Remove same output bpp restriction on FastSwizzle
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				@ -71,7 +71,7 @@ struct alignas(64) SwizzleTable {
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constexpr auto swizzle_table = SwizzleTable<8, 4>();
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void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_data,
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void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, u8* swizzled_data,
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                     u8* unswizzled_data, bool unswizzle, u32 block_height) {
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    std::array<u8*, 2> data_ptrs;
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    const std::size_t stride{width * bytes_per_pixel};
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@ -84,14 +84,15 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u8* swizzled_da
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        const std::size_t initial_gob =
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            (y / (gobs_in_y * block_height)) * gobs_size * block_height * image_width_in_gobs +
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            (y % (gobs_in_y * block_height) / gobs_in_y) * gobs_size;
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        const std::size_t pixel_base{y * width * bytes_per_pixel};
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        const std::size_t pixel_base{y * width * out_bytes_per_pixel};
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        const auto& table = swizzle_table[y % gobs_in_y];
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        for (std::size_t xb = 0; xb < stride; xb += copy_size) {
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            const std::size_t truncated_copy = std::min(copy_size, stride - xb);
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            const std::size_t gob_address{initial_gob +
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                                          (xb / gobs_in_x) * gobs_size * block_height};
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            const std::size_t swizzle_offset{gob_address + table[(xb / 16) % 4]};
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            const std::size_t pixel_index{xb + pixel_base};
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            const std::size_t out_x = xb*out_bytes_per_pixel / bytes_per_pixel;
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            const std::size_t pixel_index{out_x + pixel_base};
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            data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
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            data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
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            std::memcpy(data_ptrs[0], data_ptrs[1], truncated_copy);
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@ -146,7 +147,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pix
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                                 u32 height, u32 block_height) {
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    std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
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    if (bytes_per_pixel % 3 != 0) {
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        FastSwizzleData(width / tile_size, height / tile_size, bytes_per_pixel,
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        FastSwizzleData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,
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                        Memory::GetPointer(address), unswizzled_data.data(), true, block_height);
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    } else {
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        CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,
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