GPU debugger: Const correctness and build fix.
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				@ -20,9 +20,9 @@ public:
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    // A vector of commands represented by their raw byte sequence
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    struct PicaCommand : public std::vector<u32>
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    {
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        Pica::CommandHeader& GetHeader()
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        const Pica::CommandHeader& GetHeader() const
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        {
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            u32& val = at(1);
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            const u32& val = at(1);
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            return *(Pica::CommandHeader*)&val;
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        }
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    };
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@ -64,7 +64,7 @@ public:
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        }
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    protected:
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        GraphicsDebugger* GetDebugger()
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        const GraphicsDebugger* GetDebugger() const
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        {
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            return observed;
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        }
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