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https://github.com/got-feedBack/feedBack.git
synced 2026-09-11 07:54:31 +00:00
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Commits
| Author | SHA1 | Date | |
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26351e244d |
@@ -135,6 +135,7 @@
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// post-noise-gate frames from the engine instead — same device the player
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// and note_detect read from. getUserMedia stays as the web fallback.
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let bridgePoll = null; // setTimeout handle for the engine poll loop
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let holdsCaptureDemand = false; // engine `capture` demand held (plan §6.1)
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let usingBridge = false;
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let bridgeGotFrame = false; // first non-empty frame seen (vs downlevel addon)
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let bridgeSampleRate = 48000; // queried once from the engine
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@@ -268,6 +269,10 @@
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stopped = true;
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if (bridgePoll) { try { clearTimeout(bridgePoll); } catch (e) {} bridgePoll = null; }
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usingBridge = false;
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if (holdsCaptureDemand) {
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holdsCaptureDemand = false;
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try { window.feedBackDesktop?.audio?.leases?.releaseDemand('capture', 'minigames'); } catch (e) {}
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}
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try { if (processor) processor.disconnect(); } catch (e) {}
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try { if (source) source.disconnect(); } catch (e) {}
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try { if (mediaStream) mediaStream.getTracks().forEach(t => t.stop()); } catch (e) {}
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@@ -285,8 +290,14 @@
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// is downlevel (getRawAudioFrame resolves an empty array).
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async function startBridge(audio) {
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try {
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// The minigame needs live input; make sure the engine is capturing.
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if (typeof audio.isAudioRunning === 'function') {
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// The minigame needs live input. Prefer the refcounted capture
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// demand (ownership plan §6.1): the engine runs while any holder
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// needs it, and a dead renderer releases automatically — no
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// start-then-remember-to-undo. Legacy raw start on old mains.
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if (typeof audio.leases?.acquireDemand === 'function') {
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await audio.leases.acquireDemand('capture', 'minigames');
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holdsCaptureDemand = true;
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} else if (typeof audio.isAudioRunning === 'function') {
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const running = await audio.isAudioRunning();
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if (!running && typeof audio.startAudio === 'function') await audio.startAudio();
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}
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@@ -28,6 +28,14 @@
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// if it changes mid-flight, so a re-entrant start()/restart() can't orphan
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// a worker + interval created by a superseded call.
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let _startGen = 0;
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// Whether we hold the engine `capture` demand (ownership plan §6.1).
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let _holdsCaptureDemand = false;
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function _releaseCaptureDemand(desktop) {
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if (!_holdsCaptureDemand) return;
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_holdsCaptureDemand = false;
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try { desktop?.audio?.leases?.releaseDemand('capture', 'tuner'); } catch (_) {}
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}
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// Timestamp of the last frame posted to the worker (watchdog, see above).
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let _frameSentAt = 0;
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@@ -104,20 +112,31 @@
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var started = false;
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try {
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var running = typeof desktop.audio.isAudioRunning === 'function'
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? await desktop.audio.isAudioRunning() : false;
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if (!running && typeof desktop.audio.startAudio === 'function') {
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await desktop.audio.startAudio();
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started = true;
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if (typeof desktop.audio.leases?.acquireDemand === 'function') {
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// Ownership plan §6.1: express "the engine must capture" as a
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// refcounted demand instead of the start-then-remember-to-undo
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// hack — the engine keeps running while ANY holder needs it,
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// and a dead renderer releases automatically.
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await desktop.audio.leases.acquireDemand('capture', 'tuner');
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_holdsCaptureDemand = true;
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} else {
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// Legacy desktop main without the lease registry.
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var running = typeof desktop.audio.isAudioRunning === 'function'
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? await desktop.audio.isAudioRunning() : false;
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if (!running && typeof desktop.audio.startAudio === 'function') {
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await desktop.audio.startAudio();
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started = true;
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}
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}
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} catch (e) {
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// A failed startAudio means frames will never arrive — surface it
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// A failed start/demand means frames will never arrive — surface it
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// rather than silently claiming a dead bridge.
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console.warn('[tuner] bridge startAudio failed:', e && e.message ? e.message : e);
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console.warn('[tuner] bridge capture request failed:', e && e.message ? e.message : e);
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}
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if (myGen !== _startGen) {
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// Superseded by a newer start/stop while awaiting — undo any engine
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// start we triggered and bail without claiming the bridge.
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// Superseded by a newer start/stop while awaiting — undo whatever
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// we acquired and bail without claiming the bridge.
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_releaseCaptureDemand(desktop);
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if (started && typeof desktop.audio.stopAudio === 'function') {
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try { desktop.audio.stopAudio(); } catch (_) {}
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}
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@@ -249,6 +268,7 @@
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// Invalidate any start still suspended on an await so it aborts instead
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// of installing a worker/interval after we've torn down.
