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Author SHA1 Message Date
byrongamatosandClaude Opus 4.8 a78751fc0c refactor(app): carve the DOM/modal primitives out of app.js (R3a)
static/js/dom.js (203 lines) — esc, _escAttr, _isElementVisible, _trapFocusInModal,
_confirmDialog, uiPrompt. Bodies VERBATIM. app.js 10,593 → 10,414.

A GATHER, not a slice — the six lived in six different places (108, 635, 659,
2617, 2623, 8892). They belong together because they are the BOTTOM of the UI
stack: `esc` alone has 25 call sites and `_escAttr` 23, and every later carve that
renders HTML will need them.

That is the actual point of doing this one now. Give them a home and the next
carve imports them; leave them in app.js and the next carve that renders HTML has
to invent a host seam to reach back into app.js — exactly the trap the
plugin-loader carve had to work around until the viz layer became a module. This
is the cheapest possible way to stop that recurring.

  app.js -> { plugin-loader, viz, diagnostics-export, dom }
  plugin-loader -> viz
  viz, diagnostics-export, dom -> (nothing)

Zero imports. Six exports (every one is used outside the cluster).

VERIFIED BY DRIVING THE MODALS, not just booting — they are interactive, so a
green suite says little. A/B against origin/main in two browsers:
  * window.uiPrompt / _confirmDialog / _trapFocusInModal all resolve
  * uiPrompt() mounts its modal, accepts typed input, and resolves with the typed
    value ('typed') — IDENTICAL on both
  * _confirmDialog() mounts and resolves true on confirm — IDENTICAL
  * zero console/page errors either side

pytest 2396, node 1038/1038, ESLint 0, tailwind-fresh clean, Codex 0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 18:55:51 +02:00
9 changed files with 799 additions and 874 deletions
+777 -13
View File
@@ -20,19 +20,6 @@ import {
esc,
uiPrompt,
} from './js/dom.js';
import {
hwcInitSettingsUI,
initHighwayColors,
} from './js/highway-colors.js';
import {
displayTuningName,
displayTuningTargetDetails,
displayTuningTargets,
effectiveStringCount,
isBassArrangement,
parseRawTuningOffsets,
songTuningContext,
} from './js/tuning-display.js';
// Demo analytics — real impl set by demo.js; no-op in normal builds
window.feedBackDemoTrack = window.feedBackDemoTrack ?? null;
@@ -2314,31 +2301,227 @@ function toggleAllFavoriteArtists(expand) {
_toggleAllInTree('fav-tree', expand, _FAV_TREE_EXPAND_KEY);
}
// Display-only tuning label helpers — never mutate offsets or affect playback.
function _looksLikeRawTuningOffsets(str) {
if (!str || typeof str !== 'string') return false;
const s = str.trim();
if (!s) return false;
if (/^-?\d+$/.test(s)) return true;
if (/^-?\d+(?: -?\d+)+$/.test(s)) return true;
if (/^-?\d+(?:,-?\d+)+$/.test(s)) return true;
if (/^-?\d+(-?\d+){2,}$/.test(s)) return true;
return false;
}
function _tuningNameFromOffsets(offsets) {
if (!offsets || !offsets.length) return '';
const standard = {
0: 'E Standard', '-1': 'Eb Standard', '-2': 'D Standard',
'-3': 'C# Standard', '-4': 'C Standard', '-5': 'B Standard',
'-6': 'Bb Standard', '-7': 'A Standard',
1: 'F Standard', 2: 'F# Standard',
};
// Uniform offsets across 4 (bass) / 5 / 6 strings name the same Standard;
// a 4-string bass [0,0,0,0] must read "E Standard", not "Custom Tuning".
if (offsets.length >= 4 && offsets.every((o) => o === offsets[0])) {
const name = standard[offsets[0]];
if (name) return name;
}
if (offsets.length >= 4 && offsets[0] === offsets[1] - 2
&& offsets.slice(1).every((o) => o === offsets[1])) {
const noteNames = ['E', 'F', 'F#', 'G', 'Ab', 'A', 'Bb', 'B', 'C', 'C#', 'D', 'Eb'];
return 'Drop ' + noteNames[((offsets[0] % 12) + 12) % 12];
}
const named = {
'-2,0,0,0,0,0': 'Drop D',
'-4,-2,-2,-2,-2,-2': 'Drop C',
'-2,-2,0,0,0,0': 'Double Drop D',
'0,0,0,-1,0,0': 'Open G',
'-2,-2,0,0,-2,-2': 'Open D',
'-2,0,0,0,-2,0': 'DADGAD',
'0,2,2,1,0,0': 'Open E',
'-2,0,0,2,3,2': 'Open D (alt)',
};
if (offsets.length === 6) {
const key = offsets.join(',');
if (named[key]) return named[key];
}
return 'Custom Tuning';
}
function displayTuningName(value, offsets) {
// Explicit offsets win — always name them.
if (Array.isArray(offsets) && offsets.length > 0) {
return _tuningNameFromOffsets(offsets);
}
if (value && typeof value === 'string') {
const trimmed = value.trim();
if (!trimmed || trimmed === 'Unknown') return '';
if (!_looksLikeRawTuningOffsets(trimmed)) {
return trimmed;
}
// A raw offset string (now served by the API) — parse and name it so a
// known tuning like "-1 -1 -1 -1 -1 -1" reads "Eb Standard" rather than
// collapsing to "Custom Tuning".
const parsed = (typeof parseRawTuningOffsets === 'function')
? parseRawTuningOffsets(trimmed) : null;
if (parsed && parsed.length) return _tuningNameFromOffsets(parsed);
return 'Custom Tuning';
}
return '';
}
window.displayTuningName = displayTuningName;
window.feedBack = window.feedBack || {};
window.slopsmith = window.feedBack;
window.feedBack.displayTuningName = displayTuningName;
function isBassArrangement(context) {
const ctx = context && typeof context === 'object' ? context : {};
if (typeof ctx.isBass === 'boolean') return ctx.isBass;
const label = ((ctx.arrangement || '') + ' ' + (ctx.arrangement_smart_name || '')).toLowerCase();
if (/\bbass\b/.test(label)) return true;
if (/\b(lead|rhythm|combo|guitar)\b/.test(label)) return false;
return false;
}
function effectiveStringCount(offsets, context) {
if (!Array.isArray(offsets) || !offsets.length) return 0;
const ctx = context && typeof context === 'object' ? context : {};
const isBass = isBassArrangement(ctx);
let sc = ctx.stringCount > 0 ? Number(ctx.stringCount) : 0;
if (!isBass) {
if (sc > 0 && sc <= 5 && offsets.length >= 6) sc = 6;
if (!sc) sc = offsets.length >= 6 ? offsets.length : 6;
} else if (!sc) {
sc = offsets.length >= 5 ? offsets.length : 4;
}
return Math.min(sc, offsets.length);
}
function songTuningContext(songInfo) {
if (!songInfo || typeof songInfo !== 'object') return {};
return {
stringCount: songInfo.stringCount,
arrangement: songInfo.arrangement,
arrangement_smart_name: songInfo.arrangement_smart_name,
};
}
window.feedBack.isBassArrangement = isBassArrangement;
window.feedBack.effectiveStringCount = effectiveStringCount;
window.feedBack.songTuningContext = songTuningContext;
// Open-string target notes (display only) — mirrors plugins/tuner/utils/tuning-utils.js.
const _TUNING_BASE_MIDI = {
4: [28, 33, 38, 43],
5: [23, 28, 33, 38, 43],
6: [40, 45, 50, 55, 59, 64],
7: [35, 40, 45, 50, 55, 59, 64],
8: [30, 35, 40, 45, 50, 55, 59, 64],
};
const _TUNING_NOTE_SHARP = ['C', 'C#', 'D', 'D#', 'E', 'F', 'F#', 'G', 'G#', 'A', 'A#', 'B'];
const _TUNING_NOTE_FLAT = ['C', 'Db', 'D', 'Eb', 'E', 'F', 'Gb', 'G', 'Ab', 'A', 'Bb', 'B'];
function _tuningMidiToFreq(m) {
return Math.pow(2, (m - 69) / 12) * 440;
}
function _tuningOffsetsToFreqs(offsets, isBass) {
const len = offsets.length;
let base;
if (len === 4 || len === 5) {
base = isBass ? _TUNING_BASE_MIDI[len] : _TUNING_BASE_MIDI[6];
} else {
base = _TUNING_BASE_MIDI[len] || _TUNING_BASE_MIDI[6];
}
return offsets.map((offset, i) => {
const root = i < base.length ? base[i] : base[base.length - 1];
return _tuningMidiToFreq(root + offset);
});
}
function _noteNameFromFreq(freq, useFlats) {
const midi = 69 + 12 * Math.log2(freq / 440);
const rounded = Math.round(midi);
const names = useFlats ? _TUNING_NOTE_FLAT : _TUNING_NOTE_SHARP;
return names[((rounded % 12) + 12) % 12];
}
function _octaveNoteFromFreq(freq, useFlats) {
const midi = 69 + 12 * Math.log2(freq / 440);
const rounded = Math.round(midi);
const octave = Math.floor(rounded / 12) - 1;
return _noteNameFromFreq(freq, useFlats) + octave;
}
function _stringOrdinalLabel(n) {
const v = n % 100;
if (v >= 11 && v <= 13) return n + 'th';
const suffix = { 1: 'st', 2: 'nd', 3: 'rd' }[n % 10] || 'th';
return n + suffix;
}
function _tuningTargetFreqs(offsets, context) {
if (!Array.isArray(offsets) || !offsets.length) return [];
const ctx = context && typeof context === 'object' ? context : {};
const stringCount = effectiveStringCount(offsets, ctx);
const trimmed = offsets.slice(0, stringCount);
if (!trimmed.length) return [];
const isBass = isBassArrangement(ctx);
try {
return _tuningOffsetsToFreqs(trimmed, isBass);
} catch (_) {
return [];
}
}
// Flat vs sharp spelling. A caller that knows the preference can pass
// ctx.useFlats; otherwise we infer from a flat-keyed tuning name. The v3
// card/HUD pass "Custom Tuning" (raw offsets carry no key), so those default
// to sharps unless an explicit useFlats is supplied.
