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Byron Gamatos 4dc68a2a28
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fix(main): a failing GPU degrades to software, it does not kill the app (#109)
When the GPU process can't launch or keeps crashing, Chromium's default is to
give up and FATAL-abort the whole browser process — the user sees the app vanish
("GPU process isn't usable. Goodbye."). We hit this repeatedly: a machine with a
flaky GPU stack took the app down mid-song, and it is the likely reason behind
the "gig always defaults to the classic 2D highway" reports — those machines are
one GPU hiccup away from a crash, not just a fallback.

--disable-gpu-process-crash-limit tells Chromium to keep the browser alive and
fall back to software rendering instead of aborting. Software rasterization
stays enabled (we never pass --disable-software-rasterizer), so there is a path
to land on. The 3D highway then degrades to 2D / runs slow under SwiftShader —
far better than the whole app dying. Cross-platform, set before whenReady.

Validated against a build that reliably FATAL-crashed within seconds on GPU
process launch failure: with the switch it stayed alive 40s+ and never hit the
fatal path — Chromium fell back instead of aborting.

Also adds child-process-gone / render-process-gone log handlers: now that the
app SURVIVES a dead GPU, that log is the only remaining signal it happened,
which is exactly what a "highway is 2D / app was crashing" report needs to be
diagnosable. Log-only.

typecheck + lint clean.
2026-07-15 12:59:47 +02:00
.claude/skills Clean release snapshot 2026-06-16 18:48:12 +02:00
.devcontainer ci: repoint desktop build off the deleted slopsmith org 2026-06-17 00:47:43 +02:00
.github/workflows fix(nightly): dedupe publish assets across overlapping globs 2026-07-12 23:09:11 +02:00
.packages Clean release snapshot 2026-06-16 18:48:12 +02:00
.specify Clean release snapshot 2026-06-16 18:48:12 +02:00
cmake Clean release snapshot 2026-06-16 18:48:12 +02:00
docs docs: commit the audio-engine TLC findings + plan this branch implements 2026-07-14 03:24:46 +02:00
JUCE@9971c75b2c Clean release snapshot 2026-06-16 18:48:12 +02:00
resources fix(ci): rename entitlements file — vpk requires .entitlements extension 2026-07-10 15:04:31 +02:00
scripts feat(build): bundle bongocat plugin 2026-07-13 22:01:52 +02:00
src fix(main): a failing GPU degrades to software, it does not kill the app (#109) 2026-07-15 12:59:47 +02:00
tests fix(renderer): roll back the mute-suppression latch when the IPC fails 2026-07-14 14:52:34 +02:00
.build-config.json fix(build): make the local + CI Linux build work off main (#26) 2026-06-20 14:32:01 +02:00
.gitignore Clean release snapshot 2026-06-16 18:48:12 +02:00
.gitmodules Clean release snapshot 2026-06-16 18:48:12 +02:00
CMakeLists.txt Clean release snapshot 2026-06-16 18:48:12 +02:00
CONTRIBUTORS.md Clean release snapshot 2026-06-16 18:48:12 +02:00
LICENSE Clean release snapshot 2026-06-16 18:48:12 +02:00
package.json feat(panes): pane pop-out windows + the system tray 2026-07-12 17:22:44 -04:00
THIRD_PARTY_LICENSES.md Clean release snapshot 2026-06-16 18:48:12 +02:00
tsconfig.json Clean release snapshot 2026-06-16 18:48:12 +02:00
WINDOWS_BUILD_REQUIREMENTS.md Repoint dead slopsmith URLs -> got-feedback 2026-06-17 11:02:09 +02:00