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byrongamatosandClaude Opus 4.8 c3b13c93ed refactor(server): extract the profile routes into routers/profile.py (R3)
6 routes (get/set profile, bundled+custom avatars, avatar upload/serve, progress)
+ the exclusive _list_bundled_avatars helper. Bodies verbatim; @app -> @router,
meta_db -> appstate.meta_db, CONFIG_DIR/STATIC_DIR -> appstate.config_dir/
static_dir (seam), _clean_str from reqfields, _get_progression_content() ->
appstate.get_progression_content().

No STATIC_DIR test retarget: _list_bundled_avatars reads appstate.static_dir but
test_profile_api doesn't patch STATIC (only the sloppak/audio/traversal suites
do, for handlers that stay in server.py). server.py: 7,594 -> 7,478.

Verified: pyflakes clean; route table IDENTICAL (143); pytest 2401 passed (61 in
test_profile_api); eslint 0. Boot smoke: GET /api/profile 200 (drives
get_progression_content), /avatars lists via appstate.static_dir, /progress 200.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 00:31:24 +02:00
f9f33320ac refactor(server): extract the progression routes into routers/progression.py (R3) (#853)
4 routes (overview/add-paths/onboarding/events, spec 010) + their EXCLUSIVE
helpers (_goal_ui_progress, _progression_overview 112L) + the
_PROGRESSION_EVENT_TYPES whitelist. Bodies verbatim; @app -> @router,
meta_db -> appstate.meta_db, _clean_str from reqfields.

The two SHARED server accessors read through the seam: get_progression_content
(added for shop #851) and builtin_diagnostic_filename (new slot — a trivial
const-returning fn shared with the stats router's api_record_stats). Both are
injected via the second appstate.configure() after their defs (the import-top
configure runs before them). The cache + fns stay in server.py, so
test_progression_api's server._progression_content patch is untouched — 0 retarget.

server.py: 7,798 -> 7,594.

Verified: pyflakes clean; route table IDENTICAL (143); both seam accessors wired;
pytest 2401 passed (63 in test_progression_api); eslint 0. Boot smoke: GET
/api/progression 200 (drives _progression_overview + both accessors), events
400 on bad body.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-11 00:25:53 +02:00
6 changed files with 383 additions and 377 deletions
+2 -2
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@@ -55,8 +55,8 @@ without a *signed* exemption" is unenforceable.
## Planned, NOT exempt (owned by split plans — listed so nothing falls between states)
core `static/app.js` (11,852) · `static/highway.js` (4,168, whole file) · `server.py`
(7,798 — was 14,037; ratcheted by the R3 `MetadataDB` + `AudioEffectsMappingDB`
extractions and nine `routers/` modules) ·
(7,478 — was 14,037; ratcheted by the R3 `MetadataDB` + `AudioEffectsMappingDB`
extractions and eleven `routers/` modules) ·
`lib/metadata_db.py` (4,373 — new in R3; the `MetadataDB` class alone is 4,018 lines
and is a monolith in its own right, to be split per-table once the router train
lands) · `static/v3/songs.js` (4,134) · `static/capabilities/audio-session.js`
+2 -1
View File
@@ -86,12 +86,13 @@ audio_cache_dir = None
# through the seam. get_progression_content wraps a lazy content cache that stays
# in server.py (its `setattr(server, "_progression_content")` test is untouched).
get_progression_content = None
builtin_diagnostic_filename = None
_SLOTS = frozenset({
"meta_db", "audio_effect_mappings",
"config_dir", "dlc_dir", "dlc_dir_env",
"static_dir", "sloppak_cache_dir", "audio_cache_dir",
"get_progression_content",
"get_progression_content", "builtin_diagnostic_filename",
})
+138
View File
@@ -0,0 +1,138 @@
"""Player profile — identity, avatars (bundled + custom uploads), and progress.
Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
``meta_db`` -> ``appstate.meta_db``, ``CONFIG_DIR``/``STATIC_DIR`` ->
``appstate.config_dir``/``appstate.static_dir`` (seam), ``_clean_str`` from
``reqfields``, ``_get_progression_content()`` ->
``appstate.get_progression_content()``. The bundled-avatar lister moves with it.
