mirror of
https://github.com/got-feedBack/feedBack.git
synced 2026-07-24 13:51:39 +00:00
feat(highway_3d): #5 early/late timing — colour the hit feedback by timing
Surfaces the detector's timing on every hit (the charrette's last item), fully highway-side: notedetect already dispatches the judgment (timingState/timingError) on notedetect:hit/miss, so we carry timingState onto the event mark and tint the hit's spark burst + the ✓ verdict glyph by it — on-time green, early cyan, late amber. Gracefully falls back to green when no timing is known (pure-provider path), so it never invents data. Behind the new "Timing feedback" toggle (default on). Charrette: 8/8 complete. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_011Q9BpGYqUaga9ZJyS3dDPq
This commit is contained in:
parent
e0e6213b1e
commit
ccbb2c476d
@ -7225,7 +7225,7 @@
|
||||
color: '#66c7ff',
|
||||
});
|
||||
}
|
||||
return { s: note.s, f: note.f, noteTime: d.noteTime, labels };
|
||||
return { s: note.s, f: note.f, noteTime: d.noteTime, labels, timingState: d.timingState || null };
|
||||
};
|
||||
const _ndPushMark = (arr, d) => {
|
||||
const mark = _ndNormalizeMark(d);
|
||||
@ -7834,6 +7834,14 @@
|
||||
ambLight.intensity = _cinematic ? 0.35 : 0.85;
|
||||
dirLight.intensity = _cinematic ? 1.15 : 0.8;
|
||||
}
|
||||
// #5 early/late: tint the hit feedback by timing — on-time green, early cyan,
|
||||
// late amber. Falls back to green when timing is unknown (pure-provider path).
|
||||
function _timingHex(ts) {
|
||||
if (!_timingFx || !ts || ts === 'OK') return 0x22ff88;
|
||||
if (ts === 'EARLY') return 0x35d6ff;
|
||||
if (ts === 'LATE') return 0xffb84d;
|
||||
return 0x22ff88;
|
||||
}
|
||||
function _sparkBurst(x, y, z, hex, count) {
|
||||
if (!_sparkPts || count <= 0) return;
|
||||
const r = ((hex >> 16) & 255) / 255, g = ((hex >> 8) & 255) / 255, b = (hex & 255) / 255;
|
||||
@ -12891,7 +12899,7 @@
|
||||
_ndFaceMat = mHitBrightArrays[s] ?? null;
|
||||
if (_vAlpha > _ndHitFlash) _ndHitFlash = _vAlpha;
|
||||
_hitPunch = 1 + 0.22 * _hitFx * _vAlpha; // #3 scale-punch (biggest at strike, eases)
|
||||
if (_verdictMarks) _ndLabels.push({ x, y: y + NH * 1.7, z: noteZ + 0.02, labels: [{ text: '✓', color: '#22ff88' }] }); // #6
|
||||
if (_verdictMarks) { const _tc = _timingHex(_ndMatchedMark && _ndMatchedMark.timingState); _ndLabels.push({ x, y: y + NH * 1.7, z: noteZ + 0.02, labels: [{ text: '✓', color: '#' + _tc.toString(16).padStart(6, '0') }] }); } // #6 + #5
|
||||
if (_hitFx > 0 && _vAlpha > 0.5) {
|
||||
const _spk = s + '|' + n.f + '|' + n.t.toFixed(2);
|
||||
if (!(_sparkSeen.get(_spk) > now)) {
|
||||
@ -12899,7 +12907,7 @@
|
||||
if (_sparkSeen.size > 600) _sparkSeen.clear();
|
||||
_streakHits++;
|
||||
const _heatMul = _streakFx ? (1 + 0.85 * _streakHeat) : 1; // #7 escalate
|
||||
_sparkBurst(x, y, noteZ, 0x22ff88, Math.round((7 + 13 * _hitFx) * _heatMul));
|
||||
_sparkBurst(x, y, noteZ, _timingHex(_ndMatchedMark && _ndMatchedMark.timingState), Math.round((7 + 13 * _hitFx) * _heatMul));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -631,6 +631,16 @@
|
||||
onchange="window.h3dBgSetBloom && window.h3dBgSetBloom(this.checked)"
|
||||
class="accent-accent mt-0.5">
|
||||
</div>
|
||||
|
||||
<div class="mt-3 flex items-start justify-between gap-3">
|
||||
<label for="h3d-timingfx" class="text-xs font-medium text-gray-400">
|
||||
Timing feedback
|
||||
<span class="block text-[10px] text-gray-500 font-normal">Colours a hit by your timing — on-time green, a touch <span style="color:#35d6ff">early (cyan)</span> or <span style="color:#ffb84d">late (amber)</span> — so you can feel where you sit in the beat.</span>
|
||||
</label>
|
||||
<input type="checkbox" id="h3d-timingfx" checked
|
||||
onchange="window.h3dBgSetTimingFx && window.h3dBgSetTimingFx(this.checked)"
|
||||
class="accent-accent mt-0.5">
|
||||
</div>
|
||||
</div>
|
||||
</details>
|
||||
</div>
|
||||
|
||||
Loading…
Reference in New Issue
Block a user