source-engine/game/server/dod/te_firebullets.h
2022-04-16 12:05:19 +03:00

26 lines
444 B
C

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef TE_FIREBULLETS_H
#define TE_FIREBULLETS_H
#ifdef _WIN32
#pragma once
#endif
void TE_FireBullets(
int iPlayerIndex,
const Vector &vOrigin,
const QAngle &vAngles,
int iWeaponID,
int iMode,
int iSeed,
float flSpread
);
#endif // TE_FIREBULLETS_H