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@@ -7,6 +7,35 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
|
||||
## [Unreleased]
|
||||
|
||||
### Added
|
||||
- **Career passports (backend)** — the badge-journey layer on top of career stars.
|
||||
New career-plugin endpoints: `GET /api/plugins/career/passports` (per-instrument
|
||||
passport walls: genre badges computed on read from `song_stats` × the library's
|
||||
effective genre — Bronze = N genre songs at K★, data-driven in
|
||||
`plugins/career/passports.json`, default 5 songs at 2★ — plus qualifying-song
|
||||
"ticket stubs", the library genre list, and drill status), `POST
|
||||
/passports/commit` (instrument commitment), `POST /passports/open` (open a genre
|
||||
passport), and `POST /drill-state` (intake for the relayed Virtuoso
|
||||
`virtuoso.progress` snapshot, so drill requirements can gate badges
|
||||
server-side). Badges are never stored; the only persisted state (commitments,
|
||||
opened passports, drill snapshot) lives under `CONFIG_DIR/career/` and rides the
|
||||
settings export/import bundle via `settings.server_files`. Instruments are
|
||||
attributed via the existing progression arrangement→instrument mapping;
|
||||
non-graded instruments (bass, drums) render shown-not-judged — repertoire
|
||||
without a pass bar, never a false badge denial.
|
||||
- **Career passports (UI)** — the Career screen gains a Passports tab beside
|
||||
Venues: a physical per-instrument passport book (embossed leather cover, 3D
|
||||
page-turn) with a wax-seal commitment ceremony (Stage 0), rubber-stamp badge
|
||||
slam with ink bleed and deterministic per-genre jitter, qualifying songs as
|
||||
collected ticket stubs, and unopened genres as an "Explore next"
|
||||
travel-brochure rack (invitations, never greyed-out slots or completion
|
||||
meters). Badge earns chime + notify immediately; the stamp slam plays when
|
||||
the passport is next opened. Four small synthesized sound effects ship as
|
||||
plugin assets. The career screen also relays the Virtuoso `virtuoso.progress`
|
||||
localStorage snapshot to the drill-state intake on `virtuoso:progress` bus
|
||||
events (debounced, plus a one-time bootstrap), closing the
|
||||
fires-into-a-void seam without touching the virtuoso plugin.
|
||||
|
||||
### Removed
|
||||
- **The classic v2 UI shell is gone — v3 is the only UI (R3a).** `static/index.html`, the
|
||||
`/v2` route, and the `FEEDBACK_UI` v2/legacy opt-out are deleted; `/` and `/v3` both serve
|
||||
@@ -27,6 +56,11 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
||||
engine (`app.js`, `highway.js`, `playSong`, `showScreen`, the capability registry).
|
||||
|
||||
### Fixed
|
||||
- **Career passports review polish** — the passport tabs and book overlay carry
|
||||
proper ARIA semantics (`aria-selected`/`aria-controls`/`tabpanel`;
|
||||
`role="dialog"` + `aria-modal` with focus moved to the close button on open
|
||||
and restored on close), and a corrupt stored seen-badges value (e.g. a stray
|
||||
`"null"`) can no longer throw on every passport refresh.
|
||||
- **The packaged desktop app could not start (`ModuleNotFoundError: No module named
|
||||
'appstate'`).** feedback-desktop's `scripts/bundle-slopsmith.sh` copies a *hardcoded
|
||||
list* of core files into the app bundle — `server.py`, `VERSION`, `lib/`, `data/`,
|
||||
|
||||
@@ -465,6 +465,40 @@ window.feedBack.diagnostics.contribute('my_plugin', {
|
||||
|
||||
Loaded from `static/diagnostics.js` ASAP in `<head>` so the console-wrap is in place before any other script runs. Available on the `window.feedBack.diagnostics` namespace alongside `snapshotConsole()`, `snapshotHardware()`, `snapshotUa()`, `snapshotLocalStorage()`, `snapshotContributions()`. Keep your payload small (< 100 KB) and don't include secrets — bundles are shared with maintainers.
|
||||
|
||||
### Detachable panes — pop your panel out into its own window
|
||||
|
||||
If your plugin has a floating panel that sits over the player — a mixer, a camera rig, a settings board — you can let the user pop it out into its own OS window and leave it there: while they play, across song switches, on a second monitor, minimized to the tray. Two calls:
|
||||
|
||||
```js
|
||||
feedBack.panes.register({
|
||||
id: 'camera_director',
|
||||
title: 'Camera Director',
|
||||
icon: '🎥',
|
||||
element: () => panelEl, // your existing panel, exactly as it is
|
||||
});
|
||||
feedBack.panes.attachChip(panelEl, 'camera_director');
|
||||
```
|
||||
|
||||
**The host moves your real element.** Not a copy, not a re-render — the actual DOM node, adopted into the pop-out window, keeping its listeners and its closures. Your panel goes on running *your* code against *your* state. It looks and behaves like what was popped out because it **is** what was popped out. Nothing to mirror, nothing to keep in sync.
|
||||
|
||||
The rules below are all things that have already gone wrong. Full contract: **[docs/plugin-panes.md](docs/plugin-panes.md)**.
|
||||
|
||||
- **Your code still runs in the main window.** The element is *displayed* elsewhere; its closures, timers and `document` references still belong to the main realm. That is exactly why everything keeps working — and exactly why `document.body.appendChild(myPopover)` lands in the **main window, not the pane**. Anchor tooltips, popovers and menus to your panel, not to `document.body`. Measure with `el.ownerDocument.defaultView`, never a cached `window`.
|
||||
|
||||
- **Don't hide your panel yourself when it pops out.** Core hides it and leaves a "bring it back" stub. If you also hide it, you will hide the node that just moved — and blank the pane window.
|
||||
|
||||
- **Prefer `hidden` or a class over inline `display` for show/hide.** While popped out, core neutralises *placement* with `.fb-paned` (`position`, `inset`, `width`, `z-index`, `box-shadow`). An inline `display:none` on your panel reasserts itself the moment the pane docks back and the class is removed, so your panel returns invisible.
|
||||
|
||||
- **`element` is a function so it can be resolved late.** Return the *live* node. If you rebuild your panel (Camera Director rebuilds on every mode change), re-run `attachChip` — it returns a `detach()`; call it before re-attaching, and again in your teardown.
|
||||
|
||||
- **`isConnected` does not mean "docked".** A panel sitting in a pane window is very much connected — just not to *this* document. Test `el.ownerDocument === document`, or take the `onHost(hostId, el)` callback.
|
||||
|
||||
- **rAF is throttled while the main window is backgrounded** — and it will be, whenever the user is looking at your pane. Event-driven panels (sliders, buttons) are unaffected. A panel that *animates continuously* may run slowly while it is the only thing on screen.
|
||||
|
||||
- **Don't reach for BroadcastChannel, `postMessage`, or a second copy of your state.** There is one realm and one panel. If you find yourself synchronising, you have misunderstood the model.
|
||||
|
||||
- **Nothing is required.** No panes API on the host → skip both calls, and your panel behaves exactly as it does today.
|
||||
|
||||
### Keyboard Shortcuts
|
||||
|
||||
Plugins can register keyboard shortcuts via the global `window.registerShortcut()` function. Shortcuts appear in the `?` help panel.
|
||||
|
||||
@@ -0,0 +1,354 @@
|
||||
# Detachable panes (`window.feedBack.panes`)
|
||||
|
||||
Pop a panel out of the app into its own OS window, and leave it there: while you
|
||||
play, across song switches, on a second monitor, minimized to the system tray.
|
||||
|
||||
Panes exist because the player's rail popovers are **exclusive** — opening one
|
||||
closes the last. You cannot watch the mixer while riding the camera, and both
|
||||
vanish the moment you want to look at the highway.
|
||||
|
||||
---
|
||||
|
||||
## The whole idea, in one sentence
|
||||
|
||||
**We move the real element.**
|
||||
|
||||
Not a copy of your panel. Not a re-implementation of it in the pop-out window.
|
||||
The actual DOM node. Same-origin windows can adopt each other's nodes, and an
|
||||
adopted node keeps its event listeners and its closures — so your panel goes on
|
||||
running *your* code, against *your* state, in *your* realm. The app's stylesheets
|
||||
are copied into the pane window, so it looks identical too.
|
||||
|
||||
What you popped out is what you get. That is the promise, and it is the reason
|
||||
there is no `ctx`, no state mirroring, no cross-window RPC and no second copy of
|
||||
your UI to keep in step with the first. Those are all solutions to a problem we
|
||||
simply do not have.
|
||||
|
||||
---
|
||||
|
||||
## Adding a pane to your plugin
|
||||
|
||||
Two lines.
|
||||
|
||||
```js
|
||||
// Guard: the panes API is optional. On a host without it, skip both calls and
|
||||
// your panel behaves exactly as it does today.
|
||||
const panes = window.feedBack && window.feedBack.panes;
|
||||
if (panes && typeof panes.register === 'function') {
|
||||
panes.register({
|
||||
id: 'camera_director',
|
||||
title: 'Camera Director',
|
||||
icon: '🎥',
|
||||
element: () => panelEl, // your existing panel, as it is
|
||||
});
|
||||
panes.attachChip(panelEl, 'camera_director');
|
||||
}
|
||||
```
|
||||
|
||||
`attachChip()` injects **the** standard pop-out chip (`⇱`) — same glyph, same
|
||||
place, same behaviour in every plugin. Clicking it moves your panel to whichever
|
||||
**host** the router picks — usually a pop-out window, but the dock when a window
|
||||
can't be had (a blocked pop-up, or `defaultHost: 'dock'`) — and leaves a
|
||||
"⇲ … is popped out" stub in its place. Clicking the stub brings the panel back, to
|
||||
exactly the spot it left. Core owns the chip, the hiding and the stub, so you write
|
||||
no show/hide logic.
|
||||
|
||||
That's it. Your sliders, your presets, your tabs, your CSS, your event handlers,
|
||||
your state — all of it comes along, because none of it moved anywhere except into
|
||||
a different window's document.
|
||||
|
||||
### `element` is a function for a reason
|
||||
|
||||
It is resolved at open time, not at registration. Plugins commonly build their
|
||||
panel lazily on first use, or rebuild it wholesale when something changes (Camera
|
||||
Director rebuilds its panel on every mode change). Asking for it when we need it
|
||||
means we always move the live one.
|
||||
|
||||
**If you rebuild your panel, re-attach the chip.** Rebuilding takes the chip with
|
||||
it. `attachChip()` returns a `detach()`; call it before re-attaching, and again in
|
||||
your teardown — otherwise you leave a stub pointing at DOM that no longer exists.
|
||||
|
||||
```js
|
||||
if (chipDetach) chipDetach();
|
||||
chipDetach = panes.attachChip(panel, PANE_ID, { header: toolsEl });
|
||||
```
|
||||
|
||||
Re-attaching is safe while the pane is popped out: the chip reconciles against the
|
||||
pane's real state, so a panel rebuilt mid-pop-out stays correctly stubbed.
|
||||
|
||||
### The two things core changes about your element
|
||||
|
||||
**1. Placement.** `.fb-paned` is added while the pane is out:
|
||||
|
||||
```css
|
||||
position: static; inset: auto; margin: 0; width: 100%;
|
||||
max-width: none; max-height: none; z-index: auto; box-shadow: none;
|
||||
```
|
||||
|
||||
Your panel was almost certainly a fixed overlay pinned to a corner of the app
|
||||
(`position:fixed; top:72px; right:18px; width:288px`). Alone in its own window,
|
||||
every one of those is wrong — it would float 72px down from the top of a 380px
|
||||
window, still 288px wide, still casting a shadow over nothing.
|
||||
|
||||
Note there is deliberately **no `display` override**: a panel that is
|
||||
`display:flex` or `grid` stays that way. Colours, borders, radius, padding, fonts
|
||||
and your panel's own internal layout are untouched.
|
||||
|
||||
**2. Visibility.** A panel is usually hidden until its launcher is clicked, and a
|
||||
pane can be opened from the tray or the rail without that ever happening — so core
|
||||
un-hides it, in the two ways a panel is actually hidden:
|
||||
|
||||
```js
|
||||
el.hidden = false;
|
||||
if (el.style.display === 'none') el.style.display = '';
|
||||
```
|
||||
|
||||
**Both are restored exactly as they were when the pane docks**, along with the
|
||||
`.fb-paned` class. A panel that was closed when you opened its pane from the tray
|
||||
goes back to being closed; one that was open stays open.
|
||||
|
||||
---
|
||||
|
||||
## Spec
|
||||
|
||||
```js
|
||||
feedBack.panes.register({
|
||||
id, // required, unique
|
||||
element, // required — an Element, or a function returning one
|
||||
title, // shown in the pane window's title bar, the dock card, the tray
|
||||
icon, // one glyph, for the dock/tray/launcher lists
|
||||
width, height, // the pane window's initial size (it remembers yours after that)
|
||||
defaultHost, // 'window' (default) or 'dock'
|
||||
onHost, // optional (hostId | null, el) => void — re-measure/re-anchor
|
||||
});
|
||||
```
|
||||
|
||||
```js
|
||||
feedBack.panes.attachChip(el, paneId, { header }) // → detach()
|
||||
feedBack.panes.open(id, { host }) / close(id) / detach(id) / dock(id) / focus(id)
|
||||
feedBack.panes.isOpen(id) / hostOf(id) / get(id) / list()
|
||||
```
|
||||
|
||||
`attachChip` puts the chip in the `header` element you pass, else in
|
||||
`el.querySelector('[data-pane-header]')` if it finds one, else at the top of `el`.
|
||||
An explicit `header` always wins.
|
||||
|
||||
---
|
||||
|
||||
## Hosts
|
||||
|
||||
`detach(id)` puts a pane in the best host available:
|
||||
|
||||
| host | | |
|
||||
|---|---|---|
|
||||
| `window` | 10 | A real OS window. In the desktop app: remembered bounds, always-on-top, system tray. |
|
||||
| `dock` | 0 | A card in the in-window stack. **The floor** — always available, so opening a pane can never fail. |
|
||||
|
||||
You don't pick; you declare `defaultHost` and the router does the rest.
|
||||
|
||||
In the **desktop app** a pane you left popped out comes back popped out on next
|
||||
launch. In a **browser** it comes back **docked** — a browser blocks
|
||||
`window.open()` without a user gesture, so restoring it would only ever produce a
|
||||
"pop-up blocked" toast. The chip pops it out again on your next click.
|
||||
|
||||
---
|
||||
|
||||
## Best practices
|
||||
|
||||
Every item below is something that has already gone wrong, in this codebase, on
|
||||
this feature. They are cheap to get right up front and confusing to diagnose later
|
||||
— a broken pane usually *looks* perfect.
|
||||
|
||||
### 1. Your code still runs in the main window
|
||||
|
||||
The element is *displayed* in the pane window, but its closures, its timers and its
|
||||
`document` references all still belong to the main realm. **That is precisely why
|
||||
everything keeps working** — and it has one sharp consequence:
|
||||
|
||||
```js
|
||||
// WRONG — lands in the MAIN window, not the pane the user is looking at.
|
||||
document.body.appendChild(myTooltip);
|
||||
|
||||
// RIGHT — anchored to the panel, so it travels with it.
|
||||
panelEl.appendChild(myTooltip);
|
||||
```
|
||||
|
||||
**And every lookup for something inside your panel.** Once the panel has moved,
|
||||
`document.getElementById('my-panel-thing')` returns `null` — so every update it
|
||||
guards silently stops happening, precisely while the user is looking at the panel.
|
||||
No error. Just a UI that quietly goes dead.
|
||||
|
||||
```js
|
||||
// WRONG — null once the panel is popped out.
|
||||
document.getElementById('my-panel-hint').textContent = msg;
|
||||
|
||||
// RIGHT — search FROM the panel; works in either document.
|
||||
panelEl.querySelector('#my-panel-hint').textContent = msg;
|
||||
```
|
||||
|
||||
Elements that live outside your panel (your plugin's *screen*, host chrome) never
|
||||
move, and should keep using `document.getElementById`. Audit which is which — in
|
||||
the stem mixer, four ids were inside the panel and a dozen were not.
|
||||
|
||||
Same for measuring and popovers. `window.innerWidth` is the *main* window's, and a
|
||||
dismiss listener on `window` watches a window the user isn't clicking in. Use
|
||||
`el.ownerDocument` / `el.ownerDocument.defaultView` when you need the window your
|
||||
panel is actually in.
|
||||
|
||||
### 2. Don't hide your panel yourself
|
||||
|
||||
Core hides it and leaves a "bring it back" stub. If your plugin *also* hides it,
|
||||
you are hiding the node that just moved — and the pane window renders nothing.
|
||||
(This is not hypothetical: core's own chip did exactly this, and the first
|
||||
pop-out shipped blank because of it.)
|
||||
|
||||
### 3. Prefer `hidden` or a class for show/hide
|
||||
|
||||
Core makes your panel visible while it's hosted — it clears `hidden`, and clears an
|
||||
inline `display: none` if that's how you hide — and **restores both on dock**. So
|
||||
either style works.
|
||||
|
||||
`hidden` is still the better choice: it composes with everything, and it leaves
|
||||
your panel's `display` mode (`flex`, `grid`, whatever it is) entirely alone. Core
|
||||
deliberately does not override `display` for exactly that reason.
|
||||
|
||||
```js
|
||||
panel.hidden = true; // best
|
||||
panel.style.display = 'none'; // works — core saves and restores it
|
||||
```
|
||||
|
||||
### 4. `element` is a function — return the *live* node
|
||||
|
||||
It is resolved when the pane opens, not when you register. Plugins build panels
|
||||
lazily, and rebuild them wholesale (Camera Director rebuilds on every mode
|
||||
change). If you rebuild yours, **re-attach the chip**:
|
||||
|
||||
```js
|
||||
if (chipDetach) chipDetach(); // attachChip returns a detach()
|
||||
chipDetach = feedBack.panes.attachChip(panel, PANE_ID, { header: toolsEl });
|
||||
```
|
||||
|
||||
Call `chipDetach()` in your teardown too, or you leave a stub pointing at DOM that
|
||||
no longer exists.
|
||||
|
||||
### 5. `isConnected` lies about a panel that is a pane
|
||||
|
||||
This one has cost more debugging than everything else on this page combined, and
|
||||
it lies in **both directions**.
|
||||
|
||||
**It says `true` when your panel is not here.** A panel sitting in a pane window is
|
||||
`isConnected` — just not to *this* document. Code asking "am I still mounted?" gets
|
||||
`true` and then acts on a panel that is somewhere else entirely.
|
||||
|
||||
**It says `false` when your panel is perfectly fine.** The host *detaches* the
|
||||
element the moment a pop-out starts, before the new window has even loaded. In that
|
||||
gap `isConnected` is `false` — and any code that rebuilds on that basis builds a
|
||||
**second panel**, while the host is still holding the first.
|
||||
|
||||
That second panel is the one your module variables now point at. The one the user
|
||||
can *see* is the original, owned by nobody. So:
|
||||
|
||||
- its close button closes the *other*, invisible panel — "the X doesn't work"
|
||||
- your chip gets re-attached to the impostor — "the pop-out icon vanished"
|
||||
|
||||
Two baffling symptoms, one duplicate, and nothing in the stack trace to suggest it.
|
||||
|
||||
**Ask the pane system, not the DOM.** It knows where your element is:
|
||||
|
||||
```js
|
||||
function paneOwnsPanel() {
|
||||
const panes = window.feedBack && window.feedBack.panes;
|
||||
return !!(panes && panes.isOpen && panes.isOpen(MY_PANE_ID));
|
||||
}
|
||||
|
||||
// "Is my panel gone?" — not "is it in this document?"
|
||||
if (panel && (panel.isConnected || paneOwnsPanel())) return panel; // alive; possibly elsewhere
|
||||
```
|
||||
|
||||
Every `isConnected` check on a panel that can be a pane needs this. In the stem
|
||||
mixer that was `ensureMixerPanel()` (which rebuilt) *and* the MutationObserver's
|
||||
fast path (which decided the UI was unmounted and swept on every mutation).
|
||||
|
||||
For "which document is it in right now", use `el.ownerDocument === document`, or
|
||||
take the optional `onHost(hostId, el)` callback, which fires on both moves.
|
||||
|
||||
### 6. If your plugin can be re-injected, it must be able to remove itself
|
||||
|
||||
The host may run your script more than once — a screen re-entry, a version change.
|
||||
Without a teardown, the second run builds a second panel while the first one is
|
||||
still on screen, and every module variable in the new instance points at the new,
|
||||
invisible one. The user clicks the panel they can see; nothing happens.
|
||||
|
||||
Everything stateful duplicates: observers, timers, listeners. And one thing is
|
||||
worse than duplicated — **your pane registration**:
|
||||
|
||||
```js
|
||||
panes.register({ id, element: () => panel }); // resolved LAZILY, at open time
|
||||
```
|
||||
|
||||
First registration wins, so a stale one hands the host `panel` from a **dead
|
||||
instance**. Popping out then moves a panel nobody owns.
|
||||
|
||||
So publish a teardown handle and call it at the top of your script:
|
||||
|
||||
```js
|
||||
if (window.__myPluginInstance?.destroy) {
|
||||
try { window.__myPluginInstance.destroy(); } catch (e) { /* tear down what we can */ }
|
||||
}
|
||||
|
||||
window.__myPluginInstance = {
|
||||
destroy() {
|
||||
observer?.disconnect();
|
||||
clearTimeout(myTimer);
|
||||
chipDetach?.(); // attachChip() returned this
|
||||
panes?.unregister?.(MY_PANE_ID); // ← the one people forget
|
||||
document.querySelectorAll('#my-panel').forEach((n) => n.remove());
|
||||
},
|
||||
};
|
||||
```
|
||||
|
||||
Belt and braces: when you build your panel, remove any node carrying its id that
|
||||
isn't yours. A zombie panel is worse than no panel — it looks alive and does
|
||||
nothing.
|
||||
|
||||
### 7. Expect rAF to be throttled while your pane has focus
|
||||
|
||||
Chromium throttles a **backgrounded** window's `requestAnimationFrame` — and the
|
||||
main window is exactly what's backgrounded while the user is looking at your pane.
