Merge remote-tracking branch 'origin/main' into test/career-mode-combined

# Conflicts:
#	plugins/career/routes.py
#	plugins/career/screen.js
#	tests/js/career_plugin.test.js
#	tests/plugins/career/test_routes.py
This commit is contained in:
byrongamatos
2026-07-12 22:58:51 +02:00
19 changed files with 1393 additions and 977 deletions
+35 -11
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@@ -5,12 +5,10 @@ accuracy across arrangements crosses 0/1/2/3 of the thresholds in
``venues.json`` (data-driven so tuning never touches code). Cumulative
stars unlock venue tiers (bar → club → arena).
Venue packs (crowd-loop videos rendered offline in UE) are heavyweight and
never ship with the app: ``venues.json`` points at a release asset per
venue, downloaded on demand into ``CONFIG_DIR/plugin_uploads/career/venues/
<id>/`` on a background thread (constitution: nothing heavy inline on the
request path), sha256-verified, then served back with the same
FileResponse/no-cache recipe as highway_3d's custom-video route.
Venue packs (crowd-loop videos rendered offline in UE) may be bundled with
the plugin under ``venue-packs/<id>/`` or downloaded on demand into
``CONFIG_DIR/plugin_uploads/career/venues/<id>/``. Downloaded packs override
bundled packs so release assets can replace a built-in starter venue.
Endpoints (all under /api/plugins/career/):
GET /state stars + per-venue unlock/install/download status
@@ -42,6 +40,7 @@ DOWNLOAD_CHUNK = 1024 * 256
_lock = threading.Lock()
_state = {
"content": None, # parsed venues.json
"plugin_dir": None, # plugin root; bundled packs live below it
"venues_dir": None, # CONFIG_DIR/plugin_uploads/career/venues
"meta_db": None, # MetadataDB (song_stats reads are lock-free / WAL)
"log": logging.getLogger("feedBack.plugin.career"),
@@ -60,8 +59,27 @@ def _venue_dir(venue_id) -> Path:
return _state["venues_dir"] / venue_id
def _bundled_venue_dir(venue_id) -> Path:
return _state["plugin_dir"] / "venue-packs" / venue_id
def _pack_dir(venue_id):
"""Runtime pack location: downloaded override first, bundled fallback."""
local = _venue_dir(venue_id)
if (local / "manifest.json").is_file():
return local
bundled = _bundled_venue_dir(venue_id)
if (bundled / "manifest.json").is_file():
return bundled
return local
def _installed(venue_id):
return (_venue_dir(venue_id) / "manifest.json").is_file()
return (_pack_dir(venue_id) / "manifest.json").is_file()
def _bundled(venue_id):
return (_bundled_venue_dir(venue_id) / "manifest.json").is_file()
def _stars():
@@ -174,12 +192,16 @@ def _download_pack(venue_id, pack, progress):
def setup(app, context):
plugin_dir = Path(__file__).resolve().parent
_state["plugin_dir"] = plugin_dir
_state["content"] = json.loads((plugin_dir / "venues.json").read_text(encoding="utf-8"))
_state["venues_dir"] = (
Path(context["config_dir"]) / "plugin_uploads" / PLUGIN_ID / "venues")
_state["venues_dir"].mkdir(parents=True, exist_ok=True)
_state["meta_db"] = context.get("meta_db")
_state["log"] = context.get("log") or _state["log"]
for v in _state["content"]["venues"]:
if _bundled(v["id"]):
_validate_pack_dir(_bundled_venue_dir(v["id"]))
@app.get(f"/api/plugins/{PLUGIN_ID}/state")
def get_state():
@@ -195,7 +217,8 @@ def setup(app, context):
"star_threshold": v["star_threshold"],
"unlocked": stars_total >= v["star_threshold"],
"installed": _installed(v["id"]),
"has_pack": bool(v.get("pack")),
"bundled": _bundled(v["id"]),
"has_pack": _bundled(v["id"]) or bool(v.get("pack")),
"download": dl,
})
return {
@@ -244,12 +267,13 @@ def setup(app, context):
async def get_pack_file(venue_id: str, filename: str):
if not VENUE_ID_RE.fullmatch(venue_id) or not PACK_FILENAME_RE.fullmatch(filename):
raise HTTPException(404, "Not found.")
path = _venue_dir(venue_id) / filename
pack_dir = _pack_dir(venue_id)
path = pack_dir / filename
# Defense-in-depth beyond the regexes (same recipe as highway_3d):
# the resolved path must stay inside the venues dir.
# the resolved path must stay inside the selected pack dir.
try:
resolved = path.resolve()
resolved.relative_to(_state["venues_dir"].resolve())
resolved.relative_to(pack_dir.resolve())
except (OSError, ValueError):
raise HTTPException(404, "Not found.")
if not resolved.is_file():
+4 -1
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@@ -89,9 +89,12 @@
const main = active
? `<button data-career-unselect="1" class="career-btn career-btn-ghost">Leave venue</button>`
: `<button data-career-play="${esc(v.id)}" class="career-btn career-btn-primary">Play here</button>`;
const remove = v.bundled
? ''
: `<button data-career-delete="${esc(v.id)}" class="career-btn career-btn-ghost">Remove pack</button>`;
action = `<div class="flex items-center gap-2">
${main}
<button data-career-delete="${esc(v.id)}" class="career-btn career-btn-ghost">Remove pack</button>
${remove}
</div>`;
} else if (v.has_pack) {
const err = dl.status === 'error'
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@@ -0,0 +1,18 @@
{
"venue": "bar",
"version": 1,
"loops": {
"bored": "bored.mp4",
"neutral": "neutral.mp4",
"engaged": "engaged.mp4",
"ecstatic": "ecstatic.mp4"
},
"stingers": {
"clap": "clap.mp4",
"cheer": "cheer.mp4"
},
"intro": {
"video": "intro.mp4",
"audio": "bar-ambience.mp3"
}
}
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+62 -1
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@@ -105,8 +105,61 @@ export let _settingsOriginScreen = 'home';
// ── Screen Navigation ─────────────────────────────────────────────────────
export async function showScreen(id) {
// ── 'home' is the LEGACY library screen. Always route it to the v3 Songs list. ──
//
// The v3 shell replaced #home with #v3-songs. That mapping DID exist — but only inside
// wrappers on `window.showScreen`, and only for callers that go through `window`:
//
// app.js publishes the raw fn -> shell.js wraps it (adding the mapping)
// -> the stems plugin wraps it AGAIN, capturing whatever
// happened to be there at the time
//
// Two ways that fails, and testers hit both:
//
// 1. ORDER. Three independent parties monkey-patch window.showScreen, each capturing the
// current value. Plugins load ASYNCHRONOUSLY, so the chain links up in whatever order
// the race settles — and any capture taken before shell.js installs, or any
// re-assignment after it, silently drops the mapping.
//
// 2. THE INTERNAL CALLERS NEVER TOUCHED window.showScreen AT ALL. closeCurrentSong and the
// Esc-from-settings shortcut call the IMPORTED showScreen directly, so no wrapper ever
// sees them. Verified in a browser: the unwrapped function with 'home' lands on the dead
// legacy screen every single time.
//
// Hence "randomly, when moving to the library from another menu option" — and "never when a
// song ends", because closeCurrentSong resolves its target through _resolvePlayerOrigin(),
// which already applies this mapping.
//
// So it lives HERE now: ONE guard in the function every caller routes through, rather than a
// chain of monkey-patches that must each remember.
//
// ONLY 'home'. NOT 'v3-home'. _resolvePlayerOrigin() maps BOTH — correctly, because it
// computes where to RETURN TO after a song, and coming back to the Songs list from the
// dashboard is the right behaviour. Copying that condition here was a [P1] (Codex caught it):
// #v3-home is the v3 DASHBOARD, a real screen the shell's Home nav, the onboarding tour and
// the dashboard re-render listener all target. Redirecting it would make Home unreachable.