function _resolveTargetUseFlats(ctx) {
if (typeof ctx.useFlats === 'boolean') return ctx.useFlats;
return typeof ctx.tuningName === 'string' && /\b[A-G]b\b/.test(ctx.tuningName);
}
function displayTuningTargetDetails(offsets, context) {
const ctx = context && typeof context === 'object' ? context : {};
const useFlats = _resolveTargetUseFlats(ctx);
const freqs = _tuningTargetFreqs(offsets, ctx);
return freqs.map((f, i) => {
const stringNumber = freqs.length - i;
const note = _noteNameFromFreq(f, useFlats);
const octaveNote = _octaveNoteFromFreq(f, useFlats);
return {
stringNumber,
note,
octaveNote,
title: _stringOrdinalLabel(stringNumber) + ' string: ' + octaveNote,
};
});
}
function displayTuningTargets(offsets, context) {
const ctx = context && typeof context === 'object' ? context : {};
const useFlats = _resolveTargetUseFlats(ctx);
const freqs = _tuningTargetFreqs(offsets, ctx);
if (!freqs.length) return '';
return freqs.map((f) => _noteNameFromFreq(f, useFlats)).join(' ');
}
function parseRawTuningOffsets(value) {
if (Array.isArray(value) && value.length) return value;
if (!value || typeof value !== 'string') return null;
const s = value.trim();
if (/^-?\d+(?: -?\d+)+$/.test(s)) {
return s.split(/\s+/).map((n) => Number(n));
}
if (/^-?\d+(?:,-?\d+)+$/.test(s)) {
return s.split(',').map((n) => Number(n));
}
return null;
}
window.displayTuningTargets = displayTuningTargets;
window.displayTuningTargetDetails = displayTuningTargetDetails;
@@ -2565,6 +2748,587 @@ async function pinCurrentArrangementDefault() {
syncDefaultArrangementPin();
}
// ── Highway String Colors (user theming) ──────────────────────────────────
// Colors are assigned per NAMED string (Low E, A, D, G, B, High E, plus the
// extended low strings of 7/8-string guitars), so a string keeps its color
// when the string count changes (e.g. Low E stays the same from a 6-string
// guitar to a 4-string bass, and on a 7-string the extra Low B takes the
// 7-string slot rather than bumping every color over). The highways color by
// raw string INDEX, so a small translation table maps named slots → per-index
// colors for the current arrangement; this is recomputed whenever a song loads
// (its string count / bass-vs-guitar may differ). Applies to BOTH the 2D and
// bundled 3D highway; stored client-side; shared via a copy/paste code.
const HWC_KEY_ACTIVE = 'highwayStringColors'; // JSON slot→hex map (active)
const HWC_KEY_THEMES = 'highwayColorThemes'; // { "<name>": {slot:hex} }
const HWC_KEY_NAME = 'highwayColorActiveName'; // selected saved theme name, or ''
const HWC_HEX_RE = /^#[0-9a-fA-F]{6}$/;
// Named color slots, in display order (high → low, then extended low strings).
const HWC_SLOTS = [
{ key: 'highE', label: 'High E', sub: '1st' },
{ key: 'B', label: 'B', sub: '2nd' },
{ key: 'G', label: 'G', sub: '3rd' },
{ key: 'D', label: 'D', sub: '4th' },
{ key: 'A', label: 'A', sub: '5th' },
{ key: 'lowE', label: 'Low E', sub: '6th / lowest' },
{ key: 'low7', label: 'Low B', sub: '7-string' },
{ key: 'low8', label: 'Low F#', sub: '8-string' },
];
const HWC_SLOT_KEYS = HWC_SLOTS.map((s) => s.key);
// Hardcoded fallback (matches the highway defaults) for before the 2D highway
// is queryable.
const HWC_DEFAULT_FALLBACK = { lowE: '#cc0000', A: '#cca800', D: '#0066cc', G: '#cc6600', B: '#00cc66', highE: '#9900cc', low7: '#cc00aa', low8: '#00cccc' };
// One-click string-color presets. Each is a full named-slot → hex map (every
// slot, so 7/8-string charts get a sensible color too) keyed by the same slot
// names as HWC_SLOTS, so "Low E" always lands on the lowE slot regardless of
// string count. Hues are chosen for the dark scene (~#080810): each color is
// bright enough to read on black and distinct from its neighbours.
// - warmcool: an ordered low→high spectrum (warm reds at the bass end →
// cool blues/violet at the treble end) so pitch reads as color temperature.
// - vivid: punchier, higher-saturation take on the classic mapping for a
// stage-bright look.
// - colorblind: the OkabeIto accessible qualitative palette (vermillion,
// orange, yellow, bluish-green, sky-blue, blue, reddish-purple), the most
// distinguishable option for deuteranopia/protanopia.
// - colorblind_deuteranope: a deuteranope-tuned variant of the OkabeIto set
// above, contributed by a deuteranopic player who still found that set hard
// to separate. Retunes the six main strings (red / yellow-green / blue /
// orange / teal / deep-purple) and keeps its 7/8-string colors unchanged.
// - neon: electric, max-saturation hues whose LIGHTNESS deliberately zig-zags
// between neighbours (bright→bright→brightest→dark blue→bright green→dark
// violet) so adjacent strings separate harder than vivid — a stage/stream
// "pop" set, not a vivid duplicate.
// - accessible: a CVD-safe set ORDERED by ascending lightness low→high (deep
// blue → vermilion → azure → orange → yellow → cream). Unlike the unordered
// OkabeIto 'colorblind' set, the value ramp teaches pitch low→high AND
// survives grayscale/colorblindness; no red/green pair carries meaning.
// - ember: a warm, lower-intensity family for long sessions, luminance-stepped
// from rust/ember at the bass through warm gold to cream at the treble. The
// bass embers stay light enough to clear the near-black scene.
// - tapedeck: a vintage-print, slightly desaturated ochre-tinted family
// (rust-red → mustard → avocado → teal → faded denim → dusty plum). Muted
// hues collapse, so neighbour LIGHTNESS deliberately zig-zags to keep the
// dusty mid-strings (avocado/teal/denim) distinct on the dark board.
// - crtgreen / crtamber: monochrome CRT-phosphor families (green / amber)
// stepped by STRICT ASCENDING LIGHTNESS low→high. Mono sets collapse on hue,
// so lightness alone carries the ordering. Verified to stay legible even on
// the matching phosphor scene board (green-on-green / amber-on-amber).
// - pitchramp: a smooth low→high hue sweep (violet → blue → teal → green →
// yellow → warm-white) with rising lightness — memorable + teaches order.
// - sunrise: a soft dawn gradient (plum → rose → coral → amber → gold → cream),
// warm and lower-intensity, lightness-stepped low→high.
const HWC_PRESETS = [
{
id: 'warmcool', label: 'Warm → Cool',
colors: { lowE: '#ff3b30', A: '#ff7a18', D: '#ffc400', G: '#36c46a', B: '#2196f3', highE: '#9b5cff', low7: '#ff2d78', low8: '#00c2c7' },
},
{
id: 'vivid', label: 'Vivid',
colors: { lowE: '#ff2222', A: '#ffd000', D: '#1e8bff', G: '#ff7a00', B: '#16d65a', highE: '#b24bff', low7: '#ff3cc0', low8: '#15d8d8' },
},
{
id: 'colorblind', label: 'Colorblind-friendly',
colors: { lowE: '#d55e00', A: '#e69f00', D: '#f0e442', G: '#009e73', B: '#56b4e9', highE: '#cc79a7', low7: '#0072b2', low8: '#999999' },
},
{
id: 'colorblind_deuteranope', label: 'Colorblind (deuteranope)',
colors: { lowE: '#aa1414', A: '#88de00', D: '#1889e3', G: '#c6601c', B: '#00f5b2', highE: '#4d2173', low7: '#0072b2', low8: '#999999' },
},
{
id: 'neon', label: 'Neon',
colors: { lowE: '#ff1f4e', A: '#ff9d00', D: '#e9ff00', G: '#1844ff', B: '#00ff84', highE: '#d000ff', low7: '#ff00aa', low8: '#00f0ff' },
},
{
id: 'accessible', label: 'Accessible (ordered)',
colors: { lowE: '#2453c0', A: '#c44a00', D: '#3f93cf', G: '#ec9a1e', B: '#f2d43c', highE: '#f5eecb', low7: '#173f96', low8: '#0f2c6b' },
},
{
id: 'ember', label: 'Warm Ember',
colors: { lowE: '#c0392b', A: '#e0552a', D: '#ef7d2e', G: '#f6a13a', B: '#f4c95d', highE: '#f7e3a8', low7: '#9e2f23', low8: '#7d2418' },
},
{
id: 'tapedeck', label: 'Tape Deck',
colors: { lowE: '#b04632', A: '#d8ad42', D: '#5f7a34', G: '#54b3a6', B: '#5e83ad', highE: '#b98abb', low7: '#8f3526', low8: '#6f2a1e' },
},
{
id: 'crtgreen', label: 'CRT Green',
colors: { lowE: '#0a5a23', A: '#108a30', D: '#1fb53f', G: '#3ad94f', B: '#74f06a', highE: '#c7ffb0', low7: '#08491c', low8: '#063514' },
},
{
id: 'crtamber', label: 'CRT Amber',
colors: { lowE: '#7a3a02', A: '#a85f06', D: '#cf8410', G: '#e8a82a', B: '#f4cf5e', highE: '#ffeeb8', low7: '#5f2d01', low8: '#471f00' },
},
{
id: 'pitchramp', label: 'Pitch Ramp',
colors: { lowE: '#7a2390', A: '#2f5ad8', D: '#1f9bc4', G: '#2fb84a', B: '#cfd22a', highE: '#f3e0c0', low7: '#5e1a78', low8: '#440f5e' },
},
{
id: 'sunrise', label: 'Sunrise',
colors: { lowE: '#8a3a6e', A: '#bf4a5e', D: '#e0664f', G: '#f29a55', B: '#f7c873', highE: '#fce8b8', low7: '#6e2c5c', low8: '#54214a' },
},
];
// Translation table: chart string index → named slot, for a given string count
// and bass/guitar family. Mirrors the 3D highway's _baseOpenStringMidis: bass
// shares the low strings (E A D G), 7/8-string guitars prepend lower strings,
// and sub-6 guitars truncate from the high end. Index 0 is always the lowest.
function _hwcSlotKeysForChart(sc, isBass) {
sc = Math.max(1, Math.min(8, (sc | 0) || 6));
if (isBass) {
if (sc <= 4) return ['lowE', 'A', 'D', 'G'].slice(0, sc);
if (sc === 5) return ['low7', 'lowE', 'A', 'D', 'G'];
return ['low8', 'low7', 'lowE', 'A', 'D', 'G'].slice(0, sc);
}
if (sc <= 6) return ['lowE', 'A', 'D', 'G', 'B', 'highE'].slice(0, sc);
if (sc === 7) return ['low7', 'lowE', 'A', 'D', 'G', 'B', 'highE'];
return ['low8', 'low7', 'lowE', 'A', 'D', 'G', 'B', 'highE'];
}
// Current arrangement shape (string count + bass-vs-guitar) from the 2D highway.
function _hwcChartShape() {
let sc = 6, arr = '';
try { sc = window.highway?.getStringCount?.() || 6; } catch (_) {}
try { arr = window.highway?.getSongInfo?.()?.arrangement || window.feedBack?.currentSong?.arrangement || ''; } catch (_) {}
return { sc: Math.max(1, Math.min(8, sc)), isBass: /bass/i.test(String(arr)) };
}
// Normalize an arbitrary value to a slot→hex map of validated lowercase colors
// (absent / invalid slots are omitted).
function _hwcNormalize(slotMap) {
const out = {};
if (slotMap && typeof slotMap === 'object' && !Array.isArray(slotMap)) {
for (const k of HWC_SLOT_KEYS) {
const v = (typeof slotMap[k] === 'string') ? slotMap[k].trim().toLowerCase() : '';
if (HWC_HEX_RE.test(v)) out[k] = v;
}
}
return out;
}
// Canonical default color per named slot (the classic highway mapping).
