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2
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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c3b13c93ed | ||
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f9f33320ac |
@@ -55,8 +55,8 @@ without a *signed* exemption" is unenforceable.
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## Planned, NOT exempt (owned by split plans — listed so nothing falls between states)
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core `static/app.js` (11,852) · `static/highway.js` (4,168, whole file) · `server.py`
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(7,798 — was 14,037; ratcheted by the R3 `MetadataDB` + `AudioEffectsMappingDB`
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extractions and nine `routers/` modules) ·
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(7,478 — was 14,037; ratcheted by the R3 `MetadataDB` + `AudioEffectsMappingDB`
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extractions and eleven `routers/` modules) ·
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`lib/metadata_db.py` (4,373 — new in R3; the `MetadataDB` class alone is 4,018 lines
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and is a monolith in its own right, to be split per-table once the router train
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lands) · `static/v3/songs.js` (4,134) · `static/capabilities/audio-session.js`
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+2
-1
@@ -86,12 +86,13 @@ audio_cache_dir = None
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# through the seam. get_progression_content wraps a lazy content cache that stays
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# in server.py (its `setattr(server, "_progression_content")` test is untouched).
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get_progression_content = None
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builtin_diagnostic_filename = None
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_SLOTS = frozenset({
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"meta_db", "audio_effect_mappings",
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"config_dir", "dlc_dir", "dlc_dir_env",
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"static_dir", "sloppak_cache_dir", "audio_cache_dir",
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"get_progression_content",
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"get_progression_content", "builtin_diagnostic_filename",
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})
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@@ -0,0 +1,138 @@
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"""Player profile — identity, avatars (bundled + custom uploads), and progress.
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Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
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``meta_db`` -> ``appstate.meta_db``, ``CONFIG_DIR``/``STATIC_DIR`` ->
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``appstate.config_dir``/``appstate.static_dir`` (seam), ``_clean_str`` from
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``reqfields``, ``_get_progression_content()`` ->
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``appstate.get_progression_content()``. The bundled-avatar lister moves with it.
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"""
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import logging
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import secrets
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from fastapi import APIRouter
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from fastapi.responses import FileResponse, JSONResponse
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import appstate
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from reqfields import _clean_str
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log = logging.getLogger("feedBack.server")
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router = APIRouter()
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def _list_bundled_avatars() -> list[str]:
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"""Bundled default avatar filenames under static/v3/avatars/."""
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d = appstate.static_dir / "v3" / "avatars"
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if not d.is_dir():
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return []
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exts = {".svg", ".png", ".webp"}
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return sorted(
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p.name for p in d.iterdir()
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if p.is_file() and p.suffix.lower() in exts and not p.name.startswith(".")
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)
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@router.get("/api/profile")
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def api_get_profile():
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profile = appstate.meta_db.get_profile()
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# Equipped cosmetics ride along (resolved to their payloads) so the theme
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# and avatar frame apply at boot without an extra request. Never let a
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# cosmetics/content problem break the profile read.
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cosmetics = {}
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try:
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shop = appstate.get_progression_content()["shop"]
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for slot, item_id in appstate.meta_db.get_equipped().items():
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item = shop.get(item_id)
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if item:
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cosmetics[slot] = {"item_id": item_id, "payload": item["payload"]}
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except Exception:
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log.warning("profile cosmetics enrich failed", exc_info=True)
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profile["cosmetics"] = cosmetics
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return profile
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@router.post("/api/profile")
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def api_set_profile(data: dict):
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"""Set/update the player profile. Body: {display_name, avatar:{type,value}}.
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avatar.type is 'default' (value = bundled filename) or 'upload' (value =
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the /api/profile/avatar/<name> URL returned by the upload endpoint); omit
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avatar to keep the existing one (name-only edit)."""
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name = _clean_str(data.get("display_name"))
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if not (1 <= len(name) <= 32):
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return JSONResponse({"error": "Display name must be 1–32 characters."}, status_code=400)
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avatar = data.get("avatar")
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if avatar is None:
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avatar = {} # omitted → keep the current avatar (name-only edit)
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elif not isinstance(avatar, dict):
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return JSONResponse({"error": "avatar must be an object."}, status_code=400)
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atype = avatar.get("type")
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aval = _clean_str(avatar.get("value"))
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avatar_url = None
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if atype == "default":
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if aval not in _list_bundled_avatars():
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return JSONResponse({"error": "Unknown default avatar."}, status_code=400)
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avatar_url = f"/static/v3/avatars/{aval}"
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elif atype == "upload":
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from safepath import safe_join
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fname = aval.rsplit("/", 1)[-1] if aval.startswith("/api/profile/avatar/") else ""
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target = safe_join(appstate.config_dir / "avatars", fname) if fname else None
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if target is None or not target.is_file():
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return JSONResponse({"error": "Uploaded avatar not found."}, status_code=400)
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avatar_url = f"/api/profile/avatar/{fname}"
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elif atype:
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return JSONResponse({"error": "Unknown avatar type."}, status_code=400)
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# atype None/missing → keep the current avatar (name-only edit).