//
// A legacy alias is not the same thing as a return target.
if (id === 'home' && document.getElementById('v3-songs')) {
id = 'v3-songs';
}
// Capture the previous screen before changing active classes
const prevScreenId = document.querySelector('.screen.active')?.id;
// ── screen:changing — emitted BEFORE any of the work below ──────────────────
//
// Timing matters here, and Codex caught me getting it wrong. The stems plugin used to
// monkey-patch window.showScreen so it could tear down its audio graph BEFORE navigation
// began. screen:changed fires at the very END of this function — after awaiting library and
// provider loads — so moving that plugin onto it would have delayed teardown behind a slow
// fetch, or skipped it entirely if the fetch threw. Stems would keep playing on a non-player
// screen.
//
// So there are two events, and the distinction is the whole point:
// screen:changing — before anything happens. "I am leaving `from`." Cancel/teardown here.
// screen:changed — after the DOM and data are settled. "I am on `id`."
if (window.feedBack) window.feedBack.emit('screen:changing', { id, from: prevScreenId || null });
document.querySelectorAll('.screen').forEach(s => s.classList.remove('active'));
document.getElementById(id).classList.add('active');
// Mark the next render as a screen-entry so it scrolls the
@@ -186,7 +239,15 @@ export async function showScreen(id) {
setPlayButtonState(false);
}
window.scrollTo(0, 0);
if (window.feedBack) window.feedBack.emit('screen:changed', { id });
// `from` is the screen we just LEFT. Without it, "I am leaving the player" is not
// expressible from an event, and the only way to express it was to WRAP window.showScreen —
// which is what shell.js and the stems plugin both did, and why the library intermittently
// showed the legacy screen (#923, #924): three parties patching one global, each capturing
// whatever was there at the time, in whatever order the plugin loads settled.
//
// Additive: every existing listener (app.js, audio-mixer.js, tour-engine.js) reads `id` and
// is unaffected.
if (window.feedBack) window.feedBack.emit('screen:changed', { id, from: prevScreenId || null });
}
export let currentFilename = '';
+983
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@@ -0,0 +1,983 @@
// KEYBOARD SHORTCUTS: the panel registry, the global dispatchers, and the plugin-facing API.
//
// ━━━ MOST OF THIS SUBSYSTEM IS TOP-LEVEL STATEMENTS, NOT DECLARATIONS ━━━
//
// 10 declarations — and 18 top-level statements. window.registerShortcut,
// window.createShortcutPanel, getAllShortcuts, unregisterShortcut, clearWindowShortcuts, the
// panel registry, and BOTH global keydown dispatchers are all bare statements at app.js's top
// level. A dependency scan that walks declarations sees NONE of them, and would have reported
// this cluster as 246 lines. It is more than double that.
//
// That blind spot has now cost twice: it nearly shipped a dead library A-Z rail (#896), and it
// threw "Assignment to constant variable" in the session carve (#921), where the autoplay gate's
// top-level statements wrote state that had become a read-only import. The extractor takes them
// by construction now — any top-level statement that TOUCHES a moved binding comes along.
//
// window.registerShortcut and friends are a PLUGIN-FACING API. They keep working because app.js
// still publishes them; the definitions simply live here, next to the dispatcher they feed.
import {
_lastLibSelected,
_libNavItems,
_moveSelectionInItems,
_providerSupports,
_setLibSelection,
_toggleHeader,
} from './library.js';
import {
_sectionPracticeBarContains,
_sectionPracticePopoverOpen,
} from './section-practice.js';
import {
_trapFocusInModal,
esc,
} from './dom.js';
import {
playSong,
} from './session.js';
import { host } from './host.js';
// ── Global keyboard shortcuts ─────────────────────────────────────────────
//
// `/` focuses the active screen's search input (Library / Favorites);
// `Esc` while focused blurs and clears it. Mirrors the GitHub / Gmail
// convention. The listener bails when the user is already typing in
// any text-accepting element so it can't intercept normal typing —
// including inputs inside the filters drawer, plugin settings, or
// modal dialogs.
export function _isTextInput(el) {
if (!el) return false;
const tag = el.tagName;
if (tag === 'INPUT') {
// Some <input> types (button, checkbox, radio, range, ...) don't
// accept text; only intercept the ones that do.
const t = (el.type || 'text').toLowerCase();
return ['text', 'search', 'email', 'url', 'tel', 'password', 'number'].includes(t);
}
if (tag === 'TEXTAREA') return true;
if (tag === 'SELECT') return true;
if (el.isContentEditable) return true;
return false;
}
export function _isShortcutHelpKey(e) {
return e.key === '?' || (e.shiftKey && (e.code === 'Slash' || e.key === '/'));
}
export function _isShortcutHelpSuppressedTarget(el) {
if (!el) return false;
const tag = el.tagName;
if (tag === 'INPUT') {
const t = (el.type || 'text').toLowerCase();
return ['text', 'search', 'email', 'url', 'tel', 'password', 'number'].includes(t);
}
if (tag === 'TEXTAREA') return true;
if (el.isContentEditable) return true;
if (el.closest && el.closest('#lib-filter-drawer, [role="dialog"], #edit-modal, .feedBack-modal')) return true;
return false;
}
export function _activeSearchInput() {
// Pick the search field for whichever screen is currently active.
// No match (e.g. on the player or settings screen) means `/` does
// nothing — the shortcut only fires where a search box exists.
const active = document.querySelector('.screen.active');
if (!active) return null;
if (active.id === 'home') return document.getElementById('lib-filter');
if (active.id === 'favorites') return document.getElementById('fav-filter');
return null;
}
export function _gridColumns(container) {
// Count columns by grouping the first row of children by their
// top coordinate. Robust against any grid-template-columns syntax
// (`repeat(...)`, `auto-fit`, named lines, etc.) where naively
// splitting `getComputedStyle().gridTemplateColumns` on whitespace
// would miscount because of spaces inside `repeat(...)` /
// `minmax(...)`. Falls back to 1 when the container is empty
// so callers' max(1, ...) clamps stay valid.
if (!container) return 1;
const children = Array.from(container.children).filter(
c => c && c.offsetParent !== null
);
if (!children.length) return 1;
const firstTop = children[0].getBoundingClientRect().top;
let cols = 0;
for (const c of children) {
// Allow ~1px slop for sub-pixel rounding so two children that
// would visually align still group together.
if (Math.abs(c.getBoundingClientRect().top - firstTop) < 1.5) cols++;
else break;
}
return Math.max(1, cols);
}
export function _isInsideInteractiveControl(el) {
// Bail when the user is interacting with anything that has its
// own keyboard semantics — form controls (checkbox / select /
// button) consume arrow keys for their own behavior, and the
// filters drawer is a focus trap of those. Without this guard the
// library's arrow nav would steal arrow presses from a focused
// tuning checkbox or sort dropdown.
if (!el) return false;
const tag = el.tagName;
if (['INPUT', 'SELECT', 'TEXTAREA', 'BUTTON'].includes(tag)) return true;
if (el.isContentEditable) return true;
if (el.closest && el.closest('#lib-filter-drawer, [role="dialog"], #edit-modal')) return true;
return false;
}
export function _isSpaceKey(e) {
return e.key === ' ' || e.key === 'Spacebar';
}
export function _shortcutDispatchBlocked(e) {
if (_isTextInput(e.target)) return true;
// Space in Section Practice bar should pause/resume, not toggle checkboxes/buttons.
if (_isSpaceKey(e) && _sectionPracticeBarContains(e.target)) return false;
// While the Section Practice popover is open, Esc just closes it (handled by
// the popover's own keydown listener) — suppress the player-scope
// "back to library" Esc so the user doesn't get bounced out of the player.
