vulkan_memory_allocator: Add "download" memory usage hint
Allow users of the allocator to hint memory usage for downloads. This removes the non-descriptive boolean passed for "host visible" or not host visible memory commits, and uses an enum to hint device local, upload and download usages.
This commit is contained in:
parent
fade63b58e
commit
72541af3bc
@ -657,7 +657,7 @@ void VKBlitScreen::CreateStagingBuffer(const Tegra::FramebufferConfig& framebuff
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};
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buffer = device.GetLogical().CreateBuffer(ci);
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buffer_commit = memory_allocator.Commit(buffer, true);
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buffer_commit = memory_allocator.Commit(buffer, MemoryUsage::Upload);
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}
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void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
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@ -688,7 +688,7 @@ void VKBlitScreen::CreateRawImages(const Tegra::FramebufferConfig& framebuffer)
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.pQueueFamilyIndices = nullptr,
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.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
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});
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raw_buffer_commits[i] = memory_allocator.Commit(raw_images[i], false);
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raw_buffer_commits[i] = memory_allocator.Commit(raw_images[i], MemoryUsage::DeviceLocal);
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raw_image_views[i] = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
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.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
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.pNext = nullptr,
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@ -50,13 +50,13 @@ Buffer::Buffer(const Device& device_, MemoryAllocator& memory_allocator, VKSched
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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});
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commit = memory_allocator.Commit(buffer, false);
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commit = memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
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}
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Buffer::~Buffer() = default;
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void Buffer::Upload(std::size_t offset, std::size_t data_size, const u8* data) {
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const auto& staging = staging_pool.Request(data_size, true);
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const auto& staging = staging_pool.Request(data_size, MemoryUsage::Upload);
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std::memcpy(staging.mapped_span.data(), data, data_size);
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scheduler.RequestOutsideRenderPassOperationContext();
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@ -98,7 +98,7 @@ void Buffer::Upload(std::size_t offset, std::size_t data_size, const u8* data) {
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}
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void Buffer::Download(std::size_t offset, std::size_t data_size, u8* data) {
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auto staging = staging_pool.Request(data_size, true);
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auto staging = staging_pool.Request(data_size, MemoryUsage::Download);
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scheduler.RequestOutsideRenderPassOperationContext();
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const VkBuffer handle = Handle();
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@ -179,7 +179,7 @@ std::shared_ptr<Buffer> VKBufferCache::CreateBlock(VAddr cpu_addr, std::size_t s
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VKBufferCache::BufferInfo VKBufferCache::GetEmptyBuffer(std::size_t size) {
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size = std::max(size, std::size_t(4));
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const auto& empty = staging_pool.Request(size, false);
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const auto& empty = staging_pool.Request(size, MemoryUsage::DeviceLocal);
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([size, buffer = empty.buffer](vk::CommandBuffer cmdbuf) {
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cmdbuf.FillBuffer(buffer, 0, size, 0);
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@ -177,7 +177,7 @@ QuadArrayPass::~QuadArrayPass() = default;
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std::pair<VkBuffer, VkDeviceSize> QuadArrayPass::Assemble(u32 num_vertices, u32 first) {
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const u32 num_triangle_vertices = (num_vertices / 4) * 6;
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const std::size_t staging_size = num_triangle_vertices * sizeof(u32);
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const auto staging_ref = staging_buffer_pool.Request(staging_size, false);
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const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
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update_descriptor_queue.Acquire();
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update_descriptor_queue.AddBuffer(staging_ref.buffer, 0, staging_size);
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@ -224,7 +224,7 @@ Uint8Pass::~Uint8Pass() = default;
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std::pair<VkBuffer, u64> Uint8Pass::Assemble(u32 num_vertices, VkBuffer src_buffer,
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u64 src_offset) {
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const u32 staging_size = static_cast<u32>(num_vertices * sizeof(u16));
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const auto staging_ref = staging_buffer_pool.Request(staging_size, false);
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const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
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update_descriptor_queue.Acquire();
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update_descriptor_queue.AddBuffer(src_buffer, src_offset, num_vertices);
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@ -286,7 +286,7 @@ std::pair<VkBuffer, u64> QuadIndexedPass::Assemble(
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const u32 num_tri_vertices = (num_vertices / 4) * 6;
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const std::size_t staging_size = num_tri_vertices * sizeof(u32);
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const auto staging_ref = staging_buffer_pool.Request(staging_size, false);