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return appstate.meta_db.set_profile(name, avatar_url)
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@router.get("/api/profile/avatars")
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def api_list_avatars():
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return [{"name": n, "url": f"/static/v3/avatars/{n}"} for n in _list_bundled_avatars()]
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@router.post("/api/profile/avatar")
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def api_upload_avatar(data: dict):
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"""Upload a custom avatar as base64 (mirrors the album-art upload pattern).
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Re-encodes to a ≤512px PNG under appstate.config_dir/avatars/."""
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import base64
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import io
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b64 = data.get("image", "")
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if not isinstance(b64, str) or not b64:
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return JSONResponse({"error": "No image data"}, status_code=400)
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if "," in b64:
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b64 = b64.split(",", 1)[1]
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try:
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raw = base64.b64decode(b64)
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except Exception:
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return JSONResponse({"error": "Invalid base64"}, status_code=400)
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if len(raw) > 6 * 1024 * 1024:
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return JSONResponse({"error": "Image too large (max 6 MB)."}, status_code=400)
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avatars_dir = appstate.config_dir / "avatars"
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avatars_dir.mkdir(parents=True, exist_ok=True)
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try:
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from PIL import Image
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img = Image.open(io.BytesIO(raw)).convert("RGB")
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img.thumbnail((512, 512))
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fname = f"upload-{secrets.token_hex(4)}.png" # token busts caches on change
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img.save(str(avatars_dir / fname), "PNG")
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except Exception as e:
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return JSONResponse({"error": f"Invalid image: {e}"}, status_code=400)
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return {"url": f"/api/profile/avatar/{fname}"}
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@router.get("/api/profile/avatar/{name}")
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def api_get_avatar(name: str):
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from safepath import safe_join
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target = safe_join(appstate.config_dir / "avatars", name)
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if target is None or not target.is_file():
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return JSONResponse({"error": "not found"}, status_code=404)
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return FileResponse(str(target), media_type="image/png")
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@router.get("/api/profile/progress")
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def api_profile_progress():
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"""One call for the whole profile badge: {level, xp, xp_in_level,
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xp_to_next, current_streak, best_streak, last_active_date}."""
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return appstate.meta_db.get_progress()
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@@ -0,0 +1,230 @@
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"""Progression (spec 010) — mastery rank, challenges, quests, onboarding paths.
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Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
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``meta_db`` -> ``appstate.meta_db``, ``_clean_str`` from ``reqfields``, and the
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two shared server accessors read through the seam:
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``_get_progression_content()`` -> ``appstate.get_progression_content()`` and
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``_builtin_diagnostic_filename()`` -> ``appstate.builtin_diagnostic_filename()``.
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The exclusive helpers (_goal_ui_progress, _progression_overview) + the
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_PROGRESSION_EVENT_TYPES whitelist move with it.
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"""
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import math
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from fastapi import APIRouter
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from fastapi.responses import JSONResponse
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import appstate
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from reqfields import _clean_str
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router = APIRouter()
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def _goal_ui_progress(goal: dict, state: dict, streak: int, xp_total: int) -> tuple:
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"""(count, target) for a challenge/quest progress bar. Count goals show
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n/target; threshold goals show how far the live stat is along the line."""
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import progression as progression_mod
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gtype = goal.get("type")
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if gtype in progression_mod.COUNT_GOAL_TYPES:
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target = int(goal.get("target") or 1)
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count = target if state.get("completed") else min(int(state.get("count") or 0), target)
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return count, target
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if gtype == "streak_reached":
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target = int(goal.get("days") or 1)
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return (target if state.get("completed") else min(streak, target)), target
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if gtype == "db_earned":
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target = int(goal.get("amount") or 1)
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return (target if state.get("completed") else min(xp_total, target)), target
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return 0, 1
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def _progression_overview() -> dict:
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"""The full GET /api/progression payload (also the capability `inspect`
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result): rank, onboarding, per-path challenge checklists, quests, wallet."""
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import progression as progression_mod
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from datetime import datetime as _dt
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content = appstate.get_progression_content()
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now = _dt.now()
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appstate.meta_db.ensure_quest_period(content, now)
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state = appstate.meta_db.get_progression_state()
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player_paths = appstate.meta_db.get_player_paths()
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challenge_state = appstate.meta_db.get_challenge_state()
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wallet = appstate.meta_db.get_wallet()
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streak_progress = appstate.meta_db.get_progress()
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streak = int(streak_progress.get("current_streak") or 0)
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xp_total = wallet["lifetime_db"]
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keys = progression_mod.period_keys(now)
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def _path_order(pid):
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pdef = content["paths"].get(pid) or {}
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return (pdef.get("order") or 0, pid)
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paths_payload = []
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for pid in sorted(player_paths, key=_path_order):
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pdef = content["paths"].get(pid)
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level = player_paths[pid]
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if not pdef:
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# Path selected under older content that no longer ships: keep its
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# rank contribution visible rather than silently dropping it.