if (e.key === 'Escape' && _sectionPracticePopoverOpen()) return true;
// Space on the player screen should always play/pause, even if focus is on a
// sidebar nav link, player rail button, popover control, or any other
// interactive element — the shortcut dispatcher calls preventDefault so the
// focused element won't also activate. Two exceptions keep native Space:
// text inputs (already exempted above), and focus inside a true modal
// dialog (role="dialog" aria-modal="true", or a .feedBack-modal overlay)
// layered over the player — a modal traps interaction, so Space must reach
// its focused control (e.g. the Close button) rather than toggle playback
// behind it. Non-modal player popovers/toasts (loop A/B, arrangement pin,
// role="dialog" aria-modal="false") are not modals and stay covered.
if (_isSpaceKey(e) && _getCurrentContext().isPlayer &&
!(e.target && e.target.closest &&
e.target.closest('[role="dialog"][aria-modal="true"], .feedBack-modal'))) {
return false;
}
// Escape is the universal "back" action and must fire like Space above even
// when a transport/rail control <button> holds keyboard focus after a click
// — otherwise a focused control swallows Esc and the user can't leave the
// song until they click empty canvas (feedBack — "Escape in song not
// consistent"). It applies on the player (exit the song) AND settings
// (return to the previous screen), both of which register an Escape=Back
// shortcut. The earlier guards still win: text inputs are exempted at the
// top (Esc there clears/blurs the field), and the Section Practice popover
// already claimed Esc above. A true modal layered over the screen still
// traps Esc — the modal-overlay check keeps Esc closing the modal rather
// than ejecting past it to the screen behind.
if (e.key === 'Escape') {
const ctx = _getCurrentContext();
if ((ctx.isPlayer || ctx.isSettings) &&
!(e.target && e.target.closest &&
e.target.closest('[role="dialog"][aria-modal="true"], .feedBack-modal'))) {
return false;
}
}
return _isInsideInteractiveControl(e.target);
}
export function _handleLibArrowNav(e) {
// Space (' ') is the standard activation key for focusable
// elements alongside Enter — without it, a screen-reader user
// hitting Space on a focused card would just scroll the page
// instead of activating it. We treat Space identically to Enter
// inside this handler.
const isActivate = e.key === 'Enter' || e.key === ' ' || e.key === 'Spacebar';
if (!isActivate &&
!['ArrowLeft', 'ArrowRight', 'ArrowUp', 'ArrowDown', 'Home', 'End'].includes(e.key)) {
return false;
}
if (_isInsideInteractiveControl(document.activeElement)) return false;
const { items, container, mode } = _libNavItems();
if (!items.length) return false;
const currentTarget = (document.activeElement && items.includes(document.activeElement))
? document.activeElement
: (_lastLibSelected && items.includes(_lastLibSelected) ? _lastLibSelected : null);
if (isActivate) {
if (!currentTarget) return false;
e.preventDefault();
// Sync persistent selection before activating so Tab-then-Enter
// (no prior arrow nav or mouse click) still lights up the `.selected`
// ring and updates `_lastLibSelected`/localStorage — consistent with
// the click delegate at the bottom of this file.
_setLibSelection(currentTarget, { focus: false });
if (currentTarget.classList.contains('song-row') ||
currentTarget.classList.contains('song-card')) {
if (currentTarget.dataset.librarySong && !currentTarget.dataset.play) {
const providerId = decodeURIComponent(currentTarget.dataset.libraryProvider || '');
if (!_providerSupports(providerId, 'song.sync')) return true;
host.syncLibrarySong(
providerId,
decodeURIComponent(currentTarget.dataset.librarySong || ''),
{ playWhenReady: true },
);
return true;
}
// Song row OR card → play it. Pass `dataset.play` raw to
// match the click delegate; `playSong` handles decoding
// internally so decoding here would double-decode and
// throw `URIError` on filenames containing `%`.
playSong(currentTarget.dataset.play, undefined, { bridge: false });
} else if (currentTarget.classList.contains('artist-header') ||
currentTarget.classList.contains('album-header')) {
// Header row → toggle the parent open/closed and re-derive
// visible items so the next arrow press lands correctly.
// `_toggleHeader` keeps `aria-expanded` in sync for
// assistive tech.
_toggleHeader(currentTarget);
// Keep keyboard focus on the header we just toggled —
// browsers sometimes drop focus to body when the
// surrounding subtree changes display.
currentTarget.focus({ preventScroll: true });
}
return true;
}
if (e.key === 'Home') { e.preventDefault(); _setLibSelection(items[0]); return true; }
if (e.key === 'End') { e.preventDefault(); _setLibSelection(items[items.length - 1]); return true; }
if (mode === 'list') {
if (e.key === 'ArrowDown') { e.preventDefault(); _moveSelectionInItems(items, 1); return true; }
if (e.key === 'ArrowUp') { e.preventDefault(); _moveSelectionInItems(items, -1); return true; }
// Right/Left expand and collapse the artist/album under focus,
// file-manager style. With nothing selected yet, both keys
// initialize selection on the first visible item (matches
// Up/Down behavior in `_moveSelectionInItems`) so the first
// press doesn't fall through to native scroll.
if (!currentTarget && (e.key === 'ArrowRight' || e.key === 'ArrowLeft')) {
e.preventDefault();
_setLibSelection(items[0]);
return true;
}
if (e.key === 'ArrowRight' && currentTarget) {
const parent = (currentTarget.classList.contains('artist-header') ||
currentTarget.classList.contains('album-header'))
? currentTarget.parentElement : null;
if (parent && !parent.classList.contains('open')) {
e.preventDefault();
// Use the shared toggle path so aria-expanded stays
// synced with the visual state for screen readers.
_toggleHeader(currentTarget);
currentTarget.focus({ preventScroll: true });
return true;
}
// Already open — step to the next visible item (which is
// the first child of this header).
e.preventDefault();
_moveSelectionInItems(items, 1);
return true;
}
if (e.key === 'ArrowLeft' && currentTarget) {
// If on an open header, collapse it. If on a song row or
// closed header, jump to the nearest enclosing header.
const isHeader = currentTarget.classList.contains('artist-header') ||
currentTarget.classList.contains('album-header');
const headerParent = isHeader ? currentTarget.parentElement : null;
if (headerParent && headerParent.classList.contains('open')) {
e.preventDefault();
_toggleHeader(currentTarget);
currentTarget.focus({ preventScroll: true });
return true;
}
// Walk up to the nearest .album-header / .artist-header
// ancestor's sibling header. Closest album-group → its
// header; otherwise closest artist-row → its header.
const albumGroup = currentTarget.closest('.album-group');
if (albumGroup && albumGroup.contains(currentTarget) &&
!currentTarget.classList.contains('album-header')) {
e.preventDefault();
_setLibSelection(albumGroup.querySelector('.album-header'));
return true;
}
const artistRow = currentTarget.closest('.artist-row');
if (artistRow && !currentTarget.classList.contains('artist-header')) {
e.preventDefault();
_setLibSelection(artistRow.querySelector('.artist-header'));
return true;
}
return false;
}
return false;
}
// Grid mode: 2D nav. Columns are read from the live CSS grid so
// we follow the responsive breakpoints automatically.
const cols = _gridColumns(container);
if (e.key === 'ArrowRight') { e.preventDefault(); _moveSelectionInItems(items, 1); return true; }
if (e.key === 'ArrowLeft') { e.preventDefault(); _moveSelectionInItems(items, -1); return true; }
if (e.key === 'ArrowDown') { e.preventDefault(); _moveSelectionInItems(items, cols); return true; }
if (e.key === 'ArrowUp') { e.preventDefault(); _moveSelectionInItems(items, -cols); return true; }
return false;
}
// Shortcut cheat-sheet overlay. Opens on `?` (Shift+/), closes on
// Esc (handled by the generic modal close path) or on backdrop /
// close-button click. The list mirrors the canonical shortcut table
// in this file's keydown handler — when a shortcut changes here, the
// table below should change too. We keep it inline rather than
// fetching a separate file so the cheat sheet can never disagree
// with the version of app.js the user actually loaded.
