Merge pull request #469 from Subv/channel_rebind
GPU: Allow command lists to rebind a channel to another engine in the middle of the command list.
This commit is contained in:
		
						commit
						cd7665218d
					
				| @ -36,7 +36,6 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) | ||||
|     if (method == static_cast<u32>(BufferMethods::BindObject)) { | ||||
|         // Bind the current subchannel to the desired engine id.
 | ||||
|         NGLOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", subchannel, value); | ||||
|         ASSERT(bound_engines.find(subchannel) == bound_engines.end()); | ||||
|         bound_engines[subchannel] = static_cast<EngineID>(value); | ||||
|         return; | ||||
|     } | ||||
|  | ||||
		Loading…
	
		Reference in New Issue
	
	Block a user
	 bunnei
						bunnei