Commit Graph
9 Commits
Author SHA1 Message Date
greggameplayer c6bc13d0aa correct the implementation of RGBA16UI 2019-11-14 21:37:39 +01:00
greggameplayer a6a73d8892 Implement BGRA8 framebuffer format 2019-02-09 23:44:01 +01:00
greggameplayer 9ae972ab4e Implement SurfaceTarget Texture2DArray
( needed by Mario+Rabbids Kingdom Battle )
2018-10-31 04:29:15 +01:00
greggameplayer b91e2d55f3 correct BC6H 2018-09-23 19:17:22 +02:00
greggameplayer 928e78dced Implement GetDefaultDisplayResolutionChangeEvent
Require by Toki Tori and Toki Tori 2+
2018-08-16 23:25:54 +02:00
greggameplayer 6eda9ebbdb Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
2018-08-15 04:14:15 +02:00
greggameplayer 6bfcf13187 Fix BC7U 2018-08-14 02:36:00 +02:00
Unknown 0d8fcab136 Implement R32_FLOAT RenderTargetFormat 2018-08-01 15:31:42 +02:00
Unknown 4672a01cbf Implement R16_G16
correct trailing white spaces


Delete tabs


correct placement
Add RG16F & RG16UI & RG16I & RG16S PixelFormats
Return correct data according to changes done previously
correct PixelFormat declaration
correct coding style error
correct coding style error part 2
correct RG16S Declaration error
correct alignment
2018-07-26 02:01:29 +02:00