export function _openShortcutsModal() {
if (document.getElementById('shortcuts-modal')) return;
function _isTreeMode() {
// Check if we're in tree view (not grid) on the active library screen
const screen = document.querySelector('.screen.active');
if (!screen) return false;
const tree = screen.querySelector('#lib-tree,#fav-tree');
return tree && !tree.classList.contains('hidden');
}
const ctx = _getCurrentContext();
// Library shortcuts that are handled by the navigation system (not in registry)
const navShortcuts = [
{ keys: '↑ ↓', desc: 'Move selection' },
{ keys: '→', desc: 'Step in', condition: _isTreeMode },
{ keys: '←', desc: 'Step out', condition: _isTreeMode },
{ keys: 'Home / End', desc: 'Jump to first / last item' },
{ keys: 'Enter / Space', desc: 'Activate selection (play song / toggle header)' },
];
// Filter out items whose condition returns false
const filterNavItems = (items) => items.filter(item => !item.condition || item.condition());
// Format a shortcut entry for display, including modifier prefixes
const formatShortcut = (s) => {
const mods = s.modifiers || {};
let label = '';
if (mods.ctrl) label += 'Ctrl+';
if (mods.alt) label += 'Alt+';
if (mods.shift) label += 'Shift+';
if (mods.meta) label += 'Meta+';
return label + s.key;
};
// Get shortcuts from active panel by scope
const getPanelShortcuts = (panel, scope) => {
const shortcuts = [];
for (const [key, s] of panel.shortcuts) {
if (s.scope === scope) {
shortcuts.push({ keys: formatShortcut(s), desc: s.description });
}
}
return shortcuts;
};
const activePanel = _panels.get(_activePanel);
const defaultPanel = _panels.get('default');
// Merge shortcuts from both active and default panel for display
const mergeShortcuts = (scope) => {
const result = [];
if (activePanel) result.push(...getPanelShortcuts(activePanel, scope));
if (defaultPanel && defaultPanel !== activePanel) result.push(...getPanelShortcuts(defaultPanel, scope));
return result;
};
const playerShortcuts = mergeShortcuts('player');
const globalShortcuts = mergeShortcuts('global');
const libraryShortcuts = mergeShortcuts('library');
// Get plugin shortcuts for current plugin screen
const pluginShortcuts = [];
if (ctx.isPlugin && activePanel) {
for (const [key, s] of activePanel.shortcuts) {
if (s.scope.startsWith('plugin-') && s.scope === ctx.screen) {
pluginShortcuts.push({ keys: formatShortcut(s), desc: s.description });
}
}
}
// Get shortcuts from other panels (if multiple panels exist)
const otherPanelShortcuts = [];
if (_panels.size > 1) {
for (const [panelId, panel] of _panels) {
if (panelId === _activePanel) continue;
for (const [key, s] of panel.shortcuts) {
otherPanelShortcuts.push({ keys: formatShortcut(s), desc: s.description, panel: panelId });
}
}
}
// Build sections based on current context
const sections = [];
if (ctx.isSettings) {
sections.push({ heading: 'Settings', items: mergeShortcuts('settings') });
} else if (ctx.isLibrary) {
sections.push({ heading: 'Library', items: [
...filterNavItems(navShortcuts),
...libraryShortcuts,
{ keys: 'Esc', desc: 'Clear search' }
]});
}
if (ctx.isPlayer) {
sections.push({ heading: 'Player', items: playerShortcuts });
}
if (!ctx.isSettings && globalShortcuts.length > 0) {
sections.push({ heading: 'Global', items: globalShortcuts });
}
if (pluginShortcuts.length > 0) {
sections.push({ heading: 'Current Plugin', items: pluginShortcuts });
}
if (otherPanelShortcuts.length > 0) {
// Group other panel shortcuts by panel
const byPanel = new Map();
for (const item of otherPanelShortcuts) {
if (!byPanel.has(item.panel)) {
byPanel.set(item.panel, []);
}
byPanel.get(item.panel).push(item);
}
for (const [panelId, items] of byPanel) {
sections.push({ heading: `Panel ${panelId}`, items });
}
}
const modal = document.createElement('div');
modal.id = 'shortcuts-modal';
modal.className = 'feedBack-modal fixed inset-0 z-[200] flex items-center justify-center bg-black/70 backdrop-blur-sm';
modal.setAttribute('role', 'dialog');
modal.setAttribute('aria-modal', 'true');
modal.setAttribute('aria-label', 'Keyboard shortcuts');
// Record the element that triggered the modal so Esc / close can
// return focus to the correct entry even if _lastLibSelected drifts.
// Scope to the active screen so a stale _lastLibSelected from a
// different screen (e.g. Library vs Favorites) doesn't receive focus.
const _scModal = document.querySelector('.screen.active');
modal._opener = (_lastLibSelected && document.body.contains(_lastLibSelected)
&& _scModal && _scModal.contains(_lastLibSelected))
? _lastLibSelected : null;
const sectionsHtml = sections.map(section => {
const itemsHtml = section.items.map(({ keys, desc }) => `
<div class="flex items-baseline justify-between gap-4 py-1.5">
<span class="text-sm text-gray-300">${esc(desc)}</span>
<kbd class="text-xs font-mono px-2 py-0.5 rounded bg-dark-600 border border-gray-700 text-gray-200 whitespace-nowrap">${esc(keys)}</kbd>
</div>
`).join('');
return `
<section class="mb-4 last:mb-0">
<h4 class="text-xs font-semibold uppercase tracking-wider text-gray-500 mb-2">${esc(section.heading)}</h4>
${itemsHtml}
</section>
`;
}).join('');
modal.innerHTML = `
<div class="bg-dark-700 border border-gray-700 rounded-2xl p-6 w-full max-w-md mx-4 shadow-2xl">
<div class="flex items-center justify-between mb-4">
<h3 class="text-lg font-bold text-white">Keyboard shortcuts</h3>
<button type="button" data-shortcuts-close
class="text-gray-500 hover:text-white transition flex items-center gap-1.5" aria-label="Close shortcuts">
<span class="text-xs text-gray-600">Esc</span>
<svg class="w-5 h-5" fill="none" stroke="currentColor" viewBox="0 0 24 24"><path stroke-linecap="round" stroke-linejoin="round" stroke-width="2" d="M6 18L18 6M6 6l12 12"/></svg>
</button>
</div>
${sectionsHtml}
</div>
`;
// Click outside the inner panel (i.e. on the backdrop) closes the
// modal — matches the conventional dialog UX.
modal.addEventListener('click', (ev) => {
if (ev.target === modal || ev.target.closest('[data-shortcuts-close]')) {
const opener = modal._opener;
modal.remove();
const focusTarget = (opener && document.body.contains(opener)) ? opener
: (_lastLibSelected && document.body.contains(_lastLibSelected) ? _lastLibSelected : null);
if (focusTarget) focusTarget.focus({ preventScroll: true });
}
});
document.body.appendChild(modal);
// Move focus into the dialog so background shortcuts (and arrow
// nav) can't fire on the underlying library entry while the
// overlay is open. Close button is the safe default — there's no
// primary input to focus on a read-only cheat sheet.
const closeBtn = modal.querySelector('[data-shortcuts-close]');
if (closeBtn) closeBtn.focus({ preventScroll: true });
// Trap Tab / Shift+Tab inside the modal so focus can't escape to
// the library content underneath while the overlay is open.
