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27 lines
588 B
C++
27 lines
588 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#ifndef ISHADERCOMPILEDLL_H
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#define ISHADERCOMPILEDLL_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "interface.h"
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#define SHADER_COMPILE_INTERFACE_VERSION "shadercompiledll_0"
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// This is the DLL interface to ShaderCompile
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abstract_class IShaderCompileDLL
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{
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public:
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// All vrad.exe does is load the VRAD DLL and run this.
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virtual int main( int argc, char **argv ) = 0;
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};
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#endif // ISHADERCOMPILEDLL_H
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