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_startGen++;
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_releaseCaptureDemand((typeof window !== 'undefined') ? window.feedBackDesktop : null);
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if (_bridgeInterval) { clearInterval(_bridgeInterval); _bridgeInterval = null; }
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_usingDesktopBridge = false;
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if (_detectInterval) { clearInterval(_detectInterval); _detectInterval = null; }
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+47
-4
@@ -535,7 +535,13 @@ import { S } from './player-state.js';
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// One tap per captured graph. `active` gates the push (the worklet keeps
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// running when inactive — it's silent bookkeeping, not audio).
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function _makeTap(ctx) {
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const state = { node: null, active: false, batch: [], batchFrames: 0 };
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// state.push is the producer sink: the legacy renderer-bus push by
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// default; the stems engage repoints it at that session's bespoke
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// mixer channel (ownership plan §5.1 tier 3). Settable per engage
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// because the tap object is cached per context (_stemsTaps) while
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// channel ids change per request.
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const state = { node: null, active: false, batch: [], batchFrames: 0,
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push: (buf, rate) => api.pushRendererAudio(buf, rate) };
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state.attach = async (sourceNode) => {
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if (!_tapModuleLoaded.has(ctx)) {
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await ctx.audioWorklet.addModule(_tapModuleUrl);
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@@ -552,7 +558,7 @@ import { S } from './player-state.js';
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const merged = new Float32Array(state.batchFrames * 2);
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let o = 0;
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for (const c of state.batch) { merged.set(c, o); o += c.length; }
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api.pushRendererAudio(merged, ctx.sampleRate);
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state.push(merged, ctx.sampleRate);
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state.batch = []; state.batchFrames = 0;
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}
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};
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@@ -713,10 +719,26 @@ import { S } from './player-state.js';
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}
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}
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// Bespoke mixer channel for the stems session (ownership plan §5.1 tier 3,
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// §8 — the direct tester payoff: stem audio stops riding the aggregate
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// channel #0, so a renderer stall can't starve it behind everything else
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// and per-channel underflow counters name it in field logs). Falls back to
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// the legacy renderer-bus path on an old desktop main without audio.mixer.
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let _stemsChannelId = null;
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async function _releaseStemsChannel() {
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if (_stemsChannelId == null) return;
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const id = _stemsChannelId;
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_stemsChannelId = null;
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try { await api.mixer.releaseChannel(id); } catch (_) { /* engine gone */ }
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}
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async function _disengage() {
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if (_mode === 'off') return;
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const prev = _mode;
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_mode = 'off';
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// Stems on a bespoke channel never enabled the renderer bus; the
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// other modes did. Disable is harmless either way (fail-soft).
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try { await api.setRendererBus(false, 0); } catch (_) { /* engine gone */ }
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if (prev === 'loopback') {
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await _teardownLoopback();
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@@ -725,6 +747,7 @@ import { S } from './player-state.js';
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await _setSink(_elCtx, false).catch(() => {});
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} else if (prev === 'stems' && _stemsGraph) {
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if (_stemsTap) _stemsTap.detach(_stemsGraph.masterNode);
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await _releaseStemsChannel();
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await _setSink(_stemsGraph.context, false).catch(() => {});
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_stemsGraph = null; _stemsTap = null;
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}
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@@ -732,15 +755,35 @@ import { S } from './player-state.js';
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}
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async function _engageStems(graph) {
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// Sink goes to 'none' FIRST — the graph is off the renderer master
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// before any push, so the §5 double-audio guard holds by construction.
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await _setSink(graph.context, true);
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let tap = _stemsTaps.get(graph.context);
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if (!tap) { tap = _makeTap(graph.context); _stemsTaps.set(graph.context, tap); }
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await tap.attach(graph.masterNode);
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await api.setRendererBus(true, 1.0);
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let viaChannel = false;
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if (typeof api.mixer?.requestChannel === 'function') {
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try {
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const res = await api.mixer.requestChannel('stems', 'stems');
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if (res && typeof res.channelId === 'number' && res.channelId > 0) {
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_stemsChannelId = res.channelId;
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const id = res.channelId;
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tap.push = (buf, rate) => api.mixer.push(id, buf, rate);
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viaChannel = true;
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}
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} catch (_) { /* fall through to legacy */ }
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}
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if (!viaChannel) {
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// Legacy path (old desktop main, or channel refused: no-capacity).
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tap.push = (buf, rate) => api.pushRendererAudio(buf, rate);
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await api.setRendererBus(true, 1.0);
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}
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tap.active = true;
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_stemsGraph = graph; _stemsTap = tap;
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_mode = 'stems';
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console.log('[renderer-bus] engaged: stems graph → engine bus');
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console.log('[renderer-bus] engaged: stems graph → '
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+ (viaChannel ? ('mixer channel #' + _stemsChannelId) : 'engine bus (legacy)'));
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}
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async function _engageElement() {
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