// Fixed, not read back from the highway (which may already be name-remapped for
// a 7/8-string chart), so the pickers always preview the true per-name default.
function getHighwayDefaultSlotColors() {
return { ...HWC_DEFAULT_FALLBACK };
}
// Active (user-customized) slot→hex map from storage ({} when none set).
function getHighwayStringColors() {
try {
const raw = localStorage.getItem(HWC_KEY_ACTIVE);
if (raw) return _hwcNormalize(JSON.parse(raw));
} catch (_) { /* corrupt / blocked */ }
return {};
}
// Defaults overlaid with the user's custom slots (custom wins). Always a full
// 8-slot map, so name-mapping has a color for every string of any arrangement.
function _hwcMergedSlotColors() {
return { ...getHighwayDefaultSlotColors(), ...getHighwayStringColors() };
}
// True when the slot→index mapping is the identity (index 0 = lowest = Low E):
// guitar ≤6 strings and 4-string bass. For these the name mapping equals the
// stock index order, so we leave the highways on their hand-tuned defaults
// (byte-identical) unless the user set custom colors. Extended-range charts —
// 7/8-string guitar and 5/6-string bass — prepend lower strings (Low B/F#),
// shifting Low E up an index, so their defaults must be name-remapped too.
function _hwcMappingIsIdentity(sc, isBass) {
return isBass ? sc <= 4 : sc <= 6;
}
// Translate a full slot map into the index-keyed array the highways consume.
function _hwcEffectiveIndexColors(slotMap, sc, isBass) {
const keys = _hwcSlotKeysForChart(sc, isBass);
return keys.map((k) => slotMap[k] || null);
}
// Persist the user's custom slot map (or clear it), then apply. Only slots that
// actually DIFFER from the default are stored — so reverting every picker to its
// stock color persists as empty and the identity/stock path is restored (rather
// than pinning the highways on an all-default "custom" theme).
function applyHighwayStringColors(slotMap, opts) {
const persist = !opts || opts.persist !== false;
const colors = _hwcNormalize(slotMap);
const defaults = getHighwayDefaultSlotColors();
const overrides = {};
for (const k of Object.keys(colors)) {
if (colors[k] !== defaults[k]) overrides[k] = colors[k];
}
if (persist) {
try {
if (Object.keys(overrides).length) localStorage.setItem(HWC_KEY_ACTIVE, JSON.stringify(overrides));
else localStorage.removeItem(HWC_KEY_ACTIVE);
} catch (_) {}
}
reapplyHighwayStringColors();
}
// Apply a named one-click string-color preset (see HWC_PRESETS) to all strings.
// Persists + applies to both highways (via applyHighwayStringColors), then —
// when the Settings UI is mounted — refreshes the per-string pickers so their
// swatches show the preset's colors. Unknown id is a no-op.
function applyHighwayStringPreset(id) {
const preset = HWC_PRESETS.find((p) => p.id === id);
if (!preset) return false;
applyHighwayStringColors(preset.colors);
try { if (typeof hwcRenderPickers === 'function') hwcRenderPickers(); } catch (_) {}
return true;
}
// Apply colors by NAMED string to both highways for the current arrangement.
// Colors follow the string name regardless of count: Low E stays Low E's color
// on a 6-, 7-, or 8-string. Defaults map identically to the stock order for
// 6-string/bass (so those stay byte-identical); 7/8-string remaps the defaults
// too so Low E keeps its color. The String Colors UI replaces the 3D highway's
// old palette picker, so core always drives the 3D string colors here.
function reapplyHighwayStringColors() {
const { sc, isBass } = _hwcChartShape();
const custom = getHighwayStringColors();
const hasCustom = Object.keys(custom).length > 0;
if (!hasCustom && _hwcMappingIsIdentity(sc, isBass)) {
// Pure stock defaults in natural order — leave the hand-tuned highway
// defaults intact, and make sure the 3D is on its plain default palette
// (clears any stale 'custom' / leftover palette selection).
try { window.highway?.setStringColors?.(null); } catch (_) {}
try {
if (localStorage.getItem('h3d_bg_palette') !== 'default') window.h3dBgSetPalette?.('default');
} catch (_) {}
try { window.feedBack?.emit?.('highway:stringColors', {}); } catch (_) {}
return;
}
const eff = _hwcEffectiveIndexColors(_hwcMergedSlotColors(), sc, isBass);
try { window.highway?.setStringColors?.(eff); } catch (_) {}
try { window.h3dBgSetStringColors?.(eff); } catch (_) {}
try { window.feedBack?.emit?.('highway:stringColors', custom); } catch (_) {}
}
function _hwcReadThemes() {
// Null-prototype store: theme names come from user input / share codes, so
// names like `constructor`/`toString`/`__proto__` must not collide with
// inherited Object properties or mutate the prototype.
try {
const parsed = JSON.parse(localStorage.getItem(HWC_KEY_THEMES) || '{}');
if (!parsed || typeof parsed !== 'object' || Array.isArray(parsed)) return Object.create(null);
const out = Object.create(null);
for (const [name, colors] of Object.entries(parsed)) out[name] = _hwcNormalize(colors);
return out;
} catch (_) { return Object.create(null); }
}
function _hwcWriteThemes(o) { try { localStorage.setItem(HWC_KEY_THEMES, JSON.stringify(o)); } catch (_) {} }
function listHighwayColorThemes() { return Object.keys(_hwcReadThemes()); }
function getActiveHighwayColorThemeName() { try { return localStorage.getItem(HWC_KEY_NAME) || ''; } catch (_) { return ''; } }
function saveHighwayColorTheme(name, slotMap) {
name = String(name || '').trim();
if (!name) return false;
const o = _hwcReadThemes();
o[name] = _hwcNormalize(slotMap);
_hwcWriteThemes(o);
try { localStorage.setItem(HWC_KEY_NAME, name); } catch (_) {}
return true;
}
function deleteHighwayColorTheme(name) {
const o = _hwcReadThemes();
if (Object.prototype.hasOwnProperty.call(o, name)) { delete o[name]; _hwcWriteThemes(o); }
if (getActiveHighwayColorThemeName() === name) { try { localStorage.removeItem(HWC_KEY_NAME); } catch (_) {} }
}
// Select a saved theme by name, or pass '' to revert to defaults.
function selectHighwayColorTheme(name) {
if (!name) {
try { localStorage.removeItem(HWC_KEY_NAME); } catch (_) {}
applyHighwayStringColors(null);
return;
}
const o = _hwcReadThemes();
if (!Object.prototype.hasOwnProperty.call(o, name)) return;
try { localStorage.setItem(HWC_KEY_NAME, name); } catch (_) {}
applyHighwayStringColors(o[name]);
}
// Compact, paste-friendly share code: "SLOPHWY2." + base64url(JSON{n,c}) where
// c is the named slot→hex map.
function encodeHighwayColorShare(name, slotMap) {
const payload = { n: String(name || '').slice(0, 60), c: _hwcNormalize(slotMap) };
const json = JSON.stringify(payload);
let b64;
try { b64 = btoa(unescape(encodeURIComponent(json))); } catch (_) { b64 = btoa(json); }
return 'SLOPHWY2.' + b64.replace(/\+/g, '-').replace(/\//g, '_').replace(/=+$/, '');
}
function decodeHighwayColorShare(code) {
if (typeof code !== 'string') return null;
let s = code.trim();
// Require the exact versioned prefix. Anything else (a future/legacy
// SLOPHWY*, or unprefixed text) is rejected so the version boundary is real.
const PREFIX = 'SLOPHWY2.';
if (s.slice(0, PREFIX.length).toUpperCase() !== PREFIX) return null;
s = s.slice(PREFIX.length);
s = s.replace(/-/g, '+').replace(/_/g, '/');
while (s.length % 4) s += '=';
let json;
try { json = decodeURIComponent(escape(atob(s))); } catch (_) { try { json = atob(s); } catch (_) { return null; } }
let obj;
try { obj = JSON.parse(json); } catch (_) { return null; }
if (!obj || typeof obj.c !== 'object' || Array.isArray(obj.c)) return null;
return { name: String(obj.n || '').slice(0, 60), colors: _hwcNormalize(obj.c) };
}
// Import a share code: store it as a (uniquely named) saved theme and apply.
function importHighwayColorShare(code) {
const parsed = decodeHighwayColorShare(code);
if (!parsed) return null;
let name = parsed.name || 'Imported';
const existing = _hwcReadThemes();
if (Object.prototype.hasOwnProperty.call(existing, name)) {
let i = 2;
while (Object.prototype.hasOwnProperty.call(existing, name + ' ' + i)) i++;
name = name + ' ' + i;
}
saveHighwayColorTheme(name, parsed.colors);
applyHighwayStringColors(parsed.colors);
return { name, colors: parsed.colors };
}
// Startup: apply persisted colors to the 2D highway immediately and re-apply on
// every song load (string count / bass-vs-guitar can change the slot→index
// mapping) and whenever a viz renderer (re)initializes (the 3D loads async +
// rebuilds per song, so a one-shot apply could land before it exists).
let _hwcWired = false;
function initHighwayColors() {
reapplyHighwayStringColors();
if (!_hwcWired && window.feedBack && typeof window.feedBack.on === 'function') {
_hwcWired = true;
window.feedBack.on('viz:renderer:ready', reapplyHighwayStringColors);
window.feedBack.on('song:loaded', reapplyHighwayStringColors);
window.feedBack.on('song:ready', reapplyHighwayStringColors);
}
_hwcInstallFacade();
}
// ── Public plugin API: window.feedBack.highwayColors ─────────────────────
// A stable, documented facade over the (otherwise private) string-color
// manager so plugins can read / react to / set the user's per-string colors
// without reaching into internals. This is a synchronous data-plane API, not a
// capability domain — consistent with the constitution keeping highway/viz
// surfaces off the capability graph until a dedicated render-facade slice
// lands. Colors are keyed by NAMED string slot (see `slots`); use
// `keysForChart`/`toEffective` to map names → per-string-index for a given
// arrangement. See docs/plugin-capability-inventory.md.
const _hwcChangeWrappers = new WeakMap();
function _hwcInstallFacade() {
if (!window.feedBack || window.feedBack.highwayColors) return;
const api = {
version: 1,
// Ordered named slots: [{ key, label, sub }]. `key` is the stable id.
slots: HWC_SLOTS.map((s) => ({ key: s.key, label: s.label, sub: s.sub })),
// User-set overrides only (named slot → hex); empty object = defaults.
get() { return getHighwayStringColors(); },
// Canonical default color per named slot.
getDefaults() { return getHighwayDefaultSlotColors(); },
// Defaults overlaid with overrides — the colors in effect, by name.
getResolved() { return _hwcMergedSlotColors(); },
// Which named slot each chart string index maps to, for an arrangement
// (index 0 = lowest string). e.g. (7,false) → ['low7','lowE','A',...].
keysForChart(stringCount, isBass) { return _hwcSlotKeysForChart(stringCount, !!isBass); },
// Per-string-INDEX hex array (resolved colors) for an arrangement.
// Omit args to use the currently-loaded chart's shape.
toEffective(stringCount, isBass) {
const shape = (typeof stringCount === 'number')
? { sc: stringCount, isBass: !!isBass }
: _hwcChartShape();
return _hwcEffectiveIndexColors(_hwcMergedSlotColors(), shape.sc, shape.isBass);
},
// The per-index colors actually applied to the live 2D highway now.
getCurrent() {
try { return (window.highway && window.highway.getStringColors) ? window.highway.getStringColors() : []; }
catch (_) { return []; }
},
// Set colors programmatically (persists + applies to both highways).
// Pass a named slot map, or null/{} to revert to defaults.
apply(slotMap) { return applyHighwayStringColors(slotMap); },
// One-click presets: [{ id, label, colors }] (full named-slot maps).
presets: HWC_PRESETS.map((p) => ({ id: p.id, label: p.label, colors: { ...p.colors } })),
// Apply a preset by id (persists + applies to both highways).
applyPreset(id) { return applyHighwayStringPreset(id); },
// Share-code interop (the "SLOPHWY2." copy/paste format).
encodeShare(name, slotMap) { return encodeHighwayColorShare(name, slotMap); },
decodeShare(code) { return decodeHighwayColorShare(code); },
// Subscribe to color changes; handler receives the resolved slot map.
// Returns an unsubscribe fn that removes exactly THIS subscription;
// offChange(fn) removes every subscription registered with that fn.
// (Each fn maps to a Set of wrappers so repeated mount/init paths that
// subscribe the same handler don't clobber each other or leak.)
onChange(fn) {
if (typeof fn !== 'function' || !window.feedBack) return () => {};
const wrapper = () => {
try { fn(api.getResolved()); } catch (e) { console.error('[highwayColors] onChange handler threw', e); }
};
let set = _hwcChangeWrappers.get(fn);
if (!set) { set = new Set(); _hwcChangeWrappers.set(fn, set); }
set.add(wrapper);
window.feedBack.on('highway:stringColors', wrapper);
return () => {
if (window.feedBack) window.feedBack.off('highway:stringColors', wrapper);
const s = _hwcChangeWrappers.get(fn);
if (s) { s.delete(wrapper); if (!s.size) _hwcChangeWrappers.delete(fn); }
};
},
offChange(fn) {
const set = _hwcChangeWrappers.get(fn);
if (set && window.feedBack) {
for (const wrapper of set) window.feedBack.off('highway:stringColors', wrapper);
_hwcChangeWrappers.delete(fn);
}
},
};
window.feedBack.highwayColors = api;
}
// ── Highway String Colors — Settings UI wiring ───────────────────────────
// Pickers are per NAMED string (see HWC_SLOTS). Assigning "Low E" a color
// keeps Low E that color regardless of string count — the translation table
// (_hwcSlotKeysForChart) handles the index remapping per arrangement.
function _hwcStatus(msg) {
const el = document.getElementById('hwc-status');
if (!el) return;
el.textContent = msg || '';
if (msg) {
clearTimeout(_hwcStatus._t);
_hwcStatus._t = setTimeout(() => { if (el.textContent === msg) el.textContent = ''; }, 2500);
}
}
// Render one color input per named slot, seeded from active colors (falling
// back to the highway defaults for that slot).
function hwcRenderPickers() {
const host = document.getElementById('hwc-pickers');
if (!host) return;
const defaults = getHighwayDefaultSlotColors();
const active = getHighwayStringColors();
host.innerHTML = '';
for (const slot of HWC_SLOTS) {
const val = active[slot.key] || defaults[slot.key] || '#888888';
const wrap = document.createElement('label');
wrap.className = 'flex items-center gap-2 text-xs text-gray-400';
const input = document.createElement('input');
input.type = 'color';
input.id = 'hwc-color-' + slot.key;
input.dataset.slot = slot.key;
input.value = val;
input.style.width = '2.5rem';
input.style.height = '1.75rem';
input.style.padding = '2px';
input.style.cursor = 'pointer';
input.className = 'rounded border border-gray-800 bg-dark-700';
input.addEventListener('input', () => hwcOnColorInput());
wrap.appendChild(input);
const span = document.createElement('span');
span.textContent = slot.label;
wrap.appendChild(span);
const sub = document.createElement('span');
sub.className = 'text-gray-600';
sub.textContent = slot.sub;
wrap.appendChild(sub);
host.appendChild(wrap);
}
}
function hwcReadPickers() {
const out = {};
for (const slot of HWC_SLOTS) {
const el = document.getElementById('hwc-color-' + slot.key);
if (el) out[slot.key] = el.value;
}
return out;
}
// Live apply on any picker change. Leaves the saved-theme select alone so a
// tweaked-but-unsaved state is allowed; "Save as…" captures it.
function hwcOnColorInput() {
applyHighwayStringColors(hwcReadPickers());
}
function hwcPopulateThemeSelect() {
const sel = document.getElementById('hwc-theme-select');
if (!sel) return;
const names = listHighwayColorThemes().sort((a, b) => a.localeCompare(b));
const current = getActiveHighwayColorThemeName();
sel.innerHTML = '';
const def = document.createElement('option');
def.value = '';
def.textContent = 'Default colors';
sel.appendChild(def);
for (const n of names) {
const opt = document.createElement('option');
opt.value = n;
opt.textContent = n;
sel.appendChild(opt);
}
sel.value = (current && names.includes(current)) ? current : '';
}
function hwcOnSelectTheme(name) {
selectHighwayColorTheme(name);
hwcRenderPickers();
}
async function hwcSaveTheme() {
const name = await uiPrompt({ title: 'Save Highway Colors', label: 'Theme name', value: getActiveHighwayColorThemeName() || 'My Colors', okLabel: 'Save' });
if (!name) return;
saveHighwayColorTheme(name, hwcReadPickers());
hwcPopulateThemeSelect();
_hwcStatus('Saved “' + name + '”');
}
function hwcDeleteTheme() {
const name = getActiveHighwayColorThemeName();
if (!name) { _hwcStatus('No saved theme selected'); return; }
deleteHighwayColorTheme(name);
applyHighwayStringColors(null);
hwcPopulateThemeSelect();
hwcRenderPickers();
_hwcStatus('Deleted “' + name + '”');
}
function hwcReset() {
try { localStorage.removeItem(HWC_KEY_NAME); } catch (_) {}
applyHighwayStringColors(null);
hwcPopulateThemeSelect();
hwcRenderPickers();
_hwcStatus('Reset to defaults');
}
async function hwcCopyShare() {
const name = getActiveHighwayColorThemeName() || 'Highway Colors';
const code = encodeHighwayColorShare(name, hwcReadPickers());
let copied = false;
try { await navigator.clipboard.writeText(code); copied = true; } catch (_) {}
if (!copied) {
// Fallback: drop the code into the import field so it can be copied manually.
const inp = document.getElementById('hwc-import-code');
if (inp) { inp.value = code; inp.select(); }
}
_hwcStatus(copied ? 'Share code copied' : 'Copy failed — code shown below');
}
function hwcImport() {
const inp = document.getElementById('hwc-import-code');
const code = inp ? inp.value : '';
const res = importHighwayColorShare(code);
if (!res) { _hwcStatus('Invalid share code'); return; }
if (inp) inp.value = '';
hwcPopulateThemeSelect();
hwcRenderPickers();
_hwcStatus('Imported “' + res.name + '”');
}
function hwcInitSettingsUI() {
hwcPopulateThemeSelect();
hwcRenderPickers();
}
async function loadSettings() {
// App Updates UI does not depend on /api/settings — run it first so a
-601
View File
@@ -1,601 +0,0 @@
// Highway string colours — user theming for the 2D + bundled 3D highways.
//
// Carved verbatim out of static/app.js (R3a). A LEAF module: imports nothing.
//
// Slot→hex colours (per named string slot, so a 6-string map survives a 4-string
// bass and a 7-string's Low B), named themes in localStorage, a copy/paste share
// code, and the Settings-screen picker UI. The highways colour by raw string
// INDEX, so a translation table maps named slots → per-index colours for the
// current arrangement, recomputed whenever a song loads.
//
// Exports exactly two entry points; the other 43 symbols (the HWC_* tables, the
// theme store, the picker handlers, the window.feedBack facade) are used nowhere
// else in core and stay private. The Settings buttons are wired by
// addEventListener inside hwcInitSettingsUI — there are no inline on*= handlers
// here, so nothing needs re-exposing on window.
//
// It does import uiPrompt from ./dom.js (the "name this theme" prompt) — which is
// precisely why dom.js was carved out first: without it this module would have
// needed a host seam back into app.js.
import { uiPrompt } from './dom.js';
// Colors are assigned per NAMED string (Low E, A, D, G, B, High E, plus the
// extended low strings of 7/8-string guitars), so a string keeps its color
// when the string count changes (e.g. Low E stays the same from a 6-string
// guitar to a 4-string bass, and on a 7-string the extra Low B takes the
// 7-string slot rather than bumping every color over). The highways color by
// raw string INDEX, so a small translation table maps named slots → per-index
// colors for the current arrangement; this is recomputed whenever a song loads
// (its string count / bass-vs-guitar may differ). Applies to BOTH the 2D and
// bundled 3D highway; stored client-side; shared via a copy/paste code.
const HWC_KEY_ACTIVE = 'highwayStringColors'; // JSON slot→hex map (active)
const HWC_KEY_THEMES = 'highwayColorThemes'; // { "<name>": {slot:hex} }
const HWC_KEY_NAME = 'highwayColorActiveName'; // selected saved theme name, or ''
const HWC_HEX_RE = /^#[0-9a-fA-F]{6}$/;
// Named color slots, in display order (high → low, then extended low strings).
const HWC_SLOTS = [
{ key: 'highE', label: 'High E', sub: '1st' },
{ key: 'B', label: 'B', sub: '2nd' },
{ key: 'G', label: 'G', sub: '3rd' },
{ key: 'D', label: 'D', sub: '4th' },
{ key: 'A', label: 'A', sub: '5th' },
{ key: 'lowE', label: 'Low E', sub: '6th / lowest' },
{ key: 'low7', label: 'Low B', sub: '7-string' },
{ key: 'low8', label: 'Low F#', sub: '8-string' },
];
const HWC_SLOT_KEYS = HWC_SLOTS.map((s) => s.key);
// Hardcoded fallback (matches the highway defaults) for before the 2D highway
// is queryable.
const HWC_DEFAULT_FALLBACK = { lowE: '#cc0000', A: '#cca800', D: '#0066cc', G: '#cc6600', B: '#00cc66', highE: '#9900cc', low7: '#cc00aa', low8: '#00cccc' };
// One-click string-color presets. Each is a full named-slot → hex map (every
// slot, so 7/8-string charts get a sensible color too) keyed by the same slot
// names as HWC_SLOTS, so "Low E" always lands on the lowE slot regardless of
// string count. Hues are chosen for the dark scene (~#080810): each color is
// bright enough to read on black and distinct from its neighbours.