_trapFocusInModal(modal);
}
document.addEventListener('keydown', (e) => {
// Modifier-key combos belong to the browser / OS shortcuts; never
// intercept those.
if (e.ctrlKey || e.metaKey || e.altKey) return;
if (_handleLibArrowNav(e)) return;
// `?` (Shift+/) opens the keyboard-shortcuts cheat sheet. Some
// Linux/Electron stacks report Shift+/ as key='/' with code='Slash',
// so check the help shape before treating plain '/' as search.
if (_isShortcutHelpKey(e)) {
if (_isShortcutHelpSuppressedTarget(e.target || document.activeElement)) return;
e.preventDefault();
// Stop other keydown listeners on document (notably the shortcut
// registry below) from also consuming this event — otherwise a
// Linux/Electron Shift+Slash reported as key='/' opens help here and
// then the registry's plain `/` library-search shortcut focuses
// #lib-filter behind the modal. (Copilot review on #602.)
e.stopImmediatePropagation();
_openShortcutsModal();
return;
}
if (e.key === '/') {
if (_isTextInput(document.activeElement)) return;
// Also bail when focus is inside the filter drawer, a dialog, or
// any other interactive region — those contexts have their own
// keyboard semantics and shouldn't be hijacked by the search
// shortcut (e.g. a focused checkbox inside the filters drawer).
if (_isInsideInteractiveControl(document.activeElement)) return;
const search = _activeSearchInput();
if (!search) return;
e.preventDefault(); // suppress the literal '/' the input would receive
search.focus();
// Move caret to end without mutating .value — round-tripping
// the value resets the browser's undo stack and can fire
// unexpected input events on some engines. setSelectionRange
// is the no-side-effects path.
try {
const len = search.value.length;
search.setSelectionRange(len, len);
} catch {
// Some input types (search/email/tel) don't support
// selection APIs in older browsers; the focus alone is
// still useful, just no caret-end guarantee.
}
return;
}
// Single-letter shortcuts that act on the focused / selected
// library entry — works on both grid cards and tree rows. Each
// dispatches to a button class that the entry markup already
// exposes, so plugins can keep owning the actual behavior:
// f → .fav-btn (favorite heart toggle)
// e → .edit-btn (edit metadata modal)
// No-op when no entry is currently focused / selected, when the
// entry doesn't expose the requested button, or when the button is disabled.
// Bails on text input / drawer focus so single-letter typing in
// inputs still works.
const entryShortcut = { f: 'button.fav-btn', e: 'button.edit-btn' }[e.key.toLowerCase()];
if (entryShortcut) {
if (_isInsideInteractiveControl(document.activeElement)) return;
const ae = document.activeElement;
const activeScreen = document.querySelector('.screen.active');
const isEntry = el => el && el.classList && (el.classList.contains('song-card') || el.classList.contains('song-row'));
// Scope both candidates to the active screen so that a stale
// _lastLibSelected from Library doesn't fire when the user is
// on Favorites (or vice-versa), and so pressing f/e/c on a
// hidden screen can't accidentally persist that filename into
// the current screen's localStorage key.
const inActiveScreen = el => activeScreen && activeScreen.contains(el);
const target = (isEntry(ae) && inActiveScreen(ae)) ? ae
: (isEntry(_lastLibSelected) && inActiveScreen(_lastLibSelected) ? _lastLibSelected : null);
if (!target) return;
const btn = target.querySelector(entryShortcut);
if (!btn || btn.disabled) return;
e.preventDefault();
// Sync the persistent selection to the acted-on entry so that
// Esc-to-close-modal returns focus to the correct element and
// the `.selected` highlight stays consistent with the action.
_setLibSelection(target, { focus: false });
btn.click();
return;
}
if (e.key === 'Escape') {
// Modal-first: close the topmost open modal (edit-metadata,
// shortcuts cheat sheet, future modals) so Esc dismisses
// from anywhere — including when keyboard focus is inside
// a form field within the modal. Restores focus to the
// element that opened the modal (tracked in modal._opener)
// so arrow nav resumes without an extra Tab; falls back to
// _lastLibSelected when the opener is no longer in the DOM.
const modals = document.querySelectorAll('[role="dialog"][aria-modal="true"].feedBack-modal');
if (modals.length) {
e.preventDefault();
e.stopImmediatePropagation();
const modal = modals[modals.length - 1];
const opener = modal._opener;
modal.remove();
const focusTarget = (opener && document.body.contains(opener)) ? opener
: (_lastLibSelected && document.body.contains(_lastLibSelected) ? _lastLibSelected : null);
if (focusTarget) focusTarget.focus({ preventScroll: true });
return;
}
// Esc while typing in either search box clears + blurs. Other Esc
// semantics (drawer close, screen back) are handled elsewhere; we
// only act when a search box is the focused element.
const ae = document.activeElement;
if (ae && (ae.id === 'lib-filter' || ae.id === 'fav-filter')) {
if (ae.value) {
ae.value = '';
ae.dispatchEvent(new Event('input', { bubbles: true }));
}
ae.blur();
}
}
});
export class ShortcutPanel {
constructor(id) {
this.id = id;
this.shortcuts = new Map();
}
_compositeKey(key, scope) {
return `${scope}::${key}`;
}
registerShortcut(options) {
const { key, description, scope = 'global', condition = null, handler, modifiers = null } = options;
if (!key || !handler) {
console.error(`registerShortcut: key and handler are required`);
return;
}
// Validate scope
const validScopes = ['global', 'player', 'library', 'settings'];
const isValidScope = validScopes.includes(scope) ||
scope.startsWith('plugin-');
if (!isValidScope) {
console.warn(`registerShortcut: invalid scope '${scope}'. Valid scopes are: global, player, library, settings, or plugin-{id}`);
}
// Conflict detection: warn if key+scope is already registered
const compositeKey = this._compositeKey(key, scope);
if (this.shortcuts.has(compositeKey)) {
console.warn(`registerShortcut [${this.id}]: '${key}' in scope '${scope}' is already registered; overwriting. Previous:`, this.shortcuts.get(compositeKey));
}
this.shortcuts.set(compositeKey, { key, description, scope, condition, handler, modifiers });
}
unregisterShortcut(key, scope) {
return this.shortcuts.delete(this._compositeKey(key, scope));
}
clearShortcuts() {
this.shortcuts.clear();
}
listShortcuts() {
return Array.from(this.shortcuts.entries()).map(([ck, s]) => [s.key, s]);
}
}
// Global panel management
export const _panels = new Map();
export let _activePanel = null;
export let _defaultPanel = null;
// Create default panel on init
export const defaultPanel = new ShortcutPanel('default');
_panels.set('default', defaultPanel);
_defaultPanel = 'default';
_activePanel = 'default';
window.createShortcutPanel = (id) => {
if (_panels.has(id)) {
console.warn(`createShortcutPanel: panel '${id}' already exists`);
return _panels.get(id);
}
const panel = new ShortcutPanel(id);
_panels.set(id, panel);
return panel;
};
window.setActiveShortcutPanel = (id) => {
if (!_panels.has(id)) {
console.error(`setActiveShortcutPanel: panel '${id}' does not exist`);
return;
}
_activePanel = id;
};
window.getActiveShortcutPanel = () => _activePanel;
window.isInShortcutPanel = () => {
return _activePanel !== 'default';
};
window.getGlobalShortcutContext = () => {
console.warn('getGlobalShortcutContext: Global shortcuts are exceptional. Consider using panel-scoped shortcuts instead.');
return _panels.get('default');
};
window.registerShortcut = (options) => {
const panelId = _activePanel || _defaultPanel || 'default';
const panel = _panels.get(panelId);
if (!panel) {
console.error(`registerShortcut: No panel found for registration: ${panelId}`);
return;
}
panel.registerShortcut(options);
};
// Flat, read-only snapshot of every registered shortcut across all panels,
// for the Settings → Keybinds reference tab. Dedupes by combo+scope (the same
// shortcut can live in both the active panel and the default panel) and uses
// the same modifier-prefix formatting as the shortcuts modal. Returns
// [{ combo, description, scope }]; remapping is not supported, so this is
// purely informational.
