mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-28 17:13:03 +00:00
32 lines
897 B
C++
32 lines
897 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
|
|
//
|
|
// Purpose: implementation of player info manager
|
|
//
|
|
//=============================================================================//
|
|
#ifndef PLAYERINFOMANAGER_H
|
|
#define PLAYERINFOMANAGER_H
|
|
#ifdef _WIN32
|
|
#pragma once
|
|
#endif
|
|
|
|
|
|
#include "game/server/iplayerinfo.h"
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: interface for plugins to get player info
|
|
//-----------------------------------------------------------------------------
|
|
class CPlayerInfoManager: public IPlayerInfoManager
|
|
{
|
|
public:
|
|
virtual IPlayerInfo *GetPlayerInfo( edict_t *pEdict );
|
|
virtual CGlobalVars *GetGlobalVars();
|
|
};
|
|
|
|
class CPluginBotManager: public IBotManager
|
|
{
|
|
public:
|
|
virtual IBotController *GetBotController( edict_t *pEdict );
|
|
virtual edict_t *CreateBot( const char *botname );
|
|
};
|
|
|
|
#endif |