// - warmcool: an ordered low→high spectrum (warm reds at the bass end →
// cool blues/violet at the treble end) so pitch reads as color temperature.
// - vivid: punchier, higher-saturation take on the classic mapping for a
// stage-bright look.
// - colorblind: the OkabeIto accessible qualitative palette (vermillion,
// orange, yellow, bluish-green, sky-blue, blue, reddish-purple), the most
// distinguishable option for deuteranopia/protanopia.
// - colorblind_deuteranope: a deuteranope-tuned variant of the OkabeIto set
// above, contributed by a deuteranopic player who still found that set hard
// to separate. Retunes the six main strings (red / yellow-green / blue /
// orange / teal / deep-purple) and keeps its 7/8-string colors unchanged.
// - neon: electric, max-saturation hues whose LIGHTNESS deliberately zig-zags
// between neighbours (bright→bright→brightest→dark blue→bright green→dark
// violet) so adjacent strings separate harder than vivid — a stage/stream
// "pop" set, not a vivid duplicate.
// - accessible: a CVD-safe set ORDERED by ascending lightness low→high (deep
// blue → vermilion → azure → orange → yellow → cream). Unlike the unordered
// OkabeIto 'colorblind' set, the value ramp teaches pitch low→high AND
// survives grayscale/colorblindness; no red/green pair carries meaning.
// - ember: a warm, lower-intensity family for long sessions, luminance-stepped
// from rust/ember at the bass through warm gold to cream at the treble. The
// bass embers stay light enough to clear the near-black scene.
// - tapedeck: a vintage-print, slightly desaturated ochre-tinted family
// (rust-red → mustard → avocado → teal → faded denim → dusty plum). Muted
// hues collapse, so neighbour LIGHTNESS deliberately zig-zags to keep the
// dusty mid-strings (avocado/teal/denim) distinct on the dark board.
// - crtgreen / crtamber: monochrome CRT-phosphor families (green / amber)
// stepped by STRICT ASCENDING LIGHTNESS low→high. Mono sets collapse on hue,
// so lightness alone carries the ordering. Verified to stay legible even on
// the matching phosphor scene board (green-on-green / amber-on-amber).
// - pitchramp: a smooth low→high hue sweep (violet → blue → teal → green →
// yellow → warm-white) with rising lightness — memorable + teaches order.
// - sunrise: a soft dawn gradient (plum → rose → coral → amber → gold → cream),
// warm and lower-intensity, lightness-stepped low→high.
const HWC_PRESETS = [
{
id: 'warmcool', label: 'Warm → Cool',
colors: { lowE: '#ff3b30', A: '#ff7a18', D: '#ffc400', G: '#36c46a', B: '#2196f3', highE: '#9b5cff', low7: '#ff2d78', low8: '#00c2c7' },
},
{
id: 'vivid', label: 'Vivid',
colors: { lowE: '#ff2222', A: '#ffd000', D: '#1e8bff', G: '#ff7a00', B: '#16d65a', highE: '#b24bff', low7: '#ff3cc0', low8: '#15d8d8' },
},
{
id: 'colorblind', label: 'Colorblind-friendly',
colors: { lowE: '#d55e00', A: '#e69f00', D: '#f0e442', G: '#009e73', B: '#56b4e9', highE: '#cc79a7', low7: '#0072b2', low8: '#999999' },
},
{
id: 'colorblind_deuteranope', label: 'Colorblind (deuteranope)',
colors: { lowE: '#aa1414', A: '#88de00', D: '#1889e3', G: '#c6601c', B: '#00f5b2', highE: '#4d2173', low7: '#0072b2', low8: '#999999' },
},
{
id: 'neon', label: 'Neon',
colors: { lowE: '#ff1f4e', A: '#ff9d00', D: '#e9ff00', G: '#1844ff', B: '#00ff84', highE: '#d000ff', low7: '#ff00aa', low8: '#00f0ff' },
},
{
id: 'accessible', label: 'Accessible (ordered)',
colors: { lowE: '#2453c0', A: '#c44a00', D: '#3f93cf', G: '#ec9a1e', B: '#f2d43c', highE: '#f5eecb', low7: '#173f96', low8: '#0f2c6b' },
},
{
id: 'ember', label: 'Warm Ember',
colors: { lowE: '#c0392b', A: '#e0552a', D: '#ef7d2e', G: '#f6a13a', B: '#f4c95d', highE: '#f7e3a8', low7: '#9e2f23', low8: '#7d2418' },
},
{
id: 'tapedeck', label: 'Tape Deck',
colors: { lowE: '#b04632', A: '#d8ad42', D: '#5f7a34', G: '#54b3a6', B: '#5e83ad', highE: '#b98abb', low7: '#8f3526', low8: '#6f2a1e' },
},
{
id: 'crtgreen', label: 'CRT Green',
colors: { lowE: '#0a5a23', A: '#108a30', D: '#1fb53f', G: '#3ad94f', B: '#74f06a', highE: '#c7ffb0', low7: '#08491c', low8: '#063514' },
},
{
id: 'crtamber', label: 'CRT Amber',
colors: { lowE: '#7a3a02', A: '#a85f06', D: '#cf8410', G: '#e8a82a', B: '#f4cf5e', highE: '#ffeeb8', low7: '#5f2d01', low8: '#471f00' },
},
{
id: 'pitchramp', label: 'Pitch Ramp',
colors: { lowE: '#7a2390', A: '#2f5ad8', D: '#1f9bc4', G: '#2fb84a', B: '#cfd22a', highE: '#f3e0c0', low7: '#5e1a78', low8: '#440f5e' },
},
{
id: 'sunrise', label: 'Sunrise',
colors: { lowE: '#8a3a6e', A: '#bf4a5e', D: '#e0664f', G: '#f29a55', B: '#f7c873', highE: '#fce8b8', low7: '#6e2c5c', low8: '#54214a' },
},
];
// Translation table: chart string index → named slot, for a given string count
// and bass/guitar family. Mirrors the 3D highway's _baseOpenStringMidis: bass
// shares the low strings (E A D G), 7/8-string guitars prepend lower strings,
// and sub-6 guitars truncate from the high end. Index 0 is always the lowest.
function _hwcSlotKeysForChart(sc, isBass) {
sc = Math.max(1, Math.min(8, (sc | 0) || 6));
if (isBass) {
if (sc <= 4) return ['lowE', 'A', 'D', 'G'].slice(0, sc);
if (sc === 5) return ['low7', 'lowE', 'A', 'D', 'G'];
return ['low8', 'low7', 'lowE', 'A', 'D', 'G'].slice(0, sc);
}
if (sc <= 6) return ['lowE', 'A', 'D', 'G', 'B', 'highE'].slice(0, sc);
if (sc === 7) return ['low7', 'lowE', 'A', 'D', 'G', 'B', 'highE'];
return ['low8', 'low7', 'lowE', 'A', 'D', 'G', 'B', 'highE'];
}
// Current arrangement shape (string count + bass-vs-guitar) from the 2D highway.
function _hwcChartShape() {
let sc = 6, arr = '';
try { sc = window.highway?.getStringCount?.() || 6; } catch (_) {}
try { arr = window.highway?.getSongInfo?.()?.arrangement || window.feedBack?.currentSong?.arrangement || ''; } catch (_) {}
return { sc: Math.max(1, Math.min(8, sc)), isBass: /bass/i.test(String(arr)) };
}
// Normalize an arbitrary value to a slot→hex map of validated lowercase colors
// (absent / invalid slots are omitted).
function _hwcNormalize(slotMap) {
const out = {};
if (slotMap && typeof slotMap === 'object' && !Array.isArray(slotMap)) {
for (const k of HWC_SLOT_KEYS) {
const v = (typeof slotMap[k] === 'string') ? slotMap[k].trim().toLowerCase() : '';
if (HWC_HEX_RE.test(v)) out[k] = v;
}
}
return out;
}
// Canonical default color per named slot (the classic highway mapping).
// Fixed, not read back from the highway (which may already be name-remapped for
// a 7/8-string chart), so the pickers always preview the true per-name default.
function getHighwayDefaultSlotColors() {
return { ...HWC_DEFAULT_FALLBACK };
}
// Active (user-customized) slot→hex map from storage ({} when none set).
function getHighwayStringColors() {
try {
const raw = localStorage.getItem(HWC_KEY_ACTIVE);
if (raw) return _hwcNormalize(JSON.parse(raw));
} catch (_) { /* corrupt / blocked */ }
return {};
}
// Defaults overlaid with the user's custom slots (custom wins). Always a full
// 8-slot map, so name-mapping has a color for every string of any arrangement.
function _hwcMergedSlotColors() {
return { ...getHighwayDefaultSlotColors(), ...getHighwayStringColors() };
}
// True when the slot→index mapping is the identity (index 0 = lowest = Low E):
// guitar ≤6 strings and 4-string bass. For these the name mapping equals the
// stock index order, so we leave the highways on their hand-tuned defaults
// (byte-identical) unless the user set custom colors. Extended-range charts —
// 7/8-string guitar and 5/6-string bass — prepend lower strings (Low B/F#),
// shifting Low E up an index, so their defaults must be name-remapped too.
function _hwcMappingIsIdentity(sc, isBass) {
return isBass ? sc <= 4 : sc <= 6;
}
// Translate a full slot map into the index-keyed array the highways consume.
function _hwcEffectiveIndexColors(slotMap, sc, isBass) {
const keys = _hwcSlotKeysForChart(sc, isBass);
return keys.map((k) => slotMap[k] || null);
}
// Persist the user's custom slot map (or clear it), then apply. Only slots that
// actually DIFFER from the default are stored — so reverting every picker to its
// stock color persists as empty and the identity/stock path is restored (rather
// than pinning the highways on an all-default "custom" theme).
function applyHighwayStringColors(slotMap, opts) {
const persist = !opts || opts.persist !== false;
const colors = _hwcNormalize(slotMap);
const defaults = getHighwayDefaultSlotColors();
const overrides = {};
for (const k of Object.keys(colors)) {
if (colors[k] !== defaults[k]) overrides[k] = colors[k];
}
if (persist) {
try {
if (Object.keys(overrides).length) localStorage.setItem(HWC_KEY_ACTIVE, JSON.stringify(overrides));
else localStorage.removeItem(HWC_KEY_ACTIVE);
} catch (_) {}
}
reapplyHighwayStringColors();
}
// Apply a named one-click string-color preset (see HWC_PRESETS) to all strings.