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paths_payload.append({"id": pid, "name": pid, "icon": "", "level": level,
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"max_level": level, "next": None})
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continue
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next_block = None
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active = progression_mod.active_challenges(content, pid, level)
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if active:
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level_def = next(e for e in pdef["levels"] if e["level"] == level + 1)
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challenges = []
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completed_count = 0
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for ch in active:
|
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st = challenge_state.get(ch["id"]) or {}
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count, target = _goal_ui_progress(ch["goal"], st, streak, xp_total)
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if st.get("completed"):
|
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completed_count += 1
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challenges.append({
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"id": ch["id"],
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"title": ch["title"],
|
||||
"description": ch["description"],
|
||||
"count": count,
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"target": target,
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"completed": bool(st.get("completed")),
|
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"completed_at": st.get("completed_at"),
|
||||
})
|
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next_block = {
|
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"level": level + 1,
|
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"required": level_def["required"],
|
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"completed": completed_count,
|
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"challenges": challenges,
|
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}
|
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paths_payload.append({
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"id": pid,
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"name": pdef["name"],
|
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"icon": pdef["icon"],
|
||||
"level": level,
|
||||
"max_level": progression_mod.path_max_level(content, pid),
|
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"next": next_block,
|
||||
})
|
||||
|
||||
available = [
|
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{"id": pid, "name": pdef["name"], "icon": pdef["icon"]}
|
||||
for pid, pdef in sorted(content["paths"].items(), key=lambda kv: (kv[1].get("order") or 0, kv[0]))
|
||||
if pid not in player_paths
|
||||
]
|
||||
|
||||
quest_rows = appstate.meta_db.get_quest_rows(keys)
|
||||
quests_payload = {}
|
||||
for period_type in ("daily", "weekly"):
|
||||
pool = content["quests"][period_type]["pool"]
|
||||
quests = []
|
||||
for row in quest_rows:
|
||||
if row["period_type"] != period_type:
|
||||
continue
|
||||
qdef = pool.get(row["quest_id"])
|
||||
if not qdef:
|
||||
continue # removed from the pool mid-period: hide, keep the row
|
||||
count, target = _goal_ui_progress(qdef["goal"], row, streak, xp_total)
|
||||
quests.append({
|
||||
"id": row["quest_id"],
|
||||
"title": qdef["title"],
|
||||
"description": qdef["description"],
|
||||
"reward_db": row["reward_db"],
|
||||
"count": count,
|
||||
"target": target,
|
||||
"completed": row["completed"],
|
||||
"completed_at": row["completed_at"],
|
||||
})
|
||||
quests_payload[period_type] = {
|
||||
"period_key": keys[period_type],
|
||||
"resets_at": progression_mod.period_resets_at(period_type, now).isoformat(),
|
||||
"quests": quests,
|
||||
}
|
||||
|
||||
return {
|
||||
"mastery_rank": progression_mod.mastery_rank(state["calibration_status"], player_paths),
|
||||
"onboarding": {
|
||||
"calibration_status": state["calibration_status"],
|
||||
"calibration_completed_at": state["calibration_completed_at"],
|
||||
"diagnostic_filename": appstate.builtin_diagnostic_filename(),
|
||||
},
|
||||
"paths": paths_payload,
|
||||
"available_paths": available,
|
||||
"quests": quests_payload,
|
||||
"wallet": wallet,
|
||||
}
|
||||
|
||||
|
||||
@router.get("/api/progression")
|
||||
def api_progression():
|
||||
return _progression_overview()
|
||||
|
||||
|
||||
@router.post("/api/progression/paths")
|
||||
def api_progression_add_paths(data: dict):
|
||||
"""Select instrument paths. Body: {add: [path_id, ...]}. Idempotent;
|
||||
removal is unsupported (Mastery Rank never decreases)."""
|
||||
add = data.get("add")
|
||||
if not isinstance(add, list) or not add:
|
||||
return JSONResponse({"error": "add must be a non-empty list of path ids"}, status_code=400)
|
||||
content = appstate.get_progression_content()
|
||||
for pid in add:
|
||||
if not isinstance(pid, str) or pid not in content["paths"]:
|
||||
return JSONResponse({"error": f"unknown path: {pid!r}"}, status_code=400)
|
||||
appstate.meta_db.add_player_paths(add)
|
||||
return _progression_overview()
|
||||
|
||||
|
||||
@router.post("/api/progression/onboarding")
|
||||
def api_progression_onboarding(data: dict):
|
||||
"""Onboarding calibration choice. Body: {action: "skip"} — completing the
|
||||
calibration needs no endpoint, it flows through the normal /api/stats path."""