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const auto staging_ref = staging_buffer_pool.Request(staging_size, MemoryUsage::DeviceLocal);
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update_descriptor_queue.Acquire();
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update_descriptor_queue.AddBuffer(src_buffer, src_offset, input_size);
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@ -1445,7 +1445,7 @@ VkBuffer RasterizerVulkan::DefaultBuffer() {
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.queueFamilyIndexCount = 0,
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.pQueueFamilyIndices = nullptr,
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});
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default_buffer_commit = memory_allocator.Commit(default_buffer, false);
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default_buffer_commit = memory_allocator.Commit(default_buffer, MemoryUsage::DeviceLocal);
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scheduler.RequestOutsideRenderPassOperationContext();
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scheduler.Record([buffer = *default_buffer](vk::CommandBuffer cmdbuf) {
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@ -8,6 +8,7 @@
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#include <fmt/format.h>
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#include "common/assert.h"
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#include "common/bit_util.h"
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#include "common/common_types.h"
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#include "video_core/renderer_vulkan/vk_scheduler.h"
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@ -23,23 +24,24 @@ StagingBufferPool::StagingBufferPool(const Device& device_, MemoryAllocator& mem
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StagingBufferPool::~StagingBufferPool() = default;
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StagingBufferRef StagingBufferPool::Request(size_t size, bool host_visible) {
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if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, host_visible)) {
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StagingBufferRef StagingBufferPool::Request(size_t size, MemoryUsage usage) {
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if (const std::optional<StagingBufferRef> ref = TryGetReservedBuffer(size, usage)) {
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return *ref;
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}
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return CreateStagingBuffer(size, host_visible);
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return CreateStagingBuffer(size, usage);
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}
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void StagingBufferPool::TickFrame() {
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current_delete_level = (current_delete_level + 1) % NUM_LEVELS;
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ReleaseCache(true);
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ReleaseCache(false);
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ReleaseCache(MemoryUsage::DeviceLocal);
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ReleaseCache(MemoryUsage::Upload);
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ReleaseCache(MemoryUsage::Download);
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}
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std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t size,
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bool host_visible) {
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StagingBuffers& cache_level = GetCache(host_visible)[Common::Log2Ceil64(size)];
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MemoryUsage usage) {
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StagingBuffers& cache_level = GetCache(usage)[Common::Log2Ceil64(size)];
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const auto is_free = [this](const StagingBuffer& entry) {
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return scheduler.IsFree(entry.tick);
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@ -58,7 +60,7 @@ std::optional<StagingBufferRef> StagingBufferPool::TryGetReservedBuffer(size_t s
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return it->Ref();
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}
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StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, bool host_visible) {
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StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, MemoryUsage usage) {
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const u32 log2 = Common::Log2Ceil64(size);
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vk::Buffer buffer = device.GetLogical().CreateBuffer({
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.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
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@ -76,10 +78,10 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, bool host_v
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++buffer_index;
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buffer.SetObjectNameEXT(fmt::format("Staging Buffer {}", buffer_index).c_str());
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}
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MemoryCommit commit = memory_allocator.Commit(buffer, host_visible);
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const std::span<u8> mapped_span = host_visible ? commit.Map() : std::span<u8>{};
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MemoryCommit commit = memory_allocator.Commit(buffer, usage);
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const std::span<u8> mapped_span = IsHostVisible(usage) ? commit.Map() : std::span<u8>{};
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StagingBuffer& entry = GetCache(host_visible)[log2].entries.emplace_back(StagingBuffer{
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StagingBuffer& entry = GetCache(usage)[log2].entries.emplace_back(StagingBuffer{
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.buffer = std::move(buffer),
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.commit = std::move(commit),
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.mapped_span = mapped_span,
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@ -88,12 +90,22 @@ StagingBufferRef StagingBufferPool::CreateStagingBuffer(size_t size, bool host_v
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return entry.Ref();
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}
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StagingBufferPool::StagingBuffersCache& StagingBufferPool::GetCache(bool host_visible) {
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return host_visible ? host_staging_buffers : device_staging_buffers;
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StagingBufferPool::StagingBuffersCache& StagingBufferPool::GetCache(MemoryUsage usage) {
