yuzu/src/video_core/shader
Lioncash 6b13d08822 async_shaders: Resolve -Wpessimizing-move warning
Prevents pessimization of the move constructor (which thankfully didn't
actually happen in practice here, given std::thread isn't copyable).
2020-08-14 08:16:50 -04:00
..
decode General: Tidy up clang-format warnings part 2 2020-08-13 14:19:08 -04:00
ast.cpp
ast.h shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00
async_shaders.cpp async_shaders: Resolve -Wpessimizing-move warning 2020-08-14 08:16:50 -04:00
async_shaders.h Use conditional var 2020-07-17 14:26:17 +10:00
compiler_settings.cpp
compiler_settings.h
control_flow.cpp General: Tidy up clang-format warnings part 2 2020-08-13 14:19:08 -04:00
control_flow.h video_core: Rename "const buffer locker" to "registry" 2020-03-09 18:40:06 -03:00
decode.cpp shader_ir: Separate float-point comparisons in ordered and unordered 2020-05-09 04:55:15 -03:00
expr.cpp
expr.h
memory_util.cpp memory_util: boost hashes are size_t 2020-06-18 15:47:43 +01:00
memory_util.h shader/memory_util: Deduplicate code 2020-04-26 01:38:51 -03:00
node_helper.cpp shader_decode: ATOM/ATOMS: add function to avoid code repetition 2020-03-30 18:47:50 +07:00
node_helper.h shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
node.h shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
registry.cpp shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
registry.h shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
shader_ir.cpp video_core: Allow copy elision to take place where applicable 2020-07-21 00:36:13 -04:00
shader_ir.h shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
track.cpp shader/texture: Join separate image and sampler pairs offline 2020-06-05 00:24:51 -03:00
transform_feedback.cpp shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00
transform_feedback.h shader/transform_feedback: Expose buffer stride 2020-03-13 18:33:05 -03:00