"""
import logging
import secrets
from fastapi import APIRouter
from fastapi.responses import FileResponse, JSONResponse
import appstate
from reqfields import _clean_str
log = logging.getLogger("feedBack.server")
router = APIRouter()
def _list_bundled_avatars() -> list[str]:
"""Bundled default avatar filenames under static/v3/avatars/."""
d = appstate.static_dir / "v3" / "avatars"
if not d.is_dir():
return []
exts = {".svg", ".png", ".webp"}
return sorted(
p.name for p in d.iterdir()
if p.is_file() and p.suffix.lower() in exts and not p.name.startswith(".")
)
@router.get("/api/profile")
def api_get_profile():
profile = appstate.meta_db.get_profile()
# Equipped cosmetics ride along (resolved to their payloads) so the theme
# and avatar frame apply at boot without an extra request. Never let a
# cosmetics/content problem break the profile read.
cosmetics = {}
try:
shop = appstate.get_progression_content()["shop"]
for slot, item_id in appstate.meta_db.get_equipped().items():
item = shop.get(item_id)
if item:
cosmetics[slot] = {"item_id": item_id, "payload": item["payload"]}
except Exception:
log.warning("profile cosmetics enrich failed", exc_info=True)
profile["cosmetics"] = cosmetics
return profile
@router.post("/api/profile")
def api_set_profile(data: dict):
"""Set/update the player profile. Body: {display_name, avatar:{type,value}}.
avatar.type is 'default' (value = bundled filename) or 'upload' (value =
the /api/profile/avatar/<name> URL returned by the upload endpoint); omit
avatar to keep the existing one (name-only edit)."""
name = _clean_str(data.get("display_name"))
if not (1 <= len(name) <= 32):
return JSONResponse({"error": "Display name must be 132 characters."}, status_code=400)
avatar = data.get("avatar")
if avatar is None:
avatar = {} # omitted → keep the current avatar (name-only edit)
elif not isinstance(avatar, dict):
return JSONResponse({"error": "avatar must be an object."}, status_code=400)
atype = avatar.get("type")
aval = _clean_str(avatar.get("value"))
avatar_url = None
if atype == "default":
if aval not in _list_bundled_avatars():
return JSONResponse({"error": "Unknown default avatar."}, status_code=400)
avatar_url = f"/static/v3/avatars/{aval}"
elif atype == "upload":
from safepath import safe_join
fname = aval.rsplit("/", 1)[-1] if aval.startswith("/api/profile/avatar/") else ""
target = safe_join(appstate.config_dir / "avatars", fname) if fname else None
if target is None or not target.is_file():
return JSONResponse({"error": "Uploaded avatar not found."}, status_code=400)
avatar_url = f"/api/profile/avatar/{fname}"
elif atype:
return JSONResponse({"error": "Unknown avatar type."}, status_code=400)
# atype None/missing → keep the current avatar (name-only edit).
return appstate.meta_db.set_profile(name, avatar_url)
@router.get("/api/profile/avatars")
def api_list_avatars():
return [{"name": n, "url": f"/static/v3/avatars/{n}"} for n in _list_bundled_avatars()]
@router.post("/api/profile/avatar")
def api_upload_avatar(data: dict):
"""Upload a custom avatar as base64 (mirrors the album-art upload pattern).
Re-encodes to a ≤512px PNG under appstate.config_dir/avatars/."""
import base64
import io
b64 = data.get("image", "")
if not isinstance(b64, str) or not b64:
return JSONResponse({"error": "No image data"}, status_code=400)
if "," in b64:
b64 = b64.split(",", 1)[1]
try:
raw = base64.b64decode(b64)
except Exception:
return JSONResponse({"error": "Invalid base64"}, status_code=400)
if len(raw) > 6 * 1024 * 1024:
return JSONResponse({"error": "Image too large (max 6 MB)."}, status_code=400)
avatars_dir = appstate.config_dir / "avatars"
avatars_dir.mkdir(parents=True, exist_ok=True)
try:
from PIL import Image
img = Image.open(io.BytesIO(raw)).convert("RGB")
img.thumbnail((512, 512))
fname = f"upload-{secrets.token_hex(4)}.png" # token busts caches on change
img.save(str(avatars_dir / fname), "PNG")
except Exception as e:
return JSONResponse({"error": f"Invalid image: {e}"}, status_code=400)
return {"url": f"/api/profile/avatar/{fname}"}
@router.get("/api/profile/avatar/{name}")
def api_get_avatar(name: str):
from safepath import safe_join
target = safe_join(appstate.config_dir / "avatars", name)
if target is None or not target.is_file():
return JSONResponse({"error": "not found"}, status_code=404)
return FileResponse(str(target), media_type="image/png")
@router.get("/api/profile/progress")
def api_profile_progress():
"""One call for the whole profile badge: {level, xp, xp_in_level,
xp_to_next, current_streak, best_streak, last_active_date}."""
return appstate.meta_db.get_progress()
+230
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@@ -0,0 +1,230 @@
"""Progression (spec 010) — mastery rank, challenges, quests, onboarding paths.
Extracted verbatim from ``server.py`` (R3); edits: ``@app`` -> ``@router``,
``meta_db`` -> ``appstate.meta_db``, ``_clean_str`` from ``reqfields``, and the
two shared server accessors read through the seam:
``_get_progression_content()`` -> ``appstate.get_progression_content()`` and
``_builtin_diagnostic_filename()`` -> ``appstate.builtin_diagnostic_filename()``.
The exclusive helpers (_goal_ui_progress, _progression_overview) + the
_PROGRESSION_EVENT_TYPES whitelist move with it.
"""
import math
from fastapi import APIRouter
from fastapi.responses import JSONResponse
import appstate
from reqfields import _clean_str
router = APIRouter()
def _goal_ui_progress(goal: dict, state: dict, streak: int, xp_total: int) -> tuple:
"""(count, target) for a challenge/quest progress bar. Count goals show
n/target; threshold goals show how far the live stat is along the line."""
import progression as progression_mod
gtype = goal.get("type")
if gtype in progression_mod.COUNT_GOAL_TYPES:
target = int(goal.get("target") or 1)
count = target if state.get("completed") else min(int(state.get("count") or 0), target)
return count, target
if gtype == "streak_reached":
target = int(goal.get("days") or 1)
return (target if state.get("completed") else min(streak, target)), target
if gtype == "db_earned":
target = int(goal.get("amount") or 1)
return (target if state.get("completed") else min(xp_total, target)), target
return 0, 1
def _progression_overview() -> dict:
"""The full GET /api/progression payload (also the capability `inspect`
result): rank, onboarding, per-path challenge checklists, quests, wallet."""
import progression as progression_mod
from datetime import datetime as _dt
content = appstate.get_progression_content()
now = _dt.now()
appstate.meta_db.ensure_quest_period(content, now)
state = appstate.meta_db.get_progression_state()
player_paths = appstate.meta_db.get_player_paths()
challenge_state = appstate.meta_db.get_challenge_state()
wallet = appstate.meta_db.get_wallet()
streak_progress = appstate.meta_db.get_progress()
streak = int(streak_progress.get("current_streak") or 0)
xp_total = wallet["lifetime_db"]
keys = progression_mod.period_keys(now)
def _path_order(pid):
pdef = content["paths"].get(pid) or {}
return (pdef.get("order") or 0, pid)
paths_payload = []
for pid in sorted(player_paths, key=_path_order):
pdef = content["paths"].get(pid)
level = player_paths[pid]
if not pdef:
