir"] / "src", src_path)
if target is None:
log.warning("Plugin %r: src path rejected: %r", plugin_id, src_path)
break
if target.is_file():
return _plugin_file_response(request, target, _plugin_media_type(target))
media_type = mimetypes.guess_type(target.name)[0]
# .js must come back as JavaScript so addModule() / <script>
# accept it; guess_type can miss this on some platforms.
if media_type is None and target.suffix == ".js":
media_type = "application/javascript"
# .css must come back as text/css so a <link rel=stylesheet>
# (the styles capability) is honoured; guess_type can miss it
# on a stripped platform mimetypes registry, same as .js.
elif media_type is None and target.suffix == ".css":
media_type = "text/css"
return FileResponse(target, media_type=media_type or "application/octet-stream")
break
return Response("", status_code=404)
+1 -1
View File
@@ -1,7 +1,7 @@
{
"id": "drum_highway_3d",
"name": "3D Drum Highway",
"version": "0.3.2",
"version": "0.3.1",
"type": "visualization",
"bundled": true,
"script": "screen.js",
+3 -85
View File
@@ -1361,41 +1361,6 @@
} catch (_) { /* dispatch unavailable — persisted value applies next init */ }
};
/* ======================================================================
* Camera Director bridge resolver (pure exported via createFactory.__test)
* ====================================================================== */
/**
* The active splitscreen API, defensive on the global-name rename in flight
* (feedBackSplitscreen is canonical; slopsmithSplitscreen is the legacy alias).
* @returns {object|null} the splitscreen API, or null when not present
*/
function _ssApi() { return window.feedBackSplitscreen || window.slopsmithSplitscreen || null; }
/**
* Resolve the Camera Director camera for a canvas: this panel's camera under
* splitscreen, else the global, else null (Camera Director absent stock
* framing). Throw-safe on panelIndexFor so a misbehaving splitscreen build
* can't break framing.
* @param {HTMLCanvasElement} canvas this renderer's highway canvas
* @param {object|null} ss the splitscreen API (see _ssApi)
* @param {object|null} panelsMap window.__h3dCamCtlPanels (per-panel cameras by index)
* @param {object|null} globalCam window.__h3dCamCtl (single global camera)
* @returns {object|null} the resolved free-camera bridge, or null
*/
function _resolveFreeCam(canvas, ss, panelsMap, globalCam) {
if (panelsMap && ss && typeof ss.panelIndexFor === 'function') {
try {
const i = ss.panelIndexFor(canvas);
// Only a non-negative integer indexes the panel map — a non-int /
// negative / string index (or a prototype key) must not resolve an
// unintended/inherited property; fall through to the global then.
if (Number.isInteger(i) && i >= 0 && panelsMap[i]) return panelsMap[i];
} catch (e) { /* ignore */ }
}
return globalCam || null;
}
/* ======================================================================
* Renderer factory
* ====================================================================== */
@@ -1449,7 +1414,7 @@
let _sparkPts = null, _sparkPos = null, _sparkCol = null, _sparkVel = null, _sparkLife = null;
let _fxLastWall = 0; // wall clock for FX integration (sparks, pulse decay)
let _kickPulse = 0; // kick-hit camera-dip + floor-wash envelope
let _camBaseH = null, _camBaseD = null; // positionCamera's unpulsed pose (null until it first runs; applyCamera's guard depends on this)
let _camBaseH = 0, _camBaseD = 0; // positionCamera's unpulsed pose
let _gaussTex = null; // shared soft-falloff texture for flash quads
let _laneFlashQuads = []; // pooled additive quad per hand lane (z=0)
let _kickFlashQuad = null; // full-width flash quad for the kick bar
@@ -2686,48 +2651,6 @@
cam.lookAt(0, 0, -AHEAD * TS * 0.45);
}
/**
* Camera Director bridge for THIS panel delegates to the pure, unit-
* tested _resolveFreeCam / _ssApi (resolver block above the factory).
* Reads the live globals: per-panel map __h3dCamCtlPanels this panel's
* camera, else the global __h3dCamCtl, else null (stock framing).
* @param {HTMLCanvasElement} canvas this panel's highway canvas
* @returns {object|null} the resolved free-camera bridge, or null
*/
function _freeCamFor(canvas) {
return _resolveFreeCam(canvas, _ssApi(), window.__h3dCamCtlPanels, window.__h3dCamCtl);
}
// Per-frame camera write: static base pose (positionCamera) + kick-pulse Y
// dip, then layer Camera Director free-cam offsets (dolly/height/orbit on
// the camera-from-target vector; pan/pitch on the look target). Runs every
// frame so a live free-cam drag is smooth; allocation-free; NaN-safe; a
// null/disabled bridge reproduces the stock static+pulse pose exactly.
function applyCamera() {
if (_camBaseH == null) return; // before first positionCamera()
const _dip = (_kickPulse > 0.001) ? (0.8 * K * _kickPulse * fx.hitFx) : 0;
let _cx = 0, _cy = _camBaseH - _dip, _cz = _camBaseD;
let _lx = 0, _ly = 0, _lz = -AHEAD * TS * 0.45;
const _fc = _freeCamFor(highwayCanvas);
if (_fc && _fc.enabled) {
const _dm = Number.isFinite(_fc.distMul) ? _fc.distMul : 1;
const _hm = Number.isFinite(_fc.heightMul) ? _fc.heightMul : 1;
const _yaw = Number.isFinite(_fc.yaw) ? _fc.yaw : 0;
let _vx = _cx - _lx, _vy = _cy - _ly, _vz = _cz - _lz;
_vx *= _dm; _vy *= _dm; _vz *= _dm; // dolly (zoom)
_vy *= _hm; // height
const _cyw = Math.cos(_yaw), _syw = Math.sin(_yaw);
const _rx = _vx * _cyw - _vz * _syw, _rz = _vx * _syw + _vz * _cyw; // orbit around Y
_cx = _lx + _rx; _cy = _ly + _vy; _cz = _lz + _rz;
const _px = Number.isFinite(_fc.panX) ? _fc.panX : 0;
const _py = Number.isFinite(_fc.panY) ? _fc.panY : 0;
const _pt = Number.isFinite(_fc.pitch) ? _fc.pitch : 0;
_lx += _px * K; _ly += (_pt + _py) * K;
}
cam.position.set(_cx, _cy, _cz);
cam.lookAt(_lx, _ly, _lz);
}
function buildLanes(_floorW, floorD) {
laneGroup = new T.Group();
laneStripeMats = [];
@@ -3508,18 +3431,15 @@
BG_STYLES[_bgState._style].update(_bgState.s, bands, fdt, nowMs / 1000);
} catch (_) { /* visual-only */ }
}
// Kick pulse decays each frame; it drives the floor flash and,
// via applyCamera(), the camera Y dip.
if (_kickPulse > 0.001) {
_kickPulse *= Math.exp(-fdt * 7);
cam.position.y = _camBaseH - 0.8 * K * _kickPulse * fx.hitFx;
if (_floorFlash) _floorFlash.material.opacity = 0.25 * _kickPulse * fx.hitFx;
} else if (_kickPulse !== 0) {
_kickPulse = 0;
cam.position.y = _camBaseH;
if (_floorFlash) _floorFlash.material.opacity = 0;
}
// Write the camera every frame: static base pose + kick dip +
// Camera Director free-cam offsets (per-panel-aware).
applyCamera();
}
// Approach highlight: raise each lane stripe toward its next
// note (accumulated by the rebuildNotes walk above).
@@ -3645,8 +3565,6 @@
// vm-loaded with no DOM/WebGL; everything here must stay side-effect
// free to call).
window.slopsmithViz_drum_highway_3d.__test = {
_resolveFreeCam,
_ssApi,
_variantForHit,
_classifyTiming,
readFxSettings,
@@ -1,78 +0,0 @@
// Camera Director bridge resolver tests: per-panel select, global fallback,
// null-when-absent, throw-safety, and the splitscreen global-name alias. Loads
// screen.js in a bare vm window and exercises the __test exports (no DOM/WebGL).
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
function load() {
const window = {
console,
location: { protocol: 'http:', host: 'localhost' },
slopsmith: {},
};
window.window = window;
window.globalThis = window;
const context = vm.createContext(window);
const src = fs.readFileSync(path.join(__dirname, '..', 'screen.js'), 'utf8');
vm.runInContext(src, context, { filename: 'screen.js' });
return { window, __test: window.slopsmithViz_drum_highway_3d.__test };
}
test('_resolveFreeCam: per-panel camera under splitscreen', () => {
const { __test } = load();
const c0 = {}, c1 = {};
const ss = { panelIndexFor: (c) => (c === c0 ? 0 : 1) };
const map = { 0: { id: 'p0' }, 1: { id: 'p1' } };
assert.equal(__test._resolveFreeCam(c0, ss, map, { id: 'g' }).id, 'p0');
assert.equal(__test._resolveFreeCam(c1, ss, map, { id: 'g' }).id, 'p1');
});
test('_resolveFreeCam: falls back to global when there is no panel map', () => {
const { __test } = load();
const g = { id: 'global' };
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0 }, null, g), g);
});
test('_resolveFreeCam: falls back to global when the panel has no map entry', () => {
const { __test } = load();
const g = { id: 'global' };
const ss = { panelIndexFor: () => 3 }; // index 3 absent from map
assert.equal(__test._resolveFreeCam({}, ss, { 0: {} }, g), g);
});
test('_resolveFreeCam: null when Camera Director is absent (no global)', () => {
const { __test } = load();
assert.equal(__test._resolveFreeCam({}, null, null, null), null);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0 }, {}, undefined), null);
});
test('_resolveFreeCam: throw-safe on panelIndexFor → falls back to global', () => {
const { __test } = load();
const g = { id: 'global' };
const ss = { panelIndexFor: () => { throw new Error('boom'); } };
assert.equal(__test._resolveFreeCam({}, ss, { 0: {} }, g), g);
});
test('_resolveFreeCam: NaN/negative/float/string index → falls back to global', () => {
const { __test } = load();
const g = { id: 'global' };
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => NaN }, { 0: {} }, g), g);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => -1 }, { 0: {} }, g), g);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0.5 }, { 0: {} }, g), g);
// A string/prototype key must not resolve an inherited property (e.g. toString).
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 'toString' }, {}, g), g);
});
test('_ssApi: null when neither global set; slopsmith alias; feedBack canonical wins', () => {
const { window, __test } = load();
assert.equal(__test._ssApi(), null);
const legacy = { panelIndexFor: () => 0 };
window.slopsmithSplitscreen = legacy;
assert.equal(__test._ssApi(), legacy); // legacy alias picked up
const current = { panelIndexFor: () => 1 };
window.feedBackSplitscreen = current;
assert.equal(__test._ssApi(), current); // canonical name takes precedence
});
+1 -1
View File
@@ -1,7 +1,7 @@
{
"id": "highway_3d",
"name": "3D Highway",
"version": "3.31.5",
"version": "3.31.2",
"type": "visualization",
"bundled": true,
"script": "screen.js",
+17 -128
View File
@@ -548,20 +548,9 @@
ctrl.ownsActx = !(fogAudio && fogAudio.ctx);
ctrl.actx = (fogAudio && fogAudio.ctx) || new Ctx();
if (ctrl.actx.state === 'suspended' && ctrl.actx.resume) ctrl.actx.resume().catch(() => {});
// Seed the DRAWING BUFFER (canvas.width/height) to the device-pixel
// render size and report that SAME size to Butterchurn. Its on-screen
// pass viewports to the reported size but never sizes the output canvas
// itself — leaving the buffer at the 300x150 default blits the whole
// visualizer into a corner that CSS then stretches across the highway.
// pixelRatio:1 because DPR is now folded into the reported size, so
// buffer == viewport == internal texsize (no double-counting).
const _bcRatio0 = Math.min(window.devicePixelRatio || 1, 1.5);
const _bcW0 = Math.max(1, Math.round((sz.w || 1280) * _bcRatio0));
const _bcH0 = Math.max(1, Math.round((sz.h || 720) * _bcRatio0));
canvas.width = _bcW0; canvas.height = _bcH0;
ctrl.viz = bc.createVisualizer(ctrl.actx, canvas, {
width: _bcW0, height: _bcH0,
pixelRatio: 1, textureRatio: 1,
width: sz.w || 1280, height: sz.h || 720,
pixelRatio: Math.min(window.devicePixelRatio || 1, 1.5), textureRatio: 1,
});
if (_bcIsDesktop()) {
try {
@@ -595,27 +584,6 @@
ctrl.actx = null; ctrl.viz = null; ctrl.dead = true;
_bcControllers.delete(ctrl);
});
// Size the Butterchurn output: set the canvas DRAWING BUFFER to the
// device-pixel render size AND report that same size, so buffer ==
// on-screen viewport == full fill. Butterchurn never sizes the output
// canvas itself; the previous code set only CSS size, leaving the buffer
// at the 300x150 default -> the viz showed a stretched lower-left corner
// (worse the larger the panel). Ratio reuses the highway's DPR budget.
function _bcApplySize(cssW, cssH) {
if (!(cssW > 0 && cssH > 0)) return;
ctrl.lastW = cssW; ctrl.lastH = cssH;
const ratio = Math.min(window.devicePixelRatio || 1, 1.5);
const bw = Math.max(1, Math.round(cssW * ratio)), bh = Math.max(1, Math.round(cssH * ratio));
if (canvas.width !== bw) canvas.width = bw;
if (canvas.height !== bh) canvas.height = bh;
const wpx = cssW + 'px', hpx = cssH + 'px';
// Confine ALL layers to exactly the highway-canvas rect so the opaque
// backdrop can't bleed over the transport bar above the highway.
[ctrl.canvas, ctrl.backdrop, ctrl.scrim, ctrl.tint].forEach((el) => {
if (el) { el.style.width = wpx; el.style.height = hpx; el.style.right = 'auto'; el.style.bottom = 'auto'; }
});
if (ctrl.viz && ctrl.viz.setRendererSize) { try { ctrl.viz.setRendererSize(bw, bh); } catch (e) {} }
}
return {
applySettings() { ctrl.applySettings(); },
dead() { return ctrl.dead; },
@@ -644,11 +612,18 @@
if (!ctrl.viz || !s.enabled) return; // skip GPU work when the bg is off
const sz = sizeProvider && sizeProvider();
if (sz && sz.w > 0 && sz.h > 0 && (sz.w !== ctrl.lastW || sz.h !== ctrl.lastH)) {
_bcApplySize(sz.w, sz.h);
ctrl.lastW = sz.w; ctrl.lastH = sz.h;
const wpx = sz.w + 'px', hpx = sz.h + 'px';
// Confine ALL layers to exactly the highway-canvas rect so the opaque
// backdrop can't bleed over the transport bar above the highway.
[ctrl.canvas, ctrl.backdrop, ctrl.scrim, ctrl.tint].forEach((el) => {
if (el) { el.style.width = wpx; el.style.height = hpx; el.style.right = 'auto'; el.style.bottom = 'auto'; }
});
try { ctrl.viz.setRendererSize(sz.w, sz.h); } catch (e) {}
}
try { ctrl.viz.render(); } catch (e) {}
},
resize(w, h) { _bcApplySize(w, h); },
resize(w, h) { if (ctrl.viz && ctrl.viz.setRendererSize) { try { ctrl.viz.setRendererSize(w, h); } catch (e) {} ctrl.lastW = w; ctrl.lastH = h; } },
destroy() {
ctrl.dead = true;
_bcControllers.delete(ctrl);
@@ -2620,51 +2595,10 @@
}
const FRET_NUMBER_GHOST_SCOPE_IDS = ['chords', 'all'];
/**
* localStorage panel key for per-panel background settings ('main' or
* 'panel<index>'). Defensive on the splitscreen global-name rename in flight,
* and throw-safe on panelIndexFor same as _freeCamFor so a misbehaving
* splitscreen build can't take down background-settings resolution. Only a
* non-negative integer index yields a 'panel<N>' key; anything else (null,
* NaN, negative, non-integer) falls back to 'main' so a bad index can never
* mint a bogus "panelNaN"-style key.
* @param {HTMLCanvasElement} canvas this renderer's highway canvas
* @returns {string} 'main' or 'panel<index>'
*/
function _bgPanelKey(canvas) {
const ss = window.feedBackSplitscreen || window.slopsmithSplitscreen;
let idx = null;
if (ss && typeof ss.panelIndexFor === 'function') {
try { idx = ss.panelIndexFor(canvas); } catch (e) { idx = null; }
}
return (Number.isInteger(idx) && idx >= 0) ? 'panel' + idx : 'main';
}
/**
* Camera Director bridge resolver. Prefers THIS panel's per-panel camera under
* splitscreen (window.__h3dCamCtlPanels[panelIndex]) and falls back to the
* single global (window.__h3dCamCtl); returns null when Camera Director is
* absent 100% stock framing. Defensive on the splitscreen global-name rename
* in flight (feedBackSplitscreen vs slopsmithSplitscreen); throw-safe on
* panelIndexFor. Mirrors the panel resolution in _bgPanelKey.
* @param {HTMLCanvasElement} canvas this renderer's highway canvas
* @returns {object|null} the resolved free-camera bridge, or null
*/
function _freeCamFor(canvas) {
const map = window.__h3dCamCtlPanels;
if (map) {
const ss = window.feedBackSplitscreen || window.slopsmithSplitscreen;
if (ss && typeof ss.panelIndexFor === 'function') {
try {
const i = ss.panelIndexFor(canvas);
// Only a non-negative integer indexes the map (same hardening
// as _bgPanelKey) — a non-int / negative / string index must not
// resolve an unintended/inherited property; fall through then.
if (Number.isInteger(i) && i >= 0 && map[i]) return map[i];
} catch (e) { /* ignore */ }
}
}
return window.__h3dCamCtl || null;
const ss = window.feedBackSplitscreen;
const idx = (ss && typeof ss.panelIndexFor === 'function') ? ss.panelIndexFor(canvas) : null;
return (idx == null) ? 'main' : 'panel' + idx;
}
// In-memory fallback for when localStorage is blocked (private mode,
// sandboxed iframes, some test runners). _bgWriteGlobal stages the
@@ -3813,15 +3747,6 @@
// ── Per-instance Three.js state ───────────────────────────────────
let scene = null, cam = null, ren = null;
let wrap = null;
// WebGL context-loss recovery. Switching the active window / alt-tabbing
// (especially on Windows) can trigger a GPU context reset; with no
// handler the lost context escalates into a render-process crash. The
// listeners (bound in initScene on ren.domElement, removed in teardown)
// preventDefault the loss so the browser keeps the context restorable,
// _ctxLost gates draw() off the dead context, and on restore we reset the
// viewport + resume (Three re-uploads scene resources on the next render).
let _ctxLost = false;
let _onCtxLost = null, _onCtxRestored = null;
let bcCtrl = null; // Butterchurn audio-reactive background (the 'butterchurn' bg-style)
let _chartEnv = 0, _chartPrevT = -1, _bcBeatIdx = 0, _bcNoteIdx = 0, _bcChordIdx = 0, _bcTintTarget = null;
let _tintR = 20, _tintG = 24, _tintB = 40; // smoothed instrument-color tint for the bg
@@ -6601,26 +6526,6 @@
ren.setClearColor(0x101820, _bcActive() ? 0 : 1);
wrap.appendChild(ren.domElement);
// WebGL context-loss recovery (see the _ctxLost declaration). Bound
// on Three's own canvas — the context that actually resets on a GPU
// reset / alt-tab. preventDefault() keeps the context restorable
// instead of letting the loss escalate to a render-process crash;
// _ctxLost then makes draw() bail so no GL work runs on the dead
// context; on restore we reset the viewport and resume (Three
// re-uploads geometry/materials/textures lazily on the next render).
_onCtxLost = (e) => {
if (e && typeof e.preventDefault === 'function') e.preventDefault();
_ctxLost = true;
console.warn('[3D-Hwy] WebGL context lost — pausing render until it is restored.');
};
_onCtxRestored = () => {
_ctxLost = false;
console.warn('[3D-Hwy] WebGL context restored — resuming render.');
try { const s = canvasSize(highwayCanvas); if (s.w > 0 && s.h > 0) applySize(s.w, s.h); } catch (err) {}
};
ren.domElement.addEventListener('webglcontextlost', _onCtxLost, false);
ren.domElement.addEventListener('webglcontextrestored', _onCtxRestored, false);
lyricsCanvas = document.createElement('canvas');
lyricsCanvas.style.cssText = 'position:absolute;top:0;left:0;pointer-events:none;z-index:1;';
lyricsCtx = lyricsCanvas.getContext('2d');
@@ -14730,10 +14635,7 @@
// suppressed while the Camera Director owns the view (it wins).
const _startAspect = (_tune && Number.isFinite(_tune.startAspect) && _tune.startAspect > 0)
? _tune.startAspect : HORPLUS_START_ASPECT;
// Resolve the Camera Director bridge once (per-panel under splitscreen,
// else global). Used both for the wide-pane gate and the transforms below.
const _freeCam = _freeCamFor(highwayCanvas);
const _dirActive = !!(_freeCam && _freeCam.enabled);
const _dirActive = !!(window.__h3dCamCtl && window.__h3dCamCtl.enabled);
const _wide = !!(_tune && _paneAspect > _startAspect) && !_dirActive;
const _poseHMul = (_wide && Number.isFinite(_tune.heightMul)) ? _tune.heightMul : 1;
const _poseDMul = (_wide && Number.isFinite(_tune.distMul)) ? _tune.distMul : 1;
@@ -14760,16 +14662,13 @@
if (_poseHMul !== 1) _camY *= _poseHMul;
if (_poseDMul !== 1) _camZ *= _poseDMul;
// ── Free-camera user tweaks (orbit / height / zoom / pan) ──
// Driven by the Camera Director plugin via the camera bridge:
// window.__h3dCamCtlPanels[panelIndexFor(canvas)] when split (this
// panel's own camera), falling back to the global window.__h3dCamCtl.
// Driven by the Camera Director plugin via window.__h3dCamCtl.
// Layered ON TOP of the auto-framing so note tracking still works.
// The bridge is read once into _freeCam and reused for both the
// position and the look-at transforms; every field is coerced to a
// finite number before use so a malformed object can never feed NaN
// into cam.position / cam.lookAt.
// _freeCam resolved above via _freeCamFor(highwayCanvas): the
// per-panel __h3dCamCtlPanels entry, else global __h3dCamCtl, else null.
const _freeCam = window.__h3dCamCtl;
const _lookAtZ = -FOCUS_D * 0.35 * _poseLookZMul;
if (_freeCam && _freeCam.enabled) {
const _distMul = Number.isFinite(_freeCam.distMul) ? _freeCam.distMul : 1;
@@ -14930,15 +14829,6 @@
// mid-teardown settings change doesn't try to rebuild a torn-
// down scene; then dispose the active style's resources.
if (_bgListener) { _bgUnsubscribe(_bgListener); _bgListener = null; }
// WebGL context-loss listeners (bound in initScene on ren.domElement).
// Remove before ren is disposed below so a torn-down instance can't
// keep firing them; reset the flag so a reused instance starts clean.
if (ren && ren.domElement) {
if (_onCtxLost) { try { ren.domElement.removeEventListener('webglcontextlost', _onCtxLost, false); } catch (e) {} }
if (_onCtxRestored) { try { ren.domElement.removeEventListener('webglcontextrestored', _onCtxRestored, false); } catch (e) {} }
}
_onCtxLost = _onCtxRestored = null;
_ctxLost = false;
// Notedetect listeners (issue #9). Remove on destroy so a
// panel that stops doesn't keep accumulating marks. Marks
// arrays are cleared too — they hold stale chart positions
@@ -15264,7 +15154,6 @@
draw(bundle) {
if (!_isReady) return;
if (_ctxLost) return; // GPU context lost (alt-tab / reset) — skip until restored
if (!_chartPrewarmed) {
_chartPrewarmed = true;
_prewarmChart(bundle);
+2 -24
View File
@@ -3,34 +3,12 @@
RS+-style falling-note 3D piano highway for [Slopsmith](https://github.com/got-feedback/feedback), fed by the **Sloppak Notation Format** (sloppak-spec §5.3) — part of the piano/keys first-class epic (slopsmith#828, plugin workstream slopsmith#824).
- Consumes the `notation_info` / `notation_measures` highway-WS stream over a private per-instance socket and flattens measure → staff → voice → beat → note into `{midi, t, durSec, hand}` (durations derived from written `dur`/`dot`/`tu` at the running tempo; ties extend; overlap-clamped).
- 3D perspective highway to a vanishing point with a real white/black-key keyboard; per-key **pitch-class colors** (Synthesia convention — C red, D yellow, E blue, …) with hand (rh/lh) as a secondary brightness cue. Selectable **note-color palettes** (settings → Note colors, `keys3d_bg_palette`, default the per-octave scheme): a per-octave rainbow (each octave its own hue, darker sharps), the original per-pitch "Rainbow" table, vivid/pastel per-pitch variants, and single-hue two-tone palettes (uniform naturals, darker sharps) for players who want "black key coming" to read at a glance; notes, key glow, lane guides and hit flames all follow the pick live.
- 3D perspective highway to a vanishing point with a real white/black-key keyboard; per-key **pitch-class colours** (Synthesia convention — C red, D yellow, E blue, …) with hand (rh/lh) as a secondary brightness cue.