window.getAllShortcuts = () => {
const fmt = (s) => {
const m = s.modifiers || {};
return (m.ctrl ? 'Ctrl+' : '') + (m.alt ? 'Alt+' : '')
+ (m.shift ? 'Shift+' : '') + (m.meta ? 'Meta+' : '') + s.key;
};
const seen = new Set();
const out = [];
for (const [, panel] of _panels) {
if (!panel || !panel.shortcuts) continue;
for (const [, s] of panel.shortcuts) {
const combo = fmt(s);
const dedupe = combo + '|' + (s.scope || '');
if (seen.has(dedupe)) continue;
seen.add(dedupe);
out.push({ combo, description: s.description || '', scope: s.scope || 'global' });
}
}
return out;
};
window.unregisterShortcut = (key, scope) => {
// Try the active panel first to preserve panel isolation; fall back to
// other panels so a shortcut registered before a panel switch is still
// removable.
const resolvedScope = scope || 'global';
const activePanelId = _activePanel || _defaultPanel || 'default';
const activePanel = _panels.get(activePanelId);
if (activePanel && activePanel.unregisterShortcut(key, resolvedScope)) {
return true;
}
for (const [panelId, panel] of _panels) {
if (panelId === activePanelId) continue;
if (panel.unregisterShortcut(key, resolvedScope)) {
return true;
}
}
return false;
};
window.clearWindowShortcuts = (windowId) => {
// Remove all shortcuts registered for a specific window
// This is for backward compatibility with window-specific shortcuts
let removed = 0;
for (const [panelId, panel] of _panels) {
if (panelId.startsWith(`window-${windowId}`)) {
panel.clearShortcuts();
_panels.delete(panelId);
removed++;
}
}
return removed;
};
export function _getCurrentContext() {
const currentScreen = document.querySelector('.screen.active')?.id;
return {
screen: currentScreen,
windowId: window.getShortcutWindowId(),
activePanel: _activePanel,
isPlayer: currentScreen === 'player',
isLibrary: ['home', 'favorites'].includes(currentScreen),
isSettings: currentScreen === 'settings',
isPlugin: currentScreen?.startsWith('plugin-')
};
}
export function _isShortcutActive(shortcut, ctx) {
if (shortcut.scope === 'global') return true;
if (shortcut.scope === 'player' && ctx.isPlayer) return true;
if (shortcut.scope === 'library' && ctx.isLibrary) return true;
if (shortcut.scope === 'settings' && ctx.isSettings) return true;
if (shortcut.scope.startsWith('plugin-')) {
const pluginId = shortcut.scope.replace('plugin-', '');
return ctx.screen === `plugin-${pluginId}`;
}
return false;
}
export function _modifiersMatch(e, modifiers) {
if (!modifiers) return true;
if (modifiers.ctrl !== undefined && modifiers.ctrl !== e.ctrlKey) return false;
if (modifiers.alt !== undefined && modifiers.alt !== e.altKey) return false;
if (modifiers.shift !== undefined && modifiers.shift !== e.shiftKey) return false;
if (modifiers.meta !== undefined && modifiers.meta !== e.metaKey) return false;
return true;
}
// Debug mode for keyboard shortcuts
export let _DEBUG_SHORTCUTS = false;
window._setDebugShortcuts = (enabled) => {
_DEBUG_SHORTCUTS = enabled;
console.log(`[Shortcuts] Debug mode ${enabled ? 'ENABLED' : 'DISABLED'}`);
};
window._listShortcuts = () => {
console.log('=== Registered Shortcuts ===');
for (const [panelId, panel] of _panels) {
console.log(`Panel: ${panelId}`);
for (const [, s] of panel.shortcuts) {
console.log(` ${s.key.padEnd(15)} | ${s.scope.padEnd(10)} | ${s.description}`);
}
}
console.log('=== End ===');
};
window._testShortcut = (key, scope) => {
// Mirror the dispatcher: try the active panel first, then default.
const resolvedScope = scope || 'global';
const tried = new Set();
const panelOrder = [_activePanel, _defaultPanel, 'default'].filter(id => {
if (!id || tried.has(id)) return false;
tried.add(id);
return true;
});
for (const panelId of panelOrder) {
const panel = _panels.get(panelId);
if (!panel) continue;
const shortcut = panel.shortcuts.get(panel._compositeKey(key, resolvedScope));
if (!shortcut) continue;
const ctx = _getCurrentContext();
const active = _isShortcutActive(shortcut, ctx);
let conditionMet = true;
if (shortcut.condition) {
try { conditionMet = !!shortcut.condition(); }
catch (err) { conditionMet = `threw: ${err.message}`; }
}
console.log(`Shortcut '${key}' [${resolvedScope}] [${panelId}]:`, {
description: shortcut.description,
scope: shortcut.scope,
currentContext: ctx,
isActive: active,
conditionMet
});
return;
}
console.log(`Shortcut '${key}' (scope: ${resolvedScope}) not registered in any panel`);
};
// Expose internals for debugging (prefixed with _ to indicate private)
// These are for development/debugging only and should not be used by plugins.
window._panels = _panels;
window._getCurrentContext = _getCurrentContext;
window._isShortcutActive = _isShortcutActive;
document.addEventListener('keydown', e => {
if (_shortcutDispatchBlocked(e)) return;
const ctx = _getCurrentContext();
const activePanel = _panels.get(_activePanel);
const defaultPanel = _panels.get('default');
if (!activePanel && !defaultPanel) return;
if (_DEBUG_SHORTCUTS) {
console.log('[Shortcuts] Key pressed:', { key: e.key, code: e.code, ctx, activePanel: _activePanel });
}
// Try active panel first, then fall back to default
const panelsToDispatch = [];
if (activePanel && activePanel !== defaultPanel) panelsToDispatch.push(activePanel);
if (defaultPanel) panelsToDispatch.push(defaultPanel);
for (const panel of panelsToDispatch) {
for (const [, shortcut] of panel.shortcuts) {
// Match on both e.key (character produced) and e.code (physical key)
if (e.key !== shortcut.key && e.code !== shortcut.key) continue;
// Check modifier keys if specified
if (!_modifiersMatch(e, shortcut.modifiers)) continue;
if (_DEBUG_SHORTCUTS) {
console.log('[Shortcuts] Matched shortcut:', shortcut.key, shortcut);
}
// Check scope
if (!_isShortcutActive(shortcut, ctx)) {
if (_DEBUG_SHORTCUTS) {
console.log('[Shortcuts] Not active - scope mismatch:', shortcut.scope, ctx);
}
continue;
}
// Check condition callback — guard against plugin errors
if (shortcut.condition) {
try {
if (!shortcut.condition()) {
if (_DEBUG_SHORTCUTS) {
console.log('[Shortcuts] Not active - condition failed');
}
continue;
}
} catch (err) {
console.error('[Shortcuts] condition() threw for key:', shortcut.key, err);
continue;
}
}
e.preventDefault();
if (_DEBUG_SHORTCUTS) {
console.log('[Shortcuts] Executing handler for:', shortcut.key);
}
// Guard handler against plugin errors
try {
shortcut.handler(e);
} catch (err) {
console.error('[Shortcuts] handler() threw for key:', shortcut.key, err);
}
return;
}
}
if (_DEBUG_SHORTCUTS) {
console.log('[Shortcuts] No shortcut matched for:', e.key, e.code);
}
});
window.addEventListener('beforeunload', () => {
const windowId = window.getShortcutWindowId();
const removed = window.clearWindowShortcuts(windowId);
if (removed > 0 && _DEBUG_SHORTCUTS) {
console.log(`[Shortcuts] Cleaned up ${removed} shortcuts for window ${windowId}`);
}
});
// Global shortcuts
registerShortcut({
key: '?',
description: 'Show keyboard shortcuts',
scope: 'global',
handler: () => _openShortcutsModal()
});
// Library shortcuts
registerShortcut({
key: '/',
description: 'Focus search',
scope: 'library',
handler: () => {
const input = _activeSearchInput();
if (input) input.focus();
}
});
+38 -11
View File
@@ -320,22 +320,49 @@
}
}
// ── showScreen wrapper (idempotent rehydration — design/05 §Rehydration) ─
// ── Stay in sync with the active screen (idempotent rehydration — design/05) ─
//
// This USED to monkey-patch window.showScreen. It doesn't any more, and that is the point.