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switch (usage) {
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case MemoryUsage::DeviceLocal:
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return device_local_cache;
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case MemoryUsage::Upload:
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return upload_cache;
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case MemoryUsage::Download:
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return download_cache;
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default:
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UNREACHABLE_MSG("Invalid memory usage={}", usage);
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return upload_cache;
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}
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}
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void StagingBufferPool::ReleaseCache(bool host_visible) {
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ReleaseLevel(GetCache(host_visible), current_delete_level);
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void StagingBufferPool::ReleaseCache(MemoryUsage usage) {
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ReleaseLevel(GetCache(usage), current_delete_level);
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}
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void StagingBufferPool::ReleaseLevel(StagingBuffersCache& cache, size_t log2) {
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@ -28,7 +28,7 @@ public:
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VKScheduler& scheduler);
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~StagingBufferPool();
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StagingBufferRef Request(size_t size, bool host_visible);
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StagingBufferRef Request(size_t size, MemoryUsage usage);
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void TickFrame();
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@ -56,13 +56,13 @@ private:
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static constexpr size_t NUM_LEVELS = sizeof(size_t) * CHAR_BIT;
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using StagingBuffersCache = std::array<StagingBuffers, NUM_LEVELS>;
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std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, bool host_visible);
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std::optional<StagingBufferRef> TryGetReservedBuffer(size_t size, MemoryUsage usage);
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StagingBufferRef CreateStagingBuffer(size_t size, bool host_visible);
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StagingBufferRef CreateStagingBuffer(size_t size, MemoryUsage usage);
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StagingBuffersCache& GetCache(bool host_visible);
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StagingBuffersCache& GetCache(MemoryUsage usage);
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void ReleaseCache(bool host_visible);
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void ReleaseCache(MemoryUsage usage);
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void ReleaseLevel(StagingBuffersCache& cache, size_t log2);
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@ -70,8 +70,9 @@ private:
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MemoryAllocator& memory_allocator;
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VKScheduler& scheduler;
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StagingBuffersCache host_staging_buffers;
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StagingBuffersCache device_staging_buffers;
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StagingBuffersCache device_local_cache;
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StagingBuffersCache upload_cache;
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StagingBuffersCache download_cache;
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size_t current_delete_level = 0;
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u64 buffer_index = 0;
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@ -554,7 +554,7 @@ void TextureCacheRuntime::Finish() {
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}
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ImageBufferMap TextureCacheRuntime::MapUploadBuffer(size_t size) {
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const auto staging_ref = staging_buffer_pool.Request(size, true);
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const auto staging_ref = staging_buffer_pool.Request(size, MemoryUsage::Upload);
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return ImageBufferMap{
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.handle = staging_ref.buffer,
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.span = staging_ref.mapped_span,
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@ -788,9 +788,9 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
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image(MakeImage(runtime.device, info)), buffer(MakeBuffer(runtime.device, info)),
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aspect_mask(ImageAspectMask(info.format)) {
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if (image) {
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commit = runtime.memory_allocator.Commit(image, false);
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commit = runtime.memory_allocator.Commit(image, MemoryUsage::DeviceLocal);
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} else {
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commit = runtime.memory_allocator.Commit(buffer, false);
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commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
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}
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if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
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flags |= VideoCommon::ImageFlagBits::Converted;
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@ -156,11 +156,13 @@ MemoryAllocator::MemoryAllocator(const Device& device_)
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MemoryAllocator::~MemoryAllocator() = default;
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MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, bool host_visible) {
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MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, MemoryUsage usage) {
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const u64 chunk_size = GetAllocationChunkSize(requirements.size);
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// When a host visible commit is asked, search for host visible and coherent, otherwise search
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// for a fast device local type.