|
||||
Your rAF lives in the main window.
|
||||
|
||||
Event-driven panels (sliders, buttons, presets) don't care. A panel that
|
||||
*animates continuously* may run slowly precisely when it's the only thing on
|
||||
screen. Drive such animation from data you already have, or accept the stutter.
|
||||
|
||||
### 8. Don't synchronise anything
|
||||
|
||||
No `BroadcastChannel`, no `postMessage`, no second copy of your state, no mirrored
|
||||
UI. There is **one** realm and **one** panel. If you find yourself writing sync
|
||||
code, you have misunderstood the model — the whole point is that there is nothing
|
||||
to sync.
|
||||
|
||||
### 9. Nothing here is required
|
||||
|
||||
On a host without the panes API, `feedBack.panes` is `undefined`. Skip both calls
|
||||
and your panel behaves exactly as it does today. Guard, don't depend:
|
||||
|
||||
```js
|
||||
const panes = window.feedBack && window.feedBack.panes;
|
||||
if (!panes || typeof panes.register !== 'function') return;
|
||||
```
|
||||
|
||||
---
|
||||
|
||||
## Things core guarantees
|
||||
|
||||
- **The element goes home exactly where it came from** — same parent, same position
|
||||
among its siblings. Don't move it yourself while it's popped out.
|
||||
- **It comes home alive.** Core evacuates the element *before* the pane window's
|
||||
document is destroyed. (Get this wrong — dock after the window dies — and the
|
||||
node returns looking perfect with every listener in its subtree silently gone.
|
||||
That bug is why this section exists.)
|
||||
- **A pane window the user closes, or that crashes, is reaped** and the element
|
||||
docked back. Your panel is never stranded in a dead document.
|
||||
- **The app's stylesheets are copied into the pane window**, so your panel looks
|
||||
identical — including your plugin's own `styles` sheet.
|
||||
@@ -64,3 +64,348 @@
|
||||
.career-star-row .song .artist { color: #9ca3af; }
|
||||
.career-star-row .hint { color: #6b7280; white-space: nowrap; }
|
||||
.career-star-row .hint.close { color: #22d3ee; }
|
||||
|
||||
/* ── Passports (badge journey) ─────────────────────────────────────────── */
|
||||
|
||||
.career-tabs {
|
||||
display: flex;
|
||||
gap: 0.25rem;
|
||||
margin-bottom: 1rem;
|
||||
border-bottom: 1px solid rgba(55, 65, 81, 0.6);
|
||||
}
|
||||
.career-tab {
|
||||
padding: 0.375rem 0.875rem;
|
||||
font-size: 0.85rem;
|
||||
color: #9ca3af;
|
||||
border-bottom: 2px solid transparent;
|
||||
margin-bottom: -1px;
|
||||
}
|
||||
.career-tab:hover { color: #e5e7eb; }
|
||||
.career-tab.active { color: #fff; border-bottom-color: #06b6d4; }
|
||||
|
||||
.pp-instruments { display: flex; flex-wrap: wrap; gap: 0.5rem; }
|
||||
.pp-inst {
|
||||
padding: 0.3rem 0.8rem;
|
||||
border-radius: 999px;
|
||||
font-size: 0.8rem;
|
||||
color: #d1d5db;
|
||||
background-color: rgba(31, 41, 55, 0.7);
|
||||
border: 1px solid transparent;
|
||||
}
|
||||
.pp-inst:hover { background-color: rgba(55, 65, 81, 0.9); }
|
||||
.pp-inst.active { border-color: #06b6d4; color: #fff; }
|
||||
.pp-inst.uncommitted { color: #6b7280; border-style: dashed; border-color: rgba(107, 114, 128, 0.5); }
|
||||
.pp-inst-badges { color: #fbbf24; font-size: 0.7rem; }
|
||||
.pp-inst-plus { color: #6b7280; }
|
||||
|
||||
/* Leather covers — per-instrument hue, embossed with layered shadows and a
|
||||
subtle grain gradient (no image assets). */
|
||||
.pp-leather-guitar { background: linear-gradient(160deg, #5c2321, #401412); }
|
||||
.pp-leather-bass { background: linear-gradient(160deg, #1f3252, #131f36); }
|
||||
.pp-leather-keys { background: linear-gradient(160deg, #1e4034, #122a21); }
|
||||
.pp-leather-drums { background: linear-gradient(160deg, #3f3f46, #26262b); }
|
||||
|
||||
.pp-shelf { display: flex; flex-wrap: wrap; gap: 1rem; align-items: flex-end; }
|
||||
.pp-cover, .pp-commit-cover {
|
||||
position: relative;
|
||||
width: 9.5rem;
|
||||
height: 13rem;
|
||||
border-radius: 0.5rem 0.75rem 0.75rem 0.5rem;
|
||||
box-shadow:
|
||||
inset 0 0 0 1px rgba(255, 255, 255, 0.06),
|
||||
inset 0.5rem 0 0.75rem -0.5rem rgba(0, 0, 0, 0.8),
|
||||
0 6px 16px rgba(0, 0, 0, 0.45);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 0.35rem;
|
||||
padding: 0.75rem;
|
||||
text-align: center;
|
||||
}
|
||||
.pp-cover { transition: transform 0.15s ease, box-shadow 0.15s ease; }
|
||||
.pp-cover:hover { transform: translateY(-4px) !important; box-shadow: 0 10px 22px rgba(0, 0, 0, 0.55); }
|
||||
.pp-cover-title {
|
||||
font-weight: 700;
|
||||
font-size: 0.85rem;
|
||||
letter-spacing: 0.14em;
|
||||
color: rgba(240, 226, 195, 0.92);
|
||||
text-shadow: 0 1px 0 rgba(0, 0, 0, 0.7), 0 -1px 0 rgba(255, 255, 255, 0.12);
|
||||
overflow-wrap: anywhere;
|
||||
}
|
||||
.pp-cover-inst {
|
||||
font-size: 0.6rem;
|
||||
letter-spacing: 0.2em;
|
||||
text-transform: uppercase;
|
||||
color: rgba(240, 226, 195, 0.55);
|
||||
}
|
||||
.pp-cover-sub {
|
||||
position: absolute;
|
||||
bottom: 0.6rem;
|
||||
font-size: 0.6rem;
|
||||
color: rgba(240, 226, 195, 0.5);
|
||||
}
|
||||
|
||||
.pp-commit-card {
|
||||
display: flex;
|
||||
gap: 1.25rem;
|
||||
align-items: center;
|
||||
padding: 1rem;
|
||||
border-radius: 0.75rem;
|
||||
border: 1px solid rgba(55, 65, 81, 0.6);
|
||||
background-color: rgba(31, 41, 55, 0.35);
|
||||
}
|
||||
.pp-commit-card .pp-commit-cover { width: 7rem; height: 9.5rem; flex: none; }
|
||||
|
||||
.pp-rack { display: grid; gap: 0.75rem; grid-template-columns: repeat(auto-fill, minmax(10.5rem, 1fr)); }
|
||||
.pp-brochure {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
gap: 0.15rem;
|
||||
padding: 0.75rem 0.875rem;
|
||||
border-radius: 0.5rem;
|
||||
text-align: left;
|
||||
background: linear-gradient(165deg, rgba(45, 55, 72, 0.55), rgba(31, 41, 55, 0.55));
|
||||
border: 1px solid rgba(75, 85, 99, 0.5);
|
||||
transition: transform 0.15s ease, border-color 0.15s ease;
|
||||
}
|
||||
.pp-brochure:hover { transform: translateY(-2px); border-color: #06b6d4; }
|
||||
.pp-brochure-art { font-size: 1.4rem; }
|
||||
.pp-brochure-name { color: #e5e7eb; font-size: 0.85rem; font-weight: 600; }
|
||||
.pp-brochure-sub { color: #6b7280; font-size: 0.65rem; }
|
||||
|
||||
/* The open book */
|
||||
.pp-overlay { position: fixed; inset: 0; z-index: 60; }
|
||||
.pp-book-wrap {
|
||||
position: absolute;
|
||||
inset: 0;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
background: rgba(3, 7, 18, 0.72);
|
||||
backdrop-filter: blur(2px);
|
||||
}
|
||||
.pp-book {
|
||||
position: relative;
|
||||
width: min(92vw, 720px);
|
||||
height: min(72vh, 470px);
|
||||
perspective: 1800px;
|
||||
}
|
||||
.pp-page {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
width: 50%;
|
||||
background:
|
||||
linear-gradient(105deg, rgba(0, 0, 0, 0.08), transparent 12%),
|
||||
#efe6d0;
|
||||
color: #3f3428;
|
||||
padding: 1.1rem 1.2rem;
|
||||
overflow: hidden;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0.75rem;
|
||||
}
|
||||
.pp-page-left { left: 0; border-radius: 0.6rem 0 0 0.6rem; opacity: 0; transition: opacity 0.35s ease 0.3s; align-items: center; }
|
||||
.pp-page-right { right: 0; border-radius: 0 0.6rem 0.6rem 0; box-shadow: inset 0.4rem 0 0.6rem -0.4rem rgba(0, 0, 0, 0.35); }
|
||||
.pp-book.open .pp-page-left { opacity: 1; }
|
||||
.pp-book-cover {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
bottom: 0;
|
||||
left: 50%;
|
||||
width: 50%;
|
||||
border-radius: 0 0.6rem 0.6rem 0;
|
||||
transform-origin: left center;
|
||||
transform: rotateY(0deg);
|
||||
backface-visibility: hidden;
|
||||
transition: transform 0.8s cubic-bezier(0.4, 0.1, 0.2, 1);
|
||||
z-index: 5;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 0.35rem;
|
||||
box-shadow: inset 0 0 0 1px rgba(255, 255, 255, 0.06), 0 6px 20px rgba(0, 0, 0, 0.5);
|
||||
}
|
||||
.pp-book.open .pp-book-cover { transform: rotateY(-180deg); }
|
||||
.pp-book-close {
|
||||
position: absolute;
|
||||
top: -0.75rem;
|
||||
right: -0.75rem;
|
||||
z-index: 8;
|
||||
width: 2rem;
|
||||
height: 2rem;
|
||||
border-radius: 999px;
|
||||
background: rgba(17, 24, 39, 0.95);
|
||||
color: #d1d5db;
|
||||
border: 1px solid rgba(107, 114, 128, 0.5);
|
||||
}
|
||||
.pp-book-close:hover { color: #fff; border-color: #06b6d4; }
|
||||
.pp-page-head {
|
||||
font-size: 0.7rem;
|
||||
letter-spacing: 0.18em;
|
||||
text-transform: uppercase;
|
||||
color: #8a7a5e;
|
||||
border-bottom: 1px solid rgba(138, 122, 94, 0.35);
|
||||
padding-bottom: 0.4rem;
|
||||
width: 100%;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
/* The rubber stamp */
|
||||
.pp-stamp {
|
||||
--pp-rot: 0deg;
|
||||
|
||||
position: relative;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 0.1rem;
|
||||
width: 9rem;
|
||||
height: 9rem;
|
||||
border-radius: 999px;
|
||||
border: 3px solid #9a5b16;
|
||||
box-shadow: inset 0 0 0 3px #efe6d0, inset 0 0 0 4px #9a5b16;
|
||||
color: #9a5b16;
|
||||
transform: rotate(var(--pp-rot));
|
||||
margin-top: 1.25rem;
|
||||
text-align: center;
|
||||
padding: 0.75rem;
|
||||
opacity: 0.92;
|
||||
}
|
||||
.pp-stamp-genre { font-size: 0.72rem; font-weight: 800; letter-spacing: 0.16em; overflow-wrap: anywhere; }
|
||||
.pp-stamp-tier { font-size: 0.58rem; letter-spacing: 0.3em; }
|
||||
.pp-stamp-ghost {
|
||||
border-style: dashed;
|
||||
box-shadow: none;
|
||||
border-color: #b3a68b;
|
||||
color: #b3a68b;
|
||||
opacity: 0.8;
|
||||
}
|
||||
.pp-stamp-hidden { opacity: 0; }
|
||||
.pp-stamp-mini {
|
||||
position: absolute;
|
||||
top: 0.5rem;
|
||||
right: 0.5rem;
|
||||
width: auto;
|
||||
height: auto;
|
||||
border-width: 2px;
|
||||
box-shadow: none;
|
||||
border-radius: 999px;
|
||||
font-size: 0.5rem;
|
||||
font-weight: 800;
|
||||
letter-spacing: 0.2em;
|
||||
color: #d9a253;
|
||||
border-color: #d9a253;
|
||||
padding: 0.2rem 0.4rem;
|
||||
margin: 0;
|
||||
display: inline-block;
|
||||
transform: rotate(var(--pp-rot));
|
||||
opacity: 0.95;
|
||||
}
|
||||
.pp-stamp-page::after {
|
||||
content: '';
|
||||
position: absolute;
|
||||
inset: -10%;
|
||||
border-radius: 999px;
|
||||
background: radial-gradient(closest-side, rgba(154, 91, 22, 0.25), transparent 72%);
|
||||
filter: blur(5px);
|
||||
opacity: 0;
|
||||
pointer-events: none;
|
||||
}
|
||||
.pp-slam { animation: pp-slam 0.5s cubic-bezier(0.2, 0.8, 0.3, 1) forwards; }
|
||||
.pp-slam::after { animation: pp-ink 0.45s ease-out 0.12s forwards; }
|
||||
@keyframes pp-slam {
|
||||
0% { transform: rotate(calc(var(--pp-rot) - 15deg)) scale(2.5); opacity: 0; }
|
||||
55% { transform: rotate(var(--pp-rot)) scale(0.92); opacity: 1; }
|
||||
75% { transform: rotate(var(--pp-rot)) scale(1.05); }
|
||||
100% { transform: rotate(var(--pp-rot)) scale(1); opacity: 0.92; }
|
||||
}
|
||||
@keyframes pp-ink {
|
||||
from { opacity: 0; transform: scale(0.6); }
|
||||
to { opacity: 1; transform: scale(1); }
|
||||
}
|
||||
.pp-shake { animation: pp-shake 0.4s ease-out 0.28s; }
|
||||
@keyframes pp-shake {
|
||||
0%, 100% { transform: translate(0, 0) rotate(0); }
|
||||
25% { transform: translate(2px, 1px) rotate(0.3deg); }
|
||||
50% { transform: translate(-2px, 2px) rotate(-0.25deg); }
|
||||
75% { transform: translate(1px, -1px) rotate(0.15deg); }
|
||||
}
|
||||
|
||||
.pp-invite, .pp-snj, .pp-gold-note { font-size: 0.75rem; text-align: center; }
|
||||
.pp-invite { color: #6d5d40; }
|
||||
.pp-snj { color: #6d5d40; margin-top: 2rem; font-style: italic; max-width: 15rem; }
|
||||
.pp-gold-note { color: #a8946d; font-size: 0.62rem; margin-top: 0.5rem; }
|
||||
.pp-drills { display: flex; flex-direction: column; gap: 0.25rem; font-size: 0.7rem; color: #6d5d40; }
|
||||
.pp-drill.cleared { color: #4d7c0f; }
|
||||
|
||||
/* Ticket stubs */
|
||||
.pp-stubs { flex: 1; overflow-y: auto; display: flex; flex-direction: column; gap: 0.5rem; padding-right: 0.25rem; }
|
||||
.pp-stub {
|
||||
background: #f7f1e3;
|
||||
border: 1px solid #d8cbaa;
|
||||
border-left: 2px dashed #b6a98c;
|
||||
border-radius: 0.25rem 0.4rem 0.4rem 0.25rem;
|
||||
padding: 0.4rem 0.6rem 0.4rem 0.75rem;
|
||||
display: grid;
|
||||
grid-template-columns: auto 1fr;
|
||||
column-gap: 0.6rem;
|
||||
align-items: baseline;
|
||||
box-shadow: 0 1px 2px rgba(63, 52, 40, 0.15);
|
||||
}
|
||||
.pp-stub-stars { color: #b8860b; font-size: 0.7rem; letter-spacing: 0.08em; grid-row: span 2; }
|
||||
.pp-stub-title { font-size: 0.78rem; font-weight: 600; color: #3f3428; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
|
||||
.pp-stub-artist { grid-column: 2; font-size: 0.65rem; color: #6d5d40; }
|
||||
.pp-stub-meta { grid-column: 2; font-size: 0.6rem; color: #8a7a5e; }
|
||||
.pp-stub-empty { font-size: 0.72rem; color: #8a7a5e; font-style: italic; padding: 0.75rem 0.25rem; }
|
||||
|
||||
/* Wax-seal commitment ceremony */
|
||||
.pp-ceremony { width: 11rem; height: 15rem; }
|
||||
.pp-wax {
|
||||
position: absolute;
|
||||
bottom: 1.4rem;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 3.4rem;
|
||||
height: 3.4rem;
|
||||
border-radius: 999px;
|
||||
background:
|
||||
radial-gradient(circle at 32% 30%, #d24545 0%, #a41f1f 42%, #7c1414 100%);
|
||||
box-shadow:
|
||||
inset 0 0 0 4px rgba(124, 20, 20, 0.9),
|
||||
inset 0 2px 4px rgba(255, 255, 255, 0.25),
|
||||
0 3px 8px rgba(0, 0, 0, 0.55);
|
||||
color: rgba(255, 235, 235, 0.9);
|
||||
font-weight: 700;
|
||||
font-size: 1.15rem;
|
||||
animation: pp-seal-drop 0.9s cubic-bezier(0.25, 0.9, 0.3, 1.15) 0.35s backwards;
|
||||
}
|
||||
@keyframes pp-seal-drop {
|
||||
0% { transform: translateY(-120px) scale(2.1); opacity: 0; }
|
||||
60% { transform: translateY(0) scale(0.9); opacity: 1; }
|
||||
80% { transform: translateY(0) scale(1.05); }
|
||||
100% { transform: translateY(0) scale(1); }
|
||||
}
|
||||
|
||||
/* Small screens: the spread stacks; the flip cover would straddle both
|
||||
pages, so the book simply opens. */
|
||||
@media (max-width: 640px) {
|
||||
.pp-book { height: min(80vh, 620px); }
|
||||
.pp-page { position: static; width: 100%; height: 50%; border-radius: 0; }
|
||||
.pp-page-left { border-radius: 0.6rem 0.6rem 0 0; opacity: 1; }
|
||||
.pp-page-right { border-radius: 0 0 0.6rem 0.6rem; }
|
||||
.pp-book-cover { display: none; }
|
||||
.pp-book { display: flex; flex-direction: column; }
|
||||
}
|
||||
|
||||
@media (prefers-reduced-motion: reduce) {
|
||||
.pp-book-cover, .pp-page-left, .pp-cover { transition: none; }
|
||||
.pp-slam, .pp-slam::after, .pp-shake, .pp-wax { animation: none; }
|
||||
.pp-slam, .pp-stamp-page::after { opacity: 1; }
|
||||
.pp-stamp-hidden { opacity: 0.92; }
|
||||
}
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,17 @@
|
||||
{
|
||||
"badge_requirement": {
|
||||
"songs": 5,
|
||||
"min_stars": 2
|
||||
},
|
||||
"genres": {},
|
||||
"graded_instruments": [
|
||||
"guitar",
|
||||
"keys"
|
||||
],
|
||||
"instruments": [
|
||||
"guitar",
|
||||
"bass",
|
||||
"keys",
|
||||
"drums"
|
||||
]
|
||||
}
|
||||
@@ -1,12 +1,18 @@
|
||||
{
|
||||
"id": "career",
|
||||
"name": "Career",
|
||||
"version": "0.1.0",
|
||||
"version": "0.2.0",
|
||||
"bundled": true,
|
||||
"private": false,
|
||||
"description": "Career mode — gig your way from a local bar to the arena. Earn stars per song; the crowd reacts to how you play.",
|
||||
"description": "Career mode — gig your way from a local bar to the arena, and build a passport wall of genre badges per instrument. Earn stars per song; the crowd reacts to how you play.",
|
||||
"screen": "screen.html",
|
||||
"script": "screen.js",
|
||||
"styles": "assets/career.css",
|
||||
"settings": {
|
||||
"html": "settings.html",
|
||||
"server_files": [
|
||||
"career/"
|
||||
]
|
||||
},
|
||||
"routes": "routes.py"
|
||||
}
|
||||
|
||||
+309
-1
@@ -10,11 +10,22 @@ the plugin under ``venue-packs/<id>/`` or downloaded on demand into
|
||||
``CONFIG_DIR/plugin_uploads/career/venues/<id>/``. Downloaded packs override
|
||||
bundled packs so release assets can replace a built-in starter venue.
|
||||
|
||||
Passports (badge journey per instrument × genre — the identity layer on top
|
||||
of the same stars): badges are COMPUTED on read from ``song_stats`` × the
|
||||
library's effective genre, never stored. The only persisted career state is
|
||||
what cannot be derived — instrument commitment, opened passports, and the
|
||||
relayed virtuoso drill snapshot — as JSON under ``CONFIG_DIR/career/``
|
||||
(exported via ``settings.server_files``).
