yuzu/src/video_core/CMakeLists.txt
Subv a64b936cbe GPU: Move the GPU's class constructor and destructors to a cpp file.
This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18 15:23:24 -05:00

32 lines
805 B
CMake

add_library(video_core STATIC
command_processor.cpp
command_processor.h
engines/fermi_2d.cpp
engines/fermi_2d.h
engines/maxwell_3d.cpp
engines/maxwell_3d.h
engines/maxwell_compute.cpp
engines/maxwell_compute.h
gpu.cpp
gpu.h
memory_manager.cpp
memory_manager.h
renderer_base.cpp
renderer_base.h
renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state.cpp
renderer_opengl/gl_state.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
utils.h
video_core.cpp
video_core.h
)
create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad)