Merge pull request #1102 from ogniK5377/mirror-clamp-edge
Added WrapMode MirrorOnceClampToEdge
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						b0eb580931
					
				@ -147,6 +147,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
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        // GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to
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        // manually mix them. However the shader part of this is not yet implemented.
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        return GL_CLAMP_TO_BORDER;
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    case Tegra::Texture::WrapMode::MirrorOnceClampToEdge:
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        return GL_MIRROR_CLAMP_TO_EDGE;
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    }
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    LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode={}", static_cast<u32>(wrap_mode));
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    UNREACHABLE();
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@ -377,6 +377,8 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
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        unsupported_ext.append("ARB_vertex_attrib_binding");
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    if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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        unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
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    if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
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        unsupported_ext.append("ARB_texture_mirror_clamp_to_edge");
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    // Extensions required to support some texture formats.
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    if (!GLAD_GL_EXT_texture_compression_s3tc)
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@ -89,6 +89,8 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
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        unsupported_ext.push_back("ARB_vertex_attrib_binding");
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    if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
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        unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
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    if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
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        unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
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    // Extensions required to support some texture formats.
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    if (!GLAD_GL_EXT_texture_compression_s3tc)
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