..
buffer_cache
buffer_cache: Return handles instead of pointer to handles
2020-04-16 02:33:34 -03:00
engines
CMakeLists: Specify -Wextra on linux builds
2020-04-15 21:33:46 -04:00
renderer_opengl
Merge pull request #3716 from bunnei/fix-another-impl-fallthrough
2020-04-18 15:17:52 -04:00
renderer_vulkan
vulkan/wrapper: Sort physical devices
2020-04-18 21:31:15 -03:00
shader
Merge pull request #3673 from lioncash/extra
2020-04-16 21:12:33 -04:00
texture_cache
Merge pull request #3673 from lioncash/extra
2020-04-16 21:12:33 -04:00
textures
Merge pull request #3631 from ReinUsesLisp/more-astc
2020-04-13 10:17:32 -04:00
CMakeLists.txt
renderer_vulkan: Drop Vulkan-Hpp
2020-04-10 22:49:02 -03:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
dma_pusher.h
gpu_asynch.cpp
CMakeLists: Make -Wreorder a compile-time error
2020-04-15 14:14:41 -04:00
gpu_asynch.h
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
gpu_synch.cpp
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
gpu_synch.h
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
gpu_thread.cpp
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
gpu_thread.h
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
gpu.cpp
gpu.h
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp
macro_interpreter.h
memory_manager.cpp
video_core: memory_manager: Updates for Common::PageTable changes.
2020-04-17 00:59:34 -04:00
memory_manager.h
video_core: memory_manager: Updates for Common::PageTable changes.
2020-04-17 00:59:34 -04:00
morton.cpp
morton.h
query_cache.h
Clang Format.
2020-04-06 09:23:08 -04:00
rasterizer_accelerated.cpp
core: memory: Move to Core::Memory namespace.
2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h
core: memory: Move to Core::Memory namespace.
2020-04-17 00:59:28 -04:00
rasterizer_cache.cpp
rasterizer_cache.h
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
2020-04-06 09:23:07 -04:00
rasterizer_interface.h
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp
surface.h
video_core: Use native ASTC when available
2020-04-01 01:14:04 -03:00
video_core.cpp
video_core.h