|
||||
if _clean_str(data.get("action")) != "skip":
|
||||
return JSONResponse({"error": "action must be 'skip'"}, status_code=400)
|
||||
# Spec invariant: onboarding requires picking at least one instrument path
|
||||
# before finishing, so skipping straight to rank 1 with no paths would
|
||||
# leave a rank that can never grow. Only enforced when the content bundle
|
||||
# actually defines paths — broken/empty content must never brick onboarding.
|
||||
if appstate.get_progression_content()["paths"] and not appstate.meta_db.get_player_paths():
|
||||
return JSONResponse(
|
||||
{"error": "select at least one instrument path before skipping calibration"},
|
||||
status_code=400,
|
||||
)
|
||||
appstate.meta_db.skip_calibration()
|
||||
return _progression_overview()
|
||||
|
||||
|
||||
# Externally postable progression events. song_completed is deliberately NOT
|
||||
# here: it is server-derived inside /api/stats so the scored-session authority
|
||||
# stays in one place.
|
||||
_PROGRESSION_EVENT_TYPES = {"minigame_run"}
|
||||
|
||||
|
||||
@router.post("/api/progression/events")
|
||||
def api_progression_events(data: dict):
|
||||
"""Generic progression-event intake for plugins (capability `record-event`).
|
||||
Body: {type, payload}. Whitelisted types, scalar payload values only."""
|
||||
etype = _clean_str(data.get("type"))
|
||||
if etype not in _PROGRESSION_EVENT_TYPES:
|
||||
return JSONResponse(
|
||||
{"error": f"event type must be one of {sorted(_PROGRESSION_EVENT_TYPES)}"},
|
||||
status_code=400,
|
||||
)
|
||||
payload = data.get("payload")
|
||||
if payload is None:
|
||||
payload = {}
|
||||
if not isinstance(payload, dict) or len(payload) > 16:
|
||||
return JSONResponse({"error": "payload must be a small object"}, status_code=400)
|
||||
clean = {}
|
||||
for key, value in payload.items():
|
||||
if not isinstance(key, str) or len(key) > 64:
|
||||
return JSONResponse({"error": "payload keys must be short strings"}, status_code=400)
|
||||
if value is None:
|
||||
continue
|
||||
if isinstance(value, bool) or (
|
||||
not isinstance(value, (int, float, str))
|
||||
) or (isinstance(value, float) and not math.isfinite(value)) or (
|
||||
isinstance(value, str) and len(value) > 256
|
||||
):
|
||||
return JSONResponse({"error": "payload values must be short strings or finite numbers"}, status_code=400)
|
||||
clean[key] = value
|
||||
summary = appstate.meta_db.record_progression_event(etype, clean, appstate.get_progression_content())
|
||||
return {"ok": True, "progression": summary}
|
||||
@@ -55,7 +55,7 @@ from dlc_paths import _get_dlc_dir, _resolve_dlc_path
|
||||
# Lives in lib/ because that is the one core dir every packaging path copies.
|
||||
import appstate
|
||||
# Extracted route modules. They import `appstate`, never `server` — one-way graph.
|
||||
from routers import audio_effects, artist_aliases, loops, playlists, ws_highway, chart, wanted, library_extras, shop
|
||||
from routers import audio_effects, artist_aliases, loops, playlists, ws_highway, chart, wanted, library_extras, shop, progression, profile
|
||||
import sloppak as sloppak_mod
|
||||
import loosefolder as loosefolder_mod
|
||||
# Pure text-matching engine for MusicBrainz enrichment (P8): denoise/score/
|
||||
@@ -1168,7 +1168,10 @@ def _get_progression_content() -> dict:
|
||||
# (the main configure() at import-top runs before this def). The cache global +
|
||||
# lock stay in server.py, so the `setattr(server, "_progression_content")` test
|
||||
# path is unchanged; routers call `appstate.get_progression_content()`.
|
||||
appstate.configure(get_progression_content=_get_progression_content)
|
||||
appstate.configure(
|
||||
get_progression_content=_get_progression_content,
|
||||
builtin_diagnostic_filename=_builtin_diagnostic_filename,
|
||||
)
|
||||
|
||||
|
||||
def _copy_builtin_packs(
|
||||
@@ -4662,125 +4665,9 @@ def api_artist_links(name: str):
|
||||
def api_artist_links_refresh(name: str):
|
||||
"""Explicit re-fetch of the cached links (the page's manual Refresh)."""
|
||||
return _artist_links_payload(name, force=True)
|
||||
|
||||
|
||||
# ── Player profile / unified XP / streak (fee[dB]ack v0.3.0) ──────────────────
|
||||
|
||||
def _list_bundled_avatars() -> list[str]:
|
||||
"""Bundled default avatar filenames under static/v3/avatars/."""
|
||||
d = STATIC_DIR / "v3" / "avatars"
|
||||
if not d.is_dir():
|
||||
return []
|
||||
exts = {".svg", ".png", ".webp"}
|
||||
return sorted(
|
||||
p.name for p in d.iterdir()
|
||||
if p.is_file() and p.suffix.lower() in exts and not p.name.startswith(".")
