yuzu/src/video_core/shader
Nguyen Dac Nam db2f547434
shader: FMUL switch to using LUT (#3441)
* shader: add FmulPostFactor LUT table

* shader: FMUL apply LUT

* Update src/video_core/engines/shader_bytecode.h

Co-Authored-By: Mat M. <mathew1800@gmail.com>

* nit: mistype

* clang-format & add missing import

* shader: remove post factor LUT.

* shader: move post factor LUT to function and fix incorrect order.

* clang-format

* shader: FMUL: add static to post factor LUT

* nit: typo

Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-02-27 11:14:25 -05:00
..
decode shader: FMUL switch to using LUT (#3441) 2020-02-27 11:14:25 -05:00
ast.cpp
ast.h shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00
compiler_settings.cpp
compiler_settings.h
const_buffer_locker.cpp Shader_IR: Store Bound buffer on Shader Usage 2020-01-24 16:43:29 -04:00
const_buffer_locker.h Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
control_flow.cpp control_flow: Silence -Wreorder warning for CFGRebuildState 2020-01-14 13:28:48 -05:00
control_flow.h
decode.cpp Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
expr.cpp
expr.h
node_helper.cpp
node_helper.h Shader_IR: Implement initial code for tracking indexed samplers. 2020-01-24 16:43:30 -04:00
node.h shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00
shader_ir.cpp Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
shader_ir.h Shader_IR: Address feedback. 2020-01-25 09:04:59 -04:00
track.cpp shader: Remove curly braces initializers on shared pointers 2020-02-01 22:52:10 -03:00