|
||||
|
||||
Endpoints (all under /api/plugins/career/):
|
||||
GET /state stars + per-venue unlock/install/download status
|
||||
POST /packs/{venue_id}/download start background pack download (409 if running)
|
||||
DELETE /packs/{venue_id} remove an installed pack
|
||||
GET /venues/{venue_id}/{filename} serve pack files (manifest.json, loops, stingers)
|
||||
GET /passports passport walls: badges, stubs, genres, drill status
|
||||
POST /passports/commit commit to an instrument (the wax seal, Stage 0)
|
||||
POST /passports/open open a genre passport for an instrument
|
||||
POST /drill-state relayed virtuoso.progress snapshot (drill intake)
|
||||
"""
|
||||
|
||||
import hashlib
|
||||
@@ -26,11 +37,14 @@ import tempfile
|
||||
import threading
|
||||
import urllib.request
|
||||
import zipfile
|
||||
from datetime import datetime, timezone
|
||||
from pathlib import Path
|
||||
|
||||
from fastapi import HTTPException
|
||||
from fastapi import Body, HTTPException
|
||||
from fastapi.responses import FileResponse
|
||||
|
||||
from progression import instrument_for_arrangement
|
||||
|
||||
PLUGIN_ID = "career"
|
||||
VENUE_ID_RE = re.compile(r"^[a-z0-9_-]{1,40}$")
|
||||
PACK_FILENAME_RE = re.compile(r"^[a-z0-9_-]{1,64}\.(mp4|webm|mp3|json)$")
|
||||
@@ -118,6 +132,235 @@ def _stars():
|
||||
return sum(per_song.values()), per_song, detail
|
||||
|
||||
|
||||
# ── Passports ─────────────────────────────────────────────────────────────────
|
||||
|
||||
GENRE_MAX_LEN = 64
|
||||
DRILL_SNAPSHOT_MAX_BYTES = 256 * 1024
|
||||
|
||||
|
||||
def _now_iso():
|
||||
return datetime.now(timezone.utc).isoformat(timespec="seconds")
|
||||
|
||||
|
||||
def _genre_display(genre):
|
||||
return " ".join(str(genre or "").strip().split())
|
||||
|
||||
|
||||
def _genre_key(genre):
|
||||
return _genre_display(genre).lower()
|
||||
|
||||
|
||||
def _state_file() -> Path:
|
||||
return _state["state_dir"] / "passports-state.json"
|
||||
|
||||
|
||||
def _drill_file() -> Path:
|
||||
return _state["state_dir"] / "drill-state.json"
|
||||
|
||||
|
||||
def _load_json(path: Path, default):
|
||||
try:
|
||||
return json.loads(path.read_text(encoding="utf-8"))
|
||||
except (OSError, ValueError):
|
||||
return default
|
||||
|
||||
|
||||
def _save_json(path: Path, obj):
|
||||
tmp = path.with_name(path.name + ".tmp")
|
||||
tmp.write_text(json.dumps(obj, indent=2), encoding="utf-8")
|
||||
tmp.replace(path)
|
||||
|
||||
|
||||
def _career_state():
|
||||
st = _load_json(_state_file(), {})
|
||||
if not isinstance(st, dict):
|
||||
st = {}
|
||||
if not isinstance(st.get("instruments"), dict):
|
||||
st["instruments"] = {}
|
||||
if not isinstance(st.get("passports"), dict):
|
||||
st["passports"] = {}
|
||||
return st
|
||||
|
||||
|
||||
def _genre_expr(db):
|
||||
# Reuse the host's override-aware effective-genre SQL (Fix-metadata popup
|
||||
# overrides); plain `genre` on stand-ins that don't implement it.
|
||||
fn = getattr(db, "_effective_genre_expr", None)
|
||||
return fn() if callable(fn) else "genre"
|
||||
|
||||
|
||||
def _instrument_of(arrangements, arrangement):
|
||||
"""Progression's arrangement→instrument mapping, via the song_stats
|
||||
arrangement index into the song's arrangements JSON."""
|
||||
entry = None
|
||||
try:
|
||||
idx = int(arrangement)
|
||||
if isinstance(arrangements, list) and 0 <= idx < len(arrangements):
|
||||
entry = arrangements[idx]
|
||||
except (TypeError, ValueError):
|
||||
entry = None
|
||||
return instrument_for_arrangement(entry)
|
||||
|
||||
|
||||
def _played_by_instrument_genre():
|
||||
"""(instrument, genre_key) → {filename: stub dict}. Best accuracy per
|
||||
(instrument, song); the JOIN keeps the same dead-song filter as _stars()."""
|
||||
db = _state["meta_db"]
|
||||
if db is None:
|
||||
return {}
|
||||
thresholds = _state["content"]["star_accuracy_thresholds"]
|
||||
rows = db.conn.execute(
|
||||
"SELECT s.filename, s.arrangement, s.best_accuracy, s.last_played_at, "
|
||||
" songs.title, songs.artist, songs.arrangements, "
|
||||
f" {_genre_expr(db)} "
|
||||
"FROM song_stats s JOIN songs ON songs.filename = s.filename"
|
||||
).fetchall()
|
||||
arrs_cache = {}
|
||||
out = {}
|
||||
for filename, arrangement, acc, played_at, title, artist, arrs_json, genre in rows:
|
||||
gkey = _genre_key(genre)
|
||||
if not gkey:
|
||||
continue
|
||||
if filename not in arrs_cache:
|
||||
try:
|
||||
arrs_cache[filename] = json.loads(arrs_json) if arrs_json else None
|
||||
except (TypeError, ValueError):
|
||||
arrs_cache[filename] = None
|
||||
instrument = _instrument_of(arrs_cache[filename], arrangement)
|
||||
acc = acc or 0.0
|
||||
stub = out.setdefault((instrument, gkey), {}).get(filename)
|
||||
if stub is None:
|
||||
out[(instrument, gkey)][filename] = {
|
||||
"filename": filename,
|
||||
"title": title or filename,
|
||||
"artist": artist or "",
|
||||
"best_accuracy": acc,
|
||||
"last_played_at": played_at,
|
||||
}
|
||||
else:
|
||||
stub["best_accuracy"] = max(stub["best_accuracy"], acc)
|
||||
stub["last_played_at"] = max(stub["last_played_at"] or "", played_at or "") or None
|
||||
for stubs in out.values():
|
||||
for stub in stubs.values():
|
||||
acc = stub["best_accuracy"]
|
||||
stub["best_accuracy"] = round(acc, 4)
|
||||
stub["stars"] = sum(1 for t in thresholds if acc >= t)
|
||||
return out
|
||||
|
||||
|
||||
def _library_genres():
|
||||
"""Distinct effective genres across the live library (the brochure rack)."""
|
||||
db = _state["meta_db"]
|
||||
if db is None:
|
||||
return []
|
||||
rows = db.conn.execute(
|
||||
f"SELECT {_genre_expr(db)} AS g, COUNT(*) FROM songs GROUP BY g").fetchall()
|
||||
by_key = {}
|
||||
for genre, count in rows:
|
||||
display = _genre_display(genre)
|
||||
key = display.lower()
|
||||
if not key:
|
||||
continue
|
||||
cur = by_key.get(key)
|
||||
if cur: # case-variant duplicates collapse onto the first-seen casing
|
||||
cur["songs_in_library"] += count
|
||||
else:
|
||||
by_key[key] = {"genre_key": key, "genre": display,
|
||||
"songs_in_library": count}
|
||||
return sorted(by_key.values(),
|
||||
key=lambda r: (-r["songs_in_library"], r["genre_key"]))
|
||||
|
||||
|
||||
def _badge_requirement(gkey):
|
||||
cfg = _state["passports_content"]
|
||||
req = dict(cfg.get("badge_requirement") or {})
|
||||
req.setdefault("songs", 5)
|
||||
req.setdefault("min_stars", 2)
|
||||
override = (cfg.get("genres") or {}).get(gkey)
|
||||
if isinstance(override, dict):
|
||||
req.update(override)
|
||||
req["virtuoso_nodes"] = [n for n in (req.get("virtuoso_nodes") or [])
|
||||
if isinstance(n, str)]
|
||||
return req
|
||||
|
||||
|
||||
def _drill_by_node():
|
||||
doc = _load_json(_drill_file(), {})
|
||||
if not isinstance(doc, dict):
|
||||
return None, {}
|
||||
snapshot = doc.get("snapshot") if isinstance(doc.get("snapshot"), dict) else {}
|
||||
by_node = snapshot.get("byNode") if isinstance(snapshot.get("byNode"), dict) else {}
|
||||
return doc.get("received_at"), by_node
|
||||
|
||||
|
||||
def _node_cleared(by_node, node_id):
|
||||
"""A drill counts as cleared on real completion evidence: mastered, or any
|
||||
depth rung flipped true (virtuoso's gained-only false→true artifacts)."""
|
||||
entry = by_node.get(node_id)
|
||||
if not isinstance(entry, dict):
|
||||
return False
|
||||
depth = entry.get("depth") if isinstance(entry.get("depth"), dict) else {}
|
||||
return bool(entry.get("masteredAt")) or any(bool(v) for v in depth.values())
|
||||
|
||||
|
||||
def _passports_view():
|
||||
cfg = _state["passports_content"]
|
||||
graded = set(cfg.get("graded_instruments") or [])
|
||||
st = _career_state()
|
||||
played = _played_by_instrument_genre()
|
||||
received_at, by_node = _drill_by_node()
|
||||
instruments = {}
|
||||
for inst in cfg.get("instruments") or []:
|
||||
committed_at = (st["instruments"].get(inst) or {}).get("committed_at")
|
||||
opened = st["passports"].get(inst)
|
||||
opened = opened if isinstance(opened, dict) else {}
|
||||
passports = []
|
||||
for gkey, meta in sorted(opened.items(),
|
||||
key=lambda kv: ((kv[1] or {}).get("opened_at") or "", kv[0])):
|
||||
meta = meta if isinstance(meta, dict) else {}
|
||||
req = _badge_requirement(gkey)
|
||||
songs = list(played.get((inst, gkey), {}).values())
|
||||
for s in songs:
|
||||
s["qualifies"] = s["stars"] >= req["min_stars"]
|
||||
songs.sort(key=lambda s: (not s["qualifies"], -s["stars"],
|
||||
s["title"].lower()))
|
||||
qualifying = sum(1 for s in songs if s["qualifies"])
|
||||
required = req["virtuoso_nodes"]
|
||||
cleared = [n for n in required if _node_cleared(by_node, n)]
|
||||
is_graded = inst in graded
|
||||
if not is_graded:
|
||||
# Where the engine can't fairly grade the instrument's job
|
||||
# (bass pocket, feel) the passport shows repertoire, never a
|
||||
# false badge denial — the doc's shown-not-judged rule.
|
||||
badge = "shown_not_judged"
|
||||
elif qualifying >= req["songs"] and len(cleared) == len(required):
|
||||
badge = "earned"
|
||||
else:
|
||||
badge = "in_progress"
|
||||
passports.append({
|
||||
"genre_key": gkey,
|
||||
"genre": meta.get("genre") or gkey,
|
||||
"opened_at": meta.get("opened_at"),
|
||||
"requirement": req,
|
||||
"graded": is_graded,
|
||||
"songs": songs,
|
||||
"qualifying_count": qualifying,
|
||||
"drills": {"required": required, "cleared": cleared},
|
||||
"badge": badge,
|
||||
})
|
||||
instruments[inst] = {"committed_at": committed_at, "passports": passports}
|
||||
return {
|
||||
"config": {
|
||||
"badge_requirement": cfg.get("badge_requirement") or {},
|
||||
"graded_instruments": sorted(graded),
|
||||
"instruments": list(cfg.get("instruments") or []),
|
||||
},
|
||||
"instruments": instruments,
|
||||
"genres": _library_genres(),
|
||||
"drill_state": {"received_at": received_at},
|
||||
}
|
||||
|
||||
|
||||
def _validate_pack_dir(pack_dir: Path):
|
||||
"""Raise ValueError unless pack_dir holds a complete venue pack."""
|
||||
manifest_path = pack_dir / "manifest.json"
|
||||
@@ -197,6 +440,13 @@ def setup(app, context):
|
||||
_state["venues_dir"] = (
|
||||
Path(context["config_dir"]) / "plugin_uploads" / PLUGIN_ID / "venues")
|
||||
_state["venues_dir"].mkdir(parents=True, exist_ok=True)
|
||||
_state["passports_content"] = json.loads(
|
||||
(plugin_dir / "passports.json").read_text(encoding="utf-8"))
|
||||
# Persisted career state (commitment / opened passports / drill snapshot)
|
||||
# lives under CONFIG_DIR/career/ — declared in settings.server_files so it
|
||||
# rides the settings export/import bundle. Packs stay out (they're media).
|
||||
_state["state_dir"] = Path(context["config_dir"]) / PLUGIN_ID
|
||||
_state["state_dir"].mkdir(parents=True, exist_ok=True)
|
||||
_state["meta_db"] = context.get("meta_db")
|
||||
_state["log"] = context.get("log") or _state["log"]
|
||||
for v in _state["content"]["venues"]:
|
||||
@@ -229,6 +479,64 @@ def setup(app, context):
|
||||
"venues": venues,
|
||||
}
|
||||
|
||||
@app.get(f"/api/plugins/{PLUGIN_ID}/passports")
|
||||
def get_passports():
|
||||
with _lock:
|
||||
return _passports_view()
|
||||
|
||||
@app.post(f"/api/plugins/{PLUGIN_ID}/passports/commit")
|
||||
def commit_instrument(body: dict = Body(...)):
|
||||
inst = str((body or {}).get("instrument") or "")
|
||||
if inst not in (_state["passports_content"].get("instruments") or []):
|
||||
raise HTTPException(400, "Unknown instrument.")
|
||||
with _lock:
|
||||
st = _career_state()
|
||||
entry = st["instruments"].setdefault(inst, {})
|
||||
# Idempotent: the wax seal is pressed once; re-commits keep the
|
||||
# original date (only-gained-never-lost).
|
||||
if not entry.get("committed_at"):
|
||||
entry["committed_at"] = _now_iso()
|
||||
_save_json(_state_file(), st)
|
||||
return {"ok": True, "instrument": inst,
|
||||
"committed_at": entry["committed_at"]}
|
||||
|
||||
@app.post(f"/api/plugins/{PLUGIN_ID}/passports/open")
|
||||
def open_passport(body: dict = Body(...)):
|
||||
inst = str((body or {}).get("instrument") or "")
|
||||
genre = _genre_display((body or {}).get("genre"))
|
||||
gkey = genre.lower()
|
||||
if inst not in (_state["passports_content"].get("instruments") or []):
|
||||
raise HTTPException(400, "Unknown instrument.")
|
||||
if not gkey or len(genre) > GENRE_MAX_LEN:
|
||||
raise HTTPException(400, "Provide a genre.")
|
||||
with _lock:
|
||||
st = _career_state()
|
||||
# Opening a passport implies the instrument commitment (permissive
|
||||
# server, ceremony ordering is the UI's job).
|
||||
st["instruments"].setdefault(inst, {}).setdefault(
|
||||
"committed_at", _now_iso())
|
||||
genres = st["passports"].setdefault(inst, {})
|
||||
if gkey not in genres:
|
||||
genres[gkey] = {"genre": genre, "opened_at": _now_iso()}
|
||||
_save_json(_state_file(), st)
|
||||
return {"ok": True, "instrument": inst, "passport": genres[gkey]}
|
||||
|
||||
@app.post(f"/api/plugins/{PLUGIN_ID}/drill-state")
|
||||
def post_drill_state(body: dict = Body(...)):
|
||||
# The relayed virtuoso.progress snapshot (career's screen.js listens to
|
||||
# the virtuoso:progress bus event and forwards the localStorage doc).
|
||||
# Only the fields the badge check reads are kept.
|
||||
if not isinstance(body, dict) or not isinstance(body.get("byNode"), dict):
|
||||
raise HTTPException(400, "Expected a progress snapshot with byNode.")
|
||||
snapshot = {"mode": body.get("mode"), "xp": body.get("xp"),
|
||||
"byNode": body["byNode"]}
|
||||
if len(json.dumps(snapshot)) > DRILL_SNAPSHOT_MAX_BYTES:
|
||||
raise HTTPException(413, "Snapshot too large.")
|
||||
with _lock:
|
||||
_save_json(_drill_file(), {"received_at": _now_iso(),
|
||||
"snapshot": snapshot})
|
||||
return {"ok": True}
|
||||
|
||||
@app.post(f"/api/plugins/{PLUGIN_ID}/packs/{{venue_id}}/download")
|
||||
def start_download(venue_id: str):
|
||||
venue = _venue(venue_id) if VENUE_ID_RE.fullmatch(venue_id) else None
|
||||
|
||||
+33
-12
@@ -3,19 +3,40 @@
|
||||
<h1 class="text-2xl font-bold text-white">Career</h1>
|
||||
<div id="career-stars-summary" class="text-sm text-gray-400"></div>
|
||||
</div>
|
||||
<p class="text-sm text-gray-400 mb-4">Earn stars by playing songs well — 60% accuracy is a star, 75% two, 85% three. Stars unlock bigger stages, and the crowd plays along with you.</p>
|
||||
<div id="career-progress-wrap" class="mb-6">
|
||||
<div class="career-bar-track">
|
||||
<div id="career-progress-bar" class="career-bar-fill" style="width:0%"></div>
|
||||
</div>
|
||||
<div id="career-progress-label" class="text-xs text-gray-500 mt-1"></div>
|
||||
<div class="career-tabs" role="tablist">
|
||||
<button class="career-tab" data-career-tab="venues" role="tab" id="career-tab-btn-venues" aria-controls="career-tab-venues">Venues</button>
|
||||
<button class="career-tab" data-career-tab="passports" role="tab" id="career-tab-btn-passports" aria-controls="career-tab-passports">Passports</button>
|
||||
</div>
|
||||
<div id="career-venues" class="career-venues"></div>
|
||||
<div class="mt-8">
|
||||
<div class="flex items-end justify-between flex-wrap gap-2 mb-2">
|
||||
<h2 class="text-lg font-semibold text-white">Your star collection</h2>
|
||||
<div id="career-star-summary" class="text-xs text-gray-400"></div>
|
||||
|
||||
<div id="career-tab-venues" role="tabpanel" aria-labelledby="career-tab-btn-venues">
|
||||
<p class="text-sm text-gray-400 mb-4">Earn stars by playing songs well — 60% accuracy is a star, 75% two, 85% three. Stars unlock bigger stages, and the crowd plays along with you.</p>
|
||||
<div id="career-progress-wrap" class="mb-6">
|
||||
<div class="career-bar-track">
|
||||
<div id="career-progress-bar" class="career-bar-fill" style="width:0%"></div>
|
||||
</div>
|
||||
<div id="career-progress-label" class="text-xs text-gray-500 mt-1"></div>
|
||||
</div>
|
||||
<div id="career-venues" class="career-venues"></div>
|
||||
<div class="mt-8">
|
||||
<div class="flex items-end justify-between flex-wrap gap-2 mb-2">
|
||||
<h2 class="text-lg font-semibold text-white">Your star collection</h2>
|
||||
<div id="career-star-summary" class="text-xs text-gray-400"></div>
|
||||
</div>
|
||||
<div id="career-star-list" class="career-star-list"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div id="career-tab-passports" class="hidden" role="tabpanel" aria-labelledby="career-tab-btn-passports">
|
||||
<p class="text-sm text-gray-400 mb-4">Commit to an instrument, pick a genre, and stamp your way to its badge — five ★★ songs mint a Bronze. Your passport wall is who you are as a musician.</p>
|
||||
<div id="pp-instruments" class="pp-instruments"></div>
|
||||
<div id="pp-shelf-wrap" class="mt-5">
|
||||
<div id="pp-shelf" class="pp-shelf"></div>
|
||||
</div>
|
||||
<div id="pp-rack-wrap" class="mt-8">
|
||||
<h2 class="text-lg font-semibold text-white mb-1">Explore next</h2>
|
||||
<p class="text-xs text-gray-500 mb-3">More genres, whenever you want them — your wall is complete as it is.</p>
|
||||
<div id="pp-rack" class="pp-rack"></div>
|
||||
</div>
|
||||
<div id="career-star-list" class="career-star-list"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="pp-overlay" class="pp-overlay hidden"></div>
|
||||
|
||||
@@ -17,11 +17,25 @@
|
||||
const PREV_VIZ_KEY = 'feedBack-career-prev-viz';
|
||||
const POLL_MS = 2000;
|
||||
|
||||
// Passports (the badge-journey layer; see routes.py — badges are computed
|
||||
// server-side, this file only renders and relays).
|
||||
const PP_SEEN_KEY = 'feedBack-career-badges-seen';
|
||||
const PP_INST_KEY = 'feedBack-career-instrument';
|
||||
const PP_TAB_KEY = 'feedBack-career-tab';
|
||||
const PP_LABELS = { guitar: 'Guitar', bass: 'Bass', keys: 'Keys', drums: 'Drums' };
|
||||
const PP_BROCHURE_ART = ['🎸', '🎷', '🎹', '🥁', '🎺', '🎻', '🎤', '🪕'];
|
||||
|
||||
let _state = null;
|
||||
let _pollTimer = 0;
|
||||
let _appliedManifestVenue = null;
|
||||
let _manifestReqGen = 0; // invalidates in-flight manifest fetches
|
||||
let _prevUnlockedIds = null;
|
||||
let _pp = null; // last /passports view
|
||||
let _ppRelayTimer = 0;
|
||||
let _ppBook = null; // {inst, gkey} of the open spread
|
||||
let _ppReturnFocus = null; // element to refocus when the book closes
|
||||
let _ppBootstrapped = false;
|
||||
let _ppNotified = {}; // badges chimed this session (slam still pending)
|
||||
|
||||
function $(id) { return document.getElementById(id); }
|
||||
|
||||
@@ -219,9 +233,401 @@
|
||||
render(state);
|
||||
schedulePoll(state);
|
||||
pushCrowdManifest(state);
|
||||
refreshPassports(); // independent fetch; failures don't touch venues
|
||||
}
|
||||
|
||||
// ── Passports ─────────────────────────────────────────────────────────
|
||||
|
||||
function lsGet(k) { try { return localStorage.getItem(k); } catch (_) { return null; } }
|
||||
function lsSet(k, v) { try { localStorage.setItem(k, v); } catch (_) { /* ok */ } }
|
||||
|
||||
function ppLabel(inst) {
|
||||
return PP_LABELS[inst] || (inst.charAt(0).toUpperCase() + inst.slice(1));
|
||||
}
|
||||
|
||||
function ppKey(genre) {
|
||||
return String(genre || '').trim().replace(/\s+/g, ' ').toLowerCase();
|
||||
}
|
||||
|
||||
function ppHash(seed) {
|
||||
let h = 0;
|
||||
for (let i = 0; i < seed.length; i++) h = (h * 31 + seed.charCodeAt(i)) | 0;
|
||||
return h;
|
||||
}
|
||||
|
||||
// Deterministic per-key jitter (sin-hash): stamps and stubs land slightly
|
||||
// askew, the same way on every visit.