# Path selected under older content that no longer ships: keep its
# rank contribution visible rather than silently dropping it.
paths_payload.append({"id": pid, "name": pid, "icon": "", "level": level,
"max_level": level, "next": None})
continue
next_block = None
active = progression_mod.active_challenges(content, pid, level)
if active:
level_def = next(e for e in pdef["levels"] if e["level"] == level + 1)
challenges = []
completed_count = 0
for ch in active:
st = challenge_state.get(ch["id"]) or {}
count, target = _goal_ui_progress(ch["goal"], st, streak, xp_total)
if st.get("completed"):
completed_count += 1
challenges.append({
"id": ch["id"],
"title": ch["title"],
"description": ch["description"],
"count": count,
"target": target,
"completed": bool(st.get("completed")),
"completed_at": st.get("completed_at"),
})
next_block = {
"level": level + 1,
"required": level_def["required"],
"completed": completed_count,
"challenges": challenges,
}
paths_payload.append({
"id": pid,
"name": pdef["name"],
"icon": pdef["icon"],
"level": level,
"max_level": progression_mod.path_max_level(content, pid),
"next": next_block,
})
available = [
{"id": pid, "name": pdef["name"], "icon": pdef["icon"]}
for pid, pdef in sorted(content["paths"].items(), key=lambda kv: (kv[1].get("order") or 0, kv[0]))
if pid not in player_paths
]
quest_rows = appstate.meta_db.get_quest_rows(keys)
quests_payload = {}
for period_type in ("daily", "weekly"):
pool = content["quests"][period_type]["pool"]
quests = []
for row in quest_rows:
if row["period_type"] != period_type:
continue
qdef = pool.get(row["quest_id"])
if not qdef:
continue # removed from the pool mid-period: hide, keep the row
count, target = _goal_ui_progress(qdef["goal"], row, streak, xp_total)
quests.append({
"id": row["quest_id"],
"title": qdef["title"],
"description": qdef["description"],
"reward_db": row["reward_db"],
"count": count,
"target": target,
"completed": row["completed"],
"completed_at": row["completed_at"],
})
quests_payload[period_type] = {
"period_key": keys[period_type],
"resets_at": progression_mod.period_resets_at(period_type, now).isoformat(),
"quests": quests,
}
return {
"mastery_rank": progression_mod.mastery_rank(state["calibration_status"], player_paths),
"onboarding": {
"calibration_status": state["calibration_status"],
"calibration_completed_at": state["calibration_completed_at"],
"diagnostic_filename": appstate.builtin_diagnostic_filename(),
},
"paths": paths_payload,
"available_paths": available,
"quests": quests_payload,
"wallet": wallet,
}
@router.get("/api/progression")
def api_progression():
return _progression_overview()
@router.post("/api/progression/paths")
def api_progression_add_paths(data: dict):
"""Select instrument paths. Body: {add: [path_id, ...]}. Idempotent;
removal is unsupported (Mastery Rank never decreases)."""
add = data.get("add")
if not isinstance(add, list) or not add:
return JSONResponse({"error": "add must be a non-empty list of path ids"}, status_code=400)
content = appstate.get_progression_content()
for pid in add:
if not isinstance(pid, str) or pid not in content["paths"]:
return JSONResponse({"error": f"unknown path: {pid!r}"}, status_code=400)
appstate.meta_db.add_player_paths(add)
return _progression_overview()
@router.post("/api/progression/onboarding")
def api_progression_onboarding(data: dict):
"""Onboarding calibration choice. Body: {action: "skip"} — completing the
calibration needs no endpoint, it flows through the normal /api/stats path."""
if _clean_str(data.get("action")) != "skip":
return JSONResponse({"error": "action must be 'skip'"}, status_code=400)
# Spec invariant: onboarding requires picking at least one instrument path
# before finishing, so skipping straight to rank 1 with no paths would
# leave a rank that can never grow. Only enforced when the content bundle
# actually defines paths — broken/empty content must never brick onboarding.
if appstate.get_progression_content()["paths"] and not appstate.meta_db.get_player_paths():
return JSONResponse(
{"error": "select at least one instrument path before skipping calibration"},
status_code=400,
)
appstate.meta_db.skip_calibration()
return _progression_overview()
# Externally postable progression events. song_completed is deliberately NOT
# here: it is server-derived inside /api/stats so the scored-session authority
# stays in one place.
_PROGRESSION_EVENT_TYPES = {"minigame_run"}
@router.post("/api/progression/events")
def api_progression_events(data: dict):
"""Generic progression-event intake for plugins (capability `record-event`).
Body: {type, payload}. Whitelisted types, scalar payload values only."""
etype = _clean_str(data.get("type"))
if etype not in _PROGRESSION_EVENT_TYPES:
return JSONResponse(
{"error": f"event type must be one of {sorted(_PROGRESSION_EVENT_TYPES)}"},
status_code=400,
)
payload = data.get("payload")
if payload is None:
payload = {}
if not isinstance(payload, dict) or len(payload) > 16:
return JSONResponse({"error": "payload must be a small object"}, status_code=400)
clean = {}
for key, value in payload.items():
if not isinstance(key, str) or len(key) > 64:
return JSONResponse({"error": "payload keys must be short strings"}, status_code=400)
if value is None:
continue
if isinstance(value, bool) or (
not isinstance(value, (int, float, str))
) or (isinstance(value, float) and not math.isfinite(value)) or (
isinstance(value, str) and len(value) > 256
):
return JSONResponse({"error": "payload values must be short strings or finite numbers"}, status_code=400)
clean[key] = value
summary = appstate.meta_db.record_progression_event(etype, clean, appstate.get_progression_content())