|
||||
)
|
||||
|
||||
|
||||
@app.get("/api/profile")
|
||||
def api_get_profile():
|
||||
profile = meta_db.get_profile()
|
||||
# Equipped cosmetics ride along (resolved to their payloads) so the theme
|
||||
# and avatar frame apply at boot without an extra request. Never let a
|
||||
# cosmetics/content problem break the profile read.
|
||||
cosmetics = {}
|
||||
try:
|
||||
shop = _get_progression_content()["shop"]
|
||||
for slot, item_id in meta_db.get_equipped().items():
|
||||
item = shop.get(item_id)
|
||||
if item:
|
||||
cosmetics[slot] = {"item_id": item_id, "payload": item["payload"]}
|
||||
except Exception:
|
||||
log.warning("profile cosmetics enrich failed", exc_info=True)
|
||||
profile["cosmetics"] = cosmetics
|
||||
return profile
|
||||
|
||||
|
||||
|
||||
@app.post("/api/profile")
|
||||
def api_set_profile(data: dict):
|
||||
"""Set/update the player profile. Body: {display_name, avatar:{type,value}}.
|
||||
avatar.type is 'default' (value = bundled filename) or 'upload' (value =
|
||||
the /api/profile/avatar/<name> URL returned by the upload endpoint); omit
|
||||
avatar to keep the existing one (name-only edit)."""
|
||||
name = _clean_str(data.get("display_name"))
|
||||
if not (1 <= len(name) <= 32):
|
||||
return JSONResponse({"error": "Display name must be 1–32 characters."}, status_code=400)
|
||||
avatar = data.get("avatar")
|
||||
if avatar is None:
|
||||
avatar = {} # omitted → keep the current avatar (name-only edit)
|
||||
elif not isinstance(avatar, dict):
|
||||
return JSONResponse({"error": "avatar must be an object."}, status_code=400)
|
||||
atype = avatar.get("type")
|
||||
aval = _clean_str(avatar.get("value"))
|
||||
avatar_url = None
|
||||
if atype == "default":
|
||||
if aval not in _list_bundled_avatars():
|
||||
return JSONResponse({"error": "Unknown default avatar."}, status_code=400)
|
||||
avatar_url = f"/static/v3/avatars/{aval}"
|
||||
elif atype == "upload":
|
||||
from safepath import safe_join
|
||||
fname = aval.rsplit("/", 1)[-1] if aval.startswith("/api/profile/avatar/") else ""
|
||||
target = safe_join(CONFIG_DIR / "avatars", fname) if fname else None
|
||||
if target is None or not target.is_file():
|
||||
return JSONResponse({"error": "Uploaded avatar not found."}, status_code=400)
|
||||
avatar_url = f"/api/profile/avatar/{fname}"
|
||||
elif atype:
|
||||
return JSONResponse({"error": "Unknown avatar type."}, status_code=400)
|
||||
# atype None/missing → keep the current avatar (name-only edit).
|
||||
return meta_db.set_profile(name, avatar_url)
|
||||
|
||||
|
||||
@app.get("/api/profile/avatars")
|
||||
def api_list_avatars():
|
||||
return [{"name": n, "url": f"/static/v3/avatars/{n}"} for n in _list_bundled_avatars()]
|
||||
|
||||
|
||||
@app.post("/api/profile/avatar")
|
||||
def api_upload_avatar(data: dict):
|
||||
"""Upload a custom avatar as base64 (mirrors the album-art upload pattern).
|
||||
Re-encodes to a ≤512px PNG under CONFIG_DIR/avatars/."""
|
||||
import base64
|
||||
import io
|
||||
b64 = data.get("image", "")
|
||||
if not isinstance(b64, str) or not b64:
|
||||
return JSONResponse({"error": "No image data"}, status_code=400)
|
||||
if "," in b64:
|
||||
b64 = b64.split(",", 1)[1]
|
||||
try:
|
||||
raw = base64.b64decode(b64)
|
||||
except Exception:
|
||||
return JSONResponse({"error": "Invalid base64"}, status_code=400)
|
||||
if len(raw) > 6 * 1024 * 1024:
|
||||
return JSONResponse({"error": "Image too large (max 6 MB)."}, status_code=400)
|
||||
avatars_dir = CONFIG_DIR / "avatars"
|
||||
avatars_dir.mkdir(parents=True, exist_ok=True)
|
||||
try:
|
||||
from PIL import Image
|
||||
img = Image.open(io.BytesIO(raw)).convert("RGB")
|
||||
img.thumbnail((512, 512))
|
||||
fname = f"upload-{secrets.token_hex(4)}.png" # token busts caches on change
|
||||
img.save(str(avatars_dir / fname), "PNG")
|
||||
except Exception as e:
|
||||
return JSONResponse({"error": f"Invalid image: {e}"}, status_code=400)
|
||||
return {"url": f"/api/profile/avatar/{fname}"}
|
||||
|
||||
|
||||
@app.get("/api/profile/avatar/{name}")
|
||||
def api_get_avatar(name: str):
|
||||
from safepath import safe_join
|
||||
target = safe_join(CONFIG_DIR / "avatars", name)
|
||||
if target is None or not target.is_file():
|
||||
return JSONResponse({"error": "not found"}, status_code=404)
|
||||
return FileResponse(str(target), media_type="image/png")
|
||||
|
||||
|
||||
@app.get("/api/profile/progress")
|
||||
def api_profile_progress():
|
||||
"""One call for the whole profile badge: {level, xp, xp_in_level,
|
||||
xp_to_next, current_streak, best_streak, last_active_date}."""
