mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-28 17:13:03 +00:00
24 lines
585 B
C++
24 lines
585 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $NoKeywords: $
|
|
//=============================================================================//
|
|
|
|
#ifndef ISCENETOKENPROCESSOR_H
|
|
#define ISCENETOKENPROCESSOR_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
abstract_class ISceneTokenProcessor
|
|
{
|
|
public:
|
|
virtual const char *CurrentToken( void ) = 0;
|
|
virtual bool GetToken( bool crossline ) = 0;
|
|
virtual bool TokenAvailable( void ) = 0;
|
|
virtual void Error( PRINTF_FORMAT_STRING const char *fmt, ... ) = 0;
|
|
};
|
|
|
|
#endif // ISCENETOKENPROCESSOR_H
|