// Persists + applies to both highways (via applyHighwayStringColors), then —
// when the Settings UI is mounted — refreshes the per-string pickers so their
// swatches show the preset's colors. Unknown id is a no-op.
function applyHighwayStringPreset(id) {
const preset = HWC_PRESETS.find((p) => p.id === id);
if (!preset) return false;
applyHighwayStringColors(preset.colors);
try { if (typeof hwcRenderPickers === 'function') hwcRenderPickers(); } catch (_) {}
return true;
}
// Apply colors by NAMED string to both highways for the current arrangement.
// Colors follow the string name regardless of count: Low E stays Low E's color
// on a 6-, 7-, or 8-string. Defaults map identically to the stock order for
// 6-string/bass (so those stay byte-identical); 7/8-string remaps the defaults
// too so Low E keeps its color. The String Colors UI replaces the 3D highway's
// old palette picker, so core always drives the 3D string colors here.
function reapplyHighwayStringColors() {
const { sc, isBass } = _hwcChartShape();
const custom = getHighwayStringColors();
const hasCustom = Object.keys(custom).length > 0;
if (!hasCustom && _hwcMappingIsIdentity(sc, isBass)) {
// Pure stock defaults in natural order — leave the hand-tuned highway
// defaults intact, and make sure the 3D is on its plain default palette
// (clears any stale 'custom' / leftover palette selection).
try { window.highway?.setStringColors?.(null); } catch (_) {}
try {
if (localStorage.getItem('h3d_bg_palette') !== 'default') window.h3dBgSetPalette?.('default');
} catch (_) {}
try { window.feedBack?.emit?.('highway:stringColors', {}); } catch (_) {}
return;
}
const eff = _hwcEffectiveIndexColors(_hwcMergedSlotColors(), sc, isBass);
try { window.highway?.setStringColors?.(eff); } catch (_) {}
try { window.h3dBgSetStringColors?.(eff); } catch (_) {}
try { window.feedBack?.emit?.('highway:stringColors', custom); } catch (_) {}
}
function _hwcReadThemes() {
// Null-prototype store: theme names come from user input / share codes, so
// names like `constructor`/`toString`/`__proto__` must not collide with
// inherited Object properties or mutate the prototype.
try {
const parsed = JSON.parse(localStorage.getItem(HWC_KEY_THEMES) || '{}');
if (!parsed || typeof parsed !== 'object' || Array.isArray(parsed)) return Object.create(null);
const out = Object.create(null);
for (const [name, colors] of Object.entries(parsed)) out[name] = _hwcNormalize(colors);
return out;
} catch (_) { return Object.create(null); }
}
function _hwcWriteThemes(o) { try { localStorage.setItem(HWC_KEY_THEMES, JSON.stringify(o)); } catch (_) {} }
function listHighwayColorThemes() { return Object.keys(_hwcReadThemes()); }
function getActiveHighwayColorThemeName() { try { return localStorage.getItem(HWC_KEY_NAME) || ''; } catch (_) { return ''; } }
function saveHighwayColorTheme(name, slotMap) {
name = String(name || '').trim();
if (!name) return false;
const o = _hwcReadThemes();
o[name] = _hwcNormalize(slotMap);
_hwcWriteThemes(o);
try { localStorage.setItem(HWC_KEY_NAME, name); } catch (_) {}
return true;
}
function deleteHighwayColorTheme(name) {
const o = _hwcReadThemes();
if (Object.prototype.hasOwnProperty.call(o, name)) { delete o[name]; _hwcWriteThemes(o); }
if (getActiveHighwayColorThemeName() === name) { try { localStorage.removeItem(HWC_KEY_NAME); } catch (_) {} }
}
// Select a saved theme by name, or pass '' to revert to defaults.
function selectHighwayColorTheme(name) {
if (!name) {
try { localStorage.removeItem(HWC_KEY_NAME); } catch (_) {}
applyHighwayStringColors(null);
return;
}
const o = _hwcReadThemes();
if (!Object.prototype.hasOwnProperty.call(o, name)) return;
try { localStorage.setItem(HWC_KEY_NAME, name); } catch (_) {}
applyHighwayStringColors(o[name]);
}
// Compact, paste-friendly share code: "SLOPHWY2." + base64url(JSON{n,c}) where
// c is the named slot→hex map.
function encodeHighwayColorShare(name, slotMap) {
const payload = { n: String(name || '').slice(0, 60), c: _hwcNormalize(slotMap) };
const json = JSON.stringify(payload);
let b64;
try { b64 = btoa(unescape(encodeURIComponent(json))); } catch (_) { b64 = btoa(json); }
return 'SLOPHWY2.' + b64.replace(/\+/g, '-').replace(/\//g, '_').replace(/=+$/, '');
}
function decodeHighwayColorShare(code) {
if (typeof code !== 'string') return null;
let s = code.trim();
// Require the exact versioned prefix. Anything else (a future/legacy
// SLOPHWY*, or unprefixed text) is rejected so the version boundary is real.
const PREFIX = 'SLOPHWY2.';
if (s.slice(0, PREFIX.length).toUpperCase() !== PREFIX) return null;
s = s.slice(PREFIX.length);
s = s.replace(/-/g, '+').replace(/_/g, '/');
while (s.length % 4) s += '=';
let json;
try { json = decodeURIComponent(escape(atob(s))); } catch (_) { try { json = atob(s); } catch (_) { return null; } }
let obj;
try { obj = JSON.parse(json); } catch (_) { return null; }
if (!obj || typeof obj.c !== 'object' || Array.isArray(obj.c)) return null;
return { name: String(obj.n || '').slice(0, 60), colors: _hwcNormalize(obj.c) };
}
// Import a share code: store it as a (uniquely named) saved theme and apply.
function importHighwayColorShare(code) {
const parsed = decodeHighwayColorShare(code);
if (!parsed) return null;
let name = parsed.name || 'Imported';
const existing = _hwcReadThemes();
if (Object.prototype.hasOwnProperty.call(existing, name)) {
let i = 2;
while (Object.prototype.hasOwnProperty.call(existing, name + ' ' + i)) i++;
name = name + ' ' + i;
}
saveHighwayColorTheme(name, parsed.colors);
applyHighwayStringColors(parsed.colors);
return { name, colors: parsed.colors };
}
// Startup: apply persisted colors to the 2D highway immediately and re-apply on
// every song load (string count / bass-vs-guitar can change the slot→index
// mapping) and whenever a viz renderer (re)initializes (the 3D loads async +
// rebuilds per song, so a one-shot apply could land before it exists).
let _hwcWired = false;
export function initHighwayColors() {
reapplyHighwayStringColors();
if (!_hwcWired && window.feedBack && typeof window.feedBack.on === 'function') {
_hwcWired = true;
window.feedBack.on('viz:renderer:ready', reapplyHighwayStringColors);
window.feedBack.on('song:loaded', reapplyHighwayStringColors);
window.feedBack.on('song:ready', reapplyHighwayStringColors);
}
_hwcInstallFacade();
}
// ── Public plugin API: window.feedBack.highwayColors ─────────────────────
// A stable, documented facade over the (otherwise private) string-color
// manager so plugins can read / react to / set the user's per-string colors
// without reaching into internals. This is a synchronous data-plane API, not a
// capability domain — consistent with the constitution keeping highway/viz
// surfaces off the capability graph until a dedicated render-facade slice
// lands. Colors are keyed by NAMED string slot (see `slots`); use
// `keysForChart`/`toEffective` to map names → per-string-index for a given
// arrangement. See docs/plugin-capability-inventory.md.
const _hwcChangeWrappers = new WeakMap();
function _hwcInstallFacade() {
if (!window.feedBack || window.feedBack.highwayColors) return;
const api = {
version: 1,
// Ordered named slots: [{ key, label, sub }]. `key` is the stable id.
slots: HWC_SLOTS.map((s) => ({ key: s.key, label: s.label, sub: s.sub })),
// User-set overrides only (named slot → hex); empty object = defaults.
get() { return getHighwayStringColors(); },
// Canonical default color per named slot.
getDefaults() { return getHighwayDefaultSlotColors(); },
// Defaults overlaid with overrides — the colors in effect, by name.
getResolved() { return _hwcMergedSlotColors(); },
// Which named slot each chart string index maps to, for an arrangement
// (index 0 = lowest string). e.g. (7,false) → ['low7','lowE','A',...].
keysForChart(stringCount, isBass) { return _hwcSlotKeysForChart(stringCount, !!isBass); },
// Per-string-INDEX hex array (resolved colors) for an arrangement.
// Omit args to use the currently-loaded chart's shape.
toEffective(stringCount, isBass) {
const shape = (typeof stringCount === 'number')
? { sc: stringCount, isBass: !!isBass }
: _hwcChartShape();
return _hwcEffectiveIndexColors(_hwcMergedSlotColors(), shape.sc, shape.isBass);
},
// The per-index colors actually applied to the live 2D highway now.
getCurrent() {
try { return (window.highway && window.highway.getStringColors) ? window.highway.getStringColors() : []; }
catch (_) { return []; }
},
// Set colors programmatically (persists + applies to both highways).
// Pass a named slot map, or null/{} to revert to defaults.
apply(slotMap) { return applyHighwayStringColors(slotMap); },
// One-click presets: [{ id, label, colors }] (full named-slot maps).
presets: HWC_PRESETS.map((p) => ({ id: p.id, label: p.label, colors: { ...p.colors } })),
// Apply a preset by id (persists + applies to both highways).
applyPreset(id) { return applyHighwayStringPreset(id); },
// Share-code interop (the "SLOPHWY2." copy/paste format).
encodeShare(name, slotMap) { return encodeHighwayColorShare(name, slotMap); },
decodeShare(code) { return decodeHighwayColorShare(code); },
// Subscribe to color changes; handler receives the resolved slot map.
// Returns an unsubscribe fn that removes exactly THIS subscription;
// offChange(fn) removes every subscription registered with that fn.
