ReinUsesLisp
f81c783b5b
host_shaders/cmake: Pass --quiet to glslang to keep it quiet
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Silences noisy builds on toolchains.
2021-01-24 04:55:23 -03:00
Levi Behunin
9477d23d70
shader_ir: Fix comment typo
2021-01-23 13:16:37 -05:00
Morph
5942d206c2
sdl_impl: Set the maximum vibration duration to 1 second
2021-01-23 08:06:07 -05:00
LC
65f821850e
Merge pull request #5797 from ReinUsesLisp/nsight-aftermath-build
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nsight_aftermath_tracker: Fix build issues when enabled
2021-01-23 05:40:50 -05:00
ReinUsesLisp
966896daad
video_core/cmake: Properly generate fatal errors on Aftermath
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Fix "message(ERROR ..." to "message(FATAL_ERROR ..." to properly stop
cmake when Nsight Aftermath can't be configured.
2021-01-23 04:15:30 -03:00
ReinUsesLisp
625a011888
nsight_aftermath_tracker: Fix build issues when enabled
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Fixes a bunch of build errors when Nsight Aftermath is properly enabled.
2021-01-23 04:13:39 -03:00
bunnei
12355cbf02
Merge pull request #5776 from ogniK5377/lbl
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lbl: Implement most of lbl
2021-01-22 23:13:23 -08:00
bunnei
302a5f00e8
Merge pull request #4713 from behunin/int-flags
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Start of Integer flags implementation
2021-01-22 21:57:14 -08:00
bunnei
981d8e82d2
Merge pull request #5765 from ogniK5377/StoreSaveDataThumbnail-stub
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acc: Stub StoreSaveDataThumbnail
2021-01-22 21:51:54 -08:00
bunnei
1e9b1d439f
common: Add missing include to bit_util.h
2021-01-21 15:30:28 -08:00
bunnei
2c4c7aea8a
Merge pull request #5781 from lioncash/bits
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bit_util: Unify implementations of MostSignificantBit32/MostSignificantBit64
2021-01-21 14:45:40 -08:00
Lioncash
6ff2db181f
bit_util: Unify implementations of MostSignificantBit32/MostSignificantBit64
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We can use the standardized CLZ facilities to perform this. This also
allows us to make utilizing functions constexpr and eliminate the
inclusion of an intrinsics header.
2021-01-21 04:07:58 -05:00
bunnei
a1335d3d51
Merge pull request #5270 from german77/multiTouch
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HID: Add multitouch support
2021-01-20 22:39:01 -08:00
bunnei
ffbde909c8
Merge pull request #5361 from ReinUsesLisp/vk-shader-comment
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vk_shader_decompiler: Show comments as OpUndef with a type
2021-01-20 21:33:42 -08:00
bunnei
d98b0f8f48
Merge pull request #5743 from german77/HandheldFix
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Fix player 1 turning on handheld and not updating handheld settings
2021-01-20 17:05:44 -08:00
Chloe Marcec
c795207fb2
lbl: Implement most of lbl
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Pretty basic service, only thing left to do is handle setting applying once set:sys is implemented
2021-01-21 00:46:03 +11:00
bunnei
4cd8b2f1f7
Merge pull request #5755 from FearlessTobi/port-5344
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Port citra-emu/citra#5344 : "game_list: Fix folder reordering"
2021-01-19 10:53:18 -08:00
Chloe Marcec
2d33b2c55a
acc: Stub StoreSaveDataThumbnail
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Fixes ACA NEOGEO METAL SLUG hanging on boot.
2021-01-19 20:56:18 +11:00
Rodrigo Locatti
2ef4591e58
Merge pull request #5746 from lioncash/sign-compare
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texture_cache/util: Resolve -Wsign-compare warning
2021-01-18 03:49:58 -03:00
LC
f1b58f0cd9
Merge pull request #5754 from lat9nq/fix-disable-boxcat
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configure_service: Only compile FormatEventStatusString when YUZU_ENABLE_BOXCAT is enabled
2021-01-17 23:52:47 -05:00
Morph
4a67a5b917
npad: Add check for HANDHELD_INDEX in UpdateControllerAt()
2021-01-17 22:36:17 -05:00
german
e7c1d7bf77
Always update configuration for handheld
2021-01-17 18:40:27 -06:00
FearlessTobi
bf9f737c60
game_list: Fix folder reordering
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The bug(s) happened because we swapped the contents on values.game_dirs, but the pointer each item had to their respective game_dir wasn't updated. This made it so that the item had the wrong game_dir associated with it after a "move up" or "move down" operation. It can be observed by choosing "open directory location" after such operation.
Changed from raw pointer to an index because it's equivalent but a bit clearer, but the change is not essential.
Co-Authored-By: Vitor K <29167336+vitor-k@users.noreply.github.com>
2021-01-18 01:22:54 +01:00
lat9nq
fb796843df
configure_service: Only compile FormatEventStatusString when YUZU_ENABLE_BOXCAT is enabled
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The function is unused if YUZU_ENABLE_BOXCAT is disabled, causing a
-Wunused-funciton error when compiled.
Wrapping it with `#ifdef YUZU_ENABLE_BOXCAT` to prevent compiling the
function when the variable is disabled. Opting to not use [[maybe
unused]] in case the function is totally unused in the future.
