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fix(drum_highway_3d): enlarge note gems ~20% for readability (#713)
Disc radius 3.6->4.3, cymbal 3.0->3.6 (heights proportional) — hands-on feedback said the gems were hard to read at the default camera. All variant shapes key off these radii; accents still fit the lane gap. Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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co-authored by
Claude Fable 5
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@@ -83,10 +83,15 @@
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// Note dimensions (world units). All keyed to K so scale changes
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// Note dimensions (world units). All keyed to K so scale changes
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// propagate.
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// propagate.
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const DISC_R_BASE = 3.6 * K; // drum disc radius
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// Bumped ~20% (3.6/3.0 → 4.3/3.6) after hands-on feedback: the gems
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const DISC_H = 1.2 * K; // drum disc thickness
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// were hard to read at the default camera. Accent scale (1.25×) still
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const CYMBAL_R = 3.0 * K; // cymbal gem radius
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// fits the 12*K lane gap: 4.3*2*1.25 = 10.75. Every dependent shape
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const CYMBAL_H = 1.6 * K; // cymbal gem height
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// (halo/ghost/open rings, snare stripe, bell dot, flam grace) keys off
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// these radii, so the whole family scales together.
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const DISC_R_BASE = 4.3 * K; // drum disc radius
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const DISC_H = 1.4 * K; // drum disc thickness
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const CYMBAL_R = 3.6 * K; // cymbal gem radius
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const CYMBAL_H = 1.9 * K; // cymbal gem height
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// ─── Piece vocabulary (mirrors lib/drums.py PIECES) ──────────────
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// ─── Piece vocabulary (mirrors lib/drums.py PIECES) ──────────────
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// Used for kit configuration: user picks which of these pieces they
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// Used for kit configuration: user picks which of these pieces they
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