|
||||
return meta_db.get_progress()
|
||||
# ── Player profile (identity / avatars / progress) ───────────────────────────
|
||||
# Mounted here (registration order). Implementation in lib/routers/profile.py.
|
||||
app.include_router(profile.router)
|
||||
|
||||
|
||||
@app.post("/api/xp/award")
|
||||
@@ -4800,216 +4687,9 @@ def api_award_xp(data: dict):
|
||||
return meta_db.get_progress()
|
||||
|
||||
|
||||
# ── Progression (spec 010): mastery rank, challenges, quests, shop ───────────
|
||||
|
||||
def _goal_ui_progress(goal: dict, state: dict, streak: int, xp_total: int) -> tuple:
|
||||
"""(count, target) for a challenge/quest progress bar. Count goals show
|
||||
n/target; threshold goals show how far the live stat is along the line."""
|
||||
import progression as progression_mod
|
||||
gtype = goal.get("type")
|
||||
if gtype in progression_mod.COUNT_GOAL_TYPES:
|
||||
target = int(goal.get("target") or 1)
|
||||
count = target if state.get("completed") else min(int(state.get("count") or 0), target)
|
||||
return count, target
|
||||
if gtype == "streak_reached":
|
||||
target = int(goal.get("days") or 1)
|
||||
return (target if state.get("completed") else min(streak, target)), target
|
||||
if gtype == "db_earned":
|
||||
target = int(goal.get("amount") or 1)
|
||||
return (target if state.get("completed") else min(xp_total, target)), target
|
||||
return 0, 1
|
||||
|
||||
|
||||
def _progression_overview() -> dict:
|
||||
"""The full GET /api/progression payload (also the capability `inspect`
|
||||
result): rank, onboarding, per-path challenge checklists, quests, wallet."""
|
||||
import progression as progression_mod
|
||||
from datetime import datetime as _dt
|
||||
content = _get_progression_content()
|
||||
now = _dt.now()
|
||||
meta_db.ensure_quest_period(content, now)
|
||||
|
||||
state = meta_db.get_progression_state()
|
||||
player_paths = meta_db.get_player_paths()
|
||||
challenge_state = meta_db.get_challenge_state()
|
||||
wallet = meta_db.get_wallet()
|
||||
streak_progress = meta_db.get_progress()
|
||||
streak = int(streak_progress.get("current_streak") or 0)
|
||||
xp_total = wallet["lifetime_db"]
|
||||
keys = progression_mod.period_keys(now)
|
||||
|
||||
def _path_order(pid):
|
||||
pdef = content["paths"].get(pid) or {}
|
||||
return (pdef.get("order") or 0, pid)
|
||||
|
||||
paths_payload = []
|
||||
for pid in sorted(player_paths, key=_path_order):
|
||||
pdef = content["paths"].get(pid)
|
||||
level = player_paths[pid]
|
||||
if not pdef:
|
||||
# Path selected under older content that no longer ships: keep its
|
||||
# rank contribution visible rather than silently dropping it.
|
||||
paths_payload.append({"id": pid, "name": pid, "icon": "", "level": level,
|
||||
"max_level": level, "next": None})
|
||||
continue
|
||||
next_block = None
|
||||
active = progression_mod.active_challenges(content, pid, level)
|
||||
if active:
|
||||
level_def = next(e for e in pdef["levels"] if e["level"] == level + 1)
|
||||
challenges = []
|
||||
completed_count = 0
|
||||
for ch in active:
|
||||
st = challenge_state.get(ch["id"]) or {}
|
||||
count, target = _goal_ui_progress(ch["goal"], st, streak, xp_total)
|
||||
if st.get("completed"):
|
||||
completed_count += 1
|
||||
challenges.append({
|
||||
"id": ch["id"],
|
||||
"title": ch["title"],
|
||||
"description": ch["description"],
|
||||
"count": count,
|
||||
"target": target,
|
||||
"completed": bool(st.get("completed")),
|
||||
"completed_at": st.get("completed_at"),
|
||||
})
|
||||
next_block = {
|
||||
"level": level + 1,
|
||||
"required": level_def["required"],
|
||||
"completed": completed_count,
|
||||
"challenges": challenges,
|
||||
}
|
||||
paths_payload.append({
|
||||
"id": pid,
|
||||
"name": pdef["name"],
|
||||
"icon": pdef["icon"],
|
||||
"level": level,
|
||||
"max_level": progression_mod.path_max_level(content, pid),
|
||||
"next": next_block,
|
||||
})
|
||||
|
||||
available = [
|
||||
{"id": pid, "name": pdef["name"], "icon": pdef["icon"]}
|
||||
for pid, pdef in sorted(content["paths"].items(), key=lambda kv: (kv[1].get("order") or 0, kv[0]))
|
||||
if pid not in player_paths
|
||||
]
|
||||
|
||||
quest_rows = meta_db.get_quest_rows(keys)
|
||||
quests_payload = {}
|
||||
for period_type in ("daily", "weekly"):
|
||||
pool = content["quests"][period_type]["pool"]
|
||||
quests = []
|
||||
for row in quest_rows:
|
||||
if row["period_type"] != period_type:
|
||||
continue
|
||||
qdef = pool.get(row["quest_id"])
|
||||
if not qdef:
|
||||
continue # removed from the pool mid-period: hide, keep the row
|
||||
