Merge pull request #3695 from ReinUsesLisp/default-attributes
maxwell_3d: Initialize format attributes constant as one
This commit is contained in:
		
						commit
						d3e0cefa60
					
				| @ -92,6 +92,10 @@ void Maxwell3D::InitializeRegisterDefaults() { | ||||
|         color_mask.A.Assign(1); | ||||
|     } | ||||
| 
 | ||||
|     for (auto& format : regs.vertex_attrib_format) { | ||||
|         format.constant.Assign(1); | ||||
|     } | ||||
| 
 | ||||
|     // NVN games expect these values to be enabled at boot
 | ||||
|     regs.rasterize_enable = 1; | ||||
|     regs.rt_separate_frag_data = 1; | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 bunnei
						bunnei