//
// Three parties were wrapping that one global — app.js publishes it, this wrapped it, and the
// stems plugin wrapped it again — each capturing whatever happened to be there at the time.
// Plugins load ASYNCHRONOUSLY, so the chain linked up in whatever order the race settled, and
// a capture taken before this installed silently dropped the home -> v3-songs mapping this
// wrapper carried. That is why the library intermittently showed the legacy screen (#923).
//
// The mapping lives inside showScreen() now, where no wrapper can lose it. And everything
// left here is just "the screen changed" — which showScreen already EMITS, and which app.js,
// audio-mixer.js and tour-engine.js have always listened for rather than patching.
//
// So: be a listener, like everyone else. window.showScreen is a plain function again.
function installShowScreenHook() {
const hooks = window.__feedBackV3ShellHooks || (window.__feedBackV3ShellHooks = {});
hooks.syncActive = syncActive; // always point at the latest impl
hooks.syncActive = syncActive; // always point at the latest impl
if (hooks.installed) return;
hooks.installed = true;
hooks.baseShowScreen = window.showScreen;
window.showScreen = function (id) {
// Route every "go to the library" navigation to the v3 native Songs
// screen instead of the legacy #home library, so player-close,
// settings-back, the hidden legacy navbar, etc. all stay in v3.
const target = (id === 'home') ? 'v3-songs' : id;
const r = hooks.baseShowScreen ? hooks.baseShowScreen.call(this, target) : undefined;
try { hooks.syncActive && hooks.syncActive(target); } catch (e) { /* non-fatal */ }
return r;
// RETRY IF THE BUS IS LATE. The old wrapper didn't need window.feedBack to exist; a
// listener does. Bailing out when it isn't ready yet would silently leave the sidebar
// highlight and topbar title frozen forever — a dead nav, with nothing thrown. (Codex
// caught the identical hole in the stems plugin's version of this.)
const wire = () => {
const bus = window.feedBack;
if (!bus || typeof bus.on !== 'function') {
// `feedBack:capabilities:ready` — capabilities.js:1536. NOT the slopsmith: name:
// that was the pre-DMCA event and NOTHING dispatches it any more, so a fallback
// keyed on it can never fire. Codex caught exactly that here. (The old alias is
// kept too, in case an older capabilities build is in play.)
window.addEventListener('feedBack:capabilities:ready', wire, { once: true });
window.addEventListener('slopsmith:capabilities:ready', wire, { once: true });
return;
}
bus.on('screen:changed', (ev) => {
const id = ev && ev.detail && ev.detail.id;
if (!id) return;
try { hooks.syncActive && hooks.syncActive(id); } catch (e) { /* non-fatal */ }
});
};
wire();
}
// ── Boot ────────────────────────────────────────────────────────────────
+18
View File
@@ -33,6 +33,24 @@ test('venues.json defines the 3 ascending tiers with star thresholds', () => {
}
});
test('bar venue pack ships with intro media in the plugin checkout', () => {
const packDir = path.join(PLUGIN_DIR, 'venue-packs', 'bar');
const manifest = JSON.parse(fs.readFileSync(path.join(packDir, 'manifest.json'), 'utf8'));
assert.deepEqual(Object.keys(manifest.loops).sort(),
['bored', 'ecstatic', 'engaged', 'neutral']);
assert.equal(manifest.intro.video, 'intro.mp4');
assert.equal(manifest.intro.audio, 'bar-ambience.mp3');
for (const f of [
...Object.values(manifest.loops),
...Object.values(manifest.stingers),
manifest.intro.video,
manifest.intro.audio,
]) {
const stat = fs.statSync(path.join(packDir, f));
assert.ok(stat.size > 0, `${f} must be present`);
}
});
test('shell promotes the career plugin into the sidebar', () => {
const src = fs.readFileSync(SHELL_JS, 'utf8');
assert.match(src, /key: 'career',\s*screen: 'plugin-career'/);
@@ -0,0 +1,95 @@
// Nobody may monkey-patch window.showScreen. (#924)
//
// It used to be wrapped by THREE independent parties, each capturing whatever happened to be
// there at the time:
//
// app.js publishes the raw function
// -> static/v3/shell.js wrapped it (to call syncActive, and to map home -> v3-songs)
// -> the stems plugin wrapped it AGAIN (to tear down on leaving the player)
//
// Plugins load ASYNCHRONOUSLY, so the chain linked up in whatever order the race settled. A
// capture taken before shell.js installed silently dropped the mapping it carried — and the
// library opened on the dead legacy #home screen. Testers saw that as "randomly, the library
// shows the old interface" (#923).
//
// Neither wrapper ever needed to be one. showScreen already EMITS screen:changed, and that is
// already how app.js, audio-mixer.js and tour-engine.js do it. Both are listeners now, and
// window.showScreen is a plain function again — so the ordering hazard is structurally
// impossible rather than merely avoided.
//
// This test is the thing that keeps it that way. A wrapper reintroduced anywhere in static/
// fails CI.
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const ROOT = path.join(__dirname, '..', '..');
function jsFiles(dir) {
const out = [];
for (const e of fs.readdirSync(dir, { withFileTypes: true })) {
const p = path.join(dir, e.name);
if (e.isDirectory()) out.push(...jsFiles(p));
else if (e.name.endsWith('.js')) out.push(p);
}
return out;
}
// strip comments so the prose above (and in shell.js) isn't read as an assignment
const scrub = (s) => s.replace(/\/\*[\s\S]*?\*\//g, '').replace(/^\s*\/\/[^\n]*$/gm, '');
test('nothing in static/ assigns window.showScreen', () => {
const offenders = [];
for (const f of jsFiles(path.join(ROOT, 'static'))) {
const src = scrub(fs.readFileSync(f, 'utf8'));
// `window.showScreen = ...` — an assignment, not a call or a typeof guard
if (/window\.showScreen\s*=(?!=)/.test(src)) offenders.push(path.relative(ROOT, f));
}
assert.deepEqual(
offenders, [],
'these files monkey-patch window.showScreen. Do not: three wrappers racing over one '
+ 'global is what made the library open on the legacy screen (#923). Listen to '
+ 'screen:changed instead — showScreen already emits it, with { id, from }.',
);
});
test('showScreen emits screen:changed with the screen it LEFT', () => {
const src = fs.readFileSync(path.join(ROOT, 'static', 'js', 'session.js'), 'utf8');
assert.match(
src,
/emit\('screen:changed',\s*\{\s*id,\s*from:/,
"screen:changed must carry `from` — without it, \"I am leaving the player\" is not "
+ 'expressible from an event, and the only way to say it is to wrap showScreen, which is '
+ 'the bug this exists to prevent',
);
});
test('screen:changing fires BEFORE the navigation work, screen:changed after', () => {
// The distinction is the whole point, and Codex caught me collapsing it.
//
// The stems plugin's wrapper tore down its audio graph BEFORE showScreen did anything.
// screen:changed fires at the very END — after core awaits library and provider loads — so
// moving the plugin onto it would delay teardown behind a slow fetch, or skip it if that
// fetch threw, and stems would keep playing on a non-player screen.
//
// screen:changing before anything happens. "I am leaving `from`." Cancel/teardown here.
// screen:changed after the DOM and data settle. "I am on `id`."
const src = fs.readFileSync(path.join(ROOT, 'static', 'js', 'session.js'), 'utf8');
const changing = src.indexOf("emit('screen:changing'");
const changed = src.indexOf("emit('screen:changed'");
assert.ok(changing !== -1, 'screen:changing must be emitted');
assert.ok(changed !== -1, 'screen:changed must be emitted');
assert.ok(changing < changed, 'screen:changing must come first');
// and `changing` must precede the first await, or it is no earlier than `changed` in practice
const firstAwait = src.indexOf('await ', changing);
assert.ok(firstAwait === -1 || changing < firstAwait,
'screen:changing must fire before showScreen awaits anything — that is its entire purpose');
});
test('the v3 shell reacts to screen:changed rather than wrapping showScreen', () => {
const src = fs.readFileSync(path.join(ROOT, 'static', 'v3', 'shell.js'), 'utf8');
assert.match(scrub(src), /on\('screen:changed'/, 'shell.js must listen, not patch');
});
+85
View File
@@ -0,0 +1,85 @@
// showScreen('home') must never land on the LEGACY library screen when v3 is present.