// (Each fn maps to a Set of wrappers so repeated mount/init paths that
// subscribe the same handler don't clobber each other or leak.)
onChange(fn) {
if (typeof fn !== 'function' || !window.feedBack) return () => {};
const wrapper = () => {
try { fn(api.getResolved()); } catch (e) { console.error('[highwayColors] onChange handler threw', e); }
};
let set = _hwcChangeWrappers.get(fn);
if (!set) { set = new Set(); _hwcChangeWrappers.set(fn, set); }
set.add(wrapper);
window.feedBack.on('highway:stringColors', wrapper);
return () => {
if (window.feedBack) window.feedBack.off('highway:stringColors', wrapper);
const s = _hwcChangeWrappers.get(fn);
if (s) { s.delete(wrapper); if (!s.size) _hwcChangeWrappers.delete(fn); }
};
},
offChange(fn) {
const set = _hwcChangeWrappers.get(fn);
if (set && window.feedBack) {
for (const wrapper of set) window.feedBack.off('highway:stringColors', wrapper);
_hwcChangeWrappers.delete(fn);
}
},
};
window.feedBack.highwayColors = api;
}
// ── Highway String Colors — Settings UI wiring ───────────────────────────
// Pickers are per NAMED string (see HWC_SLOTS). Assigning "Low E" a color
// keeps Low E that color regardless of string count — the translation table
// (_hwcSlotKeysForChart) handles the index remapping per arrangement.
function _hwcStatus(msg) {
const el = document.getElementById('hwc-status');
if (!el) return;
el.textContent = msg || '';
if (msg) {
clearTimeout(_hwcStatus._t);
_hwcStatus._t = setTimeout(() => { if (el.textContent === msg) el.textContent = ''; }, 2500);
}
}
// Render one color input per named slot, seeded from active colors (falling
// back to the highway defaults for that slot).
function hwcRenderPickers() {
const host = document.getElementById('hwc-pickers');
if (!host) return;
const defaults = getHighwayDefaultSlotColors();
const active = getHighwayStringColors();
host.innerHTML = '';
for (const slot of HWC_SLOTS) {
const val = active[slot.key] || defaults[slot.key] || '#888888';
const wrap = document.createElement('label');
wrap.className = 'flex items-center gap-2 text-xs text-gray-400';
const input = document.createElement('input');
input.type = 'color';
input.id = 'hwc-color-' + slot.key;
input.dataset.slot = slot.key;
input.value = val;
input.style.width = '2.5rem';
input.style.height = '1.75rem';
input.style.padding = '2px';
input.style.cursor = 'pointer';
input.className = 'rounded border border-gray-800 bg-dark-700';
input.addEventListener('input', () => hwcOnColorInput());
wrap.appendChild(input);
const span = document.createElement('span');
span.textContent = slot.label;
wrap.appendChild(span);
const sub = document.createElement('span');
sub.className = 'text-gray-600';
sub.textContent = slot.sub;
wrap.appendChild(sub);
host.appendChild(wrap);
}
}
function hwcReadPickers() {
const out = {};
for (const slot of HWC_SLOTS) {
const el = document.getElementById('hwc-color-' + slot.key);
if (el) out[slot.key] = el.value;
}
return out;
}
// Live apply on any picker change. Leaves the saved-theme select alone so a
// tweaked-but-unsaved state is allowed; "Save as…" captures it.
function hwcOnColorInput() {
applyHighwayStringColors(hwcReadPickers());
}
function hwcPopulateThemeSelect() {
const sel = document.getElementById('hwc-theme-select');
if (!sel) return;
const names = listHighwayColorThemes().sort((a, b) => a.localeCompare(b));
const current = getActiveHighwayColorThemeName();
sel.innerHTML = '';
const def = document.createElement('option');
def.value = '';
def.textContent = 'Default colors';
sel.appendChild(def);
for (const n of names) {
const opt = document.createElement('option');
opt.value = n;
opt.textContent = n;
sel.appendChild(opt);
}
sel.value = (current && names.includes(current)) ? current : '';
}
function hwcOnSelectTheme(name) {
selectHighwayColorTheme(name);
hwcRenderPickers();
}
async function hwcSaveTheme() {
const name = await uiPrompt({ title: 'Save Highway Colors', label: 'Theme name', value: getActiveHighwayColorThemeName() || 'My Colors', okLabel: 'Save' });
if (!name) return;
saveHighwayColorTheme(name, hwcReadPickers());
hwcPopulateThemeSelect();
_hwcStatus('Saved “' + name + '”');
}
function hwcDeleteTheme() {
const name = getActiveHighwayColorThemeName();
if (!name) { _hwcStatus('No saved theme selected'); return; }
deleteHighwayColorTheme(name);
applyHighwayStringColors(null);
hwcPopulateThemeSelect();
hwcRenderPickers();
_hwcStatus('Deleted “' + name + '”');
}
function hwcReset() {
try { localStorage.removeItem(HWC_KEY_NAME); } catch (_) {}
applyHighwayStringColors(null);
hwcPopulateThemeSelect();
hwcRenderPickers();
_hwcStatus('Reset to defaults');
}
async function hwcCopyShare() {
const name = getActiveHighwayColorThemeName() || 'Highway Colors';
const code = encodeHighwayColorShare(name, hwcReadPickers());
let copied = false;
try { await navigator.clipboard.writeText(code); copied = true; } catch (_) {}
if (!copied) {
// Fallback: drop the code into the import field so it can be copied manually.
const inp = document.getElementById('hwc-import-code');
if (inp) { inp.value = code; inp.select(); }
}
_hwcStatus(copied ? 'Share code copied' : 'Copy failed — code shown below');
}
function hwcImport() {
const inp = document.getElementById('hwc-import-code');
const code = inp ? inp.value : '';
const res = importHighwayColorShare(code);
if (!res) { _hwcStatus('Invalid share code'); return; }
if (inp) inp.value = '';
hwcPopulateThemeSelect();
hwcRenderPickers();
_hwcStatus('Imported “' + res.name + '”');
}
export function hwcInitSettingsUI() {
hwcPopulateThemeSelect();
hwcRenderPickers();
}
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@@ -1,228 +0,0 @@
// Tuning display — naming, string counts, and target frequencies.
//
// Carved verbatim out of static/app.js (R3a). A LEAF module: imports nothing.
//
// Turns raw per-string semitone offsets into things a human reads: a tuning NAME
// ("Drop D", "Eb Standard", or a raw-offsets fallback), whether an arrangement is
// bass, its effective string count, and the target FREQUENCIES + note names the
// tuner checks against. Pure functions over a small MIDI/note-name table.
//
// The window / window.feedBack assignments for these stay in app.js — they are the
// public contract (constitution II names window.feedBack), and app.js re-exposes
// the imported bindings from exactly where it always did, so nothing about the
// surface or its ordering changes.
// Display-only tuning label helpers — never mutate offsets or affect playback.
function _looksLikeRawTuningOffsets(str) {
if (!str || typeof str !== 'string') return false;
const s = str.trim();
if (!s) return false;
if (/^-?\d+$/.test(s)) return true;
if (/^-?\d+(?: -?\d+)+$/.test(s)) return true;
if (/^-?\d+(?:,-?\d+)+$/.test(s)) return true;
if (/^-?\d+(-?\d+){2,}$/.test(s)) return true;
return false;
}
function _tuningNameFromOffsets(offsets) {
if (!offsets || !offsets.length) return '';
const standard = {
0: 'E Standard', '-1': 'Eb Standard', '-2': 'D Standard',
'-3': 'C# Standard', '-4': 'C Standard', '-5': 'B Standard',
'-6': 'Bb Standard', '-7': 'A Standard',
1: 'F Standard', 2: 'F# Standard',
};
// Uniform offsets across 4 (bass) / 5 / 6 strings name the same Standard;
// a 4-string bass [0,0,0,0] must read "E Standard", not "Custom Tuning".
if (offsets.length >= 4 && offsets.every((o) => o === offsets[0])) {
const name = standard[offsets[0]];
if (name) return name;
}
if (offsets.length >= 4 && offsets[0] === offsets[1] - 2
&& offsets.slice(1).every((o) => o === offsets[1])) {
const noteNames = ['E', 'F', 'F#', 'G', 'Ab', 'A', 'Bb', 'B', 'C', 'C#', 'D', 'Eb'];
return 'Drop ' + noteNames[((offsets[0] % 12) + 12) % 12];
}
const named = {
'-2,0,0,0,0,0': 'Drop D',
'-4,-2,-2,-2,-2,-2': 'Drop C',
'-2,-2,0,0,0,0': 'Double Drop D',
'0,0,0,-1,0,0': 'Open G',
'-2,-2,0,0,-2,-2': 'Open D',
'-2,0,0,0,-2,0': 'DADGAD',
'0,2,2,1,0,0': 'Open E',
'-2,0,0,2,3,2': 'Open D (alt)',
};
if (offsets.length === 6) {
const key = offsets.join(',');
if (named[key]) return named[key];
}
return 'Custom Tuning';
}
export function displayTuningName(value, offsets) {
// Explicit offsets win — always name them.
if (Array.isArray(offsets) && offsets.length > 0) {
return _tuningNameFromOffsets(offsets);
}
if (value && typeof value === 'string') {
const trimmed = value.trim();
if (!trimmed || trimmed === 'Unknown') return '';
if (!_looksLikeRawTuningOffsets(trimmed)) {
return trimmed;
}
// A raw offset string (now served by the API) — parse and name it so a
// known tuning like "-1 -1 -1 -1 -1 -1" reads "Eb Standard" rather than
// collapsing to "Custom Tuning".
const parsed = (typeof parseRawTuningOffsets === 'function')
? parseRawTuningOffsets(trimmed) : null;
if (parsed && parsed.length) return _tuningNameFromOffsets(parsed);
return 'Custom Tuning';
}
return '';
}
export function isBassArrangement(context) {
const ctx = context && typeof context === 'object' ? context : {};
if (typeof ctx.isBass === 'boolean') return ctx.isBass;
const label = ((ctx.arrangement || '') + ' ' + (ctx.arrangement_smart_name || '')).toLowerCase();
if (/\bbass\b/.test(label)) return true;
if (/\b(lead|rhythm|combo|guitar)\b/.test(label)) return false;
return false;
}
export function effectiveStringCount(offsets, context) {
if (!Array.isArray(offsets) || !offsets.length) return 0;
const ctx = context && typeof context === 'object' ? context : {};
const isBass = isBassArrangement(ctx);
let sc = ctx.stringCount > 0 ? Number(ctx.stringCount) : 0;
if (!isBass) {
if (sc > 0 && sc <= 5 && offsets.length >= 6) sc = 6;
if (!sc) sc = offsets.length >= 6 ? offsets.length : 6;
} else if (!sc) {
sc = offsets.length >= 5 ? offsets.length : 4;
}
return Math.min(sc, offsets.length);
}
export function songTuningContext(songInfo) {
if (!songInfo || typeof songInfo !== 'object') return {};
return {
stringCount: songInfo.stringCount,
arrangement: songInfo.arrangement,
arrangement_smart_name: songInfo.arrangement_smart_name,
};
}
// Open-string target notes (display only) — mirrors plugins/tuner/utils/tuning-utils.js.