|
||||
function ppJitter(seed, range) {
|
||||
return (Math.abs(Math.sin(ppHash(seed))) * 2 - 1) * range;
|
||||
}
|
||||
|
||||
function sfx(name) {
|
||||
try {
|
||||
const a = new Audio(`${API}/assets/sfx/${name}.mp3`);
|
||||
a.volume = 0.45;
|
||||
a.play().catch(() => { /* autoplay policy — silent is fine */ });
|
||||
} catch (_) { /* no Audio — fine */ }
|
||||
}
|
||||
|
||||
function showCareerTab(tab) {
|
||||
lsSet(PP_TAB_KEY, tab);
|
||||
const venues = $('career-tab-venues');
|
||||
const pp = $('career-tab-passports');
|
||||
if (!venues || !pp) return;
|
||||
venues.classList.toggle('hidden', tab !== 'venues');
|
||||
pp.classList.toggle('hidden', tab !== 'passports');
|
||||
document.querySelectorAll('#plugin-career .career-tab').forEach((b) => {
|
||||
const active = b.dataset.careerTab === tab;
|
||||
b.classList.toggle('active', active);
|
||||
b.setAttribute('aria-selected', active ? 'true' : 'false');
|
||||
});
|
||||
}
|
||||
|
||||
function activeInstrument() {
|
||||
const list = (_pp && _pp.config && _pp.config.instruments) || [];
|
||||
const saved = lsGet(PP_INST_KEY);
|
||||
if (saved && list.includes(saved)) return saved;
|
||||
const committed = list.find((i) => ((_pp.instruments || {})[i] || {}).committed_at);
|
||||
return committed || list[0] || 'guitar';
|
||||
}
|
||||
|
||||
function seenBadges() {
|
||||
try {
|
||||
const seen = JSON.parse(lsGet(PP_SEEN_KEY) || '{}');
|
||||
// Guard non-object JSON (a stray "null" or array) — a broken
|
||||
// stored value must not throw on every passport refresh.
|
||||
return seen && typeof seen === 'object' && !Array.isArray(seen) ? seen : {};
|
||||
} catch (_) { return {}; }
|
||||
}
|
||||
|
||||
function badgeId(inst, gkey) { return inst + '/' + gkey; }
|
||||
|
||||
function markBadgeSeen(inst, gkey) {
|
||||
const seen = seenBadges();
|
||||
seen[badgeId(inst, gkey)] = 1;
|
||||
lsSet(PP_SEEN_KEY, JSON.stringify(seen));
|
||||
}
|
||||
|
||||
// New badge → chime + notification once per session; the stamp SLAM plays
|
||||
// when the passport is next opened (and only then is the badge marked
|
||||
// seen, so a pending slam survives a reload).
|
||||
function detectNewBadges(view) {
|
||||
const seen = seenBadges();
|
||||
for (const inst of Object.keys(view.instruments || {})) {
|
||||
for (const p of (view.instruments[inst].passports || [])) {
|
||||
const id = badgeId(inst, p.genre_key);
|
||||
if (p.badge !== 'earned' || seen[id] || _ppNotified[id]) continue;
|
||||
_ppNotified[id] = true;
|
||||
sfx('chime');
|
||||
if (window.fbNotify && typeof window.fbNotify.show === 'function') {
|
||||
window.fbNotify.show({
|
||||
big: true, icon: '🛂', accent: '#b45309',
|
||||
title: 'Badge earned!',
|
||||
message: `${p.genre} — Bronze, ready to stamp into your ${ppLabel(inst)} passport.`,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Relay the Virtuoso drill snapshot (localStorage doc, not the thin bus
|
||||
// payload) to the server intake, debounced across event bursts.
|
||||
function relayDrillState() {
|
||||
clearTimeout(_ppRelayTimer);
|
||||
_ppRelayTimer = setTimeout(() => {
|
||||
let snap = null;
|
||||
try { snap = JSON.parse(lsGet('virtuoso.progress') || 'null'); } catch (_) { /* corrupt */ }
|
||||
if (!snap || typeof snap !== 'object' || !snap.byNode || typeof snap.byNode !== 'object') return;
|
||||
fetch(`${API}/drill-state`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ mode: snap.mode, xp: snap.xp, byNode: snap.byNode }),
|
||||
}).then(() => refreshPassports()).catch(() => { /* next event retries */ });
|
||||
}, 1500);
|
||||
}
|
||||
|
||||
async function refreshPassports() {
|
||||
let view;
|
||||
try {
|
||||
const res = await fetch(`${API}/passports`);
|
||||
if (!res.ok) return;
|
||||
view = await res.json();
|
||||
} catch (_) { return; }
|
||||
_pp = view;
|
||||
detectNewBadges(view);
|
||||
renderPassports();
|
||||
if (!_ppBootstrapped) {
|
||||
_ppBootstrapped = true;
|
||||
// First run on this browser: seed the server with the local drill
|
||||
// snapshot if it has never received one.
|
||||
if (!(view.drill_state || {}).received_at) relayDrillState();
|
||||
}
|
||||
}
|
||||
|
||||
function ppCoverHTML(inst, p) {
|
||||
const rot = ppJitter(inst + p.genre_key, 1.6).toFixed(2);
|
||||
const stamp = p.badge === 'earned'
|
||||
? `<span class="pp-stamp pp-stamp-mini" style="--pp-rot:${ppJitter(p.genre_key, 8).toFixed(1)}deg">BRONZE</span>`
|
||||
: '';
|
||||
const stubs = p.qualifying_count === 1 ? '1 stub' : `${p.qualifying_count} stubs`;
|
||||
return `<button class="pp-cover pp-leather-${esc(inst)}" data-pp-open="${esc(p.genre_key)}" style="transform:rotate(${rot}deg)">
|
||||
<span class="pp-cover-title">${esc(p.genre.toUpperCase())}</span>
|
||||
<span class="pp-cover-inst">${esc(ppLabel(inst))} passport</span>
|
||||
${stamp}
|
||||
<span class="pp-cover-sub">${stubs}</span>
|
||||
</button>`;
|
||||
}
|
||||
|
||||
function renderShelf(inst, data) {
|
||||
const shelf = $('pp-shelf');
|
||||
if (!shelf) return;
|
||||
if (!data.committed_at) {
|
||||
shelf.innerHTML = `<div class="pp-commit-card">
|
||||
<div class="pp-commit-cover pp-leather-${esc(inst)}">
|
||||
<span class="pp-cover-title">${esc(ppLabel(inst).toUpperCase())}</span>
|
||||
<span class="pp-cover-inst">passport</span>
|
||||
</div>
|
||||
<div>
|
||||
<div class="text-sm text-gray-200 font-medium mb-1">Pick up the ${esc(ppLabel(inst).toLowerCase())}.</div>
|
||||
<div class="text-xs text-gray-400 mb-2">Press your seal to commit — then choose a genre below and go deep.</div>
|
||||
<button class="career-btn career-btn-primary" data-pp-commit="${esc(inst)}">Press the seal</button>
|
||||
</div>
|
||||
</div>`;
|
||||
return;
|
||||
}
|
||||
const books = (data.passports || []).map((p) => ppCoverHTML(inst, p)).join('');
|
||||
shelf.innerHTML = books ||
|
||||
'<div class="text-xs text-gray-500">Your shelf is ready — open your first genre passport below.</div>';
|
||||
}
|
||||
|
||||
function renderRack(inst, data) {
|
||||
const rack = $('pp-rack');
|
||||
if (!rack || !_pp) return;
|
||||
const openedKeys = new Set((data.passports || []).map((p) => p.genre_key));
|
||||
const genres = (_pp.genres || []).filter((g) => !openedKeys.has(g.genre_key));
|
||||
if (!genres.length) {
|
||||
rack.innerHTML = '<div class="text-xs text-gray-500">No further genres in your library yet — new songs bring new brochures.</div>';
|
||||
return;
|
||||
}
|
||||
rack.innerHTML = genres.map((g) => {
|
||||
const art = PP_BROCHURE_ART[Math.abs(ppHash(g.genre_key)) % PP_BROCHURE_ART.length];
|
||||
return `<button class="pp-brochure" data-pp-genre="${esc(g.genre)}">
|
||||
<span class="pp-brochure-art" aria-hidden="true">${art}</span>
|
||||
<span class="pp-brochure-name">${esc(g.genre)}</span>
|
||||
<span class="pp-brochure-sub">${g.songs_in_library === 1 ? '1 song' : `${g.songs_in_library} songs`} in your library</span>
|
||||
</button>`;
|
||||
}).join('');
|
||||
}
|
||||
|
||||
function renderPassports() {
|
||||
const host = $('pp-instruments');
|
||||
if (!host || !_pp) return;
|
||||
const inst = activeInstrument();
|
||||
const data = (_pp.instruments || {})[inst] || { passports: [] };
|
||||
host.innerHTML = ((_pp.config || {}).instruments || []).map((i) => {
|
||||
const d = (_pp.instruments || {})[i] || {};
|
||||
const earned = (d.passports || []).filter((p) => p.badge === 'earned').length;
|
||||
const committed = !!d.committed_at;
|
||||
return `<button class="pp-inst${i === inst ? ' active' : ''}${committed ? '' : ' uncommitted'}" data-pp-inst="${esc(i)}">
|
||||
${esc(ppLabel(i))}${earned ? ` <span class="pp-inst-badges">⚡${earned}</span>` : ''}${committed ? '' : ' <span class="pp-inst-plus">+</span>'}
|
||||
</button>`;
|
||||
}).join('');
|
||||
renderShelf(inst, data);
|
||||
renderRack(inst, data);
|
||||
}
|
||||
|
||||
function ppStubHTML(s) {
|
||||
const date = (s.last_played_at || '').slice(0, 10);
|
||||
return `<div class="pp-stub" style="transform:rotate(${ppJitter(s.filename, 1.2).toFixed(2)}deg)">
|
||||
<span class="pp-stub-stars">${'★'.repeat(s.stars)}</span>
|
||||
<span class="pp-stub-title">${esc(s.title)}</span>
|
||||
${s.artist ? `<span class="pp-stub-artist">${esc(s.artist)}</span>` : ''}
|
||||
<span class="pp-stub-meta">${date ? `${esc(date)} · ` : ''}best ${(s.best_accuracy * 100).toFixed(0)}%</span>
|
||||
</div>`;
|
||||
}
|
||||
|
||||
function ppBookHTML(inst, p, pendingSlam) {
|
||||
const req = p.requirement || {};
|
||||
const need = Math.max(0, (req.songs || 0) - p.qualifying_count);
|
||||
const starGl = '★'.repeat(req.min_stars || 0);
|
||||
let badgeArea = '';
|
||||
if (p.badge === 'shown_not_judged') {
|
||||
badgeArea = `<div class="pp-snj">Shown, not judged — your ${esc(ppLabel(inst).toLowerCase())} repertoire speaks for itself.</div>`;
|
||||
} else if (p.badge === 'earned') {
|
||||
badgeArea = `<div class="pp-stamp pp-stamp-page${pendingSlam ? ' pp-stamp-hidden' : ''}" style="--pp-rot:${ppJitter(p.genre_key, 7).toFixed(1)}deg">
|
||||
<span class="pp-stamp-genre">${esc(p.genre.toUpperCase())}</span>
|
||||
<span class="pp-stamp-tier">BRONZE</span>
|
||||
</div>
|
||||
<div class="pp-gold-note">Gold rung coming — improvise it, verified.</div>`;
|
||||
} else {
|
||||
badgeArea = `<div class="pp-stamp pp-stamp-page pp-stamp-ghost" style="--pp-rot:${ppJitter(p.genre_key, 7).toFixed(1)}deg">
|
||||
<span class="pp-stamp-genre">${esc(p.genre.toUpperCase())}</span>
|
||||
<span class="pp-stamp-tier">BRONZE</span>
|
||||
</div>
|
||||
<div class="pp-invite">${need === 1 ? `One more ${starGl} song mints this stamp.` : `${need} more ${starGl} songs mint this stamp.`}</div>`;
|
||||
}
|
||||
let drills = '';
|
||||
const reqNodes = (p.drills || {}).required || [];
|
||||
if (reqNodes.length) {
|
||||
const cleared = new Set((p.drills || {}).cleared || []);
|
||||
drills = `<div class="pp-drills">${reqNodes.map((n) =>
|
||||
`<div class="pp-drill${cleared.has(n) ? ' cleared' : ''}">${cleared.has(n) ? '✓' : '○'} ${esc(n)}</div>`).join('')}</div>`;
|
||||
}
|
||||
// Graded instruments collect stubs at the badge bar; shown-not-judged
|
||||
// instruments have no bar — every played genre song is repertoire.
|
||||
const stubs = p.badge === 'shown_not_judged'
|
||||
? (p.songs || [])
|
||||
: (p.songs || []).filter((s) => s.qualifies);
|
||||
const emptyLine = p.badge === 'shown_not_judged'
|
||||
? `Play ${esc(p.genre)} songs to fill this page.`
|
||||
: `Play ${esc(p.genre)} songs at ${starGl} to collect ticket stubs.`;
|
||||
const stubsHTML = stubs.length ? stubs.map(ppStubHTML).join('')
|
||||
: `<div class="pp-stub-empty">${emptyLine}</div>`;
|
||||
return `<div class="pp-book-wrap" data-pp-close-bg="1" role="dialog" aria-modal="true" aria-label="${esc(p.genre)} ${esc(ppLabel(inst))} passport">
|
||||
<div class="pp-book">
|
||||
<div class="pp-page pp-page-left">
|
||||
<div class="pp-page-head">${esc(p.genre)} — ${esc(ppLabel(inst))}</div>
|
||||
${badgeArea}${drills}
|
||||
</div>
|
||||
<div class="pp-page pp-page-right">
|
||||
<div class="pp-page-head">Ticket stubs</div>
|
||||
<div class="pp-stubs">${stubsHTML}</div>
|
||||
</div>
|
||||
<div class="pp-book-cover pp-leather-${esc(inst)}">
|
||||
<span class="pp-cover-title">${esc(p.genre.toUpperCase())}</span>
|
||||
<span class="pp-cover-inst">${esc(ppLabel(inst))} passport</span>
|
||||
</div>
|
||||
<button class="pp-book-close" data-pp-close="1" aria-label="Close">✕</button>
|
||||
</div>
|
||||
</div>`;
|
||||
}
|
||||
|
||||
function openBook(inst, gkey) {
|
||||
if (!_pp) return;
|
||||
const p = (((_pp.instruments || {})[inst] || {}).passports || [])
|
||||
.find((x) => x.genre_key === gkey);
|
||||
const overlay = $('pp-overlay');
|
||||
if (!p || !overlay) return;
|
||||
_ppBook = { inst, gkey };
|
||||
_ppReturnFocus = document.activeElement;
|
||||
const pending = p.badge === 'earned' && !seenBadges()[badgeId(inst, gkey)];
|
||||
overlay.innerHTML = ppBookHTML(inst, p, pending);
|
||||
overlay.classList.remove('hidden');
|
||||
const close = overlay.querySelector('.pp-book-close');
|
||||
if (close) close.focus();
|
||||
sfx('page');
|
||||
// Double rAF so the cover's closed state paints before the transition.
|
||||
requestAnimationFrame(() => requestAnimationFrame(() => {
|
||||
const book = overlay.querySelector('.pp-book');
|
||||
if (book) book.classList.add('open');
|
||||
}));
|
||||
if (pending) {
|
||||
setTimeout(() => {
|
||||
if (!_ppBook || _ppBook.gkey !== gkey || _ppBook.inst !== inst) return;
|
||||
const stamp = overlay.querySelector('.pp-stamp-page');
|
||||
const book = overlay.querySelector('.pp-book');
|
||||
if (!stamp) return;
|
||||
stamp.classList.remove('pp-stamp-hidden');
|
||||
stamp.classList.add('pp-slam');
|
||||
if (book) book.classList.add('pp-shake');
|
||||
sfx('stamp');
|
||||
markBadgeSeen(inst, gkey);
|
||||
renderPassports(); // the shelf cover gains its mini-stamp
|
||||
}, 950);
|
||||
}
|
||||
}
|
||||
|
||||
function closeBook() {
|
||||
_ppBook = null;
|
||||
const overlay = $('pp-overlay');
|
||||
if (overlay) { overlay.classList.add('hidden'); overlay.innerHTML = ''; }
|
||||
if (_ppReturnFocus && typeof _ppReturnFocus.focus === 'function' &&
|
||||
document.contains(_ppReturnFocus)) {
|
||||
_ppReturnFocus.focus();
|
||||
}
|
||||
_ppReturnFocus = null;
|
||||
}
|
||||
|
||||
function commitInstrument(inst, after) {
|
||||
fetch(`${API}/passports/commit`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ instrument: inst }),
|
||||
}).then(() => refreshPassports())
|
||||
.then(() => { if (after) after(); })
|
||||
.catch(() => { /* server restarting; user retries */ });
|
||||
}
|
||||
|
||||
// Stage 0 — the wax seal. Purely theatrical: the overlay plays the press,
|
||||
// the POST commits, the shelf re-renders committed.
|
||||
function sealCeremony(inst, after) {
|
||||
const overlay = $('pp-overlay');
|
||||
if (!overlay) { commitInstrument(inst, after); return; }
|
||||
overlay.innerHTML = `<div class="pp-book-wrap">
|
||||
<div class="pp-commit-cover pp-ceremony pp-leather-${esc(inst)}">
|
||||
<span class="pp-cover-title">${esc(ppLabel(inst).toUpperCase())}</span>
|
||||
<span class="pp-cover-inst">passport</span>
|
||||
<span class="pp-wax"><span>${esc(ppLabel(inst).charAt(0))}</span></span>
|
||||
</div>
|
||||
</div>`;
|
||||
overlay.classList.remove('hidden');
|
||||
setTimeout(() => sfx('seal'), 450);
|
||||
setTimeout(() => {
|
||||
overlay.classList.add('hidden');
|
||||
overlay.innerHTML = '';
|
||||
commitInstrument(inst, after);
|
||||
}, 1500);
|
||||
}
|
||||
|
||||
function openGenre(inst, genre) {
|
||||
fetch(`${API}/passports/open`, {
|
||||
method: 'POST',
|
||||
headers: { 'Content-Type': 'application/json' },
|
||||
body: JSON.stringify({ instrument: inst, genre }),
|
||||
}).then((res) => { if (!res.ok) throw new Error('open ' + res.status); })
|
||||
.then(() => refreshPassports())
|
||||
.then(() => openBook(inst, ppKey(genre)))
|
||||
.catch(() => { /* validation/restart; rack stays */ });
|
||||
}
|
||||
|
||||
function onClick(e) {
|
||||
const tabBtn = e.target.closest('[data-career-tab]');
|
||||
const instBtn = e.target.closest('[data-pp-inst]');
|
||||
const commitBtn = e.target.closest('[data-pp-commit]');
|
||||
const coverBtn = e.target.closest('[data-pp-open]');
|
||||
const brochureBtn = e.target.closest('[data-pp-genre]');
|
||||
if (tabBtn) {
|
||||
showCareerTab(tabBtn.dataset.careerTab);
|
||||
return;
|
||||
}
|
||||
if (instBtn) {
|
||||
lsSet(PP_INST_KEY, instBtn.dataset.ppInst);
|
||||
renderPassports();
|
||||
return;
|
||||
}
|
||||
if (commitBtn) {
|
||||
sealCeremony(commitBtn.dataset.ppCommit);
|
||||
return;
|
||||
}
|
||||
if (coverBtn) {
|
||||
openBook(activeInstrument(), coverBtn.dataset.ppOpen);
|
||||
return;
|
||||
}
|
||||
if (brochureBtn) {
|
||||
const inst = activeInstrument();
|
||||
const genre = brochureBtn.dataset.ppGenre;
|
||||
const committed = _pp && ((_pp.instruments || {})[inst] || {}).committed_at;
|
||||
// Opening your first passport on an instrument IS the commitment —
|
||||
// the seal ceremony runs first, then the passport opens.
|
||||
if (committed) openGenre(inst, genre);
|
||||
else sealCeremony(inst, () => openGenre(inst, genre));
|
||||
return;
|
||||
}
|
||||
if (e.target.closest('[data-pp-close]') ||
|
||||
(e.target.dataset && e.target.dataset.ppCloseBg)) {
|
||||
closeBook();
|
||||
return;
|
||||
}
|
||||
const dlBtn = e.target.closest('[data-career-download]');
|
||||
const delBtn = e.target.closest('[data-career-delete]');
|
||||
const playBtn = e.target.closest('[data-career-play]');
|
||||
@@ -268,10 +674,24 @@
|
||||
if (sm && typeof sm.on === 'function') {
|
||||
// New song stats can add stars → thresholds may cross mid-session.
|
||||
sm.on('stats:recorded', () => refresh());
|
||||
// Virtuoso's progress emits are the drill-state relay trigger; the
|
||||
// payload is a thin delta, so the relay reads the full localStorage
|
||||
// snapshot instead (see relayDrillState).
|
||||
sm.on('virtuoso:progress', relayDrillState);
|
||||
}
|
||||
showCareerTab(lsGet(PP_TAB_KEY) === 'passports' ? 'passports' : 'venues');
|
||||
document.addEventListener('keydown', (e) => {
|
||||
if (e.key === 'Escape' && _ppBook) closeBook();
|
||||
});
|
||||
refresh();
|
||||
}
|
||||
|
||||
// Test seam (bare-vm harness, see plugins/career/tests/): pure helpers +
|
||||
// the badge-diff logic; nothing here touches the DOM.
|
||||
window.__careerPassportTest = {
|
||||
ppKey, ppJitter, ppLabel, detectNewBadges, seenBadges, markBadgeSeen,
|
||||
};
|
||||
|
||||
if (document.readyState === 'loading') {
|
||||
document.addEventListener('DOMContentLoaded', boot);
|
||||
} else {
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
<!-- Career plugin — data panel. Exists so the passport/drill state declared in
|
||||
settings.server_files has a visible home in Settings; nothing to configure. -->
|
||||
<div class="text-sm text-gray-300 space-y-2">
|
||||
<p><strong>Career</strong> computes stars and genre badges from your play
|
||||
stats — they are never stored, so there is nothing to back up or reset.</p>
|
||||
<p class="text-gray-400">What <em>is</em> saved server-side: your instrument
|
||||
commitments, opened genre passports, and the practice-drill snapshot the
|
||||
Virtuoso plugin reports. These ride along in
|
||||
<em>Settings → Export</em> automatically.</p>
|
||||
</div>
|
||||
@@ -0,0 +1,101 @@
|
||||
// Passport UI pure-logic tests: load screen.js in a bare vm window and
|
||||
// exercise the __careerPassportTest seam (no DOM beyond stubs, no network).