- Full RS+ visual treatment: key **letter glyphs** printed on the active-range key tops (cached CanvasTextures), **bevelled gem-style note blocks** (ExtrudeGeometry, geometry/material caches keyed by size and pitch-class×hand), **floating bar numbers** scrolling with the notes, **active-range lane dimming** so the playable span pops, and a **glowing pulsing hit-line** (layered additive gradient planes — no postprocessing).
- Performance discipline: no per-frame allocations or DOM queries in `draw()`. Chart-scoped resources — note geometries/materials, bar-number and glow textures — are cached and disposed on chart teardown; the key-letter glyph `CanvasTexture`s live in a shared module-level cache that survives teardown and is reused across instances.
- Auto-selected for arrangements with notation via `matchesArrangement(songInfo.has_notation)`; capability-native `visualization` provider declaration.
- **Camera settings**: camera-rig presets (`keys3d_bg_camera` — classic low rig / elevated / overhead; default overhead, applied live, adaptive pan-zoom preserved) with base-rig fine-tune sliders for height, distance and tilt (`keys3d_bg_camHeight` / `camDist` / `camTilt`) that nudge the vantage point the follow-motion orbits. Numeric FX keys clamp to per-key declared ranges (`FX_RANGES`, default 01).
- **Highway-layout options** (settings → Highway layout). **Sharps & flats**
(`keys3d_bg_sharpMode`, string; default `realistic`) picks the sharp layout:
`floating` (original raised-plane sharps, white-only lanes); `flat` (one plane,
zero-overlap piano-shaped tiled lanes — white lanes trimmed where a sharp adjoins
them, and each sharp leaned toward the edge natural beside it so the naturals come
out close to even: C/D/E/F/B equal, G/A a hair smaller since G# can't lean; pure
`laneSpanFlat()`); `realistic` (one plane, bars sized like the physical keys — full
naturals always rendered full, full black keys drawn on top and only occluding a
natural where a sharp note actually coincides in time; pure `laneSpanReal()`).
**Lane color opacity** (`keys3d_bg_laneOpacity`, 01, default 0) fades the
pitch-class lane tint; at 0 (default) the strips are a dark floor with guide lines
only at the key-block boundaries (E→F and each octave B→C), so each block is bounded
rather than every lane — the notes keep their colors; toward 1 it fills in full,
vivid colored lanes. The strips, per-lane separators and block lines crossfade with
this value. **Octave separators** (`keys3d_bg_octaveGaps`, default on) widens the
gap a touch at each B→C octave boundary. **Octave line contrast**
(`keys3d_bg_octaveContrast`, 01, default 0.5) scales how hard the B→C octave line
reads; it is drawn as a dark layer (scaled by lane opacity) plus a bright layer
(scaled by its inverse), so it auto-shifts dark→bright as the lanes fade — no mode
switch needed. All are geometry-time — applied on the next chart build via
`init()`'s re-read.
- **Web MIDI input scoring**: module-level MIDI singleton (one access per tab, focused-instance routing) with device auto-connect by saved id+name, loopback blocklist, channel filter, transpose and CC64 sustain (`keys3d_` localStorage prefix; `window.keysH3d*` settings API). Hit detection matches played MIDI against the flattened chart notes within ±0.10 s with per-note dedupe and a missed-note sweep (only while a device is connected — never retroactive across a mid-song connect).
- **Live hit feedback on the MIDI path** (not the chart): key depress (~4° back-edge pivot, ~120 ms spring; the key letter rides along), wrong-note red key flash, and a vertical flame flare on hits (pooled additive sprites, white-hot base fading into the pitch-class color, ~400 ms).
- **Live hit feedback on the MIDI path** (not the chart): key depress (~4° back-edge pivot, ~120 ms spring; the key letter rides along), wrong-note red key flash, and a vertical flame flare on hits (pooled additive sprites, white-hot base fading into the pitch-class colour, ~400 ms).
- **End-of-run stats**: POSTs `/api/stats` `{filename, arrangement, score, accuracy}` exactly once per run with the same formula as the guitar notedetect path (`accuracy = hits / max(1, hits+misses)`, `score = round(hits·100·accuracy)`), then notifies the progression core when present.
- **Capability wiring** (all guarded for servers without the hosts): registers as a note-detection `midi` provider (`keys-midi`, `verify.target`), opens a per-song binding scoped to the chart's keys range, reports hit/miss observability events, and exposes Web MIDI inputs to the audio-input domain with pseudonymized labels (`midi-input-1`, …) via `source.enumerate/describe/open/close`.
- Headless test hook: `window.__keysHwTest = { injectNoteOn(midi, when), getScore() }`.
+1 -1
View File
@@ -1,7 +1,7 @@
{
"id": "keys_highway_3d",
"name": "Keys Highway 3D",
"version": "0.2.1",
"version": "0.1.1",
"description": "RS+-style 3D falling-note piano highway fed by the Sloppak Notation Format, with Web MIDI input scoring.",
"type": "visualization",
"bundled": true,
File diff suppressed because it is too large Load Diff
+2 -161
View File
@@ -12,22 +12,6 @@
<div class="mt-3">
<h4 class="text-xs font-medium text-gray-300 mb-2">Graphics</h4>
<label for="keysh3d-fx-palette" class="text-xs font-medium text-gray-400 mb-1 block">Note colors</label>
<select id="keysh3d-fx-palette"
onchange="window.keys3dSetPalette && window.keys3dSetPalette(this.value)"
class="w-full bg-dark-700 border border-gray-800 rounded-lg px-3 py-2 text-xs text-gray-300 outline-none">
<option value="octaves" selected>Octaves (color per octave, darker sharps)</option>
<option value="emerald">Emerald (green, darker sharps)</option>
<option value="ice">Ice (blue, darker sharps)</option>
<option value="classic">Rainbow (per-pitch)</option>
<option value="vivid">Vivid (per-pitch, punchier)</option>
<option value="pastel">Pastel (per-pitch, soft)</option>
</select>
<p class="text-xs text-gray-500 mt-1 mb-3">
Choose the color scheme for the falling notes, key glow, lane
guides and hit flames. Each option is described in its own label.
</p>
<label for="keysh3d-fx-theme" class="text-xs font-medium text-gray-400 mb-1 block">Scene theme</label>
<select id="keysh3d-fx-theme"
onchange="window.keys3dSetTheme && window.keys3dSetTheme(this.value)"
@@ -46,117 +30,7 @@
</select>
<p class="text-xs text-gray-500 mt-1 mb-3">
Background gradient, floor and lane rails — the same theme names
as the guitar highway. Note colors come from the
"Note colors" palette above.
</p>
<label for="keysh3d-fx-camera" class="text-xs font-medium text-gray-400 mb-1 block">Camera angle</label>
<select id="keysh3d-fx-camera"
onchange="window.keys3dSetCamera && window.keys3dSetCamera(this.value)"
class="w-full bg-dark-700 border border-gray-800 rounded-lg px-3 py-2 text-xs text-gray-300 outline-none">
<option value="classic">Classic (low, deep runway)</option>
<option value="elevated">Elevated (higher, more board)</option>
<option value="overhead" selected>Overhead (top-down reading view)</option>
</select>
<p class="text-xs text-gray-500 mt-1 mb-3">
Where the camera sits. Classic is the original low rig; Elevated
lifts it for a fuller view of the keybed; Overhead looks down the
lanes for a sheet-reading feel. Applies live, keeps the
auto-pan/zoom that follows your hands.
</p>
<label for="keysh3d-fx-camheight" class="text-xs font-medium text-gray-400 mb-1 block">
Camera height <span id="keysh3d-fx-camheight-val" class="text-gray-500 font-mono">1.00</span>
</label>
<input type="range" id="keysh3d-fx-camheight"
min="0.4" max="2.2" step="0.02" value="1"
oninput="window.keys3dSetFx && window.keys3dSetFx('camHeight', this.value); document.getElementById('keysh3d-fx-camheight-val').textContent = parseFloat(this.value).toFixed(2)"
class="w-full">
<p class="text-xs text-gray-500 mt-1">
Raise or lower the camera around the angle above (higher = more
top-down). Fine-tunes the base view; the follow-motion stays.
</p>
<label for="keysh3d-fx-camdist" class="text-xs font-medium text-gray-400 mb-1 mt-3 block">
Camera distance <span id="keysh3d-fx-camdist-val" class="text-gray-500 font-mono">1.00</span>
</label>
<input type="range" id="keysh3d-fx-camdist"
min="0.4" max="2.2" step="0.02" value="1"
oninput="window.keys3dSetFx && window.keys3dSetFx('camDist', this.value); document.getElementById('keysh3d-fx-camdist-val').textContent = parseFloat(this.value).toFixed(2)"
class="w-full">
<p class="text-xs text-gray-500 mt-1">
Pull the camera back or push it in (larger = further away, smaller
= closer).
</p>
<label for="keysh3d-fx-camtilt" class="text-xs font-medium text-gray-400 mb-1 mt-3 block">
Camera tilt <span id="keysh3d-fx-camtilt-val" class="text-gray-500 font-mono">0.00</span>
</label>
<input type="range" id="keysh3d-fx-camtilt"
min="-1" max="1" step="0.02" value="0"
oninput="window.keys3dSetFx && window.keys3dSetFx('camTilt', this.value); document.getElementById('keysh3d-fx-camtilt-val').textContent = parseFloat(this.value).toFixed(2)"
class="w-full">
<p class="text-xs text-gray-500 mt-1 mb-3">
Tilt the view up (+) or down () without moving the camera —
aims higher up the runway or down toward the keys. 0 = neutral.
</p>
<h4 class="text-xs font-medium text-gray-300 mb-2 mt-4">Highway layout</h4>
<label for="keysh3d-fx-sharpmode" class="text-xs font-medium text-gray-400 mb-1 block">Sharps &amp; flats</label>
<select id="keysh3d-fx-sharpmode"
onchange="window.keys3dSetSharpMode && window.keys3dSetSharpMode(this.value)"
class="w-full bg-dark-700 border border-gray-800 rounded-lg px-3 py-2 text-xs text-gray-300 outline-none">
<option value="floating">Floating</option>
<option value="flat">Non-floating</option>
<option value="realistic" selected>Realistic key sizes (default — best with no colored lanes)</option>
</select>
<p class="text-xs text-gray-500 mt-1 mb-3">
How sharps and flats are drawn. <em>Floating</em>: they ride a raised
plane above the naturals. <em>Non-floating</em>: everything on one
plane, each key its own even piano-shaped lane. <em>Realistic key
sizes</em>: one plane, bars sized like the real keys (full naturals,
full black keys on top). Applies next time you open a song.
</p>
<label for="keysh3d-fx-laneopacity" class="text-xs font-medium text-gray-400 mb-1 block">
Lane color opacity <span id="keysh3d-fx-laneopacity-val" class="text-gray-500 font-mono">0.00</span>
</label>
<input type="range" id="keysh3d-fx-laneopacity"
min="0" max="1" step="0.05" value="0"
oninput="window.keys3dSetFx && window.keys3dSetFx('laneOpacity', this.value); document.getElementById('keysh3d-fx-laneopacity-val').textContent = parseFloat(this.value).toFixed(2)"
class="w-full">
<p class="text-xs text-gray-500 mt-1 mb-3">
How strongly each lane is tinted its note color. 0.00 (default) is a
dark floor with plain guide lines only between the key blocks (at EF
and each octave); the notes keep their colors and pop off the floor.
Raise toward 1.00 for full, vivid colored lanes. Applies next time you
open a song.
</p>
<label for="keysh3d-fx-octavegaps" class="flex items-center gap-2 text-xs text-gray-300 cursor-pointer mt-3">
<input type="checkbox" id="keysh3d-fx-octavegaps" checked
onchange="window.keys3dSetFx && window.keys3dSetFx('octaveGaps', this.checked)">
Octave separators
</label>
<p class="text-xs text-gray-500 mt-1 mb-3">
Widen the gap a little at each octave boundary (every B to the C
above it) so octaves are easier to read. Applies next time you open
a song.
</p>
<label for="keysh3d-fx-octavecontrast" class="text-xs font-medium text-gray-400 mb-1 mt-3 block">
Octave line contrast <span id="keysh3d-fx-octavecontrast-val" class="text-gray-500 font-mono">0.50</span>
</label>
<input type="range" id="keysh3d-fx-octavecontrast"
min="0" max="1" step="0.05" value="0.5"
oninput="window.keys3dSetFx && window.keys3dSetFx('octaveContrast', this.value); document.getElementById('keysh3d-fx-octavecontrast-val').textContent = parseFloat(this.value).toFixed(2)"
class="w-full">
<p class="text-xs text-gray-500 mt-1 mb-3">
How strongly the octave line (every B to C) stands out. It adapts to
the lane color opacity automatically — darkening the line against
bright lanes and brightening it as you fade them toward the dark
floor. Applies next time you open a song.
as the guitar highway. Pitch-class note colours never change.
</p>
<label for="keysh3d-fx-cinematic" class="flex items-center gap-2 text-xs text-gray-300 cursor-pointer">
@@ -242,7 +116,7 @@
<label for="keysh3d-fx-timing" class="flex items-center gap-2 text-xs text-gray-300 cursor-pointer mt-3">
<input type="checkbox" id="keysh3d-fx-timing" checked
onchange="window.keys3dSetFx && window.keys3dSetFx('timingFx', this.checked)">
Timing colors
Timing colours
</label>
<p class="text-xs text-gray-500 mt-1">
Tint the sparks by timing — on-time green, early cyan, late
@@ -305,9 +179,6 @@
hydrateFxBool('cinematic', 'keysh3d-fx-cinematic');
hydrateFxBool('bgReactive', 'keysh3d-fx-bgreactive');
hydrateFxBool('scoreFx', 'keysh3d-fx-scorefx');
// Highway-layout: octaveGaps defaults ON (bool); laneOpacity /
// octaveContrast are 0-1 sliders hydrated with hydrateFxRange below.
hydrateFxBool('octaveGaps', 'keysh3d-fx-octavegaps');
const hydrateFxRange = (key, elId, valId) => {
const n = parseFloat(localStorage.getItem('keys3d_bg_' + key));
if (!Number.isFinite(n)) return;
@@ -319,26 +190,6 @@
hydrateFxRange('vibrancy', 'keysh3d-fx-vibrancy', 'keysh3d-fx-vibrancy-val');
hydrateFxRange('glow', 'keysh3d-fx-glow', 'keysh3d-fx-glow-val');
hydrateFxRange('bgIntensity', 'keysh3d-fx-bgintensity', 'keysh3d-fx-bgintensity-val');
hydrateFxRange('laneOpacity', 'keysh3d-fx-laneopacity', 'keysh3d-fx-laneopacity-val');
hydrateFxRange('octaveContrast', 'keysh3d-fx-octavecontrast', 'keysh3d-fx-octavecontrast-val');
// Camera fine-tune sliders live outside 0-1 — clamp to the
// control's own min/max (mirrors screen.js FX_RANGES).
const hydrateFxRangeIn = (key, elId, valId) => {
const n = parseFloat(localStorage.getItem('keys3d_bg_' + key));
if (!Number.isFinite(n)) return;
const el = document.getElementById(elId);
const v = Math.min(parseFloat(el.max), Math.max(parseFloat(el.min), n));
el.value = String(v);
document.getElementById(valId).textContent = v.toFixed(2);
};
hydrateFxRangeIn('camHeight', 'keysh3d-fx-camheight', 'keysh3d-fx-camheight-val');
hydrateFxRangeIn('camDist', 'keysh3d-fx-camdist', 'keysh3d-fx-camdist-val');
hydrateFxRangeIn('camTilt', 'keysh3d-fx-camtilt', 'keysh3d-fx-camtilt-val');
const storedCamera = localStorage.getItem('keys3d_bg_camera');
const cameraSel = document.getElementById('keysh3d-fx-camera');
if (storedCamera && Array.from(cameraSel.options).some(o => o.value === storedCamera)) {
cameraSel.value = storedCamera;
}
const storedStyle = localStorage.getItem('keys3d_bg_style');
const styleSel = document.getElementById('keysh3d-fx-bgstyle');
if (storedStyle && Array.from(styleSel.options).some(o => o.value === storedStyle)) {
@@ -349,16 +200,6 @@
if (storedTheme && Array.from(themeSel.options).some(o => o.value === storedTheme)) {
themeSel.value = storedTheme;
}
const storedPalette = localStorage.getItem('keys3d_bg_palette');
const paletteSel = document.getElementById('keysh3d-fx-palette');
if (storedPalette && Array.from(paletteSel.options).some(o => o.value === storedPalette)) {
paletteSel.value = storedPalette;
}
const storedSharp = localStorage.getItem('keys3d_bg_sharpMode');
const sharpSel = document.getElementById('keysh3d-fx-sharpmode');
if (storedSharp && Array.from(sharpSel.options).some(o => o.value === storedSharp)) {
sharpSel.value = storedSharp;
}
} catch (e) {
console.warn('[Keys-Hwy3D settings] hydration failed:', e);
}
@@ -1,78 +0,0 @@
// Camera Director bridge resolver tests: per-panel select, global fallback,
// null-when-absent, throw-safety, and the splitscreen global-name alias. Loads
// screen.js in a bare vm window and exercises the __test exports (no DOM/WebGL).
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
function load() {
const window = {
console,
location: { protocol: 'http:', host: 'localhost' },
slopsmith: {},
};
window.window = window;
window.globalThis = window;
const context = vm.createContext(window);
const src = fs.readFileSync(path.join(__dirname, '..', 'screen.js'), 'utf8');
vm.runInContext(src, context, { filename: 'screen.js' });
return { window, __test: window.slopsmithViz_keys_highway_3d.__test };
}
test('_resolveFreeCam: per-panel camera under splitscreen', () => {
const { __test } = load();
const c0 = {}, c1 = {};
const ss = { panelIndexFor: (c) => (c === c0 ? 0 : 1) };
const map = { 0: { id: 'p0' }, 1: { id: 'p1' } };
assert.equal(__test._resolveFreeCam(c0, ss, map, { id: 'g' }).id, 'p0');
assert.equal(__test._resolveFreeCam(c1, ss, map, { id: 'g' }).id, 'p1');
});
test('_resolveFreeCam: falls back to global when there is no panel map', () => {
const { __test } = load();
const g = { id: 'global' };
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0 }, null, g), g);
});
test('_resolveFreeCam: falls back to global when the panel has no map entry', () => {
const { __test } = load();
const g = { id: 'global' };
const ss = { panelIndexFor: () => 3 }; // index 3 absent from map
assert.equal(__test._resolveFreeCam({}, ss, { 0: {} }, g), g);
});
test('_resolveFreeCam: null when Camera Director is absent (no global)', () => {
const { __test } = load();
assert.equal(__test._resolveFreeCam({}, null, null, null), null);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0 }, {}, undefined), null);
});
test('_resolveFreeCam: throw-safe on panelIndexFor → falls back to global', () => {
const { __test } = load();
const g = { id: 'global' };
const ss = { panelIndexFor: () => { throw new Error('boom'); } };
assert.equal(__test._resolveFreeCam({}, ss, { 0: {} }, g), g);
});
test('_resolveFreeCam: NaN/negative/float/string index → falls back to global', () => {
const { __test } = load();
const g = { id: 'global' };
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => NaN }, { 0: {} }, g), g);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => -1 }, { 0: {} }, g), g);
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 0.5 }, { 0: {} }, g), g);
// A string/prototype key must not resolve an inherited property (e.g. toString).
assert.equal(__test._resolveFreeCam({}, { panelIndexFor: () => 'toString' }, {}, g), g);
});
test('_ssApi: null when neither global set; slopsmith alias; feedBack canonical wins', () => {
const { window, __test } = load();
assert.equal(__test._ssApi(), null);
const legacy = { panelIndexFor: () => 0 };
window.slopsmithSplitscreen = legacy;
assert.equal(__test._ssApi(), legacy); // legacy alias picked up
const current = { panelIndexFor: () => 1 };
window.feedBackSplitscreen = current;
assert.equal(__test._ssApi(), current); // canonical name takes precedence
});
@@ -188,99 +188,3 @@ test('measureMarkers extracts idx/t pairs', () => {
[{ idx: 1, t: 0 }, { idx: 2, t: 2.5 }],
);
});
test('_pickMidiTarget: no plugin-local pick defers to the domain-wide selection, not "first device"', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'a', name: 'Device A', key: 'web-midi::a' },
{ id: 'b', name: 'Device B', key: 'web-midi::b' },
];
// Fresh install / never picked here — must use the Input Setup global,
// NOT fall through to inputs[0].
const target = _pickMidiTarget(inputs, null, 'web-midi::b', true);
assert.equal(target.id, 'b');
});
test('_pickMidiTarget: the domain-wide selection is the source of truth — it wins over a stale plugin-local pick', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'a', name: 'Device A', key: 'web-midi::a' },
{ id: 'b', name: 'Device B', key: 'web-midi::b' },
];
// A stale local pick (e.g. left by a pre-fix build's auto-connect) must
// NOT override the device the user configured in Settings → Input Setup.
const target = _pickMidiTarget(inputs, { id: 'a', name: 'Device A', key: 'web-midi::a' }, 'web-midi::b', true);
assert.equal(target.id, 'b');
});
test('_pickMidiTarget: local pick is used as a fallback when no global is configured', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'a', name: 'Device A', key: 'web-midi::a' },
{ id: 'b', name: 'Device B', key: 'web-midi::b' },
];
const target = _pickMidiTarget(inputs, { id: 'a', name: 'Device A', key: 'web-midi::a' }, null, true);
assert.equal(target.id, 'a');
});
test('_pickMidiTarget: local pick name-recovers when its logicalSourceKey went stale (id regeneration)', () => {
const { _pickMidiTarget } = load();
// Same physical device, new id/key across a reload; the saved key/id miss
// but the name still matches.
const inputs = [{ id: 'a2', name: 'Device A', key: 'web-midi::a2' }];
const target = _pickMidiTarget(inputs, { id: 'a1', name: 'Device A', key: 'web-midi::a1' }, null, true);
assert.equal(target.id, 'a2');
});
test('_pickMidiTarget: domain-wide selection is ignored if it names a blocklisted loopback port', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'thru', name: 'IAC Driver Bus 1', key: 'web-midi::thru' },
{ id: 'b', name: 'Device B', key: 'web-midi::b' },
];
const target = _pickMidiTarget(inputs, null, 'web-midi::thru', true);
assert.equal(target.id, 'b'); // falls through to the first non-loopback device
});
test('_pickMidiTarget: when every present device is a loopback, connect to nothing (never a dead port)', () => {
const { _pickMidiTarget } = load();
const inputs = [
{ id: 'thru', name: 'MIDI Through Port-0', key: 'web-midi::thru' },
{ id: 'iac', name: 'IAC Driver Bus 1', key: 'web-midi::iac' },
];
// No non-loopback device exists — must NOT fall back to inputs[0] (a port
// that carries no input and would silently eat every note).
const target = _pickMidiTarget(inputs, null, null, true);
assert.equal(target, null);
});
test('_pickMidiTarget: explicit "None" opt-out still wins over any global default', () => {
const { _pickMidiTarget } = load();
const inputs = [{ id: 'a', name: 'Device A', key: 'web-midi::a' }];
const target = _pickMidiTarget(inputs, { id: '', name: '' }, 'web-midi::a', true);
assert.equal(target, null);
});
test('_pickMidiTarget: a present global wins even during hotplug recovery', () => {
const { _pickMidiTarget } = load();
const inputs = [{ id: 'b', name: 'Device B', key: 'web-midi::b' }];
// The configured global device is present — reconnect to it, don't bail.
const target = _pickMidiTarget(inputs, null, 'web-midi::b', false);
assert.equal(target.id, 'b');
});
test('_pickMidiTarget: recovery (allowFallback=false) preserves an absent configured device instead of grabbing a random one', () => {
const { _pickMidiTarget } = load();
const inputs = [{ id: 'b', name: 'Device B', key: 'web-midi::b' }];
// The configured device ('x', global) is currently unplugged; a transient
// recovery must NOT switch to the unrelated device that is present.
const target = _pickMidiTarget(inputs, null, 'web-midi::x', false);
assert.equal(target, null);
});
test('_pickMidiTarget: recovery with no preference at all still allows a first-hotplug grab', () => {
const { _pickMidiTarget } = load();
const inputs = [{ id: 'b', name: 'Device B', key: 'web-midi::b' }];
const target = _pickMidiTarget(inputs, null, null, false);
assert.equal(target.id, 'b');
});
@@ -148,405 +148,3 @@ test('FX defaults: ambience + score FX ship enabled', () => {
assert.equal(FX_DEFAULTS.bgIntensity, 0.5);
assert.equal(FX_DEFAULTS.bgReactive, true);
});
/* ── Note-colour palettes (feat/keys3d-note-palettes) ────────────────── */
test('note palettes: 12 entries each, classic IS the stock table', () => {
const { NOTE_PALETTES, PITCH_CLASS_COLORS } =
load().slopsmithViz_keys_highway_3d.__test;
assert.deepEqual(Object.keys(NOTE_PALETTES),
['classic', 'emerald', 'vivid', 'pastel', 'ice']);
for (const [id, colors] of Object.entries(NOTE_PALETTES)) {
assert.equal(colors.length, 12, id + ' has one colour per pitch class');
for (const c of colors) {
assert.ok(Number.isInteger(c) && c >= 0 && c <= 0xffffff,
id + ' colours are 24-bit ints');
}
}
// 'classic' preserves the shipped look byte-identically — it is the
// same array, not a copy that could drift.