return {"ok": True, "progression": summary}
+11 -331
View File
@@ -55,7 +55,7 @@ from dlc_paths import _get_dlc_dir, _resolve_dlc_path
# Lives in lib/ because that is the one core dir every packaging path copies.
import appstate
# Extracted route modules. They import `appstate`, never `server` — one-way graph.
from routers import audio_effects, artist_aliases, loops, playlists, ws_highway, chart, wanted, library_extras, shop
from routers import audio_effects, artist_aliases, loops, playlists, ws_highway, chart, wanted, library_extras, shop, progression, profile
import sloppak as sloppak_mod
import loosefolder as loosefolder_mod
# Pure text-matching engine for MusicBrainz enrichment (P8): denoise/score/
@@ -1168,7 +1168,10 @@ def _get_progression_content() -> dict:
# (the main configure() at import-top runs before this def). The cache global +
# lock stay in server.py, so the `setattr(server, "_progression_content")` test
# path is unchanged; routers call `appstate.get_progression_content()`.
appstate.configure(get_progression_content=_get_progression_content)
appstate.configure(
get_progression_content=_get_progression_content,
builtin_diagnostic_filename=_builtin_diagnostic_filename,
)
def _copy_builtin_packs(
@@ -4662,125 +4665,9 @@ def api_artist_links(name: str):
def api_artist_links_refresh(name: str):
"""Explicit re-fetch of the cached links (the page's manual Refresh)."""
return _artist_links_payload(name, force=True)
# ── Player profile / unified XP / streak (fee[dB]ack v0.3.0) ──────────────────
def _list_bundled_avatars() -> list[str]:
"""Bundled default avatar filenames under static/v3/avatars/."""
d = STATIC_DIR / "v3" / "avatars"
if not d.is_dir():
return []
exts = {".svg", ".png", ".webp"}
return sorted(
p.name for p in d.iterdir()
if p.is_file() and p.suffix.lower() in exts and not p.name.startswith(".")
)
@app.get("/api/profile")
def api_get_profile():
profile = meta_db.get_profile()
# Equipped cosmetics ride along (resolved to their payloads) so the theme
# and avatar frame apply at boot without an extra request. Never let a
# cosmetics/content problem break the profile read.
cosmetics = {}
try:
shop = _get_progression_content()["shop"]
for slot, item_id in meta_db.get_equipped().items():
item = shop.get(item_id)
if item:
cosmetics[slot] = {"item_id": item_id, "payload": item["payload"]}
except Exception:
log.warning("profile cosmetics enrich failed", exc_info=True)
profile["cosmetics"] = cosmetics
return profile
@app.post("/api/profile")
def api_set_profile(data: dict):
"""Set/update the player profile. Body: {display_name, avatar:{type,value}}.
avatar.type is 'default' (value = bundled filename) or 'upload' (value =
the /api/profile/avatar/<name> URL returned by the upload endpoint); omit
avatar to keep the existing one (name-only edit)."""
name = _clean_str(data.get("display_name"))
if not (1 <= len(name) <= 32):
return JSONResponse({"error": "Display name must be 132 characters."}, status_code=400)
avatar = data.get("avatar")
if avatar is None:
avatar = {} # omitted → keep the current avatar (name-only edit)
elif not isinstance(avatar, dict):
return JSONResponse({"error": "avatar must be an object."}, status_code=400)
atype = avatar.get("type")
aval = _clean_str(avatar.get("value"))
avatar_url = None
if atype == "default":
if aval not in _list_bundled_avatars():
return JSONResponse({"error": "Unknown default avatar."}, status_code=400)
avatar_url = f"/static/v3/avatars/{aval}"
elif atype == "upload":
from safepath import safe_join
fname = aval.rsplit("/", 1)[-1] if aval.startswith("/api/profile/avatar/") else ""
target = safe_join(CONFIG_DIR / "avatars", fname) if fname else None
if target is None or not target.is_file():
return JSONResponse({"error": "Uploaded avatar not found."}, status_code=400)
avatar_url = f"/api/profile/avatar/{fname}"
elif atype:
return JSONResponse({"error": "Unknown avatar type."}, status_code=400)
# atype None/missing → keep the current avatar (name-only edit).
return meta_db.set_profile(name, avatar_url)
@app.get("/api/profile/avatars")
def api_list_avatars():
return [{"name": n, "url": f"/static/v3/avatars/{n}"} for n in _list_bundled_avatars()]
@app.post("/api/profile/avatar")
def api_upload_avatar(data: dict):
"""Upload a custom avatar as base64 (mirrors the album-art upload pattern).