|
||||
const { test } = require('node:test');
|
||||
const assert = require('node:assert/strict');
|
||||
const fs = require('node:fs');
|
||||
const path = require('node:path');
|
||||
const vm = require('node:vm');
|
||||
|
||||
function load(seed) {
|
||||
const store = Object.assign({}, seed);
|
||||
const window = {
|
||||
console,
|
||||
localStorage: {
|
||||
getItem: (k) => (k in store ? store[k] : null),
|
||||
setItem: (k, v) => { store[k] = String(v); },
|
||||
},
|
||||
document: {
|
||||
readyState: 'complete',
|
||||
getElementById: () => null,
|
||||
querySelectorAll: () => [],
|
||||
addEventListener: () => {},
|
||||
},
|
||||
notifications: [],
|
||||
};
|
||||
window.window = window;
|
||||
window.globalThis = window;
|
||||
window.fbNotify = { show: (n) => window.notifications.push(n) };
|
||||
const context = vm.createContext(window);
|
||||
// `document` and `localStorage` resolve as bare names inside the IIFE.
|
||||
context.document = window.document;
|
||||
context.localStorage = window.localStorage;
|
||||
const src = fs.readFileSync(path.join(__dirname, '..', 'screen.js'), 'utf8');
|
||||
vm.runInContext(src, context, { filename: 'career/screen.js' });
|
||||
return window;
|
||||
}
|
||||
|
||||
test('module loads (and boots) in a bare vm window', () => {
|
||||
const w = load();
|
||||
assert.equal(typeof w.__careerPassportTest.ppKey, 'function');
|
||||
});
|
||||
|
||||
test('ppKey normalizes case and whitespace', () => {
|
||||
const { ppKey } = load().__careerPassportTest;
|
||||
assert.equal(ppKey(' Blues Rock '), 'blues rock');
|
||||
assert.equal(ppKey('FUNK'), 'funk');
|
||||
assert.equal(ppKey(''), '');
|
||||
assert.equal(ppKey(null), '');
|
||||
});
|
||||
|
||||
test('ppJitter is deterministic and bounded', () => {
|
||||
const { ppJitter } = load().__careerPassportTest;
|
||||
assert.equal(ppJitter('blues', 8), ppJitter('blues', 8));
|
||||
for (const seed of ['blues', 'funk', 'jazz', 'metal']) {
|
||||
const j = ppJitter(seed, 8);
|
||||
assert.ok(j >= -8 && j <= 8, `${seed} → ${j}`);
|
||||
}
|
||||
assert.notEqual(ppJitter('blues', 8), ppJitter('funk', 8));
|
||||
});
|
||||
|
||||
test('detectNewBadges notifies once per badge, never after it is seen', () => {
|
||||
const w = load();
|
||||
const t = w.__careerPassportTest;
|
||||
const view = {
|
||||
instruments: {
|
||||
guitar: {
|
||||
passports: [
|
||||
{ genre_key: 'blues', genre: 'Blues', badge: 'earned' },
|
||||
{ genre_key: 'funk', genre: 'Funk', badge: 'in_progress' },
|
||||
],
|
||||
},
|
||||
},
|
||||
};
|
||||
t.detectNewBadges(view);
|
||||
assert.equal(w.notifications.length, 1);
|
||||
assert.match(w.notifications[0].message, /Blues/);
|
||||
// Same view again in the same session: no duplicate notification.
|
||||
t.detectNewBadges(view);
|
||||
assert.equal(w.notifications.length, 1);
|
||||
// Seen (slam played) → a fresh session stays quiet too.
|
||||
t.markBadgeSeen('guitar', 'blues');
|
||||
// JSON-compare: vm objects carry a foreign Object prototype.
|
||||
assert.equal(JSON.stringify(t.seenBadges()), '{"guitar/blues":1}');
|
||||
|
||||
// Fresh session (new vm, empty notify cache) with the badge already seen:
|
||||
// detection must stay silent.
|
||||
const w2 = load({ 'feedBack-career-badges-seen': '{"guitar/blues":1}' });
|
||||
w2.__careerPassportTest.detectNewBadges(view);
|
||||
assert.equal(w2.notifications.length, 0);
|
||||
});
|
||||
|
||||
test('seenBadges tolerates corrupt stored values', () => {
|
||||
for (const bad of ['null', '[1,2]', '"x"', '{{{']) {
|
||||
const w = load({ 'feedBack-career-badges-seen': bad });
|
||||
const t = w.__careerPassportTest;
|
||||
assert.equal(JSON.stringify(t.seenBadges()), '{}', `stored ${bad}`);
|
||||
// And detection still works on top of the recovered empty state.
|
||||
t.detectNewBadges({ instruments: { guitar: { passports: [
|
||||
{ genre_key: 'blues', genre: 'Blues', badge: 'earned' }] } } });
|
||||
assert.equal(w.notifications.length, 1, `stored ${bad}`);
|
||||
}
|
||||
});
|
||||
@@ -0,0 +1,190 @@
|
||||
/*
|
||||
* fee[dB]ack — the pop-out chip.
|
||||
*
|
||||
* One affordance, core-owned, identical everywhere: the small ⇱ button a plugin
|
||||
* drops into the panel it already has.
|
||||
*
|
||||
* feedBack.panes.register({ id: 'camera_director', title: 'Camera', element: () => panelEl });
|
||||
* feedBack.panes.attachChip(panelEl, 'camera_director');
|
||||
*
|
||||
* That is the entire adoption cost. Clicking the chip pops the panel out; a stub
|
||||
* takes its place so the user can find it again; closing the pane brings the panel
|
||||
* home and restores the chip. The plugin writes no show/hide logic — if it did,
|
||||
* every plugin would invent a slightly different one, which is exactly the
|
||||
* inconsistency this exists to prevent.
|
||||
*
|
||||
* The panel a chip is attached to is USUALLY the very element the pane moves into
|
||||
* the pop-out window — so most of the time there is nothing here left to hide, and
|
||||
* the job is simply to mark the hole it left. Hiding it would in fact be actively
|
||||
* harmful: `.fb-pane-detached` is `display:none !important`, and it would travel
|
||||
* with the node straight into the pane window and blank it.
|
||||
*
|
||||
* When the chip IS attached to something the pane didn't take (a wrapper, a
|
||||
* launcher row), that element stays put and is hidden with `.fb-pane-detached` —
|
||||
* a dedicated class, not `.hidden`/[hidden], because the panels we attach to
|
||||
* already toggle those themselves.
|
||||
*/
|
||||
(function () {
|
||||
'use strict';
|
||||
|
||||
const panes = window.feedBack && window.feedBack.panes;
|
||||
if (!panes || typeof panes.register !== 'function') {
|
||||
console.error('[panes] pane-manager.js must load before pane-chip.js');
|
||||
return;
|
||||
}
|
||||
|
||||
// paneId -> { el, chip, stub, spec }
|
||||
const attached = new Map();
|
||||
|
||||
function _makeChip(spec) {
|
||||
const b = document.createElement('button');
|
||||
b.type = 'button';
|
||||
b.className = 'fb-pane-chip';
|
||||
b.title = 'Pop out';
|
||||
b.setAttribute('aria-label', 'Pop out ' + spec.title);
|
||||
b.textContent = '⇱';
|
||||
b.addEventListener('click', (e) => {
|
||||
// Rail popovers close on any document click that lands outside them
|
||||
// (player-chrome.js). Without this the popover would close under the
|
||||
// chip mid-click, which reads as the button not working.
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
panes.detach(spec.id);
|
||||
});
|
||||
return b;
|
||||
}
|
||||
|
||||
function _makeStub(spec) {
|
||||
const s = document.createElement('button');
|
||||
s.type = 'button';
|
||||
s.className = 'fb-pane-stub';
|
||||
s.setAttribute('aria-label', 'Bring ' + spec.title + ' back');
|
||||
s.title = 'Bring it back';
|
||||
const glyph = document.createElement('span');
|
||||
glyph.className = 'fb-pane-stub-glyph';
|
||||
glyph.textContent = '⇲';
|
||||
const label = document.createElement('span');
|
||||
label.textContent = spec.title + ' is popped out';
|
||||
s.appendChild(glyph);
|
||||
s.appendChild(label);
|
||||
s.addEventListener('click', (e) => {
|
||||
e.stopPropagation();
|
||||
e.preventDefault();
|
||||
panes.close(spec.id);
|
||||
});
|
||||
return s;
|
||||
}
|
||||
|
||||
// The pane is out. Leave a stub where its panel used to be.
|
||||
//
|
||||
// The subtlety: the panel a chip is attached to is USUALLY the very element the
|
||||
// pane moved into the pop-out window. It is no longer in this document at all —
|
||||
// so hiding it would be worse than pointless (the `display:none` travels with
|
||||
// the node and blanks the pane window, which is exactly the bug this fixes), and
|
||||
// the stub cannot be inserted "before it", because it is not here to be before.
|
||||
//
|
||||
// Hence `home`: the manager tells us where the element used to live, and the
|
||||
// stub goes there. If the chip is attached to something the pane did NOT take —
|
||||
// a wrapper, a launcher row — that element is still here, and we hide it as
|
||||
// before.
|
||||
function _onOpened(rec, detail) {
|
||||
// Did the pane take MY element?
|
||||
//
|
||||
// Ask the manager, which knows exactly what it handed to the host. Do not
|
||||
// try to infer it from the element:
|
||||
//
|
||||
// - `isConnected` says "still here" for a panel sitting in a pane window.
|
||||
// It IS connected — to that window.
|
||||
// - `ownerDocument` says "still here" for a panel moved into the DOCK,
|
||||
// which is in this very document. Hiding it there would blank a pane the
|
||||
// user is looking at.
|
||||
//
|
||||
// Both were live bugs. The manager's answer is the only one that holds for
|
||||
// every host, and it works when reconciling after the fact (detail == null),
|
||||
// which is what a plugin rebuilding its panel mid-pop-out triggers.
|
||||
const takenEl = (detail && detail.el) || panes.elementOf(rec.spec.id);
|
||||
const moved = takenEl === rec.el;
|
||||
|
||||
if (!moved && rec.el.isConnected) {
|
||||
rec.el.classList.add('fb-pane-detached');
|
||||
if (!rec.stub.isConnected && rec.el.parentNode) rec.el.parentNode.insertBefore(rec.stub, rec.el);
|
||||
return;
|
||||
}
|
||||
|
||||
// Mark the hole the element left. `home` comes with the event, or from the
|
||||
// manager when we are reconciling after the fact.
|
||||
const home = (detail && detail.home) || panes.homeOf(rec.spec.id);
|
||||
if (!rec.stub.isConnected && home && home.parent && home.parent.isConnected) {
|
||||
const next = (home.next && home.next.parentNode === home.parent) ? home.next : null;
|
||||
home.parent.insertBefore(rec.stub, next);
|
||||
}
|
||||
}
|
||||
|
||||
function _onClosed(rec) {
|
||||
// The element is back. Whatever we did to hide it, undo — including a class
|
||||
// it might have carried out of the document and back.
|
||||
rec.el.classList.remove('fb-pane-detached');
|
||||
rec.stub.remove();
|
||||
}
|
||||
|
||||
/**
|
||||
* attachChip(el, paneId, opts)
|
||||
*
|
||||
* `el` — the dialog to hide when the pane pops out. The chip is injected
|
||||
* into `el.querySelector('[data-pane-header]')` when present, else
|
||||
* prepended to `el` itself.
|
||||
* `opts` — { header: Element } to place the chip somewhere specific.
|
||||
*
|
||||
* Returns a detach function that removes the chip and stub and restores the
|
||||
* dialog — call it if your plugin tears its dialog down.
|
||||
*/
|
||||
function attachChip(el, paneId, opts) {
|
||||
opts = opts || {};
|
||||
if (!(el instanceof Element)) throw new TypeError('panes.attachChip: el must be an Element');
|
||||
// Validate here, not at the insertBefore below. This is a public plugin API,
|
||||
// and a truthy non-Element `header` (a selector string, a jQuery-ish wrapper,
|
||||
// a ref object) is an easy mistake to make — one that would otherwise surface
|
||||
// as a confusing DOM exception from deep inside core.
|
||||
if (opts.header != null && !(opts.header instanceof Element)) {
|
||||
throw new TypeError('panes.attachChip(' + paneId + '): opts.header must be an Element');
|
||||
}
|
||||
const spec = panes.get(paneId);
|
||||
if (!spec) { console.warn('[panes] attachChip: register the pane first:', paneId); return () => {}; }
|
||||
if (attached.has(paneId)) { console.warn('[panes] attachChip: already attached:', paneId); return () => {}; }
|
||||
|
||||
const chip = _makeChip(spec);
|
||||
const stub = _makeStub(spec);
|
||||
const host = opts.header || el.querySelector('[data-pane-header]') || el;
|
||||
if (host === el) host.insertBefore(chip, host.firstChild);
|
||||
else host.appendChild(chip);
|
||||
|
||||
const rec = { el, chip, stub, spec };
|
||||
attached.set(paneId, rec);
|
||||
|
||||
// Reconcile immediately: register() reopens a pane the user left open at
|
||||
// last unload, and that can land before (or after) attachChip runs.
|
||||
if (panes.isOpen(paneId)) _onOpened(rec, null);
|
||||
|
||||
return () => {
|
||||
if (attached.get(paneId) !== rec) return;
|
||||
attached.delete(paneId);
|
||||
chip.remove();
|
||||
_onClosed(rec);
|
||||
};
|
||||
}
|
||||
|
||||
// One pair of bus listeners for every chip, rather than one pair per chip.
|
||||
const bus = window.feedBack;
|
||||
if (bus && typeof bus.on === 'function') {
|
||||
bus.on('panes:opened', (e) => {
|
||||
const rec = attached.get(e.detail && e.detail.id);
|
||||
if (rec) _onOpened(rec, e.detail);
|
||||
});
|
||||
bus.on('panes:closed', (e) => {
|
||||
const rec = attached.get(e.detail && e.detail.id);
|
||||
if (rec) _onClosed(rec);
|
||||
});
|
||||
}
|
||||
|
||||
window.feedBack.panes.attachChip = attachChip;
|
||||
})();
|
||||
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* fee[dB]ack — desktop upgrades for pane windows.
|
||||
*
|
||||
* In the desktop app a pane window is a real BrowserWindow: it remembers where you
|
||||
* put it, it stays off the taskbar, it minimizes to the system tray, and the tray
|
||||
* lists every pane you have.
|
||||
*
|
||||
* Note what this file does NOT do: it does not open the window, and it does not
|
||||
* close it. That stays in pane-window-host.js, and it stays `window.open()` —
|
||||
* because the pane's element is MOVED into that window's document, and a window
|
||||
* the main process created for us would give this realm no handle to adopt into.
|
||||
*
|
||||
* Electron turns our same-origin `window.open()` into a real BrowserWindow anyway,
|
||||
* and the main process recognises it by its frame name (`fbpane-<id>`) and takes
|
||||
* over the OS-level behaviour from there. So the only thing left to say across IPC
|
||||
* is "here are the panes that exist" — for the tray — and to listen for the tray
|
||||
* saying "open that one".
|
||||
*
|
||||
* In a browser, or on an older desktop build, this file does nothing and pop-out
|
||||
* works anyway. Everything here is an upgrade, not a dependency.
|
||||
*/
|
||||
(function () {
|
||||
'use strict';
|
||||
|
||||
const panes = window.feedBack && window.feedBack.panes;
|
||||
const bus = window.feedBack;
|
||||
const desktop = window.feedBackDesktop && window.feedBackDesktop.panes;
|
||||
if (!panes || !bus || !desktop) return;
|
||||
|
||||
// The tray asked to toggle a pane. Only this realm knows what that means — the
|
||||
// pane might belong in the dock, and its element lives here.
|
||||
desktop.onToggle((paneId) => {
|
||||
if (panes.isOpen(paneId)) panes.close(paneId);
|
||||
else panes.detach(paneId);
|
||||
});
|
||||
|
||||
// Keep the tray's menu in step with the registry. Cheap and rare — panes are
|
||||
// registered at load and toggled by hand, never on a playback path.
|
||||
function sync() {
|
||||
desktop.sync(panes.list().map((p) => ({ id: p.id, title: p.title, icon: p.icon, open: p.open })));
|
||||
}
|
||||
bus.on('panes:registered', sync);
|
||||
bus.on('panes:unregistered', sync);
|
||||
bus.on('panes:opened', sync);
|
||||
bus.on('panes:closed', sync);
|
||||
sync();
|
||||
})();
|
||||
@@ -0,0 +1,121 @@
|
||||
/*
|
||||
* fee[dB]ack — pane dock (the in-window pane host).
|
||||
*
|
||||
* A right-edge stack of cards, one per open pane. Deliberately NOT a rail popover:
|
||||
* the rail is exclusive (player-chrome.js's openPopFor closes the last one before
|
||||
* opening the next), which is exactly why you cannot watch the mixer while riding
|
||||
* the camera. Cards here coexist.
|
||||
*
|
||||
* As everywhere in this system, the card holds the plugin's REAL element — moved,
|
||||
* not copied. The dock is a frame; the panel inside it is the panel.
|
||||
*
|
||||
* Song-switch survival is structural, not defended: #fb-pane-dock is a <body>
|
||||
* child outside every .screen, so the per-song teardown never sees it.
|
||||
*
|
||||
* Registers as the `dock` host at priority 0 — the floor. Whatever else exists
|
||||
* (an OS window), a pane can always land here, so opening one can never fail.
|
||||
*/
|
||||
(function () {
|
||||
'use strict';
|
||||
|
||||
const panes = window.feedBack && window.feedBack.panes;
|
||||
if (!panes || typeof panes.registerHost !== 'function') {
|
||||
console.error('[panes] pane-manager.js must load before pane-dock.js');
|
||||
return;
|
||||
}
|
||||
|
||||
let dockEl = null;
|
||||
const cards = new Map(); // paneId -> card element
|
||||
|
||||
function dock() {
|
||||
if (dockEl && dockEl.isConnected) return dockEl;
|
||||
dockEl = document.getElementById('fb-pane-dock');
|
||||
if (!dockEl) {
|
||||
dockEl = document.createElement('div');
|
||||
dockEl.id = 'fb-pane-dock';
|
||||
// `is-empty` from the start: panes.css hides an empty dock, and a dock
|
||||
// born without the class is a visible-to-CSS, announced-to-screen-readers
|
||||
// `role="region"` landmark with nothing in it until the first card
|
||||
// arrives. Born empty, because it is.
|
||||
dockEl.className = 'fb-pane-dock is-empty';
|
||||
dockEl.setAttribute('role', 'region');
|
||||
dockEl.setAttribute('aria-label', 'Panes');
|
||||
document.body.appendChild(dockEl);
|
||||
}
|
||||
return dockEl;
|
||||
}
|
||||
|
||||
function _syncEmpty() {
|
||||
dock().classList.toggle('is-empty', cards.size === 0);
|
||||
}
|
||||
|
||||
function place(spec, el) {
|
||||
const card = document.createElement('section');
|
||||
card.className = 'fb-pane-card';
|
||||
card.dataset.paneId = spec.id;
|
||||
card.setAttribute('aria-label', spec.title);
|
||||
|
||||
const head = document.createElement('header');
|
||||
head.className = 'fb-pane-card-head';
|
||||
|
||||
const title = document.createElement('span');
|
||||
title.className = 'fb-pane-card-title';
|
||||
// textContent, not innerHTML — a pane title comes from a plugin.
|
||||
title.textContent = spec.icon + ' ' + spec.title;
|
||||
|
||||
const close = document.createElement('button');
|
||||
close.type = 'button';
|
||||
close.className = 'fb-pane-card-btn';
|
||||
close.setAttribute('aria-label', 'Close ' + spec.title);
|
||||
close.title = 'Close';
|
||||
close.textContent = '✕';
|
||||
close.addEventListener('click', () => panes.close(spec.id));
|
||||
|
||||
head.appendChild(title);
|
||||
head.appendChild(close);
|
||||
|
||||
const body = document.createElement('div');
|
||||
body.className = 'fb-pane-card-body';
|
||||
|
||||
// Same neutralisation as the window host: the panel was a fixed overlay
|
||||
// pinned to a corner of the app, and inside a card that positioning is
|
||||
// nonsense. .fb-paned unpins it and nothing else.
|
||||
el.classList.add('fb-paned');
|
||||
body.appendChild(el);
|
||||
|
||||
card.appendChild(head);
|
||||
card.appendChild(body);
|
||||
dock().appendChild(card);
|
||||
cards.set(spec.id, card);
|
||||
_syncEmpty();
|
||||
}
|
||||
|
||||
function unplace(id, el) {
|
||||
// Hand the element back unmarked. The manager returns it to its home right
|
||||
// after this, and it must arrive as the plugin left it — a panel that
|
||||
// stayed .fb-paned would come back with its own positioning stripped.
|
||||
if (el) el.classList.remove('fb-paned');
|
||||
const card = cards.get(id);
|
||||
if (card) card.remove();
|
||||
cards.delete(id);
|
||||
_syncEmpty();
|
||||
}
|
||||
|
||||
function focus(id) {
|
||||
const card = cards.get(id);
|
||||
if (!card) return;
|
||||
// Honour prefers-reduced-motion, as the flash animation below already does
|
||||
// in panes.css. A smooth scroll is motion too, and a user who asked for less
|
||||
// of it meant this as well.