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// TODO: Deduce memory types from usage in a better way
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const bool host_visible = IsHostVisible(usage);
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const VkMemoryPropertyFlags wanted_properties =
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host_visible ? VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT
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: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
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@ -176,14 +178,14 @@ MemoryCommit MemoryAllocator::Commit(const VkMemoryRequirements& requirements, b
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return TryAllocCommit(requirements, wanted_properties).value();
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}
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MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, bool host_visible) {
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auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), host_visible);
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MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage) {
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auto commit = Commit(device.GetLogical().GetBufferMemoryRequirements(*buffer), usage);
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buffer.BindMemory(commit.Memory(), commit.Offset());
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return commit;
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}
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MemoryCommit MemoryAllocator::Commit(const vk::Image& image, bool host_visible) {
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auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), host_visible);
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MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
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auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), usage);
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image.BindMemory(commit.Memory(), commit.Offset());
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return commit;
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}
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@ -224,4 +226,16 @@ std::optional<MemoryCommit> MemoryAllocator::TryAllocCommit(
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return std::nullopt;
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}
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bool IsHostVisible(MemoryUsage usage) noexcept {
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switch (usage) {
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case MemoryUsage::DeviceLocal:
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return false;
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case MemoryUsage::Upload:
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case MemoryUsage::Download:
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return true;
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}
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UNREACHABLE_MSG("Invalid memory usage={}", usage);
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return false;
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}
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} // namespace Vulkan
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@ -17,7 +17,16 @@ class Device;
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class MemoryMap;
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class MemoryAllocation;
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class MemoryCommit final {
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/// Hints and requirements for the backing memory type of a commit
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enum class MemoryUsage {
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DeviceLocal, ///< Hints device local usages, fastest memory type to read and write from the GPU
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Upload, ///< Requires a host visible memory type optimized for CPU to GPU uploads
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Download, ///< Requires a host visible memory type optimized for GPU to CPU readbacks
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};
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/// Ownership handle of a memory commitment.
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/// Points to a subregion of a memory allocation.
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class MemoryCommit {
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public:
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explicit MemoryCommit() noexcept = default;
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explicit MemoryCommit(const Device& device_, MemoryAllocation* allocation_,
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@ -54,7 +63,9 @@ private:
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std::span<u8> span; ///< Host visible memory span. Empty if not queried before.
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};
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class MemoryAllocator final {
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/// Memory allocator container.
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/// Allocates and releases memory allocations on demand.
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class MemoryAllocator {
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public:
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explicit MemoryAllocator(const Device& device_);
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~MemoryAllocator();
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@ -71,13 +82,13 @@ public:
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*
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* @returns A memory commit.
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*/
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MemoryCommit Commit(const VkMemoryRequirements& requirements, bool host_visible);
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MemoryCommit Commit(const VkMemoryRequirements& requirements, MemoryUsage usage);
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/// Commits memory required by the buffer and binds it.
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MemoryCommit Commit(const vk::Buffer& buffer, bool host_visible);
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MemoryCommit Commit(const vk::Buffer& buffer, MemoryUsage usage);
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/// Commits memory required by the image and binds it.
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MemoryCommit Commit(const vk::Image& image, bool host_visible);
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MemoryCommit Commit(const vk::Image& image, MemoryUsage usage);
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private:
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/// Allocates a chunk of memory.
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@ -92,4 +103,7 @@ private:
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std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
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};
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/// Returns true when a memory usage is guaranteed to be host visible.
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bool IsHostVisible(MemoryUsage usage) noexcept;
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} // namespace Vulkan
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