count, target = _goal_ui_progress(qdef["goal"], row, streak, xp_total)
|
||||
quests.append({
|
||||
"id": row["quest_id"],
|
||||
"title": qdef["title"],
|
||||
"description": qdef["description"],
|
||||
"reward_db": row["reward_db"],
|
||||
"count": count,
|
||||
"target": target,
|
||||
"completed": row["completed"],
|
||||
"completed_at": row["completed_at"],
|
||||
})
|
||||
quests_payload[period_type] = {
|
||||
"period_key": keys[period_type],
|
||||
"resets_at": progression_mod.period_resets_at(period_type, now).isoformat(),
|
||||
"quests": quests,
|
||||
}
|
||||
|
||||
return {
|
||||
"mastery_rank": progression_mod.mastery_rank(state["calibration_status"], player_paths),
|
||||
"onboarding": {
|
||||
"calibration_status": state["calibration_status"],
|
||||
"calibration_completed_at": state["calibration_completed_at"],
|
||||
"diagnostic_filename": _builtin_diagnostic_filename(),
|
||||
},
|
||||
"paths": paths_payload,
|
||||
"available_paths": available,
|
||||
"quests": quests_payload,
|
||||
"wallet": wallet,
|
||||
}
|
||||
|
||||
|
||||
@app.get("/api/progression")
|
||||
def api_progression():
|
||||
return _progression_overview()
|
||||
|
||||
|
||||
@app.post("/api/progression/paths")
|
||||
def api_progression_add_paths(data: dict):
|
||||
"""Select instrument paths. Body: {add: [path_id, ...]}. Idempotent;
|
||||
removal is unsupported (Mastery Rank never decreases)."""
|
||||
add = data.get("add")
|
||||
if not isinstance(add, list) or not add:
|
||||
return JSONResponse({"error": "add must be a non-empty list of path ids"}, status_code=400)
|
||||
content = _get_progression_content()
|
||||
for pid in add:
|
||||
if not isinstance(pid, str) or pid not in content["paths"]:
|
||||
return JSONResponse({"error": f"unknown path: {pid!r}"}, status_code=400)
|
||||
meta_db.add_player_paths(add)
|
||||
return _progression_overview()
|
||||
|
||||
|
||||
@app.post("/api/progression/onboarding")
|
||||
def api_progression_onboarding(data: dict):
|
||||
"""Onboarding calibration choice. Body: {action: "skip"} — completing the
|
||||
calibration needs no endpoint, it flows through the normal /api/stats path."""
|
||||
if _clean_str(data.get("action")) != "skip":
|
||||
return JSONResponse({"error": "action must be 'skip'"}, status_code=400)
|
||||
# Spec invariant: onboarding requires picking at least one instrument path
|
||||
# before finishing, so skipping straight to rank 1 with no paths would
|
||||
# leave a rank that can never grow. Only enforced when the content bundle
|
||||
# actually defines paths — broken/empty content must never brick onboarding.
|
||||
if _get_progression_content()["paths"] and not meta_db.get_player_paths():
|
||||
return JSONResponse(
|
||||
{"error": "select at least one instrument path before skipping calibration"},
|
||||
status_code=400,
|
||||
)
|
||||
meta_db.skip_calibration()
|
||||
return _progression_overview()
|
||||
|
||||
|
||||
# Externally postable progression events. song_completed is deliberately NOT
|
||||
# here: it is server-derived inside /api/stats so the scored-session authority
|
||||
# stays in one place.
|
||||
_PROGRESSION_EVENT_TYPES = {"minigame_run"}
|
||||
|
||||
|
||||
@app.post("/api/progression/events")
|
||||
def api_progression_events(data: dict):
|
||||
"""Generic progression-event intake for plugins (capability `record-event`).
|
||||
Body: {type, payload}. Whitelisted types, scalar payload values only."""
|
||||
etype = _clean_str(data.get("type"))
|
||||
if etype not in _PROGRESSION_EVENT_TYPES:
|
||||
return JSONResponse(
|
||||
{"error": f"event type must be one of {sorted(_PROGRESSION_EVENT_TYPES)}"},
|
||||
status_code=400,
|
||||
)
|
||||
payload = data.get("payload")
|
||||
if payload is None:
|
||||
payload = {}
|
||||
if not isinstance(payload, dict) or len(payload) > 16:
|
||||
return JSONResponse({"error": "payload must be a small object"}, status_code=400)
|
||||
clean = {}
|
||||
for key, value in payload.items():
|
||||
if not isinstance(key, str) or len(key) > 64:
|
||||
return JSONResponse({"error": "payload keys must be short strings"}, status_code=400)
|
||||
if value is None:
|
||||
continue
|
||||
if isinstance(value, bool) or (
|
||||
not isinstance(value, (int, float, str))
|
||||
) or (isinstance(value, float) and not math.isfinite(value)) or (
|
||||
isinstance(value, str) and len(value) > 256
|
||||
):
|
||||
return JSONResponse({"error": "payload values must be short strings or finite numbers"}, status_code=400)
|
||||
clean[key] = value
|
||||
summary = meta_db.record_progression_event(etype, clean, _get_progression_content())