|
||||
const calm = window.matchMedia && window.matchMedia('(prefers-reduced-motion: reduce)').matches;
|
||||
card.scrollIntoView({ block: 'nearest', behavior: calm ? 'auto' : 'smooth' });
|
||||
// Re-trigger the flash even if the class is still there — repeat focus of
|
||||
// the same card would otherwise be a no-op animation.
|
||||
card.classList.remove('is-flash');
|
||||
void card.offsetWidth;
|
||||
card.classList.add('is-flash');
|
||||
setTimeout(() => card.classList.remove('is-flash'), 700);
|
||||
}
|
||||
|
||||
panes.registerHost({ id: 'dock', priority: 0, available: () => !!document.body, place, unplace, focus });
|
||||
})();
|
||||
@@ -0,0 +1,71 @@
|
||||
/*
|
||||
* fee[dB]ack — pane launcher (the "Panes" rail popover).
|
||||
*
|
||||
* A chip only works for a pane that already has a dialog to hide. Panes with no
|
||||
* dialog — a readout, a plugin's optional extra — need somewhere to be opened
|
||||
* from, so every registered pane gets one: a checkbox list in the rail.
|
||||
*
|
||||
* The rail popover is the right home for this precisely because it IS exclusive
|
||||
* and transient. It's a menu, not a workspace; the panes it opens are the
|
||||
* workspace, and they persist.
|
||||
*
|
||||
* Populated from the registry, so a plugin that calls panes.register() appears
|
||||
* here with no further work. (The system tray will mirror this list.)
|
||||
*/
|
||||
(function () {
|
||||
'use strict';
|
||||
|
||||
const panes = window.feedBack && window.feedBack.panes;
|
||||
const bus = window.feedBack;
|
||||
if (!panes || !bus || typeof bus.on !== 'function') return;
|
||||
|
||||
let listEl = null;
|
||||
|
||||
function render() {
|
||||
if (!listEl || !listEl.isConnected) listEl = document.getElementById('v3-rail-panes-list');
|
||||
if (!listEl) return;
|
||||
const all = panes.list();
|
||||
|
||||
// Toggling a pane from this list fires panes:opened/closed, which re-renders
|
||||
// the list — destroying the very button the user just pressed and dropping
|
||||
// focus to <body>. Remember which one had it and give it back, so keyboard
|
||||
// and screen-reader users can toggle several panes without losing their place.
|
||||
const focusedId = (listEl.contains(document.activeElement) && document.activeElement.dataset)
|
||||
? document.activeElement.dataset.paneId : null;
|
||||
|
||||
listEl.replaceChildren();
|
||||
|
||||
if (!all.length) {
|
||||
const empty = document.createElement('div');
|
||||
empty.className = 'v3-pop-empty';
|
||||
empty.textContent = 'No panes available.';
|
||||
listEl.appendChild(empty);
|
||||
return;
|
||||
}
|
||||
|
||||
all.forEach((p) => {
|
||||
const b = document.createElement('button');
|
||||
b.type = 'button';
|
||||
b.className = 'v3-pop-btn';
|
||||
b.dataset.paneId = p.id;
|
||||
b.setAttribute('aria-pressed', p.open ? 'true' : 'false');
|
||||
b.textContent = (p.open ? '● ' : '○ ') + p.icon + ' ' + p.title;
|
||||
b.addEventListener('click', (e) => {
|
||||
e.stopPropagation();
|
||||
if (panes.isOpen(p.id)) panes.close(p.id); else panes.detach(p.id);
|
||||
});
|
||||
listEl.appendChild(b);
|
||||
if (p.id === focusedId) b.focus();
|
||||
});
|
||||
}
|
||||
|
||||
// The registry changes when plugins load and when panes open/close. Render is
|
||||
// cheap and rare (never on a playback path), so just re-run it.
|
||||
bus.on('panes:registered', render);
|
||||
bus.on('panes:unregistered', render);
|
||||
bus.on('panes:opened', render);
|
||||
bus.on('panes:closed', render);
|
||||
|
||||
if (document.readyState !== 'complete') document.addEventListener('DOMContentLoaded', render);
|
||||
else render();
|
||||
})();
|
||||
@@ -0,0 +1,381 @@
|
||||
/*
|
||||
* fee[dB]ack — pane manager.
|
||||
*
|
||||
* The registry and host router behind `window.feedBack.panes`.
|
||||
*
|
||||
* A "pane" is a piece of UI a plugin already has — a mixer panel, a camera rig,
|
||||
* a settings board — that the user can pop out into its own OS window and leave
|
||||
* open: while they play, across song switches, on a second monitor, minimized to
|
||||
* the tray.
|
||||
*
|
||||
* The whole design is one sentence: WE MOVE THE REAL ELEMENT.
|
||||
*
|
||||
* Not a copy of it, not a re-implementation of it in the pop-out window — the
|
||||
* actual DOM node. Same-origin windows can adopt each other's nodes, and an
|
||||
* adopted node keeps its event listeners and its closures. So the panel goes on
|
||||
* running the plugin's own code, against the plugin's own state, in the plugin's
|
||||
* own realm. It looks and behaves exactly like the thing that was popped out,
|
||||
* because it IS the thing that was popped out.
|
||||
*
|
||||
* That is what makes the plugin's side of this two lines:
|
||||
*
|
||||
* feedBack.panes.register({ id: 'camera_director', title: 'Camera', element: () => panelEl });
|
||||
* feedBack.panes.attachChip(panelEl, 'camera_director');
|
||||
*
|
||||
* No state mirroring, no cross-window RPC, no second copy of the UI to keep in
|
||||
* step with the first. Those were all workarounds for a problem we simply do not
|
||||
* have once the node itself moves.
|
||||
*
|
||||
* The manager owns which pane is open and where, and — crucially — where each
|
||||
* pane's element CAME FROM, so docking it puts it back exactly where it was.
|
||||
*/
|
||||
(function () {
|
||||
'use strict';
|
||||
|
||||
const HOSTS_KEY = 'fbPaneHosts'; // { paneId: hostId } — panes open at last unload
|
||||
|
||||
// id -> normalized spec
|
||||
const specs = new Map();
|
||||
// id -> { spec, hostId, el, home: { parent, next } }
|
||||
const open = new Map();
|
||||
// hostId -> host provider
|
||||
const hosts = new Map();
|
||||
|
||||
// ── Persistence ──────────────────────────────────────────────────────────
|
||||
// Only which pane was open, and where. A pane's CONTENTS are the plugin's own
|
||||
// DOM and the plugin's own state — none of our business.
|
||||
|
||||
// A pane id is plugin-controlled and is used as a key in the persisted
|
||||
// host map. `__proto__` and friends are not ids, they are booby traps: writing
|
||||
// `map['__proto__'] = 'window'` on a plain object corrupts the map (and can
|
||||
// reach Object.prototype), and reading `map[id]` can pick a value straight off
|
||||
// the prototype chain for a pane that was never remembered at all.
|
||||
//
|
||||
// Rejected at registration, so the id never reaches storage — and the reads
|
||||
// below are own-property checks anyway, because defence in depth is cheap here.
|
||||
const UNSAFE_KEYS = ['__proto__', 'constructor', 'prototype'];
|
||||
function _isUnsafeId(id) { return UNSAFE_KEYS.indexOf(id) >= 0; }
|
||||
|
||||
function _readJSON(key, fallback) {
|
||||
try {
|
||||
const raw = localStorage.getItem(key);
|
||||
if (!raw) return fallback;
|
||||
const parsed = JSON.parse(raw);
|
||||
if (!parsed || typeof parsed !== 'object' || Array.isArray(parsed)) return fallback;
|
||||
// Re-key onto a null-prototype object: whatever was in storage (hand
|
||||
// edited, corrupt, polluted) can no longer smuggle in a prototype.
|
||||
const safe = Object.create(null);
|
||||
Object.keys(parsed).forEach((k) => { if (!_isUnsafeId(k)) safe[k] = parsed[k]; });
|
||||
return safe;
|
||||
} catch (e) { return fallback; } // private mode / corrupt value
|
||||
}
|
||||
function _writeJSON(key, value) {
|
||||
try { localStorage.setItem(key, JSON.stringify(value)); } catch (e) { /* quota / private mode: non-fatal */ }
|
||||
}
|
||||
function _rememberHost(id, hostId) {
|
||||
if (_isUnsafeId(id)) return;
|
||||
const map = _readJSON(HOSTS_KEY, Object.create(null));
|
||||
if (hostId) map[id] = hostId; else delete map[id];
|
||||
_writeJSON(HOSTS_KEY, map);
|
||||
}
|
||||
function _rememberedHost(id) {
|
||||
const map = _readJSON(HOSTS_KEY, Object.create(null));
|
||||
return Object.prototype.hasOwnProperty.call(map, id) ? map[id] : undefined;
|
||||
}
|
||||
|
||||
// ── Spec ─────────────────────────────────────────────────────────────────
|
||||
|
||||
// A pane window's initial size. Plugin-controlled, and the window host builds
|
||||
// window.open()'s feature string by concatenation — so this has to come out the
|
||||
// other side as a number, not merely as something number-ish.
|
||||
const MIN_PANE_PX = 120;
|
||||
const MAX_PANE_PX = 4000; // wider than any real display; a guard, not a policy
|
||||
function _size(v, fallback) {
|
||||
const n = Math.round(Number(v));
|
||||
if (!Number.isFinite(n) || n <= 0) return fallback;
|
||||
return Math.min(MAX_PANE_PX, Math.max(MIN_PANE_PX, n));
|
||||
}
|
||||
|
||||
function _normalize(spec) {
|
||||
if (!spec || typeof spec !== 'object') throw new TypeError('panes.register: spec must be an object');
|
||||
if (!spec.id || typeof spec.id !== 'string') throw new TypeError('panes.register: spec.id is required');
|
||||
// See UNSAFE_KEYS: a pane id becomes a key in the persisted host map.
|
||||
if (_isUnsafeId(spec.id)) throw new TypeError('panes.register: unsafe pane id: ' + spec.id);
|
||||
if (typeof spec.element !== 'function' && !(spec.element instanceof Element)) {
|
||||
throw new TypeError('panes.register(' + spec.id + '): spec.element must be an Element, or a function returning one');
|
||||
}
|
||||
return {
|
||||
id: spec.id,
|
||||
title: spec.title || spec.id,
|
||||
icon: spec.icon || '▣',
|
||||
// Resolved lazily: a plugin often builds its panel on first use, so the
|
||||
// element may not exist at registration time — and it may be rebuilt
|
||||
// later (Camera Director rebuilds its panel on every mode change).
|
||||
// Asking for it at open time means we always move the live one.
|
||||
element: typeof spec.element === 'function' ? spec.element : () => spec.element,
|
||||
// Coerced to real numbers, because these are plugin-controlled and the
|
||||
// window host concatenates them into window.open()'s feature string. A
|
||||
// `width` of '300,menubar=1' would not merely be an invalid size — it
|
||||
// would inject window features. Anything that isn't a finite positive
|
||||
// number falls back to the default, and absurd sizes are clamped rather
|
||||
// than honoured.
|
||||
width: _size(spec.width, 380),
|
||||
height: _size(spec.height, 560),
|
||||
defaultHost: spec.defaultHost || 'window',
|
||||
// Called after the element lands in (or returns from) a pane window,
|
||||
// for a plugin that needs to re-measure or re-anchor something.
|
||||
onHost: typeof spec.onHost === 'function' ? spec.onHost : null,
|
||||
};
|
||||
}
|
||||
|
||||
// ── Host routing ─────────────────────────────────────────────────────────
|
||||
|
||||
function _resolveHost(preferred) {
|
||||
const wanted = hosts.get(preferred);
|
||||
if (wanted && wanted.available()) return wanted;
|
||||
// Fall back to the best available host. The dock registers at priority 0
|
||||
// and is always available, so a pane can never fail to open.
|
||||
let best = null;
|
||||
hosts.forEach((h) => {
|
||||
if (!h.available()) return;
|
||||
if (!best || h.priority > best.priority) best = h;
|
||||
});
|
||||
return best;
|
||||
}
|
||||
|
||||
function _emit(name, detail) {
|
||||
const bus = window.feedBack;
|
||||
if (bus && typeof bus.emit === 'function') bus.emit(name, detail);
|
||||
}
|
||||
|
||||
// ── Open / close ─────────────────────────────────────────────────────────
|
||||
|
||||
function openPane(id, opts) {
|
||||
opts = opts || {};
|
||||
const spec = specs.get(id);
|
||||
if (!spec) { console.warn('[panes] open: no such pane:', id); return false; }
|
||||
if (open.has(id)) { focusPane(id); return true; }
|
||||
|
||||
let el;
|
||||
try { el = spec.element(); } catch (e) { el = null; }
|
||||
if (!(el instanceof Element)) {
|
||||
console.warn('[panes] open: pane has no element yet:', id);
|
||||
return false;
|
||||
}
|
||||
|
||||
const host = _resolveHost(opts.host || spec.defaultHost);
|
||||
if (!host) { console.error('[panes] open: no host available for', id); return false; }
|
||||
|
||||
// Where the element lives right now, so docking can put it back EXACTLY
|
||||
// there — same parent, same position among its siblings. Anything less and
|
||||
// a docked panel reappears at the bottom of its container, or not at all.
|
||||
const home = { parent: el.parentNode, next: el.nextSibling };
|
||||
|
||||
// An element on its way OUT of this document must not carry a class whose
|
||||
// whole job is to hide it IN this document. `.fb-pane-detached` is
|
||||
// `display:none !important`, and it travels with the node — straight into
|
||||
// the pane window, which then renders nothing at all.
|
||||
el.classList.remove('fb-pane-detached');
|
||||
|
||||
// Make it visible, and remember exactly how it wasn't.
|
||||
//
|
||||
// A plugin's panel is usually hidden until its launcher is clicked, and a
|
||||
// pane can be opened from the tray or the rail without that ever happening.
|
||||
// So we un-hide it — but only in the two ways a panel is actually hidden
|
||||
// (`hidden`, or an inline `display:none`), and we put both back on dock.
|
||||
//
|
||||
// Note what we do NOT do: force a `display`. A panel that is `display:flex`
|
||||
// must stay flex. Neutralising placement is one thing; silently re-laying
|
||||
// out someone's panel is another.
|
||||
const vis = { hidden: el.hidden, display: el.style.display };
|
||||
el.hidden = false;
|
||||
if (el.style.display === 'none') el.style.display = '';
|
||||
|
||||
try {
|
||||
host.place(spec, el);
|
||||
} catch (e) {
|
||||
console.error('[panes] host', host.id, 'failed to take', id, e);
|
||||
el.hidden = vis.hidden;
|
||||
el.style.display = vis.display;
|
||||
return false;
|
||||
}
|
||||
|
||||
open.set(id, { spec, hostId: host.id, el, home, vis });
|
||||
if (opts.remember !== false) _rememberHost(id, host.id);
|
||||
if (spec.onHost) { try { spec.onHost(host.id, el); } catch (e) { console.error('[panes]', id, 'onHost threw', e); } }
|
||||
// `home` rides along because the element has LEFT this document — anything
|
||||
// that wants to mark the hole it left (the chip's stub) needs to know where
|
||||
// the hole is, and can no longer ask the element itself.
|
||||
_emit('panes:opened', { id: id, host: host.id, el: el, home: home });
|
||||
return true;
|
||||
}
|
||||
|
||||
function closePane(id, opts) {
|
||||
opts = opts || {};
|
||||
const entry = open.get(id);
|
||||
if (!entry) return false;
|
||||
open.delete(id);
|
||||
|
||||
// ORDER IS LOAD-BEARING: bring the element home BEFORE the host lets go of
|
||||
// it. The host's unplace() closes the pane window, and closing a window
|
||||
// tears down its document — with the element still inside it. The node
|
||||
// survives (we hold a reference) but comes back stripped of its event
|
||||
// listeners, so the panel returns looking perfect and completely dead: no
|
||||
// buttons, no sliders, nothing.
|
||||
//
|
||||
// Adopt first, while the pane window is still alive, and the node moves out
|
||||
// of a living document into a living document, which is the only case the
|
||||
// DOM actually guarantees.
|
||||
// ADOPT UNCONDITIONALLY, INSERT CONDITIONALLY. The rescue and the
|
||||
// re-homing are two different jobs, and only one of them is allowed to
|
||||
// fail.
|
||||
//
|
||||
// Adopting is what saves the element: it transfers ownership away from the
|
||||
// pane window's document, so that document can be destroyed without taking
|
||||
// the listeners with it. Do that FIRST, and always — even when there is
|
||||
// nowhere to put the element afterwards.
|
||||
//
|
||||
// Re-homing can legitimately be impossible: the panel may never have had a
|
||||
// parent (a plugin that builds it lazily and hands it straight to us), or
|
||||
// its container may have been torn down while the pane was out (a screen
|
||||
// change). Gating the adopt on a reachable home would mean that in exactly
|
||||
// those cases we leave the element inside a window we are about to close —
|
||||
// which is the "comes home dead" failure this whole ordering exists to
|
||||
// prevent. It just moves it from the common path to the rare one, where it
|
||||
// is far harder to spot.
|
||||
//
|
||||
// With no home, the element ends up owned by this document but not in it:
|
||||
// detached, intact, listeners alive, and ready for the plugin to re-insert
|
||||
// whenever it rebuilds its UI.
|
||||
try {
|
||||
// adoptNode, not appendChild: the node's owner is currently the pane
|
||||
// window's document, and adopting is what transfers ownership back.
|
||||
const node = document.adoptNode(entry.el);
|
||||
const home = entry.home;
|
||||
if (home && home.parent && home.parent.isConnected) {
|
||||
if (home.next && home.next.parentNode === home.parent) home.parent.insertBefore(node, home.next);
|
||||
else home.parent.appendChild(node);
|
||||
} else {
|
||||
console.warn('[panes]', id, 'has no home to return to — the element is detached but intact');
|
||||
}
|
||||
} catch (e) {
|
||||
console.error('[panes] could not bring', id, 'back out of its pane window', e);
|
||||
}
|
||||
|
||||
const host = hosts.get(entry.hostId);
|
||||
try { if (host) host.unplace(id, entry.el); } catch (e) { console.error('[panes] host', entry.hostId, 'threw releasing', id, e); }
|
||||
|
||||
// Put its visibility back exactly as we found it. A panel that was closed
|
||||
// when the pane was opened from the tray goes back to being closed; one that
|
||||
// was open stays open. We forced it visible; we un-force it.
|
||||
if (entry.vis) {
|
||||
entry.el.hidden = entry.vis.hidden;
|
||||
entry.el.style.display = entry.vis.display;
|
||||
}
|
||||
|
||||
if (opts.remember !== false) _rememberHost(id, null);
|
||||
if (entry.spec.onHost) { try { entry.spec.onHost(null, entry.el); } catch (e) { /* non-fatal */ } }
|
||||
_emit('panes:closed', { id: id, host: entry.hostId });
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
function focusPane(id) {
|
||||
const entry = open.get(id);
|
||||
if (!entry) return false;
|
||||
const host = hosts.get(entry.hostId);
|
||||
if (host && typeof host.focus === 'function') host.focus(id);
|
||||
return true;
|
||||
}
|
||||
|
||||
// What the pop-out chip calls: put this pane wherever a pane most wants to
|
||||
// live. That is a window if one can be had, and the dock otherwise.
|
||||
function detach(id) {
|
||||
const spec = specs.get(id);
|
||||
return openPane(id, { host: (spec && spec.defaultHost) || 'window' });
|
||||
}
|
||||
|
||||
function dock(id) {
|
||||
if (open.has(id)) closePane(id, { remember: false });
|
||||
return openPane(id, { host: 'dock' });
|
||||
}
|
||||
|
||||
// ── Registry ─────────────────────────────────────────────────────────────
|
||||
|
||||
function register(spec) {
|
||||
const s = _normalize(spec);
|
||||
if (specs.has(s.id)) {
|
||||
// First registration wins, matching libraryCardActions.register. A
|
||||
// silent overwrite would swap the element out from under an open pane.
|
||||
console.warn('[panes] pane already registered, ignoring:', s.id);
|
||||
return () => {};
|
||||
}
|
||||
specs.set(s.id, s);
|
||||
_emit('panes:registered', { id: s.id, title: s.title });
|
||||
|
||||
// Reopen where the user left it. Deferred a tick so a plugin can call
|
||||
// register() and attachChip() back to back — the chip must exist before
|
||||
// the pane opens, or it has nothing to hide.
|
||||
//
|
||||
// A host may refuse to be auto-restored: a browser blocks window.open()
|
||||
// without a user gesture, so restoring a popped-out pane on page load
|
||||
// would only ever produce a "pop-up blocked" toast. Such a pane comes back
|
||||
// in the dock, and the chip pops it out again on the user's next click.
|
||||
let remembered = _rememberedHost(s.id);
|
||||
if (remembered) {
|
||||
const h = hosts.get(remembered);
|
||||
if (h && h.autoRestore === false) remembered = 'dock';
|
||||
setTimeout(() => { if (specs.has(s.id) && !open.has(s.id)) openPane(s.id, { host: remembered, remember: false }); }, 0);
|
||||
}
|
||||
|
||||
return () => unregister(s.id);
|
||||
}
|
||||
|
||||
function unregister(id) {
|
||||
if (open.has(id)) closePane(id, { remember: false });
|
||||
specs.delete(id);
|
||||
_emit('panes:unregistered', { id: id });
|
||||
}
|
||||
|
||||
function registerHost(host) {
|
||||
if (!host || !host.id) throw new TypeError('panes: host needs an id');
|
||||
hosts.set(host.id, {
|
||||
id: host.id,
|
||||
priority: host.priority || 0,
|
||||
autoRestore: host.autoRestore !== false,
|
||||
available: typeof host.available === 'function' ? host.available : () => true,
|
||||
place: host.place,
|
||||
unplace: host.unplace,
|
||||
focus: host.focus,
|
||||
});
|
||||
}
|
||||
|
||||
const api = {
|
||||
version: 2,
|
||||
register,
|
||||
unregister,
|
||||
open: openPane,
|
||||
close: closePane,
|
||||
detach,
|
||||
dock,
|
||||
focus: focusPane,
|
||||
isOpen: (id) => open.has(id),
|
||||
hostOf: (id) => { const e = open.get(id); return e ? e.hostId : null; },
|
||||
// Where an open pane's element came from. The chip needs this to mark the
|
||||
// hole the element left, since it can no longer ask the element itself.