const _TUNING_BASE_MIDI = {
4: [28, 33, 38, 43],
5: [23, 28, 33, 38, 43],
6: [40, 45, 50, 55, 59, 64],
7: [35, 40, 45, 50, 55, 59, 64],
8: [30, 35, 40, 45, 50, 55, 59, 64],
};
const _TUNING_NOTE_SHARP = ['C', 'C#', 'D', 'D#', 'E', 'F', 'F#', 'G', 'G#', 'A', 'A#', 'B'];
const _TUNING_NOTE_FLAT = ['C', 'Db', 'D', 'Eb', 'E', 'F', 'Gb', 'G', 'Ab', 'A', 'Bb', 'B'];
function _tuningMidiToFreq(m) {
return Math.pow(2, (m - 69) / 12) * 440;
}
function _tuningOffsetsToFreqs(offsets, isBass) {
const len = offsets.length;
let base;
if (len === 4 || len === 5) {
base = isBass ? _TUNING_BASE_MIDI[len] : _TUNING_BASE_MIDI[6];
} else {
base = _TUNING_BASE_MIDI[len] || _TUNING_BASE_MIDI[6];
}
return offsets.map((offset, i) => {
const root = i < base.length ? base[i] : base[base.length - 1];
return _tuningMidiToFreq(root + offset);
});
}
function _noteNameFromFreq(freq, useFlats) {
const midi = 69 + 12 * Math.log2(freq / 440);
const rounded = Math.round(midi);
const names = useFlats ? _TUNING_NOTE_FLAT : _TUNING_NOTE_SHARP;
return names[((rounded % 12) + 12) % 12];
}
function _octaveNoteFromFreq(freq, useFlats) {
const midi = 69 + 12 * Math.log2(freq / 440);
const rounded = Math.round(midi);
const octave = Math.floor(rounded / 12) - 1;
return _noteNameFromFreq(freq, useFlats) + octave;
}
function _stringOrdinalLabel(n) {
const v = n % 100;
if (v >= 11 && v <= 13) return n + 'th';
const suffix = { 1: 'st', 2: 'nd', 3: 'rd' }[n % 10] || 'th';
return n + suffix;
}
function _tuningTargetFreqs(offsets, context) {
if (!Array.isArray(offsets) || !offsets.length) return [];
const ctx = context && typeof context === 'object' ? context : {};
const stringCount = effectiveStringCount(offsets, ctx);
const trimmed = offsets.slice(0, stringCount);
if (!trimmed.length) return [];
const isBass = isBassArrangement(ctx);
try {
return _tuningOffsetsToFreqs(trimmed, isBass);
} catch (_) {
return [];
}
}
// Flat vs sharp spelling. A caller that knows the preference can pass
// ctx.useFlats; otherwise we infer from a flat-keyed tuning name. The v3
// card/HUD pass "Custom Tuning" (raw offsets carry no key), so those default
// to sharps unless an explicit useFlats is supplied.
function _resolveTargetUseFlats(ctx) {
if (typeof ctx.useFlats === 'boolean') return ctx.useFlats;
return typeof ctx.tuningName === 'string' && /\b[A-G]b\b/.test(ctx.tuningName);
}
export function displayTuningTargetDetails(offsets, context) {
const ctx = context && typeof context === 'object' ? context : {};
const useFlats = _resolveTargetUseFlats(ctx);
const freqs = _tuningTargetFreqs(offsets, ctx);
return freqs.map((f, i) => {
const stringNumber = freqs.length - i;
const note = _noteNameFromFreq(f, useFlats);
const octaveNote = _octaveNoteFromFreq(f, useFlats);
return {
stringNumber,
note,
octaveNote,
title: _stringOrdinalLabel(stringNumber) + ' string: ' + octaveNote,
};
});
}
export function displayTuningTargets(offsets, context) {
const ctx = context && typeof context === 'object' ? context : {};
const useFlats = _resolveTargetUseFlats(ctx);
const freqs = _tuningTargetFreqs(offsets, ctx);
if (!freqs.length) return '';
return freqs.map((f) => _noteNameFromFreq(f, useFlats)).join(' ');
}
export function parseRawTuningOffsets(value) {
if (Array.isArray(value) && value.length) return value;
if (!value || typeof value !== 'string') return null;
const s = value.trim();
if (/^-?\d+(?: -?\d+)+$/.test(s)) {
return s.split(/\s+/).map((n) => Number(n));
}
if (/^-?\d+(?:,-?\d+)+$/.test(s)) {
return s.split(',').map((n) => Number(n));
}
return null;
}
+1 -3
View File
@@ -8,9 +8,7 @@ const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
// The highway string-colour manager was carved out of app.js into its own
// module (R3a).
const appJs = path.join(__dirname, '..', '..', 'static', 'js', 'highway-colors.js');
const appJs = path.join(__dirname, '..', '..', 'static', 'app.js');
function extractBlock(src, signature) {
const start = src.indexOf(signature);
+2 -4
View File
@@ -13,9 +13,7 @@ const path = require('node:path');
const highwayJs = path.join(__dirname, '..', '..', 'static', 'highway.js');
const highway3dJs = path.join(__dirname, '..', '..', 'plugins', 'highway_3d', 'screen.js');
// The highway string-colour manager was carved out of app.js into its own
// module (R3a).
const appJs = path.join(__dirname, '..', '..', 'static', 'js', 'highway-colors.js');
const appJs = path.join(__dirname, '..', '..', 'static', 'app.js');
// Brace-balanced extraction (same helper shape as highway_note_state.test.js).
function extractBlock(src, signature) {
@@ -88,7 +86,7 @@ test('3D gem-body gradients follow the active palette (not hardcoded)', () => {
assert.match(apply, /_recolorGemGradients\(\)/, '_applyPaletteToMaterials must recolor gems on palette change');
});
// ── Core color manager (static/js/highway-colors.js) ──────────────────────
// ── Core color manager (static/app.js) ────────────────────────────────────
test('app.js color manager name-maps to both highways, with identity no-op + builtin guard', () => {
const src = fs.readFileSync(appJs, 'utf8');
+6 -9
View File
@@ -7,23 +7,20 @@ const path = require('node:path');
const vm = require('node:vm');
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
// The tuning-display helpers were carved out of app.js into their own module (R3a);
// the autoplay-gate test below still reads app.js.
const TUNING_JS = path.join(__dirname, '..', '..', 'static', 'js', 'tuning-display.js');
const TUNER_SCREEN_JS = path.join(__dirname, '..', '..', 'plugins', 'tuner', 'screen.js');
const TUNING_UTILS_JS = path.join(__dirname, '..', '..', 'plugins', 'tuner', 'utils', 'tuning-utils.js');
const TUNER_UI_JS = path.join(__dirname, '..', '..', 'plugins', 'tuner', 'utils', 'ui.js');
function loadTuningHelpers() {
const src = fs.readFileSync(TUNING_JS, 'utf8');
// The module is nothing BUT the tuning helpers now, so there is no block to
// slice out — take it whole. `export` is stripped so the vm sandbox can still
// evaluate it as a plain script (the window.* contract lives in app.js).
const body = src.replace(/^export /gm, '');
const src = fs.readFileSync(APP_JS, 'utf8');
const start = src.indexOf('function isBassArrangement(');
const endMarker = 'window.feedBack.parseRawTuningOffsets = parseRawTuningOffsets;';
const end = src.indexOf(endMarker);
if (start === -1 || end === -1) throw new Error('tuning helper block not found in app.js');
const sandbox = { window: { feedBack: {} }, exports: {} };
vm.createContext(sandbox);
vm.runInContext(
body,
src.slice(start, end + endMarker.length),
sandbox
);
return sandbox.window.feedBack;
+1 -2
View File
@@ -6,8 +6,7 @@ const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
// The tuning-display helpers were carved out of app.js into their own module (R3a).
const APP_JS = path.join(__dirname, '..', '..', 'static', 'js', 'tuning-display.js');
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
const HIGHWAY_JS = path.join(__dirname, '..', '..', 'static', 'highway.js');
const V3_HTML = path.join(__dirname, '..', '..', 'static', 'v3', 'index.html');
+6 -7
View File
@@ -6,8 +6,7 @@ const fs = require('node:fs');
const path = require('node:path');
const vm = require('node:vm');
// The tuning-display helpers were carved out of app.js into their own module (R3a).
const APP_JS = path.join(__dirname, '..', '..', 'static', 'js', 'tuning-display.js');
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
const HIGHWAY_JS = path.join(__dirname, '..', '..', 'static', 'highway.js');
const TUNER_UI_JS = path.join(__dirname, '..', '..', 'plugins', 'tuner', 'utils', 'ui.js');
const TUNER_SCREEN_JS = path.join(__dirname, '..', '..', 'plugins', 'tuner', 'screen.js');
@@ -15,14 +14,14 @@ const V3_HTML = path.join(__dirname, '..', '..', 'static', 'v3', 'index.html');
function loadTuningHelpers() {
const src = fs.readFileSync(APP_JS, 'utf8');
// The module is nothing BUT the tuning helpers now, so there is no block to
// slice out — take it whole. `export` is stripped so the vm sandbox can still
// evaluate it as a plain script (the window.* contract lives in app.js).
const body = src.replace(/^export /gm, '');
const start = src.indexOf('function isBassArrangement(');
const endMarker = 'window.feedBack.parseRawTuningOffsets = parseRawTuningOffsets;';
const end = src.indexOf(endMarker);
if (start === -1 || end === -1) throw new Error('tuning helper block not found in app.js');
const sandbox = { window: { feedBack: {} }, exports: {} };
vm.createContext(sandbox);
vm.runInContext(
body + '\n'
src.slice(start, end + endMarker.length) + '\n'
+ 'exports.displayTuningTargets = displayTuningTargets;\n'
+ 'exports.displayTuningTargetDetails = displayTuningTargetDetails;\n'
+ 'exports.isBassArrangement = isBassArrangement;\n'
+6 -7
View File
@@ -7,8 +7,7 @@ const path = require('node:path');
const vm = require('node:vm');
const SONGS_JS = path.join(__dirname, '..', '..', 'static', 'v3', 'songs.js');
// The tuning-display helpers were carved out of app.js into their own module (R3a).
const APP_JS = path.join(__dirname, '..', '..', 'static', 'js', 'tuning-display.js');
const APP_JS = path.join(__dirname, '..', '..', 'static', 'app.js');
function extractBlock(src, startMarker) {
const start = src.indexOf(startMarker);
@@ -28,14 +27,14 @@ function extractBlock(src, startMarker) {
function loadTuningHelpers() {
const src = fs.readFileSync(APP_JS, 'utf8');
// The module is nothing BUT the tuning helpers now, so there is no block to
// slice out — take it whole. `export` is stripped so the vm sandbox can still
// evaluate it as a plain script (the window.* contract lives in app.js).
const body = src.replace(/^export /gm, '');
const start = src.indexOf('function _looksLikeRawTuningOffsets(');
const endMarker = 'window.feedBack.parseRawTuningOffsets = parseRawTuningOffsets;';
const end = src.indexOf(endMarker);
if (start === -1 || end === -1) throw new Error('tuning helpers not found');
const sandbox = { window: { feedBack: {} }, exports: {} };
vm.createContext(sandbox);
vm.runInContext(
body + '\n'
src.slice(start, end + endMarker.length) + '\n'
+ 'exports.displayTuningName = displayTuningName;\n'
+ 'exports.displayTuningTargets = displayTuningTargets;\n'
+ 'exports.parseRawTuningOffsets = parseRawTuningOffsets;',