assert.equal(NOTE_PALETTES.classic, PITCH_CLASS_COLORS);
assert.equal(PITCH_CLASS_COLORS[0], 0xff3030); // C stays red in classic
});
test('note palettes: two-tone tables use darker sharps than naturals', () => {
const { NOTE_PALETTES } = load().slopsmithViz_keys_highway_3d.__test;
const luma = (c) =>
0.2126 * ((c >> 16) & 0xff) + 0.7152 * ((c >> 8) & 0xff) + 0.0722 * (c & 0xff);
for (const id of ['emerald', 'ice']) {
const p = NOTE_PALETTES[id];
for (const sharp of [1, 3, 6, 8, 10]) {
assert.ok(luma(p[sharp]) < luma(p[0]),
id + ' sharp pc ' + sharp + ' darker than naturals');
}
}
});
test('readPaletteSetting: octaves default, validated overrides only', () => {
// No localStorage in the vm → the plug-and-play default.
const bare = load().slopsmithViz_keys_highway_3d.__test;
assert.equal(bare.readPaletteSetting(), 'octaves');
// An explicit non-default value (classic) overrides.
const store = { keys3d_bg_palette: 'classic' };
const win = load({
localStorage: {
getItem: (k) => (k in store ? store[k] : null),
setItem: (k, v) => { store[k] = v; },
},
});
const { readPaletteSetting } = win.slopsmithViz_keys_highway_3d.__test;
assert.equal(readPaletteSetting(), 'classic');
// Corrupt/foreign value → the default rather than an undefined scheme.
store.keys3d_bg_palette = 'banana';
assert.equal(readPaletteSetting(), 'octaves');
});
test('keys3dSetPalette: persists + dispatches valid ids, ignores unknown', () => {
const store = {};
const events = [];
const win = load({
localStorage: {
getItem: (k) => (k in store ? store[k] : null),
setItem: (k, v) => { store[k] = v; },
},
dispatchEvent: (ev) => { events.push(ev); return true; },
CustomEvent: class CustomEvent {
constructor(type, opts) { this.type = type; this.detail = opts && opts.detail; }
},
});
win.keys3dSetPalette('emerald');
assert.equal(store.keys3d_bg_palette, 'emerald');
assert.equal(events.length, 1);
assert.equal(events[0].type, 'keys3d:settings');
assert.equal(events[0].detail.palette, 'emerald');
// Unknown id: no write, no event.
win.keys3dSetPalette('banana');
assert.equal(store.keys3d_bg_palette, 'emerald');
assert.equal(events.length, 1);
// 'octaves' (procedural, not a 12-array) is a valid selectable id.
win.keys3dSetPalette('octaves');
assert.equal(store.keys3d_bg_palette, 'octaves');
assert.equal(events.length, 2);
});
test('PALETTE_IDS: the array palettes plus the procedural octaves scheme', () => {
const { PALETTE_IDS, NOTE_PALETTES } = load().slopsmithViz_keys_highway_3d.__test;
assert.deepEqual([...PALETTE_IDS],
[...Object.keys(NOTE_PALETTES), 'octaves']);
assert.ok(PALETTE_IDS.indexOf('octaves') !== -1);
assert.ok(!('octaves' in NOTE_PALETTES)); // it is NOT a 12-entry table
});
test('octaveNoteColor: hue steps per octave, loops, sharps darker, sub-C1 distinct', () => {
const { octaveNoteColor, OCTAVE_HUES } = load().slopsmithViz_keys_highway_3d.__test;
const luma = (c) =>
0.2126 * ((c >> 16) & 0xff) + 0.7152 * ((c >> 8) & 0xff) + 0.0722 * (c & 0xff);
// C1 (midi 24) = first hue; C2 (36) = second; C8 (108) = 8th (index 7).
assert.equal(octaveNoteColor(24), OCTAVE_HUES[0]); // C1 red
assert.equal(octaveNoteColor(35), OCTAVE_HUES[0]); // B1 still octave 1
assert.equal(octaveNoteColor(36), OCTAVE_HUES[1]); // C2 orange
assert.equal(octaveNoteColor(60), OCTAVE_HUES[3]); // C4 (middle C)
assert.equal(octaveNoteColor(108), OCTAVE_HUES[7]); // C8 last hue
// Naturals across one octave (C1..B1 whites) all share the octave hue.
for (const nat of [24, 26, 28, 29, 31, 33, 35]) {
assert.equal(octaveNoteColor(nat), OCTAVE_HUES[0], 'natural ' + nat);
}
// Sharps in an octave are a DARKER shade of that same hue.
for (const sharp of [25, 27, 30, 32, 34]) { // C#1..A#1
assert.ok(luma(octaveNoteColor(sharp)) < luma(OCTAVE_HUES[0]),
'sharp ' + sharp + ' darker than the octave natural');
}
// The three keys below C1 (A0/A#0/B0) share a distinct sub-C1 colour,
// different from the red octave-1 start.
assert.equal(octaveNoteColor(21), octaveNoteColor(23)); // A0 == B0 hue
assert.notEqual(octaveNoteColor(21), OCTAVE_HUES[0]);
// Loop: an octave past the table wraps (safety for out-of-88 midi).
assert.equal(octaveNoteColor(24 + 12 * OCTAVE_HUES.length), OCTAVE_HUES[0]);
});
/* ── Camera presets + fine-tune (feat/keys3d-camera) ─────────────────── */
test('FX defaults: camera height/distance/tilt all neutral (preset carries the tuned aim)', () => {
const { FX_DEFAULTS, FX_RANGES } = load().slopsmithViz_keys_highway_3d.__test;
assert.equal(FX_DEFAULTS.camHeight, 1.0);
assert.equal(FX_DEFAULTS.camDist, 1.0);
// Tilt ships NEUTRAL (0): the tuned plug-and-play aim now lives in
// CAM_PRESETS.overhead.lookY, so the fine-tune only nudges from a preset
// and 'classic' + this default reproduces the exact historical rig.
assert.equal(FX_DEFAULTS.camTilt, 0.0);
assert.ok(FX_DEFAULTS.camTilt >= FX_RANGES.camTilt[0] && FX_DEFAULTS.camTilt <= FX_RANGES.camTilt[1]);
// Height/distance bracket 1 (can go lower AND higher); tilt spans 0.
assert.ok(FX_RANGES.camHeight[0] < 1 && 1 < FX_RANGES.camHeight[1]);
assert.ok(FX_RANGES.camDist[0] < 1 && 1 < FX_RANGES.camDist[1]);
assert.ok(FX_RANGES.camTilt[0] < 0 && 0 < FX_RANGES.camTilt[1]);
});
test('camTilt: negative values survive the clamp (down-tilt must be reachable)', () => {
const store = {};
const win = load({
localStorage: {
getItem: (k) => (k in store ? store[k] : null),
setItem: (k, v) => { store[k] = v; },
},
dispatchEvent: () => true,
CustomEvent: class { constructor(t, o) { this.type = t; this.detail = o && o.detail; } },
});
const { FX_RANGES } = win.slopsmithViz_keys_highway_3d.__test;
win.keys3dSetFx('camTilt', -0.5);
assert.equal(store.keys3d_bg_camTilt, '-0.5'); // NOT crushed to 0 by a 0-1 clamp
win.keys3dSetFx('camTilt', -99);
assert.equal(parseFloat(store.keys3d_bg_camTilt), FX_RANGES.camTilt[0]);
});
test('FX ranges: reader + setter clamp to the declared range, not 0-1', () => {
const store = { keys3d_bg_camHeight: '5', keys3d_bg_camDist: '0.01' };
const events = [];
const win = load({
localStorage: {
getItem: (k) => (k in store ? store[k] : null),
setItem: (k, v) => { store[k] = v; },
},
dispatchEvent: (ev) => { events.push(ev); return true; },
CustomEvent: class CustomEvent {
constructor(type, opts) { this.type = type; this.detail = opts && opts.detail; }
},
});
const { readFxSettings, FX_RANGES } = win.slopsmithViz_keys_highway_3d.__test;
// Reader: corrupt/out-of-range writes clamp to the declared bounds.
assert.equal(readFxSettings().camHeight, FX_RANGES.camHeight[1]);
assert.equal(readFxSettings().camDist, FX_RANGES.camDist[0]);
// Setter: same clamp on the way in; a value above 1 must survive
// (the historical 0-1 clamp would have crushed 1.3 to 1).
win.keys3dSetFx('camHeight', 1.3);
assert.equal(store.keys3d_bg_camHeight, '1.3');
win.keys3dSetFx('camDist', 99);
assert.equal(parseFloat(store.keys3d_bg_camDist), FX_RANGES.camDist[1]);
// Un-ranged keys keep the historical 0-1 clamp.
win.keys3dSetFx('vibrancy', 2);
assert.equal(store.keys3d_bg_vibrancy, '1');
});
test('scrollZ: distance-to-hitline scales linearly with the speed argument', () => {
const { scrollZ } = load().slopsmithViz_keys_highway_3d.__test;
const hitZ = 0;
const d1 = scrollZ(2, 0, hitZ, 130) - hitZ; // 2s ahead at stock speed
const d2 = scrollZ(2, 0, hitZ, 260) - hitZ; // same note at 2x speed
assert.equal(d2, d1 * 2);
// At the hit moment the note is at the hit-line regardless of speed.
assert.equal(scrollZ(5, 5, hitZ, 130), hitZ);
assert.equal(scrollZ(5, 5, hitZ, 260), hitZ);
});
test('camera presets: classic preserves the stock rig, overhead is the default', () => {
const { CAM_PRESETS, readCameraSetting } = load().slopsmithViz_keys_highway_3d.__test;
assert.deepEqual(Object.keys(CAM_PRESETS), ['classic', 'elevated', 'overhead']);
// 'classic' preserves the historical constants (pre-K units) even though
// it is no longer the default — anyone who picks it gets the old rig back
// EXACTLY, because camTilt now defaults to 0 (neutral): effective aim =
// classic.lookY + 0*CAM_TILT_UNITS = 8, the historical LOOK_Y.
assert.deepEqual({ ...CAM_PRESETS.classic },
{ fov: 40, y: 46, z: 112, lookY: 8, lookZ: -165 });
for (const [id, p] of Object.entries(CAM_PRESETS)) {
for (const f of ['fov', 'y', 'z', 'lookY', 'lookZ']) {
assert.ok(Number.isFinite(p[f]), id + '.' + f + ' is a number');
}
assert.ok(p.y > 0 && p.z > 0, id + ' sits above and behind the keys');
}
assert.equal(readCameraSetting(), 'overhead'); // no localStorage in the vm → tuned default
});
test('camera default look is unchanged: overhead bakes the old tuned tilt, camTilt is neutral', () => {
const { CAM_PRESETS, FX_DEFAULTS } = load().slopsmithViz_keys_highway_3d.__test;
const CAM_TILT_UNITS = 55; // full-swing of the camTilt offset at ±1 (screen.js)
// The shipped default look = overhead preset + the default camTilt. Before,
// that was lookY 0 + (0.6 × 55) = 33; the tuned aim now lives in the
// preset (lookY 33) with a neutral camTilt (0), so the effective aim — and
// thus the out-of-the-box framing — is byte-identical.
const effOverhead = CAM_PRESETS.overhead.lookY + FX_DEFAULTS.camTilt * CAM_TILT_UNITS;
assert.equal(effOverhead, -33);
// 'classic' + the neutral default reproduces the historical LOOK_Y (8) —
// the "pick Classic for the original look" promise, now actually true.
const effClassic = CAM_PRESETS.classic.lookY + FX_DEFAULTS.camTilt * CAM_TILT_UNITS;
assert.equal(effClassic, 8);
});
test('keys3dSetCamera: persists + dispatches valid ids, ignores unknown', () => {
const store = {};
const events = [];
const win = load({
localStorage: {
getItem: (k) => (k in store ? store[k] : null),
setItem: (k, v) => { store[k] = v; },
},
dispatchEvent: (ev) => { events.push(ev); return true; },
CustomEvent: class CustomEvent {
constructor(type, opts) { this.type = type; this.detail = opts && opts.detail; }
},
});
win.keys3dSetCamera('overhead');
assert.equal(store.keys3d_bg_camera, 'overhead');
assert.equal(events.length, 1);
assert.equal(events[0].type, 'keys3d:settings');
assert.equal(events[0].detail.camera, 'overhead');
win.keys3dSetCamera('helicopter');
assert.equal(store.keys3d_bg_camera, 'overhead');
assert.equal(events.length, 1);
const { readCameraSetting } = win.slopsmithViz_keys_highway_3d.__test;
assert.equal(readCameraSetting(), 'overhead');
store.keys3d_bg_camera = 'garbage';
assert.equal(readCameraSetting(), 'overhead');
});
/* ── Flat-sharps / piano-shaped lanes (feat/keys3d-flat-lanes) ───────── */
test('FX defaults: octave separators on, lanes off (minimal default look)', () => {
const { FX_DEFAULTS } = load().slopsmithViz_keys_highway_3d.__test;
assert.equal(FX_DEFAULTS.octaveGaps, true); // octave separators ship on
assert.equal(FX_DEFAULTS.laneOpacity, 0.0); // dark floor + guide lines by default
assert.equal(FX_DEFAULTS.octaveContrast, 0.5);
// Sharp LAYOUT is a string setting, not an FX bool.
assert.equal('flatSharps' in FX_DEFAULTS, false);
assert.equal('laneColors' in FX_DEFAULTS, false); // superseded by laneOpacity
});
test('keys3dSetFx: highway-layout controls persist (bool + sliders)', () => {
const store = {};
const win = load({
localStorage: {
getItem: (k) => (k in store ? store[k] : null),
setItem: (k, v) => { store[k] = v; },
},
dispatchEvent: () => true,
CustomEvent: class { constructor(t, o) { this.type = t; this.detail = o && o.detail; } },
});
win.keys3dSetFx('octaveGaps', true);
assert.equal(store.keys3d_bg_octaveGaps, '1');
// laneOpacity / octaveContrast are 0-1 numbers, persisted verbatim + clamped.
win.keys3dSetFx('laneOpacity', 0.35);
assert.equal(store.keys3d_bg_laneOpacity, '0.35');
win.keys3dSetFx('laneOpacity', 5); // clamps to the 0-1 range
assert.equal(store.keys3d_bg_laneOpacity, '1');
win.keys3dSetFx('octaveContrast', 0.8);
assert.equal(store.keys3d_bg_octaveContrast, '0.8');
});
test('sharpMode: realistic default, validated ids, persists + dispatches', () => {
const bare = load().slopsmithViz_keys_highway_3d.__test;
assert.deepEqual([...bare.SHARP_MODES], ['floating', 'flat', 'realistic']);
assert.equal(bare.readSharpModeSetting(), 'realistic'); // no localStorage → default
const store = {};
const events = [];
const win = load({
localStorage: {
getItem: (k) => (k in store ? store[k] : null),
setItem: (k, v) => { store[k] = v; },
},
dispatchEvent: (ev) => { events.push(ev); return true; },
CustomEvent: class { constructor(t, o) { this.type = t; this.detail = o && o.detail; } },
});
win.keys3dSetSharpMode('flat'); // a non-default id, to exercise persistence
assert.equal(store.keys3d_bg_sharpMode, 'flat');
assert.equal(events[0].detail.sharpMode, 'flat');
assert.equal(win.slopsmithViz_keys_highway_3d.__test.readSharpModeSetting(), 'flat');
// Unknown id ignored (no write, no event).
win.keys3dSetSharpMode('bogus');
assert.equal(store.keys3d_bg_sharpMode, 'flat');
assert.equal(events.length, 1);
});
test('laneSpanFlat (V5): lanes tile with zero overlap and even the naturals', () => {
const { laneSpanFlat, _isBlackPc } = load().slopsmithViz_keys_highway_3d.__test;
const sh = 2.2, shift = 2.2 / 3;
const dims = { whiteW: 12, sharpHalf: sh, shift, octGap: 0.9 }; // mirrors shipped LANE_DIMS_FLAT
// cx for one octave: whites on integer slots, blacks on half-slots — the
// same slot geometry keyLayout/keyX produce (cx = slot * whiteW=12).
const CX = {
60: 0, 61: 6, 62: 12, 63: 18, 64: 24, 65: 36, 66: 42,
67: 48, 68: 54, 69: 60, 70: 66, 71: 72, 72: 84,
};
const midis = [60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72];
const spans = midis.map((m) => laneSpanFlat(m, _isBlackPc(m), CX[m], dims, false));
const wOf = (s) => s.right - s.left;
const w = (m) => wOf(spans[midis.indexOf(m)]);
// Zero-overlap tiling: every lane abuts the previous one (no gap, no overlap).
for (let i = 1; i < spans.length; i++) {
assert.ok(Math.abs(spans[i].left - spans[i - 1].right) < 1e-9, 'lane ' + midis[i] + ' abuts');
}
// Sharps are all the same width.
for (const m of [61, 63, 66, 68, 70]) {
assert.ok(Math.abs(w(m) - 2 * sh) < 1e-9, 'sharp ' + m + ' width');
}
// The lean evens the naturals: C, D, E, F, B all come out equal.
for (const m of [62, 64, 65, 71]) {
assert.ok(Math.abs(w(m) - w(60)) < 1e-9, 'natural ' + m + ' == C (evened)');
}
// G and A are the only slightly-smaller naturals (G# can't lean) — still
// clearly wider than a sharp, and MUCH closer to the rest than plain V2
// (which would leave D at 122·sh, far below C's 12sh).
assert.ok(Math.abs(w(67) - w(69)) < 1e-9, 'G == A');
assert.ok(w(67) < w(60) && w(67) > 2 * sh, 'G/A a touch smaller, still wider than a sharp');
assert.ok(w(60) - w(67) < sh, 'natural spread is under one sharp-width');
});
test('laneSpanReal (V4): naturals uniform, sharps full-width and overlapping', () => {
const { laneSpanReal } = load().slopsmithViz_keys_highway_3d.__test;
const dims = { natHalf: 5.64, sharpHalf: 3.2, octGap: 0.9 }; // mirrors LANE_DIMS_REAL
const wOf = (s) => s.right - s.left;
// Every natural is the same full width, whatever its neighbours.
for (const [midi, slot] of [[60, 0], [62, 1], [64, 2], [67, 4], [71, 6]]) {
assert.ok(Math.abs(wOf(laneSpanReal(midi, false, slot * 12, dims, false)) - 2 * 5.64) < 1e-9,
'natural ' + midi + ' uniform');
}
// Sharps are the full (wider) black-key width and overlap their naturals.
const C = laneSpanReal(60, false, 0, dims, false);
const Cs = laneSpanReal(61, true, 6, dims, false);
assert.ok(Math.abs(wOf(Cs) - 2 * 3.2) < 1e-9, 'sharp full width');
assert.ok(Cs.left < C.right, 'sharp overlaps (tucks over) the natural');
});
test('laneSpanFlat (V5): octaveGaps widens B→C by octGap, sharps unaffected', () => {
const { laneSpanFlat } = load().slopsmithViz_keys_highway_3d.__test;
const dims = { whiteW: 12, sharpHalf: 2.2, shift: 2.2 / 3, octGap: 0.9 };
const gapOff = laneSpanFlat(72, false, 84, dims, false).left - laneSpanFlat(71, false, 72, dims, false).right;
const gapOn = laneSpanFlat(72, false, 84, dims, true).left - laneSpanFlat(71, false, 72, dims, true).right;
assert.ok(Math.abs((gapOn - gapOff) - dims.octGap) < 1e-9, 'B→C divider grows by octGap');
// Sharps are unaffected by the octave-gap option.
const s = laneSpanFlat(61, true, 6, dims, true);
assert.ok(Math.abs((s.right - s.left) - 2 * dims.sharpHalf) < 1e-9, 'sharp width unchanged by gaps');
});
test('laneSpanFlat (V5): active-range boundary key is NOT trimmed by an out-of-range neighbor sharp', () => {
const { laneSpanFlat } = load().slopsmithViz_keys_highway_3d.__test;
const dims = { whiteW: 12, sharpHalf: 2.2, shift: 2.2 / 3, octGap: 0.9 }; // mirrors LANE_DIMS_FLAT
// F (midi 65, cx 36): its upper neighbor F# (66) is a sharp. When F sits
// at range.activeHigh and F# is excluded from the active range, F# never
// gets a lane drawn (see the activeLow/activeHigh skip around the
// lane-strip loop) — trimming F's right edge for it would leave a dark,
// unfilled sliver. The edge should stay full instead.
const highBoundary = { activeLow: 60, activeHigh: 65 };
const fAtBoundary = laneSpanFlat(65, false, 36, dims, false, highBoundary);
assert.ok(Math.abs(fAtBoundary.right - (36 + dims.whiteW / 2)) < 1e-9,
'F right edge stays full when F# is out of the active range');
// Same key, but now F# IS in the active range: normal zero-overlap
// tiling applies — the trim matches the ungated (no-range) call exactly,
// so in-range geometry is unaffected by this fix.
const highIncluded = { activeLow: 60, activeHigh: 66 };
const fWithSharpInRange = laneSpanFlat(65, false, 36, dims, false, highIncluded);
const fUngated = laneSpanFlat(65, false, 36, dims, false);
assert.ok(Math.abs(fWithSharpInRange.right - fUngated.right) < 1e-9,
'F trims normally once F# is back in range');
assert.ok(fWithSharpInRange.right < fAtBoundary.right, 'in-range trim is narrower than the boundary full edge');
// Symmetric case on the low edge: D (midi 62, cx 12), lower neighbor C#
// (61) excluded when D sits at range.activeLow.
const lowBoundary = { activeLow: 62, activeHigh: 72 };
const dAtBoundary = laneSpanFlat(62, false, 12, dims, false, lowBoundary);
assert.ok(Math.abs(dAtBoundary.left - (12 - dims.whiteW / 2)) < 1e-9,
'D left edge stays full when C# is out of the active range');
const lowIncluded = { activeLow: 61, activeHigh: 72 };
const dWithSharpInRange = laneSpanFlat(62, false, 12, dims, false, lowIncluded);
const dUngated = laneSpanFlat(62, false, 12, dims, false);
assert.ok(Math.abs(dWithSharpInRange.left - dUngated.left) < 1e-9,
'D trims normally once C# is back in range');
});
+1 -1
View File
@@ -1,7 +1,7 @@
{
"id": "tuner",
"name": "Guitar/Bass Tuner",
"version": "1.3.4",
"version": "1.3.3",
"bundled": true,
"private": false,
"script": "screen.js",
+2 -9
View File
@@ -869,15 +869,8 @@ window._tunerUI = function(state, actions) {
btn.textContent = 'Tuner';
btn.title = 'Open Tuner';
btn.onclick = window.tuner.toggle;
// Anchor to the last DIRECT-child button of `controls` (the classic
// transport's close/exit button). A bare `button:last-child` can match
// a NESTED button that is not a direct child of `controls`, and
// `insertBefore()` then throws NotFoundError — which propagated out of
// the player-screen transition and aborted its render (feedBack#800).
// `:scope > button:last-of-type` restricts the anchor to a direct child;
// the parentNode check is a belt-and-suspenders guard before insertBefore.
const closeBtn = isV3 ? null : controls.querySelector(':scope > button:last-of-type');
if (closeBtn && closeBtn.parentNode === controls) controls.insertBefore(btn, closeBtn);
const closeBtn = isV3 ? null : controls.querySelector('button:last-child');
if (closeBtn) controls.insertBefore(btn, closeBtn);
else controls.appendChild(btn);
updatePlayerButton();
}
-94
View File
@@ -1,94 +0,0 @@
// Perf-baseline harness for the module-migration refactor (R0).
//
// Rerun this after every phase (R0 → R3c) to prove the split does not regress
// screen-entry, frame-time, memory, or server latency. It writes a markdown
// results block to stdout; paste it into docs/perf-baseline.md (or redirect).