|
||||
homeOf: (id) => { const e = open.get(id); return e ? e.home : null; },
|
||||
// The element a host actually took. The chip needs this to tell "the pane
|
||||
// took MY element" from "the pane took something else" — and it cannot ask
|
||||
// the element, which may now be in a dock card or another window entirely.
|
||||
elementOf: (id) => { const e = open.get(id); return e ? e.el : null; },
|
||||
get: (id) => specs.get(id) || null,
|
||||
list: () => Array.from(specs.values()).map((s) => ({
|
||||
id: s.id, title: s.title, icon: s.icon,
|
||||
open: open.has(s.id), host: (open.get(s.id) || {}).hostId || null,
|
||||
})),
|
||||
registerHost,
|
||||
};
|
||||
|
||||
window.feedBack = window.feedBack || {};
|
||||
window.feedBack.panes = Object.assign(window.feedBack.panes || {}, api);
|
||||
})();
|
||||
@@ -0,0 +1,355 @@
|
||||
/*
|
||||
* fee[dB]ack — the pop-out window host.
|
||||
*
|
||||
* Opens a real OS window and MOVES THE PANE'S ELEMENT INTO IT.
|
||||
*
|
||||
* The move is the whole trick, and it works because the pane window is same-origin
|
||||
* and opener-linked: `document.adoptNode()` re-parents a live node into another
|
||||
* window's document, and an adopted node keeps its event listeners, its closures,
|
||||
* and every reference anything else holds to it. So the plugin's panel goes on
|
||||
* running the plugin's own code in the plugin's own realm — it is just being
|
||||
* *displayed* somewhere else. It looks and behaves exactly like what was popped
|
||||
* out, because it is exactly what was popped out.
|
||||
*
|
||||
* That is why this file must use `window.open()` and not ask the desktop's main
|
||||
* process to make a BrowserWindow: a window we didn't open gives us no handle to
|
||||
* its document, and without the handle there is nothing to adopt into.
|
||||
*
|
||||
* Electron turns this same-origin `window.open()` into a real BrowserWindow anyway
|
||||
* — its setWindowOpenHandler answers same-origin URLs with `action: 'allow'` — and
|
||||
* the main process then recognises the window by its frame name and gives it
|
||||
* remembered bounds, skip-taskbar and a system-tray entry. So we get the OS window
|
||||
* AND the DOM link. (That code lives in the separate desktop repo,
|
||||
* got-feedback/feedBack-desktop: src/main/main.ts and src/main/pane-hosts.ts. It is
|
||||
* not in this repo, and nothing here depends on it — in a plain browser this is
|
||||
* simply a pop-up.)
|
||||
*
|
||||
* Styles come across too — the pane document starts empty, so we copy the app's
|
||||
* stylesheets into it. Without that the panel would land unstyled, which is the
|
||||
* one thing a "pop out exactly this" feature cannot do.
|
||||
*/
|
||||
(function () {
|
||||
'use strict';
|
||||
|
||||
const panes = window.feedBack && window.feedBack.panes;
|
||||
if (!panes || typeof panes.registerHost !== 'function') {
|
||||
console.error('[panes] pane-manager.js must load before pane-window-host.js');
|
||||
return;
|
||||
}
|
||||
|
||||
// The frame name every pane window is opened with. In the desktop app the main
|
||||
// process matches on this prefix to recognise a pane window and give it its
|
||||
// remembered bounds, skip-taskbar and tray entry — so changing it here without
|
||||
// changing it there silently downgrades every pane to a plain pop-up.
|
||||
//
|
||||
// The other half lives in a DIFFERENT REPO (got-feedback/feedBack-desktop,
|
||||
// src/main/pane-hosts.ts). There is no build-time link between them; this comment
|
||||
// is the link.
|
||||
const FRAME_PREFIX = 'fbpane-';
|
||||
|
||||
const wins = new Map(); // paneId -> Window
|
||||
let reaper = null;
|
||||
|
||||
// A pane window the user closed with the OS X button gets no reliable
|
||||
// beforeunload (a crashed renderer certainly gets none). Poll `closed` and
|
||||
// reap — otherwise the pane stays "open" forever, its chip stays stubbed out,
|
||||
// and the element it holds is stranded in a dead document with no way back.
|
||||
function _startReaper() {
|
||||
if (reaper != null) return;
|
||||
reaper = setInterval(() => {
|
||||
wins.forEach((w, id) => { if (w.closed) panes.close(id); });
|
||||
if (!wins.size) { clearInterval(reaper); reaper = null; }
|
||||
}, 400);
|
||||
}
|
||||
|
||||
// Give the pane document the app's styles, so the panel looks identical.
|
||||
// Cloned rather than shared: a <link> node can only live in one document, and
|
||||
// we are not about to steal the app's own stylesheet out of its head.
|
||||
function _copyStyles(doc) {
|
||||
// pane.html already links panes.css, so don't clone a second copy of it —
|
||||
// duplicate sheets cost a redundant fetch and an extra style recalc for no
|
||||
// change in appearance.
|
||||
const own = Array.from(doc.querySelectorAll('link[rel="stylesheet"]'));
|
||||
const have = new Set(own.map((l) => l.href));
|
||||
|
||||
// Insert the app's sheets BEFORE pane.html's own, not after.
|
||||
//
|
||||
// Cascade order is the whole game here. In the app document panes.css loads
|
||||
// LAST, after tailwind/style/v3 — so its rules win ties. Appending the app's
|
||||
// sheets into the pane document would put them after panes.css and silently
|
||||
// invert that, letting core styles override the pane chrome and the .fb-paned
|
||||
// placement rules. "Looks identical" has to include the order things are
|
||||
// said in.
|
||||
const anchor = own[0] || null;
|
||||
document.querySelectorAll('link[rel="stylesheet"], style').forEach((node) => {
|
||||
if (node.tagName === 'LINK' && have.has(node.href)) return;
|
||||
try { doc.head.insertBefore(node.cloneNode(true), anchor); } catch (e) { /* skip a node we can't clone */ }
|
||||
});
|
||||
_syncChrome(doc);
|
||||
}
|
||||
|
||||
// The theme/scale hooks the app hangs on <html> and <body>. v3 keys off these
|
||||
// for its colour tokens and its interface scale, and a panel that lands without
|
||||
// them renders in the wrong palette at the wrong size.
|
||||
//
|
||||
// MERGE, don't assign: pane.html sets `class="fb-pane-window"` on <html>, and
|
||||
// panes.css hangs the pane window's own chrome off it. Overwriting the class
|
||||
// list would take that with it and the window would lose its own layout — the
|
||||
// app's classes and the pane document's are both wanted.
|
||||
//
|
||||
// Re-run on every theme/scale change for as long as the pane is open (see
|
||||
// _followChrome). A one-time snapshot would leave an already-open pane rendering
|
||||
// at the old scale the moment the user touched Interface size — "looks identical"
|
||||
// has to keep being true, not merely start out true.
|
||||
function _syncChrome(doc) {
|
||||
try {
|
||||
document.documentElement.classList.forEach((c) => doc.documentElement.classList.add(c));
|
||||
document.body.classList.forEach((c) => doc.body.classList.add(c));
|
||||
// The inline style on <html> carries the interface-scale custom property
|
||||
// (--fb-scale). Assign it wholesale: unlike the class lists, pane.html
|
||||
// sets no inline style of its own, so there is nothing here to preserve —
|
||||
// and merging by concatenation would grow the attribute without bound as
|
||||
// the user dragged the scale slider.
|
||||
doc.documentElement.style.cssText = document.documentElement.style.cssText;
|
||||
} catch (e) { /* the window may be closing under us */ }
|
||||
}
|
||||
|
||||
// paneId -> stop following the app's theme/scale
|
||||
const chromeFollowers = new Map();
|
||||
|
||||
function _followChrome(paneId, doc) {
|
||||
const bus = window.feedBack;
|
||||
if (!bus || typeof bus.on !== 'function') return;
|
||||
const sync = () => _syncChrome(doc);
|
||||
bus.on('scale:changed', sync);
|
||||
bus.on('theme:changed', sync);
|
||||
bus.on('v3:cosmetics-applied', sync);
|
||||
chromeFollowers.set(paneId, () => {
|
||||
bus.off('scale:changed', sync);
|
||||
bus.off('theme:changed', sync);
|
||||
bus.off('v3:cosmetics-applied', sync);
|
||||
});
|
||||
}
|
||||
|
||||
function _unfollowChrome(paneId) {
|
||||
const off = chromeFollowers.get(paneId);
|
||||
if (off) { off(); chromeFollowers.delete(paneId); }
|
||||
}
|
||||
|
||||
// How long a "we cannot even see the pop-out's document" condition has to persist
|
||||
// before we call it fatal. A SecurityError means the window is not reachable from
|
||||
// this realm at all, and waiting cannot fix that — but we give it a moment anyway
|
||||
// rather than bailing on the first tick, because a throw *during* the navigation
|
||||
// from about:blank to /pane would otherwise take down a pop-out that was about to
|
||||
// work perfectly. A second is far more than that transition needs, and far less
|
||||
// than the 10s a user would otherwise stare at a detached panel for.
|
||||
const UNREACHABLE_GRACE_MS = 1000;
|
||||
|
||||
// Wait for the REAL pane document.
|
||||
//
|
||||
// window.open() returns immediately, with an `about:blank` document that is
|
||||
// already readyState 'complete'. Adopt into that and it works for a few
|
||||
// milliseconds — and then /pane finishes loading, replaces the document, and
|
||||
// takes the panel with it. The window is left blank and the element is gone.
|
||||
//
|
||||
// So we do not trust readyState, and we do not trust 'load' (which may have
|
||||
// fired for about:blank before we could listen). We wait for the one thing that
|
||||
// only exists in the document we actually want: pane.html's #fb-pane-root.
|
||||
|
||||
function _whenReady(w, onReady, onFail) {
|
||||
const deadline = performance.now() + 10000;
|
||||
let reachFailure = null; // why we could never see the pop-out's document
|
||||
let reachFailureAt = 0; // when we first couldn't
|
||||
const tick = () => {
|
||||
if (w.closed) return;
|
||||
|
||||
let doc = null;
|
||||
try { doc = w.document; }
|
||||
catch (e) {
|
||||
// A SecurityError here is the one that matters: it means the pop-out
|
||||
// is not reachable from this realm at all (a separate process /
|
||||
// browsing-context group), and no amount of waiting will fix it —
|
||||
// adoptNode can never work.
|
||||
doc = null;
|
||||
if (!reachFailure) reachFailureAt = performance.now();
|
||||
reachFailure = e;
|
||||
}
|
||||
|
||||
// Unreachable, and it has stayed that way. Fail now rather than leaving
|
||||
// the panel detached and the UI mid-pop-out for the full 10s deadline,
|
||||
// when we already know this can never succeed.
|
||||
if (reachFailure && !doc && performance.now() - reachFailureAt > UNREACHABLE_GRACE_MS) {
|
||||
onFail(new Error('the pane window\'s document is NOT reachable from this window ('
|
||||
+ reachFailure.name + ': ' + reachFailure.message
|
||||
+ ') — it is in a separate process, so the element cannot be moved into it'));
|
||||
return;
|
||||
}
|
||||
|
||||
if (doc && doc.readyState !== 'loading') {
|
||||
// Only ever adopt into the document we actually navigated TO.
|
||||
// about:blank reports readyState 'complete' from the moment
|
||||
// window.open() returns, and adopting into it means the panel is
|
||||
// destroyed when /pane replaces it a moment later.
|
||||
const href = (doc.location && doc.location.href) || '';
|
||||
const isPaneDoc = href.indexOf('/pane') >= 0;
|
||||
if (isPaneDoc) {
|
||||
// Prefer pane.html's own root, but never fail for want of it —
|
||||
// a stale cached copy of the page (or a future rename) must not
|
||||
// leave the user with a blank window and no panel.
|
||||
const root = doc.getElementById('fb-pane-root') || doc.body;
|
||||
if (root) { onReady(root); return; }
|
||||
}
|
||||
}
|
||||
|
||||
if (performance.now() > deadline) {
|
||||
let why;
|
||||
if (reachFailure) {
|
||||
why = 'the pane window\'s document is NOT reachable from this window ('
|
||||
+ reachFailure.name + ': ' + reachFailure.message
|
||||
+ ') — it is in a separate process, so the element cannot be moved into it';
|
||||
} else if (!doc) {
|
||||
why = 'the pane window exposed no document at all';
|
||||
} else {
|
||||
why = 'the pane window never loaded /pane (it is showing '
|
||||
+ ((doc.location && doc.location.href) || 'an unknown URL')
|
||||
+ ', readyState ' + doc.readyState + ')';
|
||||
}
|
||||
onFail(new Error(why));
|
||||
return;
|
||||
}
|
||||
setTimeout(tick, 25);
|
||||
};
|
||||
tick();
|
||||
}
|
||||
|
||||
function _adopt(w, root, spec, el) {
|
||||
const doc = w.document;
|
||||
_copyStyles(doc);
|
||||
// The panel was almost certainly a fixed/absolute overlay pinned to a
|
||||
// corner of the app. In a window of its own that positioning is nonsense —
|
||||
// it would sit 72px from the top of a 380px window, still 288px wide, still
|
||||
// casting a drop shadow over nothing. Neutralise the *placement* while
|
||||
// touching nothing else about how it looks.
|
||||
el.classList.add('fb-paned');
|
||||
root.appendChild(doc.adoptNode(el));
|
||||
doc.title = spec.title + ' — fee[dB]ack';
|
||||
|
||||
// Keep the pane window's theme and interface scale in step with the app for
|
||||
// as long as it is open. Stopped in unplace().
|
||||
_followChrome(spec.id, doc);
|
||||
|
||||
// THE ELEMENT MUST LEAVE BEFORE THE DOCUMENT DIES.
|
||||
//
|
||||
// When the user closes a pane window, its document is torn down — and the
|
||||
// panel is inside it. The node itself survives (we hold a reference) and
|
||||
// comes home looking perfect: right markup, right classes, right size. But
|
||||
// it comes home DEAD: every event listener in the subtree is gone with the
|
||||
// document that hosted them. A panel that renders and does nothing.
|
||||
//
|
||||
// The `closed` poll cannot save us: by the time `w.closed` is true, the
|
||||
// document is already gone. `beforeunload` fires while it is still alive, so
|
||||
// this is the last moment we can get the element out — and panes.close()
|
||||
// adopts it back into the main document synchronously.
|
||||
//
|
||||
// We attach it HERE, not when the window was opened: back then the window
|
||||
// still held its throwaway about:blank document, and a listener registered
|
||||
// on that is discarded when /pane replaces it.
|
||||
w.addEventListener('beforeunload', () => {
|
||||
if (panes.isOpen(spec.id)) panes.close(spec.id);
|
||||
});
|
||||
}
|
||||
|
||||
function place(spec, el) {
|
||||
const w = window.open(
|
||||
window.location.origin + '/pane',
|
||||
FRAME_PREFIX + spec.id,
|
||||
'popup,width=' + spec.width + ',height=' + spec.height,
|
||||
);
|
||||
|
||||
if (!w) {
|
||||
// Popup blocked. Throw BEFORE the manager records anything, so the
|
||||
// caller's panel stays exactly where it is — and say so out loud rather
|
||||
// than appearing to do nothing.
|
||||
if (window.fbNotify) {
|
||||
window.fbNotify.show({
|
||||
title: 'Pop-out blocked',
|
||||
message: 'Allow pop-ups for this site to detach ' + spec.title + '.',
|
||||
icon: '⚠️', accent: '#f59e0b',
|
||||
});
|
||||
}
|
||||
throw new Error('pop-up blocked');
|
||||
}
|
||||
|
||||
wins.set(spec.id, w);
|
||||
_startReaper();
|
||||
|
||||
// Take the element out of the document NOW, not when the window is ready.
|
||||
//
|
||||
// Everything below this line is async: the window has to load /pane before
|
||||
// there is anything to adopt into. But the manager emits `panes:opened` as
|
||||
// soon as we return, and the chip reacts by putting its "popped out" stub
|
||||
// where the element used to be — so for that whole gap the user would see
|
||||
// BOTH the real panel and a stub claiming it had left. On a window that
|
||||
// never loads, that lasts the full 10s timeout.
|
||||
//
|
||||
// Detaching is not destructive: the node keeps its owner document (this
|
||||
// one), its listeners and its closures. It is simply out of the tree,
|
||||
// waiting — and if the window never loads, closePane() puts it straight
|
||||
// back at its home.
|
||||
el.remove();
|
||||
|
||||
_whenReady(w, (root) => {
|
||||
try { _adopt(w, root, spec, el); }
|
||||
catch (e) {
|
||||
console.error('[panes] failed to move', spec.id, 'into its window', e);
|
||||
panes.close(spec.id); // brings the element home
|
||||
}
|
||||
}, (err) => {
|
||||
console.error('[panes]', spec.id, err);
|
||||
panes.close(spec.id); // never strand the element in a dead window
|
||||
});
|
||||
|
||||
// The pane window's 'beforeunload' listener is registered in _adopt(), NOT
|
||||
// here: a listener added now would attach to the window's throwaway
|
||||
// about:blank document and be discarded when /pane replaces it.
|
||||
}
|
||||
|
||||
function unplace(id, el) {
|
||||
_unfollowChrome(id);
|
||||
// Hand the element back unmarked. The manager returns it to its home right
|
||||
// after this, and it must arrive as the plugin left it — a panel that
|
||||
// stayed .fb-paned would come back with its own positioning stripped.
|
||||
if (el) el.classList.remove('fb-paned');
|
||||
const w = wins.get(id);
|
||||
wins.delete(id);
|
||||
// The manager adopts the element back into this document immediately after
|
||||
// this returns, so the window is empty by the time it closes.
|
||||
if (w && !w.closed) { try { w.close(); } catch (e) { /* already gone */ } }
|
||||
}
|
||||
|
||||
function focus(id) {
|
||||
const w = wins.get(id);
|
||||
if (w && !w.closed) { try { w.focus(); } catch (e) { /* the OS may refuse */ } }
|
||||
}
|
||||
|
||||
// A BROWSER blocks window.open() outside a user gesture, so a pane remembered
|
||||
// here cannot be restored on page load — it would only ever produce a "blocked"
|
||||
// toast. Such a pane comes back in the dock, and the chip pops it out again on
|
||||
// the user's next click. The DESKTOP app has no such restriction, so there a
|
||||
// pane left popped out comes back popped out, where you left it.
|
||||
const isDesktop = !!(window.feedBackDesktop && window.feedBackDesktop.panes);
|
||||
|
||||
panes.registerHost({
|
||||
id: 'window',
|
||||
priority: 10,
|
||||
autoRestore: isDesktop,
|
||||
place, unplace, focus,
|
||||
});
|
||||
|
||||
// Our windows; they must not outlive us. A pane window whose opener is gone
|
||||
// holds an element belonging to a dead document — there is nothing left to
|
||||
// dock it back into.
|
||||
window.addEventListener('beforeunload', () => {
|
||||
wins.forEach((w) => { if (!w.closed) { try { w.close(); } catch (e) { /* ignore */ } } });
|
||||
});
|
||||
})();
|
||||
@@ -0,0 +1,24 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" class="fb-pane-window">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0">
|
||||
<title>fee[dB]ack</title>
|
||||
<link rel="icon" href="/static/assets/favicon.png">
|
||||
<!-- Deliberately almost empty.
|
||||
|
||||
This document does not build a pane; it RECEIVES one. The opener moves the
|
||||
real element in here with document.adoptNode() and copies the app's
|
||||
stylesheets across, so the panel arrives complete — its own markup, its own
|
||||
CSS, its own listeners, its own closures, still running the plugin's code
|
||||
back in the main window.
|
||||
|
||||
So there is nothing to load, nothing to boot, and nothing to keep in step
|
||||
with the app. Only panes.css, for the window chrome and the layout reset the
|
||||
adopted element needs. -->
|
||||
<link rel="stylesheet" href="/static/panes/panes.css">
|
||||
</head>
|
||||
<body>
|
||||
<main id="fb-pane-root"></main>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,193 @@
|
||||
/* fee[dB]ack — detachable panes.
|
||||
*
|
||||
* Hand-authored (not Tailwind-scanned) so a runtime-installed plugin gets the chip
|
||||
* and the dock without shipping its own stylesheet — the same reason .fb-selectable
|
||||
* is hand-authored in core CSS.
|
||||
*
|
||||
* Z-index: the dock is a child of <body>, so it is NOT on the ladder from
|
||||
* docs/plugin-v3-ui.md (transport 20, rail 30, popovers 40) — those numbers live
|
||||
* *inside* #player's stacking context, and #player itself is `position:fixed;
|
||||
* z-index:100` covering the viewport. A dock below 100 is invisible on the one
|
||||
* screen panes exist for. Body-level ladder: #player 100 < dock 110 < toasts 120
|
||||
* < modals 200.
|
||||
*/
|
||||
|
||||
/* ── The popped-out element ──────────────────────────────────────────────────
|
||||
*
|
||||
* The single most important rule in this file.
|
||||
*
|
||||
* A plugin's panel is almost always a fixed overlay pinned to a corner of the app:
|
||||
* `position:fixed; top:72px; right:18px; width:288px; z-index:99999`, with a drop
|
||||
* shadow and a max-height sized against the viewport. Inside a dock card, or alone
|
||||
* in a 320px window, every one of those is wrong — it would float 72px down from
|
||||
* the top of its own window, still 288px wide, still casting a shadow over nothing.
