greggameplayer
|
c6bc13d0aa
|
correct the implementation of RGBA16UI
|
2019-11-14 21:37:39 +01:00 |
|
greggameplayer
|
a6a73d8892
|
Implement BGRA8 framebuffer format
|
2019-02-09 23:44:01 +01:00 |
|
greggameplayer
|
9ae972ab4e
|
Implement SurfaceTarget Texture2DArray
( needed by Mario+Rabbids Kingdom Battle )
|
2018-10-31 04:29:15 +01:00 |
|
greggameplayer
|
b91e2d55f3
|
correct BC6H
|
2018-09-23 19:17:22 +02:00 |
|
greggameplayer
|
928e78dced
|
Implement GetDefaultDisplayResolutionChangeEvent
Require by Toki Tori and Toki Tori 2+
|
2018-08-16 23:25:54 +02:00 |
|
greggameplayer
|
6eda9ebbdb
|
Implement Z16_UNORM in PixelFormatFromTextureFormat function
Require by Zelda Breath Of The Wild
|
2018-08-15 04:14:15 +02:00 |
|
greggameplayer
|
6bfcf13187
|
Fix BC7U
|
2018-08-14 02:36:00 +02:00 |
|
Unknown
|
0d8fcab136
|
Implement R32_FLOAT RenderTargetFormat
|
2018-08-01 15:31:42 +02:00 |
|
Unknown
|
4672a01cbf
|
Implement R16_G16
correct trailing white spaces
Delete tabs
correct placement
Add RG16F & RG16UI & RG16I & RG16S PixelFormats
Return correct data according to changes done previously
correct PixelFormat declaration
correct coding style error
correct coding style error part 2
correct RG16S Declaration error
correct alignment
|
2018-07-26 02:01:29 +02:00 |
|