//
// Testers: "randomly, when moving to the library from another menu option, the library shows the
// old interface — never when a song ends."
//
// #home is the pre-v3 library screen. The v3 shell replaced it with #v3-songs, and the mapping
// DID exist — but only inside wrappers on `window.showScreen`, which fail two ways:
//
// 1. ORDER. THREE independent parties monkey-patch window.showScreen, each capturing whatever
// is there at the time: app.js publishes the raw function, shell.js wraps it to add the
// mapping, and the stems plugin wraps it again. Plugins load ASYNCHRONOUSLY, so the chain
// links up in whatever order the race settles. A capture taken before shell.js installs —
// or any re-assignment after it — silently drops the mapping. Hence "randomly".
//
// 2. THE INTERNAL CALLERS BYPASS window.showScreen ENTIRELY. closeCurrentSong and the
// Esc-from-settings shortcut call the IMPORTED showScreen, which no wrapper ever sees.
// Verified in a browser: the unwrapped function with 'home' lands on #home, always.
//
// "Never when a song ends" is the tell: closeCurrentSong resolves its target through
// _resolvePlayerOrigin(), which already applied the mapping — so that one path was fine.
//
// The guard now lives inside showScreen itself: one place every caller routes through.
const { test } = require('node:test');
const assert = require('node:assert/strict');
const fs = require('node:fs');
const path = require('node:path');
const SESSION_JS = path.join(__dirname, '..', '..', 'static', 'js', 'session.js');
const src = () => fs.readFileSync(SESSION_JS, 'utf8');
function bodyOf(name) {
const s = src();
const at = s.indexOf(`export async function ${name}(`);
assert.notEqual(at, -1, `${name} not found`);
let depth = 0;
for (let i = s.indexOf('{', at); i < s.length; i++) {
if (s[i] === '{') depth++;
else if (s[i] === '}' && --depth === 0) return s.slice(at, i + 1);
}
throw new Error('unbalanced');
}
test('showScreen maps the legacy #home library to #v3-songs', () => {
const fn = bodyOf('showScreen');
assert.match(
fn,
/id\s*===\s*'home'[\s\S]{0,80}getElementById\('v3-songs'\)[\s\S]{0,60}id\s*=\s*'v3-songs'/,
"showScreen must route 'home' to 'v3-songs' ITSELF — relying on a wrapper over "
+ 'window.showScreen loses the mapping whenever a plugin wraps it first, and misses the '
+ 'module-internal callers (closeCurrentSong, Esc-from-settings) altogether',
);
});
test('the guard runs BEFORE the screen is activated', () => {
const fn = bodyOf('showScreen');
const guard = fn.search(/id\s*=\s*'v3-songs'/);
const activate = fn.indexOf('classList.add(\'active\')');
assert.ok(guard !== -1 && activate !== -1);
assert.ok(guard < activate,
'the mapping must be applied before the screen is activated, or #home is shown first');
});
test('the guard is conditional on v3 actually being present', () => {
const fn = bodyOf('showScreen');
assert.match(fn, /getElementById\('v3-songs'\)/,
'the mapping must check #v3-songs exists — without it there is nowhere to route to');
});
test('it does NOT redirect v3-home — the dashboard is a real screen', () => {
// Codex [P1] on the first cut. _resolvePlayerOrigin() maps BOTH 'home' and 'v3-home' —
// correctly, because it computes where to RETURN TO after a song, and landing on the Songs
// list from the dashboard is right. Copying that condition into showScreen is NOT: #v3-home
// is the v3 DASHBOARD, which the shell's Home nav, the onboarding tour and the dashboard
// re-render listener all target. Redirecting it makes Home unreachable.
//
// A legacy alias is not the same thing as a return target.
const fn = bodyOf('showScreen');
// the condition, i.e. everything between `if (` and the `{` that opens `id = 'v3-songs'`
const m = fn.match(/if \(([\s\S]*?)\)\s*\{\s*id = 'v3-songs';/);
assert.ok(m, 'the legacy-home guard was not found');
assert.doesNotMatch(m[1], /v3-home/,
"showScreen must NOT redirect 'v3-home' — that is the dashboard, not the legacy library");
assert.match(m[1], /id === 'home'/, "it must still redirect the legacy 'home'");
});
+29 -10
View File
@@ -76,7 +76,8 @@ def test_download_unknown_venue_404s(client):
def test_download_without_published_pack_404s(client):
# venues.json ships pack: null until packs are released.
# Bundled packs are already installed; download still requires a published
# remote pack entry.
assert client.post("/api/plugins/career/packs/bar/download").status_code == 404
@@ -86,28 +87,46 @@ def test_download_locked_venue_403s(client, monkeypatch):
assert client.post("/api/plugins/career/packs/club/download").status_code == 403
def test_pack_file_serving_and_traversal_guard(client):
_install_fake_pack("bar")
def test_bundled_bar_pack_is_installed_and_served(client):
state = client.get("/api/plugins/career/state").json()
bar = {v["id"]: v for v in state["venues"]}["bar"]
assert bar["installed"] is True
assert bar["bundled"] is True
assert bar["has_pack"] is True
ok = client.get("/api/plugins/career/venues/bar/manifest.json")
assert ok.status_code == 200
manifest = ok.json()
assert manifest["loops"]["ecstatic"] == "ecstatic.mp4"
assert manifest["intro"] == {"video": "intro.mp4", "audio": "bar-ambience.mp3"}
assert client.get("/api/plugins/career/venues/bar/intro.mp4").status_code == 200
audio = client.get("/api/plugins/career/venues/bar/bar-ambience.mp3")
assert audio.status_code == 200
assert audio.headers["content-type"].startswith("audio/mpeg")
def test_pack_file_serving_and_traversal_guard(client):
_install_fake_pack("club")
ok = client.get("/api/plugins/career/venues/club/manifest.json")
assert ok.status_code == 200
assert ok.json()["loops"]["ecstatic"] == "ecstatic.mp4"
video = client.get("/api/plugins/career/venues/bar/bored.mp4")
video = client.get("/api/plugins/career/venues/club/bored.mp4")
assert video.status_code == 200
assert video.headers["content-type"].startswith("video/mp4")
assert video.headers["x-content-type-options"] == "nosniff"
# Traversal / junk shapes never resolve.
for bad in ("../manifest.json", "..%2Fmanifest.json", "x.sh", "MANIFEST.JSON"):
assert client.get(f"/api/plugins/career/venues/bar/{bad}").status_code == 404
assert client.get("/api/plugins/career/venues/../bar/manifest.json").status_code == 404
assert client.get(f"/api/plugins/career/venues/club/{bad}").status_code == 404
assert client.get("/api/plugins/career/venues/../club/manifest.json").status_code == 404
def test_state_reports_installed_and_delete_removes(client):
_install_fake_pack("bar")
_install_fake_pack("club")
state = client.get("/api/plugins/career/state").json()
assert {v["id"]: v["installed"] for v in state["venues"]}["bar"] is True
assert client.delete("/api/plugins/career/packs/bar").status_code == 200
assert {v["id"]: v["installed"] for v in state["venues"]}["club"] is True
assert client.delete("/api/plugins/career/packs/club").status_code == 200
state = client.get("/api/plugins/career/state").json()
assert {v["id"]: v["installed"] for v in state["venues"]}["bar"] is False
assert {v["id"]: v["installed"] for v in state["venues"]}["club"] is False
def test_download_worker_end_to_end(client, tmp_path):