//
// Usage:
// node scripts/perf-baseline.mjs --base http://127.0.0.1:8000 [--n 60] [--soak 30]
//
// Maintainer/CI-only dev tooling (uses the committed @playwright/test browser);
// never part of the serve or Docker path. Metrics that need a seeded library
// with charts (playback frame-time, screen-entry into a live highway) are
// clearly labelled — run those against an environment with real songs.
import { createRequire } from 'module';
const require = createRequire(import.meta.url);
const { chromium } = require('@playwright/test');
const args = new Map();
for (let i = 2; i < process.argv.length; i += 2) args.set(process.argv[i].replace(/^--/, ''), process.argv[i + 1]);
const BASE = args.get('base') || 'http://127.0.0.1:8000';
const N = parseInt(args.get('n') || '60', 10);
const SOAK_S = parseInt(args.get('soak') || '30', 10);
const pct = (xs, p) => {
if (!xs.length) return null;
const s = [...xs].sort((a, b) => a - b);
return s[Math.min(s.length - 1, Math.floor((p / 100) * s.length))];
};
const ms = (x) => (x == null ? '—' : `${x.toFixed(1)}`);
// ── Server latency: p50/p95/p99 over N requests per endpoint ──────────────────
async function serverLatency(paths) {
const rows = [];
for (const path of paths) {
const t = [];
let status = 0;
for (let i = 0; i < N; i++) {
const t0 = performance.now();
try {
const r = await fetch(BASE + path);
status = r.status;
await r.arrayBuffer();
} catch { status = -1; }
t.push(performance.now() - t0);
}
rows.push({ path, status, p50: pct(t, 50), p95: pct(t, 95), p99: pct(t, 99) });
}
return rows;
}
// ── Client: cold boot-to-interactive + idle memory after a soak ───────────────
async function clientMetrics() {
const browser = await chromium.launch();
const page = await browser.newPage();
const t0 = Date.now();
await page.goto(BASE, { waitUntil: 'networkidle', timeout: 60000 });
const bootMs = Date.now() - t0;
// performance.memory is Chromium-only; JS heap after settle.
const mem0 = await page.evaluate(() => (performance.memory ? performance.memory.usedJSHeapSize : null));
await page.waitForTimeout(SOAK_S * 1000);
const mem1 = await page.evaluate(() => (performance.memory ? performance.memory.usedJSHeapSize : null));
const scripts = await page.evaluate(() =>
document.querySelectorAll('script[data-plugin-id]').length);
await browser.close();
return { bootMs, memStartMB: mem0 && mem0 / 1048576, memSoakMB: mem1 && mem1 / 1048576, scripts };
}
const server = await serverLatency([
'/api/version',
'/api/plugins',
'/api/library?limit=60',
'/api/library/artists',
]);
const client = await clientMetrics();
const now = new Date().toISOString();
let out = `\n<!-- generated by scripts/perf-baseline.mjs @ ${now} against ${BASE} (n=${N}, soak=${SOAK_S}s) -->\n\n`;
out += `### Server latency (ms)\n\n| Endpoint | status | p50 | p95 | p99 |\n|---|---|---|---|---|\n`;
for (const r of server) out += `| \`${r.path}\` | ${r.status} | ${ms(r.p50)} | ${ms(r.p95)} | ${ms(r.p99)} |\n`;
out += `\n### Client\n\n| Metric | Value |\n|---|---|\n`;
out += `| Cold boot → networkidle | ${client.bootMs} ms |\n`;
out += `| JS heap after load | ${client.memStartMB ? client.memStartMB.toFixed(1) + ' MB' : '—'} |\n`;
out += `| JS heap after ${SOAK_S}s idle soak | ${client.memSoakMB ? client.memSoakMB.toFixed(1) + ' MB' : '—'} |\n`;
out += `| Plugin scripts injected | ${client.scripts} |\n`;
out += `\n> **Requires a seeded library** (not captured by this run): playback frame-time p95\n`;
out += `> on the 2D + 3D highway, and screen-entry (plugin inject → interactive) for\n`;
out += `> editor / notedetect / highway_3d with a real chart loaded. Run this harness\n`;
out += `> against an environment with charts in \`DLC_DIR\` to fill those in.\n`;
console.log(out);
+4310 -166
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File diff suppressed because it is too large Load Diff
+21 -347
View File
@@ -1110,7 +1110,6 @@ const _LIB_VIEW_VALUES = new Set(['grid', 'tree', 'folder']);
const _LIB_SORT_VALUES = new Set([
'artist', 'artist-desc', 'title', 'title-desc',
'recent', 'year-desc', 'year', 'tuning',
'difficulty', 'difficulty-desc',
]);
const _LIB_FORMAT_VALUES = new Set(['', 'sloppak', 'loose']);
// Tree-view expand/collapse persistence. Three states per tree:
@@ -2079,7 +2078,6 @@ function renderGridCards(songs, containerId = 'lib-grid', mode = 'replace') {
${(() => { const _nm = _getArrangementNamingMode(); return (song.arrangements || []).map(a => _arrangementBadgeHtml(a, _nm)).join(''); })()}
${tuning ? `<span class="px-1.5 py-0.5 rounded ${tuning === 'E Standard' ? 'bg-green-900/30 text-green-400' : 'bg-yellow-900/30 text-yellow-400'}">${esc(tuning)}</span>` : ''}
${song.has_lyrics ? `<span class="px-1.5 py-0.5 bg-purple-900/30 rounded text-purple-300">Lyrics</span>` : ''}
${song.user_difficulty != null ? `<span class="px-1.5 py-0.5 bg-blue-900/30 rounded text-blue-300" title="Your difficulty rating">◆${esc(song.user_difficulty)}</span>` : ''}
${duration ? `<span class="text-gray-600">${duration}</span>` : ''}
</div>
${retuneBtn}
@@ -2279,8 +2277,6 @@ async function renderTreeInto(containerId, countId, stats, letter, q, favoritesO
html += `<span class="px-1.5 py-0.5 rounded ${tuning === 'E Standard' ? 'bg-green-900/30 text-green-400' : 'bg-yellow-900/30 text-yellow-400'}">${esc(tuning)}</span>`;
if (song.has_lyrics)
html += `<span class="px-1.5 py-0.5 bg-purple-900/30 rounded text-purple-300">Lyrics</span>`;
if (song.user_difficulty != null)
html += `<span class="px-1.5 py-0.5 bg-blue-900/30 rounded text-blue-300" title="Your difficulty rating">◆${esc(song.user_difficulty)}</span>`;
if (duration)
html += `<span class="text-gray-600 w-10 text-right">${duration}</span>`;
if (stdRetune)
@@ -2874,10 +2870,6 @@ const HWC_DEFAULT_FALLBACK = { lowE: '#cc0000', A: '#cca800', D: '#0066cc', G: '
// - colorblind: the OkabeIto accessible qualitative palette (vermillion,
// orange, yellow, bluish-green, sky-blue, blue, reddish-purple), the most
// distinguishable option for deuteranopia/protanopia.
// - colorblind_deuteranope: a deuteranope-tuned variant of the OkabeIto set
// above, contributed by a deuteranopic player who still found that set hard
// to separate. Retunes the six main strings (red / yellow-green / blue /
// orange / teal / deep-purple) and keeps its 7/8-string colors unchanged.
// - neon: electric, max-saturation hues whose LIGHTNESS deliberately zig-zags
// between neighbours (bright→bright→brightest→dark blue→bright green→dark
// violet) so adjacent strings separate harder than vivid — a stage/stream
@@ -2914,10 +2906,6 @@ const HWC_PRESETS = [
id: 'colorblind', label: 'Colorblind-friendly',
colors: { lowE: '#d55e00', A: '#e69f00', D: '#f0e442', G: '#009e73', B: '#56b4e9', highE: '#cc79a7', low7: '#0072b2', low8: '#999999' },
},
{
id: 'colorblind_deuteranope', label: 'Colorblind (deuteranope)',
colors: { lowE: '#aa1414', A: '#88de00', D: '#1889e3', G: '#c6601c', B: '#00f5b2', highE: '#4d2173', low7: '#0072b2', low8: '#999999' },
},
{
id: 'neon', label: 'Neon',
colors: { lowE: '#ff1f4e', A: '#ff9d00', D: '#e9ff00', G: '#1844ff', B: '#00ff84', highE: '#d000ff', low7: '#ff00aa', low8: '#00f0ff' },
@@ -4383,7 +4371,7 @@ async function uploadSongs(fileList) {
if (lower.endsWith('.feedpak') || lower.endsWith('.sloppak')) {
files.push(f);
} else {
failures.push(`${f.name}: only .feedpak or .sloppak accepted`);
failures.push(`${f.name}: only .feedpak accepted`);
}
}
if (files.length === 0) {
@@ -4864,47 +4852,6 @@ window.jucePlayer = jucePlayer;
// (a network blip on /api/audio-local-path, an isAudioRunning() race
// during a device restart) are deliberately NOT memoised so they retry.
let _rerouteRejectedUrl = null;
// Exclusive-style output backends silence every other client on the
// endpoint — including our own <audio> element. The share mode IS the
// JUCE output device type: "Windows Audio (Exclusive Mode)" is a
// hardcoded, unlocalised JUCE type name; ASIO drivers typically hold
// the endpoint exclusively too. "Windows Audio (Low Latency Mode)" is
// shared and must NOT match.
function _isExclusiveOutputType(t) {
return t === 'Windows Audio (Exclusive Mode)' || t === 'ASIO';
}
// [feedpak-route] diagnostics: log the raw outputType string once per
// value change (this runs on a 350ms poll — logging every tick would
// flood the diagnostics buffer).
let _loggedOutputType;
async function _outputIsExclusive() {
if (typeof juceApi.getCurrentDevice !== 'function') {
if (_loggedOutputType !== '<no-getCurrentDevice>') {
_loggedOutputType = '<no-getCurrentDevice>';
console.warn('[feedpak-route] juceApi.getCurrentDevice missing — cannot detect exclusive output');
}
return false;
}
try {
const dev = await juceApi.getCurrentDevice();
const t = dev?.outputType || dev?.type || '';
const excl = _isExclusiveOutputType(t);
if (t !== _loggedOutputType) {
_loggedOutputType = t;
console.log('[feedpak-route] outputType=', JSON.stringify(t), '→ exclusive=', excl);
}
return excl;
} catch (e) {
if (_loggedOutputType !== '<getCurrentDevice-failed>') {
_loggedOutputType = '<getCurrentDevice-failed>';
console.warn('[feedpak-route] getCurrentDevice failed:', e);
}
return false;
}
}
// highway.js's initial song-load routing consults this for the same
// feedpak-under-exclusive decision the watcher makes below.
window._juceOutputIsExclusive = _outputIsExclusive;
// Returns true when window._currentSongAudio no longer references the exact
// snapshot object captured at reroute entry — i.e. the song was swapped (or
// cleared) mid-flight. Staleness is detected by object-reference identity,
@@ -4945,12 +4892,8 @@ window.jucePlayer = jucePlayer;
audio.pause();
try {
const res = await fetch(`/api/audio-local-path?url=${encodeURIComponent(url)}`);
if (!res.ok) {
console.warn('[feedpak-route] audio-local-path HTTP', res.status, 'for', url);
throw new Error('HTTP ' + res.status);
}
if (!res.ok) throw new Error('HTTP ' + res.status);
const { path } = await res.json();
console.log('[feedpak-route] audio-local-path resolved:', (typeof path === 'string' && path.split(/[\\/]/).pop()) || '<missing>');
if (_isStale(songAudio)) return 'stale'; // song changed mid-fetch
const ok = await juceApi.loadBackingTrack(path);
if (ok === false) {
@@ -5168,12 +5111,8 @@ window.jucePlayer = jucePlayer;
async function _reevaluateJuceRouting() {
if (_rerouteInFlight) return;
const songAudio = window._currentSongAudio;
// /audio/ songs are always JUCE-routable. A feedpak full-mix
// (single-mix pack, no stems) is routable ONLY under an
// exclusive-style output — in shared mode it must stay on HTML5 so
// the stem mixer / WebAudio path keeps working. Sloppak stem URLs
// are never routable (per-stem mix can't ride a single transport).
if (!songAudio || (!songAudio.juceEligible && !songAudio.feedpakFullMix)) return;
// Only /audio/ songs are JUCE-routable; sloppak stems stay on HTML5.
if (!songAudio || !songAudio.juceEligible) return;
// Don't race highway.js's own initial song-load routing: it owns
// _juceMode until _juceRoutingPromise settles. Re-running our switch
// concurrently would double-call loadBackingTrack for the same URL.
@@ -5191,30 +5130,13 @@ window.jucePlayer = jucePlayer;
try { running = await juceApi.isAudioRunning(); }
catch (_) { return; }
if (_isStale(songAudio)) return; // song changed during IPC
// Eligibility is evaluated per tick, not snapshotted at song load:
// the output share mode can change mid-song (device switch in the
// Audio Engine panel), and a feedpak full-mix must follow it —
// exclusive → ride the engine; back to shared → return to HTML5.
let eligible = !!songAudio.juceEligible;
if (!eligible && songAudio.feedpakFullMix && running) {
eligible = await _outputIsExclusive();
if (_isStale(songAudio)) return; // song changed during IPC
}
const wantJuce = !!(running && eligible);
// [feedpak-route] diagnostics: one line per decision change (the
// watcher polls at 350ms; steady state must not spam the buffer).
const _decision = 'running=' + running + ' eligible=' + eligible
+ ' feedpakFullMix=' + !!songAudio.feedpakFullMix
+ ' juceMode=' + !!window._juceMode + ' url=' + songAudio.url;
if (_decision !== window._lastFeedpakRouteDecision) {
window._lastFeedpakRouteDecision = _decision;
console.log('[feedpak-route] watcher:', _decision);
}
if (wantJuce === !!window._juceMode) return; // routing already consistent
if (!!running === !!window._juceMode) return; // routing already consistent
const wantJuce = running && !window._juceMode;
// Don't keep retrying a track JUCE explicitly rejected.
if (wantJuce && songAudio.url === _rerouteRejectedUrl) return;
if (wantJuce) {
if (running) {
const outcome = await _switchHtml5ToJuce(songAudio);
// Memoise ONLY an explicit hard JUCE reject. A successful
// switch clears the memo; a 'stale' abort (song changed
@@ -5229,10 +5151,9 @@ window.jucePlayer = jucePlayer;
// outcome === 'stale': leave _rerouteRejectedUrl as-is.
} else {
await _switchJuceToHtml5(songAudio);
// The engine stopped (or a feedpak's output left exclusive
// mode). Clear any hard-reject memo so a later engine restart
// or mode change re-evaluates the track at least once — the
// rejection may have been a transient device/decoder state.
// The engine just stopped. Clear any hard-reject memo so a
// later engine restart re-evaluates the track at least once —
// the rejection may have been a transient device/decoder state.
_rerouteRejectedUrl = null;
}
} catch (e) {
@@ -5264,209 +5185,6 @@ window.jucePlayer = jucePlayer;
}, 350);
})();
// Renderer-audio bus feeder (desktop Phase 2): when the engine holds the
// output endpoint in an exclusive-style mode, Chromium cannot reach the
// device, so any song audio still played by the renderer goes silent. The
// Phase 1 watcher above already migrates what a single-file transport can
// carry (loose /audio/ songs, feedpak full-mixes) onto the native backing
// transport. This feeder covers the rest — the stems plugin's multi-stem
// WebAudio graph, plus <audio>-element songs the native transport could not
// take (e.g. a codec loadBackingTrack rejected).
//
// Mechanism: capture the renderer-side master with an AudioWorklet tap,
// re-point the owning AudioContext at a null sink so it keeps rendering
// without a device, and push ~10 ms chunks over IPC into the engine's
// renderer bus, where they are mixed into the exclusive output like a
// backing track (~10-20 ms added latency on song audio only; the guitar
// monitoring path is untouched). Validated by the fix12 tester spike:
// null-sink rendering works, clocks hold (drift → 0), no overflow.
//
// Docker sphere: window.feedBackDesktop is undefined → this whole block is
// inert. Shared-mode desktop: the bus stays disabled (no double audio) and
// captured contexts keep/regain their default sink.
(function _installRendererBusFeeder() {
const api = window.feedBackDesktop?.audio;
if (!api || typeof api.setRendererBus !== 'function'
|| typeof api.pushRendererAudio !== 'function') return;
const TAP_WORKLET = `
class FeedbackBusTap extends AudioWorkletProcessor {
process(inputs) {
const inp = inputs[0];
if (inp && inp[0]) {
const L = inp[0], R = inp[1] || inp[0];
const out = new Float32Array(L.length * 2);
for (let i = 0; i < L.length; i++) { out[i*2] = L[i]; out[i*2+1] = R[i]; }
this.port.postMessage(out, [out.buffer]);
}
return true;
}
}
registerProcessor('feedback-bus-tap', FeedbackBusTap);
`;
const _tapModuleUrl = URL.createObjectURL(new Blob([TAP_WORKLET], { type: 'application/javascript' }));
const _tapModuleLoaded = new WeakSet(); // AudioContexts with the module added
// One tap per captured graph. `active` gates the push (the worklet keeps
// running when inactive — it's silent bookkeeping, not audio).
function _makeTap(ctx) {
const state = { node: null, active: false, batch: [], batchFrames: 0 };
state.attach = async (sourceNode) => {
if (!_tapModuleLoaded.has(ctx)) {
await ctx.audioWorklet.addModule(_tapModuleUrl);
_tapModuleLoaded.add(ctx);
}
if (!state.node) {
state.node = new AudioWorkletNode(ctx, 'feedback-bus-tap', { numberOfInputs: 1, channelCount: 2 });
const BATCH = Math.round(ctx.sampleRate / 100); // ~10 ms
state.node.port.onmessage = (e) => {
if (!state.active) { state.batch = []; state.batchFrames = 0; return; }
state.batch.push(e.data);
state.batchFrames += e.data.length / 2;
if (state.batchFrames >= BATCH) {
const merged = new Float32Array(state.batchFrames * 2);
let o = 0;
for (const c of state.batch) { merged.set(c, o); o += c.length; }
api.pushRendererAudio(merged, ctx.sampleRate);
state.batch = []; state.batchFrames = 0;
}
};
}
sourceNode.connect(state.node);
// No onward connection: the tap is a sink-side observer; audibility
// in shared mode comes from the graph's own destination path.
};
state.detach = (sourceNode) => {
state.active = false;
state.batch = []; state.batchFrames = 0;
if (state.node && sourceNode) {
try { sourceNode.disconnect(state.node); } catch (_) { /* already gone */ }
}
};
return state;
}
// ── Core <audio> element capture ─────────────────────────────────────────
// createMediaElementSource permanently reroutes the element into its
// context, so it is created lazily — only the first time an exclusive
// device actually needs it — and never torn down. From then on the element
// always plays through _elCtx; sink toggling routes it to the speakers
// (shared mode) or the null sink + bus (exclusive mode).
let _elCtx = null, _elSource = null, _elTap = null;
async function _ensureElementCapture() {
if (_elCtx) return;
const el = document.getElementById('audio');
if (!el) throw new Error('no core audio element');
_elCtx = new AudioContext();
_elSource = _elCtx.createMediaElementSource(el);
_elSource.connect(_elCtx.destination);
_elTap = _makeTap(_elCtx);
await _elTap.attach(_elSource);
}
// ── Engagement state machine ─────────────────────────────────────────────
// 'off' | 'element' | 'stems'
let _mode = 'off';
let _stemsGraph = null; // { context, masterNode } snapshot while engaged
let _stemsTap = null;
const _stemsTaps = new WeakMap(); // context → tap (stems ctx is reused across songs)
let _busy = false;
async function _setSink(ctx, exclusive) {
if (typeof ctx.setSinkId !== 'function') throw new Error('setSinkId unsupported');
await ctx.setSinkId(exclusive ? { type: 'none' } : '');
if (ctx.state !== 'running') await ctx.resume().catch(() => {});
}
async function _disengage() {
if (_mode === 'off') return;
const prev = _mode;
_mode = 'off';
try { await api.setRendererBus(false, 0); } catch (_) { /* engine gone */ }
if (prev === 'element' && _elCtx) {
_elTap.active = false;
await _setSink(_elCtx, false).catch(() => {});
} else if (prev === 'stems' && _stemsGraph) {
if (_stemsTap) _stemsTap.detach(_stemsGraph.masterNode);
await _setSink(_stemsGraph.context, false).catch(() => {});
_stemsGraph = null; _stemsTap = null;
}
console.log('[renderer-bus] disengaged (' + prev + ')');
}
async function _engageStems(graph) {
await _setSink(graph.context, true);
let tap = _stemsTaps.get(graph.context);
if (!tap) { tap = _makeTap(graph.context); _stemsTaps.set(graph.context, tap); }
await tap.attach(graph.masterNode);
await api.setRendererBus(true, 1.0);
tap.active = true;
_stemsGraph = graph; _stemsTap = tap;
_mode = 'stems';
console.log('[renderer-bus] engaged: stems graph → engine bus');
}
async function _engageElement() {
await _ensureElementCapture();
await _setSink(_elCtx, true);
await api.setRendererBus(true, 1.0);
_elTap.active = true;
_mode = 'element';
console.log('[renderer-bus] engaged: <audio> element → engine bus');
}
async function _reevaluate() {
if (_busy) return;
_busy = true;
try {
let running = false, exclusive = false;
try {
running = await api.isAudioRunning();
} catch (_) { /* engine unreachable → treat as not running */ }
if (running) {
// Reuse the Phase 1 predicate installed by the routing watcher
// (getCurrentDevice + exclusive-type check with change-logged
// diagnostics). Fail closed if it is somehow absent.
exclusive = !!(await window._juceOutputIsExclusive?.());
}
// The stems plugin publishes its live graph while a multi-stem
// song is loaded (and removes it on teardown).
const stems = (window.feedBack || window.slopsmith)?.stems?.audioGraph || null;
// Element songs: a song is loaded, it is NOT riding the native
// transport (Phase 1 owns those), and the stems graph is not the
// player. Covers native-transport rejects (codec) in exclusive
// mode — without this they would be silent.
const songAudio = window._currentSongAudio;
const elementSong = !!songAudio && !window._juceMode && !stems;
let want = 'off';
if (running && exclusive) {
if (stems) want = 'stems';
else if (elementSong) want = 'element';
}
const stemsGraphChanged = _mode === 'stems' && stems !== _stemsGraph;
if (want !== _mode || stemsGraphChanged) {
await _disengage();
if (want === 'stems') await _engageStems(stems);
else if (want === 'element') await _engageElement();
}
} catch (e) {
console.warn('[renderer-bus] reevaluate failed (will retry):', e);
_mode = 'off';
} finally {
_busy = false;
}
}
// Same cadence/rationale as the routing watcher above. Also re-check on
// visibility return so a device switch made while hidden is reconciled.
setInterval(() => { if (!document.hidden) void _reevaluate(); }, 500);
document.addEventListener('visibilitychange', () => { if (!document.hidden) void _reevaluate(); });
window._reevaluateRendererBus = _reevaluate;
})();
// Desktop JUCE backing uses an empty <audio> element; plugins such as Section Map
// still seek via audio.currentTime / pause / play. Mirror those onto jucePlayer
// while _juceMode is active. Same-tick pause+seek coalesce into a single seek
@@ -5838,24 +5556,9 @@ function _playbackApi() {
: null;
}
// Bridge hits are a "this legacy surface is still in use" signal, not a call
// counter — but recordBridgeHit is not cheap (compat-shim bookkeeping, a
// playback:bridge-hit event, and a diagnostics snapshot rebuild per call).