Re-encodes to a 512px PNG under CONFIG_DIR/avatars/."""
import base64
import io
b64 = data.get("image", "")
if not isinstance(b64, str) or not b64:
return JSONResponse({"error": "No image data"}, status_code=400)
if "," in b64:
b64 = b64.split(",", 1)[1]
try:
raw = base64.b64decode(b64)
except Exception:
return JSONResponse({"error": "Invalid base64"}, status_code=400)
if len(raw) > 6 * 1024 * 1024:
return JSONResponse({"error": "Image too large (max 6 MB)."}, status_code=400)
avatars_dir = CONFIG_DIR / "avatars"
avatars_dir.mkdir(parents=True, exist_ok=True)
try:
from PIL import Image
img = Image.open(io.BytesIO(raw)).convert("RGB")
img.thumbnail((512, 512))
fname = f"upload-{secrets.token_hex(4)}.png" # token busts caches on change
img.save(str(avatars_dir / fname), "PNG")
except Exception as e:
return JSONResponse({"error": f"Invalid image: {e}"}, status_code=400)
return {"url": f"/api/profile/avatar/{fname}"}
@app.get("/api/profile/avatar/{name}")
def api_get_avatar(name: str):
from safepath import safe_join
target = safe_join(CONFIG_DIR / "avatars", name)
if target is None or not target.is_file():
return JSONResponse({"error": "not found"}, status_code=404)
return FileResponse(str(target), media_type="image/png")
@app.get("/api/profile/progress")
def api_profile_progress():
"""One call for the whole profile badge: {level, xp, xp_in_level,
xp_to_next, current_streak, best_streak, last_active_date}."""
return meta_db.get_progress()
# ── Player profile (identity / avatars / progress) ───────────────────────────
# Mounted here (registration order). Implementation in lib/routers/profile.py.
app.include_router(profile.router)
@app.post("/api/xp/award")
@@ -4800,216 +4687,9 @@ def api_award_xp(data: dict):
return meta_db.get_progress()
# ── Progression (spec 010): mastery rank, challenges, quests, shop ───────────
def _goal_ui_progress(goal: dict, state: dict, streak: int, xp_total: int) -> tuple:
"""(count, target) for a challenge/quest progress bar. Count goals show
n/target; threshold goals show how far the live stat is along the line."""
import progression as progression_mod
gtype = goal.get("type")
if gtype in progression_mod.COUNT_GOAL_TYPES:
target = int(goal.get("target") or 1)
count = target if state.get("completed") else min(int(state.get("count") or 0), target)
return count, target
if gtype == "streak_reached":
target = int(goal.get("days") or 1)
return (target if state.get("completed") else min(streak, target)), target
if gtype == "db_earned":
target = int(goal.get("amount") or 1)
return (target if state.get("completed") else min(xp_total, target)), target
return 0, 1
def _progression_overview() -> dict:
"""The full GET /api/progression payload (also the capability `inspect`
result): rank, onboarding, per-path challenge checklists, quests, wallet."""
import progression as progression_mod
from datetime import datetime as _dt
content = _get_progression_content()
now = _dt.now()
meta_db.ensure_quest_period(content, now)
state = meta_db.get_progression_state()
player_paths = meta_db.get_player_paths()
challenge_state = meta_db.get_challenge_state()
wallet = meta_db.get_wallet()
streak_progress = meta_db.get_progress()
streak = int(streak_progress.get("current_streak") or 0)
xp_total = wallet["lifetime_db"]
keys = progression_mod.period_keys(now)
def _path_order(pid):
pdef = content["paths"].get(pid) or {}
return (pdef.get("order") or 0, pid)
paths_payload = []
for pid in sorted(player_paths, key=_path_order):
pdef = content["paths"].get(pid)
level = player_paths[pid]
if not pdef:
