Merge pull request #623 from Subv/vertex_types
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types
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						956b5db52e
					
				@ -29,6 +29,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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        switch (attrib.size) {
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        case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
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            return GL_UNSIGNED_BYTE;
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        case Maxwell::VertexAttribute::Size::Size_16_16:
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            return GL_UNSIGNED_SHORT;
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        case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
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            return GL_UNSIGNED_INT_2_10_10_10_REV;
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        }
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        LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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@ -41,6 +45,10 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
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        switch (attrib.size) {
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        case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
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            return GL_BYTE;
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        case Maxwell::VertexAttribute::Size::Size_16_16:
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            return GL_SHORT;
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        case Maxwell::VertexAttribute::Size::Size_10_10_10_2:
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            return GL_INT_2_10_10_10_REV;
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        }
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        LOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
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