// Plugins legitimately poll read surfaces like window.feedBack.getLoop() from
// HUD ticks (note_detect polled at ~30 Hz), which turned every tick into a
// snapshot serialization on the main thread and saturated the inspector's
// hitCount. Throttle per surface: the first call records immediately, repeats
// within the window are dropped.
const _bridgeRecordLast = new Map();
const _BRIDGE_RECORD_MIN_MS = 5000;
function _recordPlaybackBridge(bridgeId, legacySurface, reason) {
const playback = _playbackApi();
if (!playback || typeof playback.recordBridgeHit !== 'function') return;
const key = `${bridgeId}|${legacySurface}`;
const now = Date.now();
const last = _bridgeRecordLast.get(key);
if (last != null && now - last < _BRIDGE_RECORD_MIN_MS) return;
_bridgeRecordLast.set(key, now);
playback.recordBridgeHit({
bridgeId,
legacySurface,
@@ -8229,10 +7932,6 @@ function setLoopEnd() {
if (loopB <= loopA) { loopB = null; return; }
document.getElementById('btn-loop-b').className = 'px-3 py-1.5 bg-green-900/50 rounded-lg text-xs text-green-300 transition';
updateLoopUI();
// Manual A/B arming is a loop mutation like setLoop()'s — emit the same
// transport event so event-driven consumers (note_detect drill sync) see
// button-armed loops without having to poll getLoop().
window.feedBack?.playback?.transportEvent?.('loop-set', { requesterId: 'core.loop', loopA, loopB, loop: { startTime: loopA, endTime: loopB, enabled: true, state: 'active' } });
}
function clearLoop(options) {
@@ -8393,26 +8092,6 @@ function _resolveEditRegion() {
return { a: Math.max(0, t - 4), b: t + 4 };
}
/* @pure:editor-pending-view:start */
function _buildEditorPendingViewPure(filename, arrangement, region, opts) {
const options = opts || {};
const view = {
filename,
arrangement: Number.isFinite(arrangement) && arrangement >= 0 ? arrangement : 0,
barSel: region ? { startTime: region.a, endTime: region.b } : null,
};
if (options.returnToHighway) view.returnToHighway = true;
if (typeof options.cursorTime === 'number') {
view.cursorTime = options.cursorTime;
} else if (region && typeof region.a === 'number') {
view.cursorTime = region.a;
}
if (typeof options.scrollX === 'number') view.scrollX = Math.max(0, options.scrollX);
if (typeof options.zoom === 'number' && options.zoom > 0) view.zoom = options.zoom;
return view;
}
/* @pure:editor-pending-view:end */
// Enable "Edit region" whenever the editor plugin is present and a song is
// loaded; show "↩ Editor" only while a return context is pending.
function _updateEditRegionBtn() {
@@ -8439,9 +8118,12 @@ function editRegionInEditor() {
arrangement = si.arrangement_index;
}
} catch (_) { /* default to 0 */ }
window._editorPendingView = _buildEditorPendingViewPure(currentFilename, arrangement, region, {
window._editorPendingView = {
filename: currentFilename,
arrangement,
barSel: { startTime: region.a, endTime: region.b },
returnToHighway: true,
});
};
window.editSong(currentFilename);
}
window.editRegionInEditor = editRegionInEditor;
@@ -8453,14 +8135,14 @@ function returnToEditorFromHighway() {
const ctx = window._highwayReturnCtx;
if (!ctx || typeof window.editSong !== 'function') return;
window._highwayReturnCtx = null;
const region = ctx.barSel
? { a: ctx.barSel.startTime, b: ctx.barSel.endTime }
: null;
window._editorPendingView = _buildEditorPendingViewPure(ctx.filename, ctx.arrangement, region, {
window._editorPendingView = {
filename: ctx.filename,
arrangement: ctx.arrangement,
scrollX: ctx.scrollX,
zoom: ctx.zoom,
cursorTime: ctx.cursorTime,
});
barSel: ctx.barSel,
};
window.editSong(ctx.filename);
}
window.returnToEditorFromHighway = returnToEditorFromHighway;
@@ -11837,14 +11519,6 @@ async function loadPlugins() {
// URL ?v=mtime convention elsewhere in this file).
const v = encodeURIComponent(wantedVersion);
script.src = `/api/plugins/${plugin.id}/screen.js${v ? `?v=${v}` : ''}`;
// Module-migration (R0): a migrated plugin declares
// scriptType:"module" and its screen.js is `import
// './src/main.js'`. A <script type="module"> fires load
// only after its whole static-import graph evaluates, so
// the await-onload completion + _loadingPluginId contract
// below is preserved (a classic-IIFE dynamic import()
// would not). Classic plugins are unaffected.
if (plugin.script_type === 'module') script.type = 'module';
script.dataset.pluginId = plugin.id;
script.dataset.pluginVersion = wantedVersion;
window.feedBack._loadingPluginId = plugin.id;
+1 -3
View File
@@ -9,8 +9,6 @@
const SCHEMA = 'feedBack.audio_effects.diagnostics.v1';
const PLAN_SCHEMA = 'feedBack.audio_effects.chain_plan.v1';
// Pre-rebrand plugins (rig_builder <= 2.9.x) still send the old schema id — accept it as an alias.
const LEGACY_PLAN_SCHEMA = 'slopsmith.audio_effects.chain_plan.v1';
const OWNER_ID = 'core.audio.effects';
const DEFAULT_ROUTE_KEY = 'desktop-main';
const DEFAULT_TIMEOUT_MS = 2000;
@@ -736,7 +734,7 @@ const LEGACY_PLAN_SCHEMA = 'slopsmith.audio_effects.chain_plan.v1';
const errors = [];
const source = _plainObject(rawPlan);
const schema = _string(source.schema || source.version, PLAN_SCHEMA);
if (schema !== PLAN_SCHEMA && schema !== LEGACY_PLAN_SCHEMA && schema !== '1') errors.push('Unsupported chain plan schema');
if (schema !== PLAN_SCHEMA && schema !== '1') errors.push('Unsupported chain plan schema');
const planRoute = _safeRoute(source.routeKey || source.route || routeKey);
if (planRoute !== routeKey) errors.push('Chain plan route does not match selected route');
const providerId = _safeId(source.providerId || provider.providerId, provider.providerId);
+15 -82
View File
@@ -2004,32 +2004,18 @@ function createHighway() {
const seedBase = (_frameIdx + n.s + ((n.t * 60) | 0)) | 0;
ctx.save();
ctx.fillStyle = col;
// Shimmering glow WITHOUT ctx.shadowBlur: blur cost scales with
// the blurred DEVICE-pixel area, and a held sustain's trail can
// span half the (DPR-scaled) canvas — profiling the "stutters
// while playing" report put this per-frame blur pass at the top
// exactly while a sustain is held. Three inflated low-alpha
// fills of the same quad read as the same soft glow at a flat,
// area-independent cost. The shimmer LUT still drives the
// per-frame size/brightness flicker (feedBack#254 intent).
const glowPx = (8 + 6 * _shimmerNoise(seedBase)) * a;
const baseA = (0.45 + 0.45 * a) * (0.78 + 0.22 * _shimmerNoise(seedBase + 17));
const fillTrail = (inflate) => {
ctx.beginPath();
ctx.moveTo(x0 - sw0 - inflate, y0);
ctx.lineTo(x0 + sw0 + inflate, y0);
ctx.lineTo(x1 + sw1 + inflate, y1);
ctx.lineTo(x1 - sw1 - inflate, y1);
ctx.fill();
};
ctx.globalAlpha = baseA * 0.22;
fillTrail(glowPx);
ctx.globalAlpha = baseA * 0.4;
fillTrail(glowPx * 0.45);
ctx.globalAlpha = baseA;
fillTrail(0);
ctx.shadowColor = col;
ctx.shadowBlur = (8 + 6 * _shimmerNoise(seedBase)) * a; // shimmering glow
ctx.globalAlpha = (0.45 + 0.45 * a) * (0.78 + 0.22 * _shimmerNoise(seedBase + 17));
ctx.beginPath();
ctx.moveTo(x0 - sw0, y0);
ctx.lineTo(x0 + sw0, y0);
ctx.lineTo(x1 + sw1, y1);
ctx.lineTo(x1 - sw1, y1);
ctx.fill();
// Crackling "current" — a jittery white core line down
// the trail, re-randomised each frame.
ctx.shadowBlur = 0;
ctx.globalCompositeOperation = 'lighter';
ctx.globalAlpha = a * (0.55 + 0.45 * _shimmerNoise(seedBase + 31));
ctx.strokeStyle = '#ffffff';
@@ -3409,57 +3395,21 @@ function createHighway() {
if (msg.audio_url) {
const audio = document.getElementById('audio');
const audioFilename = msg.audio_url.split('/').pop();
// /audio/ URLs are always JUCE-routable. A feedpak full-mix
// (single-mix pack: original audio, no stems) is routable too,
// but ONLY under an exclusive-style output — the actual
// exclusive check happens at routing time (app.js watcher /
// the async block below), not here, because the share mode
// can change while the song is loaded. Sloppak stem URLs are
// never routable.
// Only attempt JUCE routing for /audio/ URLs — sloppak stems
// (/api/sloppak/…) are not resolvable via audio-local-path.
const isAudioUrl = msg.audio_url.startsWith('/audio/');
// "Full mix" covers BOTH single-mix pack shapes:
// - stem-less packs (original_audio: in the manifest,
// audio_url == original_audio_url), and
// - single-stem packs (stems: [full.ogg] only) — the server
// puts the full mix in the stems list, has_original_audio
// is false, and audio_url points at the one stem. With one
// stem there is no per-stem mix to preserve, so routing it
// natively loses nothing. Real multi-stem (>1) stays out
// until Phase 2.
const isFeedpakFullMix = !isAudioUrl
&& msg.audio_url.startsWith('/api/sloppak/')
&& ((!!msg.has_original_audio && !msg.has_stems)
|| (msg.stems || []).length === 1);
// Record the loaded song's audio so app.js can re-route it
// between the HTML5 and JUCE paths if the audio engine is
// started/stopped after the song is already loaded. Set this
// unconditionally (not just on reload): when alreadyLoaded is
// true the watcher must still see correct, current metadata.
window._currentSongAudio = {
url: msg.audio_url,
juceEligible: isAudioUrl,
feedpakFullMix: isFeedpakFullMix,
};
window._currentSongAudio = { url: msg.audio_url, juceEligible: isAudioUrl };
const alreadyLoaded = window._juceMode
? window._juceAudioUrl === msg.audio_url
: (audio.src && audio.src.includes(audioFilename));
// [feedpak-route] diagnostics: every eligibility input in one
// line — shows up in the exported diagnostics bundle. If
// has_stems is true the pack is multi-stem and Phase 1
// deliberately does not route it (Phase 2 work).
console.log('[feedpak-route] song-load:',
'url=', msg.audio_url,
'isAudioUrl=', isAudioUrl,
'isFeedpakFullMix=', isFeedpakFullMix,
'has_stems=', !!msg.has_stems,
'stems=', (msg.stems || []).length,
'has_original_audio=', !!msg.has_original_audio,
'format=', msg.format,
'alreadyLoaded=', alreadyLoaded,
'juceApi=', !!window.feedBackDesktop?.audio);
if (!alreadyLoaded) {
const juceApi = window.feedBackDesktop?.audio;
if ((isAudioUrl || isFeedpakFullMix) && juceApi) {
if (isAudioUrl && juceApi) {
// Run JUCE routing off the critical message-processing chain
// so subsequent notes/chords/ready messages aren't blocked
// waiting for IPC + HTTP round-trips. The 'ready' handler
@@ -3502,24 +3452,7 @@ function createHighway() {
clearTimeout(barrierTimer);
if (gen !== _wsGen) return; // navigated away during the wait
}
// Feedpak full-mix rides the engine ONLY under an
// exclusive-style output (shared mode falls through to
// the HTML5 fallback below, keeping the WebAudio path
// fully working). /audio/ songs route whenever the
// engine runs, as before. If the share mode changes
// later, the app.js watcher re-evaluates and migrates.
let routeToJuce = await juceApi.isAudioRunning();
console.log('[feedpak-route] initial-load: engineRunning=', routeToJuce);
if (routeToJuce) {
if (gen !== _wsGen) return; // stale
if (isFeedpakFullMix) {
const exclFn = window._juceOutputIsExclusive;
routeToJuce = !!(await exclFn?.());
console.log('[feedpak-route] initial-load: feedpak exclusive check →',
routeToJuce, '(predicate installed=', typeof exclFn === 'function', ')');
}
}
if (routeToJuce) {
if (await juceApi.isAudioRunning()) {
if (gen !== _wsGen) return; // stale
const res = await fetch(`/api/audio-local-path?url=${encodeURIComponent(audioUrl)}`);
if (!res.ok) throw new Error('HTTP ' + res.status);
-2
View File
@@ -119,8 +119,6 @@
<option value="year-desc">Year (newest)</option>
<option value="year">Year (oldest)</option>
<option value="tuning">Tuning</option>
<option value="difficulty">Difficulty (easiest first)</option>
<option value="difficulty-desc">Difficulty (hardest first)</option>
</select>
<!-- Format filter (shared) -->
<select id="lib-format" onchange="sortLibrary()"
+1 -1
View File
File diff suppressed because one or more lines are too long
-26
View File
@@ -451,12 +451,6 @@
pill('inst', v, v[0].toUpperCase() + v.slice(1), settings.instrument === v)).join('')) +
instRow('Strings', STRING_COUNTS[settings.instrument].map((v) =>
pill('strings', v, v + '', settings.string_count === v)).join('')) +
// Handedness — a left-hander flips the whole highway (frets mirror).
// Lives with the other player-orientation choices so it's part of the
// same "Choose your instrument" step the onboarding tour spotlights —
// i.e. set before you ever tune up or calibrate.
instRow('Handedness', pill('hand', 'right', 'Right', !_leftyPref()) +
pill('hand', 'left', 'Left', _leftyPref())) +
'<div><div class="text-[0.625rem] uppercase tracking-wider text-fb-textDim mb-1">Tuning</div>' +
'<select data-inst-tuning class="w-full bg-gray-800/50 border border-gray-700 rounded-md px-2 py-1.5 text-xs text-fb-text outline-none focus:border-fb-primary">' +
// An offset-array tuning has no named option — surface it as a
@@ -519,10 +513,6 @@
setWorkingInstrument(settings.instrument, newSc);
renderInstrument(); keepOpen();
}));
menu.querySelectorAll('[data-pill="hand"]').forEach((b) => b.addEventListener('click', () => {
_setLeftyPref(b.getAttribute('data-val') === 'left');
renderInstrument(); keepOpen(); // reflect the active pill; keep the menu open
}));
menu.querySelector('[data-inst-tuning]').addEventListener('change', (e) => saveSettings({ tuning: e.target.value }));
menu.querySelector('[data-inst-pathway]').addEventListener('change', (e) => saveSettings({ pathway: e.target.value }));
const ref = menu.querySelector('[data-inst-ref]');
@@ -538,22 +528,6 @@
function instRow(label, inner) {
return '<div><div class="text-[0.625rem] uppercase tracking-wider text-fb-textDim mb-1">' + label + '</div><div class="flex flex-wrap gap-1">' + inner + '</div></div>';
}
// Handedness (left-handed) preference. The canonical store is the highway's
// `lefty` localStorage key; when a live highway exists, setLefty() also flips
// it immediately. Feature-detected so it works on the dashboard before any
// highway has been created (the value is read on the highway's next init).
function _leftyPref() {
try { if (window.highway && typeof window.highway.getLefty === 'function') return !!window.highway.getLefty(); } catch (_) { /* */ }
try { return localStorage.getItem('lefty') === '1'; } catch (_) { return false; }
}
function _setLeftyPref(on) {
try {
if (window.highway && typeof window.highway.setLefty === 'function') window.highway.setLefty(!!on);
else localStorage.setItem('lefty', on ? '1' : '0');
} catch (_) { /* storage blocked — the pill still reflects the choice via re-render */ }
// Keep the Settings "Left-handed" checkbox in sync when it's mounted.
try { const cb = document.getElementById('setting-lefty'); if (cb) cb.checked = !!on; } catch (_) { /* */ }
}
function pill(group, val, label, active) {
return '<button type="button" data-pill="' + group + '" data-val="' + val + '" class="px-2 py-1 rounded-md text-xs ' +
(active ? 'bg-fb-primary text-white' : 'bg-gray-800/50 text-fb-textDim hover:text-fb-text') + '">' + esc(label) + '</button>';
+1 -56
View File
@@ -138,17 +138,6 @@
'<div class="flex flex-wrap gap-3">' + SKELETON_TILE + SKELETON_TILE + SKELETON_TILE + '</div>' +
'<div class="text-xs text-fb-textDim pt-2">Fetching covers… the source is rate-limited.</div>' +
'</div>' +
// Search Cover Art Archive — find an album cover even when the song has
// no match (the auto candidates above are empty then). Pre-filled from
// the song's artist + album/title; the source is rate-limited.
'<div class="space-y-2 pt-1">' +
'<div class="text-xs font-semibold uppercase tracking-wider text-fb-textDim">Search covers</div>' +
'<div class="flex gap-2">' +
'<input data-ip-search-input type="text" value="' + esc(_cur.query || '') + '" placeholder="artist album" class="flex-1 bg-gray-800/50 border border-gray-700 rounded-md px-2 py-1 text-sm text-fb-text outline-none focus:border-fb-primary">' +
'<button data-ip-search-go class="text-sm text-fb-primary hover:text-fb-primaryHi border border-fb-primary/40 rounded-md px-3">Search</button>' +
'</div>' +
'<div data-ip-search-results class="flex flex-wrap gap-3"></div>' +
'</div>' +
'<div data-ip-status class="hidden text-xs text-fb-accent"></div>' +
'</div></div>' +
'<input type="file" accept="image/*" data-ip-file class="hidden">';
@@ -196,47 +185,9 @@
}
});
});
const searchInput = panel.querySelector('[data-ip-search-input]');
const runSearch = () => coverSearch(panel, (searchInput && searchInput.value) || '');
panel.querySelector('[data-ip-search-go]')?.addEventListener('click', runSearch);
searchInput?.addEventListener('keydown', (e) => { if (e.key === 'Enter') { e.preventDefault(); runSearch(); } });
panel.querySelector('[data-ip-close]')?.focus();
}
// Search Cover Art Archive (via the song-scoped cover-search endpoint) and
// render the album covers as pickable tiles — the same apply('url') path as
// the auto candidates. Covers with no CAA art self-hide (img onerror).
async function coverSearch(panel, query) {
const out = panel.querySelector('[data-ip-search-results]');
const fn = _cur && _cur.filename;
if (!out || !fn) return;
out.innerHTML = '<div class="flex flex-wrap gap-3">' + SKELETON_TILE + SKELETON_TILE + '</div>';
let body = null;
try {
const r = await fetch('/api/song/' + enc(fn) + '/art/cover-search?q=' + enc(String(query).trim()));
if (r.ok) body = await r.json();
} catch (_) { /* falls through to the empty state */ }
if (!_cur || _cur.filename !== fn) return; // closed / changed song while searching
const covers = (body && body.covers) || [];
if (!covers.length) {
out.innerHTML = '<div class="text-xs text-fb-textDim">' +
((body && body.error) ? 'Cover search is unavailable right now.' : 'No covers found — try a different search.') +
'</div>';
return;
}
out.innerHTML = covers.map((c, i) =>
tileHtml('data-ip-cover="' + i + '"', imgFace(c.thumb_url), c.label || 'Cover')).join('');
out.querySelectorAll('[data-ip-cover]').forEach((btn) => {
const img = btn.querySelector('img');
if (img) img.onerror = () => btn.classList.add('hidden'); // no CAA art for this album → hide
btn.addEventListener('click', () => {
if (_busy) return;
const c = covers[Number(btn.getAttribute('data-ip-cover'))];
if (c) apply('url', c.thumb_url);
});
});
}
// The one candidates fetch, cancelled if the modal closes first. Failure
// (offline, demo mode, aborted) is silent: the skeletons just clear and
// the instant tiles remain — never an error wall.
@@ -330,13 +281,7 @@
const filename = opts && opts.filename;
if (!filename) return;
_lastFocus = document.activeElement;
const title = (opts && opts.title) || filename;
const artist = (opts && opts.artist) || '';
const album = (opts && opts.album) || '';
// Pre-fill the cover search: "artist album" when the album is known, else
// just the artist, else the title — the server default backs it up.
const query = [artist, album].filter(Boolean).join(' ').trim() || title;
_cur = { filename: filename, title: title, query: query };
_cur = { filename: filename, title: (opts && opts.title) || filename };
_busy = false;
const m = ensureModal();
const panel = document.getElementById('v3-imgpick-panel');
+1 -6
View File
@@ -194,7 +194,7 @@
<!-- Hidden file input shared by the navbar "Upload" link. Kept at body
level so it stays reachable regardless of which screen is active. -->
<input type="file" id="upload-songs-file" accept=".feedpak,.sloppak" multiple class="hidden" onchange="uploadSongs(this.files); this.value=''">
<input type="file" id="upload-songs-file" accept=".sloppak" multiple class="hidden" onchange="uploadSongs(this.files); this.value=''">
<!-- ══ HOME (Hero + Library) — reused as the v3 "Songs" screen ════════ -->
<div id="home" class="screen">
@@ -641,12 +641,7 @@
</div>
</div>
<div class="fb-srow-control">
<!-- Autosave on blur/enter via a single-key POST (like every other v3
setting), so setting the address never depends on the shared Save
button — whose bundled dlc_dir could otherwise block it. Save button
kept for discoverability. -->
<input type="text" id="demucs-server-url" placeholder="http://192.168.1.100:7865"
onchange="persistSetting('demucs_server_url', this.value.trim())"
class="bg-dark-700 border border-gray-800 rounded-xl px-4 py-2.5 text-sm text-gray-300 placeholder-gray-600 focus:border-accent/50 outline-none">
<button onclick="saveSettings()" class="bg-accent hover:bg-accent-light px-6 py-2.5 rounded-xl text-sm font-semibold text-white transition">Save</button>
</div>
+6 -53
View File
@@ -303,7 +303,6 @@
'<span class="text-xs text-fb-textDim shrink-0">' + esc(pct) + '</span></span>' +
'<span class="block text-xs text-fb-textDim truncate">' + esc(meta) + '</span>' +
diffChips(song, c) +
(_single ? '<span class="block text-xs text-fb-primary pt-1">Use these values →</span>' : '') +
'</button>';
}
@@ -462,11 +461,7 @@
// Each field sits on its pack value: editing above the pack makes it an
// override ("Yours"); a lock pins it so an auto-match can't recanonicalize
// it; revert (↺) drops back to the pack value.
const DETAIL_FIELDS = [['title', 'Title'], ['artist', 'Artist'], ['album', 'Album'], ['year', 'Year'], ['genre', 'Genre']];
// Only these four are written into the pack file; genre is a library-only
// overlay (drives the genre filter/facet + the auto-match lock), never baked
// to the file — so Write to file leaves genre's override in place.
const WRITE_FIELDS = ['title', 'artist', 'album', 'year'];
const DETAIL_FIELDS = [['title', 'Title'], ['artist', 'Artist'], ['album', 'Album'], ['year', 'Year']];
async function renderDetailsTab(body, song) {
body.innerHTML = '<div class="p-5"><p class="text-sm text-fb-textDim">Loading…</p></div>';
@@ -488,47 +483,7 @@
};
}
song._detailsState = st;
// Match→Details bridge: a candidate picked with "Use these values" lands
// its fields here as the pending (unsaved) input values, shown pre-filled
// for review — the grid never adopts a match silently, so the user still
// Saves (or Writes to file).
const adopted = song._pendingDetails;
if (adopted) {
for (const [f] of DETAIL_FIELDS) {
if (f in adopted) st[f].value = String(adopted[f] || '');
}
song._pendingDetails = null;
}
paintDetails(body, song);
if (adopted) {
const s = body.querySelector('[data-df-status]');
if (s) { s.className = 'text-xs leading-relaxed text-fb-textDim'; s.textContent = 'Filled from the match — review, then Save or Write to file.'; }
}
}
// Match→Details bridge: adopt a candidate's display fields into the Details
// tab (opt-in — never silent). Pin the match too so the art/canon follow,
// then land on Details pre-filled for review.
async function useTheseValues(song, cand) {
if (!cand) return;
// Smart adopt for an English base: KEEP the readable name + title the card
// already shows (the author's romaji, e.g. "Junko Yagami / BAY CITY") — the
// match is often native script (kanji/kana). Take only what the pack lacks
// — album / year / genre — from the match; the pin below still brings the
// correct art + identity. The user can still edit any field.
song._pendingDetails = {
artist: String(song.artist || cand.artist || ''),
title: String(song.title || cand.title || ''),
album: String(cand.album || song.album || ''),
year: String(cand.year || song.year || ''),
genre: String((Array.isArray(cand.genres) && cand.genres[0]) || cand.genre || ''),
};
try {
await post('/api/enrichment/review/' + enc(song.filename) + '/pick', { candidate: cand });
} catch (_) { /* pin is best-effort; the values still populate Details */ }
try { window.feedBack?.emit('library:changed', { reason: 'match' }); } catch (_) { }
_tab = 'details';
renderTabbed();
}
function paintDetails(body, song) {
@@ -559,7 +514,7 @@
'<div class="p-5 space-y-4 overflow-y-auto v3-scroll min-h-0">' +
'<div class="flex items-start gap-3">' +
'<img src="' + esc(artUrl(song)) + '" alt="" onerror="this.style.visibility=\'hidden\'" class="w-14 h-14 rounded-lg object-cover bg-fb-card shrink-0">' +
'<p class="text-xs text-fb-textDim pt-1"><span class="text-fb-text">Save</span> keeps edits as a reversible library overlay — the song files aren\'t touched. <span class="text-fb-text">Write to file</span> bakes the title, artist, album and year into the pack (genre stays a library-only tag). Lock a field to keep an auto-match from changing it.</p>' +
'<p class="text-xs text-fb-textDim pt-1"><span class="text-fb-text">Save</span> keeps edits as a reversible library overlay — the song files aren\'t touched. <span class="text-fb-text">Write to file</span> bakes them into the pack itself. Lock a field to keep an auto-match from changing it.</p>' +
'</div>' +
DETAIL_FIELDS.map(row).join('') +
'<p data-df-status class="text-xs leading-relaxed"></p>' +
@@ -629,7 +584,7 @@
async function writeToFile(body, song) {
const st = song._detailsState;
const fields = {};
for (const f of WRITE_FIELDS) fields[f] = String(st[f].value || '').trim();
for (const [f] of DETAIL_FIELDS) fields[f] = String(st[f].value || '').trim();
const status = body.querySelector('[data-df-status]');
const writeBtn = body.querySelector('[data-df-write]');
const saveBtn = body.querySelector('[data-df-save]');
@@ -662,11 +617,11 @@
const yr = /^[+-]?\d+$/.test(applied.year) ? parseInt(applied.year, 10) : 0;
applied.year = yr ? String(yr) : '';
}
for (const f of WRITE_FIELDS) song[f] = applied[f];
for (const [f] of DETAIL_FIELDS) song[f] = applied[f];
try { window.feedBack?.emit('library:changed', { reason: 'write' }); } catch (_) { }
if (persisted) {
const clear = {};
for (const f of WRITE_FIELDS) clear[f] = { value: null, locked: !!st[f].locked };
for (const [f] of DETAIL_FIELDS) clear[f] = { value: null, locked: !!st[f].locked };
try {
await fetch('/api/song/' + enc(song.filename) + '/overrides', {
method: 'PUT',
@@ -696,7 +651,7 @@
'</div>';
body.querySelector('[data-cover-open]')?.addEventListener('click', () => {
if (window.__fbOpenImagePicker) {
window.__fbOpenImagePicker({ filename: song.filename, title: song.title || song.filename, artist: song.artist, album: song.album });
window.__fbOpenImagePicker({ filename: song.filename, title: song.title || song.filename });
}
});
}
@@ -750,7 +705,6 @@
btn.addEventListener('click', async () => {
const cand = cands[Number(btn.getAttribute('data-mr-cand'))];
if (!cand) return;
if (_single) { useTheseValues(song, cand); return; } // popup → adopt into Details
await post('/api/enrichment/review/' + enc(song.filename) + '/pick',
{ candidate: cand });
settle(song);
@@ -803,7 +757,6 @@
btn.addEventListener('click', async () => {
const cand = cands[Number(btn.getAttribute('data-mr-cand'))];
if (!cand) return;
if (_single) { useTheseValues(song, cand); return; } // popup → adopt into Details
await post('/api/enrichment/review/' + enc(song.filename) + '/pick',
{ candidate: cand });
settle(song);
+1 -1
View File
@@ -42,7 +42,7 @@
id: 'instrument', shape: 'spotlight', position: 'bottom',
selector: '#v3-instrument-wrap', waitFor: '#v3-instrument-wrap',
title: 'Choose your instrument',
content: 'Set your instrument, string count and tuning here — and if you play left-handed, flip Handedness to Left so the whole highway mirrors. The highway, tuner and scoring all adapt to this selection.',
content: 'Set your instrument, string count and tuning here. The highway, tuner and scoring all adapt to this selection.',
},
{
id: 'tuner', shape: 'spotlight', position: 'bottom',
+13 -30
View File
@@ -38,9 +38,6 @@
// Mastery = best accuracy across arrangements (song_stats); unscored songs
// sort last either way. Ascending surfaces what needs work; never default.