|
||||
*
|
||||
* So we neutralise PLACEMENT and nothing else. Colours, borders, radius, padding,
|
||||
* fonts, the panel's own internal layout: all untouched, because the whole promise
|
||||
* of this feature is that what you popped out is what you get. */
|
||||
.fb-paned {
|
||||
position: static !important;
|
||||
inset: auto !important;
|
||||
margin: 0 !important;
|
||||
width: 100% !important;
|
||||
max-width: none !important;
|
||||
max-height: none !important;
|
||||
z-index: auto !important;
|
||||
box-shadow: none !important;
|
||||
/* Deliberately NO `display` override. Forcing `display:block` would silently
|
||||
re-lay-out a panel that is `display:flex` or `grid` — which is the opposite
|
||||
of "placement only", and exactly the kind of surprise this feature exists to
|
||||
avoid. Making a hidden panel visible is the manager's job (it clears the
|
||||
element's `hidden`/inline `display:none` on open and restores them on dock),
|
||||
and it does it without touching the panel's own display mode. */
|
||||
}
|
||||
|
||||
/* ── The pop-out chip ────────────────────────────────────────────────────── */
|
||||
|
||||
.fb-pane-chip {
|
||||
flex: 0 0 auto;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
width: 1.5rem;
|
||||
height: 1.5rem;
|
||||
border: 1px solid rgba(51, 65, 85, .7);
|
||||
border-radius: .4rem;
|
||||
background: rgba(30, 41, 59, .8);
|
||||
color: #94a3b8;
|
||||
font-size: .8rem;
|
||||
line-height: 1;
|
||||
cursor: pointer;
|
||||
transition: color .15s, border-color .15s, background .15s;
|
||||
}
|
||||
.fb-pane-chip:hover {
|
||||
color: #e2e8f0;
|
||||
border-color: #4080e0;
|
||||
background: rgba(64, 128, 224, .18);
|
||||
}
|
||||
.fb-pane-chip:focus-visible { outline: 2px solid #4080e0; outline-offset: 1px; }
|
||||
|
||||
/* The panel, while its pane is popped out. A dedicated class rather than
|
||||
.hidden/[hidden]: the panels we attach to toggle those themselves, and two owners
|
||||
of one class is a bug waiting for a bad day. */
|
||||
.fb-pane-detached { display: none !important; }
|
||||
|
||||
/* What the user sees in the panel's place. */
|
||||
.fb-pane-stub {
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
gap: .4rem;
|
||||
padding: .35rem .6rem;
|
||||
border: 1px dashed rgba(64, 128, 224, .55);
|
||||
border-radius: .5rem;
|
||||
background: rgba(64, 128, 224, .08);
|
||||
color: #93b4e8;
|
||||
font-size: .72rem;
|
||||
cursor: pointer;
|
||||
transition: background .15s, border-color .15s;
|
||||
}
|
||||
.fb-pane-stub:hover { background: rgba(64, 128, 224, .18); border-color: #4080e0; }
|
||||
.fb-pane-stub:focus-visible { outline: 2px solid #4080e0; outline-offset: 1px; }
|
||||
.fb-pane-stub-glyph { font-size: .85rem; }
|
||||
|
||||
/* ── The dock ────────────────────────────────────────────────────────────── */
|
||||
|
||||
.fb-pane-dock {
|
||||
position: fixed;
|
||||
top: 4.5rem;
|
||||
right: 1rem;
|
||||
bottom: 1rem;
|
||||
z-index: 110; /* above #player (100), below toasts (120) */
|
||||
width: 22rem;
|
||||
max-width: calc(100vw - 2rem);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: .6rem;
|
||||
overflow-y: auto;
|
||||
overflow-x: hidden;
|
||||
/* A frame around cards, not a surface — the empty space below them must never
|
||||
eat a click meant for the highway. */
|
||||
pointer-events: none;
|
||||
scrollbar-width: thin;
|
||||
}
|
||||
.fb-pane-dock.is-empty { display: none; }
|
||||
|
||||
.fb-pane-card {
|
||||
pointer-events: auto;
|
||||
flex: 0 0 auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
background: rgba(15, 23, 42, .96);
|
||||
border: 1px solid rgba(51, 65, 85, .6);
|
||||
border-radius: .9rem;
|
||||
box-shadow: 0 12px 40px rgba(0, 0, 0, .5);
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
.fb-pane-card-head {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: .5rem;
|
||||
padding: .5rem .7rem;
|
||||
border-bottom: 1px solid rgba(51, 65, 85, .5);
|
||||
background: rgba(30, 41, 59, .6);
|
||||
}
|
||||
.fb-pane-card-title {
|
||||
flex: 1 1 auto;
|
||||
min-width: 0;
|
||||
overflow: hidden;
|
||||
text-overflow: ellipsis;
|
||||
white-space: nowrap;
|
||||
font-size: .78rem;
|
||||
font-weight: 600;
|
||||
color: #cbd5e1;
|
||||
}
|
||||
.fb-pane-card-btn {
|
||||
flex: 0 0 auto;
|
||||
width: 1.4rem;
|
||||
height: 1.4rem;
|
||||
display: inline-flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
border: 0;
|
||||
border-radius: .35rem;
|
||||
background: transparent;
|
||||
color: #94a3b8;
|
||||
font-size: .75rem;
|
||||
line-height: 1;
|
||||
cursor: pointer;
|
||||
}
|
||||
.fb-pane-card-btn:hover { background: rgba(51, 65, 85, .7); color: #e2e8f0; }
|
||||
.fb-pane-card-btn:focus-visible { outline: 2px solid #4080e0; outline-offset: 1px; }
|
||||
|
||||
.fb-pane-card-body { overflow: auto; }
|
||||
|
||||
/* focus(id) — a brief highlight, so re-opening an already-open pane says so
|
||||
instead of appearing to do nothing. */
|
||||
.fb-pane-card.is-flash { animation: fb-pane-flash .7s ease-out; }
|
||||
@keyframes fb-pane-flash {
|
||||
0% { border-color: #4080e0; box-shadow: 0 0 0 3px rgba(64, 128, 224, .35), 0 12px 40px rgba(0, 0, 0, .5); }
|
||||
100% { border-color: rgba(51, 65, 85, .6); box-shadow: 0 12px 40px rgba(0, 0, 0, .5); }
|
||||
}
|
||||
@media (prefers-reduced-motion: reduce) {
|
||||
.fb-pane-card.is-flash { animation: none; }
|
||||
}
|
||||
|
||||
/* ── The pop-out window (static/panes/pane.html) ─────────────────────────────
|
||||
*
|
||||
* The window's own chrome — everything INSIDE it is the adopted element, styled by
|
||||
* the app's stylesheets, which the host copies into this document. */
|
||||
|
||||
html.fb-pane-window,
|
||||
html.fb-pane-window body {
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
height: 100%;
|
||||
background: #0f172a;
|
||||
}
|
||||
html.fb-pane-window body { display: flex; flex-direction: column; overflow: hidden; }
|
||||
#fb-pane-root {
|
||||
flex: 1 1 auto;
|
||||
overflow: auto;
|
||||
padding: .6rem;
|
||||
}
|
||||
@@ -99,6 +99,10 @@
|
||||
<link rel="stylesheet" href="/static/tour-engine.css">
|
||||
<!-- v0.3.0 shell styles (radial-gradient bg, custom scrollbars). -->
|
||||
<link rel="stylesheet" href="/static/v3/v3.css">
|
||||
<!-- Detachable panes: the pop-out chip, the dock, and the widgets built-in
|
||||
panes render with. Hand-authored (not Tailwind-scanned) so a
|
||||
runtime-installed plugin can use the chip without shipping its own CSS. -->
|
||||
<link rel="stylesheet" href="/static/panes/panes.css">
|
||||
<!-- EVERY external script below is `defer`. Do not add a plain one.
|
||||
`defer` and `type="module"` scripts share a single "execute after
|
||||
parsing" list and run in DOCUMENT ORDER; a plain classic script runs
|
||||
@@ -1048,6 +1052,10 @@
|
||||
<span class="v3-rail-border"></span>
|
||||
<svg class="v3-rail-svg" viewBox="0 0 24 24" aria-hidden="true"><path d="M12,2A3,3 0 0,1 15,5V11A3,3 0 0,1 12,14A3,3 0 0,1 9,11V5A3,3 0 0,1 12,2M19,11C19,14.53 16.39,17.44 13,17.93V21H11V17.93C7.61,17.44 5,14.53 5,11H7A5,5 0 0,0 12,16A5,5 0 0,0 17,11H19Z"/></svg>
|
||||
</button>
|
||||
<button class="v3-rail-icon" type="button" data-rail="panes" aria-haspopup="true" aria-expanded="false" aria-controls="v3-rail-pop-panes" title="Panes" aria-label="Panes">
|
||||
<span class="v3-rail-border"></span>
|
||||
<svg class="v3-rail-svg" viewBox="0 0 24 24" aria-hidden="true"><path d="M19,4H5A2,2 0 0,0 3,6V18A2,2 0 0,0 5,20H19A2,2 0 0,0 21,18V6A2,2 0 0,0 19,4M13,18H5V6H13V18M19,18H15V6H19V18Z"/></svg>
|
||||
</button>
|
||||
<button class="v3-rail-icon" type="button" data-rail="plugins" aria-haspopup="true" aria-expanded="false" aria-controls="v3-rail-pop-plugins" title="Plugin controls" aria-label="Plugin controls">
|
||||
<span class="v3-rail-border"></span>
|
||||
<span class="v3-rail-badge" id="v3-plugin-count" hidden></span>
|
||||
@@ -1064,6 +1072,15 @@
|
||||
injects into #player-controls (the auto-hiding transport) into
|
||||
this stable, always-reachable popover. See player-chrome.js
|
||||
(rehoming MutationObserver). -->
|
||||
<!-- Panes: open/close any registered detachable pane. Populated from
|
||||
the pane registry by static/panes/pane-launcher.js — a plugin
|
||||
that calls feedBack.panes.register() shows up here for free. -->
|
||||
<div id="v3-rail-pop-panes" class="v3-rail-pop hidden" role="group" aria-label="Panes">
|
||||
<div class="v3-pop-label">Panes</div>
|
||||
<div id="v3-rail-panes-list" class="flex flex-col gap-1"></div>
|
||||
<p class="text-xs text-gray-500 px-1 pb-1 leading-snug">Panes stay open while you play, and across song switches.</p>
|
||||
</div>
|
||||
|
||||
<div id="v3-rail-pop-plugins" class="v3-rail-pop hidden" role="group" aria-label="Plugin controls">
|
||||
<div class="v3-pop-label">Plugin controls</div>
|
||||
<div id="v3-plugin-controls-slot" class="v3-plugin-slot"></div>
|
||||
@@ -1300,6 +1317,15 @@
|
||||
<script defer src="/static/v3/interface-size-nudge.js"></script>
|
||||
<script defer src="/static/v3/feedbarcade.js"></script>
|
||||
<script defer src="/static/v3/player-chrome.js"></script>
|
||||
<!-- Detachable panes. The manager first; then the hosts, which register
|
||||
themselves with it; then the chip and the launcher, which drive it.
|
||||
pane-desktop only does anything inside the desktop app. -->
|
||||
<script defer src="/static/panes/pane-manager.js"></script>
|
||||
<script defer src="/static/panes/pane-dock.js"></script>
|
||||
<script defer src="/static/panes/pane-window-host.js"></script>
|
||||
<script defer src="/static/panes/pane-desktop.js"></script>
|
||||
<script defer src="/static/panes/pane-chip.js"></script>
|
||||
<script defer src="/static/panes/pane-launcher.js"></script>
|
||||
<script>
|
||||
// Navbar scroll effect
|
||||
window.addEventListener('scroll', () => {
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
import json
|
||||
import sqlite3
|
||||
import sys
|
||||
from pathlib import Path
|
||||
@@ -14,25 +15,45 @@ import routes as career_routes
|
||||
|
||||
|
||||
class FakeMetaDb:
|
||||
"""song_stats-only stand-in for MetadataDB (the plugin reads nothing else)."""
|
||||
"""song_stats/songs stand-in for MetadataDB (the plugin reads nothing else).
|
||||
|
||||
The real song_stats.arrangement is an INTEGER index into the song's
|
||||
arrangements JSON; the legacy star tests pass strings ("guitar"), which
|
||||
the passport code treats as index-less → instrument defaults to guitar."""
|
||||
|
||||
def __init__(self):
|
||||
self.conn = sqlite3.connect(":memory:", check_same_thread=False)
|
||||
self.conn.execute(
|
||||
"""CREATE TABLE song_stats (
|
||||
filename TEXT, arrangement TEXT, best_accuracy REAL
|
||||
filename TEXT, arrangement TEXT, best_accuracy REAL,
|
||||
last_played_at TEXT
|
||||
)"""
|
||||
)
|
||||
self.conn.execute(
|
||||
"""CREATE TABLE songs (
|
||||
filename TEXT, title TEXT, artist TEXT,
|
||||
genre TEXT DEFAULT '', arrangements TEXT
|
||||
)"""
|
||||
)
|
||||
self.conn.execute("CREATE TABLE songs (filename TEXT, title TEXT, artist TEXT)")
|
||||
|
||||
def add(self, filename, arrangement, best_accuracy, in_library=True):
|
||||
self.conn.execute("INSERT INTO song_stats VALUES (?, ?, ?)",
|
||||
(filename, arrangement, best_accuracy))
|
||||
def add(self, filename, arrangement, best_accuracy, in_library=True,
|
||||
genre="", arrangements=None, last_played_at=None):
|
||||
self.conn.execute("INSERT INTO song_stats VALUES (?, ?, ?, ?)",
|
||||
(filename, arrangement, best_accuracy, last_played_at))
|
||||
if in_library:
|
||||
self.conn.execute(
|
||||
"INSERT INTO songs SELECT ?, ?, ? WHERE NOT EXISTS "
|
||||
"INSERT INTO songs SELECT ?, ?, ?, ?, ? WHERE NOT EXISTS "
|
||||
"(SELECT 1 FROM songs WHERE filename = ?)",
|
||||
(filename, filename.replace(".feedpak", "").title(), "Test Artist", filename))
|
||||
(filename, filename.replace(".feedpak", "").title(), "Test Artist",
|
||||
genre,
|
||||
json.dumps(arrangements) if arrangements is not None else None,
|
||||
filename))
|
||||
self.conn.commit()
|
||||
|
||||
def add_song_only(self, filename, genre=""):
|
||||
"""A library song with no plays — feeds the genre (brochure) list."""
|
||||
self.conn.execute("INSERT INTO songs VALUES (?, ?, ?, ?, ?)",
|
||||
(filename, filename, "Test Artist", genre, None))
|
||||
self.conn.commit()
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,145 @@
|
||||
"""HTTP-level tests for the passport layer: badges, stubs, genres, drill intake.
|
||||
|
||||
Badges are computed on read (never stored): N genre songs at min_stars — with
|
||||
stars ≥2 meaning best_accuracy ≥ 0.75 under the default 0.6/0.75/0.85
|
||||
thresholds — plus any configured virtuoso drills.
|
||||
"""
|
||||
|
||||
import routes as career_routes
|
||||
|
||||
LEAD = [{"type": "lead", "name": "Lead"}]
|
||||
BASS = [{"type": "bass", "name": "Bass"}]
|
||||
|
||||
|
||||
def _open(client, instrument="guitar", genre="Blues"):
|
||||
res = client.post("/api/plugins/career/passports/open",
|
||||
json={"instrument": instrument, "genre": genre})
|
||||
assert res.status_code == 200
|
||||
return res.json()
|
||||
|
||||
|
||||
def _passport(client, instrument="guitar", genre_key="blues"):
|
||||
view = client.get("/api/plugins/career/passports").json()
|
||||
for p in view["instruments"][instrument]["passports"]:
|
||||
if p["genre_key"] == genre_key:
|
||||
return p
|
||||
return None
|
||||
|
||||
|
||||
def test_badge_earned_at_five_genre_songs_two_stars(client, meta_db):
|
||||
for i in range(5):
|
||||
meta_db.add(f"blues{i}.feedpak", 0, 0.8, genre="Blues", arrangements=LEAD)
|
||||
_open(client)
|
||||
p = _passport(client)
|
||||
assert p["badge"] == "earned"
|
||||
assert p["qualifying_count"] == 5
|
||||
assert all(s["qualifies"] and s["stars"] == 2 for s in p["songs"])
|
||||
|
||||
|
||||
def test_badge_in_progress_below_the_bar(client, meta_db):
|
||||
for i in range(4):
|
||||
meta_db.add(f"blues{i}.feedpak", 0, 0.8, genre="Blues", arrangements=LEAD)
|
||||
meta_db.add("weak.feedpak", 0, 0.65, genre="Blues", arrangements=LEAD) # 1★
|
||||
_open(client)
|
||||
p = _passport(client)
|
||||
assert p["badge"] == "in_progress"
|
||||
assert p["qualifying_count"] == 4
|
||||
# Qualifying stubs sort ahead of the near-misses.
|
||||
assert [s["qualifies"] for s in p["songs"]] == [True] * 4 + [False]
|
||||
|
||||
|
||||
def test_instruments_split_and_bass_is_shown_not_judged(client, meta_db):
|
||||
# Same 5 songs but played on the BASS arrangement: no guitar badge credit.
|
||||
for i in range(5):
|
||||
meta_db.add(f"blues{i}.feedpak", 0, 0.9, genre="Blues", arrangements=BASS)
|
||||
_open(client, "guitar")
|
||||
_open(client, "bass")
|
||||
guitar = _passport(client, "guitar")
|
||||
bass = _passport(client, "bass")
|
||||
assert guitar["qualifying_count"] == 0 and guitar["badge"] == "in_progress"
|
||||
assert bass["qualifying_count"] == 5
|
||||
# Bass isn't a graded instrument: repertoire shows, no pass/fail bar.
|
||||
assert bass["badge"] == "shown_not_judged" and bass["graded"] is False
|
||||
|
||||
|
||||
def test_best_accuracy_per_instrument_across_arrangements(client, meta_db):
|
||||
both = [{"type": "lead", "name": "Lead"}, {"type": "lead", "name": "Alt. Lead"}]
|
||||
meta_db.add("song.feedpak", 0, 0.7, genre="Blues", arrangements=both)
|
||||
meta_db.add("song.feedpak", 1, 0.9, genre="Blues", arrangements=both)
|
||||
_open(client)
|
||||
p = _passport(client)
|
||||
assert len(p["songs"]) == 1
|
||||
assert p["songs"][0]["best_accuracy"] == 0.9
|
||||
assert p["songs"][0]["stars"] == 3
|
||||
|
||||
|
||||
def test_orphaned_songs_do_not_feed_stubs(client, meta_db):
|
||||
meta_db.add("gone.feedpak", 0, 0.9, genre="Blues", arrangements=LEAD,
|
||||
in_library=False)
|
||||
_open(client)
|
||||
assert _passport(client)["songs"] == []
|
||||
|
||||
|
||||
def test_genre_rack_collapses_case_and_skips_blank(client, meta_db):
|
||||
meta_db.add_song_only("a.feedpak", genre="Blues")
|
||||
meta_db.add_song_only("b.feedpak", genre="blues")
|
||||
meta_db.add_song_only("c.feedpak", genre="Funk")
|
||||
meta_db.add_song_only("d.feedpak", genre="")
|
||||
genres = client.get("/api/plugins/career/passports").json()["genres"]
|
||||
assert genres == [
|
||||
{"genre_key": "blues", "genre": "Blues", "songs_in_library": 2},
|
||||
{"genre_key": "funk", "genre": "Funk", "songs_in_library": 1},
|
||||
]
|
||||
|
||||
|
||||
def test_commit_is_idempotent_and_open_implies_commit(client):
|
||||
first = client.post("/api/plugins/career/passports/commit",
|
||||
json={"instrument": "guitar"}).json()
|
||||
again = client.post("/api/plugins/career/passports/commit",
|
||||
json={"instrument": "guitar"}).json()
|
||||
assert first["committed_at"] == again["committed_at"]
|
||||
_open(client, "bass", "Funk")
|
||||
view = client.get("/api/plugins/career/passports").json()
|
||||
assert view["instruments"]["bass"]["committed_at"]
|
||||
# Re-opening the same passport keeps the original opened_at.
|
||||
opened = view["instruments"]["bass"]["passports"][0]["opened_at"]
|
||||
_open(client, "bass", " funk ") # normalizes to the same key
|
||||
view = client.get("/api/plugins/career/passports").json()
|
||||
assert [p["opened_at"] for p in view["instruments"]["bass"]["passports"]] == [opened]
|
||||
|
||||
|
||||
def test_open_and_commit_validation(client):
|
||||
assert client.post("/api/plugins/career/passports/commit",
|
||||
json={"instrument": "theremin"}).status_code == 400
|
||||
assert client.post("/api/plugins/career/passports/open",
|
||||
json={"instrument": "guitar", "genre": " "}).status_code == 400
|
||||
assert client.post("/api/plugins/career/passports/open",
|
||||
json={"instrument": "guitar", "genre": "x" * 65}).status_code == 400
|
||||
|
||||
|
||||
def test_drill_requirement_gates_badge_until_snapshot_clears_it(client, meta_db):
|
||||
for i in range(5):
|
||||
meta_db.add(f"blues{i}.feedpak", 0, 0.8, genre="Blues", arrangements=LEAD)
|
||||
career_routes._state["passports_content"]["genres"]["blues"] = {
|
||||
"virtuoso_nodes": ["node.shuffle"]}
|
||||
_open(client)
|
||||
p = _passport(client)
|
||||
assert p["badge"] == "in_progress"
|
||||
assert p["drills"] == {"required": ["node.shuffle"], "cleared": []}
|
||||
|
||||
res = client.post("/api/plugins/career/drill-state", json={
|
||||
"mode": "casual", "xp": 120,
|
||||
"byNode": {"node.shuffle": {"masteredAt": 1720000000,
|
||||
"depth": {"travel": None}}}})
|
||||
assert res.status_code == 200
|
||||
p = _passport(client)
|
||||
assert p["drills"]["cleared"] == ["node.shuffle"]
|
||||
assert p["badge"] == "earned"
|
||||
|
||||
|
||||
def test_drill_state_validation(client):
|
||||
assert client.post("/api/plugins/career/drill-state",
|
||||
json={"mode": "casual"}).status_code == 400
|
||||
huge = {"byNode": {"pad": "x" * (300 * 1024)}}
|
||||
assert client.post("/api/plugins/career/drill-state",
|
||||
json=huge).status_code == 413
|
||||
Reference in New Issue
Block a user