|
||||
return {"ok": True, "progression": summary}
|
||||
# ── Progression (spec 010) ───────────────────────────────────────────────────
|
||||
# Mounted here (registration order). Implementation in lib/routers/progression.py.
|
||||
app.include_router(progression.router)
|
||||
|
||||
|
||||
# ── Cosmetics shop (spec 010) ────────────────────────────────────────────────
|
||||
|
||||
@@ -4877,15 +4877,6 @@ window.jucePlayer = jucePlayer;
|
||||
// value change (this runs on a 350ms poll — logging every tick would
|
||||
// flood the diagnostics buffer).
|
||||
let _loggedOutputType;
|
||||
// [asio-diag] verbose diagnostics, gated on --debug (preload exposes
|
||||
// audio.debugEnabled). Resolved once at install; until it resolves the
|
||||
// flag stays false and verbose lines are skipped. Shared with the
|
||||
// renderer-bus feeder below via window._asioDiagEnabled.
|
||||
let _asioDiag = false;
|
||||
if (typeof juceApi.debugEnabled === 'function') {
|
||||
juceApi.debugEnabled().then((v) => { _asioDiag = !!v; }).catch(() => {});
|
||||
}
|
||||
window._asioDiagEnabled = () => _asioDiag;
|
||||
async function _outputIsExclusive() {
|
||||
if (typeof juceApi.getCurrentDevice !== 'function') {
|
||||
if (_loggedOutputType !== '<no-getCurrentDevice>') {
|
||||
@@ -4901,15 +4892,6 @@ window.jucePlayer = jucePlayer;
|
||||
if (t !== _loggedOutputType) {
|
||||
_loggedOutputType = t;
|
||||
console.log('[feedpak-route] outputType=', JSON.stringify(t), '→ exclusive=', excl);
|
||||
// [asio-diag] full device object on every type change — shows
|
||||
// the exact strings the predicate saw (inputType vs outputType,
|
||||
// device names, duplex), so a driver reporting a non-'ASIO'
|
||||
// type name is visible in tester logs.
|
||||
if (_asioDiag) {
|
||||
try {
|
||||
console.log('[asio-diag] getCurrentDevice=', JSON.stringify(dev));
|
||||
} catch (_) { /* circular/hostile object — skip */ }
|
||||
}
|
||||
}
|
||||
return excl;
|
||||
} catch (e) {
|
||||
@@ -5394,13 +5376,6 @@ window.jucePlayer = jucePlayer;
|
||||
if (typeof ctx.setSinkId !== 'function') throw new Error('setSinkId unsupported');
|
||||
await ctx.setSinkId(exclusive ? { type: 'none' } : '');
|
||||
if (ctx.state !== 'running') await ctx.resume().catch(() => {});
|
||||
// [asio-diag] a context left on the default sink while the bus is
|
||||
// engaged is exactly the "song on the wrong device" symptom — record
|
||||
// every successful sink flip (failures throw and are logged upstream).
|
||||
if (window._asioDiagEnabled?.()) {
|
||||
console.log('[asio-diag] setSink:', exclusive ? 'null-sink' : 'default',
|
||||
'state=', ctx.state, 'rate=', ctx.sampleRate);
|
||||
}
|
||||
}
|
||||
|
||||
async function _disengage() {
|
||||
@@ -5471,24 +5446,6 @@ window.jucePlayer = jucePlayer;
|
||||
else if (elementSong) want = 'element';
|
||||
}
|
||||
|
||||
// [asio-diag] full decision vector, change-gated (500ms poll —
|
||||
// steady state must not flood the buffer). This is the feeder-side
|
||||
// counterpart of the watcher's [feedpak-route] decision line: it
|
||||
// shows WHY the bus did or didn't engage (exclusive predicate,
|
||||
// stems graph presence, native transport ownership, element song).
|
||||
if (window._asioDiagEnabled?.()) {
|
||||
const d = 'running=' + running + ' exclusive=' + exclusive
|
||||
+ ' stems=' + !!stems + ' songAudio=' + !!songAudio
|
||||
+ ' juceMode=' + !!window._juceMode
|
||||
+ ' elementSong=' + elementSong
|
||||
+ ' want=' + want + ' mode=' + _mode;
|
||||
if (d !== window._lastRendererBusDecision) {
|
||||
window._lastRendererBusDecision = d;
|
||||
console.log('[asio-diag] renderer-bus:', d);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
const stemsGraphChanged = _mode === 'stems' && stems !== _stemsGraph;
|
||||
if (want !== _mode || stemsGraphChanged) {
|
||||
await _disengage();
|
||||
|
||||
Reference in New Issue
Block a user