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48 lines
1.2 KiB
C++
48 lines
1.2 KiB
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#ifndef CSACHIEVEMENTSANDSTATSINTERFACE_H
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#define CSACHIEVEMENTSANDSTATSINTERFACE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "achievements_and_stats_interface.h"
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#include "vgui_controls/Panel.h"
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#include "vgui_controls/PHandle.h"
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#include "vgui_controls/MenuItem.h"
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#include "vgui_controls/MessageDialog.h"
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#include "cs_gamestats_shared.h"
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#include "../client/cstrike/VGUI/achievement_stats_summary.h"
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#include "vgui/IInput.h"
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#include "vgui/ILocalize.h"
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#include "vgui/IPanel.h"
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#include "vgui/ISurface.h"
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#include "vgui/ISystem.h"
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#include "vgui/IVGui.h"
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#if defined(CSTRIKE_DLL) && defined(CLIENT_DLL)
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class CSAchievementsAndStatsInterface : public AchievementsAndStatsInterface
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{
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public:
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CSAchievementsAndStatsInterface();
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virtual void CreatePanel( vgui::Panel* pParent );
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virtual void DisplayPanel();
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virtual void ReleasePanel();
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virtual int GetAchievementsPanelMinWidth( void ) const { return cAchievementsDialogMinWidth; }
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protected:
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vgui::DHANDLE<vgui::Frame> m_pAchievementAndStatsSummary;
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};
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#endif
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#endif // CSACHIEVEMENTSANDSTATSINTERFACE_H
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