Nintendo higher-ups, please die a forever painful death involving cars covered in hammers that explode more than a few times and hammers go flying everywhere
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Kelebek1 0857d6a3db Decouple audio processing and run at variable rate
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.

This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +01:00
.ci ci: windows: Copy the styles directory when packaging 2021-06-19 05:24:56 -04:00
.github .github: add a new issue template 2020-06-28 20:46:46 +02:00
.travis travis/linux: Use correct ccache directory 2020-12-10 03:34:16 -05:00
CMakeModules cmake: Download Qt binaries on Linux if needed 2021-05-26 15:29:45 -04:00
dist Merge pull request #6236 from Morph1984/swkbd-button-hint-scaling 2021-04-26 14:40:37 -07:00
externals externals: Update dynarmic to allow fmt compilation to succeed 2021-06-23 09:31:59 -04:00
hooks pre-commit: Change comment from citra to yuzu 2018-03-26 21:34:19 +02:00
src Decouple audio processing and run at variable rate 2021-06-27 15:58:07 +01:00
.gitattributes Meta: Add gitattributes file 2018-09-22 23:31:44 +02:00
.gitignore Port #3702 from Citra 2018-07-26 15:35:24 +02:00
.gitmodules externals: httplib: replace custom httplib header with upstream as submodule. 2021-06-19 02:18:58 +05:30
.lgtm.yml Remove bad and useless packages from LGTM build 2020-09-11 17:32:22 +03:00
.travis.yml travis: Update to using Xcode 10.2 2019-05-07 06:40:30 -04:00
CMakeLists.txt externals: Update fmt to 8.0.0 2021-06-23 02:43:36 -04:00
CONTRIBUTING.md Update CONTRIBUTING.md 2019-11-12 21:42:43 -05:00
Doxyfile Minor cleanup 2018-01-13 23:56:18 +00:00
license.txt
README.md Fix bold tag 2021-06-23 23:37:03 -07:00


yuzu
yuzu

yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.
It is written in C++ with portability in mind, and we actively maintain builds for Windows and Linux.

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Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

For a full list of games yuzu support, please visit our Compatibility page

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on GitHub. It's also where our central repository is hosted. For development discussion, please join us on Discord.

If you want to contribute, please take a look at the Contributor's Guide and Developer Information. You can also contact any of the developers on Discord in order to know about the current state of the emulator.

If you want to contribute to the user interface translation project, please check out the yuzu project on transifex. We centralize translation work there, and periodically upstream translations.

Building

Download

You can download the latest releases automatically via the installer on our downloads page.

Support

If you enjoy the project and want to support us financially, check out our Patreon!

Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

If you wish to support us a different way, please join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.

License

yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file.