# Path selected under older content that no longer ships: keep its
# rank contribution visible rather than silently dropping it.
paths_payload.append({"id": pid, "name": pid, "icon": "", "level": level,
"max_level": level, "next": None})
continue
next_block = None
active = progression_mod.active_challenges(content, pid, level)
if active:
level_def = next(e for e in pdef["levels"] if e["level"] == level + 1)
challenges = []
completed_count = 0
for ch in active:
st = challenge_state.get(ch["id"]) or {}
count, target = _goal_ui_progress(ch["goal"], st, streak, xp_total)
if st.get("completed"):
completed_count += 1
challenges.append({
"id": ch["id"],
"title": ch["title"],
"description": ch["description"],
"count": count,
"target": target,
"completed": bool(st.get("completed")),
"completed_at": st.get("completed_at"),
})
next_block = {
"level": level + 1,
"required": level_def["required"],
"completed": completed_count,
"challenges": challenges,
}
paths_payload.append({
"id": pid,
"name": pdef["name"],
"icon": pdef["icon"],
"level": level,
"max_level": progression_mod.path_max_level(content, pid),
"next": next_block,
})
available = [
{"id": pid, "name": pdef["name"], "icon": pdef["icon"]}
for pid, pdef in sorted(content["paths"].items(), key=lambda kv: (kv[1].get("order") or 0, kv[0]))
if pid not in player_paths
]
quest_rows = meta_db.get_quest_rows(keys)
quests_payload = {}
for period_type in ("daily", "weekly"):
pool = content["quests"][period_type]["pool"]
quests = []
for row in quest_rows:
if row["period_type"] != period_type:
continue
qdef = pool.get(row["quest_id"])
if not qdef:
continue # removed from the pool mid-period: hide, keep the row
count, target = _goal_ui_progress(qdef["goal"], row, streak, xp_total)
quests.append({
"id": row["quest_id"],
"title": qdef["title"],
"description": qdef["description"],
"reward_db": row["reward_db"],
"count": count,
"target": target,
"completed": row["completed"],
"completed_at": row["completed_at"],
})
quests_payload[period_type] = {
"period_key": keys[period_type],
"resets_at": progression_mod.period_resets_at(period_type, now).isoformat(),
"quests": quests,
}
return {
"mastery_rank": progression_mod.mastery_rank(state["calibration_status"], player_paths),
"onboarding": {
"calibration_status": state["calibration_status"],
"calibration_completed_at": state["calibration_completed_at"],
"diagnostic_filename": _builtin_diagnostic_filename(),
},
"paths": paths_payload,
"available_paths": available,
"quests": quests_payload,
"wallet": wallet,
}
@app.get("/api/progression")
def api_progression():
return _progression_overview()
@app.post("/api/progression/paths")
def api_progression_add_paths(data: dict):
"""Select instrument paths. Body: {add: [path_id, ...]}. Idempotent;
removal is unsupported (Mastery Rank never decreases)."""
add = data.get("add")
if not isinstance(add, list) or not add:
return JSONResponse({"error": "add must be a non-empty list of path ids"}, status_code=400)
content = _get_progression_content()
for pid in add:
if not isinstance(pid, str) or pid not in content["paths"]:
return JSONResponse({"error": f"unknown path: {pid!r}"}, status_code=400)
meta_db.add_player_paths(add)
return _progression_overview()
@app.post("/api/progression/onboarding")
def api_progression_onboarding(data: dict):
"""Onboarding calibration choice. Body: {action: "skip"} — completing the
calibration needs no endpoint, it flows through the normal /api/stats path."""
if _clean_str(data.get("action")) != "skip":
return JSONResponse({"error": "action must be 'skip'"}, status_code=400)
# Spec invariant: onboarding requires picking at least one instrument path
# before finishing, so skipping straight to rank 1 with no paths would
# leave a rank that can never grow. Only enforced when the content bundle
# actually defines paths — broken/empty content must never brick onboarding.
if _get_progression_content()["paths"] and not meta_db.get_player_paths():
return JSONResponse(
{"error": "select at least one instrument path before skipping calibration"},
status_code=400,
)
meta_db.skip_calibration()
return _progression_overview()
# Externally postable progression events. song_completed is deliberately NOT
# here: it is server-derived inside /api/stats so the scored-session authority
# stays in one place.
_PROGRESSION_EVENT_TYPES = {"minigame_run"}
@app.post("/api/progression/events")
def api_progression_events(data: dict):
"""Generic progression-event intake for plugins (capability `record-event`).
