refactor(app): carve the playback transport out of app.js — and RETIRE 8 host hooks (R3a) (#894)

static/js/transport.js (377) — bodies VERBATIM. app.js 6,643 → 6,316.

THIS IS THE FIRST CARVE THAT SUBTRACTS HOOKS INSTEAD OF ADDING THEM.

Every carve before this one added host hooks: a module pulled out of app.js still had
to call back into it. But four modules were all reaching through the seam for the SAME
handful of names — _audioSeek, _audioTime, setPlayButtonState, _songEventPayload,
jucePlayer. Those names have an owner, and it isn't app.js. Give them one, and the
consumers import them directly:

    count-in.js           5 hooks -> 0     (host import deleted)
    juce-audio.js         4 hooks -> 0     (host import deleted)
    loops.js              6 hooks -> 4
    section-practice.js  10 hooks -> 7
    ----------------------------------------------------------
    configureHost()      20 hooks -> 12

A hook is a cycle you agreed to live with. An import is a dependency you actually have.
Prefer the import whenever the name has a real owner.

_audioSeekGen now stays PRIVATE. It has exactly one writer — _resetAudioSeekState(),
which moved with it — so readers get audioSeekGen() and nobody outside can desync it.
Strictly better than the hook it replaces, which handed out a getter and left the writer
behind in app.js.

THE SCAN HAD A HOLE, AND IT BIT. Picking the carve by dependency closure over app.js's
own top-level decls said this cluster was downward-closed. It wasn't:
_currentPlaybackSnapshot reads loopA/loopB — which live in ./js/loops.js, and loops.js
imports transport. The scan saw nothing, because loopA STOPPED BEING an app.js decl the
moment loops.js was carved out. Any dependency scan of a partly-carved monolith has to
resolve the imports too, or it will confidently hand you a cycle. Added that pass; it
found exactly one back-edge, and _currentPlaybackSnapshot stays in app.js (as does
restartCurrentSong, which calls _cancelCountIn). app.js is the root — it imports both
sides for free.

TESTS. Four harnesses retargeted (play_button_reroute_guard, song_event_payload,
song_seek -> transport.js; playback_app_adapter SPLIT, since
_installPlaybackTransportAdapter stayed behind).

The two CENSUS tests — "≥8 song:* emit sites", "every seek callsite passes a reason" —
now scan app.js AND every static/js/*.js, not one file. Pointed at a single file, their
count silently shrinks as code leaves, which reads as "someone deleted an emit" or, worse,
passes while genuinely missing sites. Both bite-tested: stripping a _songEventPayload()
from an emit and adding a reason-less _audioSeek() each fail the suite.

VERIFIED. A/B against origin/main, real song, real playback: song:play payload is exactly
{audioT, chartT, perfNow, time}; song:seek carries reason "seek-by" with finite from/to;
all five song:* events fire; seekBy advances the clock; restartCurrentSong returns to zero;
the play button's aria-pressed tracks state. IDENTICAL on all 21 probes, zero page errors.

pytest 2396, node 1040/1040, host contract 2/2, ESLint 0 (no-cycle clean), Codex 0.

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Byron Gamatos
2026-07-11 23:26:35 +02:00
committed by GitHub
co-authored by Claude Opus 4.8
parent 8d0e270345
commit 8bec8d2466
10 changed files with 478 additions and 398 deletions
+13 -13
View File
@@ -20,7 +20,7 @@
// See ./host.js: reading an unwired hook THROWS, and tests/js/host_contract.test.js
// fails CI if the hooks used here and the hooks app.js wires ever drift apart.
import { audio } from './audio-el.js';
import { host } from './host.js';
import { _audioSeek, _songEventPayload, jucePlayer, setPlayButtonState, togglePlay } from './transport.js';
import { loopA, loopB, setLoop } from './loops.js';
import { S } from './player-state.js';
@@ -182,7 +182,7 @@ export async function startCountIn(opts = {}) {
const gen = _countInGen;
const immediate = !!opts.immediate;
if (window._juceMode) {
await host.jucePlayer().pause().catch((err) => console.error('[app] host.jucePlayer().pause error in count-in:', err));
await jucePlayer.pause().catch((err) => console.error('[app] jucePlayer.pause error in count-in:', err));
} else {
audio.pause();
}
@@ -225,7 +225,7 @@ export async function startCountIn(opts = {}) {
// Rewind done — set final position and start count.
// Await the JUCE seek so the engine has repositioned before
// we start the click track (HTML5 path is synchronous).
host._audioSeek(loopA, 'loop-wrap').then((r) => {
_audioSeek(loopA, 'loop-wrap').then((r) => {
if (gen !== _countInGen) return; // teardown during seek
// Abort the loop restart in two cases:
// 1. Cancelled (player torn down): don't beginCount on a
@@ -247,10 +247,10 @@ export async function startCountIn(opts = {}) {
_countingIn = false;
if (S.isPlaying) {
S.isPlaying = false;
host.setPlayButtonState(false);
setPlayButtonState(false);
if (window.feedBack) {
window.feedBack.isPlaying = false;
window.feedBack.emit('song:pause', host._songEventPayload());
window.feedBack.emit('song:pause', _songEventPayload());
}
}
return;
@@ -282,21 +282,21 @@ export async function startCountIn(opts = {}) {
hideCountOverlay();
_countingIn = false;
if (window._juceMode) {
host.jucePlayer().play().then((started) => {
jucePlayer.play().then((started) => {
if (gen !== _countInGen) return; // teardown during play start
if (!started) return;
S.isPlaying = true;
host.setPlayButtonState(true);
setPlayButtonState(true);
window.feedBack.isPlaying = true;
const payload = host._songEventPayload();
const payload = _songEventPayload();
window.feedBack.emit('song:play', payload);
window.feedBack.emit('song:resume', payload);
}).catch((err) => console.error('[app] host.jucePlayer().play error:', err));
}).catch((err) => console.error('[app] jucePlayer.play error:', err));
} else {
audio.play().then(() => {
if (gen !== _countInGen) return;
S.isPlaying = true;
host.setPlayButtonState(true);
setPlayButtonState(true);
}).catch((err) => {
if (gen !== _countInGen) return;
// An engine reroute's deliberate pause aborts this play()
@@ -307,7 +307,7 @@ export async function startCountIn(opts = {}) {
// started if the Promise rejected.
console.error('[app] audio.play() rejected after count-in:', err);
S.isPlaying = false;
host.setPlayButtonState(false);
setPlayButtonState(false);
});
}
return;
@@ -333,7 +333,7 @@ export async function startSongCountIn() {
// bumps it and every delayed callback below bails.
const gen = _countInGen;
if (window._juceMode) {
await host.jucePlayer().pause().catch((err) => console.error('[app] host.jucePlayer().pause error in song count-in:', err));
await jucePlayer.pause().catch((err) => console.error('[app] jucePlayer.pause error in song count-in:', err));
} else {
audio.pause();
}
@@ -352,7 +352,7 @@ export async function startSongCountIn() {
_countingIn = false;
// Hand off to the normal play path — togglePlay() flips isPlaying,
// updates the button, and emits song:play/resume for plugins.
Promise.resolve(host.togglePlay()).catch((err) => console.warn('[app] play after count-in failed:', err));
Promise.resolve(togglePlay()).catch((err) => console.warn('[app] play after count-in failed:', err));
return;
}
showCountOverlay(count);