['mastery', 'Needs practice first'], ['mastery-desc', 'Most mastered first'],
// Personal difficulty (song_user_meta.user_difficulty, 1-5); unrated
// songs sort last either way.
['difficulty', 'Difficulty (easiest first)'], ['difficulty-desc', 'Difficulty (hardest first)'],
];
const FORMATS = [['', 'All formats'], ['sloppak', 'Feedpak'], ['loose', 'Folder']];
const ARRANGEMENTS = ['Lead', 'Rhythm', 'Bass', 'Combo', 'Vocals'];
@@ -169,15 +166,15 @@
const f = saved.filters;
if (f && typeof f === 'object') {
const arr = (x) => (Array.isArray(x) ? x.slice() : []);
// mastery + match + genre are session-only facets (deliberately not
// mastery + match are session-only facets (deliberately not
// persisted), but the restored object must still CARRY the keys —
// the filter drawer indexes f.mastery/f.match/f.genre unconditionally,
// so dropping them here breaks the drawer for anyone with saved prefs.
// the filter drawer indexes f.mastery/f.match unconditionally, so
// dropping them here breaks the drawer for anyone with saved prefs.
state.filters = {
arr_has: arr(f.arr_has), arr_lacks: arr(f.arr_lacks),
stem_has: arr(f.stem_has), stem_lacks: arr(f.stem_lacks),
lyrics: f.lyrics || '', tunings: arr(f.tunings),
mastery: [], match: [], genre: [],
mastery: [], match: [],
};
}
}
@@ -518,22 +515,15 @@
done: ['bg-fb-good/90 text-black', '✓ Updated', ''],
nochange: ['bg-black/60 text-fb-textDim', '— No match', ''],
// Resting indicator: subtle, so a mostly-unmatched library isn't a
// wall of loud badges. Clickable — a one-click handoff into the
// Fix-metadata popup for this song (see the [data-meta-fix] wiring).
nomatch: ['bg-black/60 text-fb-textDim', 'No match', 'Click to fix the metadata by hand'],
// wall of loud badges; points at the manual fix.
nomatch: ['bg-black/60 text-fb-textDim', 'No match', 'No metadata match found — right-click to fix it by hand'],
};
const conf = M[st] || M.queued;
const fixable = st === 'nomatch'; // resting badge → opens Fix-metadata
// top-10 clears the tuning chip (top-2) in both normal and select mode;
// z-20 sits it above the art. Batch states are non-interactive; the
// resting "no match" badge is the handoff into the popup.
const cls = 'v3-meta-tile absolute top-10 left-2 z-20 ' + conf[0] +
' text-[0.5625rem] font-bold px-1.5 py-0.5 rounded-sm leading-tight ' +
(fixable ? 'pointer-events-auto cursor-pointer hover:bg-fb-primary hover:text-white transition-colors' : 'pointer-events-none');
return '<span class="' + cls + '"' +
(fixable ? ' data-meta-fix="1"' : '') +
(conf[2] ? ' title="' + conf[2] + '"' : '') +
'>' + conf[1] + '</span>';
// z-20 sits it above the art. Non-interactive so it never eats a click.
return '<span class="v3-meta-tile absolute top-10 left-2 z-20 ' + conf[0] +
' text-[0.5625rem] font-bold px-1.5 py-0.5 rounded-sm leading-tight pointer-events-none"' +
(conf[2] ? ' title="' + conf[2] + '"' : '') + '>' + conf[1] + '</span>';
}
// After a song is scored, the badge for that card is stale until the next
@@ -1010,7 +1000,7 @@
// the group's work_key/chart_count and pre-ticks the shown chart.)
if (id === '__fixmatch') { if (window.__fbFixMatch) window.__fbFixMatch(playTarget); return; }
if (id === '__cover') {
if (window.__fbOpenImagePicker) window.__fbOpenImagePicker({ filename: playTarget.filename, title: playTarget.title || playTarget.filename, artist: playTarget.artist, album: playTarget.album });
if (window.__fbOpenImagePicker) window.__fbOpenImagePicker({ filename: playTarget.filename, title: playTarget.title || playTarget.filename });
return;
}
if (id === '__refreshmeta') {
@@ -1477,13 +1467,6 @@
e.stopPropagation();
openChartsDrawer(e.currentTarget.getAttribute('data-charts'), song);
});
// "No match" badge → straight into the Fix-metadata popup for this
// song (the batch → fix handoff). stopPropagation so it doesn't also
// trigger the card's play. Follows the displayed chart, like the menu.
el.querySelector('[data-meta-fix]')?.addEventListener('click', (e) => {
e.stopPropagation();
if (window.__fbFixMatch) window.__fbFixMatch(playTarget);
});
// Artist line → the artist page (PR-B). In select mode the grid's
// capture-phase toggle intercepts first, so selection still wins.
el.querySelector('[data-v3-artist]')?.addEventListener('click', (e) => {
@@ -2824,7 +2807,7 @@
'<div class="flex items-center justify-between"><h3 class="text-lg font-semibold text-fb-text">Filters</h3>' +
'<button data-drawer-close class="text-fb-textDim hover:text-fb-text">✕</button></div>' +
section('Arrangements', ARRANGEMENTS.map((a) => triPill('arr', a, a, triState(f.arr_has, f.arr_lacks, a))).join('')) +
section('Stems (feedpak)', STEMS.map((s) => triPill('stem', s, s, triState(f.stem_has, f.stem_lacks, s))).join('')) +
section('Stems (sloppak)', STEMS.map((s) => triPill('stem', s, s, triState(f.stem_has, f.stem_lacks, s))).join('')) +
section('Lyrics', ['', '1', '0'].map((v) => '<button data-lyrics="' + v + '" class="px-2 py-1 rounded-md text-xs border ' + (f.lyrics === v ? 'bg-fb-primary text-white border-fb-primary' : 'bg-gray-800/50 text-fb-textDim border-gray-700') + '">' + (v === '' ? 'Any' : v === '1' ? 'Has lyrics' : 'No lyrics') + '</button>').join('')) +
// Progress (mastery bands) — multi-select; server filters via song_stats.
section('Progress', [['mastered', 'Mastered'], ['in_progress', 'In progress'], ['not_started', 'Not started']].map((it) => '<button data-mastery="' + it[0] + '" class="px-2 py-1 rounded-md text-xs border ' + (f.mastery.includes(it[0]) ? 'bg-fb-primary text-white border-fb-primary' : 'bg-gray-800/50 text-fb-textDim border-gray-700') + '">' + it[1] + '</button>').join('')) +
@@ -3129,7 +3112,7 @@
// when image-picker.js isn't loaded.
artWrap.addEventListener('click', () => {
if (window.__fbOpenImagePicker) {
window.__fbOpenImagePicker({ filename: song.filename, title: song.title || song.filename, artist: song.artist, album: song.album });
window.__fbOpenImagePicker({ filename: song.filename, title: song.title || song.filename });
} else {
artFile.click();
}
-47
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@@ -1,47 +0,0 @@
// Pins the onboarding handedness control: a Right/Left choice lives in the
// instrument selector (the "Choose your instrument" onboarding step, which the
// tour spotlights BEFORE the tuner/audio-calibration steps) and writes the
// highway 'lefty' preference. Source-level, matching the other tests/js/
// browser-heavy regression guards (the runtime path is DOM/WebGL-heavy).
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const ROOT = path.join(__dirname, '..', '..');
const BADGES = fs.readFileSync(path.join(ROOT, 'static', 'v3', 'badges.js'), 'utf8');
const TOUR = fs.readFileSync(path.join(ROOT, 'static', 'v3', 'onboarding-tour.js'), 'utf8');
test('instrument selector offers a Handedness Right/Left choice', () => {
assert.match(BADGES, /instRow\('Handedness'/, 'a Handedness row must be in the instrument menu');
assert.match(BADGES, /pill\('hand',\s*'right'/, 'Right handedness pill');
assert.match(BADGES, /pill\('hand',\s*'left'/, 'Left handedness pill');
});
test('clicking a handedness pill writes the lefty preference from its value', () => {
assert.match(
BADGES,
/\[data-pill="hand"\][\s\S]*?_setLeftyPref\(\s*b\.getAttribute\('data-val'\)\s*===\s*'left'\s*\)/,
'the handedness click handler sets lefty from the pill value');
});
test('_setLeftyPref prefers highway.setLefty and falls back to the lefty localStorage key', () => {
const setter = BADGES.match(/function _setLeftyPref\(on\)\s*\{[\s\S]*?\n \}/);
assert.ok(setter, '_setLeftyPref must exist');
assert.match(setter[0], /highway\.setLefty/, 'prefers highway.setLefty (flips a live highway + persists)');
assert.match(setter[0], /localStorage\.setItem\('lefty'/, 'falls back to the lefty localStorage key the highway reads on init');
});
test('_leftyPref reads highway.getLefty with a localStorage fallback', () => {
assert.match(
BADGES,
/function _leftyPref\(\)\s*\{[\s\S]*?getLefty[\s\S]*?localStorage\.getItem\('lefty'\)/,
'_leftyPref reads the current handedness with a storage fallback');
});
test('onboarding instrument step calls out left-handed players + the Handedness control', () => {
assert.match(TOUR, /Choose your instrument/);
assert.match(TOUR, /left-handed/i, 'the instrument step must call out left-handed players');
assert.match(TOUR, /Handedness/, 'and name the Handedness control');
});
-47
View File
@@ -1,47 +0,0 @@
'use strict';
const test = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const src = fs.readFileSync(path.join(__dirname, '..', '..', 'static', 'app.js'), 'utf8');
const m = src.match(/\/\* @pure:editor-pending-view:start \*\/[\s\S]*?\/\* @pure:editor-pending-view:end \*\//);
if (!m) throw new Error('pending-view helper block not found');
const api = new Function('"use strict";' + m[0] + '\nreturn { _buildEditorPendingViewPure };')();
test('edit-region handoff defaults cursor to region start and marks return path', () => {
const out = api._buildEditorPendingViewPure('song.sloppak', 2, { a: 12.5, b: 20 }, { returnToHighway: true });
assert.deepStrictEqual(out, {
filename: 'song.sloppak',
arrangement: 2,
barSel: { startTime: 12.5, endTime: 20 },
returnToHighway: true,
cursorTime: 12.5,
});
});
test('return-trip handoff preserves explicit viewport state', () => {
const out = api._buildEditorPendingViewPure('song.sloppak', 1, { a: 8, b: 14 }, {
scrollX: -4,
zoom: 160,
cursorTime: 9.25,
});
assert.deepStrictEqual(out, {
filename: 'song.sloppak',
arrangement: 1,
barSel: { startTime: 8, endTime: 14 },
cursorTime: 9.25,
scrollX: 0,
zoom: 160,
});
});
test('missing region still produces a stable pending view shell', () => {
const out = api._buildEditorPendingViewPure('song.sloppak', -1, null, {});
assert.deepStrictEqual(out, {
filename: 'song.sloppak',
arrangement: 0,
barSel: null,
});
});
-45
View File
@@ -1,45 +0,0 @@
// Contract test: 3D Highway WebGL context-loss recovery.
//
// Switching the active window / alt-tabbing (especially on Windows) can trigger
// a GPU context reset. Without a handler the lost WebGL context escalates into a
// render-process crash. The renderer owns its own WebGL canvas + heavy Three.js
// lifecycle (too much to construct in a vm sandbox), so — like the other
// highway_* source-contract tests here — this pins the wiring at the source
// level: the loss must be preventDefault()'d (so the browser restores it), draw
// must bail while lost, and the listeners must be torn down.
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const SCREEN_JS = path.join(__dirname, '..', '..', 'plugins', 'highway_3d', 'screen.js');
const src = fs.readFileSync(SCREEN_JS, 'utf8');
test('binds webglcontextlost + webglcontextrestored on the renderer canvas', () => {
assert.match(src, /ren\.domElement\.addEventListener\(\s*['"]webglcontextlost['"]/,
'must listen for webglcontextlost on ren.domElement (the WebGL canvas)');
assert.match(src, /ren\.domElement\.addEventListener\(\s*['"]webglcontextrestored['"]/,
'must listen for webglcontextrestored on ren.domElement');
});
test('the context-lost handler preventDefaults and pauses drawing', () => {
// Without preventDefault() the browser will not attempt to restore the
// context and the loss can escalate to a renderer crash.
const m = src.match(/_onCtxLost\s*=\s*\(e\)\s*=>\s*\{[\s\S]*?\};/);
assert.ok(m, '_onCtxLost handler must exist');
assert.match(m[0], /preventDefault\(\)/, 'context-lost handler must call preventDefault()');
assert.match(m[0], /_ctxLost\s*=\s*true/, 'context-lost handler must set _ctxLost = true');
});
test('draw() early-returns while the context is lost', () => {
assert.match(src, /draw\(bundle\)\s*\{[\s\S]*?if\s*\(_ctxLost\)\s*return;/,
'draw() must bail while _ctxLost is set so no GL work runs on a dead context');
});
test('teardown removes the context-loss listeners', () => {
assert.match(src, /removeEventListener\(\s*['"]webglcontextlost['"]/,
'teardown must remove the webglcontextlost listener');
assert.match(src, /removeEventListener\(\s*['"]webglcontextrestored['"]/,
'teardown must remove the webglcontextrestored listener');
});
+1 -83
View File
@@ -40,7 +40,7 @@ function extractWatcherIIFE(src) {
// Build a sandbox with fakes and run the watcher IIFE inside it. Returns the
// sandbox so tests can drive window._reevaluateJuceRouting and inspect state.
function makeSandbox({ isAudioRunning, loadBackingTrack, outputType = 'Windows Audio' }) {
function makeSandbox({ isAudioRunning, loadBackingTrack }) {
const calls = { loadBackingTrack: [], jucePlay: 0, jucePause: 0, audioPlay: 0 };
const audio = {
@@ -65,7 +65,6 @@ function makeSandbox({ isAudioRunning, loadBackingTrack, outputType = 'Windows A
const juceApi = {
isAudioRunning: () => Promise.resolve(isAudioRunning()),
loadBackingTrack: (p) => { calls.loadBackingTrack.push(p); return Promise.resolve(loadBackingTrack()); },
getCurrentDevice: () => Promise.resolve({ outputType: typeof outputType === 'function' ? outputType() : outputType }),
getBackingDuration: () => Promise.resolve(180),
seekBacking: () => Promise.resolve(),
startBacking: () => Promise.resolve(),
@@ -153,87 +152,6 @@ test('non-JUCE-eligible song (sloppak stems) is never rerouted', async () => {
assert.equal(sb.__calls.loadBackingTrack.length, 0);
});
test('feedpak full-mix + exclusive output → migrates to JUCE', async () => {
const sb = makeSandbox({
isAudioRunning: () => true,
loadBackingTrack: () => true,
outputType: 'Windows Audio (Exclusive Mode)',
});
sb.window._juceMode = false;
sb.window._currentSongAudio = {
url: '/api/sloppak/song.sloppak/file/stems/full.ogg',
juceEligible: false,
feedpakFullMix: true,
};
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, true, 'feedpak full-mix rides the engine under exclusive output');
assert.equal(sb.__calls.loadBackingTrack.length, 1);
});
test('feedpak full-mix + ASIO output → migrates to JUCE', async () => {
const sb = makeSandbox({
isAudioRunning: () => true,
loadBackingTrack: () => true,
outputType: 'ASIO',
});
sb.window._juceMode = false;
sb.window._currentSongAudio = {
url: '/api/sloppak/song.sloppak/file/stems/full.ogg',
juceEligible: false,
feedpakFullMix: true,
};
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, true, 'ASIO is exclusive-style; feedpak rides the engine');
});
test('feedpak full-mix + shared output → stays on HTML5 (stem mixer untouched)', async () => {
for (const shared of ['Windows Audio', 'Windows Audio (Low Latency Mode)', 'DirectSound']) {
const sb = makeSandbox({
isAudioRunning: () => true,
loadBackingTrack: () => true,
outputType: shared,
});
sb.window._juceMode = false;
sb.window._currentSongAudio = {
url: '/api/sloppak/song.sloppak/file/stems/full.ogg',
juceEligible: false,
feedpakFullMix: true,
};
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, false, `stays on HTML5 for shared type "${shared}"`);
assert.equal(sb.__calls.loadBackingTrack.length, 0);
}
});
test('feedpak on JUCE + output leaves exclusive mode → migrates back to HTML5', async () => {
let type = 'Windows Audio (Exclusive Mode)';
const sb = makeSandbox({
isAudioRunning: () => true,
loadBackingTrack: () => true,
outputType: () => type,
});
const url = '/api/sloppak/song.sloppak/file/stems/full.ogg';
sb.window._juceMode = true;
sb.window._juceAudioUrl = url;
sb.window._currentSongAudio = { url, juceEligible: false, feedpakFullMix: true };
// Still exclusive: routing is consistent, no switch.
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, true, 'consistent while exclusive');
// Device switched to shared mid-song: must return to HTML5.
type = 'Windows Audio';
await sb.window._reevaluateJuceRouting();
assert.equal(sb.window._juceMode, false, 'returned to HTML5 after leaving exclusive mode');
assert.equal(sb.audio.src, url, 'HTML5 element re-pointed at the song');
});
test('JUCE hard-reject is memoised → not retried on the next poll', async () => {
const sb = makeSandbox({ isAudioRunning: () => true, loadBackingTrack: () => false });
sb.window._juceMode = false;
@@ -1,59 +0,0 @@
// Guards the R0 module-migration loader change in static/app.js: a migrated
// plugin (manifest scriptType:"module", surfaced as plugin.script_type) must be
// injected as <script type="module"> so its screen.js `import './src/main.js'`
// graph loads, while classic plugins stay untouched.
//
// The injection is a single line inside the large async loadPlugins() closure
// (it depends on loadedScripts, _removePluginScriptTags, and the
// _loadingPluginId completion window), so a faithful behavioural harness would
// need to stub the whole loader. Instead this asserts the *structural*
// contract in source — the guard exists, is gated (not unconditional), and sits
// inside the screen.js injection block before appendChild. The behavioural proof
// is the R0 end-to-end live-edit check (a real module plugin booting in-browser).
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
const src = fs.readFileSync(APP_JS, 'utf8');
// Isolate the screen.js <script> injection block: from where its src is built
// to where the element is appended.
function injectionBlock() {
const start = src.indexOf('/api/plugins/${plugin.id}/screen.js');
assert.ok(start !== -1, 'screen.js injection src not found — loader moved?');
const end = src.indexOf('document.body.appendChild(script)', start);
assert.ok(end !== -1, 'appendChild(script) not found after screen.js src');
return src.slice(start, end);
}
test('module plugins are injected as <script type="module">', () => {
const block = injectionBlock();
assert.match(
block,
/if\s*\(\s*plugin\.script_type\s*===\s*['"]module['"]\s*\)\s*script\.type\s*=\s*['"]module['"]\s*;/,
'expected a guarded `script.type = "module"` keyed on plugin.script_type === "module"',
);
});
test('the module type is gated, never set unconditionally', () => {
const block = injectionBlock();
// Every assignment of script.type in the block must be on the same line as
// the plugin.script_type guard (i.e. no bare `script.type = 'module'`).
for (const line of block.split('\n')) {
if (/script\.type\s*=/.test(line)) {
assert.match(line, /plugin\.script_type\s*===\s*['"]module['"]/,
`unguarded script.type assignment: ${line.trim()}`);
}
}
});
test('the module guard sits before appendChild, after the src assignment', () => {
const guardAt = src.indexOf('script.type = \'module\'');
const srcAt = src.indexOf('/api/plugins/${plugin.id}/screen.js');
const appendAt = src.indexOf('document.body.appendChild(script)', srcAt);
assert.ok(guardAt > srcAt && guardAt < appendAt,
'the module guard must live inside the screen.js injection block');
});
-195
View File
@@ -1,195 +0,0 @@
// Behavioral tests for the renderer-audio bus feeder in static/app.js.
//
// The feeder (an IIFE, `_installRendererBusFeeder`) captures renderer-side
// song audio (stems-plugin WebAudio master, or the core <audio> element) and
// pushes it into the desktop engine's renderer bus while the output device is
// exclusive-style — the Phase 2 path for audio the native backing transport
// cannot carry. These tests extract that IIFE from source and exercise
// `window._reevaluateRendererBus` against fakes, covering: stems engagement
// under exclusive output, disengagement on return to shared mode, inertness
// in shared mode / while the native transport owns the song, and the
// element-capture fallback.
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
function extractFeederIIFE(src) {
const marker = '(function _installRendererBusFeeder() {';
const start = src.indexOf(marker);
assert.ok(start !== -1, 'feeder IIFE not found in app.js');
const openBrace = src.indexOf('{', start);
let depth = 1;
let i = openBrace + 1;
while (i < src.length && depth > 0) {
const ch = src[i];
if (ch === '{') depth++;
else if (ch === '}') depth--;
i++;
}
assert.ok(depth === 0, 'unbalanced braces in feeder IIFE');
const tail = src.slice(i, i + 5);
assert.match(tail, /^\)\(\)/, 'feeder IIFE not immediately invoked');
return src.slice(start, i) + ')();';
}
function makeFakeContext(sampleRate = 48000) {
const ctx = {
sampleRate,
state: 'running',
sinkIdCalls: [],
destination: { isDestination: true },
setSinkId(v) { this.sinkIdCalls.push(v); return Promise.resolve(); },
resume() { this.state = 'running'; return Promise.resolve(); },
audioWorklet: { addModule: () => Promise.resolve() },
createMediaElementSource(el) {
this.mediaSourceEl = el;
return { connect() {}, disconnect() {} };
},
};
return ctx;
}
function makeSandbox({ isAudioRunning = () => true, exclusive = () => true } = {}) {
const calls = { setRendererBus: [], pushRendererAudio: [] };
const api = {
isAudioRunning: () => Promise.resolve(isAudioRunning()),
setRendererBus: (en, g) => { calls.setRendererBus.push([en, g]); return Promise.resolve(); },
pushRendererAudio: (buf, rate) => { calls.pushRendererAudio.push([buf.length, rate]); },
};
class FakeWorkletNode {
constructor() { this.port = { onmessage: null }; }
connect() {}
disconnect() {}
}
const sandbox = {
console: { log() {}, warn() {}, error() {} },
URL: { createObjectURL: () => 'blob:tap', revokeObjectURL() {} },
Blob: class { constructor() {} },
AudioWorkletNode: FakeWorkletNode,
AudioContext: function () { const c = makeFakeContext(); sandbox.__createdContexts.push(c); return c; },
WeakSet, WeakMap, Promise, Float32Array, Math,
setInterval: () => 0,
document: {
hidden: false,
addEventListener() {},
getElementById: () => sandbox.__audioEl,
},
__createdContexts: [],
__audioEl: { id: 'audio' },
__calls: calls,
window: null,
};
sandbox.window = {
feedBackDesktop: { audio: api },
_juceOutputIsExclusive: () => Promise.resolve(exclusive()),
_juceMode: false,
_currentSongAudio: null,
feedBack: { stems: {} },
};
sandbox.globalThis = sandbox;
const src = fs.readFileSync(APP_JS, 'utf8');
vm.createContext(sandbox);
vm.runInContext(extractFeederIIFE(src), sandbox);
assert.equal(typeof sandbox.window._reevaluateRendererBus, 'function',
'feeder must expose window._reevaluateRendererBus');
return sandbox;
}
function makeStemsGraph() {
return {
context: makeFakeContext(),
masterNode: { connect() {}, disconnect() {} },
};
}
test('stems graph + exclusive output → bus enabled, stems ctx null-sinked', async () => {
const sb = makeSandbox({ exclusive: () => true });
const graph = makeStemsGraph();
sb.window.feedBack.stems.audioGraph = graph;
await sb.window._reevaluateRendererBus();
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [true, 1.0], 'bus enabled');
assert.equal(graph.context.sinkIdCalls.at(-1)?.type, 'none', 'stems ctx re-pointed at null sink');
});
test('output returns to shared → bus disabled, sink restored', async () => {
let excl = true;
const sb = makeSandbox({ exclusive: () => excl });
const graph = makeStemsGraph();
sb.window.feedBack.stems.audioGraph = graph;
await sb.window._reevaluateRendererBus();
excl = false;
await sb.window._reevaluateRendererBus();
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [false, 0], 'bus disabled');
assert.equal(graph.context.sinkIdCalls.at(-1), '', 'default sink restored');
});
test('stems graph + shared output → feeder stays off (no double audio)', async () => {
const sb = makeSandbox({ exclusive: () => false });
sb.window.feedBack.stems.audioGraph = makeStemsGraph();
await sb.window._reevaluateRendererBus();
assert.equal(sb.__calls.setRendererBus.length, 0, 'bus never touched in shared mode');
});
test('element song + exclusive → element captured into bus', async () => {
const sb = makeSandbox({ exclusive: () => true });
sb.window._currentSongAudio = { url: '/api/sloppak/x.sloppak/file/stems/full.ogg' };
sb.window._juceMode = false;
await sb.window._reevaluateRendererBus();
assert.equal(sb.__createdContexts.length, 1, 'capture context created');
assert.equal(sb.__createdContexts[0].mediaSourceEl, sb.__audioEl, 'element source captured');
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [true, 1.0], 'bus enabled');
});
test('song riding the native transport (_juceMode) → feeder stays off', async () => {
const sb = makeSandbox({ exclusive: () => true });
sb.window._currentSongAudio = { url: '/audio/song.ogg' };
sb.window._juceMode = true;
await sb.window._reevaluateRendererBus();
assert.equal(sb.__calls.setRendererBus.length, 0, 'native transport owns the song');
assert.equal(sb.__createdContexts.length, 0, 'no capture context created');
});
test('stems graph replaced mid-engagement → re-engages on the new graph', async () => {
const sb = makeSandbox({ exclusive: () => true });
const g1 = makeStemsGraph();
sb.window.feedBack.stems.audioGraph = g1;
await sb.window._reevaluateRendererBus();
const g2 = makeStemsGraph();
sb.window.feedBack.stems.audioGraph = g2;
await sb.window._reevaluateRendererBus();
assert.equal(g2.context.sinkIdCalls.at(-1)?.type, 'none', 'new graph null-sinked');
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [true, 1.0], 're-enabled for new graph');
});
test('engine stops → bus disabled', async () => {
let running = true;
const sb = makeSandbox({ isAudioRunning: () => running, exclusive: () => true });
sb.window.feedBack.stems.audioGraph = makeStemsGraph();
await sb.window._reevaluateRendererBus();
running = false;
await sb.window._reevaluateRendererBus();
assert.deepEqual(sb.__calls.setRendererBus.at(-1), [false, 0], 'bus disabled after engine stop');
});
@@ -1,191 +0,0 @@
// Regression test for feedBack#800: tuner injectPlayerButton() must anchor the
// injected button to a DIRECT-child button of #player-controls. The old
// `controls.querySelector('button:last-child')` could resolve to a NESTED
// button, and `controls.insertBefore(btn, nestedButton)` then throws
// NotFoundError — which propagated out of the player-screen transition and
// aborted its render.