Body: {type, payload}. Whitelisted types, scalar payload values only."""
etype = _clean_str(data.get("type"))
if etype not in _PROGRESSION_EVENT_TYPES:
return JSONResponse(
{"error": f"event type must be one of {sorted(_PROGRESSION_EVENT_TYPES)}"},
status_code=400,
)
payload = data.get("payload")
if payload is None:
payload = {}
if not isinstance(payload, dict) or len(payload) > 16:
return JSONResponse({"error": "payload must be a small object"}, status_code=400)
clean = {}
for key, value in payload.items():
if not isinstance(key, str) or len(key) > 64:
return JSONResponse({"error": "payload keys must be short strings"}, status_code=400)
if value is None:
continue
if isinstance(value, bool) or (
not isinstance(value, (int, float, str))
) or (isinstance(value, float) and not math.isfinite(value)) or (
isinstance(value, str) and len(value) > 256
):
return JSONResponse({"error": "payload values must be short strings or finite numbers"}, status_code=400)
clean[key] = value
summary = meta_db.record_progression_event(etype, clean, _get_progression_content())
return {"ok": True, "progression": summary}
# ── Progression (spec 010) ───────────────────────────────────────────────────
# Mounted here (registration order). Implementation in lib/routers/progression.py.
app.include_router(progression.router)
# ── Cosmetics shop (spec 010) ────────────────────────────────────────────────
-43
View File
@@ -4877,15 +4877,6 @@ window.jucePlayer = jucePlayer;
// value change (this runs on a 350ms poll — logging every tick would
// flood the diagnostics buffer).
let _loggedOutputType;
// [asio-diag] verbose diagnostics, gated on --debug (preload exposes
// audio.debugEnabled). Resolved once at install; until it resolves the
// flag stays false and verbose lines are skipped. Shared with the
// renderer-bus feeder below via window._asioDiagEnabled.
let _asioDiag = false;
if (typeof juceApi.debugEnabled === 'function') {
juceApi.debugEnabled().then((v) => { _asioDiag = !!v; }).catch(() => {});
}
window._asioDiagEnabled = () => _asioDiag;
async function _outputIsExclusive() {
if (typeof juceApi.getCurrentDevice !== 'function') {
if (_loggedOutputType !== '<no-getCurrentDevice>') {
@@ -4901,15 +4892,6 @@ window.jucePlayer = jucePlayer;
if (t !== _loggedOutputType) {
_loggedOutputType = t;
console.log('[feedpak-route] outputType=', JSON.stringify(t), '→ exclusive=', excl);
// [asio-diag] full device object on every type change — shows
// the exact strings the predicate saw (inputType vs outputType,
// device names, duplex), so a driver reporting a non-'ASIO'
// type name is visible in tester logs.
if (_asioDiag) {
try {
console.log('[asio-diag] getCurrentDevice=', JSON.stringify(dev));
} catch (_) { /* circular/hostile object — skip */ }
}
}
return excl;
} catch (e) {
@@ -5394,13 +5376,6 @@ window.jucePlayer = jucePlayer;
if (typeof ctx.setSinkId !== 'function') throw new Error('setSinkId unsupported');
await ctx.setSinkId(exclusive ? { type: 'none' } : '');
if (ctx.state !== 'running') await ctx.resume().catch(() => {});
// [asio-diag] a context left on the default sink while the bus is
// engaged is exactly the "song on the wrong device" symptom — record
// every successful sink flip (failures throw and are logged upstream).
if (window._asioDiagEnabled?.()) {
console.log('[asio-diag] setSink:', exclusive ? 'null-sink' : 'default',
'state=', ctx.state, 'rate=', ctx.sampleRate);
}
}
async function _disengage() {
@@ -5471,24 +5446,6 @@ window.jucePlayer = jucePlayer;
else if (elementSong) want = 'element';
}
// [asio-diag] full decision vector, change-gated (500ms poll —
// steady state must not flood the buffer). This is the feeder-side
// counterpart of the watcher's [feedpak-route] decision line: it
// shows WHY the bus did or didn't engage (exclusive predicate,
// stems graph presence, native transport ownership, element song).
if (window._asioDiagEnabled?.()) {
const d = 'running=' + running + ' exclusive=' + exclusive
+ ' stems=' + !!stems + ' songAudio=' + !!songAudio
+ ' juceMode=' + !!window._juceMode
+ ' elementSong=' + elementSong
+ ' want=' + want + ' mode=' + _mode;
if (d !== window._lastRendererBusDecision) {
window._lastRendererBusDecision = d;
console.log('[asio-diag] renderer-bus:', d);
}
}
const stemsGraphChanged = _mode === 'stems' && stems !== _stemsGraph;
if (want !== _mode || stemsGraphChanged) {
await _disengage();