..
buffer_cache
Address Feedback.
2020-04-22 11:36:27 -04:00
engines
Merge pull request #3807 from ReinUsesLisp/fix-depth-clamp
2020-04-30 13:07:31 -04:00
renderer_opengl
Merge pull request #3807 from ReinUsesLisp/fix-depth-clamp
2020-04-30 13:07:31 -04:00
renderer_vulkan
Merge pull request #3807 from ReinUsesLisp/fix-depth-clamp
2020-04-30 13:07:31 -04:00
shader
Merge pull request #3799 from ReinUsesLisp/iadd-cc
2020-04-30 12:56:36 -04:00
texture_cache
texture_cache: Reintroduce preserve_contents accurately
2020-04-26 19:53:02 -03:00
textures
General: Resolve warnings related to missing declarations
2020-04-16 23:43:34 -04:00
CMakeLists.txt
shader/memory_util: Deduplicate code
2020-04-26 01:38:51 -03:00
dirty_flags.cpp
dirty_flags.h
dma_pusher.cpp
DMAPusher: Propagate multimethod writes into the engines.
2020-04-23 08:52:55 -04:00
dma_pusher.h
DMAPusher: Propagate multimethod writes into the engines.
2020-04-23 08:52:55 -04:00
fence_manager.h
fixed_pipeline_state: explicitly use template keyword after 1f345ebe3a
2020-05-01 23:38:23 +00:00
gpu_asynch.cpp
OpenGL: Implement Fencing backend.
2020-04-22 11:36:10 -04:00
gpu_asynch.h
OpenGL: Implement Fencing backend.
2020-04-22 11:36:10 -04:00
gpu_synch.cpp
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
gpu_synch.h
GPU: Setup Flush/Invalidate to use VAddr instead of CacheAddr
2020-04-06 09:21:46 -04:00
gpu_thread.cpp
Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
2020-04-22 11:36:26 -04:00
gpu_thread.h
GPU: Implement Flush Requests for Async mode.
2020-04-22 11:36:17 -04:00
gpu.cpp
Clang Format.
2020-04-23 08:52:58 -04:00
gpu.h
Clang Format.
2020-04-23 08:52:58 -04:00
guest_driver.cpp
guest_driver.h
macro_interpreter.cpp
apply replay logic to all writes. remove replay from MacroInterpreter::Send (@fincs)
2020-03-22 22:25:44 +07:00
macro_interpreter.h
memory_manager.cpp
kernel: memory: Improve implementation of device shared memory. ( #3707 )
2020-04-23 11:37:12 -04:00
memory_manager.h
video_core: memory_manager: Updates for Common::PageTable changes.
2020-04-17 00:59:34 -04:00
morton.cpp
morton.h
query_cache.h
Address Feedback.
2020-04-22 11:36:24 -04:00
rasterizer_accelerated.cpp
core: memory: Move to Core::Memory namespace.
2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h
core: memory: Move to Core::Memory namespace.
2020-04-17 00:59:28 -04:00
rasterizer_cache.cpp
rasterizer_cache.h
Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.
2020-04-06 09:23:07 -04:00
rasterizer_interface.h
Address Feedback.
2020-04-22 11:36:24 -04:00
renderer_base.cpp
renderer_base.h
Frontend/GPU: Refactor context management
2020-03-24 21:03:42 -06:00
sampler_cache.cpp
sampler_cache.h
surface.cpp
surface.h
video_core: Use native ASTC when available
2020-04-01 01:14:04 -03:00
video_core.cpp
Address review and fix broken yuzu-tester build
2020-03-25 23:32:42 -06:00
video_core.h
Frontend/GPU: Refactor context management
2020-03-24 21:03:42 -06:00