//
// Same isolation strategy as the core tests/js suite: extract the real function
// from source with extractFunction() and run it in a vm sandbox over a small
// but faithful DOM model. The model's insertBefore() enforces the real DOM
// invariant (reference node must be a direct child, else NotFoundError), and
// querySelector() implements the exact semantics of both the old
// (`button:last-child`) and new (`:scope > button:last-of-type`) selectors — so
// reverting the fix makes this test throw.
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
const { extractFunction } = require('../../../js/test_utils');
const UI_JS = path.join(__dirname, '..', '..', '..', '..', 'plugins', 'tuner', 'utils', 'ui.js');
const SRC = fs.readFileSync(UI_JS, 'utf8');
const FN_SRC = extractFunction(SRC, 'function injectPlayerButton(');
// ── Minimal, faithful DOM model ──────────────────────────────────────────────
class El {
constructor(tag, id = '') {
this.tagName = tag.toUpperCase();
this.id = id;
this.children = [];
this.parentNode = null;
this.textContent = '';
this.title = '';
this.onclick = null;
}
appendChild(node) {
node.parentNode = this;
this.children.push(node);
return node;
}
insertBefore(node, ref) {
const idx = this.children.indexOf(ref);
if (ref == null || idx === -1) {
// Faithful to the browser: ref must be a direct child.
const e = new Error(
"Failed to execute 'insertBefore' on 'Node': The node before which the "
+ 'new node is to be inserted is not a child of this node.'
);
e.name = 'NotFoundError';
throw e;
}
node.parentNode = this;
this.children.splice(idx, 0, node);
return node;
}
querySelector(sel) {
if (sel === ':scope > button:last-of-type') {
// Last direct-child <button>.
const btns = this.children.filter((c) => c.tagName === 'BUTTON');
return btns.length ? btns[btns.length - 1] : null;
}
if (sel === 'button:last-child') {
// First descendant <button> (document order) that is the last child
// of its own parent — the buggy legacy anchor.
let found = null;
const walk = (node) => {
for (const c of node.children) {
if (found) return;
const isLast = c.parentNode.children[c.parentNode.children.length - 1] === c;
if (c.tagName === 'BUTTON' && isLast) { found = c; return; }
walk(c);
}
};
walk(this);
return found;
}
throw new Error(`unhandled selector in stub: ${sel}`);
}
}
function findById(node, id) {
if (!node) return null;
if (node.id === id) return node;
for (const c of node.children) {
const r = findById(c, id);
if (r) return r;
}
return null;
}
// Run the extracted injectPlayerButton() against a given controls tree.
// Returns { controls, threw }.
function run({ controls, isV3 = false, slot = null }) {
const roots = [controls, slot].filter(Boolean);
const document = {
getElementById(id) {
if (id === 'player-controls') return controls;
for (const r of roots) {
const hit = findById(r, id);
if (hit) return hit;
}
return null;
},
createElement(tag) { return new El(tag); },
};
const window = {
feedBack: isV3
? { uiVersion: 'v3', ui: { playerControlSlot: () => slot } }
: { uiVersion: 'v2' },
tuner: { toggle: () => {} },
};
const sandbox = {
window,
document,
Element: El,
updatePlayerButton: () => {},
};
vm.createContext(sandbox);
let threw = null;
try {
vm.runInContext(FN_SRC + '\nglobalThis.__run = injectPlayerButton;\n__run();', sandbox);
} catch (e) {
threw = e;
}
return { controls, slot, threw };
}
// ── Tests ────────────────────────────────────────────────────────────────────
test('does not throw when the last button is nested (feedBack#800 repro)', () => {
// controls > div.transport > [play, close]; `close` is button:last-child of
// the div but NOT a direct child of controls. The old anchor threw here.
const controls = new El('div', 'player-controls');
const transport = new El('div');
transport.appendChild(new El('button', 'play'));
transport.appendChild(new El('button', 'close'));
controls.appendChild(transport);
const { threw } = run({ controls });
assert.equal(threw, null, threw && threw.message);
// With no direct-child button, it appends to controls.
assert.ok(findById(controls, 'btn-tuner-player'), 'tuner button was added');
assert.equal(controls.children[controls.children.length - 1].id, 'btn-tuner-player');
});
test('inserts before the last direct-child button when one exists', () => {
const controls = new El('div', 'player-controls');
controls.appendChild(new El('button', 'play'));
controls.appendChild(new El('button', 'close'));
const { threw } = run({ controls });
assert.equal(threw, null, threw && threw.message);
const ids = controls.children.map((c) => c.id);
// tuner button sits immediately before the last direct-child button.
assert.deepEqual(ids, ['play', 'btn-tuner-player', 'close']);
});
test('appends when controls has no buttons at all', () => {
const controls = new El('div', 'player-controls');
controls.appendChild(new El('span'));
const { threw } = run({ controls });
assert.equal(threw, null, threw && threw.message);
assert.equal(controls.children[controls.children.length - 1].id, 'btn-tuner-player');
});
test('is idempotent — a second call does not add a duplicate', () => {
const controls = new El('div', 'player-controls');
controls.appendChild(new El('button', 'close'));
run({ controls });
run({ controls });
const injected = controls.children.filter((c) => c.id === 'btn-tuner-player');
assert.equal(injected.length, 1);
});
test('v3 mounts into the plugin-control slot and never uses the legacy anchor', () => {
const slot = new El('div', 'plugin-control-slot');
// A nested button in the slot would trip the legacy anchor; v3 must ignore it.
const inner = new El('div');
inner.appendChild(new El('button', 'other'));
slot.appendChild(inner);
const controls = new El('div', 'player-controls');
const { threw } = run({ controls, isV3: true, slot });
assert.equal(threw, null, threw && threw.message);
assert.ok(findById(slot, 'btn-tuner-player'), 'tuner button mounted into the slot');
assert.equal(findById(controls, 'btn-tuner-player'), null, 'not mounted into #player-controls');
});
+5 -91
View File
@@ -103,99 +103,13 @@ def test_returns_404_for_nonexistent_file(client_and_server):
assert "error" in r.json()
# ── sloppak URLs (feedpak full-mix, desktop exclusive-mode routing) ──────────
@pytest.fixture()
def dlc_client(tmp_path, monkeypatch):
"""Loopback TestClient with a temp DLC_DIR for sloppak resolution."""
dlc = tmp_path / "dlc"
dlc.mkdir()
monkeypatch.setenv("DLC_DIR", str(dlc))
monkeypatch.setenv("CONFIG_DIR", str(tmp_path / "cfg"))
monkeypatch.setenv("FEEDBACK_SYNC_STARTUP", "1")
sys.modules.pop("server", None)
server = importlib.import_module("server")
# Module-level sloppak source-dir cache survives re-import; clear it so a
# prior test's filename key can't shadow this test's temp DLC_DIR.
server.sloppak_mod._source_cache.clear()
monkeypatch.setattr(server, "load_plugins", lambda *a, **kw: None)
monkeypatch.setattr(server, "startup_scan", lambda: None)
static_tmp = tmp_path / "static"
static_tmp.mkdir()
monkeypatch.setattr(server, "STATIC_DIR", static_tmp)
tc = TestClient(server.app, client=("127.0.0.1", 50000))
try:
yield tc, server, dlc
finally:
tc.close()
meta_db = getattr(server, "meta_db", None)
conn = getattr(meta_db, "conn", None)
if conn is not None:
getattr(__import__("sys").modules.get("server"), "_join_background_db_threads", lambda: None)()
conn.close()
def _make_sloppak(dlc, name="song.sloppak"):
"""Create a minimal directory-form sloppak with a full-mix file."""
pak = dlc / name
(pak / "stems").mkdir(parents=True)
(pak / "stems" / "full.ogg").write_bytes(b"OggS-fake")
return pak
def test_sloppak_url_resolves_to_local_path(dlc_client):
tc, _server, dlc = dlc_client
pak = _make_sloppak(dlc)
r = tc.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/song.sloppak/file/stems/full.ogg"},
)
assert r.status_code == 200, r.text
assert r.json()["path"] == str((pak / "stems" / "full.ogg").resolve())
def test_sloppak_url_percent_encoded_segments_decode(dlc_client):
tc, _server, dlc = dlc_client
_make_sloppak(dlc, name="My Song.sloppak")
r = tc.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/My%20Song.sloppak/file/stems/full.ogg"},
)
assert r.status_code == 200, r.text
def test_sloppak_url_rel_traversal_is_403(dlc_client):
tc, _server, dlc = dlc_client
_make_sloppak(dlc)
(dlc / "secret.txt").write_text("top secret")
r = tc.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/song.sloppak/file/..%2Fsecret.txt"},
)
assert r.status_code == 403, r.text
def test_sloppak_url_filename_traversal_is_403(dlc_client):
tc, _server, _dlc = dlc_client
r = tc.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/..%2F..%2F..%2Fetc/file/passwd"},
)
assert r.status_code == 403, r.text
def test_sloppak_url_without_dlc_configured_is_404(client_and_server):
"""No DLC_DIR in the base fixture — resolver reports 'not configured'."""
client, _ = client_and_server
r = client.get(
"/api/audio-local-path",
params={"url": "/api/sloppak/mysong/file/stems/full.ogg"},
)
assert r.status_code == 404
# ── rejected non-/audio/ inputs ───────────────────────────────────────────────
def test_rejects_sloppak_url(client_and_server):
client, _ = client_and_server
r = client.get("/api/audio-local-path", params={"url": "/api/sloppak/mysong/file/stems/full.ogg"})
assert r.status_code == 400
def test_rejects_empty_url(client_and_server):
client, _ = client_and_server
-42
View File
@@ -209,48 +209,6 @@ def test_route_strips_private_sort_title(client, server):
assert "_sort_title" not in row # private keyset stash never leaks to the client
def test_genre_override_drives_facet_and_filter(client, server):
# a.archive: pack genre "Rock"; b.archive: blank genre, overridden to "City Pop".
_put(server, "a.archive", title="A", genre="Rock")
_put(server, "b.archive", title="B", genre="")
server.meta_db.set_song_override("b.archive", "genre", value="City Pop")
# Facet lists the EFFECTIVE genres (override surfaces; empty raw doesn't).
genres = client.get("/api/library/genres").json()["genres"]
assert "City Pop" in genres and "Rock" in genres
# Filtering by the override genre returns the overridden song…
fns = [s["filename"] for s in client.get("/api/library?genre=City%20Pop").json()["songs"]]
assert fns == ["b.archive"]
# …and its raw (blank) genre no longer matches a stale query for it.
rock = [s["filename"] for s in client.get("/api/library?genre=Rock").json()["songs"]]
assert rock == ["a.archive"]
def test_lock_only_genre_does_not_change_facet(server):
# A pure lock (no value) must not invent an effective genre.
_put(server, "a.archive", title="A", genre="Metal")
server.meta_db.set_song_override("a.archive", "genre", locked=True)
assert server.meta_db._has_genre_overrides() is False # value-less rows don't count
assert server.meta_db._effective_genre_expr() == "genre"
def test_romaji_fallback_for_blank_artist_pack(server):
fn = "CDLC/0 - City Pop/Junko-Yagami_BAY-CITY_v1_p.feedpak"
_put(server, fn, title="Junko-Yagami_BAY-CITY_v1_p", artist="") # scanner fell back to the filename
s = {x["filename"]: x for x in server.meta_db.query_page()[0]}[fn]
# the grid shows the author's romaji, not blank / the raw filename / kanji
assert s["artist"] == "Junko Yagami"
assert s["title"] == "BAY CITY"
# the Details baseline (pack_fields) matches, so the popup agrees with the grid
pack = server.meta_db.pack_fields(fn)
assert pack["artist"] == "Junko Yagami" and pack["title"] == "BAY CITY"
def test_romaji_fallback_left_alone_when_pack_has_artist(server):
_put(server, "a.archive", title="Real Title", artist="Real Artist")
s = {x["filename"]: x for x in server.meta_db.query_page()[0]}["a.archive"]
assert s["artist"] == "Real Artist" and s["title"] == "Real Title"
def test_title_keyset_paging_is_complete_with_overrides(client, server):
# Raw titles A/B/C → title-sort order is A, B, C on the RAW column.
_put(server, "b.archive", title="B")
+1 -4
View File
@@ -121,10 +121,7 @@ def _converter_ebeats(converter, numerator, denominator, tempo_changes=None):
def _assert_ebeats(converter, numerator, denominator, expected_times, tempo_changes=None):
ebeats = _converter_ebeats(converter, numerator, denominator, tempo_changes)
# Compare by value, not string: beat times are written at 6-decimal
# (microsecond) precision so the derived per-bar tempo matches the authored
# GP value, but these tests only care about the spacing, not the format.
assert [float(ebeat.get("time")) for ebeat in ebeats] == [float(t) for t in expected_times]
assert [ebeat.get("time") for ebeat in ebeats] == expected_times
assert [ebeat.get("measure") for ebeat in ebeats] == [
"1",
*["-1"] * (len(expected_times) - 1),
+5 -43
View File
@@ -223,15 +223,15 @@ def test_unmapped_percussion_silently_skipped(monkeypatch):
def test_unmapped_percussion_reported_via_out_unmapped(monkeypatch):
"""Opting in via out_unmapped records the dropped MIDI notes (count +
times + velocities) so a caller can surface a warning / mapping UI."""
times) so a caller can surface a warning / mapping UI."""
_setup(monkeypatch)
track = _fake_track(
string_midis=[56, 36, 54],
beats=[
(0.0, [_fake_note(string_idx=1, velocity=88)]), # cowbell — drop
(1.0, [_fake_note(string_idx=2)]), # kick — keep
(1.5, [_fake_note(string_idx=3, velocity=25)]), # tambourine — drop
(2.0, [_fake_note(string_idx=1, velocity=44)]), # cowbell again — drop
(0.0, [_fake_note(string_idx=1)]), # cowbell — drop
(1.0, [_fake_note(string_idx=2)]), # kick — keep
(1.5, [_fake_note(string_idx=3)]), # tambourine — drop
(2.0, [_fake_note(string_idx=1)]), # cowbell again — drop
],
)
song = SimpleNamespace(tracks=[track])
@@ -247,44 +247,6 @@ def test_unmapped_percussion_reported_via_out_unmapped(monkeypatch):
# Times are captured (rounded to 3 dp).
assert unmapped[56]["times"] == [0.0, 2.0]
assert unmapped[54]["times"] == [1.5]
# Velocities ride index-aligned with times — the mapping UI can carry
# the source dynamics through instead of flattening to a default.
assert unmapped[56]["velocities"] == [88, 44]
assert unmapped[54]["velocities"] == [25]
def test_unmapped_velocities_sort_in_lockstep_with_times(monkeypatch):
"""Multi-voice measures can capture times out of order; the final sort
must reorder velocities WITH their times, not leave them behind."""
_setup(monkeypatch)
track = _fake_track(
string_midis=[56],
beats=[
# Deliberately reversed chronology within the measure.
(2.0, [_fake_note(string_idx=1, velocity=44)]),
(0.0, [_fake_note(string_idx=1, velocity=88)]),
],
)
song = SimpleNamespace(tracks=[track])
unmapped: dict[int, dict] = {}
gp2rs.convert_drum_track_to_drumtab(song, 0, out_unmapped=unmapped)
assert unmapped[56]["times"] == [0.0, 2.0]
assert unmapped[56]["velocities"] == [88, 44], \
"velocity must follow its time through the sort"
def test_unmapped_out_of_range_velocity_falls_back_to_default(monkeypatch):
"""A corrupt/zero GP velocity records the 100 import default rather
than poisoning the aligned list."""
_setup(monkeypatch)
track = _fake_track(
string_midis=[56],
beats=[(0.0, [_fake_note(string_idx=1, velocity=0)])],
)
song = SimpleNamespace(tracks=[track])
unmapped: dict[int, dict] = {}
gp2rs.convert_drum_track_to_drumtab(song, 0, out_unmapped=unmapped)
assert unmapped[56]["velocities"] == [100]
def test_zero_velocity_omitted_from_wire(monkeypatch):
-39
View File
@@ -293,45 +293,6 @@ def test_year_sort_asc_oldest_first(client, seeded):
assert files == ["b.archive", "a.archive", "f.archive", "d.sloppak", "c.sloppak", "e.sloppak"]
def test_difficulty_sort_pushes_unrated_to_bottom(client, server_mod):
"""Personal difficulty (song_user_meta.user_difficulty) sorts like
mastery: an unrated (NULL) row must fall to the bottom in BOTH
directions rather than colliding with a real 1..5 rating at either
end."""
_put(server_mod, filename="easy.archive", title="Easy", artist="A",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
_put(server_mod, filename="hard.archive", title="Hard", artist="B",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
_put(server_mod, filename="unrated.archive", title="Unrated", artist="C",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
server_mod.meta_db.set_song_user_meta("easy.archive", user_difficulty=1)
server_mod.meta_db.set_song_user_meta("hard.archive", user_difficulty=5)
asc = [s["filename"] for s in _get(client, sort="difficulty")["songs"]]
assert asc == ["easy.archive", "hard.archive", "unrated.archive"]
desc = [s["filename"] for s in _get(client, sort="difficulty-desc")["songs"]]
assert desc == ["hard.archive", "easy.archive", "unrated.archive"]
def test_tree_view_songs_carry_user_difficulty(client, server_mod):
"""`/api/library/artists` (the classic tree view's `query_artists`) must
batch-attach `user_difficulty` the same way `query_page` does for the
grid otherwise the tree view's difficulty badge silently never
renders (song.user_difficulty stays undefined for every row)."""
_put(server_mod, filename="rated.archive", title="Rated", artist="A",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
_put(server_mod, filename="unrated.archive", title="Unrated", artist="A",
arrangements=[{"index": 0, "name": "Lead", "notes": 1}])
server_mod.meta_db.set_song_user_meta("rated.archive", user_difficulty=4)
data = client.get("/api/library/artists").json()
songs = data["artists"][0]["albums"][0]["songs"]
by_filename = {s["filename"]: s for s in songs}
assert by_filename["rated.archive"]["user_difficulty"] == 4
assert by_filename["unrated.archive"]["user_difficulty"] is None
def test_tuning_sort_down_tuned_before_up_tuned_at_same_distance(client, server_mod):
"""Within an ABS(tuning_sort_key) tier, the down-tuned variant
must come before the up-tuned one so the order matches the chart's
-53
View File
@@ -277,56 +277,3 @@ def test_wire_format_shape(tmp_path):
assert "anchors" in result
assert "tuning" in result
assert "capo" in result
# ── non-positive division guard (legacy inline tempo path) ───────────────────
def test_zero_division_does_not_crash(tmp_path):
"""A malformed header (ticks_per_beat == 0) must not raise ZeroDivisionError.
The legacy inline tempo map in convert_midi_track_to_keys_wire divides by
ticks_per_beat at two sites; a 0 division falls back to the SMF default so
the note is still emitted with a sane, non-negative time.
"""
mid = mido.MidiFile(ticks_per_beat=0)
track = mido.MidiTrack()
mid.tracks.append(track)
# Note starts after a one-"beat" rest so a bad divisor would skew its start.
track.append(mido.Message("note_on", channel=0, note=60, velocity=64, time=480))
track.append(mido.Message("note_off", channel=0, note=60, velocity=0, time=480))
path = _save(mid, tmp_path)
assert mido.MidiFile(path).ticks_per_beat == 0 # precondition: divisor is 0
result = convert_midi_track_to_keys_wire(path, track_index=0)
assert len(result["notes"]) == 1
n = result["notes"][0]
# 480-tick fallback @ 120 BPM: one beat = 0.5 s.
assert n["t"] == pytest.approx(0.5)
assert n["t"] >= 0.0
assert n["sus"] == pytest.approx(0.5)
def test_smpte_negative_division_produces_nonnegative_times(tmp_path):
"""SMPTE division (mido returns a NEGATIVE ticks_per_beat) must not yield
negative times through the legacy inline path.
``or 480`` would miss this (a negative value is truthy); the ``> 0`` guard
falls back so the emitted note keeps a sane, non-negative start time.
"""
mid = mido.MidiFile()
mid.ticks_per_beat = -1 # simulate a SMPTE / malformed signed-short division
track = mido.MidiTrack()
mid.tracks.append(track)
track.append(mido.Message("note_on", channel=0, note=60, velocity=64, time=480))
track.append(mido.Message("note_off", channel=0, note=60, velocity=0, time=480))
path = _save(mid, tmp_path)
assert mido.MidiFile(path).ticks_per_beat < 0 # precondition: negative divisor
result = convert_midi_track_to_keys_wire(path, track_index=0)
assert len(result["notes"]) == 1
n = result["notes"][0]
assert n["t"] >= 0.0
assert n["sus"] >= 0.0
# 480-tick fallback @ 120 BPM: one beat = 0.5 s.
assert n["t"] == pytest.approx(0.5)
assert n["sus"] == pytest.approx(0.5)
+4 -8
View File
@@ -185,18 +185,18 @@ def test_unmapped_drum_note_skipped(tmp_path):
def test_unmapped_drum_note_reported_via_out_unmapped(tmp_path):
"""Opting in via out_unmapped records the dropped MIDI notes (count +
times + velocities) so a caller can surface a warning / mapping UI."""
times) so a caller can surface a warning / mapping UI."""
mid = mido.MidiFile(type=1, ticks_per_beat=480)
track = mido.MidiTrack()
mid.tracks.append(track)
track.append(mido.MetaMessage("set_tempo", tempo=500000, time=0))
track.append(mido.Message("note_on", channel=9, note=56, velocity=88, time=0)) # cowbell — drop
track.append(mido.Message("note_on", channel=9, note=56, velocity=100, time=0)) # cowbell — drop
track.append(mido.Message("note_off", channel=9, note=56, velocity=0, time=240))
track.append(mido.Message("note_on", channel=9, note=36, velocity=100, time=0)) # kick — keep
track.append(mido.Message("note_off", channel=9, note=36, velocity=0, time=240))
track.append(mido.Message("note_on", channel=9, note=54, velocity=25, time=0)) # tambourine — drop
track.append(mido.Message("note_on", channel=9, note=54, velocity=100, time=0)) # tambourine — drop
track.append(mido.Message("note_off", channel=9, note=54, velocity=0, time=240))
track.append(mido.Message("note_on", channel=9, note=56, velocity=44, time=0)) # cowbell again — drop
track.append(mido.Message("note_on", channel=9, note=56, velocity=100, time=0)) # cowbell again — drop
track.append(mido.Message("note_off", channel=9, note=56, velocity=0, time=240))
unmapped: dict[int, dict] = {}
@@ -209,10 +209,6 @@ def test_unmapped_drum_note_reported_via_out_unmapped(tmp_path):
# Each unmapped MIDI carries the times at which it fired (rounded 3 dp).
assert all(isinstance(t, float) for t in unmapped[56]["times"])
assert len(unmapped[56]["times"]) == 2
# Velocities ride index-aligned with times — the mapping UI can carry
# the source dynamics through instead of flattening to a default.
assert unmapped[56]["velocities"] == [88, 44]
assert unmapped[54]["velocities"] == [25]
def test_non_channel9_events_ignored(tmp_path):
-251
View File
@@ -1,251 +0,0 @@
"""Tests for lib/midi_import.py — convert_midi_tempo_map.
The note converters always computed a tempo-aware tickseconds map internally
(to bake note times) and then threw it away and never read time_signature
meta at all so every MIDI import landed with no bars, no measures, and an
implied 4/4 regardless of the file. convert_midi_tempo_map extracts the grid:
tempos, time signatures (song-timeline shape), and a full beat grid on the
editor's row shape (numbered downbeats with a `den` hint, `-1` sub-beats).
Every test drives the REAL function against a real .mid built in-memory with
mido and saved to tmp_path no stubs, adversarial inputs included (type-2
scoping, mid-bar signatures, duplicate meta ticks, empty files, long files
for rounding drift).
Run: pytest tests/test_midi_tempo_map.py -v
"""
import mido
import pytest
from midi_import import _TEMPO_MAP_MAX_BARS, convert_midi_tempo_map
# ── helpers ───────────────────────────────────────────────────────────────────
def _save(mid: mido.MidiFile, tmp_path, name: str = "t.mid") -> str:
p = tmp_path / name
mid.save(str(p))
return str(p)
def _note_pair(track, pitch=60, at=0, dur=240):
track.append(mido.Message("note_on", note=pitch, velocity=90, time=at))
track.append(mido.Message("note_off", note=pitch, velocity=0, time=dur))
def _downbeats(result):
return [b for b in result["beats"] if b["measure"] > 0]
def _subbeats(result):
return [b for b in result["beats"] if b["measure"] == -1]
# ── the plain case ────────────────────────────────────────────────────────────
def test_default_grid_is_120_bpm_four_four(tmp_path):
mid = mido.MidiFile(ticks_per_beat=480)
tr = mido.MidiTrack(); mid.tracks.append(tr)
_note_pair(tr, at=0, dur=480 * 8) # two 4/4 bars of content
res = convert_midi_tempo_map(_save(mid, tmp_path))
assert res["tempos"] == [{"time": 0.0, "bpm": 120.0}]
assert res["time_signatures"] == [{"time": 0.0, "ts": [4, 4]}]
dbs = _downbeats(res)
assert [d["measure"] for d in dbs] == [1, 2]
assert [d["time"] for d in dbs] == [0.0, 2.0] # 4 beats at 0.5 s
assert all(d["den"] == 4 for d in dbs)
# 3 interior beats per full bar at 0.5 s spacing.
assert [b["time"] for b in _subbeats(res)][:3] == [0.5, 1.0, 1.5]
# ── tempo handling ────────────────────────────────────────────────────────────
def test_tempo_change_bends_the_grid(tmp_path):
mid = mido.MidiFile(ticks_per_beat=480)
meta = mido.MidiTrack(); mid.tracks.append(meta)
meta.append(mido.MetaMessage("set_tempo", tempo=500000, time=0)) # 120
meta.append(mido.MetaMessage("set_tempo", tempo=250000, time=480 * 4)) # 240 at bar 2
notes = mido.MidiTrack(); mid.tracks.append(notes)
_note_pair(notes, at=0, dur=480 * 8)
res = convert_midi_tempo_map(_save(mid, tmp_path))
assert [t["bpm"] for t in res["tempos"]] == [120.0, 240.0]
dbs = _downbeats(res)
# Bar 1 spans 2.0 s at 120; bar 2 starts at 2.0 and its beats halve.
assert dbs[0]["time"] == 0.0 and dbs[1]["time"] == 2.0
bar2_subs = [b["time"] for b in _subbeats(res) if b["time"] > 2.0]
assert bar2_subs[:3] == [2.25, 2.5, 2.75]
def test_rounding_does_not_accumulate_over_a_long_file(tmp_path):
# 500 bars at 120 BPM: beat times must stay exactly on the 0.5 s lattice
# (absolute-tick computation — never beat N derived from beat N-1).
mid = mido.MidiFile(ticks_per_beat=480)
tr = mido.MidiTrack(); mid.tracks.append(tr)
_note_pair(tr, at=0, dur=480 * 4 * 500)
res = convert_midi_tempo_map(_save(mid, tmp_path))
dbs = _downbeats(res)
assert len(dbs) == 500
assert dbs[-1]["time"] == pytest.approx((500 - 1) * 2.0, abs=0.0005)
assert dbs[250]["time"] == pytest.approx(250 * 2.0, abs=0.0005)
# ── time signatures (the previously-unread meta) ─────────────────────────────
def test_time_signature_changes_shape_the_bars(tmp_path):
mid = mido.MidiFile(ticks_per_beat=480)
meta = mido.MidiTrack(); mid.tracks.append(meta)
meta.append(mido.MetaMessage("time_signature", numerator=4, denominator=4, time=0))
meta.append(mido.MetaMessage("time_signature", numerator=3, denominator=4, time=480 * 4))
notes = mido.MidiTrack(); mid.tracks.append(notes)
_note_pair(notes, at=0, dur=480 * 10) # 4/4 bar + two 3/4 bars
res = convert_midi_tempo_map(_save(mid, tmp_path))
assert [s["ts"] for s in res["time_signatures"]] == [[4, 4], [3, 4]]
dbs = _downbeats(res)
assert [d["time"] for d in dbs] == [0.0, 2.0, 3.5] # 3/4 bars are 1.5 s
# Bar 2 has exactly two interior beats.
bar2 = [b for b in res["beats"] if 2.0 < b["time"] < 3.5]
assert [b["measure"] for b in bar2] == [-1, -1]
def test_six_eight_uses_eighth_note_rows(tmp_path):
mid = mido.MidiFile(ticks_per_beat=480)
meta = mido.MidiTrack(); mid.tracks.append(meta)
meta.append(mido.MetaMessage("time_signature", numerator=6, denominator=8, time=0))
notes = mido.MidiTrack(); mid.tracks.append(notes)
_note_pair(notes, at=0, dur=480 * 3) # one full 6/8 bar
res = convert_midi_tempo_map(_save(mid, tmp_path))
dbs = _downbeats(res)
assert dbs[0]["den"] == 8
bar1 = [b["time"] for b in res["beats"] if b["time"] < 1.5]
# Six eighth-note rows at 120 BPM (quarter = 0.5 s ⇒ eighth = 0.25 s).
assert bar1 == [0.0, 0.25, 0.5, 0.75, 1.0, 1.25]
def test_mid_bar_signature_applies_at_the_next_boundary(tmp_path):
mid = mido.MidiFile(ticks_per_beat=480)
meta = mido.MidiTrack(); mid.tracks.append(meta)
# Ill-formed: 3/4 lands halfway through bar 1.
meta.append(mido.MetaMessage("time_signature", numerator=3, denominator=4, time=480 * 2))
notes = mido.MidiTrack(); mid.tracks.append(notes)
_note_pair(notes, at=0, dur=480 * 8)
res = convert_midi_tempo_map(_save(mid, tmp_path))
dbs = _downbeats(res)
# Bar 1 stays 4/4 (2.0 s); bar 2 onward is 3/4.
assert dbs[0]["time"] == 0.0 and dbs[0]["den"] == 4
# Bar 2 is the 3/4 bar, but its denominator is still 4 (3 quarter notes).
assert dbs[1]["time"] == 2.0 and dbs[1]["den"] == 4
assert dbs[2]["time"] - dbs[1]["time"] == pytest.approx(1.5, abs=0.002)
def test_duplicate_signature_ticks_last_wins(tmp_path):
mid = mido.MidiFile(ticks_per_beat=480)
meta = mido.MidiTrack(); mid.tracks.append(meta)
meta.append(mido.MetaMessage("time_signature", numerator=4, denominator=4, time=0))
meta.append(mido.MetaMessage("time_signature", numerator=7, denominator=8, time=0))
notes = mido.MidiTrack(); mid.tracks.append(notes)
_note_pair(notes, at=0, dur=480 * 4)
res = convert_midi_tempo_map(_save(mid, tmp_path))
assert res["time_signatures"][-1]["ts"] == [7, 8]
assert _downbeats(res)[0]["den"] == 8
# ── SMF type scoping (adversarial) ───────────────────────────────────────────
def test_type2_reads_meta_from_the_chosen_track_only(tmp_path):
mid = mido.MidiFile(ticks_per_beat=480, type=2)
bogus = mido.MidiTrack(); mid.tracks.append(bogus)
bogus.append(mido.MetaMessage("set_tempo", tempo=100000, time=0)) # 600 BPM
bogus.append(mido.MetaMessage("time_signature", numerator=7, denominator=8, time=0))
_note_pair(bogus, at=0, dur=480)
real = mido.MidiTrack(); mid.tracks.append(real)
real.append(mido.MetaMessage("set_tempo", tempo=500000, time=0)) # 120 BPM
_note_pair(real, at=0, dur=480 * 4)
res = convert_midi_tempo_map(_save(mid, tmp_path), track_index=1)
# The bogus track's 600 BPM / 7-8 never leak into track 1's grid.
assert [t["bpm"] for t in res["tempos"]] == [120.0]
assert res["time_signatures"] == [{"time": 0.0, "ts": [4, 4]}]
assert _downbeats(res)[0]["den"] == 4
# ── degenerate inputs ────────────────────────────────────────────────────────
def test_empty_file_yields_empty_beats_but_valid_shape(tmp_path):
mid = mido.MidiFile(ticks_per_beat=480)
mid.tracks.append(mido.MidiTrack())
res = convert_midi_tempo_map(_save(mid, tmp_path))
assert res["beats"] == []
assert res["tempos"] == [{"time": 0.0, "bpm": 120.0}]
assert res["time_signatures"] == [{"time": 0.0, "ts": [4, 4]}]
def test_grid_covers_all_notes_and_stops_after_them(tmp_path):
mid = mido.MidiFile(ticks_per_beat=480)
tr = mido.MidiTrack(); mid.tracks.append(tr)
_note_pair(tr, at=480 * 5, dur=480) # note inside bar 2 only
res = convert_midi_tempo_map(_save(mid, tmp_path))
dbs = _downbeats(res)
assert dbs[0]["time"] == 0.0, "grid starts at zero (SMF convention)"
assert dbs[-1]["measure"] == 2
assert all(b["time"] <= 3.0 + 1e-9 for b in res["beats"]), \
"no beats past the end of musical content"
@pytest.mark.parametrize("division", [0, -1, -25600])
def test_non_positive_division_header_does_not_crash(tmp_path, division):
# A malformed header reloads with ticks_per_beat == 0; a true SMPTE-division
# file reloads negative (mido reads the division as a signed short). Either
# way the tick→seconds closure would divide by a non-positive number —
# raising ZeroDivisionError (0) or walking off into negative times
# (negative) — without the header fallback. The grid must still come out on
# a sane, bounded 4/4 / 120-BPM default.
mid = mido.MidiFile(ticks_per_beat=division)
tr = mido.MidiTrack(); mid.tracks.append(tr)
_note_pair(tr, at=0, dur=480 * 8)
assert mido.MidiFile(_save(mid, tmp_path)).ticks_per_beat == division # precondition
res = convert_midi_tempo_map(_save(mid, tmp_path))
assert res["tempos"] == [{"time": 0.0, "bpm": 120.0}]
assert res["time_signatures"] == [{"time": 0.0, "ts": [4, 4]}]
dbs = _downbeats(res)
assert [d["measure"] for d in dbs] == [1, 2]
assert all(isinstance(b["time"], float) and b["time"] >= 0.0
for b in res["beats"])
def test_first_tempo_after_start_seeds_default_120_at_zero(tmp_path):
# First (and only) set_tempo lands at bar 2. The head of the song already
# played at the MIDI default of 120 BPM, so the tempos sidecar must open
# with a 120-BPM row at time 0 — symmetric with the 4/4 signature default.
mid = mido.MidiFile(ticks_per_beat=480)
meta = mido.MidiTrack(); mid.tracks.append(meta)
meta.append(mido.MetaMessage("set_tempo", tempo=250000, time=480 * 4)) # 240 at bar 2
notes = mido.MidiTrack(); mid.tracks.append(notes)
_note_pair(notes, at=0, dur=480 * 8)
res = convert_midi_tempo_map(_save(mid, tmp_path))
assert res["tempos"][0] == {"time": 0.0, "bpm": 120.0}
assert res["tempos"][1] == {"time": 2.0, "bpm": 240.0}
# The seeded default actually matches the grid the head of the song used.
assert _downbeats(res)[0]["time"] == 0.0
def test_type0_single_track_carries_tempo_timesig_and_notes(tmp_path):
# Explicit SMF format 0: one track holds tempo + signature + notes.
mid = mido.MidiFile(ticks_per_beat=480, type=0)
tr = mido.MidiTrack(); mid.tracks.append(tr)
tr.append(mido.MetaMessage("set_tempo", tempo=500000, time=0)) # 120
tr.append(mido.MetaMessage("time_signature", numerator=3, denominator=4, time=0))
_note_pair(tr, at=0, dur=480 * 6) # two 3/4 bars
res = convert_midi_tempo_map(_save(mid, tmp_path))
assert mido.MidiFile(_save(mid, tmp_path)).type == 0 # precondition
assert res["tempos"] == [{"time": 0.0, "bpm": 120.0}]
assert res["time_signatures"] == [{"time": 0.0, "ts": [3, 4]}]
dbs = _downbeats(res)
assert [d["measure"] for d in dbs] == [1, 2]
assert [d["time"] for d in dbs] == [0.0, 1.5] # 3/4 bar = 1.5 s at 120
assert all(d["den"] == 4 for d in dbs)
def test_max_bars_safety_valve_caps_the_walk(tmp_path):
# A note one bar past the cap must not blow the walk past its ceiling.
mid = mido.MidiFile(ticks_per_beat=480)
tr = mido.MidiTrack(); mid.tracks.append(tr)
_note_pair(tr, at=0, dur=480 * 4 * (_TEMPO_MAP_MAX_BARS + 1))
res = convert_midi_tempo_map(_save(mid, tmp_path))
dbs = _downbeats(res)
assert len(dbs) == _TEMPO_MAP_MAX_BARS
assert dbs[-1]["measure"] == _TEMPO_MAP_MAX_BARS
-140
View File
@@ -1,140 +0,0 @@
"""Tests for the plugin `src/` module-serving route and the live-edit cache
contract added in R0 (module-migration rails).
Covers:
* GET /api/plugins/{id}/src/{path} serves a plugin's ES-module source tree
with the right Content-Type, including nested paths.
* Path containment: `..`, absolute, and NUL are rejected (404) the same
`safe_join` guard the assets/ route uses.
* The live-edit cache contract: no-cache + a weak ETag, a bodyless 304 on
matching If-None-Match, and no stale 304 after an in-place edit.
* screen.js and assets/ now also emit an ETag and honor If-None-Match
(previously screen.js sent no headers and assets/ never returned 304).
The routes read the module-global `plugins.LOADED_PLUGINS`, so each test
registers a fake ready plugin directly (save/restore that global) and drives
`register_plugin_api` on a fresh FastAPI app no full server import needed.
"""
import pytest
from fastapi import FastAPI
from fastapi.testclient import TestClient
import plugins
PLUGIN_ID = "srctest"
@pytest.fixture()
def client(tmp_path):
"""A TestClient with `register_plugin_api` wired and a single fake ready
plugin whose dir (`tmp_path`) holds a src/ tree, an asset, and a screen.js.
Restores LOADED_PLUGINS afterward."""
(tmp_path / "src").mkdir()
(tmp_path / "src" / "main.js").write_text("import './util/x.js';\nexport const boot = 1;\n")
(tmp_path / "src" / "util").mkdir()
(tmp_path / "src" / "util" / "x.js").write_text("export const x = 42;\n")
(tmp_path / "src" / "theme.css").write_text(".a{color:red}\n")
(tmp_path / "assets").mkdir()
(tmp_path / "assets" / "worklet.js").write_text("// worklet\n")
(tmp_path / "screen.js").write_text("import './src/main.js';\n")
saved = list(plugins.LOADED_PLUGINS)
plugins.LOADED_PLUGINS.clear()
plugins.LOADED_PLUGINS.append({
"id": PLUGIN_ID,
"status": "ready",
"_dir": tmp_path,
"_manifest": {"script": "screen.js", "scriptType": "module"},
})
app = FastAPI()
plugins.register_plugin_api(app)
c = TestClient(app, raise_server_exceptions=True)
try:
yield c, tmp_path
finally:
c.close()
plugins.LOADED_PLUGINS.clear()
plugins.LOADED_PLUGINS.extend(saved)
def test_src_file_served_with_js_media_type(client):
c, _ = client
r = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js")
assert r.status_code == 200
# Either application/javascript or text/javascript is a valid module-script
# MIME (guess_type returns text/javascript on newer platforms); browsers
# accept both for <script type=module>.
assert "javascript" in r.headers["content-type"]
assert "export const boot" in r.text
assert r.headers["cache-control"] == "no-cache"
assert r.headers.get("etag")
def test_src_nested_path_and_css_media_type(client):
c, _ = client
assert c.get(f"/api/plugins/{PLUGIN_ID}/src/util/x.js").status_code == 200
r = c.get(f"/api/plugins/{PLUGIN_ID}/src/theme.css")
assert r.status_code == 200
assert r.headers["content-type"].startswith("text/css")
@pytest.mark.parametrize("bad", [
"..%2f..%2fplugin.json", # escape the src/ dir
"..%2f..%2f..%2fetc%2fpasswd",
"%2fetc%2fpasswd", # absolute
"util%2f..%2f..%2fscreen.js",
])
def test_src_traversal_rejected(client, bad):
c, _ = client
assert c.get(f"/api/plugins/{PLUGIN_ID}/src/{bad}").status_code == 404
def test_src_missing_is_404(client):
c, _ = client
assert c.get(f"/api/plugins/{PLUGIN_ID}/src/nope.js").status_code == 404
def test_src_conditional_304(client):
c, _ = client
r1 = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js")
etag = r1.headers["etag"]
r2 = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js", headers={"If-None-Match": etag})
assert r2.status_code == 304
assert r2.content == b""
def test_src_no_stale_304_after_edit(client):
c, root = client
etag = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js").headers["etag"]
(root / "src" / "main.js").write_text("export const boot = 2; // edited, longer body\n")
r = c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js", headers={"If-None-Match": etag})
assert r.status_code == 200
assert "boot = 2" in r.text
assert r.headers["etag"] != etag
def test_screen_js_now_conditional(client):
c, _ = client
r1 = c.get(f"/api/plugins/{PLUGIN_ID}/screen.js")
assert r1.status_code == 200
assert r1.headers["cache-control"] == "no-cache"
etag = r1.headers["etag"]
r2 = c.get(f"/api/plugins/{PLUGIN_ID}/screen.js", headers={"If-None-Match": etag})
assert r2.status_code == 304
def test_asset_now_conditional(client):
c, _ = client
r1 = c.get(f"/api/plugins/{PLUGIN_ID}/assets/worklet.js")
assert r1.status_code == 200
etag = r1.headers["etag"]
r2 = c.get(f"/api/plugins/{PLUGIN_ID}/assets/worklet.js", headers={"If-None-Match": etag})
assert r2.status_code == 304
def test_unready_plugin_src_is_404(client):
c, _ = client
plugins.LOADED_PLUGINS[0]["status"] = "installing"
assert c.get(f"/api/plugins/{PLUGIN_ID}/src/main.js").status_code == 404
+1 -42
View File
@@ -50,7 +50,7 @@ def client(tmp_path, monkeypatch):
# Point CONFIG_DIR at a per-test temp path BEFORE server's
# import-time side effects run. server.py reads CONFIG_DIR from the
# environment at module load (line 35) and immediately constructs
# `meta_db = MetadataDB(CONFIG_DIR)` at module level, which calls
# `meta_db = MetadataDB()` at module level, which calls
# CONFIG_DIR.mkdir(...) and opens a sqlite file — a plain
# post-import monkeypatch on server.CONFIG_DIR wouldn't catch those
# side effects, and the real user config dir would get written to.
@@ -219,47 +219,6 @@ def test_dlc_dir_empty_string_clears(client, tmp_path):
assert _read_cfg(tmp_path)["dlc_dir"] == ""
def test_unresolvable_dlc_dir_does_not_block_other_keys(client, tmp_path):
# Regression (feedBack-demucs-server#3): the v3 "Save" button next to the
# Demucs field bundles dlc_dir with demucs_server_url in one POST. A DLC
# path that doesn't resolve on THIS machine (stale value / unplugged drive)
# must not abort the whole request — the co-submitted demucs_server_url has
# to persist, and the bad path is surfaced as a warning rather than a hard
# error that drops every other key.
missing = str(tmp_path / "does-not-exist")
r = client.post("/api/settings", json={
"dlc_dir": missing,
"demucs_server_url": "http://demucs.example:7865",
"default_arrangement": "Lead",
})
assert r.status_code == 200
body = r.json()
# No hard error; the bad path is reported as a warning.
assert "error" not in body
assert any("does-not-exist" in w for w in body.get("warnings", []))
assert "does-not-exist" in body["message"]
cfg = _read_cfg(tmp_path)
# The valid keys persisted...
assert cfg["demucs_server_url"] == "http://demucs.example:7865"
assert cfg["default_arrangement"] == "Lead"
# ...and the unresolvable path was NOT written.
assert cfg.get("dlc_dir", "") != missing
def test_valid_dlc_dir_still_reports_song_count(client, tmp_path):
# The happy path is unchanged: a resolvable DLC dir persists and the
# response message still carries the "N song files found" summary (no
# warnings key when nothing went wrong).
dlc = tmp_path / "dlc"
dlc.mkdir()
r = client.post("/api/settings", json={"dlc_dir": str(dlc)})
assert r.status_code == 200
body = r.json()
assert "warnings" not in body
assert "song files found" in body["message"]
assert _read_cfg(tmp_path)["dlc_dir"] == str(dlc)
@pytest.mark.parametrize("key", ["default_arrangement", "demucs_server_url"])
def test_string_key_null_is_noop(client, tmp_path, key):
# Match the dlc_dir contract: null preserves the on-disk value.
+4 -9
View File
@@ -22,11 +22,6 @@ from pathlib import Path
import pytest
from fastapi.testclient import TestClient
# The startup DB swap lives with the DB layer it guards, not with server.py.
# metadata_db reads no environment at import, so a plain module import is safe
# alongside the env-patched `server_mod` fixture below.
from metadata_db import _apply_pending_db_restore
@pytest.fixture()
def server_mod(tmp_path, monkeypatch):
@@ -224,7 +219,7 @@ def test_apply_pending_db_restore_swaps_and_clears_sidecars(server_mod, tmp_path
(tmp_path / "web_library.db-shm").write_bytes(b"OLD-SHM")
(tmp_path / "web_library.db.restore").write_bytes(new_db)
_apply_pending_db_restore(tmp_path)
server_mod._apply_pending_db_restore(tmp_path)
assert main.read_bytes() == new_db # swapped in
assert not (tmp_path / "web_library.db.restore").exists()
@@ -239,7 +234,7 @@ def test_apply_pending_db_restore_discards_corrupt_keeps_live(server_mod, tmp_pa
main.write_bytes(b"LIVE-GOOD-DB")
(tmp_path / "web_library.db.restore").write_bytes(b"SQLite format 3\x00" + b"\xff" * 64)
_apply_pending_db_restore(tmp_path)
server_mod._apply_pending_db_restore(tmp_path)
assert main.read_bytes() == b"LIVE-GOOD-DB" # live DB preserved
assert not (tmp_path / "web_library.db.restore").exists() # bad restore dropped
@@ -247,7 +242,7 @@ def test_apply_pending_db_restore_discards_corrupt_keeps_live(server_mod, tmp_pa
def test_apply_pending_db_restore_noop_without_staging(server_mod, tmp_path):
(tmp_path / "web_library.db").write_bytes(b"LIVE")
_apply_pending_db_restore(tmp_path) # nothing staged
server_mod._apply_pending_db_restore(tmp_path) # nothing staged
assert (tmp_path / "web_library.db").read_bytes() == b"LIVE"
@@ -271,7 +266,7 @@ def test_full_db_backup_restore_round_trip(client, server_mod, tmp_path):
# Simulate a restart: close the live conn, apply the staged restore,
# reopen — the song is back.
server_mod.meta_db.conn.close()
_apply_pending_db_restore(tmp_path)
server_mod._apply_pending_db_restore(tmp_path)
conn = sqlite3.connect(str(tmp_path / "web_library.db"))
try:
rows = conn.execute(
-27
View File
@@ -249,30 +249,3 @@ def test_flat_string_count_patch_resets_incompatible_named_tuning():
patched = apply_flat_instrument_patch_to_profiles(settings, {"string_count": 7})
assert patched["string_count"] == 7
assert patched["tuning"] == "Standard"
# ── freqs_to_midis (the /api/tunings tuningMidis inverse) ────────────────────
def test_freqs_to_midis_round_trips_every_builtin_at_440():
from tunings import freqs_to_midis
for key, presets in TUNING_PRESET_MIDIS.items():
for name, midis in presets.items():
assert freqs_to_midis(open_midis_to_freqs(midis)) == midis, f"{key}/{name}"
def test_freqs_to_midis_round_trips_at_nonstandard_reference():
# The consumer footgun this exists to kill: frequencies served at a 432/450
# reference must recover the SAME integer midis when inverted at that
# reference (client-side log2-at-440 reconstruction drifts here).
from tunings import freqs_to_midis
for ref in (430.0, 432.0, 444.0, 450.0):
for midis in (TUNING_PRESET_MIDIS["guitar-8"]["Standard"], TUNING_PRESET_MIDIS["bass-5"]["Standard"]):
freqs = open_midis_to_freqs(midis, ref)
assert freqs_to_midis(freqs, ref) == midis, f"ref={ref}"
def test_freqs_to_midis_rejects_garbage():
from tunings import freqs_to_midis
assert freqs_to_midis([82.41, 0]) is None # non-positive
assert freqs_to_midis([82.41, "x"]) is None # non-numeric
assert freqs_to_midis([]) == [] # vacuously fine