2021-01-17 17:54:29 -05:00
german
0bd8cecc94
Fix player 1 default connected value
2021-01-17 12:55:28 -06:00
bunnei
e8401964b4
Merge pull request #5360 from ReinUsesLisp/enforce-memclass-access
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core: Silence Wclass-memaccess warnings and enforce it
2021-01-17 00:55:10 -08:00
Rodrigo Locatti
132f2006af
Merge pull request #5745 from lioncash/documentation
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video_core: Resolve -Wdocumentation warnings
2021-01-17 05:37:17 -03:00
Lioncash
5f4e7c77bd
texture_cache/util: Resolve -Wsign-compare warning
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Resolves a -Wsign-compare warning on Clang.
2021-01-17 02:47:48 -05:00
Lioncash
40acc2c079
video_core: Resolve -Wdocumentation warnings
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Silences some -Wdocumentation warnings on Clang.
2021-01-17 02:44:21 -05:00
Lioncash
c61b973968
vulkan_debug_callback: Add missing header guard
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Prevents inclusion issues from occurring.
2021-01-17 02:39:24 -05:00
Rodrigo Locatti
0e0fc07135
Merge pull request #5740 from lioncash/const-fn
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input_interpreter: Mark two member functions as const
2021-01-16 20:02:02 -03:00
Rodrigo Locatti
fd873fd369
Merge pull request #5262 from ReinUsesLisp/buffer-base
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buffer_cache/buffer_base: Add a range tracking buffer container and tests
2021-01-16 19:48:26 -03:00
Lioncash
ca9afa3293
input_interpreter: Mark two member functions as const
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These aren't stateful functions, so we can make use of const.
While we're at, we can resolve some -Wdocumentation warnings.
2021-01-16 16:08:35 -05:00
Morph
3c8f936b31
input_interpreter: Add method to check for a button press state
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This allows to check for continuous input for the duration of a button press/hold
2021-01-16 10:34:39 -05:00
bunnei
a7fd61fcce
Merge pull request #5275 from FernandoS27/fast-native-clock
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X86/NativeClock: Improve performance of clock calculations on hot path.
2021-01-15 23:01:42 -08:00
bunnei
8def504d73
Merge pull request #5336 from lioncash/tree
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common/tree: Convert defines over to templates
2021-01-15 21:46:25 -08:00
Rodrigo Locatti
c17ee0da5d
Merge pull request #5297 from ReinUsesLisp/vulkan-allocator-common
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vulkan_memory_allocator: Improvements to the memory allocator
2021-01-15 21:50:05 -03:00
ReinUsesLisp
c3c7603076
vk_shader_decompiler: Show comments as OpUndef with a type
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Silence the new validation layer error about SPIR-V not allowing OpUndef
on a OpTypeVoid, even when the SPIR-V spec doesn't say anything against
it.
They will be inserted as an undefined int to avoid SPIRV-Cross and
validation errors, but only when a debugging tool is attached.
2021-01-15 21:12:57 -03:00
LC
8be9e5b48b
Merge pull request #5358 from ReinUsesLisp/rename-insert-padding
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common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
2021-01-15 16:19:46 -05:00
ReinUsesLisp
5f517e3e16
core/cmake: Enforce Wclass-memaccess
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Treat -Wclass-memaccess as an error.
2021-01-15 16:31:19 -03:00
ReinUsesLisp
f8650a9580
core: Silence Wclass-memaccess warnings
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This requires making several types trivial and properly initialize
them whenever they are called.
2021-01-15 16:31:19 -03:00
ReinUsesLisp
3ff978aa4f
common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
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INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
2021-01-15 16:27:28 -03:00
ReinUsesLisp
301e2b5b7a
vulkan_memory_allocator: Remove unnecesary 'device' memory from commits
2021-01-15 16:19:40 -03:00
ReinUsesLisp
432f045dba
vk_texture_cache: Use Download memory types for texture flushes
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Use the Download memory type where it matters.
2021-01-15 16:19:40 -03:00
ReinUsesLisp
8f22f5470c
vulkan_memory_allocator: Add allocation support for download types
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Implements the allocator logic to handle download memory types. This
will try to use HOST_CACHED_BIT when available.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
72541af3bc
vulkan_memory_allocator: Add "download" memory usage hint
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Allow users of the allocator to hint memory usage for downloads. This
removes the non-descriptive boolean passed for "host visible" or not
host visible memory commits, and uses an enum to hint device local,
upload and download usages.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
fade63b58e
vulkan_common: Move allocator to the common directory
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Allow using the abstraction from the OpenGL backend.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
c2b550987b
renderer_vulkan: Rename Vulkan memory manager to memory allocator
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"Memory manager" collides with the guest GPU memory manager, and a
memory allocator sounds closer to what the abstraction aims to be.
2021-01-15 16:19:39 -03:00
ReinUsesLisp
e996f1ad09
vk_memory_manager: Improve memory manager and its API
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Fix a bug where the memory allocator could leave gaps between commits.
To fix this the allocation algorithm was reworked, although it's still
short in number of lines of code.
Rework the allocation API to self-contained movable objects instead of
naively using an unique_ptr to do the job for us. Remove the VK prefix.
2021-01-15 16:19:36 -03:00
bunnei
f728a504aa
Merge pull request #5355 from lioncash/timer
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common/timer: Remove
2021-01-15 09:42:33 -08:00